Honestly I still love pre rec a decade later, they were spot on sometimes like alien isolation sucking but they definitely had a lot of bad takes haha, their gen x 16 bit loving old man hatred of cutscenes is annoying, like trying to make MGS1 seem lame here while showing the iconic psycho mantis boss fight, one of the most famous of all time haha. 1-4 are still goddamn amazing games that still hold up. I mean to think crappy ancient games like original Mario is funner to play than this, or hell Hades/Gungeon/hollow knight take huge dumps on it
I mean the fact Jack says "I think you're the bad guy.." like the game remotely is hiding that fact..? It's BIG BOSS. The villain of the original game (venom being a duplicate set aside haha) Also I'm shocked Rich, an xcom fan, didn't love base building 5 definitely wasn't what I hoped for as a fan, but it still was great.
I do agree MGS has allllways had a huge schism of silly and super serious elements, that's just a great part of it haha, it's aware of that. I mean 2 had insanely prophetic elements about AI, information control and memetics online which we deal with today leading to anti vax and flat earth lunatics haha, but also had a roller skate bomber
Hahaha that still cracks me up like..yeah jack, no shit. That's the point. Big Boss/Venom aren't meant to be the hero, the whole point of the game was showing them become the villains It wasn't done super well sure, but it wasn't trying to say they're benevolent haha Also rich played the original MG..big boss is the villain in 2 hahaha, & the character you play in MGSV is literally the villain of the very first game Idk, I was still dissapointed it didn't flesh out the backstory we wanted but the gameplay was rad
If anyone is playing for the story, I'd recommend playing MGS3 if they haven't. It's by far the most easy to follow and is the most concise and clear story out of all of them.
Lyrical Lolibutt That is a fault of the writing to be fair. The overall story is confusing and convoluted. I'm just saying if you play 3, not only is it the best story in the series in my opinion because it makes sense and is self contained, you get a better understanding of the Big Boss character and start to question if he really was a bad guy who was evil, or just a good soldier who became a martyr and was screwed over by his government.
+Christian Young I see where you are coming form and I would agree, if you were to play any one before 5 it should be 3. gameplay is also outstanding to for a ps2 title
The first time I played 3, when it came out, I was disappointed, because I was expecting crazy twists and turns after 2. Looking back, I like it a little better, but I do think someone new to the series might prefer starting with 3.
Ironic because brainlessly quoting, repeating, and worshipping throwaway lines is exactly what the mouth-breathing MGS fans do like “you’re pretty good” and “kept you waiting”.
Yeah he needs a complete writer to reign him in 2 is insanely ahead of its time with the story, memetics, the spread of information online.. It's just bogged down a lot 3 has the some of the best boss fights in any series, 4 has amazing gameplay 1 is revolutionary, all the clever tricks like swap controller ports I mean I love MGS, but totally understand why people don't It's reeeally not THAT complicated, people act like there's too many snakes when there's only.solid and big boss you play as BB being fake in 5 doesn't really change it, and had the best gameplay but weakest story. I mean horse stealth, box sliding..I was disappointed it didn't have peace walkers depth of base building and it was hollow but w/e, also zero bosses Oh, and peace walker is the shit too I loved death stranding but its definitely not for everyone and really could have used some checks on kojimas wackyness hahah
I think kojimas crowning achievement of writing was the epilogue of 3, the story of The Boss and her fake betrayal, Big Boss at the grave after having killed her and gotten a medal still gives me chills And the end of 4 echoing that, with big boss and solid after he's ready to die, goddamn it's a great wrap up to the series.
I feel that this applies to a lot of Japanese stories. The reality is that the Japanese are completely unable to tell a story. Only autismo weebs think manga and anime have interesting narratives, but really, nothing ever make sense and nothing is ever compelling (with a few rare exceptions like those Studio Gibli movies)
Did you know that Hideo Kojima was also a character in the game ? It"s his way to get recognition for creating the game, you know , because his name (Hideo Kojima) wasn't on the box
Quiet would be a whole lot less creepy if she straight up wanted to bone Big Boss and kept super obviously and awkwardly hitting on him like EVA did back in MGS3, instead of having a dumb, juvenile, weirdly self-serious excuse that, btw, is a ridiculously transparent and flimsy one at that since all the other parasite ridden people in the series seemed to be fine breathing through their clothes. And I don't think anyone was satisfied with the butchered, bizarre story we got with MGS5 that did nothing to fulfill all the promises the trailers made. Fans probably rode it out because we're just experiencing Stockholm Syndrome at this point and we wanted to see how this mess would be tied up. I think it's fair to say we did not get what we wanted. It's probably the best open world stealth game ever made, though, in terms of the execution of all these finely tuned gameplay ideas. Ubisoft, take notes.
Things people use to defend a video game. 1. You didn't play on the hardest difficulty. 2. You didn't play all the games of the franchise. 3. You haven't finish the game. 4. This is a Japanese game. 5. The game took 12 years to make.
Executive 1: Hey, what's our demographic made up of? Executive 2: Oh, the vast majority is pubescent boys and young men Executive 1: They like girls right? Executive 2: Yeah probably.
What are you guys doing?! Giving an HONEST review in 2015??? Don't you know that all people want is confirmation bias? They don't ACTUALLY want their game critiqued. They just want you to tell them their $60 purchase was justified and for you to hype up their flavor of the month as the best game ever made. I'm sorry you actually tried to analyze something :(
+ConstantlyComparing They didn't try to do shit. That's the problem. Honest as they may be, honesty born out of ignorance still makes a shit review. And many MGS fans are disappointed with MGSV so your cliche "fanboy" argument really falls flat on its face. They simply wallowed in their ignorance on this one. Super Bunnyhop made a way better critical analysis of the game.
I've been a Metal Gear fan for well over a decade. I know a good deal about the series and loved the story. TPP is by far the worst story in the series and a slap in the face to the true fans who aren't either children or fans of terrible movies. If you are able to relate to Mike and Jay when they pick apart terrible movies, you should be able to see that this story is down right terrible. I wish I wasn't a metal gear fan so I could have enjoyed this game more, rather than seeing it for the terrible death of the series that it is.
+ConstantlyComparing Watch SuperBunnyHops video if you want a actual analysis of why this game is a disappointment. Or gamingbrit. These was just their odd opinions. It was fine.
ConstantlyComparing Their tone def complaint is simply the most retarded shit you could bring up in an MGS review. That's the main source of my fustration personally. They don't criticize anything about the actual story that sets it apart from the series. Their complaints about the story amount to "flat characters and tone def elements". Even though I agree with the former they don't give any reason for their opinion. They simply got bored and lazy. Which is fine, but at that point why make a review?
"It's only horrible because of how juvenile it is" "It feels horrible because they're trying to sell it as something deep and serious" - that is good description of the series.
I felt the same, great gameplay but the story was so crap and it wasn’t at the forefront of the whole experience. It was basically a series of discreet missions. Not at all like MGS. It was a good game, but not a good mgs game
3 years late to the party but the problem isn't that they're being honest, the problem is that they clearly have no reference point for what the series should be like. Maybe judging the tone of a series when your entry point is the 5th numbered entry in the franchise is a little unwise.
@@fulldisclosureiamamonster2786 If he's telling the truth his criticisms are very strange. I agree that Metal Gear is tonal whiplash incarnate, but it's always been that way, and a large part of the charm is in that fact. Not for everyone mind you, but anyone who's played more than one MGS game would know what they're in for.
@@Doc_Fun Why would he lie about his personal opinion of a piece of art? As someone who feels the same way regarding my taste on the series... I find your accusatory tone very strange, especially as you agree that it's 'Not for everyone' : We are those people that it's not for... We understand the tone is intentionally 'all over the place' and it's doesn't gel for us. To give some perspective, i played both MGS2 (ps1) and goldeneye (N64) ... Goldeneye is played pretty straight (but ultimately it's James bond). I like GoldenEye, i like james bond movies (wildly varying tone in a single movie) -- MGS is weird shite (to me). It's a personal thing. See how i can like a 60's James bond movie where he flies a tiny helicoptor into a villains volcano 'lair' -- Yet still dislike the MGS series. It's just not for me. People like different things. Nobody is 'wrong' here, or 'lying'.
@@Stiltonator but you're ignoring the key part of what i'm saying so you can engage in your weird persecution fantasy. The important part is that if you know what the series is like, and it doesn't appeal to you, then you shouldn't play it. Rich isn't stupid, he must be aware (if he played MGS before) of what the series is like, and moreover that it's popular because that's what it's like. I'll be honest, MGS isn't really my thing either, but I'm capable of acknowledging that it certainly provides a unique experience that some people clearly take to. So to criticize a series for adhering to what made it popular is odd and misguided. Criticize MGS1 for tonal whiplash, not 5.
Once your bond hits 50% you can set her to "Cover" mode, where she'll fucking stop humming the same 3 notes over and over while she takes everyone out.
I liked the discussion about sex appeal, and how it is okay if it is honest about what it is. And Jack is right: it does feel "skeevy" when they try to apply depth to blatant sexual appeal. It doesn't require an explanation, it is what it is.
+Gul'dan the Warlock No one cared about Raiden running around naked in MGS2. No one cared about Snake running around shirtless in MGS3. Why is that, I wonder?
Gul'dan the Warlock Hideo himself said of MGS2 that 'Raiden is sexy as a young innocent man, while Snake is sexy as an older, experienced man'. My sister liked Raiden and I liked Snake when we played MGS2 (I'm gay) so I guess it worked. Naked snake is of course superior. You seem to not understand that men and women are different and the kind of poses that men do to look sexy are different from those women do to look sexy. Different biology and that. Oh yeah and Johnny had his naked ass up in the air in MGS1 if that's your kind of thing ;)
I don't think Jack and Rich are wrong in jumping in at the fifth entry of the MGS series. A game should be able to stand on it's own and make sense even if it's a sequel to something else. Requiring your audience to have a considerable amount of prior knowledge of your game before playing it is a cop out. It's lazy and pretentious writing, regardless of whether it's the esteemed Kojima doing it or some Steam Greenlight indie schlub. Recall what Mr. Plinkett said about the Star Wars prequels and the amount of extended universe crap that was required to make sense of the films. If a film/game/book/whatever requires extensive exposition that isn't in the work itself to be understood, it has a weak story.
Dan H a parody of what? Although Mike is acting as Plinkett, he is projecting his opinion through Plinkett thus his opinion is still valid. Things like Star Wars prequels deserves to be nit picked to death.
Also, about the Kojima thing... if you were aware of the controversy, Konami cut the game's budget, fired him without letting him finish the thing and then removed his name from the box before the damn thing was released (but they still forced him to release). So yeah, the guy left his name all over the game. Of course he fucking did. He was making a point.
I was thinking that... or maybe the development team did it after the studio fired Hideo Kojima and removed his name from the box as a symbolic fuck you to Konami.
Hideo Kojima wants you to think he's deep and provocative because he read a cliff's notes on Moby Dick and he listens to David Bowie. But he's a genius... because anime
This is largely how I felt about Metal Gear Solid 4, which was my first introduction to the series. The story was completely wacko and bizarre, and the endless cutscenes were little more than filler as far as I was concerned, but I loved the stealth gameplay, the graphics, and the overall cyberpunk, post-modern art style. As far as the actual *game* was concerned, I loved it. It was just heavily doused in a really bad movie :P
Yeah while I am more tolerable of the craziness because I experienced the games from the first one, even I can agree that mgs4 has a little too many cutscenes. I feel that the story could have been cut down a bit, and trimmed to an enjoyable level.
+Achilles8472 Also, I wish these guys knew about the series. it mixes magic and tech and war constantly until MGS4 where it goes just nano machines are everything. Even war and magic.
Guys, just wanted to pop in and say I love the game's tone deafness for the same reasons you hate it and that is perfectly fine by me. Keep up the good work!
I would respond to criticism like this: 1. Repetitiveness: change up play style as Rich said. 2. Story is bad: if you’re not a franchise fan that’s the way it is sorry. Clearly y’all aren’t if you think Big Boss is a “good guy” when this game is about his rise to diabolical power 3. Micromanagement: there is an auto assign button, and I never assigned anyone manually. 4. Tonal inconsistency: the game takes itself seriously at all points, if you can’t do the same that isn’t the game’s fault. Again, most of our sort complaints seem to stem from having not played MGS 2&3&4. That might not be a fair response, but that’s the facts fam.
Jack and Rich don't let the negative comments get you down! That's why you guys are my favorite- you don't let hype, other reviews, fear of fan backlash or anything else deter you from sharing your honest thoughts about the game. Unbiased honesty, no more no less. That's a very rare thing to find. Don't let the hate change you! Stay true and stay awesome like you are :)
+smily179 I don't expect them to put it on their fridge, if they read it that's enough for me. I don't mind them reviewing AAA games, I don't see anything wrong with that or with wanting to get view when posting a video on youtube, that's the whole fucking point. You don't have to finish a game to be able to critique it, just play enough to know it well. It seems to me they played for 20+ hours which is more than enough and is much better than many other critiques that think playing for 4-6 hours is enough. As for "bad at games" - they havn't complained once that the game was too hard so I don't know where you're getting that from, I guess if someone doesn't like a game you like it's because they're "bad"? Story- I havn't played any of the previous MGS games (except for revergeance). I'm going to play MGSV and I'm sure as fuck not going to play the previous games just for a chance at a better understanding of the story. There are a lot of players like me and PR that are gonna play this as their first MGS and it's a valid criticism to say the story is shit if you don't have prior knowledge of the series. Your asshole is clenched very tight in righteous anger considering the actual review. At worst they were lukewarm about the game, they mentioned both positive and negative aspectsof it and didn't say it's trash or it sucks or anything close to that. If this is your reaction to an averege review I wonder how you react when someone really hates a game you like. Chill the fuck out, other people are allowed to not like your fav games, even more so when they lay out their reasoning fairly like these guys do.
''You don't have to finish a game to be able to critique it, just play enough to know it well''. thats called a first impression not a game review. they do that first impression or first look on giantbomb. gotta love rlm drones
I think the biggest problem with game is that their is no tension because your a god. Stealth should be encouraged in a stealth game. Otherwise you'll wind up handicapping yourself the entire game or feel like your cheating.
Sean Bodah That won't do you much good when they have helmets. There are parts of the game that are very hard regardless. Stealth is mandatory on certain occasions.
Shoot em in the face instead of the back of the head. Real difficulty only occurs when you don't have the right equipment. This is really only one of my gripes with this game.
24:43 I'm with you, Rich. It comes off as incredibly pretentious as well as nonsensical. The story never really felt cohesive throughout the main games (Metal Gear 1 and 2 are serious stealth action games; Metal Gear Solid 1 and 2 start to get really weird; Revengeance kicks ass but it's basically a samurai Robocop going crazy). Some things in the story really bothered me and Konami didn't even bother to address them. As an example, when they break the fourth wall in MGS2 toward the end and Raiden knows he's in a video game...how am I supposed to take the rest of the story seriously?
+Daric Soldar Did you play MGS3, I reckon that one is even more ridiculous than this. There is a boss that can fly around the air by getting bee's to carry him. There's another boss that's an astronaut who wields a flamethrower
***** I did play MGS 1, 2, and 4 and only played part of 3. What I meant to say is that the story seems like it's trying to be intelligent, edgy, thought-provoking, and Snake, Raiden, or whoever the protagonist of that particular entry is, is always acting like some kind of Savior of mankind, that everything they do will determine the fate of the world. In that sense, the game takes itself too seriously (like Rich mentioned in the video...it tries to play off as serious but you have all this other crazy shit going on that just ruins the tone). I also get really tired of that trope. But you're right; there's some insane shit in all of these games. That's where the nonsensical fantastical part comes in. Psycho Mantis is insane, Snake is always jerking off in lockers, no guard is smart enough to notice a cardboard box, Vamp fucking pissed me off with his nanobot bullshit. I'm an engineer, and the fact that there is technology in MGS3 and MGSV (games which took place 30 or so years ago, right?) that doesn't even exist today kinda pisses me off. Lol.
+Daric Soldar 'I'm an engineer, and the fact that there is technology in MGS3 and MGSV (games which took place 30 or so years ago, right?) that doesn't even exist today kinda pisses me off" Video games are not for you then if that pisses you off. MGS1 takes place in the 90s and there's giant robots. Those don't exist
+Daric Soldar "how am I supposed to take the rest of the story seriously?" You don't, the games themselves don't take anything seriously. The games stories are just a bunch of stupid action movie shit spread out between stealth gameplay segments.
All I know from the MG series is MGS4... and it was equally disjointed. You have a scene where you're trying to healthfully escape giant robots and you're saved by a cyborg samurai... then you have a scene right after where you help a little girl with the loss of her family.
MGS4 is a mess. Metal Gear Solid 3 is by far the tightest and best game in the series. I would recomend the remastered version to 360/PS3. Highly recomended to people new to the series as you can play it without much prior knowledge of MGS. Metal Gear Solid 2 is the strange meta one that is an aquired taste and MGS1 is a bit dated.
Metal Gear Solid on original Playstation was a milestone in my gaming life. l loved it and even rebought it after trading it in once it became a "classic". I felt the same way about the 1st KOTOR, both games redefined how I thought of video games.
space house Considering most of world building is a continuation of the 1st game, right down to reusing several of the same planets, I would say that the 2nd game is a fine sequel at best. I like it but without the strong foundation of the 1st game it would not have stood on its own.
+Brian Hurst Keep in mind that KOTOR2 started development before KOTOR1 even finished. Obsidian didn't even know who/what Revan DID until after they finished the game, even by then KOTOR2 was already rushed and unfinished. However, with the restored content mod, KOTOR2 does SO MUCH more to furthur the universe of Star Wars than any other Star Wars game and KOTOR1 combined, and so much of that owed to THE MOST well written character in the SW universe, that being Kreia.
Metal Gear Solid is definitely in the realm of fantasy despite how hard the series tries to explain itself in the most recent two games. You fight giant robots, a telepathic weirdo, a magic bee keeper, vampires, an obese rollerblading mad bomber, and a triple agent who likes to meow just to name a few. Complaining about weird characters and flippant humor in MGSV when it has been part of the appeal since MGS1 is asinine. I'm not trying to be the MGSV defense force because the game has its issues for sure, but the tone def complaint speaks volumes for how this review is irrelevant to anyone who's a fan of the previous games. This review is only going to be useful to people who have never played a game in the series, and in that case they would be better off doing what you guys didn't do and play the old games. Edit: Done re-articulating my words for the 100th time.
They fucking literally stated their opinion on the series and how many games they finished in the fucking beginning of the review, so saying their tone def complaints are unjustified or out of nowhere is asinine
22:33 god I agree with this so much. Why couldn't they just be normal and accept they like a skimpy sexy girl in their game? It's something that exists in a lot of games.
Personally, I'm sick of women's bodies being dangled like a carrot to get players to like the game more. It's not because it's insulting to women or to me in particular as a player. It's just boring. It's boring like watching the earth get destroyed in every movie that comes out is boring. When it's always around, it stops being special and just becomes mundane. And when something becomes mundane, we need something else to shake things up. If we have to stick to sex appeal stuff, why not just put Rich Evans in every game?
I don't think there's an difference with the comparison I made. Movies that are all about the earth getting destroyed are 90% of the time completely useless because I've seen it so many times before. Same goes for sexy ladies. There's no unique, original twist on the idea, there's no reason to have it besides market appeal, and it feels like the creators either don't take their own work seriously, or don't take their audience seriously. And I already don't take gamers seriously myself so if Kojima hates his fanbase I could easily see why, but this character doesn't come across as an act of spite, it comes across as a genuine appeal to the lowest common denominator. It's not like he's dumb to do something like that, but it's not like it's going to appeal to me at all, so I'm happy to say "that's dumb" and move on with my life. It's just unfortunate that when looking for new games, the issue of shameless, lowest common denominator pandering is so rampant that even when somebody puts effort into their game and actually tries to make something good, they still have to throw that shit in there. Makes it a lot harder to tell the good games apart from the bad when they're all wearing the same skin. Last Guardian looks great though.Cure4Living
Actually they have equal impact on the story. The story of a generic superhero movie isn't emphasizing the world getting destroyed, that's just a placeholder for the real story which is "guy saves people because people are in danger". You can reduce "THE WORLD GETS BLOWED UP" with a smaller plot, one where the man saves an old lady from a burning building, and the story doesn't change. All that changes is people's interest in the story. It's all about spectacle. Sexy women are a spectacle, they aren't useful to the plot. The world getting blown up is a spectacle, and it's not useful to the plot. In some cases, they can be. In some cases, a story can be ABOUT being a sexy woman, and the positives and negatives, and the arc that one would experience in that situation. In some cases, a story can be ABOUT the end of the world, and how that affects the people at the time. There are stories where the world coming to an end is important to the plot (Melancholia), and stories where the world coming to an end is not important at all (pretty much any Marvel movie). The spectacle of things getting blown up has no real effect on the story, unless the story contextualizes those things in an insightful or interesting manner. Without the context, it is as useless as sexy women just being dropped on screen. I could just show a clip of the world blowing up and shove that into Citizen Kane and it would be just as useless as if I shoved a naked woman into Citizen Kane, and that's the problem here - people not doing anything with what they put into their art. Quiet is naked because guys like to see boobs. I don't really like that much at all and I especially don't like it the millionth time it happens. Marvel movies have the world getting blown up because guys like to see splosions. I don't like that either and I don't like it the millionth time it happens. So I don't watch a lot of modern action movies, and I don't play a lot of modern games that shove women into the scene. Any other issue you take with the comparison is irrelevant, because my point is that both things bore me because they constantly are in everything that comes out. I honestly don't care if you think that the world getting destroyed is more important to the plot than sexy characters, that doesn't change that fact that plots where the world get destroyed are boring plots, and I'm bored of seeing them just as I'm bored of seeing sexualized women in games (and movies for that matter).Cure4Living
+BassbaitGG Just because that's your preference doesn't mean that millions of heterosexual males don't like it. No one cares that you're sick and tired of it. Sure it's immature but it's a fucking video game, if you don't like it then don't buy it.
I didn't buy it. I haven't bought a game since 2008. If you don't care then why are you talking to me? It sounds like you care a lot, considering you're defending "millions of heterosexual males" which to me translates out to "millions of assholes". I have no interest in the opinion of idiots and the people who like that tired, stupid bullshit are idiots at least in regards to what they want out of games. Hate to break it to you, but the internet has free porn. You don't need to pay 60 dollars for a poorly rendered, PG-13 version of what you can find with a simple google search. Fuck, I don't even need to get the game to see the poorly rendered, PG-13 version, I can just look up youtube videos showing it. Done, deal, no need to buy a game for useless fan-service, even if I WAS interested in the useless fan-service.Brandon Grajales
I care that developers are listening to people like you, whining and kvetching and carrying on and actively changing their games to suit your tastes even though you don't even particularly like these games in the first place. You said it yourself, you didn't buy it. So why are you voicing your opinion? Your opinion does not matter since you aren't what they're aiming for.
Rich and Jack sold me on buying this game. I haven't played since about half way through Snake Eater. MGSV looks fun enough to at least pick up a used copy, and that includes the base management. Great video. Love you guys.
+nickfurym1 not paticularly. Phantom Pain and ground zeroes went suddenly very dark and violent, filled with all kinds of rape and torture, creating a huge divide from the stupid ridiculousness that clashed terribly.
TaylorCulosis The absurdity is consistent,but that doesn't stop it being horribly jarring from the rest. Also, phantom pain and ground zeroes really took it another notch from the other games, aside from perhaps mgs4
TaylorCulosis Yeah i don't mind dark, just like they were talking about here it needs to tone down the ridiculousness if you want to take the story seriously.
even though i placed my controller on a floor that was carpet, and the illusion did NOT work, i always thought that Psycho Bit With The Controller was one of the most ingenius, inspired things i'd ever seen in a game before. like, you're HYPER-ACTIVELY bringing YOUR world into the PLAYERS'. come on. that's an amazing, amazing feat. what a clever, fourth-wall-shattering, BRILLIANT moment in video game history. maybe my favorite one ever, actually, if only ON PAPER.
As somebody who only has a passing familiarity with Metal Gear Solid, I have to say that, yes, to somebody who hasn't been following it since the beginning, *the plot is incomprehensibly convoluted*. I played through Metal Gear Solid IV and didn't know what the fuck was going on.
i want more Previously Recorded like this and less Twitch streams. Way more informative but I think you guys were unnecessarily critiquing things about the game like the tone and characters. If you played the other ones then it wouldn't be so jarring
+CrucifixCero Not as jarring, maybe, but still just as inconsistent. I do kind of enjoy that narrative whiplash and the complete lack of effort to blend the tones together now though. It's definitely entertaining.
It's not as bad in this one though is it? I remember halfway through MGS4 there's an hour long sequence with no gameplay at all. That just blew my mind.
It cleaned up some canonical things for metal gear, so it is a bit optional to the story. Really MGS3, PW and PP are all this way though, you don't really need to know about big boss for solid. I think this game was supposed to take us into MG and MGSS remakes that would bring things full circle and clean up any large holes made along the way. Whether that happens now, who really knows.
i would believe that a % of MGS players stopped paying attention to the story after "Sons of Liberty", and that number grew bigger after "Guns of the Patriots" and a number of players today are playing mgs just for the gameplay
+Adam Halpin Complaining about a Metal Gear game being tonally inconsistent is about as redundant as complaining about water being wet The game has far more egregious flaws that they could've touched upon instead
I also don't like crazy nonsense and tonal inconsistency in super Mario Bros. Plumbers can't jump that high, no plumbing is fixed. Plumbers have never saved princesses or fought fat dinosaurs whilst high on mushrooms using turtles as weapons of mass destruction.
Great review, guys. There's nothing more annoying on this planet than Kojima fans -they're not even fans, they're zealots. And, as such, they're beyond reason. Thank you for giving a fair opinion, much appreciated.
Also rich figures out knocking Venom out with the box delivery.. annoyed at the wait times, but you can order it down the path, keep heading to your destination and no waiting needed
+Previously Recorded @12:00 Yes, Big Boss is the bad guy (sort of) which you would know if you'd played the other games. MGSV is supposed to be the link between his role as a hero/protagonist in MGS3 and his role as a villain/antagonist in MG1/MG2/MGS4. Although really if you consider each characters actions relative to the effects later in the timeline, what the game tells you is heroic or villainous often isn't true, or is left up to the player to side with. For instance, the establishment of Mother Base and Outer Heaven is basically what sets off the rise of The War Economy and the dominance of private military groups which is the thing you are fighting against in MGS4. However, this in turn is only because Big Boss misinterpreted his mentor The Boss's vision of a world without borders which was described in a chain of events in MGS3 that basically sets off the entire rest of the series. A theme of the Metal Gear games is the ambiguity of who is the hero and who is the villain, as this is something that comes down to interpretation and how that interpretation can become muddied through the course of history and the person telling it. Hence "There are no facts, only interpretations" at the start of the game. Kojima is also known for being against the idolization of heroes which results in basically every sequel not allowing you to play as Solid Snake in the form you want to. To really understand MGSV I would recommend playing through at least MGS3 (which is also the best game in the series). Unfortunately this won't redeem the shortcomings of MGSV.
Rich Evans NEEDS to play Metal Gear Rising. Great gameplay (in a style he likes) and a straight up silly/wack tone, that's consistent and not interrupted by anything that isn't silly/over the top.
+Kamikaze Chinaman I'm so glad a Call of Duty suck up piece of shit found his way into this comment thread. Story (not gameplay or visuals) too complex and mature for you? Can't handle the craziness? Would rather suck your thumb while the game plays itself? Fuck off.
Over and over throughout the comments all I'm seeing is one phrase "That's Metal Gear and the previous games were all like that." I'm sorry, but on no planet is it acceptable to give characters or events a pass based on previous events. People who are new to Metal Gear won't understand what's going on. Those of us who have had the chance to play MGS from the start have got used to the game over time, but for a kid who is picking up this game for the first time today, they won't get it. So please stop peddling the tired line that "it's all about the previous game, if you played it, you'd understand", it's like a movie, there needs to be enough exposition and character development for it to stand ON ITS OWN. It doesn't have to be much, it just has to do the job, and in this game, it didn't according to Jack and Rich. I find myself agreeing.
+James McKenzie this game was made for metal gear fans, if you are interested in metal gear or the gameplay then go ahead but if you not a fan of the series then dont touch it and complain that it sucks.
+smily179 So you're saying that we as consumers, don't have a right to complain about games we spend our own money on because you say we don't get it? Alright.
So, the crux of the butthurt fanboys' protests of this review is essentially the notion that one needs to already be invested in the characters and unique tone of the franchise to get anything out of it? You guys know that's a bad thing, right... ...and that the subjective feelings of newcomers on a game that's meant to also welcome a new fan-base are rightfully going to be negative if it makes no apparent effort to do so? Hell, it might very well be your prerogative to like what you like, but know that even current fans of the hard-core variety are presenting 'informed' criticisms of the story, so you should take note that it's not likely to win many new adherents this way, especially if it can't even satisfy current fans, so expect a little bit of apathy and bemusement from the uninitiated.
To the point about the silliness: this is present in every single Metal Gear Solid game. The mixture of seriousness, fantasy, and complete silliness is part of the series.
I haven't played this game, but I don't think it's fair for them to judge this game if the last game they played was mgs1 and don't know the whole story. they are both missing the point and missing out on a lot of good things.
This is a good review coming from the point of people who're not familiar with the franchise. Frankly, jumping at the 5th game in any franchise that has continuity and expecting to understand everything would be insane. Jumping at the 20th or so game as this one is would be even worse. Frankly, it's impressive you can enter at this point and understand anything. I need to point out, though, that some stuff that you complain about is perfectly understandable to people who are familiar with the franchise. Yes, the fact that people go "Wheeeeeeeee!" when you extract them is silly, but that's what these games are: a mixture of serious stuff with random splashes of silliness. They're basically anime. They're all like this, and this should be apparent to anyone who played the first MGS at least. You might like them or you might not, but it's a bit late to complain about it. Second, yes, you're most definitely the villain. And I don't mean in the original MG game, I mean this one. Sure, you have an antagonist, who's also a villain, but that doesn't mean you aren't one. And I'm pretty sure the game says it out loud more than once. The Quiet thing is bullshit, though. I wouldn't have minded it if they just has said "Yeah, she's just fanservice". The stupid explanation they came up with for her lack of clothes is juvenile at best.
Are people in the comments actually defending the story? That's pretty next level shit. Too bad Mike and Jay don't play video games. They would tear this empty shell of a "plot" into pieces. I don't understand how you can relate to other redlettermedia videos if you thought the MGSV story as any less than terrible.
I am still sure that Quiet was specifically made to troll western media who had been shitting all over Hideo Kojima for having sex appeal characters in all his games for the sake of having sex appeal characters without explanations as to why they're sex appeal characters. She's one of the most fleshed out characters, yet western games media still reduced her to her to a sex appeal talking about her.
That does indeed seem like a thing Kojima would do. I can just imagine him giggling like a madman every time someone brings up Quiet as being nothing but sexist.
Kojima kept talking about how her battle bikini and stockings made perfect sense and the critics would be ashamed after finding out the truth, which was bullshit, because it was just a really ridiculous excuse to make Quiet have her boobs out all the time.
hey man, if I were rescued via balloon from a terrible place, I might go "whoo-hoo" too. but then again, I might be near death and too tired to do anything, let alone survive a violent balloon rocket ride.
This was a great review from and for people who are not into the whole of Metal Gear's setting, its too bad the comments are only gonna fill up with more fanboy vitriol at anyone daring to criticize any aspect of this game, no matter how deserving or logical. From my experience there are two types of people in the MGS fandom, there are Metal gear fans, and there are Kojima fans. Metal gear fans like these games for a multitude of reasons, for gameplay, for story, for characters, but are not so invested in anyway as to blind themselves to the flaws of this series, especially in the cutscene and storytelling department. Kojima fans devote so much of themselves into these games for whatever reason, that they are unwilling to see any flaws or shortfalls these games routinely suffer from. I had a roomate in college who basically worshipped the MG series and would immediately get defensive once any of my other roomates or I dared to challenge the WORD OF KOJIMA... needless to say this is the type of person who COULD unironically sit through an entire MGS2 cutscene and not be bored out of their minds. that being said i sincerely hope rich and jack play MGS3 or MGRising, as those are widely regarded as among the best in the series
+space house Whats worse is that they tend to give him credit for shit he didn't do like Zone of the Enders. Thank Kojima for ZOE, oh but not Twin Snakes or Portable Ops, I didn't like those games and even though he was just as involved in those as he was with ZOE I'm gonna say he had nothing to do with them.
+Retro Perspective Gaming Which one's the game where Raiden fights a sexual predator vampire and unironically calls himself 'the rain transformed'? i honestly dont remember.
space house The super shit one. 4. And its "I am lightning, the rain transformed" then bitches that hes not cool enough for his wife while the enemies stand there doing nothing for 10 minutes. Fuck MGS4.
+Retro Perspective Gaming I think Space House has it right because 2 and 4 both suffer from the same issues imo. Too many long exposition dumps interrupting what were both mechanically really fun games when you were actually allowed to play them for spaces longer than 15 minutes at a time. I loved 3 because even though it had a lot of long cut scenes and did get heavy on the plot it paced it out way better than 2 or 4. The long stretches of uninterrupted detailed gameplay helped give Snake Eater a really great atmosphere and a more involving story than cutscenes and constant codec calls ever could.
I like the perspective of coming into the series with relatively little knowledge of the prior games. It's good to have reviews like this for the sake of fans who might be interested in hopping into Metal Gear for the first time, because I think the reaction from most people would probably be pretty similar to how Rich and Jack responded: Fun gameplay, dumb story, and weird sexual stuff. As I'm sure many people have pointed out judging from the like/dislike ratio, though, Metal Gear is an incredibly unique and compelling franchise precisely because of its bizarre storytelling and tonally baffling mix of the serious with the absurd. It's a large part of why Kojima is considered such an auteur within gaming, because his unique style (despite being something of an acquired taste) often succeeds in being incredibly compelling despite its numerous flaws. It's hard to explain what makes Metal Gear work in a concise way, because it's such a unique oddity in that respect. But I think that's perhaps the whole reason. It's unique. You'll never find another gaming franchise with such a strong directorial stamp on it, or one that consistently rides (and verges off) the line between genius and insanity. It definitely requires an adjustment of conventional storytelling expectations, and some personal investment in trying to get to grips with exactly what Metal Gear *is* (and even then a lot of people will still just end up baffled and put off), but if you can embrace the vibe, there's really nothing else quite like it in video games. That being said, V is still a lot lighter in this regard than the other games, and in a vacuum it probably has by far the weakest story (at least in the opinion of this player, after the first ~35 missions or so). I have a hard time imagining new players getting emotionally invested in the story elements without the context of the other games to support them. The characters and story developments are compelling to me because I have the context of the other Metal Gear games to frame them, but without that knowledge I'd probably find the narrative slow, shallow, and relatively unengaging. In short: A near perfect review from the perspective of newcomers to the series. And Metal Gear fans will be mad because Jack and Rich aren't Metal Gear fans. But that's fine. Not everyone is a Metal Gear fan, and those people need reviews to inform their purchases too.
I dream of a world where Rich Evans could only breath through his skin.
Lmao
Honestly I still love pre rec a decade later, they were spot on sometimes like alien isolation sucking but they definitely had a lot of bad takes haha, their gen x 16 bit loving old man hatred of cutscenes is annoying, like trying to make MGS1 seem lame here while showing the iconic psycho mantis boss fight, one of the most famous of all time haha. 1-4 are still goddamn amazing games that still hold up.
I mean to think crappy ancient games like original Mario is funner to play than this, or hell Hades/Gungeon/hollow knight take huge dumps on it
I mean the fact Jack says "I think you're the bad guy.." like the game remotely is hiding that fact..? It's BIG BOSS. The villain of the original game (venom being a duplicate set aside haha)
Also I'm shocked Rich, an xcom fan, didn't love base building
5 definitely wasn't what I hoped for as a fan, but it still was great.
I do agree MGS has allllways had a huge schism of silly and super serious elements, that's just a great part of it haha, it's aware of that. I mean 2 had insanely prophetic elements about AI, information control and memetics online which we deal with today leading to anti vax and flat earth lunatics haha, but also had a roller skate bomber
"I think you're the bad guy."
Why, as a matter of fact...
Hahaha that still cracks me up like..yeah jack, no shit. That's the point. Big Boss/Venom aren't meant to be the hero, the whole point of the game was showing them become the villains
It wasn't done super well sure, but it wasn't trying to say they're benevolent haha
Also rich played the original MG..big boss is the villain in 2 hahaha, & the character you play in MGSV is literally the villain of the very first game
Idk, I was still dissapointed it didn't flesh out the backstory we wanted but the gameplay was rad
If anyone is playing for the story, I'd recommend playing MGS3 if they haven't. It's by far the most easy to follow and is the most concise and clear story out of all of them.
+Christian Young Anyone would be pretty stupid going into MGSV for the story if they haven't played the other games.
Lyrical Lolibutt That is a fault of the writing to be fair. The overall story is confusing and convoluted.
I'm just saying if you play 3, not only is it the best story in the series in my opinion because it makes sense and is self contained, you get a better understanding of the Big Boss character and start to question if he really was a bad guy who was evil, or just a good soldier who became a martyr and was screwed over by his government.
+Christian Young I see where you are coming form and I would agree, if you were to play any one before 5 it should be 3. gameplay is also outstanding to for a ps2 title
The first time I played 3, when it came out, I was disappointed, because I was expecting crazy twists and turns after 2.
Looking back, I like it a little better, but I do think someone new to the series might prefer starting with 3.
Worst controls though
Pre-Rec: MGS V has way too much wacky shit
MGS Fans: MGS V doesn't have enough wacky shit.
16:58 "We're realistic military, I lost my arm, oh the horrors of war, *AAAAAAND UNICORN!"*
Classic Rich one of my favourite PreRec moments
Ironic because brainlessly quoting, repeating, and worshipping throwaway lines is exactly what the mouth-breathing MGS fans do like “you’re pretty good” and “kept you waiting”.
CASUAL HORSE!
I know Jay usually gets the editing props, but Hideo Kojima did a great job on this episode.
Everyone knows it and its been said 100x times "Kojima is a great game designer, but he's not a good writer"
Yeah he needs a complete writer to reign him in
2 is insanely ahead of its time with the story, memetics, the spread of information online..
It's just bogged down a lot
3 has the some of the best boss fights in any series, 4 has amazing gameplay
1 is revolutionary, all the clever tricks like swap controller ports
I mean I love MGS, but totally understand why people don't
It's reeeally not THAT complicated, people act like there's too many snakes when there's only.solid and big boss you play as
BB being fake in 5 doesn't really change it, and had the best gameplay but weakest story. I mean horse stealth, box sliding..I was disappointed it didn't have peace walkers depth of base building and it was hollow but w/e, also zero bosses
Oh, and peace walker is the shit too
I loved death stranding but its definitely not for everyone and really could have used some checks on kojimas wackyness hahah
I think kojimas crowning achievement of writing was the epilogue of 3, the story of The Boss and her fake betrayal, Big Boss at the grave after having killed her and gotten a medal still gives me chills
And the end of 4 echoing that, with big boss and solid after he's ready to die, goddamn it's a great wrap up to the series.
Quiet's character is so dense, every single nude scene has so many things going on.
God stop
She was stylistically designed to be that way.
@@AnnNightNoxana We can't undo that, but we can diminish the effects of it.
@@ENIGMVTIK each boob is like poetry, they rhyme
@@kentcampbell122 the nipples are just circles within circles
Hideo Kojima took 12 years to make.
+Keith Ballard Nothing takes that long to make. Nothing.
+Keith Ballard haha o snap! ZINGGG
OrcoDevelopment except Boyhood movie which took exactly 12 years?
On of the best games out there:) Kojima is a genious:)
“Metal gear does this amazing thing, where at both times, it’s bland...AND incomprehensibly complicated...”
What a gold star quote by Jack at 18:33
I feel that this applies to a lot of Japanese stories. The reality is that the Japanese are completely unable to tell a story. Only autismo weebs think manga and anime have interesting narratives, but really, nothing ever make sense and nothing is ever compelling (with a few rare exceptions like those Studio Gibli movies)
Did you know that Hideo Kojima was also a character in the game ?
It"s his way to get recognition for creating the game, you know , because his name (Hideo Kojima) wasn't on the box
Quiet would be a whole lot less creepy if she straight up wanted to bone Big Boss and kept super obviously and awkwardly hitting on him like EVA did back in MGS3, instead of having a dumb, juvenile, weirdly self-serious excuse that, btw, is a ridiculously transparent and flimsy one at that since all the other parasite ridden people in the series seemed to be fine breathing through their clothes.
And I don't think anyone was satisfied with the butchered, bizarre story we got with MGS5 that did nothing to fulfill all the promises the trailers made. Fans probably rode it out because we're just experiencing Stockholm Syndrome at this point and we wanted to see how this mess would be tied up. I think it's fair to say we did not get what we wanted.
It's probably the best open world stealth game ever made, though, in terms of the execution of all these finely tuned gameplay ideas. Ubisoft, take notes.
Things people use to defend a video game.
1. You didn't play on the hardest difficulty.
2. You didn't play all the games of the franchise.
3. You haven't finish the game.
4. This is a Japanese game.
5. The game took 12 years to make.
6.hideo kojima
7. Created and directed by Hideo Kojima
You left out 0. - Made by Hideo Kojima
I like the third point. Because even Hideo Kojima didn't finish the game when he was making it.
P.S. Btw, how are you, guys, enjoying 2020?
@@Tone32616 Tbh I didn't enjoy it, but I haven't finished it yet
How Rich Evans stumbles over simple words but aces 'nonlinearity' is beyond mortal comprehension
Executive 1: Hey, what's our demographic made up of?
Executive 2: Oh, the vast majority is pubescent boys and young men
Executive 1: They like girls right?
Executive 2: Yeah probably.
But its just Kojima talking to himself
Every time I see somebody abbreviate Metal Gear Solid as "MGS", I misread it as "MSG", like they're talking about Monosodium Glutamate V.
Same
You have dyslexia
Correct
No love for Michael Schenker Group?
No Knicks fans here? Madison Square Garden?
What are you guys doing?! Giving an HONEST review in 2015???
Don't you know that all people want is confirmation bias? They don't ACTUALLY want their game critiqued. They just want you to tell them their $60 purchase was justified and for you to hype up their flavor of the month as the best game ever made.
I'm sorry you actually tried to analyze something :(
+ConstantlyComparing
They didn't try to do shit. That's the problem. Honest as they may be, honesty born out of ignorance still makes a shit review. And many MGS fans are disappointed with MGSV so your cliche "fanboy" argument really falls flat on its face. They simply wallowed in their ignorance on this one. Super Bunnyhop made a way better critical analysis of the game.
I've been a Metal Gear fan for well over a decade. I know a good deal about the series and loved the story.
TPP is by far the worst story in the series and a slap in the face to the true fans who aren't either children or fans of terrible movies.
If you are able to relate to Mike and Jay when they pick apart terrible movies, you should be able to see that this story is down right terrible.
I wish I wasn't a metal gear fan so I could have enjoyed this game more, rather than seeing it for the terrible death of the series that it is.
+ConstantlyComparing Watch SuperBunnyHops video if you want a actual analysis of why this game is a disappointment. Or gamingbrit. These was just their odd opinions. It was fine.
ConstantlyComparing Their tone def complaint is simply the most retarded shit you could bring up in an MGS review. That's the main source of my fustration personally. They don't criticize anything about the actual story that sets it apart from the series. Their complaints about the story amount to "flat characters and tone def elements". Even though I agree with the former they don't give any reason for their opinion. They simply got bored and lazy. Which is fine, but at that point why make a review?
+ConstantlyComparing You were right to spend 60 dollars on Metal Gear Solid 5! :D
"It's only horrible because of how juvenile it is"
"It feels horrible because they're trying to sell it as something deep and serious"
- that is good description of the series.
+Carl McBanana MGS2 is literally the deepest game ever made.
I've never played another MGS game, but I've been loving MGSV. The gameplay is enough to carry the experience for me.
I felt the same, great gameplay but the story was so crap and it wasn’t at the forefront of the whole experience. It was basically a series of discreet missions. Not at all like MGS.
It was a good game, but not a good mgs game
I don't even like or play video games. I'm just watching this because I'm all out of "Best of the Worst" episodes to watch, lol...
I love gaming, but yup same here mate, high five XD Also out of half in the bag :(
I just like these guys. I kind of don't even care what they're talking about, lol...
Same
Hey, that's why I'm here. :)
are you guys me?
Everybody calm down, they expressed their honest opinion of the game.
That doesn't mean you have to agree with them,
This is how reviews work
3 years late to the party but the problem isn't that they're being honest, the problem is that they clearly have no reference point for what the series should be like. Maybe judging the tone of a series when your entry point is the 5th numbered entry in the franchise is a little unwise.
@@Doc_Fun Rich states in the video that he's played the first two games, though.
@@fulldisclosureiamamonster2786 If he's telling the truth his criticisms are very strange. I agree that Metal Gear is tonal whiplash incarnate, but it's always been that way, and a large part of the charm is in that fact. Not for everyone mind you, but anyone who's played more than one MGS game would know what they're in for.
@@Doc_Fun Why would he lie about his personal opinion of a piece of art?
As someone who feels the same way regarding my taste on the series... I find your accusatory tone very strange, especially as you agree that it's 'Not for everyone' : We are those people that it's not for... We understand the tone is intentionally 'all over the place' and it's doesn't gel for us.
To give some perspective, i played both MGS2 (ps1) and goldeneye (N64) ... Goldeneye is played pretty straight (but ultimately it's James bond). I like GoldenEye, i like james bond movies (wildly varying tone in a single movie) -- MGS is weird shite (to me). It's a personal thing.
See how i can like a 60's James bond movie where he flies a tiny helicoptor into a villains volcano 'lair' -- Yet still dislike the MGS series. It's just not for me.
People like different things. Nobody is 'wrong' here, or 'lying'.
@@Stiltonator but you're ignoring the key part of what i'm saying so you can engage in your weird persecution fantasy.
The important part is that if you know what the series is like, and it doesn't appeal to you, then you shouldn't play it. Rich isn't stupid, he must be aware (if he played MGS before) of what the series is like, and moreover that it's popular because that's what it's like. I'll be honest, MGS isn't really my thing either, but I'm capable of acknowledging that it certainly provides a unique experience that some people clearly take to. So to criticize a series for adhering to what made it popular is odd and misguided. Criticize MGS1 for tonal whiplash, not 5.
"I, personally, murdered everyone."
so glad someone finally called out kojima for failing at writing.
all the mgs fanbois gush over everything he does.
22:48 "Don't play games." - Rich Evans, video game reviewer
I get the feeling that Jay would love Metal Gear's story for its batshitness. I know that's why I like it.
I never used Quiet in any missions specifically because her humming was insufferable.
Once your bond hits 50% you can set her to "Cover" mode, where she'll fucking stop humming the same 3 notes over and over while she takes everyone out.
Hmmm Hmmm? HMmmmm HMmmmmmm HMmmmmmm HMmmmmmm Hmmmmmmm
I liked the discussion about sex appeal, and how it is okay if it is honest about what it is. And Jack is right: it does feel "skeevy" when they try to apply depth to blatant sexual appeal. It doesn't require an explanation, it is what it is.
+Gul'dan the Warlock
No one cared about Raiden running around naked in MGS2. No one cared about Snake running around shirtless in MGS3. Why is that, I wonder?
Because both of those weren't used as an excuse for sex appeal, unlike Quiet.
Gul'dan the Warlock
You really don't have any idea what you're talking about do you?
Rozmic Raiden and Snake weren't shaking their asses in front of the screen, now were they?
But, hey, you didn't even address what I said, so...
Gul'dan the Warlock
Hideo himself said of MGS2 that 'Raiden is sexy as a young innocent man, while Snake is sexy as an older, experienced man'.
My sister liked Raiden and I liked Snake when we played MGS2 (I'm gay) so I guess it worked. Naked snake is of course superior.
You seem to not understand that men and women are different and the kind of poses that men do to look sexy are different from those women do to look sexy. Different biology and that.
Oh yeah and Johnny had his naked ass up in the air in MGS1 if that's your kind of thing ;)
I don't think Jack and Rich are wrong in jumping in at the fifth entry of the MGS series. A game should be able to stand on it's own and make sense even if it's a sequel to something else. Requiring your audience to have a considerable amount of prior knowledge of your game before playing it is a cop out. It's lazy and pretentious writing, regardless of whether it's the esteemed Kojima doing it or some Steam Greenlight indie schlub.
Recall what Mr. Plinkett said about the Star Wars prequels and the amount of extended universe crap that was required to make sense of the films. If a film/game/book/whatever requires extensive exposition that isn't in the work itself to be understood, it has a weak story.
Κ ο μ ν η ν ό ς I wish your comment was at the top. It deserves it.
Dan H a parody of what? Although Mike is acting as Plinkett, he is projecting his opinion through Plinkett thus his opinion is still valid. Things like Star Wars prequels deserves to be nit picked to death.
you don´t need to know the story in MGS, but it is better that you do.
Also, about the Kojima thing... if you were aware of the controversy, Konami cut the game's budget, fired him without letting him finish the thing and then removed his name from the box before the damn thing was released (but they still forced him to release).
So yeah, the guy left his name all over the game. Of course he fucking did. He was making a point.
I was thinking that... or maybe the development team did it after the studio fired Hideo Kojima and removed his name from the box as a symbolic fuck you to Konami.
16:00 motherfuckers it's Psycho Mantis as a child, he just lost his hair as an adult and most of what he does is just mind games
Hideo Kojima wants you to think he's deep and provocative because he read a cliff's notes on Moby Dick and he listens to David Bowie. But he's a genius... because anime
This is largely how I felt about Metal Gear Solid 4, which was my first introduction to the series. The story was completely wacko and bizarre, and the endless cutscenes were little more than filler as far as I was concerned, but I loved the stealth gameplay, the graphics, and the overall cyberpunk, post-modern art style. As far as the actual *game* was concerned, I loved it. It was just heavily doused in a really bad movie :P
Yeah while I am more tolerable of the craziness because I experienced the games from the first one, even I can agree that mgs4 has a little too many cutscenes. I feel that the story could have been cut down a bit, and trimmed to an enjoyable level.
Pretty sure it has the world record for longest cutscene at 74 minutes or something
I'm so amused they called psychomantis a little girl.
+Achilles8472 Also, I wish these guys knew about the series. it mixes magic and tech and war constantly until MGS4 where it goes just nano machines are everything. Even war and magic.
+Achilles8472 To be fair to them I did think he looked rather girly in this game. I think it's the leggings.
Verd254 Good point.
+Achilles8472 At this point I'm sure it was intentional.
+Verd254 They showed the Psycho Mantis boss fight from MGS1 where he's wearing very similar clothing and hair color!
Quiet can't wear clothes or she dies, but you can get a uniform for her that completely covers her body. How does that work?
Guys, just wanted to pop in and say I love the game's tone deafness for the same reasons you hate it and that is perfectly fine by me.
Keep up the good work!
i really wish they got far enough to meet huey
+TheGraveyarder Hideo Kojima
+TheGraveyarder They were in Africa so they must have.
+Trevor Johnson Huey Lewis handles intel so he can bring everyone the news.
have you listened to huey louis and the news? oh, you've Got to!
+OrcoDevelopment fuck, that was great. im only sorry i didnt think of it first
I think you left Rich's camera on "Cinelike D" gamma and forgot to color correct it.
Is this a Hideo Kojima game? I am confused.
+stelosan Hideo Kojima!
+stelosan Is this a Hideo Kojma Hideo Kojima? Or a Hideo Kojima Hideo Kojima? Do you Hideo Kojima?
+stelosan It's a Hideo Kojima Joint.
I would respond to criticism like this:
1. Repetitiveness: change up play style as Rich said.
2. Story is bad: if you’re not a franchise fan that’s the way it is sorry. Clearly y’all aren’t if you think Big Boss is a “good guy” when this game is about his rise to diabolical power
3. Micromanagement: there is an auto assign button, and I never assigned anyone manually.
4. Tonal inconsistency: the game takes itself seriously at all points, if you can’t do the same that isn’t the game’s fault. Again, most of our sort complaints seem to stem from having not played MGS 2&3&4. That might not be a fair response, but that’s the facts fam.
Jack and Rich don't let the negative comments get you down!
That's why you guys are my favorite- you don't let hype, other reviews, fear of fan backlash or anything else deter you from sharing your honest thoughts about the game. Unbiased honesty, no more no less. That's a very rare thing to find.
Don't let the hate change you! Stay true and stay awesome like you are :)
+smily179 yep
+smily179 I don't expect them to put it on their fridge, if they read it that's enough for me. I don't mind them reviewing AAA games, I don't see anything wrong with that or with wanting to get view when posting a video on youtube, that's the whole fucking point.
You don't have to finish a game to be able to critique it, just play enough to know it well. It seems to me they played for 20+ hours which is more than enough and is much better than many other critiques that think playing for 4-6 hours is enough.
As for "bad at games" - they havn't complained once that the game was too hard so I don't know where you're getting that from, I guess if someone doesn't like a game you like it's because they're "bad"?
Story- I havn't played any of the previous MGS games (except for revergeance). I'm going to play MGSV and I'm sure as fuck not going to play the previous games just for a chance at a better understanding of the story. There are a lot of players like me and PR that are gonna play this as their first MGS and it's a valid criticism to say the story is shit if you don't have prior knowledge of the series.
Your asshole is clenched very tight in righteous anger considering the actual review. At worst they were lukewarm about the game, they mentioned both positive and negative aspectsof it and didn't say it's trash or it sucks or anything close to that. If this is your reaction to an averege review I wonder how you react when someone really hates a game you like. Chill the fuck out, other people are allowed to not like your fav games, even more so when they lay out their reasoning fairly like these guys do.
''You don't have to finish a game to be able to critique it, just play enough to know it well''. thats called a first impression not a game review. they do that first impression or first look on giantbomb. gotta love rlm drones
"I think you're the bad guy." YUP!
I think the biggest problem with game is that their is no tension because your a god. Stealth should be encouraged in a stealth game. Otherwise you'll wind up handicapping yourself the entire game or feel like your cheating.
You're hardly God. Stealth hasn't really been forced in the series, since MGS2.
You slow down time to make perfect headshots. The game barely expresses difficulty.
Sean Bodah That won't do you much good when they have helmets. There are parts of the game that are very hard regardless. Stealth is mandatory on certain occasions.
Shoot em in the face instead of the back of the head. Real difficulty only occurs when you don't have the right equipment. This is really only one of my gripes with this game.
24:43 I'm with you, Rich. It comes off as incredibly pretentious as well as nonsensical. The story never really felt cohesive throughout the main games (Metal Gear 1 and 2 are serious stealth action games; Metal Gear Solid 1 and 2 start to get really weird; Revengeance kicks ass but it's basically a samurai Robocop going crazy). Some things in the story really bothered me and Konami didn't even bother to address them. As an example, when they break the fourth wall in MGS2 toward the end and Raiden knows he's in a video game...how am I supposed to take the rest of the story seriously?
+Daric Soldar Did you play MGS3, I reckon that one is even more ridiculous than this. There is a boss that can fly around the air by getting bee's to carry him. There's another boss that's an astronaut who wields a flamethrower
***** I did play MGS 1, 2, and 4 and only played part of 3. What I meant to say is that the story seems like it's trying to be intelligent, edgy, thought-provoking, and Snake, Raiden, or whoever the protagonist of that particular entry is, is always acting like some kind of Savior of mankind, that everything they do will determine the fate of the world. In that sense, the game takes itself too seriously (like Rich mentioned in the video...it tries to play off as serious but you have all this other crazy shit going on that just ruins the tone). I also get really tired of that trope.
But you're right; there's some insane shit in all of these games. That's where the nonsensical fantastical part comes in. Psycho Mantis is insane, Snake is always jerking off in lockers, no guard is smart enough to notice a cardboard box, Vamp fucking pissed me off with his nanobot bullshit. I'm an engineer, and the fact that there is technology in MGS3 and MGSV (games which took place 30 or so years ago, right?) that doesn't even exist today kinda pisses me off. Lol.
+Daric Soldar 'I'm an engineer, and the fact that there is technology in MGS3 and MGSV (games which took place 30 or so years ago, right?) that doesn't even exist today kinda pisses me off"
Video games are not for you then if that pisses you off. MGS1 takes place in the 90s and there's giant robots. Those don't exist
+Daric Soldar If you think MGS 1 was a serious game then you might have played a different game. Even that was filled with T&A if you looked for it.
+Daric Soldar "how am I supposed to take the rest of the story seriously?" You don't, the games themselves don't take anything seriously. The games stories are just a bunch of stupid action movie shit spread out between stealth gameplay segments.
They totally called it. All the Metal Gear fanboys are whining.
+MFRUW4LIFE Hideo Kojima
+MFRUW4LIFE The sun is going to rise tomorrow morning. Calling it right now.
+MFRUW4LIFE I need this salt to live.
All I know from the MG series is MGS4... and it was equally disjointed.
You have a scene where you're trying to healthfully escape giant robots and you're saved by a cyborg samurai... then you have a scene right after where you help a little girl with the loss of her family.
Armoured Skeptic I did not expect to see you in the comment section of a Metal Gear video.
MGS4 is a mess.
Metal Gear Solid 3 is by far the tightest and best game in the series. I would recomend the remastered version to 360/PS3.
Highly recomended to people new to the series as you can play it without much prior knowledge of MGS.
Metal Gear Solid 2 is the strange meta one that is an aquired taste and MGS1 is a bit dated.
3 has some of the worst controls though, everything else is great
Metal Gear Solid on original Playstation was a milestone in my gaming life. l loved it and even rebought it after trading it in once it became a "classic". I felt the same way about the 1st KOTOR, both games redefined how I thought of video games.
oh god yes, spot on same for me! plot twist in kotor 1 tho blow my mind
+Александар Савић i really dont see the appeal behind kotor 1 when kotor 2 had such better characters and world building
space house Considering most of world building is a continuation of the 1st game, right down to reusing several of the same planets, I would say that the 2nd game is a fine sequel at best. I like it but without the strong foundation of the 1st game it would not have stood on its own.
+Brian Hurst Keep in mind that KOTOR2 started development before KOTOR1 even finished. Obsidian didn't even know who/what Revan DID until after they finished the game, even by then KOTOR2 was already rushed and unfinished.
However, with the restored content mod, KOTOR2 does SO MUCH more to furthur the universe of Star Wars than any other Star Wars game and KOTOR1 combined, and so much of that owed to THE MOST well written character in the SW universe, that being Kreia.
Metal Gear Solid is definitely in the realm of fantasy despite how hard the series tries to explain itself in the most recent two games. You fight giant robots, a telepathic weirdo, a magic bee keeper, vampires, an obese rollerblading mad bomber, and a triple agent who likes to meow just to name a few. Complaining about weird characters and flippant humor in MGSV when it has been part of the appeal since MGS1 is asinine.
I'm not trying to be the MGSV defense force because the game has its issues for sure, but the tone def complaint speaks volumes for how this review is irrelevant to anyone who's a fan of the previous games. This review is only going to be useful to people who have never played a game in the series, and in that case they would be better off doing what you guys didn't do and play the old games.
Edit: Done re-articulating my words for the 100th time.
They fucking literally stated their opinion on the series and how many games they finished in the fucking beginning of the review, so saying their tone def complaints are unjustified or out of nowhere is asinine
Fun Fact: Quiet is completely optional and can be killed off in your first encounter.
DD is also optional
So is Walker Gear
Ohhhh, that's why the forums were full of people asking how to get Quiet back closer to the ending of the game?
I like how they called the boy that becomes Psycho Mantis a little girl.
lol they actually listened and bought clip-ons to mics
22:33 god I agree with this so much. Why couldn't they just be normal and accept they like a skimpy sexy girl in their game? It's something that exists in a lot of games.
guys you can turn magic vision off. I did before I even played it once.
+Joe Zero That's besides the point.
+Joe Zero They liked it. The examples of "magic vision" that Rich didn't like were from the Arkham games.
Personally, I'm sick of women's bodies being dangled like a carrot to get players to like the game more. It's not because it's insulting to women or to me in particular as a player. It's just boring. It's boring like watching the earth get destroyed in every movie that comes out is boring. When it's always around, it stops being special and just becomes mundane. And when something becomes mundane, we need something else to shake things up.
If we have to stick to sex appeal stuff, why not just put Rich Evans in every game?
I don't think there's an difference with the comparison I made. Movies that are all about the earth getting destroyed are 90% of the time completely useless because I've seen it so many times before. Same goes for sexy ladies. There's no unique, original twist on the idea, there's no reason to have it besides market appeal, and it feels like the creators either don't take their own work seriously, or don't take their audience seriously. And I already don't take gamers seriously myself so if Kojima hates his fanbase I could easily see why, but this character doesn't come across as an act of spite, it comes across as a genuine appeal to the lowest common denominator. It's not like he's dumb to do something like that, but it's not like it's going to appeal to me at all, so I'm happy to say "that's dumb" and move on with my life. It's just unfortunate that when looking for new games, the issue of shameless, lowest common denominator pandering is so rampant that even when somebody puts effort into their game and actually tries to make something good, they still have to throw that shit in there. Makes it a lot harder to tell the good games apart from the bad when they're all wearing the same skin.
Last Guardian looks great though.Cure4Living
Actually they have equal impact on the story. The story of a generic superhero movie isn't emphasizing the world getting destroyed, that's just a placeholder for the real story which is "guy saves people because people are in danger". You can reduce "THE WORLD GETS BLOWED UP" with a smaller plot, one where the man saves an old lady from a burning building, and the story doesn't change. All that changes is people's interest in the story. It's all about spectacle. Sexy women are a spectacle, they aren't useful to the plot. The world getting blown up is a spectacle, and it's not useful to the plot.
In some cases, they can be. In some cases, a story can be ABOUT being a sexy woman, and the positives and negatives, and the arc that one would experience in that situation. In some cases, a story can be ABOUT the end of the world, and how that affects the people at the time. There are stories where the world coming to an end is important to the plot (Melancholia), and stories where the world coming to an end is not important at all (pretty much any Marvel movie).
The spectacle of things getting blown up has no real effect on the story, unless the story contextualizes those things in an insightful or interesting manner. Without the context, it is as useless as sexy women just being dropped on screen. I could just show a clip of the world blowing up and shove that into Citizen Kane and it would be just as useless as if I shoved a naked woman into Citizen Kane, and that's the problem here - people not doing anything with what they put into their art. Quiet is naked because guys like to see boobs. I don't really like that much at all and I especially don't like it the millionth time it happens. Marvel movies have the world getting blown up because guys like to see splosions. I don't like that either and I don't like it the millionth time it happens. So I don't watch a lot of modern action movies, and I don't play a lot of modern games that shove women into the scene. Any other issue you take with the comparison is irrelevant, because my point is that both things bore me because they constantly are in everything that comes out. I honestly don't care if you think that the world getting destroyed is more important to the plot than sexy characters, that doesn't change that fact that plots where the world get destroyed are boring plots, and I'm bored of seeing them just as I'm bored of seeing sexualized women in games (and movies for that matter).Cure4Living
+BassbaitGG
Just because that's your preference doesn't mean that millions of heterosexual males don't like it.
No one cares that you're sick and tired of it. Sure it's immature but it's a fucking video game, if you don't like it then don't buy it.
I didn't buy it. I haven't bought a game since 2008.
If you don't care then why are you talking to me? It sounds like you care a lot, considering you're defending "millions of heterosexual males" which to me translates out to "millions of assholes". I have no interest in the opinion of idiots and the people who like that tired, stupid bullshit are idiots at least in regards to what they want out of games.
Hate to break it to you, but the internet has free porn. You don't need to pay 60 dollars for a poorly rendered, PG-13 version of what you can find with a simple google search. Fuck, I don't even need to get the game to see the poorly rendered, PG-13 version, I can just look up youtube videos showing it. Done, deal, no need to buy a game for useless fan-service, even if I WAS interested in the useless fan-service.Brandon Grajales
I care that developers are listening to people like you, whining and kvetching and carrying on and actively changing their games to suit your tastes even though you don't even particularly like these games in the first place.
You said it yourself, you didn't buy it. So why are you voicing your opinion? Your opinion does not matter since you aren't what they're aiming for.
2:00 what point was rich trying to make with this
Great video, guys.Thank you for doing it. I'm always eagerly awaiting the next review.
Rich and Jack sold me on buying this game. I haven't played since about half way through Snake Eater. MGSV looks fun enough to at least pick up a used copy, and that includes the base management. Great video. Love you guys.
pick a tone? Metal Gear is the tone. The tone was set since solid.
+nickfurym1 not paticularly. Phantom Pain and ground zeroes went suddenly very dark and violent, filled with all kinds of rape and torture, creating a huge divide from the stupid ridiculousness that clashed terribly.
TaylorCulosis The absurdity is consistent,but that doesn't stop it being horribly jarring from the rest. Also, phantom pain and ground zeroes really took it another notch from the other games, aside from perhaps mgs4
TaylorCulosis Yeah i don't mind dark, just like they were talking about here it needs to tone down the ridiculousness if you want to take the story seriously.
@@AwesomePhantomPig new to mgs?
Mgs 2 had a guy monologuing about how his step mother raped him which caused his father to commit suicide.
the comedic timing of those blocks is incredible
even though i placed my controller on a floor that was carpet, and the illusion did NOT work, i always thought that Psycho Bit With The Controller was one of the most ingenius, inspired things i'd ever seen in a game before.
like, you're HYPER-ACTIVELY bringing YOUR world into the PLAYERS'.
come on. that's an amazing, amazing feat. what a clever, fourth-wall-shattering, BRILLIANT moment in video game history.
maybe my favorite one ever, actually, if only ON PAPER.
As somebody who only has a passing familiarity with Metal Gear Solid, I have to say that, yes, to somebody who hasn't been following it since the beginning, *the plot is incomprehensibly convoluted*. I played through Metal Gear Solid IV and didn't know what the fuck was going on.
i want more Previously Recorded like this and less Twitch streams. Way more informative but I think you guys were unnecessarily critiquing things about the game like the tone and characters. If you played the other ones then it wouldn't be so jarring
+CrucifixCero Hideo Kojima.................
+CrucifixCero Not as jarring, maybe, but still just as inconsistent. I do kind of enjoy that narrative whiplash and the complete lack of effort to blend the tones together now though. It's definitely entertaining.
I wouldn't doubt Kojima the game designer's talent. His storytelling talent has a more "car crash" flavour :-P Gloriously disastrous.
It's not as bad in this one though is it? I remember halfway through MGS4 there's an hour long sequence with no gameplay at all. That just blew my mind.
A cut-scene that transitions into a Powerpoint presentation... Genius.
I love the Metal Gear franchise but Ground Zeroes and Phantom Pain's story was garbage and didn't need to be told.
+OMGSwift BUT MUH DIAMOND DOGS!!!
+OMGSwift Hideo Kojima............
+OMGSwift The story of Phantom Pain is especially uninteresting if you know the twist.
It cleaned up some canonical things for metal gear, so it is a bit optional to the story. Really MGS3, PW and PP are all this way though, you don't really need to know about big boss for solid.
I think this game was supposed to take us into MG and MGSS remakes that would bring things full circle and clean up any large holes made along the way. Whether that happens now, who really knows.
+Gábor Koszper Defo. It kinda makes the whole game pointless, hence why I try and ignore it and just enjoy the game play.
i would believe that a % of MGS players stopped paying attention to the story after "Sons of Liberty", and that number grew bigger after "Guns of the Patriots" and a number of players today are playing mgs just for the gameplay
Thanks for having both microphones on at the same time.
'skeevy' is such a good word. I pledge to use it more often from now on.
"Why is there so much wacky non-sense and extreme tonal inconsistency in this 5th entry of a series titled after bipedal nuclear dinosaur mechs"
+Adam Halpin Complaining about a Metal Gear game being tonally inconsistent is about as redundant as complaining about water being wet
The game has far more egregious flaws that they could've touched upon instead
+Adam Halpin I didn't say anything about their complaints being illegitimate.
I also don't like crazy nonsense and tonal inconsistency in super Mario Bros. Plumbers can't jump that high, no plumbing is fixed. Plumbers have never saved princesses or fought fat dinosaurs whilst high on mushrooms using turtles as weapons of mass destruction.
Wow! It's so awesome that Kojima did this video for you guys! You really should have put his name in your title though. ;)
Great review, guys. There's nothing more annoying on this planet than Kojima fans -they're not even fans, they're zealots. And, as such, they're beyond reason.
Thank you for giving a fair opinion, much appreciated.
Also rich figures out knocking Venom out with the box delivery.. annoyed at the wait times, but you can order it down the path, keep heading to your destination and no waiting needed
+Previously Recorded
@12:00
Yes, Big Boss is the bad guy (sort of) which you would know if you'd played the other games. MGSV is supposed to be the link between his role as a hero/protagonist in MGS3 and his role as a villain/antagonist in MG1/MG2/MGS4. Although really if you consider each characters actions relative to the effects later in the timeline, what the game tells you is heroic or villainous often isn't true, or is left up to the player to side with. For instance, the establishment of Mother Base and Outer Heaven is basically what sets off the rise of The War Economy and the dominance of private military groups which is the thing you are fighting against in MGS4. However, this in turn is only because Big Boss misinterpreted his mentor The Boss's vision of a world without borders which was described in a chain of events in MGS3 that basically sets off the entire rest of the series.
A theme of the Metal Gear games is the ambiguity of who is the hero and who is the villain, as this is something that comes down to interpretation and how that interpretation can become muddied through the course of history and the person telling it. Hence "There are no facts, only interpretations" at the start of the game. Kojima is also known for being against the idolization of heroes which results in basically every sequel not allowing you to play as Solid Snake in the form you want to. To really understand MGSV I would recommend playing through at least MGS3 (which is also the best game in the series). Unfortunately this won't redeem the shortcomings of MGSV.
Kudos for calling Kojima out on his "Quiet" bullshit. A 12 year old mind indeed.
Rich Evans NEEDS to play Metal Gear Rising. Great gameplay (in a style he likes) and a straight up silly/wack tone, that's consistent and not interrupted by anything that isn't silly/over the top.
guys most of the stuff you had problems with are normal stuff of the series and are characters from other MGS games
+TheKK2142 Still shit, in every single one of them.
+Kamikaze Chinaman I'm so glad a Call of Duty suck up piece of shit found his way into this comment thread. Story (not gameplay or visuals) too complex and mature for you? Can't handle the craziness? Would rather suck your thumb while the game plays itself? Fuck off.
+Tab Wilcox LMAO. Yes, so complex and mature. Are you 13?
+TheKK2142 That's the problem I think. The game doesn't introduce those characters, because it takes for granted you know them.
+TheKK2142 so the entire series is shit
The disparate tone is one of my favourite parts of the series. I get why some would hate it though.
Over and over throughout the comments all I'm seeing is one phrase "That's Metal Gear and the previous games were all like that." I'm sorry, but on no planet is it acceptable to give characters or events a pass based on previous events. People who are new to Metal Gear won't understand what's going on. Those of us who have had the chance to play MGS from the start have got used to the game over time, but for a kid who is picking up this game for the first time today, they won't get it. So please stop peddling the tired line that "it's all about the previous game, if you played it, you'd understand", it's like a movie, there needs to be enough exposition and character development for it to stand ON ITS OWN. It doesn't have to be much, it just has to do the job, and in this game, it didn't according to Jack and Rich. I find myself agreeing.
+James McKenzie this game was made for metal gear fans, if you are interested in metal gear or the gameplay then go ahead but if you not a fan of the series then dont touch it and complain that it sucks.
+smily179 So you're saying that we as consumers, don't have a right to complain about games we spend our own money on because you say we don't get it? Alright.
JellyCroissant
what im saying is dont blame the director for walking in on a game that is the 5th installment of a franchise you not interested in.
Kojima literally wrote and directed it, if they had a problem with the script, they're going to talk to him directly.
JellyCroissant
but again they not interested in the metal gear series, everything they complained about is part of the metal gear style and tone.
So, the crux of the butthurt fanboys' protests of this review is essentially the notion that one needs to already be invested in the characters and unique tone of the franchise to get anything out of it?
You guys know that's a bad thing, right...
...and that the subjective feelings of newcomers on a game that's meant to also welcome a new fan-base are rightfully going to be negative if it makes no apparent effort to do so?
Hell, it might very well be your prerogative to like what you like, but know that even current fans of the hard-core variety are presenting 'informed' criticisms of the story, so you should take note that it's not likely to win many new adherents this way, especially if it can't even satisfy current fans, so expect a little bit of apathy and bemusement from the uninitiated.
Why are nearly all videos in this channel so downvoted? It seems to me that people can't take differing opinions.
''Metal Gear's story is full of completely and utterly hopelessly full of shit.''
Thank you Rich Evans for saying it how it is!
Rasuke11 Uuuuh,look a butthurt Kojima fangirl!
18:36 This describes about 99% of all Japanese media.
To the point about the silliness: this is present in every single Metal Gear Solid game. The mixture of seriousness, fantasy, and complete silliness is part of the series.
Yea we know that but the series thrives in spite of that, not because of that. Stop being so touchy
jesus the audio on rich in this one
p.s. jack I love you
That was no little Girl. I thought you played the first one.
They seemed shocked that "Big Boss" was not a good guy, despite claiming to have loved the original Metal Gear.
Both of you are insufferable. "let me address minor incorrections in this video full of actual criticisms"
@@AventurineShadowlane They're the type to say that and then stand there with their arms crossed like they've proven something.
You guys realise that it's possible to both love this game, while admitting it has some pervy as fuck fanservice?
I haven't played this game, but I don't think it's fair for them to judge this game if the last game they played was mgs1 and don't know the whole story. they are both missing the point and missing out on a lot of good things.
This is a good review coming from the point of people who're not familiar with the franchise. Frankly, jumping at the 5th game in any franchise that has continuity and expecting to understand everything would be insane. Jumping at the 20th or so game as this one is would be even worse. Frankly, it's impressive you can enter at this point and understand anything.
I need to point out, though, that some stuff that you complain about is perfectly understandable to people who are familiar with the franchise. Yes, the fact that people go "Wheeeeeeeee!" when you extract them is silly, but that's what these games are: a mixture of serious stuff with random splashes of silliness. They're basically anime. They're all like this, and this should be apparent to anyone who played the first MGS at least. You might like them or you might not, but it's a bit late to complain about it.
Second, yes, you're most definitely the villain. And I don't mean in the original MG game, I mean this one. Sure, you have an antagonist, who's also a villain, but that doesn't mean you aren't one. And I'm pretty sure the game says it out loud more than once.
The Quiet thing is bullshit, though. I wouldn't have minded it if they just has said "Yeah, she's just fanservice". The stupid explanation they came up with for her lack of clothes is juvenile at best.
Are people in the comments actually defending the story? That's pretty next level shit.
Too bad Mike and Jay don't play video games. They would tear this empty shell of a "plot" into pieces.
I don't understand how you can relate to other redlettermedia videos if you thought the MGSV story as any less than terrible.
It's wonderfully bonkers in a way only metal gear can be. Shame it never got finished
I am still sure that Quiet was specifically made to troll western media who had been shitting all over Hideo Kojima for having sex appeal characters in all his games for the sake of having sex appeal characters without explanations as to why they're sex appeal characters. She's one of the most fleshed out characters, yet western games media still reduced her to her to a sex appeal talking about her.
That does indeed seem like a thing Kojima would do. I can just imagine him giggling like a madman every time someone brings up Quiet as being nothing but sexist.
on twitter, Kojima outright said he wanted Quiet to be "more erotic" to encourage cosplay.
SoraMotto Not mutually exclusive ideas, friendo.
No Kojima's just a perv dude pretty much flat out admitted it on twitter like SoraMotto said
Kojima kept talking about how her battle bikini and stockings made perfect sense and the critics would be ashamed after finding out the truth, which was bullshit, because it was just a really ridiculous excuse to make Quiet have her boobs out all the time.
This review sorta reminds me of the DSP MGS2 vid.
This feels like a game jay would like
I think the first hour of the game was the strongest honestly but I see where rich is coming from
26:26 Hideo Kojimba. The director of Metal Lion King.
If only MGSV was a retro 2D indie roguelite, the real breash of freth air.
this is pretty much a ''i dont like the metal gear series'' review
hey man, if I were rescued via balloon from a terrible place, I might go "whoo-hoo" too.
but then again, I might be near death and too tired to do anything, let alone survive a violent balloon rocket ride.
Wish I'd see your reaction of the: *"Vocal cord parasites, son"*
This was a great review from and for people who are not into the whole of Metal Gear's setting, its too bad the comments are only gonna fill up with more fanboy vitriol at anyone daring to criticize any aspect of this game, no matter how deserving or logical.
From my experience there are two types of people in the MGS fandom, there are Metal gear fans, and there are Kojima fans.
Metal gear fans like these games for a multitude of reasons, for gameplay, for story, for characters, but are not so invested in anyway as to blind themselves to the flaws of this series, especially in the cutscene and storytelling department.
Kojima fans devote so much of themselves into these games for whatever reason, that they are unwilling to see any flaws or shortfalls these games routinely suffer from. I had a roomate in college who basically worshipped the MG series and would immediately get defensive once any of my other roomates or I dared to challenge the WORD OF KOJIMA... needless to say this is the type of person who COULD unironically sit through an entire MGS2 cutscene and not be bored out of their minds.
that being said i sincerely hope rich and jack play MGS3 or MGRising, as those are widely regarded as among the best in the series
+space house Spot on! Though I think you confused MGS2 with MGS4 =D
+space house Whats worse is that they tend to give him credit for shit he didn't do like Zone of the Enders. Thank Kojima for ZOE, oh but not Twin Snakes or Portable Ops, I didn't like those games and even though he was just as involved in those as he was with ZOE I'm gonna say he had nothing to do with them.
+Retro Perspective Gaming
Which one's the game where Raiden fights a sexual predator vampire and unironically calls himself 'the rain transformed'? i honestly dont remember.
space house The super shit one. 4. And its "I am lightning, the rain transformed" then bitches that hes not cool enough for his wife while the enemies stand there doing nothing for 10 minutes. Fuck MGS4.
+Retro Perspective Gaming
I think Space House has it right because 2 and 4 both suffer from the same issues imo.
Too many long exposition dumps interrupting what were both mechanically really fun games when you were actually allowed to play them for spaces longer than 15 minutes at a time.
I loved 3 because even though it had a lot of long cut scenes and did get heavy on the plot it paced it out way better than 2 or 4.
The long stretches of uninterrupted detailed gameplay helped give Snake Eater a really great atmosphere and a more involving story than cutscenes and constant codec calls ever could.
I wanna see them talk about death stranding
Sadly that’s not coming
I like the perspective of coming into the series with relatively little knowledge of the prior games. It's good to have reviews like this for the sake of fans who might be interested in hopping into Metal Gear for the first time, because I think the reaction from most people would probably be pretty similar to how Rich and Jack responded: Fun gameplay, dumb story, and weird sexual stuff.
As I'm sure many people have pointed out judging from the like/dislike ratio, though, Metal Gear is an incredibly unique and compelling franchise precisely because of its bizarre storytelling and tonally baffling mix of the serious with the absurd. It's a large part of why Kojima is considered such an auteur within gaming, because his unique style (despite being something of an acquired taste) often succeeds in being incredibly compelling despite its numerous flaws.
It's hard to explain what makes Metal Gear work in a concise way, because it's such a unique oddity in that respect. But I think that's perhaps the whole reason. It's unique. You'll never find another gaming franchise with such a strong directorial stamp on it, or one that consistently rides (and verges off) the line between genius and insanity. It definitely requires an adjustment of conventional storytelling expectations, and some personal investment in trying to get to grips with exactly what Metal Gear *is* (and even then a lot of people will still just end up baffled and put off), but if you can embrace the vibe, there's really nothing else quite like it in video games.
That being said, V is still a lot lighter in this regard than the other games, and in a vacuum it probably has by far the weakest story (at least in the opinion of this player, after the first ~35 missions or so). I have a hard time imagining new players getting emotionally invested in the story elements without the context of the other games to support them. The characters and story developments are compelling to me because I have the context of the other Metal Gear games to frame them, but without that knowledge I'd probably find the narrative slow, shallow, and relatively unengaging.
In short: A near perfect review from the perspective of newcomers to the series.
And Metal Gear fans will be mad because Jack and Rich aren't Metal Gear fans. But that's fine. Not everyone is a Metal Gear fan, and those people need reviews to inform their purchases too.
Too short; did not read.
The first hour of the game is incredible...
You guys should string that Pitfall guy up with two clear threads instead of that stick. This is very important.