Gran Turismo 7 PS5 - 120Hz Patch - Four New Performance Modes Tested

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

ความคิดเห็น • 936

  • @davidvillamarin7164
    @davidvillamarin7164 ปีที่แล้ว +716

    So with GT7 we get tons of tracks, hundreds of cars, VR version and 120 frames. What an amazing work by PD. What a jump from the PS4 to the PS5.

    • @rocketpunchgo1
      @rocketpunchgo1 ปีที่แล้ว +55

      "tons of tracks and hundreds of cars" has been par for over a decade AAA driving games (GT and Forza, etc). VR is only able because Sony decided togive it another try. Every major PC racer has VR as well (Race Room, iRacing, Auto Corsetta or whatevr it's called, etc). 120fps is defintely cool though, although Forza 8 will most likely end up having it as well after a few upfdates after release. What Polyphony needs to focus on is user experience/ "fun factor," which is somewhat lacking.

    • @originalityisdead.9513
      @originalityisdead.9513 ปีที่แล้ว +76

      GT7 is a pathetic excuse for a GT game, the single player experience is one of the worst out of the entire series.

    • @vincevirtua
      @vincevirtua ปีที่แล้ว +3

      But the jaggies “lol”.

    • @jotun725
      @jotun725 ปีที่แล้ว +17

      @@originalityisdead.9513 I'd argue perhaps GT6 was worse. But yeah, the single player part of GT7 is quite bad.

    • @Tyler-hs9eu
      @Tyler-hs9eu ปีที่แล้ว +13

      ​@smokebomb.exe yea for a casual like me the car unlocking system is very stingy. All the cars look beautiful but you can spend countless hours trying to get them or pay literal hundreds of dollars for like 1 car. And yea the fun factor is lacking - im not drawn to the 20 lap or hour long races. The great technology is there and thats awesome to see. The music rally is certainly a half-baked attempt at an arcade experience

  • @codean909
    @codean909 ปีที่แล้ว +486

    Playing GT7 in VR with a Logitech G Pro wheel has been one of the best gaming experiences I’ve ever had.

    • @theonlylolking
      @theonlylolking ปีที่แล้ว +12

      It is too bad that so few will buy a Playstation 5, Playstation Plus and Playstation VR 2 only for Gran Turismo 7. Maybe the new Armored Core will have PSVR support?

    • @carl021
      @carl021 ปีที่แล้ว +16

      Lol nobody is interested about vr

    • @solid_justice5855
      @solid_justice5855 ปีที่แล้ว +106

      @@carl021 lol yes we are

    • @justanorange2038
      @justanorange2038 ปีที่แล้ว +50

      ​@@carl021lot of people is

    • @ajfsound
      @ajfsound ปีที่แล้ว +25

      Same here - using a thrustmaster t-gt2 in VR is just phenomenal

  • @gamingwithdummies3960
    @gamingwithdummies3960 ปีที่แล้ว +85

    Glad you covered this update. The resolution mode with 120fps and VRR is definitely my favorite way to go. Sticks around 80-90fps a good amount of the time and looks/feels great!

    • @AMGmeister
      @AMGmeister ปีที่แล้ว +1

      How are you getting this to work? It does not look like 4K at all for me. I have a Sony 120hz 4k VRR tv. 120hz resolution and frame rate look the same.

    • @nonyabizz3533
      @nonyabizz3533 10 หลายเดือนก่อน

      @@AMGmeister me2 bro. LG C2 and game just doesn't look good.

    • @JDoG867
      @JDoG867 9 หลายเดือนก่อน

      Do you only lose Ray-Tracing in the replay? Does it change car reflection quality in the menu and cafe?

  • @djjjjj
    @djjjjj ปีที่แล้ว +66

    I'm amazed Sony didn't target every major retailer, or gamestop, and let the public try GT7 in VR.

    • @eSKAone-
      @eSKAone- ปีที่แล้ว +3

      The thing is the first tries it makes you sick. I needed a week to adjust. You really have to want it and believe in it 💟

    • @ralfiejr34
      @ralfiejr34 ปีที่แล้ว +6

      ​@@eSKAone- speak for yourself. It was awesome at first try for me.

    • @skooterboots2444
      @skooterboots2444 ปีที่แล้ว

      im still going fingers crossed that this is still just a soft launch of the vr2 since it released in february, hoping to see a lot more of it later on, especially during the holidays

    • @djjjjj
      @djjjjj ปีที่แล้ว

      @skooterboots I was thinking the same thing. It seems like they are building a library for a Holiday push and potential price cut later in the year. It wouldn't surprise me if they also had some big Holiday games, seeing as they have lots of games rumored to be in development, with VR modes, like Twisted Metal and Wipeout, and then there's the possibility of Half Life Alyx coming to the sytstem

    • @mauricedehaan570
      @mauricedehaan570 ปีที่แล้ว

      I don’t think PS VR2 is sold at retailers over here in the Netherlands. So far Sony exclusive so I could see that retailers wouldn’t even want to support such a campaign.

  • @MsUltraBob
    @MsUltraBob ปีที่แล้ว +56

    Playing this game with the Psvr2 is just a blast. I didn’t even like racing games before but now it’s one of my absolute favourite experiences.

    • @ahmedmohmed4346
      @ahmedmohmed4346 ปีที่แล้ว

      Do you play with a wheel?

    • @duppypixels
      @duppypixels ปีที่แล้ว +1

      Man i really didnt know what to expect when I bought the psvr2… never even used vr before that. The closest i got to it was with my 3ds lol. But luckily i already owned this game, so when i booted it up with the headset, my mind was BLOWN. I enjoyed every minute of it. This is an amazing vr game that everyone should at least try out.

  • @flannelsykes0
    @flannelsykes0 ปีที่แล้ว +135

    I'd like to thank Polyphony for the free VR update. It's geniunely phenomenal.

    • @TRX25EX
      @TRX25EX ปีที่แล้ว +5

      It should be free anyway 😂

    • @LOSTBHOY88
      @LOSTBHOY88 ปีที่แล้ว +15

      @@TRX25EX “If you’re good at something, never do it for free”

    • @TRX25EX
      @TRX25EX ปีที่แล้ว +5

      @@LOSTBHOY88 How you gonna sell PSVR 2 then? People want content not just a headset, it's exact same game except running in VR why would them charge you more for it? 🤣

    • @Receipt
      @Receipt ปีที่แล้ว +11

      @@TRX25EX the real answer is: The cost of development time, however, I'm fairly certain they did they math. I'm 100% sure the VR update sold copies. Hell, I bought it.
      It's awesome.

    • @TRX25EX
      @TRX25EX ปีที่แล้ว +2

      @@Receipt What cost? Assetto Corsa works on PC with 4K + Tripple screen + VR + Oculus VR while costing half of GT7 price..... Stop giving Sony more reasons to charge us

  • @EDorb
    @EDorb ปีที่แล้ว +346

    Unlocked framerate with full 4K is so sick. Well done Polyphony.

    • @xecob
      @xecob ปีที่แล้ว +13

      did you watch the video? its 1080p not 4k dude

    • @CrimsonNinja001
      @CrimsonNinja001 ปีที่แล้ว +99

      @@xecob With VRR turned on, it’s 4K with the “resolution + 120fps”mode selected

    • @leeriddick7
      @leeriddick7 ปีที่แล้ว +69

      @@xecobdid you even watch the video? It’s full 2160p if you have a VRR display with it enabled in resolution 120fps mode

    • @starstruckjoker
      @starstruckjoker ปีที่แล้ว +19

      @@xecob Wrong. See 06:43

    • @86RSJag
      @86RSJag ปีที่แล้ว +1

      I’m playing it now. And mines showing 1080p. I can’t get it to run @ 4k

  • @AbernathyCrimson
    @AbernathyCrimson ปีที่แล้ว +40

    Fucking insane! They actually did it! I haven’t even started the video yet because I’m so excited.

  • @wile123456
    @wile123456 ปีที่แล้ว +22

    We've come a long way since the 20 hz of gran turismo 5

  • @Jamic9
    @Jamic9 ปีที่แล้ว +34

    Absolutely love playing this game in PSVR2 with the Thrustmaster Gt2 wheel and pedal set. I do own a 120hz LG C1 OLED tv, but I won’t ever see the benefits of this update, as I have no intention of ever playing the game again in 2d flat screen mode.

    • @SC0RPI0NFURY
      @SC0RPI0NFURY ปีที่แล้ว +11

      Same here, i can't go back to playing this game or any racing game for that matter on a flatscreen after playing GT7 on the PS VR2

    • @johnm.2785
      @johnm.2785 ปีที่แล้ว +5

      Same it feels like the defacto racing experience with the VR2 and setup is so easy it's just like why not

    • @xilonqmb
      @xilonqmb ปีที่แล้ว +10

      GT7 on PSVR2 made me way less hyped for the new Forza, I don't know if I can go back to flat screen racing games 🤣

    • @Jamic9
      @Jamic9 ปีที่แล้ว +7

      @@xilonqmb Yup feeling the same. Without vr support the next Froza is dead to me. It’s that simple.

    • @codean909
      @codean909 ปีที่แล้ว +5

      I was never really interested in driving games because playing on a flat screen didn’t provide an immersive experience, no matter how nice your wheel and pedal setup was.
      Psvr2 and GT7 definitely changed that. Best gaming experience I’ve likely ever had.

  • @johnm.2785
    @johnm.2785 ปีที่แล้ว +32

    Can't wait to try it out in VR 😍

    • @Jamic9
      @Jamic9 ปีที่แล้ว +7

      You will love it.

    • @brunoutechkaheeros1182
      @brunoutechkaheeros1182 ปีที่แล้ว

      just another 500 bucks

    • @fcukugimmeausername
      @fcukugimmeausername ปีที่แล้ว +7

      PSVR2 with GT7 is phenomenal. Especially if you already like GT7. It blows away my LG C2.

    • @2CanVanDam-w7t
      @2CanVanDam-w7t ปีที่แล้ว +6

      ​@@brunoutechkaheeros1182 cheaper then you're phone

    • @johnm.2785
      @johnm.2785 ปีที่แล้ว +2

      @@brunoutechkaheeros1182 already got it worth every penny 🛐

  • @rudybertazzo
    @rudybertazzo ปีที่แล้ว +3

    Thank you so much for this analysis! They could've made these 4 options more clear to the end user, especially the difference in pixel count between the resolution mode with or without VRR.

  • @thereptilescorpio
    @thereptilescorpio ปีที่แล้ว +5

    Fantastic work Olie! I have high hopes that we see a 120fps mode for PSVR2 down the track considering the continual work Polyphony are putting into the title. Great to see.

    • @ronaldkasteel3459
      @ronaldkasteel3459 ปีที่แล้ว

      Does the psvr 2 have that refresh rate?

    • @sawdust8691
      @sawdust8691 ปีที่แล้ว

      ​@ronaldkasteel3459
      Yes, the PSVR2 is 90-120hz.
      But I highly doubt a high graphics game like this would ever be able to reach that.
      As is, GT7 runs at 60fps in VR, reprojected up to a higher fps, which causes ghosting on moving objects.
      It's not terrible, but it's there. Same with Horizon Call of the Mountain.
      Reprojected fps gives you the smooth look you need in VR, but due to the blurring ghosting effect things don't look as sharp as it would when running at a native hertz.
      So if GT7 can't even reach 90fps in VR, there's no way it could reach 120fps.

  • @mechamojureg2166
    @mechamojureg2166 ปีที่แล้ว +2

    Even though im not a person that can currently appreciate these modes, its incredible that they exist and will be useful in the future. Playing your favorite games with enough frame-rate improvements paired with vrr is definetly a reason to play them again.

  • @RobCabreraCh
    @RobCabreraCh ปีที่แล้ว +4

    I've beeb playing GT7 almost every day since launch, and this has been my favorite update yet. It was so immediately noticeable. So much smoother, and it might be my imagination, but I think even the menu load screens are faster. It is just beautiful.
    That being said, I wish it would go back to ray tracing for replays and other game modes. The actual racing is great at 120 fps, but I want it to be beautiful also when I'm not driving.

  • @ConnorH2111
    @ConnorH2111 ปีที่แล้ว +4

    Been waiting for this 👍🏻

  • @rolexian
    @rolexian ปีที่แล้ว +7

    Framerate 120Hz:
    1260p / 120fps
    Resolution 120Hz:
    1440p / 110 - 120fps
    Framerate 120Hz + VRR:
    1440p / 110 - 120fps
    Resolution 120Hz + VRR:
    4k / 70 - 120 fps

    • @ienaridens7979
      @ienaridens7979 ปีที่แล้ว

      and from a driver perspective in pure terms of lap times, on a time trial has anyone tried already which one deliver best results ?

    • @kdm7820
      @kdm7820 ปีที่แล้ว +1

      If Resolution 120HZ + VRR is 4K, something is different than the 60HZ modes as it is noticeably more aliased and pixelated. Not buying a one-for-one full 4k at 120Hz, no matter what setting. I have since switched to 60 HZ as it is a much cleaner image.

    • @fastcarfootball8710
      @fastcarfootball8710 ปีที่แล้ว

      ​@@kdm7820that's what I'm tryna tell people! It's not true 2160p on any 120hz setting. 1440p is absolute max. People spreading a bunch of bs around. 120hz is nice for the motion smoothness but it's not worth the resolution drop at all imo.

  • @jurajzenhanakovic
    @jurajzenhanakovic ปีที่แล้ว +3

    Audio volume is quite low (compared to almost every other YT video).

  • @goonersems
    @goonersems ปีที่แล้ว +10

    Great video. Only complaint is no toggle for RT in replays.

  • @stephenhall2980
    @stephenhall2980 ปีที่แล้ว +2

    I have just been playing the port of Daytona USA on my PS3 at 1080p 60fps. It's hugely entertaining.

    • @fcukugimmeausername
      @fcukugimmeausername ปีที่แล้ว +2

      Glad at least one other person plays that.

    • @NicoMiel60
      @NicoMiel60 10 หลายเดือนก่อน

      I’m playing it too!

  • @Mickice
    @Mickice ปีที่แล้ว +4

    Gran Turismo is such a vibe. Forza 8 is DOA.

  • @HeretixAevum
    @HeretixAevum ปีที่แล้ว +1

    Great video as always (even if the quality of the driving makes me want to cry)! I'm really enjoying the resolution + 120hz + VRR mode, I think it's a great compromise between visual quality and framerate as the bump to the fidelity of motion is appreciable. While I can live without ray traced replays, it would be cool if they gave you an explicit toggle for that in each mode.

    • @GENKIDAMA10
      @GENKIDAMA10 9 หลายเดือนก่อน

      So why not the frame rate mode at 120Hz with vrr? What's the difference between them?

  • @brechtxt8096
    @brechtxt8096 ปีที่แล้ว +2

    Oh yea, that Resolution+VRR mode is gonna be a dope upgrade

  • @SupaRush
    @SupaRush ปีที่แล้ว +1

    Might have to pick up this game finally have loved Gran Turismo games for a long time

  • @kram4130
    @kram4130 ปีที่แล้ว +9

    Great video! GT7 is a masterpiece, bar the in game economy/rewards system

  • @Slykillful
    @Slykillful ปีที่แล้ว +1

    Haven’t played GT seriously since GT3. I’m so tempted with this 120 mode though!

  • @EvilKatarn
    @EvilKatarn ปีที่แล้ว +2

    Good vid and annoyingly enough it makes me want a VRR monitor that much more. Did you notice if VRR 120 Resolution mode also retains motion blur?

  • @theanimerapper6351
    @theanimerapper6351 ปีที่แล้ว +18

    Now Forza needs to add 120hz

    • @NelsonCartierGaming
      @NelsonCartierGaming ปีที่แล้ว

      😂 you ain’t lying

    • @LeandroSouza-bg3mv
      @LeandroSouza-bg3mv ปีที่แล้ว

      👍🏻

    • @vyasrushi5177
      @vyasrushi5177 ปีที่แล้ว +15

      Forza has much bigger things to take care of first than 120FPS....like, proper steering wheel support, proper rank based multiplayer implementation, more realistic driving model and so on....these are some of the reasons why FM7 got annihilated by GT sports in 2017

    • @zihechen3111
      @zihechen3111 ปีที่แล้ว +8

      Forza first need to be a real car sim. Right now at world champions they are the only car sim using controller not wheels to match 😅

    • @johnm.2785
      @johnm.2785 ปีที่แล้ว +2

      They'll just have to delay it again all good Xbox dudes don't mind 😂

  • @Andrea-yf3hu
    @Andrea-yf3hu ปีที่แล้ว +1

    Another fantastic video Oliver! 😊

  • @deathrowslag78
    @deathrowslag78 ปีที่แล้ว +1

    I really liked this game when I first picked it up going through the cafe was awesome but fuck me in PSVR 2 it's blown me away

  • @internetcarson
    @internetcarson ปีที่แล้ว

    been looking forward to this video

  • @JesusIsLord2013
    @JesusIsLord2013 ปีที่แล้ว +1

    They should’ve at least added an in game ray tracing mode with lower resolution at 60fps with VRR enabled.

  • @dominiktatarka4810
    @dominiktatarka4810 ปีที่แล้ว +2

    With how great developer PD is I would kill for an open world Gran Turismo "Forza Horizon" like game 🥺😭

  • @moncimoov
    @moncimoov ปีที่แล้ว

    u forgot to mention they also improved the reprojection by half in VR, i cant prove it but i see the REPROJECTION is half improved than before
    esspecially when u look the cars besides you.. u will see some ghosting but its less distracting now

  • @skullfracture3870
    @skullfracture3870 ปีที่แล้ว +1

    I’ve said this in the past, ray tracing and resolution choices are nice additions, but an e-sports minded individual will take greater frames at a little bit lower resolution. It’s the old adage of “frames win games”. If you’re a content creator then resolution may be for you, but if you’re a competitive player, you want smooth gameplay.

    • @ienaridens7979
      @ienaridens7979 ปีที่แล้ว

      so you suggest 1440p resolution mode , with 120fps almost steady as this video suggest but with no VRR enabled to get best racing performance ?

  • @astreakaito5625
    @astreakaito5625 ปีที่แล้ว

    Impressive. You could use BFI over VRR at 120hz and get an incredible picture in motion without too many stutters. For a console that's impressive

  • @Busy_Child
    @Busy_Child ปีที่แล้ว +3

    I have noticed a bug when trying to use 120hz and VRR with my 1440p hdmi 2.1 monitor. With the system set to 1440p, if I enable 120hz in game the system output changes to 1080p, confirmed by backing out of the game and going to the display info page in system settings

    • @vincevirtua
      @vincevirtua ปีที่แล้ว

      have you tried restarting the PS5?

    • @VariantAEC
      @VariantAEC ปีที่แล้ว

      In resolution mode?

    • @Busy_Child
      @Busy_Child ปีที่แล้ว

      @@VariantAEC yes resolution mode selected.

    • @Busy_Child
      @Busy_Child ปีที่แล้ว +1

      @@vincevirtua did not try this, will give it an attempt good idea

    • @Busy_Child
      @Busy_Child ปีที่แล้ว

      @@vincevirtua Just figured id let you know restarting didnt change much. With the system set to 1440p and 120hz/VRR set to automatic, when I load the game with 120hz resolution mode enabled in game the screen goes black for a second then comes back, and if I back out of the game and go to video output information in the system settings it says it is outputting 1080p vrr even though the resolution setting is still 1440p. If I quit the game it goes back to 1440p output which leads me to believe it is game specific bug.

  • @youuuuuuuuuuutube
    @youuuuuuuuuuutube ปีที่แล้ว

    Now we need a Resolution + VRR + ray-tracing mode and also the ability to fully unlock everything on the PSVR 2 ... because those will be the best modes to use on the upcoming PS5 pro and later, on the PS6.

  • @ryanharvey4303
    @ryanharvey4303 ปีที่แล้ว +1

    I am hoping a future update could include VR2 at native 90 FPS.

    • @eSKAone-
      @eSKAone- ปีที่แล้ว

      I play it everyday in VR since PSVR2's launch. It's clearly smoother when looking for example out the side window in motion. It's minimum 90 fps now in my opinion 💟

  • @Jasonsadventures
    @Jasonsadventures ปีที่แล้ว +2

    The game is 5000 times better after this patch than it was before this patch. Just because they finally fixed the physics . Now it's actually worth playing which is hasn't been since not long after launch.

  • @tales.sampaio
    @tales.sampaio ปีที่แล้ว +2

    Looks like HDR is turned off when you showed TV OSD on 120hz mode. Is that something that does not work?

    • @Gizmo_13
      @Gizmo_13 ปีที่แล้ว

      HDR does work, i'v got mine running at 3840x2160 HDR, UHD, VRR in the 120hz mode but have chosen the ray tracing mode over the frame rate mode as the frame rate mode seems to be alot more blurry in places, he's using a samsung tv as am i with the same osd game bar so i'm not sure why he hasn't got the hdr enabled, maybe his tv doesn't support it or there's a reason why he's got it turned off, but it does work, maybe @Digital Foundry or someone can explain more why it's off in this video.

    • @tales.sampaio
      @tales.sampaio ปีที่แล้ว +1

      Oh, I see! Thanks a lot for the answer

  • @Sivec5054
    @Sivec5054 ปีที่แล้ว +4

    While PS5's VRR implementation is lackluster compared to Xbox - Sony did a good job of taking real advantage of it in games - they simply unlock the framerate for you.
    I only hope Microsoft is up for a response with unlocked 60+ fps Forza Motorsport with ray traced reflections. At least Turn 10 promised RT+60 fps+4K on Series X

    • @junde.
      @junde. ปีที่แล้ว

      i don't think that will native 4k i don't like devs saying 4k when that could mean anything

    • @Sivec5054
      @Sivec5054 ปีที่แล้ว

      Upscaled 4K is fine

  • @ertugrulbae46
    @ertugrulbae46 ปีที่แล้ว +2

    On VR, it's hands down the best sim out there. PSVR2 is far ahead of its competitors

  • @benbreuer4966
    @benbreuer4966 ปีที่แล้ว

    Despite my misgivings with Polyphony and Sony, I LOVE the ideas of developers taking advantage of vrr to increase the fidelity of their games while budgeting the frame rate. We see this sometimes with some games locking to 40fps in a 120hz container, but the game literally detecting the use of vrr in order to balance the quality vs frame rate on a deeper level is something I hope to see as being the future of games and vrr tech.

  • @John8Ge
    @John8Ge ปีที่แล้ว

    Finally, I was waiting for this

  • @kokuz0512
    @kokuz0512 ปีที่แล้ว

    Why not any city courses. Rome, London, Monte Carlo coast, etc those are missing

  • @DanielPerez-hy6qi
    @DanielPerez-hy6qi ปีที่แล้ว +3

    Ps5 is running laps around series x..

  • @snarf4058
    @snarf4058 ปีที่แล้ว +1

    Well my GT7 experience as a new player is rubbish. It crashes on the reward screen after every race, and it switches TV modes contsantly between each area (world map, pre-race, race, replay, reward, world map etc), giving me a blank screen..sometimes that takes so long at the start of races that the race starts before the game engine actually fixes on a screen mode and displays any picture. Awful so far.

  • @directorjustin
    @directorjustin ปีที่แล้ว

    I hope the developers can improve anti-aliasing in the 120hz modes. They look rough, especially when compared to Grid Legends running in its 120hz mode, which looks much cleaner by comparison.

  • @Drgnrt
    @Drgnrt ปีที่แล้ว

    Great video, thank you!

  • @ActNasty5
    @ActNasty5 ปีที่แล้ว +3

    Those jaggies are rough on 120 hz

    • @vincevirtua
      @vincevirtua ปีที่แล้ว +5

      Not really anything most normal people will be looking out for in a fast moving racing sim!

    • @ActNasty5
      @ActNasty5 ปีที่แล้ว

      @@vincevirtua fair enough but if im taking a visual hit on a racing game its gonna be for VR. Flat screen better have the best graphics ive ever seen 😂😂

  • @l4ndst4nder
    @l4ndst4nder ปีที่แล้ว +3

    Does anyone know if they fixed the monetization issues that everyone was complaining about at launch?

    • @ElephantTrap
      @ElephantTrap ปีที่แล้ว +11

      That was something mostly started by xbox fanboys. Yet the mtx in forza horizon 5 are much worse then on gt7. I played both. Gt7 gives you a fair amount of credits per race. You can earn up to 1.7 million credits per hour.

    • @dhivydhimanth1960
      @dhivydhimanth1960 ปีที่แล้ว +2

      @@ElephantTrap Um, No. That was a very real problem that was stated by all GT Veterans. Please check out r/GranTurismo for the community reaction and ground reality.

    • @phase_1471
      @phase_1471 ปีที่แล้ว +9

      There were literally no monetization issues. They nerfed some payouts then changed them back and then some within a month I think it was. The big payout races earn you 1.5 million credits an hour roughly. It's very easy to buy all the cars you want.

    • @VariantAEC
      @VariantAEC ปีที่แล้ว +4

      @@dhivydhimanth1960
      As the others have stated here, there is no monetization issue in GT7 currently and there likely won't be again. You can buy optional credits but it's actually much smarter to just earn them in-game.

    • @shakengandulf
      @shakengandulf ปีที่แล้ว +6

      Monetisation has never been an issue in this game.

  • @keijijohnson9754
    @keijijohnson9754 ปีที่แล้ว +1

    0:01 - It's only fully featured if you're connected to the internet all the time and shows off ray tracing if you're viewing games on replay mode. So it's kinda more of a lie more than anything worth praising here.😑

  • @sushimshah2896
    @sushimshah2896 ปีที่แล้ว +2

    Bring back *DriveClub!!* 😭

    • @VariantAEC
      @VariantAEC ปีที่แล้ว

      Indeed imagine a 60FPS 4K version of Driveclub with in-game RT? Sounds doable.

  • @ijustsawthat
    @ijustsawthat ปีที่แล้ว

    Graphics are good and all, but my man is an absolute menace in that yellow Supra!

  • @olavofernandes7286
    @olavofernandes7286 ปีที่แล้ว +3

    So much salty pc and xbots fanboys in here lol

  • @bobdylan2843
    @bobdylan2843 ปีที่แล้ว

    Flesh light in vr is incredible.

  • @electrikoptik
    @electrikoptik ปีที่แล้ว +3

    The best part of GT7? No Xbox Series S to hold it back!

    • @TheBean87
      @TheBean87 ปีที่แล้ว +6

      Just the ps4… or did you forget that part?

    • @dookie_12
      @dookie_12 ปีที่แล้ว +4

      @@TheBean87 We beleave in generashuns

    • @VariantAEC
      @VariantAEC ปีที่แล้ว

      @@TheBean87
      Weird Sophy was kept off PS4 and no VR for PS4 or 120FPS and VRR... GT7 even has less visual details and different track intro scenes compared to PS5.
      It looks like PS4 is actually not holding GT7 back.
      Who knew? Obviously not DF, but they didn't mention GT7 on PS4 much here, so maybe they're starting to get the hint?

    • @solid_justice5855
      @solid_justice5855 ปีที่แล้ว

      @@TheBean87 i think he is acting a bit like a fanboy but it isn't really the same though. There doesn't need to be parity between ps4 and ps5 version of the game. While there needs to be parity on series S and X. Also the reason why they are not releasing Balders gate 3 on xbox for now. Because they have problems wiht the series S

  • @suverene2759
    @suverene2759 ปีที่แล้ว +1

    I'm not into racing games usually, but GT7 is fantastic. There's something so relaxing and classy about the experience. It really helps you appreciate the design and engineering that goes into making these vehicles.

    • @suverene2759
      @suverene2759 ปีที่แล้ว

      On another note, I really hope RE4 remake gets a VRR patch.

    • @bwx_gaming
      @bwx_gaming ปีที่แล้ว

      I think it the same reason I love Japanese motorcycles, they actually seem to care about the quality of their work. Maybe it's not perfect, but they always keep trying to improve things.. forever.

  • @ertugrulbae46
    @ertugrulbae46 ปีที่แล้ว

    Love how you get a full 4k mode. A full 120fps mode. And modes in between lol

  • @mz4ever123
    @mz4ever123 ปีที่แล้ว

    This update came at a perfect time with the game going on sale for £35. Haven't put it down & probably won't till Spider Man 2.

  • @ramongonzalez9497
    @ramongonzalez9497 ปีที่แล้ว

    The thing thay annoys the hell out of me is the exaggerated sun glare and the pavement looks so dull

  • @Salmon_VP_
    @Salmon_VP_ ปีที่แล้ว

    Why is Chace View set to Far in Gran Turismo 7 when it should have been set to Near in Gran Turismo Sport?
    There is a big difference in appearance between Near and Far for Chace View.

  • @Midwest_Tyler
    @Midwest_Tyler ปีที่แล้ว

    So is there no VRR toggle in game? You just need to make sure you have it enabled in your system and TV settings?

  • @Rhythmattica
    @Rhythmattica ปีที่แล้ว

    I had read somewhere to get 120Hz on the PSVR2 , is you must turn off the 120hz mode within the system preferences that supports external screens, and boot Gt7 , and then select 120hz in GT with the headset on.....
    A convoluted approach , for sure... But be interesting to see if this does allow 120hz on the PSVR2

  • @ItsAkile
    @ItsAkile ปีที่แล้ว

    Well, here it is. Pretty dick update that should be the norm for 1st party moving forward, PSVR2 at 80-90hz would be gravy

  • @HalfBakked218
    @HalfBakked218 ปีที่แล้ว

    I play on a 120hz qled tv. I have a fanatec csl and a omega stand. The game has never looked and played better. I plan on getting the vr2 when they come up off the price some also. Waiting patiently.

    • @bwx_gaming
      @bwx_gaming ปีที่แล้ว

      Don't wait! what if they raise the price? Something to think about. 🤔 😁

  • @dinkomalinko8585
    @dinkomalinko8585 ปีที่แล้ว

    Anyone else notice lack of rubber being laid down on tracks by cars during tight turning and lack of burnout smoke… it really breaks immersion to me, not sure if it was always like this or what but is never talked about

    • @jisjis87
      @jisjis87 ปีที่แล้ว

      It's always been that way in GT games.

    • @dinkomalinko8585
      @dinkomalinko8585 ปีที่แล้ว

      @@jisjis87 curious why that is.. I know GT focuses on sim, but trust me, doing a burn out even simulation, would be lots of smoke and rubber laid down. In this it’s nearly non existent. I wonder , pretty sure particle effects affect cpu, so maybe purposely cutting them back to do other things like 120hz and VR? It’s a shame cause it just feels so much more grounded when those effects are included (like Forza or even Grid) .. yes they are more arcade but those effects happen a lot in simulation too

    • @Wiiillllson151
      @Wiiillllson151 ปีที่แล้ว

      ​@@dinkomalinko8585 Get the tyres hot and there will be plenty of smoke.

    • @pian-0g445
      @pian-0g445 4 หลายเดือนก่อน

      @@dinkomalinko8585probably just their engine and pipeline.
      It’s why GT has had issue with engine sounds for a long time because the engine isn’t capable of proofing more authentic changes.
      Also why we never really saw weather until the updated engine in Sports and even in 7, is sparsely used. Originally was never made with that in mind.

  • @MrDevlance
    @MrDevlance ปีที่แล้ว

    TH-cam is still stuck at 60fps...

  • @concinnus
    @concinnus ปีที่แล้ว

    That's an awfully purty Porsche 904 in the thumbnail.

  • @sermerlin1
    @sermerlin1 ปีที่แล้ว

    I wonder which gives less input lag? Non VRR 120 fps or VRR? As with VRR basically we are running as if it is non "vsynced" thus no additional double or triple buffers to add onto the input lag and is running basically raw.
    While 120 fps is twice or even more responsive then 60 fps variant but is it faster in input response then VRR variant?
    I'm currently playing in 120 fps mode but if the VRR variant is identical or even faster then 120 fps variant... I'd gladly go with more fidelity and even more responsive input...

  • @apocreg11
    @apocreg11 ปีที่แล้ว

    Any stop playing this on PSVR2, it’s insane how much more enjoyable it is

  • @bobbydazzle4113
    @bobbydazzle4113 ปีที่แล้ว

    Looking at a hdmi output on TH-cam looks OK.... Don't think you get the same quality with the headset!! Just a warning ⚠

  • @DirEnGay
    @DirEnGay ปีที่แล้ว +2

    It's a bit disappointing no updates to VR. I'm new to PSVR2 and I've been fairly ill this year so wearing the headset typically makes me feel sick very quickly in games like this. Maybe I'm not putting it on properly but the headset leaves an indent on my forehead and eyes from prolonged use lol and the pressure is too much. If I try loosening it a little though I can't see through it as clear so either way I try it isn't the perfect solution. Pretty frustrating to be honest, but unless I end up getting well again I don't know if I'll be able to play too many motion sick games. I don't get sick at all playing for example the Drum Rock or Ragnarock games but I still suffer the head pressure problems and it even sometimes makes my eyes bloodshot lol. I swear PSVR2 will be the death of me.

    • @azhp42069
      @azhp42069 ปีที่แล้ว

      Motion sickness is just something that many people will get when playing games like Gran Turismo in VR where your eyes experience acceleration that your body does not. The head pressure thing may be solvable with aftermarket foam inserts? Agreed though once VR is lighter so it puts less pressure on the head it will be a lot more accessible.

    • @johnlequebecois
      @johnlequebecois ปีที่แล้ว

      That's thing about VR: it's not for everyone. It's kinda like rollercoaster as some people can't support any ride while others can do it again and again

    • @DirEnGay
      @DirEnGay ปีที่แล้ว

      @@azhp42069 I tried with a beanie hat on last night just to have a layer of padding around my head to rest it on. It also allowed me to put the screen a little further away which alleviated some pressure around my eyes but for some reason overall having the thing on my head just applies so much pressure over time that I'm still feeling it now over 12 hours later and felt it all through the night trying to sleep. I was only using it for around 2 hours and I'd wear it looser if I could but that just makes it lose all focus and not stay in place. The screen never seems as clear as I would like either, but according to eye tests my eyesight is fine, maybe I just have to accept that it will never look as sharp as my LG OLED TV.

  • @LOVER_LINK
    @LOVER_LINK ปีที่แล้ว

    im curious why they opted out ray tracing with res 120hz vrr. if it basically function as a unlocked res mode, why not keep ray tracing

  • @BenRiley83
    @BenRiley83 ปีที่แล้ว

    This excellent!!

  • @andreasmoller9798
    @andreasmoller9798 ปีที่แล้ว

    It really feels like 2023 could be strong year for solid updates for gt7, forza motorsport will struggle to even have chance to compete now, and what seen from trailers dosen’t look good for next forza motorsport, my biggest grip is the poor car models,

  • @kelordur
    @kelordur ปีที่แล้ว

    They should lock the replays at 60fps. Or at least we could have the option... no ?

  • @plexusgamer1105
    @plexusgamer1105 ปีที่แล้ว

    I’m confused, I’ve got a non vrr 4K60fps panel that allows 1080p120. My question I’m running the game in 4K60fps mode without VRR and I’m facing weird frame rates drops during actual race. But with VRR DF points out the 4K mode runs at 60-90fps meanwhile mine without VrR drops below 60. Can someone explain.

  • @SlavinRagnavoire
    @SlavinRagnavoire ปีที่แล้ว

    i like playing this game with vr

  • @christiancrow
    @christiancrow ปีที่แล้ว

    How much credits did it cost to repair the car ? ❤ for the review ?

  • @mz4ever123
    @mz4ever123 ปีที่แล้ว

    Anyone else game file size 122.5GB now?

  • @TheNerd
    @TheNerd ปีที่แล้ว

    I am never at the back of "The Grid"... ever 👍 seriousy 👀no troll... 😈

  • @ImPuLsEPaRaDoX1
    @ImPuLsEPaRaDoX1 ปีที่แล้ว

    8:19 lol

  • @RaytheonNublinski
    @RaytheonNublinski ปีที่แล้ว

    So much 😭 omg it’s fine.

  • @djtomoy
    @djtomoy ปีที่แล้ว

    Do what you want to it I’m still gonna fall asleep playing it

  • @littleAE86thatcould
    @littleAE86thatcould ปีที่แล้ว

    If i set the PS5 to 1440p, and play with VRR 120 resolution mode. Will it just downscale from 4k?

  • @KingScotto.
    @KingScotto. ปีที่แล้ว +1

    PS5 is the best box 😉

  • @nicodimus2222
    @nicodimus2222 ปีที่แล้ว

    I haven't played GT7 in like 9 months (on PS4 Pro.) Anything they've added that I should come back for?

    • @tears2040
      @tears2040 ปีที่แล้ว +1

      PS5, it’s time to upgrade 2+ years later……… Get with the times

    • @nicodimus2222
      @nicodimus2222 ปีที่แล้ว +1

      @@tears2040 What a useless comment. Next time you're going to make a post like this, hold off.

    • @tears2040
      @tears2040 ปีที่แล้ว

      @@nicodimus2222 Time to upgrade , PS5 is a generational leap over PS4 Pro. Only thing useless is your Blind 👨‍🦯

  • @Dusty_617
    @Dusty_617 ปีที่แล้ว

    Impressive

  • @CheckmateStallioN
    @CheckmateStallioN ปีที่แล้ว

    GT7 on the VR2 is literally competing with the Varjo XR3 which is not even available to public consumers yet unless you enrol in their BS subscription not only that but that headset costs a whopping $7 Gs (you can get 3 4090s for that price). And people are saying the VR2 is "overpriced" when TWD S&S Ch 1 runs better (locked 90 fps) than on PCVR let alone the Quest 2 trash making the Quest 2 version look like a ps1 game by comparison.
    If this and TWD S&S Ch 2 is the kind of VR benchmark calibre we get this early on in the VR2's life imagine 3-5 years from now how 1st party and even 3rd party games will be. Skybox feel like a 1st party studio based on the quality they produced so far on the VR2

  • @DanielFenandes
    @DanielFenandes ปีที่แล้ว

    I don’t think the game is running at just 60fps on vr

  • @joyboy8076
    @joyboy8076 ปีที่แล้ว +1

    Love that Sony has been adding these modes and unlocking FPS. Getting ready for the PS5 Pro ;)

  • @kristovicaccipoloska6028
    @kristovicaccipoloska6028 ปีที่แล้ว +1

    If you could just play it offline...

  • @ramiebrahim4711
    @ramiebrahim4711 ปีที่แล้ว

    Ray tracing isn’t an option during races anyways. Even at 60hz in resolution mode, ray tracing is only active during the cutscenes/photo editor and during replays, but it is not enabled during active races. So you’re not even losing Ray tracing in game if you turn on the 120hz modes, unless you really care about having it during the replays.

  • @l.r.7505
    @l.r.7505 ปีที่แล้ว

    Still no ultrawide support?

  • @babble1975
    @babble1975 ปีที่แล้ว +1

    I'm really interested to see what Turn 10 has to offer later this year. Hopefully it's worth the wait or I will definitely be getting a PS5.

    • @ReLapse85
      @ReLapse85 ปีที่แล้ว +7

      Dude. This game in VR is addictive, immersive, amazing and unbeatable on consoles.

  • @Denniz69
    @Denniz69 ปีที่แล้ว

    Offline Storymode would be so much better than 120fps in my opinion.

    • @CarloPlaya
      @CarloPlaya ปีที่แล้ว

      Get with the times, don't tell me you don't connect your Playstation with the internet in 2023

  • @divinitygaming8673
    @divinitygaming8673 ปีที่แล้ว

    This is all great and all but when are they going to replace all the 2d cardboard trees with actual 2023 fully rendered assets ? The 2004 World of Warcraft graphics are starting to get old real quick.

  • @phattjohnson
    @phattjohnson ปีที่แล้ว

    Was the yellow Supra being driven via directional keys? Seems there was no finesse to the steering - either locked left or locked right :P Lots of 'tapping' to steer instead of a nice smooth transition like I'm used to seeing.