Helldivers 2 - Factory Strider Weak Spot Guide & Tips

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  • เผยแพร่เมื่อ 31 พ.ค. 2024
  • helldivers 2 - Factory Strider Weakness's Deep Dive Guide & Tips
    All Support Weapons vs AT-AT walker - • Helldivers 2 - New Fac...
    I learned a bit more about the factory strider so here's what I know.
    Ekko Vision Code: ohdoughplays10 ekkovision.com/?ref=ohdough
    Creator Code: ohdough (for epic games store)
    (ad)
    ►Twitch: / ohdough
    ►Discord - / discord
    ►Tiktok - / ohdoughplays
    0:00 Many Thanks
    0:13 pointing out weak spots
    0:45 creating weak spots & Weapon Tier List
    1:36 Auto Cannon Damage Comparison
    2:47 Anti-Tank & AT Combo's
    3:49 Ballistic Shield
    4:19 HMG Emplacement
    4:51 Orbital Laser
    5:21 Eagle Air Strike
    5:47 380MM Barrage
    6:15 Spear
    7:20 Thermite & Impact Grenades
    7:58 Explosive Crossbow
    8:07 Grenade pistol & Explosive Crossbow
    9:11 Jar-5 Dominator & Eruptor
    9:55 Laser cannon Damage Comparison
    11:11 Professional weak spot outlines
    11:54 Many Thanks
  • เกม

ความคิดเห็น • 257

  • @NahBoiiiii
    @NahBoiiiii หลายเดือนก่อน +576

    0:54 “backshots, aim above the opening vent. On the behind.”
    Oh Dough, you scoundrel you. Lol

    • @ChibiSamurai
      @ChibiSamurai หลายเดือนก่อน +16

      0:46 “Family friendly of course”
      Hmm…
      “Backshots”
      😂

    • @mhb41
      @mhb41 หลายเดือนก่อน +3

      This is gold

    • @gunshootshoot9055
      @gunshootshoot9055 24 วันที่ผ่านมา +4

      Went to the comments immediately after he said that lmao

  • @MadNitr0
    @MadNitr0 หลายเดือนก่อน +195

    Wow I've killed 1 pre bot push back and now I've lost count of how many I've ran against since the thay came back... I had no idea the striders had been changed thank you for doing so much of this testing

    • @CMCFLYYY
      @CMCFLYYY หลายเดือนก่อน +1

      Had one today with 12 of them. Had an Eradication with 3 dropped in at once. Crazy.

    • @DD-zh4by
      @DD-zh4by 11 วันที่ผ่านมา

      Jesus Christ, this is not a sentence

  • @purpelthing
    @purpelthing หลายเดือนก่อน +97

    At 7:36 you mention the guns being able to shoot through rocks, this is because the guns are inside the rock meaning the bullets are spawning behind the wall that's supposed to stop them.
    It's really fun when three heavy Devastators use this to pull off a team wipe from the other side of a large rock.

    • @saltire_2825
      @saltire_2825 หลายเดือนก่อน +10

      I’m no game dev but I think this could be fixed by giving all rocks collision on both sides of the mesh.

    • @IRMentat
      @IRMentat หลายเดือนก่อน +5

      @@saltire_2825they have it for players but not enemies.

    • @theelement92bomb4
      @theelement92bomb4 หลายเดือนก่อน +1

      It’s worse on evac high value assets. One of the two maps, the one with the super high ground in the left side, if a strider spawns on the right sometimes the strider shoots through the wall and kills the generators. Other times it just drops high enough that it’s cannon can just kill them outeigjt

  • @Liverator
    @Liverator หลายเดือนก่อน +161

    Jeez. I went into a mission with the objective to kill one of these behemoths completely blind. I figured they'd be about as durable as a hulk or have some easy weakness like the tank. I spent 30 minutes trying to kill it and only succeeded by going out of bounds and standing under the strider so it gets pelted with explosives over and over again.

    • @TheOmegaOof
      @TheOmegaOof หลายเดือนก่อน +31

      that’s… not a terrible idea actually, assuming it’s close enough to the border

    • @IRMentat
      @IRMentat หลายเดือนก่อน +8

      Did y oh being no anti-heavy at all? It’s basically in pat with the bike Titan. You need something boomy to kill it, strike/ac-turret/quaso my go to at this point.

    • @Liverator
      @Liverator หลายเดือนก่อน +22

      @@IRMentat
      I brought an autocannon, but I just had absolutely no clue where its weak points were and I was playing solo.

    • @Molandria
      @Molandria 17 วันที่ผ่านมา

      @@Liverator Yeah, my team didn't even know what they were. We were running in expecting a hulk or something. or a bigger walker... we weren't expecting, 'that' lol. We didn't know what to do with that, so we threw what we could at it. We effectively won by just pelting it with strategem explosives and lucked out. I even jet packed onto it, trying to find a weak spot. Bare in mind, at the time we hadn't actually worked out that the vents are generally weak spots lol... we were new, and fighting our way thorugh stuff, and didn't look up anything.
      Originally on a different thing, we tried these 'vents' as weak spots. Looking back, I think we used a weapon that didnt' have enough penetration and didn't know about just how serious penetration is, ... or what that symbol means. xD Hard to be sure really. all I know is we got separated, and did what we could! lol
      was fun

    • @croom332
      @croom332 16 วันที่ผ่านมา

      ​@@TheOmegaOof That used to be a legit strategy for the Kill Automaton missions until they made it much more accurate. You can really only avoid being blown up for about 10 seconds now, but you used to be able to run around for a minute or two until you finally got hit.

  • @nolimbsjohnny
    @nolimbsjohnny หลายเดือนก่อน +75

    I brought autocannon sentry to a solo helldive and watched it solo the factory strider while i kept it distracted

    • @IRMentat
      @IRMentat หลายเดือนก่อน +14

      AC turret is a dammed workhorse. Rocket has the “fancy targeting” but I find it to be inferior in every way and dies twice as fast as the long boy plinking in 3 round bursts. Only thing it can’t deal
      With are turrets/tanks because they have zero flinch and will cross-map the turret the moment it deploys.
      Rocket and MG turret need some love I’d say 30-45 sec off the MG cool-down, rocket needs 10-15% more RoF and a wider AoE (or WAY better armour-pen damage as if it were firing shaped charges)

  • @huntshowman8202
    @huntshowman8202 หลายเดือนก่อน +75

    9:33 nothing weird, no hitbox issue. Eruptor's damage is mainly concentrated into its fragment, not the explosion itself. So if you hit the minigun directly, it won't cause much damage. Meanwhile when hitting like between the two miniguns and the fragments spread toward both sides, you might 1-shot destroy the miniguns.

    • @TehDroppedBass
      @TehDroppedBass หลายเดือนก่อน +9

      I’ve been told that applies to the gunships as well. Something about being able to shoot between two thrusters and one shot the gunship.

    • @inconsideratebox3900
      @inconsideratebox3900 หลายเดือนก่อน +20

      @@TehDroppedBass I remember one shotting a Gunship w/ Eruptor. Feeling excited, I decided not to bring any anti-Gunship weaponry afterwards thinking the Eruptor consistently one-shotted Gunships.
      It did not consistently one-shot Gunships. That was a very bad match trying to take out the Gunship factories.
      I still don't really understand where you need to hit Gunships w/ Eruptor to one-shot them, but my best guess is the actual body behind the head. Even then, nothing would happen. Thrusters would work sometimes, other times not.
      I eventually got fed up and just brought Laser Cannon specifically to rip apart Gunships, and that was a smart choice because I realized how good Laser Cannon actually was for Automatons. It's a part of my main bot loadout now.

    • @prebenkul
      @prebenkul หลายเดือนก่อน +3

      yeah i've noticed this with bugs aswell, it's a lot more efficient to aim below the bugs and not hit them directly, you can actually 1 shot a brood commander if you shoot below the head. Hitting the head only takes out the head and doesnt kill it.

    • @sinteleon
      @sinteleon หลายเดือนก่อน +4

      @@prebenkul That's just a bug quirk, not an eruptor issue; many of them can live for a while without their heads.

    • @HELERsx
      @HELERsx หลายเดือนก่อน +2

      Yep, on the bugside you can one-shot Chargers by shoting in the corner between the rear leg and his ass. Its not very consistent but reliable in the most cases

  • @leviboley
    @leviboley หลายเดือนก่อน +42

    Man I been fucking loving the laser cannon on bots lately. I can kill hulks very consistently with it and it drops the fuck out of gunships too.

    • @noxiebobo
      @noxiebobo หลายเดือนก่อน +4

      🤫

    • @TheMTSilver
      @TheMTSilver หลายเดือนก่อน

      Yeah, it wrecks Annihilator Tanks and the Cannon Towers too if you shoot them in the heat vents

    • @corruptedvessel9683
      @corruptedvessel9683 หลายเดือนก่อน

      The laser cannon is the beam one. You mean the quasar cannon, right?

    • @leviboley
      @leviboley หลายเดือนก่อน +10

      @@corruptedvessel9683 No, the beam one. You can drop all 4 gunships in seconds (2-3 seconds per). You can kill bunker, AA and morter turrets from the front. Been smoking devastators with it too last night by just swiping it over their heads for a moment. Quasar does what it does, but you can do more in less time with the LC against bots.

  • @KiD-0311
    @KiD-0311 หลายเดือนก่อน +8

    It's really refreshing to have a creator give a brief intro and jump straight into the point of the video in a well spoken, concise, and clean manner. The chapter/section layout is awesome to help people quickly navigate. The no BS approach is much appreciated. Glad you aren't trying to sell us G-Fuel. You have my sub Sir.
    That being said, you should really do a video on the grenade launcher. It's probably my favorite weapons to run currently and highly underrated for dealing with pretty much everything bot/bug, minus massive units/Chargers/Hulks. You do have to run a supply pack with it to really make it shine (90 rounds total with spawn in). That and +2 nades/50% recoil reduction light armor for bugs. Then 50% explosive reduction/50% recoil reduction medium armor for bots as the recoil reduction really helps you land full auto direct impact hits on certain medium targets.
    It crushes light and more importantly medium armor targets, which I find teams struggling with in 9 difficulty sometimes (especially them fatties). I tend to run orbital railgun/rocketpods/precision strike/orbital laser as my 3 and 4 slots depending on mission type to help take out massive units. Then a scorcher as a primary (secondary in truth) which you can just blow through rounds with the supply pack. The scorcher will still do work on a charger's rear if you really have to play "if you can dodge a wrench" with one or two after you run out of anti-big boy stratagems.

  • @repugnantman8458
    @repugnantman8458 หลายเดือนก่อน +13

    did you test out anti material rifle?

  • @destoc5661
    @destoc5661 หลายเดือนก่อน +18

    1) Laser Cannon should not have recoil. It shoots LIGHT! Super Earth damn it.
    2) Spear should be manual targetting, Hold to lock in and shoot.
    We can get more consistency when hitting weakspot this way.

    • @OhDough
      @OhDough  หลายเดือนก่อน +7

      I wish laser cannon had no recoil, would feel so much better to use

    • @Teknophile0302
      @Teknophile0302 15 วันที่ผ่านมา +8

      i agree as well that its light, but i have a theory. when you fire the LC the targeting sight rotates. maybe inside of it there is a rotating mechanism that generates the power for the unit. thus the rotation would generate torque. similar to a high power rear wheel drive car.

  • @wolfgangBuonarotti
    @wolfgangBuonarotti 19 วันที่ผ่านมา +22

    bruh you cant just be posting backshots on youtube like this

  • @RauschIronback
    @RauschIronback หลายเดือนก่อน +39

    This is all useful information, but I would say for ease and repetition I've found an Orbital Laser combined with Eagle Airstrike to be a consistent method for dealing with these quickly and with minimal risk. It will either be outright dead, or very close to dead and ready to be finished. If Orbital Laser is not an option, 2 Eagle Airstrikes will usually bring them close to death's door. Eagle Airstrike is my workhorse call in for all kinds of situations.

    • @csdogg68
      @csdogg68 หลายเดือนก่อน +1

      I usually run Eagles exclusively since I no longer have the patience for orbital cooldowns lol

  • @stuflames4769
    @stuflames4769 หลายเดือนก่อน +11

    Useful breakdown. Thanks for being so straightforward.

  • @cargone96
    @cargone96 21 วันที่ผ่านมา +2

    The orbital laser doesn't target a specific place on the enemy's torso. It aims at the ground at the center of its hitbox. Its firing angle changes (not sure if random, pseudo-random, or if it's predictable), and tends to miss both walkers and bile titans as it gets further from vertical since it's actually targeting the ground and can shoot around the torso, at which point it only hits the legs, and only when the enemy is turned the correct direction.

    • @jackvernian7779
      @jackvernian7779 21 วันที่ผ่านมา +3

      the angle is relative to your destroyer's position, the further you are away from it the more shallow it becomes

  • @loganmassingill9013
    @loganmassingill9013 หลายเดือนก่อน +3

    armor penetration values range from 1-10.
    1-2 is light armor pen
    3-6 is varying medium armor pen
    7-10 is heavy armor pen
    as far as I've been able to test with modding tools, nothing needs 7-10 currently as those values will deal damage to any target at any angle, and most things don't need higher than 4 to effectively kill, the laser cannon is a great example, only has 4 pen but that's enough to kill hulk's eyes, laser tower vents, tank turrets and the factory striders weak points along with any lower class of medium armor. hulks themselves aren't even heavy armor because you can damage them anywhere with just 5 armor pen

  • @guardiantko3220
    @guardiantko3220 หลายเดือนก่อน +1

    been super lucky each time i come across one of these bois. always with the erupt, and ALWAYS one tap those mini guns, without fail, love it to bits and back.

  • @softwhite6290
    @softwhite6290 หลายเดือนก่อน +2

    TL;DR all of the weak spot
    1. armor plate
    the flat spot between the front and the hind leg
    and the flat spot at the back can be blown up with anti tank weapon revealing medium armor spot.
    2. head
    the flat red box on top can be blown off with anti tank weapon revealing the brain. Major weak spot but does require heavy armor pen to damage. the eye also work but require heavy armor pen.
    3. vent/heatsink
    when deploying bot 4 vent/heatsink pop up above the leg and another on e on the angled part at the ass require medium armor pen.
    4 center mass
    the belly door ,the flat spot between the hindleg vent/heatsink can be damaged using medium pen weapon.
    5 joint
    the foot the neck joint and the joint that connect the upper thigh to the lower leg require heavy pen weapon. Note that the leg joint red armor plate that are facing backward can be blown off to increase the damage area

    • @user-mi1ny9nh7n
      @user-mi1ny9nh7n หลายเดือนก่อน

      Граждане супер-Земли горды вами, вы можете получить медали для приобретения дополнительного снаряжения!

  • @Tigersight0
    @Tigersight0 หลายเดือนก่อน +8

    How in the hell? Was fighting some of these recently, and literally watched one of them tank and 20 autocannon shells, 7 impact grenades, 3 quasar shots, 2 airstrikes, 1 precision strike, and 3 500kg bombs. We just kept hitting it with bigger and bigger explosions until it finally went down.

  • @metainstincts85
    @metainstincts85 หลายเดือนก่อน +35

    Since no one here's yet, I just wana thank Ohdough.
    My favorite helldivers content creator (including Thiccflia)
    Its always so helpful and I learn something new. His honesty about when he dislikes a weapon with no sugarcoating really helps!

    • @Kenny-yu6gc
      @Kenny-yu6gc หลายเดือนก่อน +5

      I like that he doesn't bs around with clickbait and his videos don't contain any fluff.

    • @nunyabusiness2597
      @nunyabusiness2597 หลายเดือนก่อน

      Figure something out on your own. Need him to tell you how to walk too?

    • @metainstincts85
      @metainstincts85 หลายเดือนก่อน +1

      ​@@nunyabusiness2597 Nah it's just the things he tests out is helpful to know. Surely you don't think I'm going to do everything in this video on my own time 😅
      You go online and search up things already done.

  • @vSwampFox
    @vSwampFox หลายเดือนก่อน +3

    Lovely advice .... what about when there's 3 OF THEM!??!, with 7 Hulks running around, dozens of Devastators, and 7 GunShips above ... also while next to a Strat Jammer Tower? That was my problem .... we failed heroically. Been a while since a failed mission, but that situation got the best of us.

    • @HoepRemains
      @HoepRemains 4 วันที่ผ่านมา

      You just run away and despawn all that bs, ensuring that as you and your team go down everyone is reinforcing directly away from them

  • @jessiem.8301
    @jessiem.8301 หลายเดือนก่อน +1

    0:46 "family friendly of course"
    😂😂 ok, you are the guy im watching for now on. You are about business. Keep up the good work.

  • @Examdactly
    @Examdactly หลายเดือนก่อน +7

    Love the content my guy. Quick question/wishlist item. Is it possible at the end of the video, you could throw up a chart with the number of shots to kill per weapon or strategem.
    I personally try to take notes so that when I'm playing, I can keep track of my ttk (your videos helped a ton with this). So, I believe others like myself would enjoy a visual chart similar to your tier ranking chart.
    Just a thought. I know that would mean more work for you and who wants to math more 😅. That's all. Aces.

  • @jesper8185
    @jesper8185 หลายเดือนก่อน +2

    It's heat vents or radiators, since they vent, or radiate away the heat. Venting uses something to carry the heat away, like air, while radiating means it's just hot and emits lot's of infra red.
    Thanks for the video, cheers.

  • @SkywalkerWroc
    @SkywalkerWroc หลายเดือนก่อน +1

    @ 8:50 Keep in mind that Armor has values between 0 and 10. The fact that something says "Medium Armor Penetration" doesn't mean it will penetrate *all* of the medium armors, as "medium armor" is actually a range of values, some of which might be beyond the true penetration of the weapon.

  • @wonderflonium164
    @wonderflonium164 หลายเดือนก่อน +14

    No matter how many of your videos I watch, I can't help but hear "Howdy, and Hello. I'm Dough Hooker doing good, and today..."
    Every time I try to hear "hope you're doing good", and I still can't lol. Love your content!

  • @ivn5180
    @ivn5180 หลายเดือนก่อน

    nice work man

  • @GogTheCaveman
    @GogTheCaveman หลายเดือนก่อน +1

    I think the difference in armor pen for the exploding crossbow vs the scorcher is down to enemies having different armor levels for explosions versus direct damage. My guess is that the tank heatsink has medium ballistic armor and light explosive armor, but the factory strider miniguns are medium ballistic and medium explosive. Crossbow and Dominator have medium-AP on their projectile and medium-AP on their explosion, the plasma weapons have light-AP on those.

  • @demus89
    @demus89 หลายเดือนก่อน +4

    Damn my boy scouting out that dope ass Intel we all desperately needed.
    O7-Helldiver

  • @abrr2000
    @abrr2000 14 วันที่ผ่านมา +1

    Things I want to see in the game...
    • suply pods show up on map
    • HMG emplacement doesn't auto kill you when it dies

  • @rainbowkrampus
    @rainbowkrampus หลายเดือนก่อน +5

    Enemies that require more strategery are cool. Dropping three of them on you at once is kinda lame though.
    My bot loadout is getting kinda stale since you have to deal with so many things in a specific way in a short period of time or risk getting overrun.

    • @IRMentat
      @IRMentat หลายเดือนก่อน

      My bug load-out is WAY more stale than my bot one. I can get away with a lot vs bots as long as I have a building killer.
      Bugs INSIST on you having anti-heavy as a weapon or the chargers and titans will just face roll you into a surround.

    • @rainbowkrampus
      @rainbowkrampus หลายเดือนก่อน +2

      @@IRMentat You can kill Chargers with any explosive primary pretty quickly. Titan's can be killed in a number of ways that generally revolve around popping the sacks and then hitting them with some sort of follow up like an EAT, Laser, Railcannon, etc. etc. Flamethrower kills both. Though Titan's are finicky. HMG to the popped sack area will melt them pretty quick.
      Bugs have lots of options.

  • @TimbavatiLion
    @TimbavatiLion หลายเดือนก่อน +2

    For everyone wondering: The "vents" on the back that go up and down, are part of the leg system. On the front two legs they protrude sideways out. They are basically pistons pushing the legs.
    Also, how on earth do you find so many factory striders to test on? I've not even seen a SINGLE ONE OF THEM! Not on 7, not on 8, not on helldive.

    • @TheMTSilver
      @TheMTSilver หลายเดือนก่อน

      there are missions specifically for hunting down and destroying a Factory Strider now. You can see the objective in the top corner.

    • @NiSE_Rafter
      @NiSE_Rafter หลายเดือนก่อน +1

      I see at least 1 per bot mission 7+ you've got some weird RNG going on

  • @LordRazer3
    @LordRazer3 หลายเดือนก่อน +3

    Thermite just can't decide if it wants to be useful of not

  • @coqzilla3811
    @coqzilla3811 หลายเดือนก่อน +2

    Airstrike is capable of one-shotting the Factory Strider, you just have to land it on the Strider's lenght, not it's width. (more bombs get direct impact) But as with everything in this game, its really inconsistent.

  • @midend
    @midend หลายเดือนก่อน +1

    It's hitting the side due to position on map. One or the tips stated strategems are more angled toward the perimeter of the play area

  • @seawit9434
    @seawit9434 หลายเดือนก่อน +1

    You forgot about the AMR. I took one down with the AMR while my team was scoring around, but I'm the chaos I can't remember where I shot it, but it was somewhere on the face

  • @0mn0mable
    @0mn0mable หลายเดือนก่อน +1

    The resident AT-AT PhD on youtube - OhDough! Love it, keep it up :)

  • @MercurialDecree
    @MercurialDecree 8 วันที่ผ่านมา

    I like how the anti material rifle just cant hurt the big turret and also doesn't affect the vents, but can totally wreck the clearly armored doors to the bottom of it.

  • @huffinLeeroy
    @huffinLeeroy 12 วันที่ผ่านมา +1

    I've had success with the EAT, dropping them in 2 shots. First into the square on head, then second straight through the hole it makes (aim where the square would have been).

  • @InvaderTroy
    @InvaderTroy หลายเดือนก่อน +1

    5:22 Id be interested to see the map position for those two lasers. since the beam always comes from the center of the map there appears to be a dead zone and it would be cool to figure out where that is.

  • @pokinginpractice9108
    @pokinginpractice9108 หลายเดือนก่อน +3

    We are going to need that, as they are dropping on valuable asset missions now

  • @sinteleon
    @sinteleon หลายเดือนก่อน

    So, on menkent (aka bot hellmire), any other recommendation to replace laser cannon, or is laser cannon still recommended even with the shorter fire duration?

  • @nabelias8991
    @nabelias8991 หลายเดือนก่อน +2

    Haven't watch dough for almost a year. glad to see he doing well after escape from that hellhole call dauntless .

  • @MtnNerd
    @MtnNerd 4 วันที่ผ่านมา

    Thanks, as an autocannon enjoyer it's been bugging me that I don't know how to damage these.

  • @MarceloSilva-ig8yn
    @MarceloSilva-ig8yn 15 วันที่ผ่านมา

    How many bullets do they take with the AMR in the eye and behind? and does it break the hull at the other weak points?

  • @willsavage688
    @willsavage688 15 วันที่ผ่านมา

    The orbital precision strike had worked really well on striders for me

  • @sebasou2277
    @sebasou2277 หลายเดือนก่อน +1

    You can 1 shot it with eagle airtrike, but you need it to be perfectly horizontal and in top of the stratagem so most bolb directly hit it

  • @Keithustus
    @Keithustus 6 วันที่ผ่านมา

    Exactly one time I one-shot killed a factory strider. It was being lowered from the dropship and I struck it on the neck with a quasar cannon. I suppose it was just angled perfectly to get in under the armor from slightly forward of it.

  • @bonbon3709
    @bonbon3709 หลายเดือนก่อน

    thank you

  • @IRMentat
    @IRMentat หลายเดือนก่อน

    I think sone weapons have one armour pen value on their projectile and the explosive penetrates based on its range rather than a pen value, or maybe a explos ons get boosted pen values. (It would explain the no-pen GL support weapon killing things by shooting a nearby rock (because ie bounces off enemies and the ground, poor things worse than the pistol at this point).

  • @kingofsnekes4007
    @kingofsnekes4007 หลายเดือนก่อน

    If you're in a group, it take upto around three bad orbital lasers. I suggest tossing the laser behind it and have it facing you to have better odds

  • @VoidEternal
    @VoidEternal หลายเดือนก่อน

    Should bring this up for these guys. Orbital Precision Strike is a 380 shell, great for these and other objectives.

  • @OustagePaintball
    @OustagePaintball 22 วันที่ผ่านมา

    strafing run does awesome too. head to butt and should kill in one pass. blows the pistons up

  • @breakeroutlaw9959
    @breakeroutlaw9959 หลายเดือนก่อน

    I use the mech to destroy the factory strider, trying to find the weak spot, but however it took me 6 or 7 shooting at the head of the factory strider

  • @philliphart6327
    @philliphart6327 หลายเดือนก่อน

    Can you stun grenade the walker? If so, the laser cannon might be the best option

  • @jessieward7340
    @jessieward7340 17 วันที่ผ่านมา

    Can the quasar cannon do any good against this thing?

  • @Yug_geo
    @Yug_geo หลายเดือนก่อน

    Can scorcher do damage to the opened weak spots?

  • @nhoffman0677
    @nhoffman0677 หลายเดือนก่อน

    Do either EMS orbital or mortar stun them?

  • @HekseriEMP
    @HekseriEMP หลายเดือนก่อน

    The Spear can one shot the Factory Strider if you hit the face weakspot (Eye area) by locking on and walking close enough to get the hit while the rocket goes up

  • @TotPocket
    @TotPocket หลายเดือนก่อน

    Wait, when did Shield Emplacement start flashing before it disappears??

  • @t900HAWK
    @t900HAWK หลายเดือนก่อน +1

    i dont think the things on the top are vents its a factory so it some sort of hydraulic maybe its for stamping metal plates?

  • @snarlbuckle
    @snarlbuckle หลายเดือนก่อน +3

    My squad just spams it with 380 rofl. We have no idea how tough or squishy it is because 380 does the trick.

  • @ollis1270
    @ollis1270 20 วันที่ผ่านมา +2

    I just learned the autocannon has a burst mode

  • @dot0verdrive
    @dot0verdrive 15 วันที่ผ่านมา

    If the eyes take heavy pen to it it, why does the laser cannon consistently take them down so fast? Laser cannon is med pen I believe? Like 4-5?

  • @pothead9963
    @pothead9963 14 วันที่ผ่านมา

    Does unsafe railgun shots do damage?

  • @lesscommonsense1804
    @lesscommonsense1804 หลายเดือนก่อน

    Eruptor I’ve heard has a dome shaped explosion, not a full sphere. That could be what is causing hitbox shenanigans.

  • @hammerfist8763
    @hammerfist8763 หลายเดือนก่อน +1

    Eagle air strike does way more damage vs strider if you call it in facing the side instead of the front.

  • @DespicableMal
    @DespicableMal หลายเดือนก่อน

    @OhDough land the eagle from the side. The eagle bombing run hits all across the length of the strider Taking it out

  • @Deadsnake989
    @Deadsnake989 หลายเดือนก่อน +2

    You haven't been able to get a one shot on the walker with Airstrike because you're playing solo. I've only been able to do it myself by hitting it from the side so the eagle drops more bombs across the length of the thing. If you aim the eagle right, it's fairly consistent. I'd say I get the one shot about 2/3 of the time.

  • @grey5751
    @grey5751 หลายเดือนก่อน

    Can you throw a grenade into it from below, when it opens up to drop the bots?

  • @JosephHarner
    @JosephHarner หลายเดือนก่อน

    Orbital gatling barrage has been surprisingly effective against factory striders.

  • @lastlight05
    @lastlight05 หลายเดือนก่อน

    The most chill strider factories I've ever seen

    • @OhDough
      @OhDough  หลายเดือนก่อน +1

      when the turrets are gone they just kinda exist and pump out devastators

  • @rathfoks5051
    @rathfoks5051 14 วันที่ผ่านมา

    iv had good luck with the precision orbital against them

  • @fluffytoaster2099
    @fluffytoaster2099 หลายเดือนก่อน

    First time fighting the automatons as a lvl 4 noob with my friend....first mission was a facotry strider thingy probably shot like 20 anti tank missiles at that guy the thing was far away tho so probably didn't bit weakspots

  • @huanggeorge9592
    @huanggeorge9592 หลายเดือนก่อน

    Hmmm why not test it with Railcannon strike, I feel like the Railcannon strike + one air strike will do the job, not sure about the update version with 2 cannons on the back

  • @Larathen
    @Larathen หลายเดือนก่อน

    They also need to fix the issue of "ghost guns" that if youre shooting the turrets from the side, breaking one blocks shots on the other even if its not there.

  • @chancethuret
    @chancethuret 16 วันที่ผ่านมา

    I just use arcthrower against every enemies.
    I just love cutting edge tesla tower and of course arc thrower.
    Feels like playing as palpatine

  • @pauldrice1996
    @pauldrice1996 หลายเดือนก่อน +1

    You mean to tell me they buffed laser cannon face damage and I've been melting the rotary cannons and running under this whole time? Also why no flame thrower test? I know it probably doesn't work and shouldn't, but it saves me a lot of time and pain if I can just see it in a video.

  • @Digganob590
    @Digganob590 8 วันที่ผ่านมา

    Heavy machinegun on max RPM, to the underbelly, is both fun, and fairly effective.

  • @zack16saturday
    @zack16saturday 16 วันที่ผ่านมา +1

    Buddy. Buddy. I know it's nerfed. But I needed to test it since last night, I'll try it. But I was doing a defense mission(the one with the 8 missiles and gates) I accidentally brought the rail cannon. And well.... I don't know if it was a coincidence that maybe my teammates damaged it though.. But I shot ONES (unsafe) on the shoulder or arm and..DED. two striders.
    Literally I wanna test it was a little disappointed this video didn't explain they weapon. I really carried the laser cannon just for the striders(plus it's great on gunships)

  • @Adoniss99
    @Adoniss99 หลายเดือนก่อน

    Helldivers figuring out the weakness of the strider

  • @MrGradara
    @MrGradara หลายเดือนก่อน

    YOU. ARE. THE. BEST.

  • @rena4133
    @rena4133 16 วันที่ผ่านมา

    Crossbow was really good but after the balance changes plasma punisher its my best friend

  • @MrMickeyyy89
    @MrMickeyyy89 16 วันที่ผ่านมา

    I had 2 back to back bad lasers and it still didn't take it out... that was fun lmao

  • @CG-_-
    @CG-_- 16 วันที่ผ่านมา

    Might be a bug but if you blow up the gun on top you can blow it up with the starter orbital strike

  • @AlanakaBlackCat
    @AlanakaBlackCat หลายเดือนก่อน

    God everyday im reminded how good the spear could be then crushing reality sets in and im reminded how truly ass it feels to finally get the targeting to work only to be known you need at least 2 maybe more to kill what ever your trying to aim at

  • @beh256
    @beh256 หลายเดือนก่อน +2

    this is so much more fun to fight then bt in myine opinion

    • @OhDough
      @OhDough  หลายเดือนก่อน +4

      I love it honestly, automatons in general are more fun to fight than the bugs but bugs are cool to see how many kills you can get.

  • @aycid4702
    @aycid4702 หลายเดือนก่อน +1

    Anyone with some insight for a AMR user ? Is the eye a viable option ? Something else ?

  • @WTFYI
    @WTFYI หลายเดือนก่อน

    The crossbow panel is impact damage + explosive. The miniguns for whatever reason do not take explosive damage.

  • @ChrisMantia
    @ChrisMantia หลายเดือนก่อน

    More testing for liberty!

  • @KristoferGrey
    @KristoferGrey 19 วันที่ผ่านมา

    Need more testing whith pression strike. I have a feeling it does more damage then railcannon. Also can you make more testing s with recoiless please in case you have team reload?

  • @MinNJW2111
    @MinNJW2111 หลายเดือนก่อน +1

    I would call those pistons moving up and down hydraulics.

  • @josh___something
    @josh___something หลายเดือนก่อน

    I don't like it, but the scorcher and plasma punisher don't do worthwhile damage to it because their projectiles themselves don't have the armor penetration level for it, and it's projectile armor pen differs from the AoE's armor pen (which is why it shows deflections . The crossbow, however, does have medium armor penetration on it's projectile impact and also has a higher impactDmg:AoEDmg ratio.

  • @AlanakaBlackCat
    @AlanakaBlackCat หลายเดือนก่อน

    How many napalm air strikes?

  • @prabhav1788
    @prabhav1788 หลายเดือนก่อน +6

    0:54 what shots? 🤨😏

  • @etuanno
    @etuanno หลายเดือนก่อน

    How do you give yourself ammo with the resupply backback?

  • @skaardd
    @skaardd หลายเดือนก่อน

    the ones I was facing in castle defense were bouncing my autocannon shells

  • @yao8
    @yao8 หลายเดือนก่อน

    how to destroy the mouth miniguns and the top cannon easily?

  • @robbytherob
    @robbytherob หลายเดือนก่อน

    What about precision strike?

  • @hrs.ai2018
    @hrs.ai2018 28 วันที่ผ่านมา

    Lot of people don't know how to deal with it , mostly rely on strategem

  • @onthespiral4054
    @onthespiral4054 7 วันที่ผ่านมา +1

    10 auto cannons to the face on level 9 = eliminated walker