Previously Recorded - Firewatch

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

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  • @JoesGuy
    @JoesGuy 8 ปีที่แล้ว +560

    I thought Rich would love Firewatch. He's so cool about fire safety.

    • @cat_jk00
      @cat_jk00 8 ปีที่แล้ว +5

      +JoesGuy I know right? Plus he doesn't have to worry about spilling linear french fries.

    • @bentidrick9153
      @bentidrick9153 8 ปีที่แล้ว

      +AtomizerVersion1 all French fries are linear, they're a straight line. (With the exception of curly fries, of course(

    • @whitehorsedown6499
      @whitehorsedown6499 6 ปีที่แล้ว

      Yeaaahhh!!!

    • @ralden2691
      @ralden2691 3 ปีที่แล้ว +2

      that's why he hates it, PTSD from trying to make fries

    • @AdsOfSteelGaming
      @AdsOfSteelGaming 2 ปีที่แล้ว

      Rich should try What Remains of Edith Finch. My favorite in the "walking sim" genre. There are great games in this style! It is a valid genre/medium for suburb storytelling! If done right.

  • @Aassymcass
    @Aassymcass 8 ปีที่แล้ว +170

    I really liked the contrasting opinions in this episode.

    • @KaladinVegapunk
      @KaladinVegapunk 3 ปีที่แล้ว +3

      Yeah, it was one of the things I liked a lot about their reviews, it's not just a circlejerk or dunking on games on both sides, except maybe tearing apart alien isolation, they were spot on with that door opening dumpster fire haha
      I will say though, while I usually think rich is full of shit when he thinks games can't be story focused, like he shits on last of us and uncharted like their gameplay is shallow
      But this game really is just sooo nothing
      It has 2-3 minor dialogue moments that are okay but it is totally on rails

    • @hoonaignachowaneha
      @hoonaignachowaneha 3 ปีที่แล้ว +7

      I like how Rich was right and Jack was wrong.

    • @Hamter_mental_counseling
      @Hamter_mental_counseling หลายเดือนก่อน

      @@hoonaignachowaneha did Jack steal your breakfast, puss y?

  • @willfreedo
    @willfreedo 8 ปีที่แล้ว +183

    So IIRC Jack always skips/ignores cutscenes/dialogue to go straight to the gameplay... but now he's unable to do so, because the entire thing is cutscenes, and he finds the experience engrossing.
    What.

    • @CadaverJunky8
      @CadaverJunky8 8 ปีที่แล้ว +63

      +willfreedo I'm not saying anyone's opinions are better than others...
      But Jack is objectively always wrong about everything.

    • @LittleCthulhuOne
      @LittleCthulhuOne 8 ปีที่แล้ว +5

      +willfreedo hey, at least he changed his mind in a game with great writing and voice acting.

    • @bun6134
      @bun6134 4 ปีที่แล้ว +3

      firewatch doesn't have cutscenes. cutscenes = interrupting player control to show a scene.
      you're cutting away - hence cutscenes.

    • @KaladinVegapunk
      @KaladinVegapunk 3 ปีที่แล้ว +1

      @@CadaverJunky8 haha I guess because he liked the dull "gameplay"
      I totally agree with them on alien isolation being door opening crap & this
      But they'll be totally wrong sometimes like saying last of us is the same as order 1886 because third person plus story hahaha
      And they definitely have some super outdated outlooks on stuff, and they suck at offering good arguments
      But still love these old reviews

    • @bennyharvey6710
      @bennyharvey6710 3 ปีที่แล้ว +7

      He's a contrarian, he annoys me. Rich Evans is right 99.99% of the time.

  • @Oliander712
    @Oliander712 8 ปีที่แล้ว +148

    I love this review because I completely understand where both sides are coming from.

    • @nicosmind3
      @nicosmind3 8 ปีที่แล้ว +11

      Yeah same here. But perhaps this game does need to be in its own category. Its still interactive entertainment media but not in the traditional game sense

    • @nicosmind3
      @nicosmind3 8 ปีที่แล้ว +4

      Yeah same here. But perhaps this game does need to be in its own category. Its still interactive entertainment media but not in the traditional game sense

    • @raam726
      @raam726 3 ปีที่แล้ว

      @@nicosmind3 it's a visual novel

  • @YMS
    @YMS 8 ปีที่แล้ว +312

    The game was an over-glorified long-distance relationship simulator. Ran terribly too.

    • @mrcloz
      @mrcloz 8 ปีที่แล้ว +3

      +YourMovieSucksDOTorg Not a terrible simulation of a relationship. Not a great game.

    • @ICG113Video
      @ICG113Video 8 ปีที่แล้ว +7

      BASED ADAM

    • @Folgemilch21
      @Folgemilch21 8 ปีที่แล้ว +7

      The furry god has spoken. based adum thank you

    • @evanlittlejohn8063
      @evanlittlejohn8063 6 ปีที่แล้ว +4

      +Rat Jackson Wow so you need validation to hate someone that genuinely likes a piece of media that you don’t? You know just because a reviewer likes something that doesn’t mean that the vast majority of people should as well.

    • @whitehorsedown6499
      @whitehorsedown6499 6 ปีที่แล้ว

      The Rian Johnson of games.

  • @rodrigopacheco12
    @rodrigopacheco12 8 ปีที่แล้ว +21

    gotta go with Jack on this one surprisingly for me. I really dont understand why some people feel the need to dismiss completely "walking simulators". Sure, dont call it a game, but there is something to gain from letting a player just wander around an environment

  • @4Clubs
    @4Clubs 8 ปีที่แล้ว +135

    "Firewatch: a series of tubes." - Rich Evans

    • @TheMonkeybiznass
      @TheMonkeybiznass 8 ปีที่แล้ว +6

      Sounds like Rich Evans sex tape. Sequel to Motherlode.

    • @HazeMotes
      @HazeMotes 7 ปีที่แล้ว +4

      Firewatch is not a big truck. It's a series of tubes.

  • @marvinthompson9144
    @marvinthompson9144 8 ปีที่แล้ว +159

    *"I think your getting to caught up in what a GAME IS"*
    Jack said this. JACK said this.
    Those of you that are long time viewers of PreRec know how ironic this is....

    • @Dietcokefgt
      @Dietcokefgt 8 ปีที่แล้ว +14

      +Marvin Thompson Mr. I dislike XCOM 2 because it's not a FPS? Nooooooo way.

    • @whitehorsedown6499
      @whitehorsedown6499 6 ปีที่แล้ว +2

      The subversion of games.

  • @syratimm9265
    @syratimm9265 8 ปีที่แล้ว +25

    Rich wanted a game, Jack got an experience. That's the difference.

  • @ankou000
    @ankou000 8 ปีที่แล้ว +32

    It sounds like I could get almost exactly the same experience watching a Let's Play as I could actually playing the game.

  • @TijmenRaasveld
    @TijmenRaasveld 8 ปีที่แล้ว +33

    I think it should be a rule that you guys disagree with each other on the game you discuss because it makes your videos infinitely more interesting and engaging.

  • @TheGreatReptar
    @TheGreatReptar 8 ปีที่แล้ว +18

    After Jack didn't like Xcom 2 and loving this, I feel like Rich is about ready to strangle him

  • @wimpb
    @wimpb 8 ปีที่แล้ว +17

    Pretty sure most gamers don't need to pay money to feel alone Jack.

  • @NightParadox
    @NightParadox 8 ปีที่แล้ว +53

    I get what Jack is saying here. The point of the game is loneliness, and the fact that you are playing the game makes you feel that loneliness. You don't get that in movies. You are watching someone else be lonely, but you don't feel lonely. When you play a game about loneliness, you become the lonely person.

    • @NightParadox
      @NightParadox 8 ปีที่แล้ว +8

      ***** But when you are locked in a closet, do you feel the ambiance of the wilderness? Do you experience the story of a blossoming relationship between two lonely people? No, you don't. That's what games do for us. They make us feel in ways that we couldn't before. That's why some of the most emotional games are some of the most well received.

    • @BlackGateofMordor
      @BlackGateofMordor 7 ปีที่แล้ว +4

      DreamParadox Breath of the Wild manages to make you feel lonely too, but it has actual gameplay to keep you engaged.

    • @night1952
      @night1952 5 ปีที่แล้ว +5

      You can make a game feel lonely without discarding gameplay.

  • @paullilienthal449
    @paullilienthal449 5 ปีที่แล้ว +10

    Jack saying Rich is getting hung up on what gameplay is is like the makers of Manos: The Hands of Fate telling everyone they're getting hung up on what Story is.

  • @Farmeryeti
    @Farmeryeti 8 ปีที่แล้ว +67

    I really liked Firewatch and I'm with Jack, the walking around and stuff really helped the pacing of the game and drive home that "you're by yourself in the woods" feeling.

  • @derrickbangle4353
    @derrickbangle4353 8 ปีที่แล้ว +70

    Hey Rich, this game teaches you to be cool about fire safety.

    • @The_Order_Of_William_Marshal
      @The_Order_Of_William_Marshal 8 ปีที่แล้ว +1

      +Derrick Bangle HA! References...

    • @adamfrisk956
      @adamfrisk956 8 ปีที่แล้ว +1

      +Derrick Bangle NNNNOOO GAME!

    • @maggitPL
      @maggitPL 8 ปีที่แล้ว +1

      +Derrick Bangle That's why he hated it.

    • @dominick253
      @dominick253 4 ปีที่แล้ว

      Fire is nature's way of cleaning the forest.

  • @bZman
    @bZman 8 ปีที่แล้ว +12

    Firewatch needed the walking in the woods. The gameplay and feeling of isolation informed through the gameplay is what makes it works. Watching someone walk alone doesn't work but BEING the one walking alone does. That is what made you become the main.

  • @PawelTheShrubber
    @PawelTheShrubber 8 ปีที่แล้ว +65

    Do not trust Jack's lies. Turning off the localizator does not make any difference. I played it first with it turned off and at no point in the game i was in any way lost. The map is just a small set of corridors, so there is no point.

  • @CitizenKanevideos
    @CitizenKanevideos 8 ปีที่แล้ว +36

    The whole problem with the "You can go anywhere on the map!" argument is that, while you can go over there, nothing will fucking happen.
    And then you'll end up having to just walk farther to get to the next story point.

  • @absolutelynoone7171
    @absolutelynoone7171 6 ปีที่แล้ว +8

    I'm with you on this one Jack. It's an alien concept that a video game can be as interactive as an average book and still be a game. You would also love Oxenfree, Gone Home, Life is Strange, and What Remains of Edith Finch.

    • @jackbennett2269
      @jackbennett2269 5 หลายเดือนก่อน

      I hated the end of what remains of Edith finch. I felt like it fell apart. All of a sudden one or two of the deaths didn’t even seem to connect to the story? It was insanely depressing and to me it was coming apart at the seams near the end. That game is depressing and sadly relatable

  • @jeremyjones5455
    @jeremyjones5455 8 หลายเดือนก่อน +2

    8 years later, I finally got around to playing Firewatch. Even though Rich and Jack have completely opposite opinions, I somehow agree with both of them. Rich is right that there's no "game", and the exploration is just a series of tubes, but I still thoroughly enjoyed walking around the woods, and had no problem with the pacing or flow of the story. But I did leave my "guy locator" on and made sure to take the shortest path everywhere I went.

  • @OpenMawProductions
    @OpenMawProductions 3 ปีที่แล้ว +6

    Also, Jack was way off base here.
    Rich's assessment that the game is tubes is absolutely on point. The game does not give you much freedom at all. Maybe a few times you can go here or there, but it's not genuine exploration. Exploration puts you, essentially, in a box with a bunch of landmarks and you can find your way around. Skyrim does this. You could do it on a smaller scale, but they didn't do that.
    Also PRE-REC needs to make a comeback. Get off your asses, you hack frauds.

  • @andrewbuckner6319
    @andrewbuckner6319 7 ปีที่แล้ว +2

    This is what I like about this show, both of them make really great points and can be on completely different sides.

  • @unclestaco
    @unclestaco 8 ปีที่แล้ว +53

    "So you can explore the woods and that makes the game" BUT THERE IS NO REASON TO EXPLORE.
    NONE.
    ZERO.

  • @wchristain
    @wchristain 8 ปีที่แล้ว +4

    I agree 100% with Jack. Pacing is important in a movie, but its not important in a good story-heavy game. The reason why pacing is 'slow' in story-heavy games like Firewatch, SOMA, and The Last of US is because you ARE the protagonist. In order to enjoy games like these, you need to immerse yourself in the character. You need to 'be' the character in this fantasy world.
    In a movie, you're just watching strangers experience the story. You may feel for the characters involved, but ultimately you're removed from the experience. In a good story-heavy game, you are experiencing the story yourself. You ARE part of the story...or at least that's what the developers want you to feel. If they 'trimmed the fat' in a game like this, it would completely kill the immersion.
    It's pretty obvious that Rich isn't capable of immersing himself in these types of games. That's fine...to each is own, i guess. Still love ya, Rich!
    As the reviews of these games show, most people really enjoy this type of experience...myself included. Some of my most memorable gaming experiences happen in games like these.

  • @babyBELUGAr
    @babyBELUGAr 8 ปีที่แล้ว +21

    why am I not surprised Jack defends the walking simulator? I never thought I'd say it, but thank god for Rich Evans for keeping us grounded

  • @shakacien
    @shakacien 8 ปีที่แล้ว +2

    This was a pretty, fascinating game with tones of relaxation, stress, hurry, and character-building social decisions.

    • @RyanLongArt
      @RyanLongArt 8 ปีที่แล้ว +4

      I don't believe you at all.

  • @andrigorosetti8176
    @andrigorosetti8176 8 ปีที่แล้ว +36

    Rich, you've accurately explained why i've always had an issue with walking simulators like dear ester, its essentially a virtual museum that they try to put things into to distract you from the fact that there is no gameplay.

  • @bradhozuki8903
    @bradhozuki8903 8 ปีที่แล้ว +3

    Firewatch is less of a "game" and more of an experience. It's an interactive art piece about a man alone in the woods with only his thoughts and a radio to keep him company during a somber part of his life. Playing a game like this is a lot like going to an art exhibit: you're not going to have a lot of fun or instant gratification, but you will definitely experience something you've never seen before. And if you are someone who appreciates video games as an artform, that is worth experiencing.

  • @HeroUnicorn
    @HeroUnicorn 8 ปีที่แล้ว +7

    Its a semi-interactive drama game. Basically in the vein of Gone Home which also was story and exposition focused.

  • @richard90991
    @richard90991 8 ปีที่แล้ว +25

    It's... an interactive story?

    • @algi1
      @algi1 8 ปีที่แล้ว +3

      +blankificationful There were many of those when the CD driver appeared for PC.

  • @frodofraggins
    @frodofraggins 8 ปีที่แล้ว +16

    I wouldn't buy Firewatch, but I watched some people "play" it. It's basically a well made interactive story.

    • @Icarusabove
      @Icarusabove 8 ปีที่แล้ว

      +frodofraggins Yeah, I've watched a few play throughs and enjoyed the story as well as the way others interacted with the story.

    • @alphatrion4365
      @alphatrion4365 2 ปีที่แล้ว +1

      Ha...sounds like if you watched someone play it you essentially already played it as well.

  • @AlexHaitz
    @AlexHaitz 8 ปีที่แล้ว +9

    Jack: You can go anywhere you want and explore!
    Jack: Parts of the map are gated off like Metroid and you need the proper tool to access them.
    wat

    • @ebuzzmiller34
      @ebuzzmiller34 8 ปีที่แล้ว +1

      +Alex Haitz That is such crap. If there's not a story mission the exploring amounts to a computerized hiking tour.

    • @AlexHaitz
      @AlexHaitz 8 ปีที่แล้ว +1

      +Dom King - When I played, I never felt like checking out anything off of the path of the current objective. Mainly because I knew that I wouldn't find anything meaningful that I could interact with.

    • @ebuzzmiller34
      @ebuzzmiller34 8 ปีที่แล้ว +1

      Because there's nothing there. The game should have merged the storytelling with some random doing your job sub missions.

    • @AlexHaitz
      @AlexHaitz 8 ปีที่แล้ว +1

      +Dom King - Agreed. Connect all the elements. It's these kind of things that bug me about quasi-open world games (e.g. L.A. Noire). There's no point in going off of the beaten path.

    • @ebuzzmiller34
      @ebuzzmiller34 8 ปีที่แล้ว +1

      Yeah, and at least this had the excuse of an indie game, LA Noire cost 50 million and was repetitive.

  • @zjpeterson
    @zjpeterson 8 ปีที่แล้ว +31

    It sounds like "Cutscene, The Game" ... but Jack loves it?

  • @Atomic_Mousetrap
    @Atomic_Mousetrap 8 ปีที่แล้ว +1

    "You're wrong, and it's fine that you're wrong." Definitely one of my new favorite quotes. After playing Dear Esther and Layers of Fear, I hate to say I'm with Rich. Both were great, beautiful games which felt like they could've been great if there had just been a little gameplay to make me feel like I'm interacting with the story instead of just watching it. Firewatch does seem to have multiple choice dialogue, but I don't think it's enough.

  • @Rivers727
    @Rivers727 4 ปีที่แล้ว +3

    And now it's becoming a movie. You got your wish Rich.

  • @anodosarcade7355
    @anodosarcade7355 5 ปีที่แล้ว +5

    "I like watching the fat guy argue with the skinny guy " Homer Simpson

  • @marlesimms
    @marlesimms 8 ปีที่แล้ว +27

    So it's, like, using the medium of videogames to do interactive storytelling. I don't see why that's not valid - I thought it was a really interesting experience

    • @AydarBMSTU
      @AydarBMSTU 8 ปีที่แล้ว

      It's just that the execution fucking sucks - you don't do anything interesting and important and story-wise nothing happens. Oh wow, you learnt that you shouldn't escape from the problems in your life, so wise

    • @residentraccoon2910
      @residentraccoon2910 6 ปีที่แล้ว +1

      So you're justifying what Rich is saying, it's not about the gameplay, it's an interactive movie/ tv show

  • @fusionspace175
    @fusionspace175 2 ปีที่แล้ว +1

    "What's a good plate with nothin' on it? I mean, what good's a plate with nothin'' on it?" - Jay, Clerks

  • @OMGmyFACE
    @OMGmyFACE 8 ปีที่แล้ว +5

    I like these guys. Because they enjoy more than just video games and have a repertoire that reflects that, you get genuine unbiased opinions. A debate about Firewatch instead of a definitive 0 or 10? Thank you. Even the intro to this video is better because of it. People who only talk about or enjoy video games can't do anything without a reference. It's like without Hotline Miami, they'd never have heard a single piece of ambient music in their lives. It's nice to see human adults talking about this stuff for once.

  • @MandleRoss
    @MandleRoss 4 ปีที่แล้ว +2

    Movies: Cheapest location: Woods
    Games: Most expensive location: Woods

  • @Zooftastic
    @Zooftastic 8 ปีที่แล้ว +5

    Holy crap, Jack Packard you beautiful man. This guy gets that not every game has to be the same thing.

  • @SuperboyCK
    @SuperboyCK 8 ปีที่แล้ว +2

    I'm in full agreement with Jack here. The isolated nature, the methodical reflective pacing, terrific characters - it's all great. FIREWATCH isn't for everyone, but it's an interactive story that uses the medium to give those who enjoy such experiences a great 5 hours.

  • @nexusvideo
    @nexusvideo 8 ปีที่แล้ว +5

    Rich Evans is correct. This is not a game - I play games for enjoyment - not to feel even worse about my life.

  • @Barnesofthenorth
    @Barnesofthenorth 3 ปีที่แล้ว +5

    "You couldn't have somebody walk through a wood for 20 minutes with nothing happening because it'd be boring"
    Yep... I entirely agree

  • @thegoldencaulk2742
    @thegoldencaulk2742 8 ปีที่แล้ว +17

    10:39 someone make a gif of Jack right there

  • @youngstown8941
    @youngstown8941 8 ปีที่แล้ว +6

    Well it´s great to see these two really trying to find common ground and to respect differing opinions.

  • @Requiemrexx
    @Requiemrexx 8 ปีที่แล้ว +104

    The genre is a visual novel.

    • @kingsleyzissou1120
      @kingsleyzissou1120 8 ปีที่แล้ว +11

      Which is shit. Novels are great because your mind creates the visuals.

    • @Requiemrexx
      @Requiemrexx 8 ปีที่แล้ว +8

      Kingsley Zissou Which is shit reasoning. Why force yourself to your own lack of imagination when you can better see the intent of the creator by their direct visuals.

    • @kingsleyzissou1120
      @kingsleyzissou1120 8 ปีที่แล้ว +22

      Requiemrex
      What lack of imagination? Speak for yourself.

    • @javkiller
      @javkiller 8 ปีที่แล้ว +6

      Or interactive art if you will. A narrative that is somewhat changed or transformed by it being made interactive, but lacking the elements that would make it a "game".

  • @curtismoore4347
    @curtismoore4347 8 ปีที่แล้ว

    Great episode, guys! Love it when you have opportunity to go deeper into games beyond just a normal review.

  • @gurriato
    @gurriato 8 ปีที่แล้ว +3

    Has Jack ever played an exploration based game? Choosing between 2 or 3 trails using a compass to decide which one is the right one and which ones lead to dead ends is not "freedom to go where you want". Imagine if he played Minecraft, it would blow his mind.

  • @Titaniumbunny24
    @Titaniumbunny24 8 ปีที่แล้ว +1

    I love this so much. Seeing two different ideologies just go game and no game, i'd love to see them review Dear Esther or Gone Home.

  • @MrJenssen
    @MrJenssen 8 ปีที่แล้ว +5

    I loved this game. LOVED IT. I LOVED THE GAME RICH!

  • @monkeyfudge
    @monkeyfudge 8 ปีที่แล้ว +2

    Agree with the locator thing. I had it on for the first hour and once I realised I could turn it off it made the whole way more immersive.

  • @apugalypse_now
    @apugalypse_now 8 ปีที่แล้ว +40

    Design an elf character for a D&D campaign.
    Now take away the big ears, the racial stat bonuses, the harmonious and nature-attuned culture, and the prowess with bows. You're now left with an "elf" who's just a human with a fancy name.
    Jack completely fails to understand that video games are a unique storytelling medium because they're the ONLY medium with any modicum of interactivity. Take away the interactivity (turn a sandbox into "tubes" (no exploration), remove obstacles to overcome...), and it's just a very long, boring movie where you press and hold W to play the tape.
    Rich is 100% on the money.

  • @Eddyoshi
    @Eddyoshi 8 ปีที่แล้ว +1

    I think this has to be one of my favorite reviews I've ever seen of a game.

  • @DrShaym
    @DrShaym 8 ปีที่แล้ว +100

    If the "gameplay" is exploration, you can use that argument for just about any game with the gameplay elements taken out. Imagine Skyrim but without all of the combat, leveling, crafting, and puzzles. All you're left with is a big, open map where you do nothing but walk around. Sorry, but that's not a game. If that's a game, then walking from one end of your house to the other is a game. Jack's argument that the game is meant to make you feel lonely is a pretentious excuse because you would feel the exact same way if you played Skyrim without the enemies, even if that isn't the "point". As Rich rightfully pointed out, if all you're interested in is telling a story and you're not going to have any sort of actual engaging gameplay elements, then don't make a game. Make a movie or write a book.

    • @Indianaexplorer
      @Indianaexplorer 8 ปีที่แล้ว +8

      +Dr Shaym I don't consider these types of what you people mistakenly refer to as games, but there is no better single word for it. I call them "Electronically-induced atmospheric narrative experiences" If you have a better word for it, let me know, and I'll tell the "electronically-induced atmospheric narrative experience" community the new word that we can use for these types of "electronically-induced atmospheric narrative experiences"

    • @theburnedmale
      @theburnedmale 7 ปีที่แล้ว +4

      The game's base is in the job of being a firewatcher, which most of it is solitude, and this game deliver pretty good

  • @impr3ssion
    @impr3ssion 8 ปีที่แล้ว +2

    Jack, you get it. Thanks for balancing out Rich.

  • @npcexe
    @npcexe 8 ปีที่แล้ว +7

    I gotta agree with Rich. Though I can understand Jack or someone else liking it.
    It's more an argument about what standards one can hold for a what a game is. For Firewatch I think most people can watch a Let's Play and not lose anything that they would otherwise get from experiencing the title itself.

  • @astyfoo
    @astyfoo 8 ปีที่แล้ว

    I love how the guys are mic'd but somehow they sound like they are in a giant cave. Still love em!

  • @averbalin
    @averbalin 8 ปีที่แล้ว +6

    With Rich on this one. Not every story should be told through a video game. Firewatch works as many things. A video game is not one of them.

  • @heatherlegleiter1851
    @heatherlegleiter1851 8 ปีที่แล้ว +1

    Rich Evans is wearing a Joliet Slammers hat! Rich Evans has been in my home town! Neat!

  • @FitnessTips4Ux
    @FitnessTips4Ux 8 ปีที่แล้ว +12

    Where Jack said you don't see a movie where you have someone walk alone for thirty minutes they really needed Revenant to pop up

    • @JoesGuy
      @JoesGuy 8 ปีที่แล้ว

      +Timothy Bates I was going to say, Jack was way off the mark there.

  • @greeeeeeeeeeeetg
    @greeeeeeeeeeeetg 8 ปีที่แล้ว +1

    When we talk about storytelling as a narrative form, it is logical to think that there are different types of assembly or montage to tell the same story. Rich point is very valid because it refers to the type of continuous assembly that is common in films having faster cutting; gets rid of narrative gaps. An example may be the films of Martin Scorsese, in wich the editing in his films is very consistent and not lose sight of the details; but that's only one point of view of the intention of the narrative, because then we have filmmakers like Béla Tarr and Tarkovsky who have a more contemplative and long approach, a different type montage (Jack's approach). The point is that always depends on the intention of the creator, there is not something that's "wrong" or "fine", because in that case we fall into a purely reductionist approach. We have to see the two sides in the structure of a story, in that way we see other alternatives to expand the boundaries of meaning in a narrative. Cheers! :)

  • @Joe316_FishSoft
    @Joe316_FishSoft 8 ปีที่แล้ว +5

    poor Jack, this feels like advertising 'space odyssey' to a transformers fan.

  • @MastermindX
    @MastermindX 7 ปีที่แล้ว +5

    The genre of the game is train simulator: you hold down W to follow
    along the track, while looking at the landscape to entertain yourself.

  • @PazuChill
    @PazuChill 8 ปีที่แล้ว +5

    Jack nailed it. Who cares if it's a game or not? It's its own product, and the only thing that matters is that it's a quality product.

    • @CptSpauIding
      @CptSpauIding 8 ปีที่แล้ว +1

      +ZGoten That's the point, I think that Jack tried too hard to defend it as a game. Instead he should have defended its value as an "interactive story" or "experience". I haven't played firewatch but enjoyed playing through Journey, definitely not a game but a neat experience nonetheless.

  • @GonzoDuke
    @GonzoDuke 8 ปีที่แล้ว +15

    It's like Jack is taking crazy pills.

  • @torgogorgo1888
    @torgogorgo1888 8 ปีที่แล้ว +5

    Rich seems really passionate about trimming the fat when it comes to film and stories...

  • @miraprime474
    @miraprime474 8 ปีที่แล้ว +25

    Why don't we use the term "First Person Adventure" for games like this. It works a bit like point and click adventure games but in the first person perspective.

    • @ArcturusMinsk
      @ArcturusMinsk 8 ปีที่แล้ว +7

      +Pop Culture Primer (Pop Culture Primer)
      Point and click adventures required you to solve puzzles within the environment, it wasn't just "press button to progress"

    • @algi1
      @algi1 8 ปีที่แล้ว +1

      +Pop Culture Primer (Pop Culture Primer) The problem is that "adventure game" is meant for puzzle games. Just like RPG is meant for games where you can customize your character by developing it, making it stronger. These are historical conventions that make no sense, but you confuse people if you don't follow them.

  • @Koziolrh
    @Koziolrh 8 ปีที่แล้ว +24

    one hundred percent with rich on this one. NO GAME

  • @mr.coolmug3181
    @mr.coolmug3181 8 ปีที่แล้ว +2

    Rich complains about the pacing of the story, and then complains that the map is like a tube and that you can't really explore. What do you want? an exploration game or a story game? I personally agree with Jack that the pacing of the "game" sets just the right tone, and puts the "player" in the right mindset for the environment the story is set in, making the impact of the story hit you much closer to the heart.

  • @hafaball
    @hafaball 8 ปีที่แล้ว +14

    definitely the next shitskel and eatbert

  • @thetrapsjaw
    @thetrapsjaw 8 ปีที่แล้ว +2

    I think what Rich is getting at, and what I essentially disagree with, is the idea that the most efficient way to tell a story is the best way to tell a story. That's certainly true sometimes and with some stories, but sometimes you don't need to "trim the fat" in editing, sometimes that fat is important and powerful and makes for a better, more moving experience, even if it doesn't seem to be moving the story along the path it's supposed to be on. imagine cutting the fat from Solaris, or from The New World, or from hell, even something like John Carpenter's The Thing- there's more efficient, sleeker versions of all of those movies that have the digressions cut out, but those more efficient versions of those movies would invariably be worse.

  • @feldspar1000
    @feldspar1000 8 ปีที่แล้ว +4

    These """discussions""" are always plagued by an inordinate amount of passive-aggressive scare quotes.

  • @HebaruSan
    @HebaruSan 7 ปีที่แล้ว +1

    I get it! Rich's recommendation was a recommendation in the same way Firewatch was a game!

  • @peanutismint
    @peanutismint 8 ปีที่แล้ว +3

    I enjoyed it. Good artwork/sound design. Sometimes I wanna play a game like Pac Man, sometimes I wanna watch a movie like Fargo. Sometimes, I want to do something in between. I don't mind playing walking sims when they look that gorgeous.

  • @MrBuch169169
    @MrBuch169169 8 ปีที่แล้ว +31

    I'm with Jack on the 'gameplay' argument. You don't need the facade of gameplay, but you make a game rather than a movie or book because a game involves interaction. No other medium uses audience interaction. The dialogue choices and the immersion / empathy of finding your way are why it's a game.

    • @michaelpalin8953
      @michaelpalin8953 8 ปีที่แล้ว +3

      +Chris Buchanan More than interaction, I think the key element that the medium of video games add to storytelling is role-playing, at least in this type of intimate stories. Video games allow you to experience stories in a more personal level.
      By the way, I though Jack was much more gameplay-oriented than Rich, surprised he defended this game.

    • @Thanatos2k
      @Thanatos2k 8 ปีที่แล้ว +3

      +Chris Buchanan But you didn't make a game. You made a choose your own adventure book in computer program form, not a game.
      Also that argument might make sense in the context of a game like Heavy Rain, where the choices matter. But in Firewatch they don't. The interaction was a sham from the start.

    • @Darth360NoSc0pe
      @Darth360NoSc0pe 8 ปีที่แล้ว

      +Thanatos2k "But you didn't make a game. You made a choose your own adventure book in computer program form, not a game."
      You mean the typical definition of a video game?
      www.google.com/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=video+game+defintion
      Can't say I really buy the arbitrary hurdles some people put in place to determine what is/isn't a game.

    • @zippozippo6565
      @zippozippo6565 8 ปีที่แล้ว +1

      +Chris Buchanan Audience interaction doesn't necessarily make something a 'game'. I think there's something to say that for anything to be a 'game', there needs to be an element of practical of cerebral skill to get through the story. If it doesn't take any practical or cerebral skills whatsoever, I think something isn't a 'game' anymore but for example an 'interactive movie'. Now the interaction might give you a deeper resonance with the movie, but it doesn't make it a game. A game takes practical or cerebral skills to finish. A movie just needs an open mind. And 'empathy' isn't a gaming skill, at least not when you don't need it to make important in-game decisions that decide whether you win or lose the game.
      You can lose a game, but you can't lose a movie. The moment you can't lose, you're not gaming anymore.

    • @rev1595
      @rev1595 7 ปีที่แล้ว

      I agree. The developers exploited the console and PC mechanics to make an interactive story. No need in getting caught in the weeds about defining "game."

  • @jim191185
    @jim191185 8 ปีที่แล้ว +35

    It's a 'blandbox' game.

  • @darrenfair7207
    @darrenfair7207 8 ปีที่แล้ว +3

    The people who like this game are the same people who say games should be more than a game but are happy playing games with no game play.

  • @lostcause78
    @lostcause78 7 ปีที่แล้ว +4

    100% with Rich on this one, this isn't a game it's just a story where you decide when you want to hear the next bit.

  • @nisankowalsky4125
    @nisankowalsky4125 8 ปีที่แล้ว

    Thanks guys, for the old set.

  • @Gurianthe
    @Gurianthe 8 ปีที่แล้ว +3

    I agree with Rich. not every story needs to be a walking simul- I mean, game

  • @IFellOnMyKeys
    @IFellOnMyKeys 8 ปีที่แล้ว +3

    Jack and Rich look at a still painting of scenery:
    Jack: See, this is a great movie.
    Rich: What!? It's a picture. There's no cinematography; hell, there's no movement!
    Jack: No, the movement is when you move your eyes across the painting, to ultimately see the whole picture
    Rich: It's not a movie though!!

  • @tekkenespie
    @tekkenespie 8 ปีที่แล้ว +9

    i enjoy this contrast. they both have really good points. overwatch isnt my type of gaming, mainly because i share similar opinions as rich. but this video was very entertaining!

  • @krazylemon
    @krazylemon 8 ปีที่แล้ว +1

    Its kinda funny watching their old videos and seeing that Jack seems to love Firewatch for some of the same reasons he didn't seem to care for the Order 1886.

    • @gurriato
      @gurriato 8 ปีที่แล้ว +1

      Shitting on The Order was trendy. That game's production values were too high to be considered artistic so it didn't get a pass.

  • @breadordecide
    @breadordecide 8 ปีที่แล้ว +4

    I wish I could subscribe to this channel one million more times. Great stuff.

  • @echo037
    @echo037 8 ปีที่แล้ว

    honestly one of the best pre recs in a while! nice work! good talk!

  • @Drain_Life_Archive
    @Drain_Life_Archive 8 ปีที่แล้ว +10

    WALKING SIMULATOR. Yes this is a genre now. You guys ever try Wander?
    I agree 100% with Rich though. This is a GAME, not a book. A game should have shit to do in it.

    • @planexshifter
      @planexshifter ปีที่แล้ว

      People enjoy different things and no game is universally enjoyed by all.

  • @nerdineverythingnerdinnoth4984
    @nerdineverythingnerdinnoth4984 3 ปีที่แล้ว +1

    The new Ebert And Siskel of video games.

  • @josephmahar8809
    @josephmahar8809 8 ปีที่แล้ว +3

    2:10 I didn't realize Rich was doing a bit and thought he was just really drunk at the moment.

  • @hunterjulian98
    @hunterjulian98 9 หลายเดือนก่อน

    Jack makes me want to play this now
    I live in a village surrounded by woods overlooking a bay
    Going for walks through the woods can be very relaxing so this seems like something I can get into

  • @shaun239
    @shaun239 8 ปีที่แล้ว +11

    Isn't Jack the one that usually hates stories in games?

  • @beavinator
    @beavinator 8 ปีที่แล้ว +2

    I sure do get sick of the "They should have just made a movie" argument. Like it either has to be fully CONSTANTLY interactive, or not at all, there's no room for any blending of the elements. I especially wanted to start shouting back at my screen when he started going on about how this game has "no genre". Like somehow he has completely missed the massive resurgence of narrative graphic adventures led by Telltale Games and other developers over the last decade (let alone the ORIGINAL wave of these from the 80s upon which said resurgence is based, and which was largely responsible for launching the PC gaming industry to begin with...)

  • @skryreprototype1826
    @skryreprototype1826 8 ปีที่แล้ว +17

    Firewatch makes David Cage look like David Lynch.

  • @perturbedsun5508
    @perturbedsun5508 6 ปีที่แล้ว +2

    Jack is just so wrong about this walking simulator and Rich is justifiably confused at how Jack could find this “game” to be a good time. It’s not a good time. It sucks. Balls.

  • @WhatsUpFella
    @WhatsUpFella 8 ปีที่แล้ว +34

    I don't care what anyone says, I loved this experience

    • @AndreGriffiths1
      @AndreGriffiths1 8 ปีที่แล้ว +14

      +Fidelio I think that's the sticking point. It's an experience, not so much a "game" in the traditional sense. Maybe call it an interactive story instead? I don't know, but for those that enjoyed it I can see why. I can also see why some people don't

  • @HunchbackJack
    @HunchbackJack 8 ปีที่แล้ว +1

    Is it me, or is this episode lit really strangely? It's almost like it was lit by the glow from all of Neil Breen's laptops.

  • @BassbaitGG
    @BassbaitGG 8 ปีที่แล้ว +13

    Jack's right. Rich is too caught up thinking about games and movies in traditional form. To me, Rich's complaints remind me of music theory. Music theory lays rules for the foundation of what music "should" be. And yet all of your favorite songs break the rules of music theory. I can guarantee it. Once we establish basic rules, that gives people the chance to break them and expand the boundaries of art. Would you say any song that doesn't follow the classical music theory structure is "bad"? Would you say the same of movies not following the traditional story and pacing structure? Would you say the same of video games not following traditional gameplay structure? Rules become meaningless when we always follow them. Sometimes games need to break the rules intentionally to see what else is out there, and Rich doesn't have to like it but his reasoning being that it's "not a game" is like me saying that Queen's Bohemian Rhapsody is "not a song" just because it isn't in classical music form.
    For the record Bohemian Rhapsody is fucking incredible.

  • @ghostnappa553
    @ghostnappa553 6 ปีที่แล้ว

    I'll agree 100% with Jack on this one. Walking around doing nothing for long stretches of time makes the story more effective.