Physical Modeling Synthesis Explained | AAS Chromaphone 2 Demo

แชร์
ฝัง
  • เผยแพร่เมื่อ 6 ส.ค. 2019
  • **Open me, DAWg**
    ▼▼▼$upport The Channel▼▼▼
    venustheory.com/samples
    ▼▼▼Distribute Your Music Today With DistroKid!▼▼▼
    distrokid.com/vip/venustheory
    Hey internet! Today we're here to take a look at physical modeling synthesis and a handy dandy VST called Chromaphone 2 from AAS / Applied Acoustics Systems.
    Physical modeling is really interesting stuff, and is a very powerful way to create unique sounds for your tracks or sample packs!
    You can find the synth for yourself at:
    www.pluginboutique.com/produc...
    Stay classy!
    ▼▼▼Join My Discord!▼▼▼
    discordapp.com/invite/p7RUmTt
    ▼▼▼Follow Venus Theory▼▼▼
    Official Site → www.venustheory.com
    TH-cam → th-cam.com/channels/nus.html...
    Twitter→ / venustheory
    Soundcloud → / venustheory
    VK → venustheory
    ▼▼▼Gear List▼▼▼
    venustheory.com/gear
  • เพลง

ความคิดเห็น • 58

  • @atomictraveller
    @atomictraveller 4 ปีที่แล้ว +14

    guess i must watch these to unwind..
    met korg Z1 in the 1990s. in the early 00s i was so excited about the possibility of PM vst because:
    1) good PM allows you to patch instruments sample libraries don't.
    2) using physical models can actually be profoundly informative in developing analytical listening skills, which in turn fortifies the bridge between real, experiential sounds and theory/math. like if blind batboy started coding audio dsp, his analytical listening is far developed above most people. PMS can really help to almost make you a cybernetically informed creature in the world.
    so i spent over a decade developing PM vst, in some cases very successfully (eg. fauna vst), in others not (never got TIIR filters). i also got to spend that time on kvr with the other developers and gained insight into what methods other products use, and how other developers think.
    unsurprisingly, the vst industry is about making money, which usually involves resource-dependent products requiring many purchases. the physical models on the market suck compared to what they could be, because they again limit what they offer.
    for instance, ik's mododrum, finally released in 2019, they advertised university cooperation development but they probably just ripped off the circular membrane physics applet from falstad. having shown no real spirit for actual development over the last two decades.
    conversely in 2018 i had managed to fenangle the partial amplitudes from falstad's applet (having devised the frequencies from it a decade earlier.. its a bit involved as a source document and if you read about it its for atomic structures not membranes) and would have been a week or two away from releasing yet another pm drum vst (radian vst from a decade ago used another approximation for the amplitudes) but the vst market would entirely ignore me because the market is about holding your attention not edifying it.
    its like iris... i wanted a resynthesis vst for over a decade, never could afford any of them. last year i released resyn2 which is a phase vocoder resynthesis vst for free. its a humble release and eg. sample loading takes a wile but it's 100% resynthesis (separate time/pitch/formant) for free, and the entire industry has made 0% attempt to inform anyone about it. after years of being ignored, eventually, you stop releasing. but dang, i made some good synths no one knows about (like angle vst, awesome platform for inharmonic sounds). so did a lot of other folks the market ignored because its about money not cool sounds.
    this is over a decade since but chromaphone... yuck. what they didn't do for people with that release, i guess other people don't miss.

    • @atomictraveller
      @atomictraveller 4 ปีที่แล้ว

      but real bells are easy.. videos for arcosanti or shaolin monastery for starters :)

    • @VenusTheory
      @VenusTheory  4 ปีที่แล้ว +8

      Dude no way! Are you XOXOS?!?!
      I love your synths haha, I used to play with them all the time! I need to re-download them someday because I think Bitwig supports 32 bit plugins.
      You're a legend! I hope someday to see your stuff return but I totally get what you mean - the music industry/software industry is a bit of a game of chance/luck/connections and it's kinda shitty haha.
      Cheers!

    • @atomictraveller
      @atomictraveller 4 ปีที่แล้ว +3

      ​@@VenusTheory the xoxos.net domain was purchased by an ad revenue harvester, some of the better files (eg. bong) are hosted on kvr, and i think someone has a big zip archive somewhere linked in my user forum which was moved to a retired category and might be less visible. :)

    • @crysstoll1191
      @crysstoll1191 4 ปีที่แล้ว +1

      atomictraveller Hiya r. Unfortunately what you posted is true. Innovation has taken aback seat to emulation. The whole market is being driven by fads. I still run a 32bit DAW and use some of your great stuff.

    • @KnzoVortex
      @KnzoVortex 3 ปีที่แล้ว

      ​@@atomictraveller You should check out Msoundfactory. It's Meldaproduction's new modular supersynth (ie you can mix and match modules on a 6x16 grid) and probably the coolest module is the modal filter: a 32 band modal filter with adjustable filter order. It also has a feature where it uses an FFT (with adjustable analysis controls) to analyze whatever sample you throw at it and map it to the 32 bandpass filters. On top of this, you can store four separate states for the filters (and say analyze a different sample for each) and sweep between them on an XY pad, modulate it over the keyrange, or do any other crazy thing you can come up with.
      And due to MSFs modular nature, you can mix and match these things to you hearts content, on top of all the other modules in MSF to create really intricate physically modeled instruments with a lot of room for experimenting. It's a load of fun. The only downside is such processing can eat up a CPU.

  • @nolanshaw5895
    @nolanshaw5895 4 ปีที่แล้ว +11

    As soon as I heard your hella nice voice I knew this was gonna be a good video

    • @VenusTheory
      @VenusTheory  4 ปีที่แล้ว

      Haha thanks. Glad you enjoyed it!

    • @cynditran2036
      @cynditran2036 4 ปีที่แล้ว

      LOL OMG RIGHT!! HAHA I am like HE IS REAL PROFESSIONAL AND MAD SERIOUS ABOUT THIS! LOL

  • @PendelSteven
    @PendelSteven ปีที่แล้ว +3

    About Reaktor Prism & modal synthesis:
    Modal analysis is a common approach to investigating the vibrations of a sounding object. A mode is a particular pattern of vibration (similar to a standing-wave pattern on a string) that manifests itself as a resonance in an audio spectrum. Modal synthesis is an audio synthesis technique that is both effective and efficient for recreating the sounds of objects that exhibit a relatively small number of strong decaying modes.

  • @CosineSound
    @CosineSound 2 ปีที่แล้ว

    Chromaphone sounds like a lot of fun! Nice work Cameron.

  • @midnightsocean2689
    @midnightsocean2689 ปีที่แล้ว +2

    Cool vid dude. IMO it's a superior synthesis method. It works WITH your computer's strengths not against them. Yet it can actually out perform the realism of sample based methods. You just have to put in the time to learn it. It's always been my fave. : ) Nice to hear someone agree that physical modeling is the future of digital synthesis. I've felt that way for awhile.

  • @MrSpasticdancer
    @MrSpasticdancer 3 ปีที่แล้ว

    very clever synth! it can do almost anything. a truly inspired word of genius

  • @TheGhostRecordsChannel
    @TheGhostRecordsChannel 5 ปีที่แล้ว +5

    I really don't know those type of instruments..I've seen "physical moduling" but never click on that..because I wasn't so much attracted by sound design type of things..but wow..this one it's for sure one of the best to create new instruments or unic samples/plucks etc. , it's really really cool tool! Also..I agree , you've showed a bunch a bunch of amazing physical instruments that are really amazing!
    Ps. Recently , I check out the Vienna Imperial (a pretty old plugin) piano , but it's really not that complicated , have one of the best pianos I've ever heard..and yeah , go check it out , because I think that plugin it's a physical moduling piano too (not sure)

    • @VenusTheory
      @VenusTheory  5 ปีที่แล้ว +2

      It's neat stuff for sure! Definitely handy for some conventional sounds, but I think the real strength is breaking into new sonic territory but having that extra sense of realism that other synthesis methods just can't offer.

  • @Ozzy-87
    @Ozzy-87 4 ปีที่แล้ว

    Love the way the intro shows foley sounds you can record around the house

    • @VenusTheory
      @VenusTheory  4 ปีที่แล้ว

      Sound is everywhere!

  • @christophercrimmins6143
    @christophercrimmins6143 4 ปีที่แล้ว +7

    really crazy how not enough R&D is going into physical modeling whereas all these kontackt companies are spitting out 50gb+ libraries left and right

    • @VenusTheory
      @VenusTheory  4 ปีที่แล้ว +4

      Definitely a shame - would love to see this stuff really start to take off!

    • @crysstoll1191
      @crysstoll1191 2 ปีที่แล้ว

      @@VenusTheory Big problem is that Yamaha owns a lot of PM patents and they are just sitting on them.

  • @MichelSchallenberg
    @MichelSchallenberg 4 ปีที่แล้ว +2

    Those intros make my coffee consumption go through the roof!

    • @VenusTheory
      @VenusTheory  4 ปีที่แล้ว

      I need to get a coffee brand to sponsor my morning coffee with cameron episodes.

  • @maxheadrom3088
    @maxheadrom3088 10 หลายเดือนก่อน

    Bells and Marimbas have the same problem: sounds of different frequencies travel at different speeds in metal. Physical modelling, afaik, started with a guy who had the idea to use digital delay lines.

  • @mandscharo7127
    @mandscharo7127 4 ปีที่แล้ว

    Great Video!

    • @VenusTheory
      @VenusTheory  4 ปีที่แล้ว

      Glad you enjoyed it!

  • @ambedo_bass
    @ambedo_bass 5 ปีที่แล้ว +1

    Love your vids! And like usual when i comment, i have a request/suggestion for a possible future video. Id love to see some content on sound designing for Deep Dubstep style music, stuff along the lines of biome, truth, j:kenzo, compa ext. There seems to be quite a shortage of youtube vids covering these topics, and since you have a heavy neuro background i figured you would be the right dude for the job (the sound design in both genres seems similar, obviously deep dubstep has a far more minimal and subdued style to it though).

    • @VenusTheory
      @VenusTheory  5 ปีที่แล้ว +2

      Thanks dude, glad to hear it! And for sure - I'll actually be revisiting the future garage series soon which will incorporate a lot of that same style of basslines/sound design!

    • @ambedo_bass
      @ambedo_bass 5 ปีที่แล้ว

      @@VenusTheory awesome! I very much look forward to that!

  • @xirtus
    @xirtus ปีที่แล้ว

    rad channel I use a few of your pianoplayer packs thanks for your work. Can you show how to render something like pianoteq does digitally but on a real physical synth / explain how hard / non trivial it is to reproduce their patterns on a physical synth?

  • @dielawn87
    @dielawn87 5 ปีที่แล้ว

    Hey Cameron, I was wondering if you could make a video covering some of the sound design for those really melodic plucks in wave music?
    Keep up the great work!

    • @VenusTheory
      @VenusTheory  5 ปีที่แล้ว

      Hey dude! That should be covered here! watch?v=vrZFGsoYlFM

  • @Chalisque
    @Chalisque 2 ปีที่แล้ว

    The biggest cost of a large sample library is the time it takes to audition it all. For example, with only a 1000 samples, if you spend 10 seconds on each, end to end without a break, that is 10000 seconds, or 2hrs and 47 minutes. And somehow you need to remember them in order to work out which are worth trying in an actual track. And for example a single pack, Vengeance Essential Club Sounds vol 1 (one I picked to do the counting on), contains 3445 samples, and 903 kicks alone. And that is just one sample pack. I've recently acquired Kick2 as a means to avoid having to run through so many kicks to find the one I like. A similar problem occurs with presets, which why I think in the long run it is a time _saver_ to learn how to make your own synth patches, possibly studying presets for ideas and techniques.

  • @christophertodman8254
    @christophertodman8254 4 ปีที่แล้ว

    Nice vid, as usual, yeah Benn and Gear's video about Pianoteq got me to look at them again...the current iteration is killer. I like the idea of PM because, like you said, they are much more efficient and do sound great as well. Curious to know your feelings on AAS Ultra Analog...it doesn't seem to get a lot of love or at least not anywhere near the Serums, Massives, V collections of the world

    • @VenusTheory
      @VenusTheory  4 ปีที่แล้ว

      Glad you enjoyed it! Pianoteq is really nuts, it's still on my 'things to buy' list once finances allow haha. I hope in future versions they allow you to get a bit more experimental, but I'm sure we're really just at the very beginnings of physical modelling now. With computer power and stuff going up and up, I'm sure in the next few years we'll see a lot more interesting stuff on that front!
      As for Ultra Analog - I have a video about it on my channel actually! I did a review of it a while back, and pull it out myself from time to time for some super phat synth stuff.
      For some really cool stuff, check out the Eaganmatrix from the Haken Continuum and Expressive E Osmose. It's nuts!

  • @PendelSteven
    @PendelSteven ปีที่แล้ว

    There's also Reaktor Steampipe
    If you've pickup Komplete (Standard) along the way, great! Then you've got Steampipe. Enjoy it!

  • @AustrianSynthesizerSchool
    @AustrianSynthesizerSchool ปีที่แล้ว

    Did you ever try to use Inharmonic Additive Synthesis?
    Bell Sample -> FFT -> Set automatic Spectrum for Inharmonic Additive Synthesizer
    Get good results in one second for the whole key range (--> Windows Synthesizer Keyboard)
    You can use every sample for this procedure.

  • @thorz.2222
    @thorz.2222 3 ปีที่แล้ว

    Interesting. This VST is almost in the range of the Yamaha VP1 from 1994, 16 note, dual timbre. It doesn't have the morphing capability the VP1 does though, different instruments as you go up the keyboard. Example: Bass Viol on the bottom, acoustic guitar mid range, flute on the top. The VP1 also has up to 22 physical controllers, mappable to different parameters in the physical model, morphing the entire model in interesting ways. You can't find a VP1 though (only 6 are known to exist) where you can get the Chromophone 3 relatively inexpensively.

  • @mattiabruni5463
    @mattiabruni5463 5 ปีที่แล้ว

    Hi Cameron, for a beginner sound designer would you consider more useful RX standard to clean up actual recordings or the aas modeling bundle to create both realistic and absurd samples? I feel like RX is useful for many purposes but it also costs much more.
    Thank you for the amazing and informative videos

    • @VenusTheory
      @VenusTheory  5 ปีที่แล้ว

      Hey dude! Well, that's up to you really and what your goals are for your sounds and what you need for your ideas. The modeling suite would cover a lot of ground, but on the other hand investing in a good field recorder opens up a lot of possibilities too. I'd suggest sitting down and sorting out what it is you want to create and then create a list of the needs/wants to get those things done!

  • @aakashchakrabarty4262
    @aakashchakrabarty4262 3 ปีที่แล้ว

    Hey nice tutorial and would like to say it would be awesome if you can make a comprehensive tutorial on FM Synthesis.

    • @VenusTheory
      @VenusTheory  3 ปีที่แล้ว

      Glad you enjoyed it! And for sure, I'll note that down on the suggestions list!

  • @Chalisque
    @Chalisque 2 ปีที่แล้ว

    I'm curious as to which you prefer between Piano V and Pianoteq?

  • @bearsdj
    @bearsdj 5 ปีที่แล้ว

    Thank you...

    • @VenusTheory
      @VenusTheory  5 ปีที่แล้ว

      Hope it was informative!

    • @bearsdj
      @bearsdj 5 ปีที่แล้ว

      @@VenusTheoryTheory yes as always ...you have a way of explaining that has NO bullshit...

  • @EkulGgats
    @EkulGgats 2 ปีที่แล้ว

    Hey, quick question- if you wanted to run a guitar output through a model of a a spruce soundboard, what method would you use to approach this?

    • @VenusTheory
      @VenusTheory  2 ปีที่แล้ว +1

      Convolution reverb!

    • @EkulGgats
      @EkulGgats 2 ปีที่แล้ว

      @@VenusTheory My goal is to take the direct output of a solidbody electric guitar bridge (with piezo saddles) and basically simulate the excitation of a soundboard- obviously a solidbody doesnt move like an acoustic would. Would this be achievable with convolution reverb? or would it require some sort of physical modeling?

  • @412Livin
    @412Livin 5 ปีที่แล้ว

    That cup of coffee looked like a lot of work! Have you considered getting a Keurig?

    • @VenusTheory
      @VenusTheory  5 ปีที่แล้ว +1

      Haha we did actually get a new coffee machine recently. Didn't get the Keurig though as they use those little plastic cups which is bad, and we wanted something that'd brew larger quantities at once. Maybe it's time to reshoot my intro haha.

  • @josejayant3127
    @josejayant3127 3 ปีที่แล้ว

    His voice is very bass heavy.

  • @shitmultiverse1404
    @shitmultiverse1404 3 ปีที่แล้ว

    YOUR VOICE CAUGHT ME OFF GUARD, I FUCKING LOVE IT

  • @sumannagarwal8024
    @sumannagarwal8024 3 ปีที่แล้ว

    you sound exactly like markiplier

  • @synthnchill7457
    @synthnchill7457 4 ปีที่แล้ว +1

    Need cofve

  • @maxheadrom3088
    @maxheadrom3088 10 หลายเดือนก่อน

    Dude, you won't find any bells sitting around - you'll have to walk and then pray. Yeah, churches have lots of bells!

  • @mrtibbs5543
    @mrtibbs5543 4 ปีที่แล้ว

    Your a geeki ,aren't you iknow i know i got called the same thing.

    • @VenusTheory
      @VenusTheory  4 ปีที่แล้ว

      Haha yeah, maybe a bit!