I need instal guid for this mod, its not working for me on vortex give me a big X in the load order, okey i finaly got it. you need Harmony mod and simplertscam. sorry, but i realy need this mod i can not play the game with out it and its the only game i use mods for. TNX
@@CameronAB122 Looks like storing 2048 units in some sort ofa a "UnitsInScene" structure causes a stack overflow and increasing the memory allocation limit would cause issues on most machines.
@@CameronAB122 I don't know. But every time an upper limit is 2^n that usually turns out to be the case. Game dev coding is all about efficiency and that could mean forgoing the convenience of dynamic memory allocation.
That's really clean. Would be perfect for a General role play. I don't think Caesar was getting 50 kills every battle :D
Yeah, and it's actually pretty fun.
You could maybe keep a few bodyguards and if one flank is doing poorly go there to help etc.
that strong 10 man infantry front line though lol
my rts camera dont work on world map i saw strat gaming increasing speed on world map but how?
it would help if there was commentary telling us what keys to use other than thats its helpful
why dose every time the game updates i cant use this mod
I need instal guid for this mod, its not working for me on vortex give me a big X in the load order, okey i finaly got it. you need Harmony mod and simplertscam. sorry, but i realy need this mod i can not play the game with out it and its the only game i use mods for. TNX
If I understand correctly, you got it working? Good job :)
after this mod my firstpersoncamera crosshair dissapeared. anyone has same issue?
is there a way to just watch the battle
just installed this mod but im confused why pressing F10 does nothing but when i press L i get the config menu but not all the options
There are two files you have to download. Take a look at the mod description.
Nice🔥👌
But for the realistic experiment battle size should be 2000+
Bannerlord is limited to 2048 troops atm before it crashes
@@CameronAB122 Looks like storing 2048 units in some sort ofa a "UnitsInScene" structure causes a stack overflow and increasing the memory allocation limit would cause issues on most machines.
@@connoisseurofcookies2047 that’s interesting! Is it a 32 bit to 64 bit kinda thing?
@@CameronAB122 I don't know. But every time an upper limit is 2^n that usually turns out to be the case. Game dev coding is all about efficiency and that could mean forgoing the convenience of dynamic memory allocation.
With wich botton you did that?
You need the mod and then you can switch cameras with F10