Hello dude, it's very nice to see, that you still doing some beginner stuff. I know your skills in 3D and programming are much higher. Thanks again for that video. Greets from Northern Germany...
please give some information about uv streatching and unwrapping properly for video games, and this type of objects are ok for video games developments. like n-gons and triangles topology ?
Thanks, Let me know if you've already talked, from your point of view as a game developer, about performance between polygons and textures, in Blender of course. If you don't, it would be a good topic for your videos. 😊
Amazing videos. I really like it. Could sb please tell me how to deal with overlapping areas? (like in 2:33) the chest and the cap. Are normally the final models made of more peaces or is it single one? Then bigger and more complex models can consume more memory or make problems with rigging. If sb know the right way, please tell me in comment. Thank you!
Aaaaarrrr. When me and me hearty crew aren't a pirating on the high seas we be drinking rum and 3d a modelling. Me hearties hate 3d Donuts but this be something good. (Arrrrrrrrrrr).
I love your 10 min series
The friendly neighbourhood blender-man on the work again.🤓
best blender channel on youtube!!!!!
Enjoyed the modeling + family update :) cheers, glad to hear you're doing well!
Hello dude, it's very nice to see, that you still doing some beginner stuff. I know your skills in 3D and programming are much higher. Thanks again for that video. Greets from Northern Germany...
nice video i like your modeling speed and creativity
Your videos are always so much help and fun to watch! Awesome pirate chest!
as usual love your content :D
next week theme Vikings UwU
Sweden to Australia? Must've been a long car ride.
Thanks for a great video 😃
How did you get that texture and colour on the uv pallete
please give some information about uv streatching and unwrapping properly for video games, and this type of objects are ok for video games developments. like n-gons and triangles topology ?
How long did it take you to learn Blender like this?? I wanna be at your skill one day haha
Thanks, Let me know if you've already talked, from your point of view as a game developer, about performance between polygons and textures, in Blender of course. If you don't, it would be a good topic for your videos. 😊
Hello, how can I add color palettes in the UV Editor?
Amazing videos. I really like it. Could sb please tell me how to deal with overlapping areas? (like in 2:33) the chest and the cap. Are normally the final models made of more peaces or is it single one? Then bigger and more complex models can consume more memory or make problems with rigging. If sb know the right way, please tell me in comment. Thank you!
Aaaaarrrr. When me and me hearty crew aren't a pirating on the high seas we be drinking rum and 3d a modelling. Me hearties hate 3d Donuts but this be something good. (Arrrrrrrrrrr).
fui el like 👍99
o_O
excelente video !!!
🇵🇱
Thats already 19minutes...
'PromoSM'