Having almost no visibility, botched physics, and weird audio samples, this train wreck of a port was really insulting to the Sonic franchise. Being able to make a TAS out of this really impresses me. Good on you, man!
@@Adri-sh7nu You're using CPU time to play music. The GBA doesn't have an actual sound chip or anything except for GB-specific music, so you have to do all your sample mixing and everything on CPU, and disabling music gives more CPU time to the game rather than having to spend it on both the game and music that plays every frame
in the end credits, the slowdown and bad physics throws off the timing of sonic's movements. anybody who has beat Sonic 1 on a Genesis a bunch of times knows how those scenes always go
@@oosha2000 If those existed, Somecallmejohnny would have rage quitted at Metropolis in Sonic 2 Genesis, assuming he could tolerate the first 7 zones. I don’t even want to imagine what the half pipes and Blue Sphere would be like.
I was aware of weird things about this port, like conserving your horizontal momentum even after hitting a wall in the air. I was not aware of 𝘭𝘢𝘷𝘢𝘫𝘶𝘮𝘱𝘪𝘯𝘨.
“Your taking something that has already been established as great… and you are COMPLETELY SHITTING ALL OVER IT!!!” -His words said during the BrainScratch run
At least Sonic 06 was... sometimes playable. Also you can laugh at the stupidity of some of the things that don't work. This game on the other hand is practically unplayable.
"How bad could it be" ....IT CAN BE REAL BAD. Though I admit I actually like this version of Marble Zone's music. Also 3:50 is the point where it becomes painfully obvious that the claim that this was a port of the java version is true - look at those 2 frame block breaking animations.
The GBA was fully capable of an accurate port (Stealth's tech demo shows this), this was probably just rushed and was based on the J2ME version (the J2ME version wasn't too bad though, idk where they screwed up with this)
Regardless of how shitty this game is, it was my first Sonic game, and the only Sonic game I had besides Shadow the Hedgehog on PS2. Still have nice memories with it.
i actually really like this speedrun, it shows off how cool it can be when you pair it with the janky spindash and the strange momentum exploit. its werid how you can carry your momentum through jumps before you fully touch the ground , it feels like frame perfect but the game is so slow that it feels much more generous. either way its really cool to see one of my childhood games get brought to such highs, its actually my favorite Sonic 1 speedrun now.
If this was done on the J2ME engine as someone claimed on this comment section, then that explains a lot, specially the music aspect for me, it is weird that they even butchered that, but that's how it loads on a J2ME game, and that's a bit of how it sounds even! The physics being wrong is also explained by this.
Ngl the music for this game didn't really impact so hard, like the Genesis versions soundtrack is so good. And the GBA soundfont makes awesome Soundtracks from a bunch of games like Pokemon emerald or Mother 3.
I haven't played this port of Sonic 1 but I'm more than aware that people do not like this port at all. For me, the sound and music (mostly the sound) isn't too great. The screen is more zoomed in making it hard to see as well. What else can't people stand about this?
I have so many questions about this. Like where was the original Sega Sound Team that worked on Sonic Advance? (BGM could have been improved by +133%) Who playtested this port? If you were going for 1:1 conversion with this, it didn't work. (40% more bugs than Genesis version) Game is heavily unoptimized for an ARM7 games console. _There must be some misunderstanding_ 🎵
@@Formula_Zero_EXSonic Team was never responsible for this port. Sonic Team was busy with Sonic 06' and Sonic Rivals. The former's Xbox 360 version was released the same day as this game.
I do agreed the GBA of Sonic 1 was bad, I mean, don't get me wrong, there are some Sonic games on GBA are good such as the Sonic Advance Trilogy and those are better than Sonic the Hedgehog Genesis and now I think about it, the original Sonic the Hedgehog 1 on the Mega-Drive was 100 times better than that GBA port.
I don’t care what anybody says… this game is THE worst Sonic game BY A LANDSLIDE. It makes Sonic Labyrinth, Sonic Blast, Sonic 06, Sonic Forces, AND Rise of Lyric look like masterpieces
This is the worst port of Sonic I've ever played! When I see the Java version and this one... I have a lot of questions about what happened during the development of this game! (One thing is certain they have massacred it well !)
This isn't even "we have Sonic at home". This is just sadness.
this is the "look how they massacred my boy" of videogame ports
More like madness.
I call it the sad, unplayable, wonky, Sonic at home, massacred madness.
Don’t forget that also another game runs on this… *COUGH*
*sonic advanced… which are amazing games and somehow the sonic 1 port sucks…*
Pouring one for the brave soul who endured making a TAS for this game. It couldn't have been pleasant.
4:28 this is exactly how I feel every single day of my life. No joy, no emotions, no feelings, just pain and constant suffering within the walls.
Thanks oswaldoculo
Boohoo feel bad for me lol
Bro needs a hug
Genesis version still has that bug but less broken
"ohhhh poor you"
It's weird to think I had a better fifteenth birthday than Sonic the Hedgehog.
This North America exclusive port was released on the exact same day as the XBOX 360 version of Sonic 06'.
@@Austinator0630 i think sonic 06 was better than this
@@Droucked Both are lackluster in their own ways.
69th like
Same lol my 15th bday was awesome, it's all SEGA's fault Sonic was a laughing stock in the mid to late 2000s
Making a TAS of this game is a huge challenge.
I'm in awe of anyone who manages to finish it in less than 20 minutes.
Having almost no visibility, botched physics, and weird audio samples, this train wreck of a port was really insulting to the Sonic franchise.
Being able to make a TAS out of this really impresses me. Good on you, man!
Sub 16:50 !😊
apparently disabling sound reduces lag, so if it works it could've been used here
The TAS author felts like the run would feel too "barren and empty" with the sound off, so they didn't do so.
Ugh, that type of solution sucks...
Lmao for real ? I technically wanna know how disabling sound can reduces lag, just show this game hasn't been tested before release
@@Adri-sh7nu You're using CPU time to play music. The GBA doesn't have an actual sound chip or anything except for GB-specific music, so you have to do all your sample mixing and everything on CPU, and disabling music gives more CPU time to the game rather than having to spend it on both the game and music that plays every frame
in the end credits, the slowdown and bad physics throws off the timing of sonic's movements. anybody who has beat Sonic 1 on a Genesis a bunch of times knows how those scenes always go
Rolling around at the spe(lag)ed of sound--
At least there aren’t GBA ports of Sonic 2 and Sonic 3 & Knuckles. Could you imagine that timeline?
They could have been worse
Dear God... 😰
@@oosha2000 If those existed, Somecallmejohnny would have rage quitted at Metropolis in Sonic 2 Genesis, assuming he could tolerate the first 7 zones. I don’t even want to imagine what the half pipes and Blue Sphere would be like.
Damn, that's some speed. The Sonic in the Genesis version needs to step his game up.
At first there was a TAS for Sonic 1 for the Genesis, and now there’s a TAS on the GBA version of Sonic 1!
I was aware of weird things about this port, like conserving your horizontal momentum even after hitting a wall in the air.
I was not aware of 𝘭𝘢𝘷𝘢𝘫𝘶𝘮𝘱𝘪𝘯𝘨.
No one was
This game brings back a lot of memories especially the Java version
I'm with SomecallmeJohnny on this one, this was THE worst sonic game of 2006. This is worse than sonic 06. and even the TAS shows that crystal clear.
“Your taking something that has already been established as great… and you are COMPLETELY SHITTING ALL OVER IT!!!”
-His words said during the BrainScratch run
At least Sonic 06 was... sometimes playable. Also you can laugh at the stupidity of some of the things that don't work.
This game on the other hand is practically unplayable.
Sonic Genesis on GBA feels like a crime scene
Fun fact, this game was one of the last sonic games released on the GBA
i could see why
The best way to describe this game is "Sonic the Hedgehog Drunk Driving Simulator".
Wow I never thought I'd see a TAS on the GBA version
That's basically the casual routing. I do labyrinth zone 2 like that every time 😉
I have not played SEGA video games in "AGES".
Now i realized that Sega is ages but backwards
"How bad could it be"
....IT CAN BE REAL BAD. Though I admit I actually like this version of Marble Zone's music.
Also 3:50 is the point where it becomes painfully obvious that the claim that this was a port of the java version is true - look at those 2 frame block breaking animations.
After seeing this I'm glad that the Master System did their own thing instead of port the Mega Drive version
The GBA was fully capable of an accurate port (Stealth's tech demo shows this), this was probably just rushed and was based on the J2ME version (the J2ME version wasn't too bad though, idk where they screwed up with this)
Actually it may not have been based on the J2ME version (the music for sure is though) but still
@@aydenrw2719 Jehovah God was never impressed with Stealth's "port".
@@aydenrw2719 I read that on other commentary, it sucks! But I don't doubt since Sonic Advance is good, remaster treatment would do wonders.
Sonic the Hedgehog .... on GameBoy.
That's seems like an oxymoron.
2006 certainly was a year.
finally, a version of sonic 1 where you can go fast
At the cost of physiological help and therapy for the rest of your life
Regardless of how shitty this game is, it was my first Sonic game, and the only Sonic game I had besides Shadow the Hedgehog on PS2. Still have nice memories with it.
Before being a master at emulating, I had Sonic Heroes, also for PS2.
That is undoubtely the best Sonic game.
E X C U S E M E?!?!
I feel so sorry that Shadow and Sonic Genesis were your first Sonic games.
I was lucky with Advance 2 and a demo disc of Heroes
Mine was the 2011 Sonic CD port for Android
This is awesome, i didn't know people speedrun the GBA port :D
Not many people do
Oh my goodness
You can't see anything ahead of you
This is actually the hardest TAS to do in existence, as it requires you to actually _want_ to play this game
He really *gotta go fast*
17:14 BUUUUUUUUUUUZ
That’s the sound of this miserable port finally giving up the ghost and flatlining
God damn, this port is more busted than I remember
I didn't even know this port exists! O_O
Even the zips in Marble Zone act 2 are scuffed, lol
15th anniversary ruined forever.
Except for Sonic Rivals, I got that copy and I liked it. :)
Also, this port is actually based on a J2M3 mobile.
I Also Knew That lol
i actually really like this speedrun, it shows off how cool it can be when you pair it with the janky spindash and the strange momentum exploit. its werid how you can carry your momentum through jumps before you fully touch the ground , it feels like frame perfect but the game is so slow that it feels much more generous. either way its really cool to see one of my childhood games get brought to such highs, its actually my favorite Sonic 1 speedrun now.
Imagine how much faster this speedrun would be if the game ran at a decent speed
Yikes, that music is AWFUL compared to the original!
But it's not too bad, I'm sure there's worse than this.
I think marble zone gba sounds better than genesis.
2:42 I beg your pardon?
Ah yes! Finally there's a TAS of this collection of
horrendously optimized code, Microsoft SW Synth samples and stolen Pokemon sound effects.
If this was done on the J2ME engine as someone claimed on this comment section, then that explains a lot, specially the music aspect for me, it is weird that they even butchered that, but that's how it loads on a J2ME game, and that's a bit of how it sounds even! The physics being wrong is also explained by this.
I have never heard of J2ME before, what's that ?
If I recall correctly, I believe it's on the Sonic Advance engine.
This is what creepypastas can never achieve
I swear that the TAS makes it look less broken than it actually is.
Ngl the music for this game didn't really impact so hard, like the Genesis versions soundtrack is so good. And the GBA soundfont makes awesome Soundtracks from a bunch of games like Pokemon emerald or Mother 3.
Love the standard FPS drops
I haven't played this port of Sonic 1 but I'm more than aware that people do not like this port at all. For me, the sound and music (mostly the sound) isn't too great. The screen is more zoomed in making it hard to see as well. What else can't people stand about this?
Imagine someone growing up with this.
I have so many questions about this.
Like where was the original Sega Sound Team that worked on Sonic Advance? (BGM could have been improved by +133%)
Who playtested this port? If you were going for 1:1 conversion with this, it didn't work. (40% more bugs than Genesis version)
Game is heavily unoptimized for an ARM7 games console.
_There must be some misunderstanding_ 🎵
This game could've been a lot better if the devs had just taken their time and released the game later.
How was it so hard for Sonic Team to port this to the GBA?! This should have been a classic, but instead, it's a travesty!
Ikr? Sonic Team, you already had a good start with the Advance games, why aren’t you even trying on this GBA game as well?
This was done by a separate team as Sonic Team was preoccupied with Sonic 06' whose Xbox 360 version was released the same day as this game.
@@Formula_Zero_EXSonic Team was never responsible for this port. Sonic Team was busy with Sonic 06' and Sonic Rivals. The former's Xbox 360 version was released the same day as this game.
@@Galaviste Sonic Genesis essentially discredits all those 90's advertisements that boasted about how fast sonic is.
@@Austinator0630 Then that just shows that 2006 was a very bad year for Sonic.
it is baffling how this game exists on a system that also has Sonic Advance 1-3
This man waits for his totinos pizza to cook in the oven by beating Sonic 1 on the GBA
Incredible
for some reason, i actually like this version’s marble zone theme?
I wanna see a real time run of this game so bad
Maybe the reason why the game lags is because Sega had rushed the processing for the FPS
How did you speedrun to the shortcut in labyrinth zone act 1 ? Also good job on surviving without rings in some levels.
4:31 Sonic doing the noclip
Gameplay: bad
New graphics: excellent
Can you do a 100% run pls?
The FOV in this game is miserable.
What FOV ?
I’m really curious, what’s the technique/button input in the tas to generate such nonsensical speed in the first few frames?
Oh! How the tables have turned! The Bible principle of Proverbs 16:18 could never be more truthful! Impressive TAS by the way.
4:29 what the fuck is wrong with this game
Gotta go fast!
This port is so broken it's just funny
Never knew this was on GBA. Looks really good
👍
idk why a gba looks like my super hyper old phone that only runs java games
wow having to do the entire level **three times each** must be super irritating with all of the other games only having 2 acts
nice lol
This is cursed
I do agreed the GBA of Sonic 1 was bad, I mean, don't get me wrong, there are some Sonic games on GBA are good such as the Sonic Advance Trilogy and those are better than Sonic the Hedgehog Genesis and now I think about it, the original Sonic the Hedgehog 1 on the Mega-Drive was 100 times better than that GBA port.
that one unemployed friend on a Tuesday:
Feel ashamed, Sega.
how to make sonic genesis more faster: make a tas
This game was so bad even the drums left
I don’t care what anybody says… this game is THE worst Sonic game BY A LANDSLIDE.
It makes Sonic Labyrinth, Sonic Blast, Sonic 06, Sonic Forces, AND Rise of Lyric look like masterpieces
sonic forces isn't bad though?
This is the worst port of Sonic I've ever played!
When I see the Java version and this one... I have a lot of questions about what happened during the development of this game! (One thing is certain they have massacred it well !)
the author of this must hate life lol
I heard Nintendo ruined this game
Source ?