Real Population Mod Shocks Me Once Again in Cities Skylines!

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  • เผยแพร่เมื่อ 28 ก.ย. 2024
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ความคิดเห็น • 363

  • @BiffaPlaysCitiesSkylines
    @BiffaPlaysCitiesSkylines  2 ปีที่แล้ว +9

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  • @Incogneto1981
    @Incogneto1981 2 ปีที่แล้ว +192

    In the Tree Anarchy Mod you can set it to permanently remove trees where you build so they will never reappear. Another great vid!

    • @thenamelesspoet
      @thenamelesspoet 2 ปีที่แล้ว +1

      omg that sounds AWESOME! I'll have to look for that. TIA!

    • @Slye_Fox
      @Slye_Fox 2 ปีที่แล้ว +10

      An added note of caution: That also means trees being moved over roads (via Move-It) are also deleted.

    • @KatJustice97
      @KatJustice97 2 ปีที่แล้ว +4

      He had this set briefly at the beginning of the series, but he must have forgotten at some point. Fair enough. It's a lot easier to remember something that early on when you're binge watching it

  • @Robinmas23
    @Robinmas23 2 ปีที่แล้ว +17

    the "OMG BIFFA"-moment at 31:50, when it switched both lanes to Right only and the time just ticked by when the cars kept switching lanes to turn into that one lane. Thank goodness you caught on before the video ended XD

  • @Xenon0000000000001
    @Xenon0000000000001 2 ปีที่แล้ว +9

    For the junction to your new industrial area, have you considered a double roundabout (dun dun dun!!!)? Two roundabouts right next to each other would be very British.
    Also, turning on a red? ILLEGAL!!!

    • @Xenon0000000000001
      @Xenon0000000000001 2 ปีที่แล้ว +2

      @@automation7295 That would be turning on green. In certain states in the US, you can turn right on red with no filter lights at all.

    • @Xenon0000000000001
      @Xenon0000000000001 2 ปีที่แล้ว

      @@automation7295 I'm British, living in the UK all my life. You're just not understanding that the feature in the game is for allowing right turns on full red lights like they do in the US (it would be a left turn in the UK). If there's a green filter light, then that's a green light.

    • @Tim_van_de_Leur
      @Tim_van_de_Leur 2 ปีที่แล้ว

      A swindown style roundabout would be awesome (the one from all the memes)

  • @markusojala2132
    @markusojala2132 2 ปีที่แล้ว +1

    I think if you want to go even further with the sawmill idea, you could add a small Sawmill upstream where they would have cut the trees that are then floated down the river to the mill. You could add a small pier to the stream where they would lift the logs off.

    • @thenamelesspoet
      @thenamelesspoet 2 ปีที่แล้ว

      That is GENIUS! I LOVE that idea!

  • @kaltaron1284
    @kaltaron1284 2 ปีที่แล้ว +5

    3:27 When you showed as the city you were taking inspiration from, it had the pathways over the river at an angle (other than 90 degrees) and I thought that looked very nifty. The river there looked smaller though, so not sure if it would work here. Maybe later at another place.
    Love the new industry and nive traffic fix at the end. Too bad your university got deleted. You may want to put a provisionary one in again until you can build the campus.

  • @xanityx
    @xanityx 2 ปีที่แล้ว +2

    Another great build! 😃
    Biffa, I thought I saw you can link timed traffic lights so people can easily go through. We have that a lot in The Netherlands and it helps a lot with the traffic flow. Maybe a good idea to try some time on the long, busy roads 😊

  • @djohn118
    @djohn118 2 ปีที่แล้ว +5

    Complete conjecture, but have had same tree anarchy issues. As of now, my going theory is the status of anarchy when you save is kept when you load and then roads get covered because it was on when it loaded, or at least saved as on most recently. If I make sure to check all anarchy features are off before I quit, all loads fine the next time. Not proven, but it's been the fix so far for me.

    • @wohlhabendermanager
      @wohlhabendermanager 2 ปีที่แล้ว

      Maybe it has something to do with road anarchy. When I load a game and all anarchy mods are off, the trees and props still plop through any new build. Only when I turn on and off both road anarchy and trees & props anarchy, does it do what I want.

  • @SlateTiara
    @SlateTiara 2 ปีที่แล้ว +3

    I love all the new additions! When I think UK then I think pubs!! I haven't seen many of those darted around. I hope you are able to find a lot of cool stuff to add and I'm looking forward to the next episode!

  • @vorr5615
    @vorr5615 2 ปีที่แล้ว +4

    i seriously love your videos biffa ive probably been watching for a couple of months and the way your gameplay is it feels as if im playing the game and i really appreciate your videos

  • @jasonarthurs3885
    @jasonarthurs3885 2 ปีที่แล้ว

    @17:58 a short walking path to the west connecting the bus terminal to the road along the river would provide access to new office park.

  • @carriegarrisonvos4433
    @carriegarrisonvos4433 2 ปีที่แล้ว +3

    Loving watch this series. You are such a great builder!! And a master of traffic 😀

  • @thesheq5023
    @thesheq5023 2 ปีที่แล้ว +2

    Could consider a train station on the industrial estate. Either passenger or freight would make sense and reduce traffic

  • @l3v1ckUK
    @l3v1ckUK 2 ปีที่แล้ว +1

    21:48
    Are there any workshop assets with businesses built in under railway bridge arches? Every industrial city has businesses like that. They'd fit in perfectly under that railway line.

  • @stevengalloway8052
    @stevengalloway8052 2 ปีที่แล้ว +1

    "Because, just no reason." Yes, Biffa, this makes PERFECT sense... 👌😆

  • @lortetheis3000
    @lortetheis3000 2 ปีที่แล้ว +2

    Noticed a Carlsberg truck, I'm glad to see Denmark has successfully infiltrated some trucks in between all the native Yorkshire tea trucks

  • @bozsiland
    @bozsiland 2 ปีที่แล้ว

    To quote a Hungarian classic: "more, more, more. That's not enough!" 🤣 Or "Even,even,even 😉🤣"

  • @FerrybigGaming
    @FerrybigGaming 2 ปีที่แล้ว

    38:20 house catches fire
    38:25 biffa puts text over the house catching fire

  • @thrupence2125
    @thrupence2125 2 ปีที่แล้ว

    Biffa, you need a few "Greasy Spoons"/burger vans for the Industrial Estate. Keep up the great work.

  • @prometheus140
    @prometheus140 2 ปีที่แล้ว +2

    I would love to see a path connection between the bus terminal and the main road!

  • @buddyboyn
    @buddyboyn 2 ปีที่แล้ว

    There is a setting in Forrest Tree brush I believe where you can have the trees deleted when you draw over them, that stopped them popping up for me.

  • @Mememeeeeeeeee
    @Mememeeeeeeeee 2 ปีที่แล้ว

    After a really hard day of work with silly work stresses, I like nothing more than mindlessly watching Biffa fix traffic problems.. the best!

  • @_kiratana_5123
    @_kiratana_5123 2 ปีที่แล้ว

    The carp park one got me way too hard. XD my humor is seriously broken. XD

  • @B.Evil.C
    @B.Evil.C 2 ปีที่แล้ว

    Blighty is looking really good. I think the Big bridge by the Mill Offices may need raising up a little.

  • @sobertillnoon
    @sobertillnoon 2 ปีที่แล้ว

    I know manually setting up lights is a headache but if you select two intersections at a time and put a traffic light on it allows you to control the lights together.

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  2 ปีที่แล้ว

      Yeah, I try that in an upcoming episode :-)

    • @sobertillnoon
      @sobertillnoon 2 ปีที่แล้ว

      @@BiffaPlaysCitiesSkylines I'm anxious to see the outcome of that try. The ambiguity of its success is brilliant marketing.

  • @SvenMazet1973
    @SvenMazet1973 2 ปีที่แล้ว

    I can't stop being reminded of Monty Python's Spanish Inquisition's "Trouble at t' Mill" every time you're working on the Mill buildings :-D

  • @Salmoddi
    @Salmoddi 2 ปีที่แล้ว

    Oh, I had the same issue with the assets missing. The game kept deleting different vanilla+ roads from my computer. I downloaded them, and loaded the game and different roads were missing. Fixed it by deleting all vanilla+ roads and subscribing to them again. Node Controller was also missing, but I realized that after fixing the rest. I thought that I caused that because I downloaded some new mods and assets.

    • @Salmoddi
      @Salmoddi 2 ปีที่แล้ว

      I also think that at least 1 tree was deleted, because some roads with trees were back to vanilla trees. Loading screen mod didn't mention a missing tree, so hard to find it again.

  • @XSomby
    @XSomby 2 ปีที่แล้ว

    33:29 It looks like the lanes are wrong on the right junction. Two turning lanes and only a bus lane for straight traffic.

  • @rwiggerts
    @rwiggerts 2 ปีที่แล้ว +1

    Why not turn that railroad bridge into a 'london railway arches' lookalike! Gives it a more old industrial atmosphere.

  • @emilygreen6159
    @emilygreen6159 2 ปีที่แล้ว

    i am loving this series Biffa! please don't stop it!

  • @lejezza2492
    @lejezza2492 2 ปีที่แล้ว

    Should do something à la Brindley place in B'ham. Offices with bars and restaurants on the canal.

  • @HubertCumberdaleful
    @HubertCumberdaleful 2 ปีที่แล้ว

    Maybe you could help West Kettling Industrial's traffic by giving it its own little highway connection. Maybe then some of the trafic would split up and not all would go over the bridge (:

  • @zsoltpalasthy
    @zsoltpalasthy 2 ปีที่แล้ว

    It was soooo good to see New Tealand again😍

  • @AurorunWolf
    @AurorunWolf 2 ปีที่แล้ว

    I saw it biff, you may have thought I didn't but I did. you still have East Kettling park in West Kettling.

  • @jakubmikolaj
    @jakubmikolaj 2 ปีที่แล้ว +1

    Great video :) Btw. i think a cargo train station near industry area and farming area would be quite useful.

  • @gauravbhardwaj3271
    @gauravbhardwaj3271 2 ปีที่แล้ว

    all the cars coming from bus hub have to take left and only bus can go right 🤣🤣🤣 backing up traffic 34:00

  • @NzEidolon
    @NzEidolon 2 ปีที่แล้ว

    hope you feel better soon Biffa. is there any assets available where commercial/industry/residential is built into the arches of a rail bridge? havent been to the UK yet but seen some on TV grand design type shows

  • @ic_trab
    @ic_trab 2 ปีที่แล้ว

    Use the load order tool executable to save your configuration. That way if Steam borks itself, you can use that to fix it.

  • @marcuskintz
    @marcuskintz 2 ปีที่แล้ว

    Don't forget the services being specified to certain zones (like in your "U.S. build") are much better!

  • @crokydriver1521
    @crokydriver1521 2 ปีที่แล้ว

    Never done it myself before with lots of succes, but you CAN use timed trafic lights to connect junctions to get a green light at the same time. Could be a solution at 32:10 to experiment with that feature?

  • @drjonritz
    @drjonritz 2 ปีที่แล้ว

    On a three-way junction, the opposing directions could both be green...there's no reason for the westbound lane to be stopped while the eastbound lane has green....

    • @drjonritz
      @drjonritz 2 ปีที่แล้ว

      I see you've already fixed it!

  • @lawrence1565
    @lawrence1565 2 ปีที่แล้ว

    Biffa saying ket haha get that on the soundboard

  •  ปีที่แล้ว +1

    What s theme or LOD you are playing with? I could not find in your assets link.

  • @pixi76
    @pixi76 2 ปีที่แล้ว

    you missed a building in your new office build and a path to lift lol gr8 vid tho lol

  • @darylbubuneatitonarh7971
    @darylbubuneatitonarh7971 2 ปีที่แล้ว +1

    I guess we can say the data centers are hige because they have giant servers 🤷‍♂️

  • @Barbarous.
    @Barbarous. 2 ปีที่แล้ว

    Biffa!! By far the best series 🇬🇧

  • @cedricduchesne866
    @cedricduchesne866 2 ปีที่แล้ว

    7:20 biffa.... The path and the road...

  • @gimpscam9976
    @gimpscam9976 2 ปีที่แล้ว +2

    I got covid from my daughter so I can relate to getting sick through your kids. Sorta inevitable!

  • @jdkerzie3849
    @jdkerzie3849 2 ปีที่แล้ว

    This might seem like a stupid question (I’m still new to the game haha) but why do you increase the amount of buses instead of change the type of bus that has a higher capacity for commuters? I saw one holds 30 while another holds 150… wouldn’t that affect your traffic?

  • @riff2072
    @riff2072 2 ปีที่แล้ว

    The road underneath the rail line may be nice.

  • @ps4gamersamfarmer515
    @ps4gamersamfarmer515 2 ปีที่แล้ว

    Biffa add a retail park in kettling

  • @KatJustice97
    @KatJustice97 2 ปีที่แล้ว

    Already giggling ten seconds in, this one's bound to be good

  • @mauriciocarlessoe
    @mauriciocarlessoe 2 ปีที่แล้ว

    this asphalt colors change is drive me nuts, kkkk

  • @alastairmacnaughton7673
    @alastairmacnaughton7673 2 ปีที่แล้ว +3

    Imagine a carp park in real life

    • @rikaeriksharethisvid6911
      @rikaeriksharethisvid6911 2 ปีที่แล้ว

      I wonder how much the fee would be

    • @simongeard4824
      @simongeard4824 2 ปีที่แล้ว

      Quite common in Japan... every garden has a few carp parked... ;)

  • @SlodWick
    @SlodWick 2 ปีที่แล้ว

    Would turning right on red be as effective in a place where they drive on the left? Or does the game automatically switch it depending on which way you've set it up?

  • @ArnoModelstate
    @ArnoModelstate 2 ปีที่แล้ว

    37:01 Oblongabout underneath the railway line ??

  • @janrichter8662
    @janrichter8662 2 ปีที่แล้ว

    Biffa you should really get rid off those connections between the 2 railtracks infront of your trainstation.

  • @bozsiland
    @bozsiland 2 ปีที่แล้ว

    How was it with this "buildings disappeared without a trace" mystery? How can I restore it? I can't find which mod you said Biffa. Sure, I'm the blind, but please write me here. Let’s say I’ve realized that when you start a mysterious, flashing blue light to cover my city is not a UFO but the video card of my plane is starting to strike 🤣

  • @peterwalker5413
    @peterwalker5413 2 ปีที่แล้ว

    Biffa! At 6:30 isn’t the road going the wrong way? The bridge? Roundabout? And some of the connecting roads? You have some lefty driving streets. 🥹

  • @marctibbits5752
    @marctibbits5752 2 ปีที่แล้ว

    Don’t forget to like the video!!

  • @What_Other_Hobbies
    @What_Other_Hobbies 2 ปีที่แล้ว

    No carp parked, tho.

  • @ramonecastro
    @ramonecastro 2 ปีที่แล้ว

    Great video

  • @RogerS1978
    @RogerS1978 2 ปีที่แล้ว +131

    Looking good, you could put a brick chimney next to the bus station, would give the impression there was another mill there and had been demolished to put the bus shelter in but the last part kept as a memorial.

    • @Jay_Johnson
      @Jay_Johnson 2 ปีที่แล้ว

      Like the chimney at York foss islands Morrisons

    • @johnringwald955
      @johnringwald955 2 ปีที่แล้ว

      Im kind of surprised you didnt turn that 3/4 of an oval into a traffic circle where you put the offices

  • @hannesqvarnstrom6227
    @hannesqvarnstrom6227 2 ปีที่แล้ว +36

    I have a suggestion for a future concept, Biffa, if you'd like some inspiration - a Scandinavian city! Could have some areas from Denmark, with all the colourful buildings in Copenhagen, maybe a campus inspired by the one in Uppsala, all the cute scandinavian red houses with white corners. :)

    • @thenamelesspoet
      @thenamelesspoet 2 ปีที่แล้ว

      Probably not appropriate, but don't forget the cute scandinavian women lol

    • @wohlhabendermanager
      @wohlhabendermanager 2 ปีที่แล้ว +1

      I would love to see Biffa tackle the "Twin Fjords" map. I built my first (well second, but the first doesn't count lol) city on that map. Of course I am not really experienced with the game, but I find it quite challenging. Would be cool to see Biffa setting up a city there. It has lots of hills and mountains, which puts some extra challenge in road design. "Slope too steep" is a message that haunts me in my dreams. :D

  • @jcbcran55
    @jcbcran55 2 ปีที่แล้ว +51

    Biffa you forgot one building too turn into offices. Great work and this is my favorite city

  • @rikaeriksharethisvid6911
    @rikaeriksharethisvid6911 2 ปีที่แล้ว +60

    Just checked in after 2 years, still making good content!

  • @squallloire
    @squallloire 2 ปีที่แล้ว +103

    Objection! Turning right at a red light only makes sense in the US. Unless the mod accounts for left-hand traffic, that's likely to be counter-productive. Even if it does this though, "left on red" is not a thing we have anywhere in the UK afaik, and you did say you were going for realism with this one ;)

    • @KerbalRocketry
      @KerbalRocketry 2 ปีที่แล้ว +9

      yeah the US strict anti-pedestrian laws that bans pedestrians from crossing roads without special permissions, so right at red works as there are no pedestrians who would be crossing the road.

    • @kaltaron1284
      @kaltaron1284 2 ปีที่แล้ว +3

      It's pretty common in eastern Germany. The western part largely didn't get the hang of it.
      I'd guess that traffic manager adjusts it to for left-hand traffic. If not it would indeed be a very bad idea.

    • @kaltaron1284
      @kaltaron1284 2 ปีที่แล้ว +4

      @@KerbalRocketry Right at red still works with pedestrians. The caveats are:
      1) It's not done on every crossroad but only if you can see everything well.
      2) You have to stop at the signal and when you can see everything and are only allowed to go when the way is clear.

    • @kaltaron1284
      @kaltaron1284 2 ปีที่แล้ว +1

      @@automation7295 I was assuming that's what we are talking about.

    • @coobk
      @coobk 2 ปีที่แล้ว

      @@kaltaron1284 only old people thatmade their drivera license before the reunion dont get em... most youngsters nowadays understand the green arrow

  • @stephenreardon2698
    @stephenreardon2698 2 ปีที่แล้ว +25

    16:55: a carp park might be useful when you open up the square with the lake in it

  • @stephenreardon2698
    @stephenreardon2698 2 ปีที่แล้ว +25

    The gap between the allotments and the industrial estate would normally be occupied by either more allotments or more industrial units. The allotments were probably either built on a former part of the industrial estate or on land designated for its future expansion

  • @chrissie8890
    @chrissie8890 2 ปีที่แล้ว +9

    Please stop being so funny. 😂 The editing lately has been top notch and I'm really enjoying the series. All the best!

  • @thurestorm5978
    @thurestorm5978 2 ปีที่แล้ว +9

    I feel like the old industry mill area feels out of place without buildings around it.
    I'm from Denmark and the old industry areas have been built around in Copenhagen.
    Might just be me. Loving the series.

  • @donnamorrell1895
    @donnamorrell1895 2 ปีที่แล้ว +16

    had me giggling within the first 13 seconds of the vid, thanks Biffa, I really needed that, so the pedestian path over the water needs to go up slightly as it's clipping the quay wall, one of your new offices is still set to industry. look great as always.
    Thanks again for another entertaining vid.

    • @mandowarrior123
      @mandowarrior123 2 ปีที่แล้ว +1

      Don't worry he'll fix it up next time he is there and spots it. You can spend too long trying to avoid these when you can fix them up at the end.

  • @CORNSNAKEM4TT
    @CORNSNAKEM4TT 2 ปีที่แล้ว +8

    Your new office area that you done with the industry buildings still has 1 factory in the middle when u were changing them to offices. Also the bridge needs to be lifted a little bit aswell as it seems a little low. Great video as usual though biffa, always learn alot from your videos 👍🏻

  • @MaidaValeTom
    @MaidaValeTom 2 ปีที่แล้ว +9

    I’d really like to see an out-of-city shopping centre to cater to some commercial demand, not completely in the countryside but not in the town, maybe just off a motorway junction. Could incorporate the “mall” style shopping centres as well as retail parks, supermarkets etc.
    Trafford Centre in Manchester or Bluewater in Kent might be some good inspiration.

  • @MrGustavier
    @MrGustavier 2 ปีที่แล้ว +12

    Could you beautify the walking paths across the canal ? Are there assets like the bridges in Amsterdam or Venice ?

  • @666JGNotts
    @666JGNotts 2 ปีที่แล้ว +5

    That option to allow turn right at red lights…. Surely that should be allow turn left at red light for the UK?

  • @meganswift3430
    @meganswift3430 2 ปีที่แล้ว +4

    A garden centre would be cool. Need somewhere for the nans to go for a cuppa!

  • @zamboughnuts
    @zamboughnuts 2 ปีที่แล้ว +3

    The underpass near the new mill offices is more like a drive-through-concrete-pass.

  • @stephenclark9917
    @stephenclark9917 2 ปีที่แล้ว +5

    On your two lane arterial, at every junction you have one lane feeding two downstream lanes. At 32:00 is a classical illustration. Better to have two lanes feeding into two lanes.

  • @bunboy3757
    @bunboy3757 2 ปีที่แล้ว +2

    Always fun and entertaining! Your high density taxes are at 9%.

  • @JMWZ_E
    @JMWZ_E 2 ปีที่แล้ว +7

    6:25 So this bus is incredibly overcrowded - almost as many passengers to consider a train connection. But you do have that already: Upper Teahampton to West Kettling. You could replace this bus line by improved shuttles to West Kettling station or extend the existing train line to an East Kettling spur ...
    In the end you have a transit hierarchy similar to your road hierarchy - the same way you want vehicles to accept a little detour to get to a collector, arterial or highway for medium to long distances, you should also encourage passengers to accept little detours for taking your high capacity transit instead of offering them an anti-hierarchy alternative that overcrowds.

  • @TheEmpix
    @TheEmpix 2 ปีที่แล้ว +6

    Is it just me or does it look like the cars drive through the bridge in the new office area? Besides that, I love this city!

    • @Tim_van_de_Leur
      @Tim_van_de_Leur 2 ปีที่แล้ว

      yeah the height clearance is terrible.

  • @cedricduchesne866
    @cedricduchesne866 2 ปีที่แล้ว +4

    The paths you added across the river really dont look that good. Maybe you could find some types of bridges to add some supports.

  • @ExperiencersInternational
    @ExperiencersInternational 2 ปีที่แล้ว +2

    15:17 you missed out the box factory!

  • @shrivardhandaga9397
    @shrivardhandaga9397 2 ปีที่แล้ว +2

    Just a small suggestion in your builds your intersections are very close to each other and lane mathematics is also a little hocky pocky improve that

  • @scatmanpro
    @scatmanpro 2 ปีที่แล้ว +5

    Hey biffa! I'm always so dilighted to get a notification when you upload. Thanks for the great content!

  • @jemmatilling
    @jemmatilling 2 ปีที่แล้ว +4

    I've just discovered your channel in the last few days and I am so glad I have. I struggle a lot with insomnia and being able to watch your videos and hear you talk is like having someone sit up with me it's brilliant. Thank you for what you do!

  • @artistfkaW
    @artistfkaW 2 ปีที่แล้ว +2

    Since this is an English build, which part of Blighty on the Wold is where herds of lads in tight trousers and the same haircut walk around with open Thatchers loudly gesturing at everyone? Maybe another block of pubs off the high street could accomplish this

  • @TiberiusDarkforge
    @TiberiusDarkforge 2 ปีที่แล้ว +1

    Loving this set of videos. Not sure if you've done this already in this sequence, but with all the mills going on, maybe an old Canal Basin area for shopping/recreation?

  • @WardyChannel
    @WardyChannel 2 ปีที่แล้ว +1

    For added realism to a British City add abandoned ASDA shopping trolleys into the river 👍

  • @RAI-1911
    @RAI-1911 2 ปีที่แล้ว +3

    The industrial estate buildings look very good, and you still have high industrial demand so maybe more industrial estate :)
    Thanks as always~

  • @leclark5067
    @leclark5067 2 ปีที่แล้ว +2

    You gotta name the new office area carp-ark commons 😂

  • @Westy-is1tg
    @Westy-is1tg 2 ปีที่แล้ว +1

    Biffa, just a suggestion, I notice you have a lot of traffic build up due to cards only having two lanes e.g left or straight on, however you should have say both set to straight on and the left lane for left and straight on 4 lanes roads as the left then isn't crossing traffics and just also allows cars to queue in both lanes

  • @gregmulqueen8171
    @gregmulqueen8171 2 ปีที่แล้ว +4

    The little industry area could do with a little cafe/restaurant, and maybe a little shop. they have done this in the industrial estate I work in.

    • @wohlhabendermanager
      @wohlhabendermanager 2 ปีที่แล้ว

      I like this idea. Just the other day I was in an "industrial turned commercial" area and they did indeed have a café in one of those old industry buildings. Pretty cool.

  • @tobyminshall6896
    @tobyminshall6896 2 ปีที่แล้ว +1

    you might want to install an unbunching mod for transport seems all the busses are really close together meaning passengers are distributed between busses

  • @MarkoPareigis
    @MarkoPareigis 2 ปีที่แล้ว +1

    The Load Screen Mod will create a nifty little log page with links to the steam workshop assets for all missing assets

  • @Punz18
    @Punz18 2 ปีที่แล้ว +2

    I really like the mod that lets you change the designation of industry to residential/commercial/office and vice versa. It reflects how modern cities in real life reuse old spaces for completely different purposes.

  • @toddabbott781
    @toddabbott781 2 ปีที่แล้ว +2

    You need to put in a pedestrian trial from the corner of your square grid of residential to the river road so all those pedestrians have a quick way to get across the rive. You might also put a small path by the bus depot.

  • @kartikkkkk
    @kartikkkkk 2 ปีที่แล้ว +2

    I live in India and my city too has these old sort of british inspired Red brick Mills/factories, they still look amazing, pretty run down but I guess some parts of it still functions

  • @viratchannel4932
    @viratchannel4932 2 ปีที่แล้ว +1

    the city was newtealand in sponser always remember and cry for my most favriote city