What’s interesting is that in Caiphas Cain: For The Greater Good, where two completely different Hive Fleets interact, not two splinter hives of the same Hive Mind, but two separate Hive Minds, and they do NOT like each other at all. Their psychic presence interferes with each other and their bio forms go rabid and tear into each other like animals. Even intelligent ones like genestealers and warriors just went bonkers and lost all sense of tactics and strategy, just rushing towards the nearest thing they considered an enemy and trying to stab it.
@@TheBoneZone40k I’d recommend reading the Emperor’s Finest first, then The Last Ditch, and then For the Greater Good, as the first two fill you in on a lot of detail and make some interesting suggestions about the Tyranids, like the fact that a Hive Fleet may have swung through the Milky Way galaxy right before the Age of Strife and then got caught in the middle of the galaxy losing its mind as Slaanesh was being born
In theory they allready have but because tyranids get good stuf "cof cof bring back the Doom of malantai with the power to kill deamons for ever you couers" because they would win aka the 40k end times
Multiple hive fleets fight eachother and I know a lot of people think it's because they are different hive minds but my personal theory is the tyranid hive mind is just fighting itself. A great way to test the effectiveness and get stronger tyranids while still retaining biomass would be to make the fleets fight eachother and could you imagine how crazy that would seem? Imagine hive fleet gorgon fighting, tyranids are basically immune to poison and plaques so it truly would be the perfect way to make the most dangerous plaques, etc.
Favourite hive fleet is easily Hive Fleet Tiamet, only because we know so little about it. Some Imperium and some Eldar happened across this system of planets that were occupied by the nids, and yet for some reason they *haven't* consumed them. Upon closer inspection, the explorers found on one of the planets a CONTINENT-sized bio structure, aggressively guarded by white and green tyranids with diamond-hard carapace. Nobody knows what the structure is, or what it's for, or why it's so heavily guarded. Only that occasionally, other hive fleets will send resources to the system to keep the Tiamet swarm supplied and fed. Genestealer Cults will also make pilgrimages to the planet, either becoming missionaries for the Hive Mind, or fresh biomass to continue building the structure.
@@ClickJaw99 Because they'd lose a fuck ton of ships and personnel trying to even get close to the place. Hive Fleet Tiamet has bioships and stuff guarding the system HARD.
One of the most amusing and neat things about warhammer, is that well, yeah, I know what the factions, races and whatnot are, but just listening to the different kinds of warhammer fans describing them, are so much entertaining and different, that I can listen to a thousand of those constantly. And your descriptions and tone are some of the best there is, neat indeed.
I think the most viable way to beat the tyranids would be to have multiple factions working together I remember there was an incident and lore where they had try and fight and imperial and tau team-up . This caused problems for the bugs because they couldn't adapt to both plasma weapons and auto guns at the same time. But of course the setting is so gosh darn Xena phobic that I think the other factions are ultimately doomed since generally they can't even work together to save their own lives.
Where does it state they cant adapt to both? Or even have specific parts of the tendrils adapt to specific foes in the battlefield and beeline to them? At the end of the day, thats exactly what hive fleets are: adaptations for problems of the greater hive mind. Also. For a intergalactic organism. The whole galaxy could ban together, melt entire starystems into ammo, the tyranids would still outnumber it all by orders of magnitude. And with the 4th tyranic war, and the westen fringe of the galaxy being breached, there's even more evidence that the tyranids are everywhere and coming from all sides. In the grim darkness of the far future there is only tyranids.
@@icebreaker5138thats generally the only times factions will work together. If a bigger threat that is so big, that not teaming up would quickly turn to both their deaths. And in general as soon as said threat is gone theyll immediately go back to killing eachother
@@TheBoneZone40kbro imagine destroyah in 40k. He’d probably be some sort of tyrannid daemon and most likely the most powerful being in the setting besides BIG-E and the chaos gods. Imagine being a marine seeing this huge 500 ft behemoth fly at Mach 150 past your ship
The scariest thing about the Tyranids to me at least is the fact that it has been confirmed that every fleet we've encountered are all *SCOUTS*, meaning that the sheer trillions of bugs we've been facing off against are the smallest units of the bugs.
Tyranids are simultaneously the biggest threat to the galaxy but also the least of peoples concerns. The issue of powerscaling is honestly something that every faction in warhammer has IMO. The real issue is intoducing an end times eleven threat in a setting which makes too much money to ever actually get one-but they are still really fucking cool.
I dunno about that, I can see GW doing a soft end times. It wouldn't work like it did in AoS but I can see them doing it with the waking of the emperor and possibly tying it into the caliban daemon engine wormwood. The eye of terror ripping the galaxy in two and chaos actually getting wins along with 10e starting with tyranids coming from another side and aiming at earth... with the primarchs (daemon and loyalist) returning... Give us 2 more editions and I could see them putting a break point in the lore.
I don’t know but a shared biomass seems like a pretty big weakness. A slow genetic infection or fungus is able to kill ant colonies and it doesn’t look as if they can avoid eating.
I can only guess as to the explanation but so far the immune system of tyrranids has been up to par. I'm sure Grampa Nurgle has given it a shot by now.
Commander farsight had an earth caste engineer in his enclaves who tried it with a custom made virus. It worked, and dealt a horrendously devastating blow to the Tyranid fleet, but they evolved and probably won't be hurt by it again.
@@ngcastronerd4791nurgles forces encountered the nids on a jungle planet and it ended horrible for the bugs. The death guard managed to create a mix of disease that was so toxic that not even the nids would consume it. One bioship took a sip from the planet's biomass and was immediately shot down by the hive.
My favorite Hive Fleet is Gorgon, I just love how nasty they are with all the venom and parasities. Also green and bone can be a really good color scheme if done right
I think the only faction that can *really* counter the tyranids hard are Necrons, as they're fully inorganic, and have extremely powerful anti-psyker abilities that presumably could disrupt the hive mind.
The theory that the Tyranids are coming to the 40k galaxy because they are *fleeing* from something even more horrifying than them in their originating galaxy, is one of the most grindark ideas in the whole setting!
@@mr.revrac5602 "This is the difference between us and the Etruscans: We believe that lightning is caused by clouds colliding, whereas they believe that clouds collide in order to create lightning. Since they attribute everything to gods, they are led to believe not that events have a meaning because they have happened, but that they happen in order to express a meaning." -Seneca the Younger
@@jessl1934 cool, doesn’t change the fact there is absolutely no evidence to hint or suggest they are running. If you think otherwise give me some evidence other than a random historical quote.
@@TheBoneZone40k I mean, it kinda figures. GW wants to sell more primarchs, but having more loyalist primarchs would dramatically change the status quo for the imperium, and they already introduced Guilliman (for obvious reasons), so the next primarch would have to be someone who's more interested in the sake of their own legion than the sake of the imperium, doesn't care enough about the inquisition or the ecclesiarchy to stop them, and (optimally) kinda hates Guilliman, and doesn't wanna help him. and... well I'm pretty sure Lion El'Johnson has those bullet points tattooed on his ass
@@elatedmegalodon9156 This mf can just say "unleash Men of Iron tortured in my ship" lmao. While Russ was made to kill primarks, Lion was made to purge entire systems. Like the time he used Men of Iron to purge Dark Mechanicum. "No limits to technology and research? Check this shit!"
The fact that another Tyranid hive fleet was spotted on the opposite direction of Guilliman's crusade, is scary and alludes to the fact that the galaxy is surrounded by these fleets, its also speculated that these hive fleets could potentially be scouting fleets. What the hell could be out there.
would love some more Tyranid characters. :D ofc a new red terror maybe the size between Trygon and Raveners. but a new model of Old one eye bigger and better stats, as it is crap atm. would also love to see Doom of Malantai a bigger Neurotrope. :D would also love the Dagon Overlord a bigger Hive Tyrant, maybe a kit to make the Dagon Overlord and the Swarmlord, making them bigger and with other stats then the hive tyrant.
There are Rumours that there is going to be an Apex Swarmlord in the 10th edition vs. box? which is kinda cool. I'm intrigued as to what it may be perhaps it can turn into one of the bigger boys with a name
@@TheBoneZone40k would love that and maybe with options for making the Dagon Overlord, another named Hive Tyrant that is bigger then normal hive tyrants. :)
Love your videos man and I am so happy you covered the Tyranids. My favorite hive fleet would be Ouroboros because they specialize in blocking sun with their swarms in order to blind their enemies
I feel like the flood would appear to lose massively at first because their guys really aren't that good at fighting, then gain back massive ground and win when they eventually infect and control the nids forces.
@@candle_eatistImplying that the Tyranids wouldn’t just develop a bioform with an advanced diffused nervous system so the Floods carrier forms couldn’t infect them. Same with the Flood Super-cell; the flood _needs_ the infected individual to have a central nervous system in order to properly infect it. Without that, all they have are the troops they brought to the system with them. They could use Tyranid bodies to create Pureforms, but the Tyranids also do this, and they have no fear of charging headlong into danger to complete a task, so deterring them from retrieving the biomass would only work until they say “fuck it” and start Zerg-rushing the Flood’s lines. On top of that, the Floods Gravemind is, compared to the hive mind, quite puny. I mean, the damn things eaten god only knows how many galaxies before it reached the Milky Way. “Oh you’ve consumed a whole planet?” (Violent chattery laughter) *_”How cute”_* The only way I can see the flood winning is by forming a Keymind capable of corrupting reality itself. The ‘Nids may be adaptable but they can’t really do anything about the laws of physics suddenly going bug-fuck on everyone, can they?
So, multiple hive fleets are coming from a cardinal direction and travelling horizontally through our galaxy, however, leviathan is coming up vertically through the plane of the galaxy; I suggest it is one massive group of Tyranids that, as they approached the galaxy, they made a pincer attack. If their paths are looked at on a map it seems these are the jaws about to take a bite out of the galaxy, with a much larger force coming soon to chew off that chunk
Yeah tyranids are my favourite alien just in fiction they’re so primal yet so organised and adaptability has never been so terrifying there is adapting to survive and these guys purely adapt to feed it’s so cool and terrifying
Surface level the Tyranids are just the token space bug trope made popular by starship troopers. Going deeper reveals a horrific Lovecraftian nightmare beyond comprehension.
I don't play Tyranids but hot diggity damn do I appreciate the simplicity of: Giant-ass Xenomorph bug monsters want to eat everything and you just so happen to be included in everything
Instead of going onto minutiae about Tyrannids and Chaos and the Imperium, blah blah, I want to say how nutty it is that allllll of this came from a group of business nerds saying "Dungeons & Dragons in Space???" Just nutty.
I have a massive tyrinid army, they are definitely one of the biggest threats to the galaxy right now, but you have to understand that, like even though they’re really really strong, they are more about numbers than about every giant bio-form being a god on the battlefield. So I would personally say that they are less of a threat than chaos, because Tyrindids are scary, but they are TECHNICALLY finite, the warp is infinite, they will never run out of demons, but after long enough the tyrinids will run out of biomass (after a few million years)
Tyranids have an innate ability called shadow in the warp that greatly weakens psykers and any psychic entity including demons. Any hive fleet can steamroll demons with little to no effort.
In my opinion the tyrinids make the xenomorphs looks like roaches compared to the giant wave of hungry bugs with literal guns who shoots flesh eating worms!
They’re the biggest threat unless you’re a founding chapter, main character or the imperium because realistically the imperium will never be fractured or split in any meaningful way.
@@OljeiKhan It’s a tell rather than show issue tho. We’re TOLD how bad the maledictum is but nothing in the lore shows how absolutely devastating that is to the imperium. We’re just told it’s bad. In all reality the imperium should be completely fractured but it’s still hanging on. It makes it kinda of hard to take anything seriously. Even the fall of Cadia didn’t REALLY do anything. The last time the imperium was actually in any legit danger was the heresy when it was literally bought to it knees and on the verge of collapse. The Maledictum should’ve done that but it hasn’t
@@PKM9107 You forgot about the War of The Beast? This shit ended the golden age of the Imperium. Also - when it opened it actually cut all communications and travel. There is only one narrow corridor defended by Vigilus. Deamons are stronger and entire fronts collapsed under the pressure. Indominatus Crusade stabilized the situation, but it's really shitty to this day. I also think that Imperium should just collapse bruh
7:52 sharks will do this. They will detect the energy of their prey and even take a sample bite and they know whether the prey is worth the fight for energy lost vs energy consumed.
I don't think any of the 40k grimdark factions can stop the Tyranids. However I think the 30k or Dark Age of tech humanity with AI men of iron etc etc would have a chance.
The Tyranids are one of my 3 favorite factions (Tau and Necrons being the other 2) but one thing that kinda bugs me. Next to chaos (the writers 2nd favorite and most supported faction next to space marines) are the biggest threat to the galaxy, but they've got one of the worst win loss ratio's in the setting. They literally outnumber the entire galaxy, are constantly adapting/improving/countering the enemy, are one of the most strategic factions being the only other faction next to chaos who can infiltrate and corrupt their enemy, and can shut down the warp which is the setting's navigation, communication, and magic system all rolled into one. But the Tyranids only get minor victories (at least up until 10'th edition renews their focus.)
Their k/d ratio is pretty bad but the thing with Tyranids is that you can't really have a story that's both narratively interesting while also having them win, at least in the long term. The main reason for that is the fact you can have "stories about Tyranids" but not "Tyranid stories," they're just a faction that doesn't really work to tell a story from their perspective. With things like Eldar, Necrons, or even Chaos despite how different they all are from humans at the very least they're individuals that have personalities, goals, and desires that make you empathize with them to some degree and want to see them succeed. Tyranids though completely lack all of that, so outside of one-off xenofiction stories told from the perspective of the entire hivemind just for the novelty of it you can't really write a story about Tyranids that'd be as engaging. Instead, it's simply a lot easier to just make them the "nameless enemy" in another faction's story and unless said story is like a genuine horror story they'll usually get beaten.
obscure/interesting hive fleet you were looking for is hive fleet ouroboros attacked the galaxy in m35 during that time they were known as the legion of ouroboros vast flying xenos with weapon marks similar to modern day tyranids but whats really interesting is that they fled into the eye of terror and have only shown up again recently as hyper unevoled tyranids with non of the modern mutations that current anti nid weaponry is good against
So listening to the initial explanation of Tyranids, they’re basically space Eldrazi from Magic the Gathering. They travel across planes and consume all forms of mana, turning it into an uninhabitable rock before moving into the Blind Eternity in search of the next plane to consume. They also can do the same thing and get new spawns to combat whatever is attacking them. And they can turn species into Eldrazi hybrid monstrosities. Now I’m praying that these two never meet because if they do, then whoever wins will become nigh unstoppable.
Small correction: the swarmlord is not part of the hivemind. It is the only separate organism in the tyranids arsenal, able to operate on its own even if the entire hive fleet is destroyed or out of synaptic range.
KRONOS GANG! I love Hivefleet Kronos, they're niche makes them so unique and their colors are great. I feel they're going to get a nice spotlight in 10th because they are a subfleet of Leviathan and Leviathan is the Big Bad this time around.
I think the gag/tragedy with 40k and the ‘Nids, is that you can kinda see what needs to happen, but won’t; everybody (that isn’t chaos) has to join forces, but that would Never happen.
So like Doomsday but a whole ass race? That sounds horrifying. I want to use something from Warhammer 40k and run a 5e D&D campaign around it coming to relmspace but these things seem like a fucking Doomsday event so maybe one Tyranid the party has to hunt that evolves over the course of the game and the end.
I don’t think the tyranids are to op, against the imperium orks ealdr and mortal chaos followers they are but even then their adaptability gives them resistance not immunity. Best example of this is when you were talking about the tau and how the tyranids adapted to the their pulse and plasma fire. After this the tau just swapped to there fusion and ion weapons and another down side to their adaptability is that it takes up more biomass so their swarms are smaller.
The main issue with them is their numbers and disruption to warp travel. They aren't invulnerable... But they are almost as hard to get rid of as orcs, way more adaptable than orcs and don't really leave much of value in their wake. From what little we know, the imperium of man has only ever faced scouting tendrils of the tyranids. And that is the scary part.
The Shadow in the Warp i think is just the interference from The Hive Mind. Since it's like idk 10 to the 100th power minds all creating this one massive psychic entity, it's just like a deafening white noise that completely shits The Warp. If The Warp is a server, The Shadow in the Warp is the server crashing from too many open connections
Me and a bunch of my friends have been working on a warhammer group where we play and collect warhammer 40k models. And I have quoted the part about the Tyranids fighting Tau to them multiple times now after I heard about it in this video awhile back, since one of them is playing Tau and I collect Tyranids as a secondary faction cause I think they’re fucking cool in a very terrifying way.
Been playing tyranids since late 5th edition. I love the lore and aesthetic of nids, but it stops being terrifying when they lose every single fight and have to lose again and again or else shit just goes away permanently barring the squats
How they’re defeated: One eats a Plague Marine and an entire Hive goes to Nurgle, leading to infighting where the Nids are destined to lose to a faction that just won’t die.
Regardless of the fact that I really like insect monsters (hence Tyranids) 😁 , everyone is talking about Tyranids, they are something original. While Tyranid do the same thing that H.R. Giger's Alien does. Also, Tyranid look the same as H.R. Giger's Alien looks. So Tyranids are a continuation to Alien and also a highly exaggerated version of Alien.
Zerg are a direct rip off of nids as blizzard originally planned to make a 40k rts but games workshop didn't go through with the deal. Space marines are space marines and protoss are a cross between eldar and tau
As somebody who knows very little about warhammer i would to know what the tyranids would do if lets say the entire enemy group had essentially deam man switches on that were like thermite bombs comeptley melting any bio mass would the tyranids just leave them alone as they in theory after figuring it out would see the futulity or would tthey just evolve to have like some kind of fire suppresant bile that would preseve some of the bio mass?
You know, I’d like it where some Tyranid fleets become “cancerous” from being off of the hive mind for too long. Like rogue cells they go after biomass of all kinds, Tyranids and all. This is when the main Hive goes after them, and basically end in a sum zero at the best of times, and a sum -2 at worst, because Tyranids are eating each other. Nothing new and a lot of loss.
I have tyranids but I havent played un years and I painted my red terror green because my hive fleet is Green and yellow. So the skins and arrmor is Green but the gaps, teeth, eyes and ammo are yellow
What’s interesting is that in Caiphas Cain: For The Greater Good, where two completely different Hive Fleets interact, not two splinter hives of the same Hive Mind, but two separate Hive Minds, and they do NOT like each other at all. Their psychic presence interferes with each other and their bio forms go rabid and tear into each other like animals. Even intelligent ones like genestealers and warriors just went bonkers and lost all sense of tactics and strategy, just rushing towards the nearest thing they considered an enemy and trying to stab it.
That just got added to my reading list.
That sounds rad as fuck
Wait so there are multiple hive minds?
@@aguywithalotofopinions412 this is news to me since I have never heard of that as well
@@TheBoneZone40k I’d recommend reading the Emperor’s Finest first, then The Last Ditch, and then For the Greater Good, as the first two fill you in on a lot of detail and make some interesting suggestions about the Tyranids, like the fact that a Hive Fleet may have swung through the Milky Way galaxy right before the Age of Strife and then got caught in the middle of the galaxy losing its mind as Slaanesh was being born
@Mr. Bones 40k the ciaphas cain series is funny as fuck too
Tyranids: time to eat custodies and make super tyranids custodies 😊
In theory they allready have but because tyranids get good stuf "cof cof bring back the Doom of malantai with the power to kill deamons for ever you couers" because they would win aka the 40k end times
@@javierruizferrandis9076 so basically the new neurotyrant.
that would be funny
Yup.
Did you see what happen when the nids attacked a small group of the custards? It did not end well for the bugs
Multiple hive fleets fight eachother and I know a lot of people think it's because they are different hive minds but my personal theory is the tyranid hive mind is just fighting itself. A great way to test the effectiveness and get stronger tyranids while still retaining biomass would be to make the fleets fight eachother and could you imagine how crazy that would seem? Imagine hive fleet gorgon fighting, tyranids are basically immune to poison and plaques so it truly would be the perfect way to make the most dangerous plaques, etc.
Favourite hive fleet is easily Hive Fleet Tiamet, only because we know so little about it. Some Imperium and some Eldar happened across this system of planets that were occupied by the nids, and yet for some reason they *haven't* consumed them. Upon closer inspection, the explorers found on one of the planets a CONTINENT-sized bio structure, aggressively guarded by white and green tyranids with diamond-hard carapace. Nobody knows what the structure is, or what it's for, or why it's so heavily guarded. Only that occasionally, other hive fleets will send resources to the system to keep the Tiamet swarm supplied and fed. Genestealer Cults will also make pilgrimages to the planet, either becoming missionaries for the Hive Mind, or fresh biomass to continue building the structure.
'prolly where a Queen is.
That seems like a huge threat. Why don't they destroy the Planet?
@@ClickJaw99 Because they'd lose a fuck ton of ships and personnel trying to even get close to the place. Hive Fleet Tiamet has bioships and stuff guarding the system HARD.
@@EpicFiddleGuy But they probably have the technology to make a star go supernova so they could destoy it out of range
@@averageeughenjoyer6429 the necrons can do that, but don't because it's too destructive
One of the most amusing and neat things about warhammer, is that well, yeah, I know what the factions, races and whatnot are, but just listening to the different kinds of warhammer fans describing them, are so much entertaining and different, that I can listen to a thousand of those constantly.
And your descriptions and tone are some of the best there is, neat indeed.
I think the most viable way to beat the tyranids would be to have multiple factions working together I remember there was an incident and lore where they had try and fight and imperial and tau team-up .
This caused problems for the bugs because they couldn't adapt to both plasma weapons and auto guns at the same time.
But of course the setting is so gosh darn Xena phobic that I think the other factions are ultimately doomed since generally they can't even work together to save their own lives.
Where does it state they cant adapt to both? Or even have specific parts of the tendrils adapt to specific foes in the battlefield and beeline to them? At the end of the day, thats exactly what hive fleets are: adaptations for problems of the greater hive mind.
Also. For a intergalactic organism. The whole galaxy could ban together, melt entire starystems into ammo, the tyranids would still outnumber it all by orders of magnitude.
And with the 4th tyranic war, and the westen fringe of the galaxy being breached, there's even more evidence that the tyranids are everywhere and coming from all sides.
In the grim darkness of the far future there is only tyranids.
Yea from what I’ve heard they only work together if they were about to kill each other and the nids happen to show up
@@icebreaker5138thats generally the only times factions will work together.
If a bigger threat that is so big, that not teaming up would quickly turn to both their deaths.
And in general as soon as said threat is gone theyll immediately go back to killing eachother
"Xena Phobic"
Destroyahs roar for tyranids is very fitting
I respect you so much for recognizing that specific roar.
gold star
My third favorite Kaiju
Anguirus will Always be my favorite
@@TheBoneZone40kfinal form Destoroyah specifically.
I always loved the roar of the flying form but it’s always so forgotten
@@TheBoneZone40kbro imagine destroyah in 40k. He’d probably be some sort of tyrannid daemon and most likely the most powerful being in the setting besides BIG-E and the chaos gods. Imagine being a marine seeing this huge 500 ft behemoth fly at Mach 150 past your ship
The scariest thing about the Tyranids to me at least is the fact that it has been confirmed that every fleet we've encountered are all *SCOUTS*, meaning that the sheer trillions of bugs we've been facing off against are the smallest units of the bugs.
So the main fleet is at the Andromeda Galaxy, and eating it, while scouting the milky way
Tyranids are simultaneously the biggest threat to the galaxy but also the least of peoples concerns. The issue of powerscaling is honestly something that every faction in warhammer has IMO. The real issue is intoducing an end times eleven threat in a setting which makes too much money to ever actually get one-but they are still really fucking cool.
Tyranids Will nevera win anything basically
I dunno about that, I can see GW doing a soft end times. It wouldn't work like it did in AoS but I can see them doing it with the waking of the emperor and possibly tying it into the caliban daemon engine wormwood.
The eye of terror ripping the galaxy in two and chaos actually getting wins along with 10e starting with tyranids coming from another side and aiming at earth... with the primarchs (daemon and loyalist) returning... Give us 2 more editions and I could see them putting a break point in the lore.
@@javierruizferrandis9076haven't they won in any other galaxy they gave been at?
I don’t know but a shared biomass seems like a pretty big weakness. A slow genetic infection or fungus is able to kill ant colonies and it doesn’t look as if they can avoid eating.
I can only guess as to the explanation but so far the immune system of tyrranids has been up to par. I'm sure Grampa Nurgle has given it a shot by now.
Commander farsight had an earth caste engineer in his enclaves who tried it with a custom made virus. It worked, and dealt a horrendously devastating blow to the Tyranid fleet, but they evolved and probably won't be hurt by it again.
@@ngcastronerd4791nurgles forces encountered the nids on a jungle planet and it ended horrible for the bugs. The death guard managed to create a mix of disease that was so toxic that not even the nids would consume it. One bioship took a sip from the planet's biomass and was immediately shot down by the hive.
My favorite Hive Fleet is Gorgon, I just love how nasty they are with all the venom and parasities. Also green and bone can be a really good color scheme if done right
I think the only faction that can *really* counter the tyranids hard are Necrons, as they're fully inorganic, and have extremely powerful anti-psyker abilities that presumably could disrupt the hive mind.
The theory that the Tyranids are coming to the 40k galaxy because they are *fleeing* from something even more horrifying than them in their originating galaxy, is one of the most grindark ideas in the whole setting!
They are here for food not to flee, they were a sleep before the pharos beacon
@@mr.revrac5602
"This is the difference between us and the Etruscans: We believe that lightning is caused by clouds colliding, whereas they believe that clouds collide in order to create lightning.
Since they attribute everything to gods, they are led to believe not that events have a meaning because they have happened, but that they happen in order to express a meaning."
-Seneca the Younger
@@jessl1934 cool, doesn’t change the fact there is absolutely no evidence to hint or suggest they are running. If you think otherwise give me some evidence other than a random historical quote.
@@mr.revrac5602 Your father farted before you were born. Does that mean that therefore he farted you into existence?
@@jessl1934 oh, so your just and idiot then. Nice to know.
"the Lion's coming back". fuckin called it!
If the rumours are correct he should be announced next week?
Adeptacon and all that jazzy business
@@TheBoneZone40k I mean, it kinda figures. GW wants to sell more primarchs, but having more loyalist primarchs would dramatically change the status quo for the imperium, and they already introduced Guilliman (for obvious reasons), so the next primarch would have to be someone who's more interested in the sake of their own legion than the sake of the imperium, doesn't care enough about the inquisition or the ecclesiarchy to stop them, and (optimally) kinda hates Guilliman, and doesn't wanna help him. and... well I'm pretty sure Lion El'Johnson has those bullet points tattooed on his ass
@@elatedmegalodon9156 This mf can just say "unleash Men of Iron tortured in my ship" lmao. While Russ was made to kill primarks, Lion was made to purge entire systems. Like the time he used Men of Iron to purge Dark Mechanicum. "No limits to technology and research? Check this shit!"
Update: he's back. And man, is he depressed.
My favorite fact is that a splinter fleet went through the ghoul stars and came out more fucked up then they usually are like what did they see
The fact that another Tyranid hive fleet was spotted on the opposite direction of Guilliman's crusade, is scary and alludes to the fact that the galaxy is surrounded by these fleets, its also speculated that these hive fleets could potentially be scouting fleets. What the hell could be out there.
would love some more Tyranid characters. :D
ofc a new red terror maybe the size between Trygon and Raveners.
but a new model of Old one eye bigger and better stats, as it is crap atm.
would also love to see Doom of Malantai a bigger Neurotrope. :D
would also love the Dagon Overlord a bigger Hive Tyrant, maybe a kit to make the Dagon Overlord and the Swarmlord, making them bigger and with other stats then the hive tyrant.
There are Rumours that there is going to be an Apex Swarmlord in the 10th edition vs. box?
which is kinda cool.
I'm intrigued as to what it may be
perhaps it can turn into one of the bigger boys with a name
@@TheBoneZone40k would love that and maybe with options for making the Dagon Overlord, another named Hive Tyrant that is bigger then normal hive tyrants. :)
I’m so glad you talked about Chronus. They’re so fascinating
Love your videos man and I am so happy you covered the Tyranids. My favorite hive fleet would be Ouroboros because they specialize in blocking sun with their swarms in order to blind their enemies
Does that ork wah that's fighting the tyranids and making both stronger still going on rn
Yes
That one inquisitor was truly a genius "let them fight to eradicate eachother" you should know that they both are empowered by fighting bruhhhh
@@wedoalittleeco-trolling9126 I believe Commander Farsight from the Tau also employed that strategy and let Orks and Chaos fight each other.
And the Galaxy loses no matter who wins
I have no idea what Fandom I've just stumbled into, but it sounds pretty cool. Nice music too.
Warhammer 40k?
or...?
@theboneZone40k achually could you tell what song ya used in the video called? It weirdly fits so well for the horrors of the tyranids
I really want to see a Tyranid vs Flood (Halo) comparison, both are really interesting lore-wise
I feel like the flood would appear to lose massively at first because their guys really aren't that good at fighting, then gain back massive ground and win when they eventually infect and control the nids forces.
@@candle_eatistImplying that the Tyranids wouldn’t just develop a bioform with an advanced diffused nervous system so the Floods carrier forms couldn’t infect them. Same with the Flood Super-cell; the flood _needs_ the infected individual to have a central nervous system in order to properly infect it. Without that, all they have are the troops they brought to the system with them. They could use Tyranid bodies to create Pureforms, but the Tyranids also do this, and they have no fear of charging headlong into danger to complete a task, so deterring them from retrieving the biomass would only work until they say “fuck it” and start Zerg-rushing the Flood’s lines. On top of that, the Floods Gravemind is, compared to the hive mind, quite puny. I mean, the damn things eaten god only knows how many galaxies before it reached the Milky Way.
“Oh you’ve consumed a whole planet?”
(Violent chattery laughter)
*_”How cute”_*
The only way I can see the flood winning is by forming a Keymind capable of corrupting reality itself. The ‘Nids may be adaptable but they can’t really do anything about the laws of physics suddenly going bug-fuck on everyone, can they?
@@candle_eatist thy cant control tyranids since they don have calsium in their bones
So, multiple hive fleets are coming from a cardinal direction and travelling horizontally through our galaxy, however, leviathan is coming up vertically through the plane of the galaxy; I suggest it is one massive group of Tyranids that, as they approached the galaxy, they made a pincer attack. If their paths are looked at on a map it seems these are the jaws about to take a bite out of the galaxy, with a much larger force coming soon to chew off that chunk
The devistation of ball was a time where the tyranids would have not gained biomass they just wanted to kill the blood angels
The detail of having that alarm go off, while describing the situation was fantastic.
I'm currently watching any lore about the Tyranids as I can rn because I wanna be ready for space marine 2. Knowing your enemy is half the battle
Yeah tyranids are my favourite alien just in fiction they’re so primal yet so organised and adaptability has never been so terrifying there is adapting to survive and these guys purely adapt to feed it’s so cool and terrifying
Surface level the Tyranids are just the token space bug trope made popular by starship troopers. Going deeper reveals a horrific Lovecraftian nightmare beyond comprehension.
Tyranids are my fave faction
And the description u gave of thr ship being boarded and consumed at the start was perfect
i love the intro to the tyranids you did it gave me chills
That opening intro whipped so hard. Good shit
nice use of the Destroyah scream. good job, Arty!
I don't play Tyranids but hot diggity damn do I appreciate the simplicity of: Giant-ass Xenomorph bug monsters want to eat everything and you just so happen to be included in everything
THANK YOU for using a Destoroyah scream for the Tyranid sound effects
The way you beat tyranids is by punching the hive mind
Loved the sound effects. Dark eldar
Instead of going onto minutiae about Tyrannids and Chaos and the Imperium, blah blah, I want to say how nutty it is that allllll of this came from a group of business nerds saying "Dungeons & Dragons in Space???" Just nutty.
I need Alpha Legion video now cuz I think they are going to be my favorite chapter
I have a massive tyrinid army, they are definitely one of the biggest threats to the galaxy right now, but you have to understand that, like even though they’re really really strong, they are more about numbers than about every giant bio-form being a god on the battlefield. So I would personally say that they are less of a threat than chaos, because Tyrindids are scary, but they are TECHNICALLY finite, the warp is infinite, they will never run out of demons, but after long enough the tyrinids will run out of biomass (after a few million years)
Arthur! Have you ever done any videos on The Warp? I’m fascinated by it and I’m trying to to hunt down some lore
Tyranids, the mighty feeding swarm. Fleeing or leaving their old galaxy to search for more sustenance.
Uhhh... Hi! I enjoy your videos Mr. Bones. Keep 'em up!
7:19 hive mind lord : “okay, share your screen so i can see whats going on”
Your story telling is immaculate
Tyranids have an innate ability called shadow in the warp that greatly weakens psykers and any psychic entity including demons. Any hive fleet can steamroll demons with little to no effort.
I wonder if the creature from John Carpenter's The Thing. Was in fact running from Tyranids
Leviathan is my fav, I love their paint scheme
I usually refer to Leviathan as "The Big Purple ones" in my head, because I'm terrible with names
In my opinion the tyrinids make the xenomorphs looks like roaches compared to the giant wave of hungry bugs with literal guns who shoots flesh eating worms!
They have the numbers and the ferocity to wipe out the Milky Way as they had said many Galaxies before us.
They’re the biggest threat unless you’re a founding chapter, main character or the imperium because realistically the imperium will never be fractured or split in any meaningful way.
The Imperium is literally split in two by the biggest warp rift ever tho
@@OljeiKhan It’s a tell rather than show issue tho. We’re TOLD how bad the maledictum is but nothing in the lore shows how absolutely devastating that is to the imperium. We’re just told it’s bad. In all reality the imperium should be completely fractured but it’s still hanging on. It makes it kinda of hard to take anything seriously. Even the fall of Cadia didn’t REALLY do anything. The last time the imperium was actually in any legit danger was the heresy when it was literally bought to it knees and on the verge of collapse. The Maledictum should’ve done that but it hasn’t
@@PKM9107 You forgot about the War of The Beast? This shit ended the golden age of the Imperium. Also - when it opened it actually cut all communications and travel. There is only one narrow corridor defended by Vigilus. Deamons are stronger and entire fronts collapsed under the pressure. Indominatus Crusade stabilized the situation, but it's really shitty to this day. I also think that Imperium should just collapse bruh
@@wedoalittleeco-trolling9126we dont talk about the war of the beast
@@mattmcdonald4033 Fair
7:52 sharks will do this. They will detect the energy of their prey and even take a sample bite and they know whether the prey is worth the fight for energy lost vs energy consumed.
"uhhhhhh.....hi "👉👈 felt that man 😂
I don't think any of the 40k grimdark factions can stop the Tyranids. However I think the 30k or Dark Age of tech humanity with AI men of iron etc etc would have a chance.
The Tyranids are one of my 3 favorite factions (Tau and Necrons being the other 2) but one thing that kinda bugs me. Next to chaos (the writers 2nd favorite and most supported faction next to space marines) are the biggest threat to the galaxy, but they've got one of the worst win loss ratio's in the setting. They literally outnumber the entire galaxy, are constantly adapting/improving/countering the enemy, are one of the most strategic factions being the only other faction next to chaos who can infiltrate and corrupt their enemy, and can shut down the warp which is the setting's navigation, communication, and magic system all rolled into one. But the Tyranids only get minor victories (at least up until 10'th edition renews their focus.)
Their k/d ratio is pretty bad but the thing with Tyranids is that you can't really have a story that's both narratively interesting while also having them win, at least in the long term. The main reason for that is the fact you can have "stories about Tyranids" but not "Tyranid stories," they're just a faction that doesn't really work to tell a story from their perspective. With things like Eldar, Necrons, or even Chaos despite how different they all are from humans at the very least they're individuals that have personalities, goals, and desires that make you empathize with them to some degree and want to see them succeed. Tyranids though completely lack all of that, so outside of one-off xenofiction stories told from the perspective of the entire hivemind just for the novelty of it you can't really write a story about Tyranids that'd be as engaging. Instead, it's simply a lot easier to just make them the "nameless enemy" in another faction's story and unless said story is like a genuine horror story they'll usually get beaten.
obscure/interesting hive fleet you were looking for is hive fleet ouroboros attacked the galaxy in m35 during that time they were known as the legion of ouroboros vast flying xenos with weapon marks similar to modern day tyranids but whats really interesting is that they fled into the eye of terror and have only shown up again recently as hyper unevoled tyranids with non of the modern mutations that current anti nid weaponry is good against
Well, the entire 40k universe is surrounded by tyranids. It's only a matter of time b4 they consume it all.
If imperium allied with tau they could build orbital weapon platforms that would annihilate hive fleets before they even got near a planet
Aren't Necrons decent counters to them though due to lacking biomass?
So listening to the initial explanation of Tyranids, they’re basically space Eldrazi from Magic the Gathering. They travel across planes and consume all forms of mana, turning it into an uninhabitable rock before moving into the Blind Eternity in search of the next plane to consume.
They also can do the same thing and get new spawns to combat whatever is attacking them. And they can turn species into Eldrazi hybrid monstrosities.
Now I’m praying that these two never meet because if they do, then whoever wins will become nigh unstoppable.
Small correction: the swarmlord is not part of the hivemind. It is the only separate organism in the tyranids arsenal, able to operate on its own even if the entire hive fleet is destroyed or out of synaptic range.
Does anyone know what music ya used in this vid? It hostly haunting and perfect for the tyranids
So... if the nids start consuming necron metal. Metal that regenerates itself... wtf are they going to evolve into?
This was kind of the colour scheme I used when I started.
2:34
Nice use of Destoroyahs roar
The chittering. Oh god the chittering
Plot twist: the Emperor is revived to combat the insane threat of the Tyranids.
KRONOS GANG! I love Hivefleet Kronos, they're niche makes them so unique and their colors are great. I feel they're going to get a nice spotlight in 10th because they are a subfleet of Leviathan and Leviathan is the Big Bad this time around.
I learn a lot about WH40k from you.
Thanks
So the zerg on steroids, tons and tons of steroids. (Yes I'm fully aware that nids were the original inspiration for the zerg)
And what else?
@@akumaking1 [Auspex scans fail to detect ginger-abomination designated 'Queen of Blades'] Tyranids got no bitches, CONFIRMED.
Hear me out; Tyranids don't fight with zeal or righteousness, so what if one were to kill Lucius the Eternal?
I think the gag/tragedy with 40k and the ‘Nids, is that you can kinda see what needs to happen, but won’t; everybody (that isn’t chaos) has to join forces, but that would Never happen.
hive fleet Gangnam, you hear the pumping base and the Whooop whoop = doom
So like Doomsday but a whole ass race? That sounds horrifying. I want to use something from Warhammer 40k and run a 5e D&D campaign around it coming to relmspace but these things seem like a fucking Doomsday event so maybe one Tyranid the party has to hunt that evolves over the course of the game and the end.
I don’t think the tyranids are to op, against the imperium orks ealdr and mortal chaos followers they are but even then their adaptability gives them resistance not immunity. Best example of this is when you were talking about the tau and how the tyranids adapted to the their pulse and plasma fire. After this the tau just swapped to there fusion and ion weapons and another down side to their adaptability is that it takes up more biomass so their swarms are smaller.
The main issue with them is their numbers and disruption to warp travel. They aren't invulnerable... But they are almost as hard to get rid of as orcs, way more adaptable than orcs and don't really leave much of value in their wake.
From what little we know, the imperium of man has only ever faced scouting tendrils of the tyranids. And that is the scary part.
Great work so far. I subbed at about 1,500 subs. The Emperors Light shows Great things ahead. Love your style & humor.
The Shadow in the Warp i think is just the interference from The Hive Mind. Since it's like idk 10 to the 100th power minds all creating this one massive psychic entity, it's just like a deafening white noise that completely shits The Warp. If The Warp is a server, The Shadow in the Warp is the server crashing from too many open connections
Me and a bunch of my friends have been working on a warhammer group where we play and collect warhammer 40k models. And I have quoted the part about the Tyranids fighting Tau to them multiple times now after I heard about it in this video awhile back, since one of them is playing Tau and I collect Tyranids as a secondary faction cause I think they’re fucking cool in a very terrifying way.
Hydra is probably my favorite fleet, leaning into the endless swarm archetype of Tyranids, as well as being cannibals.
Been playing tyranids since late 5th edition. I love the lore and aesthetic of nids, but it stops being terrifying when they lose every single fight and have to lose again and again or else shit just goes away permanently barring the squats
How they’re defeated: One eats a Plague Marine and an entire Hive goes to Nurgle, leading to infighting where the Nids are destined to lose to a faction that just won’t die.
Goes without saying that in 40K if your Astropaths/Navigators start break dancing, you’re in deep doodoo.
Regardless of the fact that I really like insect monsters (hence Tyranids) 😁
, everyone is talking about Tyranids, they are something original. While Tyranid do the same thing that H.R. Giger's Alien does. Also, Tyranid look the same as H.R. Giger's Alien looks. So Tyranids are a continuation to Alien and also a highly exaggerated version of Alien.
It think they're neat
-dark eldar
Leagues of Votann hunt down the bio ships for their insane amount of resources like whalers do in real life. So that’s cool
Hive fleet tiamet is pretty interesting since they have an agri world that they guard
And they appear to be making a psychic beacon
Ah the only fleet with intelligence enough to outlast all the others.
You are an awesome youtuber!
What im hearing is that the Tyranids are the most morally good army in the whole 40k setting
Right. Tyranids are pretty much what you'd get if Xenomorphs and Daleks made a baby.
What are the Tyranids? The end of all life. Just saved you 14 minutes.
Very new to Warhammer. From what I have understood is that the Tyranids are the grittier, darker, college version of the Zerg's middle-school days.
Zerg are a direct rip off of nids as blizzard originally planned to make a 40k rts but games workshop didn't go through with the deal. Space marines are space marines and protoss are a cross between eldar and tau
Bug is strong against Psychic, it's basic Pokemon logic
Do worldeaters.
As somebody who knows very little about warhammer i would to know what the tyranids would do if lets say the entire enemy group had essentially deam man switches on that were like thermite bombs comeptley melting any bio mass would the tyranids just leave them alone as they in theory after figuring it out would see the futulity or would tthey just evolve to have like some kind of fire suppresant bile that would preseve some of the bio mass?
Hivefleet Jormundgandr is my favorite
Tyranids vs the zerg vs the flood vs xenomorphs
Maybe if the nid situation gets bad enough, some factions will form a temporary alliance to kill nids, maybe Tau, Votann and Eldar
interesting fact, the Tau and the Leagues of Votann actually do work together on occasion.
You know, I’d like it where some Tyranid fleets become “cancerous” from being off of the hive mind for too long. Like rogue cells they go after biomass of all kinds, Tyranids and all. This is when the main Hive goes after them, and basically end in a sum zero at the best of times, and a sum -2 at worst, because Tyranids are eating each other. Nothing new and a lot of loss.
I have tyranids but I havent played un years and I painted my red terror green because my hive fleet is Green and yellow. So the skins and arrmor is Green but the gaps, teeth, eyes and ammo are yellow
What army do you use? Tau?
I have several armies, a lot of them I got just to paint because I really enjoy painting.
Death guard, Leagues of Votann, Black Templars mostly though
You cannot just adapt to being hit by plasma! Your material composition is merely a factor when hit by the one true state of matter! XD
Love the vids
The only solution to Tyranids is some War in Heaven tier technology.