Bought Quest 3 for fitness, top app used - Gravity Sketch! :D Well done guys! Definitely will try out new textures feature, and renaming them saves time!
Would be great to have an option that will center the object to the XYZ axis. Right now the option to prevent movement mistakes is to lock layer groups that aren't being edited.
Hi @Joe_334, thanks for the suggestion! Do you often find yourself accidentally moving objects when working? Centering to the XYZ axis sounds like a handy feature,I’ll pass this on
Hi GS team. Incredible thankful for the value that you’re providing us everyday. As an Automotive design student, can we also see some basic sculpting options in future? Maybe just in PCVR? It might make our speedform ideation more engaging. Lots of love. ❤️
Hi @debajitmajumder1551, thanks for the kind words and your suggestion! 🙌 Sculpting tools sound like an exciting idea, what would be some specific features you'd be after or references? - I’ll share this with the team. We love hearing how we can make GS even better for you.
@@GravitySketchTH-camThanks for the kind response. I am sure you are aware of Adobe Medium in PCVR. It has got a ton of features for sculpting. However, for speedform ideations, we need some basic volume addition or removal tools that can be operated in the way we sketch. If I get more information related to this, I’ll surely reach out or share in any live sessions of GS.
@@simonpercival-f6r I suggest "Painting VR" and "Vermillion" in case you like digital artwork/painting, but like Gravity Sketch since is 3D I didn't find something better!
Ugh - I kinda dread new versions of gravity sketch - just when you get used to where stuff is… it’s like someone comes in to your home and unexpectedly rearranges your stuff while you’re out! Or even worse , features suddenly disappear (like decreased functionality when working offline for example.). Lots of the previously helpful ‘how-to ‘ YT vids also then become irrelevant:(Saying that, I still love GS)
Totally hear you-it can be tough when things feel rearranged. We've tried to keep changes to a minimum and focus on improving without disrupting too much. Please let us know if you notice something in particular
Great work guys. Every update gives us something truly useful. Thank you for listening to the community!
We really appreciate your support!
Loving this update! Both the new features inside GS as well as the new Landingpad UI. Great job guys!
Glad you like it!
0:24 This just rendered my manual archaic materials layer obsolete, 10/10 everything in this update looks amazing!!
I love it. The first software I bought on Quest1. Never left it. Have followed every update and love the usdz feature ever since.
Thanks so much for all your support. It's truly appreciated
best as usual GS
Appreciate the support!
Bought Quest 3 for fitness, top app used - Gravity Sketch! :D
Well done guys! Definitely will try out new textures feature, and renaming them saves time!
Glad you like them!
Would be great to have an option that will center the object to the XYZ axis. Right now the option to prevent movement mistakes is to lock layer groups that aren't being edited.
Hi @Joe_334, thanks for the suggestion! Do you often find yourself accidentally moving objects when working? Centering to the XYZ axis sounds like a handy feature,I’ll pass this on
I love Gravity Sketch! Someone should hire me. 😊
would be nice yeah ahah :)
👀
Gravity sketch 👍🏾👊🏾💯
Thanks for the support, let us know if you have any feedback
Hi GS team. Incredible thankful for the value that you’re providing us everyday. As an Automotive design student, can we also see some basic sculpting options in future? Maybe just in PCVR? It might make our speedform ideation more engaging. Lots of love. ❤️
Hi @debajitmajumder1551, thanks for the kind words and your suggestion! 🙌 Sculpting tools sound like an exciting idea, what would be some specific features you'd be after or references? - I’ll share this with the team. We love hearing how we can make GS even better for you.
@@GravitySketchTH-camThanks for the kind response. I am sure you are aware of Adobe Medium in PCVR. It has got a ton of features for sculpting. However, for speedform ideations, we need some basic volume addition or removal tools that can be operated in the way we sketch. If I get more information related to this, I’ll surely reach out or share in any live sessions of GS.
Yes we are, thanks for the additional context and insight. I'll pass this on
Only for this software I justify to buy an Oculus Quest 2/3.
Hi @maurogamer5135, thank you for the support! That's truly appreciated 🙌
Same here - I bought a headset after finding gravity sketch - it was the wow moment for me for VR/MR
@@simonpercival-f6r I suggest "Painting VR" and "Vermillion" in case you like digital artwork/painting, but like Gravity Sketch since is 3D I didn't find something better!
I agree🎉
😍
update disabled my controllers in GS...
power down fixed it
Phew, thanks for letting us know!
Ugh - I kinda dread new versions of gravity sketch - just when you get used to where stuff is… it’s like someone comes in to your home and unexpectedly rearranges your stuff while you’re out! Or even worse , features suddenly disappear (like decreased functionality when working offline for example.). Lots of the previously helpful ‘how-to ‘ YT vids also then become irrelevant:(Saying that, I still love GS)
Totally hear you-it can be tough when things feel rearranged. We've tried to keep changes to a minimum and focus on improving without disrupting too much. Please let us know if you notice something in particular
🤘