Gran Turismo 7 PS5 - 120Hz Patch - Four New Performance Modes Tested

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  • เผยแพร่เมื่อ 17 ธ.ค. 2024

ความคิดเห็น • 932

  • @davidvillamarin7164
    @davidvillamarin7164 ปีที่แล้ว +730

    So with GT7 we get tons of tracks, hundreds of cars, VR version and 120 frames. What an amazing work by PD. What a jump from the PS4 to the PS5.

    • @rocketpunchgo1
      @rocketpunchgo1 ปีที่แล้ว +54

      "tons of tracks and hundreds of cars" has been par for over a decade AAA driving games (GT and Forza, etc). VR is only able because Sony decided togive it another try. Every major PC racer has VR as well (Race Room, iRacing, Auto Corsetta or whatevr it's called, etc). 120fps is defintely cool though, although Forza 8 will most likely end up having it as well after a few upfdates after release. What Polyphony needs to focus on is user experience/ "fun factor," which is somewhat lacking.

    • @originalityisdead.9513
      @originalityisdead.9513 ปีที่แล้ว +75

      GT7 is a pathetic excuse for a GT game, the single player experience is one of the worst out of the entire series.

    • @vincevirtua
      @vincevirtua ปีที่แล้ว +3

      But the jaggies “lol”.

    • @jotun725
      @jotun725 ปีที่แล้ว +17

      @@originalityisdead.9513 I'd argue perhaps GT6 was worse. But yeah, the single player part of GT7 is quite bad.

    • @Tyler-hs9eu
      @Tyler-hs9eu ปีที่แล้ว +13

      ​@smokebomb.exe yea for a casual like me the car unlocking system is very stingy. All the cars look beautiful but you can spend countless hours trying to get them or pay literal hundreds of dollars for like 1 car. And yea the fun factor is lacking - im not drawn to the 20 lap or hour long races. The great technology is there and thats awesome to see. The music rally is certainly a half-baked attempt at an arcade experience

  • @codean909
    @codean909 ปีที่แล้ว +492

    Playing GT7 in VR with a Logitech G Pro wheel has been one of the best gaming experiences I’ve ever had.

    • @theonlylolking
      @theonlylolking ปีที่แล้ว +12

      It is too bad that so few will buy a Playstation 5, Playstation Plus and Playstation VR 2 only for Gran Turismo 7. Maybe the new Armored Core will have PSVR support?

    • @carl021
      @carl021 ปีที่แล้ว +16

      Lol nobody is interested about vr

    • @solid_justice5855
      @solid_justice5855 ปีที่แล้ว +107

      @@carl021 lol yes we are

    • @justanorange2038
      @justanorange2038 ปีที่แล้ว +50

      ​@@carl021lot of people is

    • @ajfsound
      @ajfsound ปีที่แล้ว +25

      Same here - using a thrustmaster t-gt2 in VR is just phenomenal

  • @EDorb
    @EDorb ปีที่แล้ว +347

    Unlocked framerate with full 4K is so sick. Well done Polyphony.

    • @xecob
      @xecob ปีที่แล้ว +15

      did you watch the video? its 1080p not 4k dude

    • @CrimsonNinja001
      @CrimsonNinja001 ปีที่แล้ว +99

      @@xecob With VRR turned on, it’s 4K with the “resolution + 120fps”mode selected

    • @leeriddick7
      @leeriddick7 ปีที่แล้ว +70

      @@xecobdid you even watch the video? It’s full 2160p if you have a VRR display with it enabled in resolution 120fps mode

    • @starstruckjoker
      @starstruckjoker ปีที่แล้ว +19

      @@xecob Wrong. See 06:43

    • @86RSJag
      @86RSJag ปีที่แล้ว +1

      I’m playing it now. And mines showing 1080p. I can’t get it to run @ 4k

  • @Lucax97
    @Lucax97 ปีที่แล้ว +387

    This has been my premium comfort game for a year. It never demands I spend all my time coming back to it, it's such an aesthetically pleasing game

    • @thetechn1que518
      @thetechn1que518 ปีที่แล้ว +19

      This was exactly my experience until I beat the main game. Now all the races are much harder and take too long.

    • @Lucax97
      @Lucax97 ปีที่แล้ว +24

      ​@@thetechn1que518 The thing is, I'm glad it just caps off like this, because you have to race alot to even get to this point. I remember people moaning about it's length, and it's like, this is enough lol

    • @Decenium
      @Decenium ปีที่แล้ว +1

      you think? I think it looks way too clean, clinical...like a robot made it.
      Apart from that the whole drama at the start of this game's release, ....yeah idk man...

    • @4IndieForever
      @4IndieForever ปีที่แล้ว +1

      @@Decenium A Robot did make it! :D

    • @lesserlogic9977
      @lesserlogic9977 ปีที่แล้ว +6

      I can't stop lol, add in VR, and it's top notch

  • @dcarpenter85
    @dcarpenter85 ปีที่แล้ว +105

    Still play GT7 on a daily basis, even after completing everything the game has to offer. Sport mode and the GTWS are incredibly fun and addicting.

    • @nitro1348
      @nitro1348 ปีที่แล้ว

      Yea but they removed handbrake over a year ago. Biggest thing keeping me from sport mode.

    • @fcukugimmeausername
      @fcukugimmeausername ปีที่แล้ว +9

      ​@@nitro1348 wasn't handbrake used to cheat? That's why it was removed?😊

    • @Ignacio.Romero
      @Ignacio.Romero ปีที่แล้ว +3

      @@nitro1348 Why do you need the handbrake in sport mode

  • @gamingwithdummies3960
    @gamingwithdummies3960 ปีที่แล้ว +87

    Glad you covered this update. The resolution mode with 120fps and VRR is definitely my favorite way to go. Sticks around 80-90fps a good amount of the time and looks/feels great!

    • @AMGmeister
      @AMGmeister ปีที่แล้ว +2

      How are you getting this to work? It does not look like 4K at all for me. I have a Sony 120hz 4k VRR tv. 120hz resolution and frame rate look the same.

    • @nonyabizz3533
      @nonyabizz3533 ปีที่แล้ว +1

      @@AMGmeister me2 bro. LG C2 and game just doesn't look good.

    • @JDoG867
      @JDoG867 ปีที่แล้ว

      Do you only lose Ray-Tracing in the replay? Does it change car reflection quality in the menu and cafe?

  • @user-ws6nu4mq8k
    @user-ws6nu4mq8k ปีที่แล้ว +91

    Makes me happy to see all these VRR updates. Deciding to invest some extra on a tv that supported 120hz seems like the right decision. It almost feels like having a better GPU when you can get so much more out of the machine.

    • @yoyo-nf1ww
      @yoyo-nf1ww ปีที่แล้ว +1

      Dont forget a 120Hz WITH HDMI 2.1 to get VRR. Or even better, a PSVR2!

    • @REDEEL16
      @REDEEL16 ปีที่แล้ว

      Yeah agree. I have the tv. But PSVR2 is where it’s at for me

    • @sawdust8691
      @sawdust8691 ปีที่แล้ว

      I definitely recommend it if you have the budget.
      A high grade TV like that isn't worth putting yourself in a financially difficult spot. But it is a nice upgrade if you can.

    • @DankePlace
      @DankePlace ปีที่แล้ว

      @@yoyo-nf1ww totally inaccurate, you do NOT need HDMI 2.1 to get VRR, where do you make up this ludicrous BS?

    • @C4rl0s-_-4R
      @C4rl0s-_-4R ปีที่แล้ว

      I run my ps5 on a Sony Bravia xj85. 4K hdr 120hz. 75 inches wall mounted too. Set you back about £1300-1500 for the 75. And I wouldn’t change a thing

  • @andytabor3829
    @andytabor3829 ปีที่แล้ว +158

    GT7 has quietly become one of the best games around. Paired with a driving wheel and PSVR2 it truly becomes a remarkable gaming experience.

    • @ChefAndyLunique
      @ChefAndyLunique ปีที่แล้ว +14

      This. It's become the one game I come back to almost every day. Such a wonderful time

    • @konradfun
      @konradfun ปีที่แล้ว +6

      It's because the bar is so low and its competition isn't much better. This game is still pretty mediocre compared to what came out 10+ years ago and it feels like just now it's starting to be what it was supposed to be last year.

    • @socratese5
      @socratese5 ปีที่แล้ว +6

      @@konradfun what are you talking about? Racing sims are the best they’ve ever been these days.

    • @Superdazzu2
      @Superdazzu2 ปีที่แล้ว

      sure, just spend 1500 euros for it

    • @ahmedmohmed4346
      @ahmedmohmed4346 ปีที่แล้ว

      Do I have to have a wheel to play in VRR?

  • @djjjjj
    @djjjjj ปีที่แล้ว +67

    I'm amazed Sony didn't target every major retailer, or gamestop, and let the public try GT7 in VR.

    • @eSKAone-
      @eSKAone- ปีที่แล้ว +3

      The thing is the first tries it makes you sick. I needed a week to adjust. You really have to want it and believe in it 💟

    • @ralfiejr34
      @ralfiejr34 ปีที่แล้ว +6

      ​@@eSKAone- speak for yourself. It was awesome at first try for me.

    • @skooterboots2444
      @skooterboots2444 ปีที่แล้ว

      im still going fingers crossed that this is still just a soft launch of the vr2 since it released in february, hoping to see a lot more of it later on, especially during the holidays

    • @djjjjj
      @djjjjj ปีที่แล้ว

      @skooterboots I was thinking the same thing. It seems like they are building a library for a Holiday push and potential price cut later in the year. It wouldn't surprise me if they also had some big Holiday games, seeing as they have lots of games rumored to be in development, with VR modes, like Twisted Metal and Wipeout, and then there's the possibility of Half Life Alyx coming to the sytstem

    • @mauricedehaan570
      @mauricedehaan570 ปีที่แล้ว

      I don’t think PS VR2 is sold at retailers over here in the Netherlands. So far Sony exclusive so I could see that retailers wouldn’t even want to support such a campaign.

  • @flannelsykes0
    @flannelsykes0 ปีที่แล้ว +135

    I'd like to thank Polyphony for the free VR update. It's geniunely phenomenal.

    • @TRX25EX
      @TRX25EX ปีที่แล้ว +5

      It should be free anyway 😂

    • @LOSTBHOY88
      @LOSTBHOY88 ปีที่แล้ว +15

      @@TRX25EX “If you’re good at something, never do it for free”

    • @TRX25EX
      @TRX25EX ปีที่แล้ว +5

      @@LOSTBHOY88 How you gonna sell PSVR 2 then? People want content not just a headset, it's exact same game except running in VR why would them charge you more for it? 🤣

    • @Receipt
      @Receipt ปีที่แล้ว +11

      @@TRX25EX the real answer is: The cost of development time, however, I'm fairly certain they did they math. I'm 100% sure the VR update sold copies. Hell, I bought it.
      It's awesome.

    • @TRX25EX
      @TRX25EX ปีที่แล้ว +2

      @@Receipt What cost? Assetto Corsa works on PC with 4K + Tripple screen + VR + Oculus VR while costing half of GT7 price..... Stop giving Sony more reasons to charge us

  • @MsUltraBob
    @MsUltraBob ปีที่แล้ว +56

    Playing this game with the Psvr2 is just a blast. I didn’t even like racing games before but now it’s one of my absolute favourite experiences.

    • @ahmedmohmed4346
      @ahmedmohmed4346 ปีที่แล้ว

      Do you play with a wheel?

    • @duppypixels
      @duppypixels ปีที่แล้ว +1

      Man i really didnt know what to expect when I bought the psvr2… never even used vr before that. The closest i got to it was with my 3ds lol. But luckily i already owned this game, so when i booted it up with the headset, my mind was BLOWN. I enjoyed every minute of it. This is an amazing vr game that everyone should at least try out.

  • @Miha-ii3dy
    @Miha-ii3dy ปีที่แล้ว +44

    I adore GT7. The PSVR2 mode is superb.

  • @WilliamMcCarthyIII
    @WilliamMcCarthyIII ปีที่แล้ว +15

    So happy they have a native 4K uncapped option. This update is literally a win for everyone. Now I just wish for a 90hz mode for PSVR2 to get rid of the double image on cars.

  • @AbernathyCrimson
    @AbernathyCrimson ปีที่แล้ว +40

    Fucking insane! They actually did it! I haven’t even started the video yet because I’m so excited.

  • @rolexian
    @rolexian ปีที่แล้ว +9

    Framerate 120Hz:
    1260p / 120fps
    Resolution 120Hz:
    1440p / 110 - 120fps
    Framerate 120Hz + VRR:
    1440p / 110 - 120fps
    Resolution 120Hz + VRR:
    4k / 70 - 120 fps

    • @ienaridens7979
      @ienaridens7979 ปีที่แล้ว

      and from a driver perspective in pure terms of lap times, on a time trial has anyone tried already which one deliver best results ?

    • @kdm7820
      @kdm7820 ปีที่แล้ว +4

      If Resolution 120HZ + VRR is 4K, something is different than the 60HZ modes as it is noticeably more aliased and pixelated. Not buying a one-for-one full 4k at 120Hz, no matter what setting. I have since switched to 60 HZ as it is a much cleaner image.

    • @fastcarfootball8710
      @fastcarfootball8710 ปีที่แล้ว +1

      ​@@kdm7820that's what I'm tryna tell people! It's not true 2160p on any 120hz setting. 1440p is absolute max. People spreading a bunch of bs around. 120hz is nice for the motion smoothness but it's not worth the resolution drop at all imo.

  • @PPedroFernandes
    @PPedroFernandes ปีที่แล้ว +17

    Honestly, big win for polyphony here.
    THIS is how you do things, give players the choice to pick what they want! I hate it so much when companies think they can choose what their costumers want

  • @user-kf6fl5if4k
    @user-kf6fl5if4k ปีที่แล้ว +7

    I love this game. Since patch I have been playing with resolution mode on 120fps on. I tested my frame rates and was happy where I was. Loving it at 60fps, so 80-100 was amazing. Not losing graphic quality is icing on the cake. I’m glad you guys confirmed the actual resolution etc, because I wasn’t 100 sure but now I won’t stop and think about “does it look the same?” Lol

    • @kdm7820
      @kdm7820 ปีที่แล้ว +2

      The resolution is definitely lower if you compare the screenshots in the print article. Not sure what exactly is going on, but the 60 fps mode has more steps/better blending on edges compared to the 120fps VRR mode. I count at least 50% more vertical pixels on a given edge comparison. I don't think Oliver Mackenzie is as good at pixel counting as the other DF crew.

    • @user-kf6fl5if4k
      @user-kf6fl5if4k ปีที่แล้ว

      @@kdm7820 While playing it’s so close I can’t tell. I am sitting about 7 feet away from my tv though.

  • @johnm.2785
    @johnm.2785 ปีที่แล้ว +32

    Can't wait to try it out in VR 😍

    • @Jamic9
      @Jamic9 ปีที่แล้ว +7

      You will love it.

    • @fcukugimmeausername
      @fcukugimmeausername ปีที่แล้ว +7

      PSVR2 with GT7 is phenomenal. Especially if you already like GT7. It blows away my LG C2.

    • @2CanVanDam-w7t
      @2CanVanDam-w7t ปีที่แล้ว +6

      ​@Matchumpleki cheaper then you're phone

    • @johnm.2785
      @johnm.2785 ปีที่แล้ว +2

      @Matchumpleki already got it worth every penny 🛐

  • @joeperez6451
    @joeperez6451 ปีที่แล้ว +30

    This is awesome, I’ll definitely circle back to check out the resolution + VRR mode. Thanks, Olie!

    • @koehkermaik87
      @koehkermaik87 ปีที่แล้ว +5

      That's the best Mode in my eyes 👀

  • @Jamic9
    @Jamic9 ปีที่แล้ว +34

    Absolutely love playing this game in PSVR2 with the Thrustmaster Gt2 wheel and pedal set. I do own a 120hz LG C1 OLED tv, but I won’t ever see the benefits of this update, as I have no intention of ever playing the game again in 2d flat screen mode.

    • @SC0RPI0NFURY
      @SC0RPI0NFURY ปีที่แล้ว +11

      Same here, i can't go back to playing this game or any racing game for that matter on a flatscreen after playing GT7 on the PS VR2

    • @johnm.2785
      @johnm.2785 ปีที่แล้ว +5

      Same it feels like the defacto racing experience with the VR2 and setup is so easy it's just like why not

    • @xilonqmb
      @xilonqmb ปีที่แล้ว +10

      GT7 on PSVR2 made me way less hyped for the new Forza, I don't know if I can go back to flat screen racing games 🤣

    • @Jamic9
      @Jamic9 ปีที่แล้ว +7

      @@xilonqmb Yup feeling the same. Without vr support the next Froza is dead to me. It’s that simple.

    • @codean909
      @codean909 ปีที่แล้ว +5

      I was never really interested in driving games because playing on a flat screen didn’t provide an immersive experience, no matter how nice your wheel and pedal setup was.
      Psvr2 and GT7 definitely changed that. Best gaming experience I’ve likely ever had.

  • @EpiCz_Izzy
    @EpiCz_Izzy ปีที่แล้ว +32

    Resolution/RayTracing with 120hz mode is the move.

    • @alphaomega887654321
      @alphaomega887654321 ปีที่แล้ว +1

      Wtf? With an rtx 4080 oder 4090?

    • @shakengandulf
      @shakengandulf ปีที่แล้ว

      ​@Georg Keller what?
      Edit - All, good.

    • @alphaomega887654321
      @alphaomega887654321 ปีที่แล้ว

      @@shakengandulf oh missread it xD i thought resolution mode 4k with ray tracing and 120 fps.

    • @lukemorris9066
      @lukemorris9066 ปีที่แล้ว

      ​​@@alphaomega887654321 and the biggest mong is ..... :)

  • @wile123456
    @wile123456 ปีที่แล้ว +22

    We've come a long way since the 20 hz of gran turismo 5

  • @jurajzenhanakovic
    @jurajzenhanakovic ปีที่แล้ว +4

    Audio volume is quite low (compared to almost every other YT video).

  • @brightbluesmurf
    @brightbluesmurf ปีที่แล้ว +3

    The 120hz resolution mode needs the TAA settings from GT Sport PS4, dial down the sharpness to improve the sub-pixel aliasing. GT Sport PS4 ran at 1080p and had superb TAA.

  • @RobCabreraCh
    @RobCabreraCh ปีที่แล้ว +5

    I've beeb playing GT7 almost every day since launch, and this has been my favorite update yet. It was so immediately noticeable. So much smoother, and it might be my imagination, but I think even the menu load screens are faster. It is just beautiful.
    That being said, I wish it would go back to ray tracing for replays and other game modes. The actual racing is great at 120 fps, but I want it to be beautiful also when I'm not driving.

  • @zipppiz
    @zipppiz ปีที่แล้ว +33

    Surprisingly my favorite psvr2 game, don't even like racing games but love this one in VR.
    Would have been awesome to see a 90hz version on PSVR2 ❤️

    • @eSKAone-
      @eSKAone- ปีที่แล้ว +4

      I play it everyday in VR since PSVR2's launch. It's clearly smoother when looking for example out the side window in motion. It's minimum 90 fps now in my opinion 💟

  • @BrandR393
    @BrandR393 ปีที่แล้ว +4

    Great update overall, but I do not think the 120hz, resolution, w/VRR mode is visually equivalent to the 4k/60 fps mode. The 4k/60 mode has an overall much more stable appearing image. There's noticeably weaker AA in the 120hz-res-w/VRR mode particularly visible on white road lines in the distance and what appears to be evidence of some kind of reconstruction at play (looks like checkerboard) if you look at the lined appearance of the ghost cars in time trials and the road surface on some tracks (e.g. Mount Panorama) when the sun is low.

  • @rudybertazzo
    @rudybertazzo ปีที่แล้ว +3

    Thank you so much for this analysis! They could've made these 4 options more clear to the end user, especially the difference in pixel count between the resolution mode with or without VRR.

  • @ConnorH2111
    @ConnorH2111 ปีที่แล้ว +4

    Been waiting for this 👍🏻

  • @AMGmeister
    @AMGmeister ปีที่แล้ว +1

    4K 120 +VRR Resolution mode not working. It does not look like 4K at all. I have a Sony 120hz tv. What am I missing, just updated the PS5 and the TV?!?

  • @thereptilescorpio
    @thereptilescorpio ปีที่แล้ว +5

    Fantastic work Olie! I have high hopes that we see a 120fps mode for PSVR2 down the track considering the continual work Polyphony are putting into the title. Great to see.

    • @ronaldkasteel3459
      @ronaldkasteel3459 ปีที่แล้ว

      Does the psvr 2 have that refresh rate?

    • @sawdust8691
      @sawdust8691 ปีที่แล้ว

      ​@ronaldkasteel3459
      Yes, the PSVR2 is 90-120hz.
      But I highly doubt a high graphics game like this would ever be able to reach that.
      As is, GT7 runs at 60fps in VR, reprojected up to a higher fps, which causes ghosting on moving objects.
      It's not terrible, but it's there. Same with Horizon Call of the Mountain.
      Reprojected fps gives you the smooth look you need in VR, but due to the blurring ghosting effect things don't look as sharp as it would when running at a native hertz.
      So if GT7 can't even reach 90fps in VR, there's no way it could reach 120fps.

  • @mechamojureg2166
    @mechamojureg2166 ปีที่แล้ว +2

    Even though im not a person that can currently appreciate these modes, its incredible that they exist and will be useful in the future. Playing your favorite games with enough frame-rate improvements paired with vrr is definetly a reason to play them again.

  • @adzamree6870
    @adzamree6870 ปีที่แล้ว +5

    80-90fps resolution mode is pretty amazing for me already..kudos to dev!

  • @existentialselkath1264
    @existentialselkath1264 ปีที่แล้ว +14

    I'd still love a lower res RT mode. 1440p 60/40fps or something? Not everyone has a 4k 120fps TV anyway

    • @stefanschuchardt5734
      @stefanschuchardt5734 ปีที่แล้ว +2

      Yes! 40 fps is the best compromise. 30fps needs to die.
      40fps should be the new 30fps!

    • @existentialselkath1264
      @existentialselkath1264 ปีที่แล้ว +4

      @@stefanschuchardt5734 30fps still have a place for slower paced visually impressive games, or even just 30fps cutscenes and photo modes.
      40 is definitely the better middle ground for most everything else

    • @issacdragon3834
      @issacdragon3834 ปีที่แล้ว +1

      @@existentialselkath1264 30fps feels like shit. it's not worth it imo.

    • @existentialselkath1264
      @existentialselkath1264 ปีที่แล้ว

      @@issacdragon3834 if you're playing something, sure. If you're watching something, it's not awful

    • @issacdragon3834
      @issacdragon3834 ปีที่แล้ว +1

      @Existential Selkath well yea im talking about games. Even games with out much gameplay just walking around moving the camera looks awful

  • @didibus
    @didibus ปีที่แล้ว +5

    This makes me hopeful a 90hz VR mode might be coming down the road!!

  • @Gucc111
    @Gucc111 ปีที่แล้ว +3

    I'd be interested to know if there are any noticeable performance changes when changing the PS5 output resolution from 4K down to 2K or even 1080p.

    • @jayeydoor97
      @jayeydoor97 ปีที่แล้ว +2

      I’d assume unlikely as it’ll just downsample as if it was a higher resolution image being downscaled to a lower resolution display. With my Series X I haven’t encountered a single game that doesn’t just downsample its higher resolution to my 1080p screen.

  • @lesserlogic9977
    @lesserlogic9977 ปีที่แล้ว +3

    Top notch video, love the quantifiable difference between the modes on different games, and how you guys present it to us viewers. Thanks again! 💚 🤘

  • @raihidara
    @raihidara ปีที่แล้ว +2

    Finally! I've been waiting for this

  • @kevclark8661
    @kevclark8661 ปีที่แล้ว +7

    love the idea of high pixel and unlocked fps ..❤

  • @tales.sampaio
    @tales.sampaio ปีที่แล้ว +2

    Looks like HDR is turned off when you showed TV OSD on 120hz mode. Is that something that does not work?

    • @Gizmo_13
      @Gizmo_13 ปีที่แล้ว

      HDR does work, i'v got mine running at 3840x2160 HDR, UHD, VRR in the 120hz mode but have chosen the ray tracing mode over the frame rate mode as the frame rate mode seems to be alot more blurry in places, he's using a samsung tv as am i with the same osd game bar so i'm not sure why he hasn't got the hdr enabled, maybe his tv doesn't support it or there's a reason why he's got it turned off, but it does work, maybe @Digital Foundry or someone can explain more why it's off in this video.

    • @tales.sampaio
      @tales.sampaio ปีที่แล้ว +1

      Oh, I see! Thanks a lot for the answer

  • @Busy_Child
    @Busy_Child ปีที่แล้ว +3

    I have noticed a bug when trying to use 120hz and VRR with my 1440p hdmi 2.1 monitor. With the system set to 1440p, if I enable 120hz in game the system output changes to 1080p, confirmed by backing out of the game and going to the display info page in system settings

    • @vincevirtua
      @vincevirtua ปีที่แล้ว

      have you tried restarting the PS5?

    • @VariantAEC
      @VariantAEC ปีที่แล้ว

      In resolution mode?

    • @Busy_Child
      @Busy_Child ปีที่แล้ว

      @@VariantAEC yes resolution mode selected.

    • @Busy_Child
      @Busy_Child ปีที่แล้ว +1

      @@vincevirtua did not try this, will give it an attempt good idea

    • @Busy_Child
      @Busy_Child ปีที่แล้ว

      @@vincevirtua Just figured id let you know restarting didnt change much. With the system set to 1440p and 120hz/VRR set to automatic, when I load the game with 120hz resolution mode enabled in game the screen goes black for a second then comes back, and if I back out of the game and go to video output information in the system settings it says it is outputting 1080p vrr even though the resolution setting is still 1440p. If I quit the game it goes back to 1440p output which leads me to believe it is game specific bug.

  • @caseydonovan1216
    @caseydonovan1216 ปีที่แล้ว +1

    Can anyone help me find the song at 4:35- 4:42?
    Been looking all over and cant find it, would be much appreciated!!

  • @faktorisator2
    @faktorisator2 ปีที่แล้ว +3

    one little nit pick to your almost perfect analysis.... 120Hz VRR Raytracing is enabled in the replay mode.... actually quiet impressive! (that´s why it drops sometimes even below 50 fps. it seems to even lock the game to 40fps if it drops below 48 fps. it seems to be the case in the garage and café car model view modes). Thx for your amazing work!!!!(as always!) would be great to see fsr2 implemented to smoothen out the performance modes an maybe even to get an in game RT mode!!!

  • @Deedric_Kee
    @Deedric_Kee ปีที่แล้ว +2

    The only confirmations I care about. Thanks "Digital Foundary. Big fan of "Gran Turismo, and I'am glad to watch your video on GT7. 👏

    • @purebaldness
      @purebaldness ปีที่แล้ว

      Awesome man. "Thanks for, and I'am happy to "comment. 🫳

  • @drehm1011
    @drehm1011 ปีที่แล้ว +4

    Love you guys content. Unrelated to GT 7 but when reviewing fighting games could you include input latency test for each console? I ask because input latency is very important to us in the competitive fighting game community and is the primary basis on which we decide which platform to use for tournaments.

    • @demoflow
      @demoflow ปีที่แล้ว

      If you trying to compete just get a PC . Consoles aren't good for competitive low fps and lots of input delay.

    • @drehm1011
      @drehm1011 ปีที่แล้ว +2

      @@demoflow PC isn't used for fighting game tournaments because of cost, consistency and manageability. Fighting game tournaments aren't single game tournaments and aren't funded and ran by the developer/publisher unlike the rest of esports the only outliers are smash bros and brawlhalla. Smash due to sheer community size and dedication though still grass roots cuz nintendo hates us and will shut down any tournament they dont like and brawlhalla because it's the only game where tournaments are funded and ran by the dev plus game originated on PC and the dev can afford it so that's what they use. The major tournaments easily get 300+ entrants for a single game and run at least 5 different main event titles and span 3 days usually run friday-sunday so to minimize cost and have performance consistency we use consoles. Then consoles also have a smaller range of potential issues that are also easier to fix and don't need performance calibration so they are easier to manage as well.

    • @demoflow
      @demoflow ปีที่แล้ว

      @@drehm1011 havent competed in fighting games for a while . But I get what you're saying specially if these tournaments aren't big. But Halo/COD tournaments are played on PC that's why I assumed that's what all games used 😂 I think input lag is noticeable in both consoles you should use w.e console they gonna use at the tournament that way you get used to it's input lag and controlller

    • @drehm1011
      @drehm1011 ปีที่แล้ว

      @@demoflow yea that's why we have a tournament standard for which console we use.

    • @purebaldness
      @purebaldness ปีที่แล้ว

      Yep. It's such a huge omission from DF. FPS games can have locked framerates with high resolutions all they want but if the input delay is bad, you'll struggle to even find word of mouth, especially since a lot of players who care about this already invested in PC's these days anyhow.
      I hope Tekken 8, Street Fighter 6 and the rest of 2023's fighters aren't giving you guys 5+ frames to contend with...

  • @plume...
    @plume... ปีที่แล้ว +1

    Cheers Ollie, good coverage :)

  • @goonersems
    @goonersems ปีที่แล้ว +10

    Great video. Only complaint is no toggle for RT in replays.

  • @Riga89
    @Riga89 ปีที่แล้ว +1

    I really like just watching my cars in the garage or in dealerships with Ray Tracing enabled sometimes, even if I have an LG C1 with all the good stuff (120Hz + VRR). Already tried all the 4 modes before this review and noticed even the small aliasing in the Resolution Mode+120Hz+VRR. But the lack of Ray Tracing in menus and replays was the most disappointing thing for me tbh ☹️ these two things made me go back to Resolution Mode+60Hz since the visuals are the most important factor for me, at least in GT7. I hope they'll add 30fps Ray Tracing in menus and replays when using Resolution Mode+120hz+VRR (and possibly improve the image quality to match the non-120Hz mode) so we'll get the ultimate GT7 experience. Maybe they'll keep that for a possible PC release(?). Great review as always DF ❤️

  • @kram4130
    @kram4130 ปีที่แล้ว +9

    Great video! GT7 is a masterpiece, bar the in game economy/rewards system

  • @MutedVideo
    @MutedVideo ปีที่แล้ว +2

    Anybody knows the song that is playing at 4:35?

    • @Kayumi92
      @Kayumi92 ปีที่แล้ว +1

      Like That
      Song by Tobias Bergson

    • @MutedVideo
      @MutedVideo ปีที่แล้ว

      @@Kayumi92 Thanks!

  • @WilliamSmith-hf8um
    @WilliamSmith-hf8um ปีที่แล้ว +3

    This is a big deal! 120 FPS looks absolutely amazing on an OLED

  • @giogamer4825
    @giogamer4825 ปีที่แล้ว

    I was waiting (and hoping) that DF would make a video about this so to know the differences! Really great!! Thanks❤

  • @chrisd6736
    @chrisd6736 ปีที่แล้ว +8

    Been playing this game since launch and 120hz VRR mode on with focus resolution/ray tracing enabled is def the best way to play.
    Very decent resolution with rock solid 90-100fps looks and plays great.
    The full 120hz mode is smooth but not worth the hit to graphics.

  • @Andrea-yf3hu
    @Andrea-yf3hu ปีที่แล้ว +1

    Another fantastic video Oliver! 😊

  • @theanimerapper6351
    @theanimerapper6351 ปีที่แล้ว +18

    Now Forza needs to add 120hz

    • @NelsonCartierGaming
      @NelsonCartierGaming ปีที่แล้ว

      😂 you ain’t lying

    • @LeandroSouza-bg3mv
      @LeandroSouza-bg3mv ปีที่แล้ว

      👍🏻

    • @vyasrushi5177
      @vyasrushi5177 ปีที่แล้ว +15

      Forza has much bigger things to take care of first than 120FPS....like, proper steering wheel support, proper rank based multiplayer implementation, more realistic driving model and so on....these are some of the reasons why FM7 got annihilated by GT sports in 2017

    • @zihechen3111
      @zihechen3111 ปีที่แล้ว +8

      Forza first need to be a real car sim. Right now at world champions they are the only car sim using controller not wheels to match 😅

    • @johnm.2785
      @johnm.2785 ปีที่แล้ว +2

      They'll just have to delay it again all good Xbox dudes don't mind 😂

  • @ertugrulbae46
    @ertugrulbae46 ปีที่แล้ว +2

    On VR, it's hands down the best sim out there. PSVR2 is far ahead of its competitors

  • @VectorAero
    @VectorAero ปีที่แล้ว +4

    On a 77" OLED TV i found there to be too much motion blur at the old 60Hz mode, so I was thrilled to hear about this 120Hz update. When I enabled it the extra clarity of the motion was nice but the shorter draw distance was noticeably bad. However I didn't know there were four combinations of modes in total, so I'll see if I already had it in resolution mode.

  • @christopherperkins8948
    @christopherperkins8948 ปีที่แล้ว

    So I just started my game development journey with unreal engine 5 and I cannot believe how much digital foundry has primed me to know the terms I need to know in terms of graphics. Kudos to DF

  • @Eyud
    @Eyud ปีที่แล้ว +2

    Protip: Press L2 to use the brakes instead of slamming into every other car

  • @HeretixAevum
    @HeretixAevum ปีที่แล้ว +1

    Great video as always (even if the quality of the driving makes me want to cry)! I'm really enjoying the resolution + 120hz + VRR mode, I think it's a great compromise between visual quality and framerate as the bump to the fidelity of motion is appreciable. While I can live without ray traced replays, it would be cool if they gave you an explicit toggle for that in each mode.

    • @GENKIDAMA10
      @GENKIDAMA10 ปีที่แล้ว

      So why not the frame rate mode at 120Hz with vrr? What's the difference between them?

  • @l4ndst4nder
    @l4ndst4nder ปีที่แล้ว +3

    Does anyone know if they fixed the monetization issues that everyone was complaining about at launch?

    • @ElephantTrap
      @ElephantTrap ปีที่แล้ว +11

      That was something mostly started by xbox fanboys. Yet the mtx in forza horizon 5 are much worse then on gt7. I played both. Gt7 gives you a fair amount of credits per race. You can earn up to 1.7 million credits per hour.

    • @dhivydhimanth1960
      @dhivydhimanth1960 ปีที่แล้ว +2

      @@ElephantTrap Um, No. That was a very real problem that was stated by all GT Veterans. Please check out r/GranTurismo for the community reaction and ground reality.

    • @phase_1471
      @phase_1471 ปีที่แล้ว +9

      There were literally no monetization issues. They nerfed some payouts then changed them back and then some within a month I think it was. The big payout races earn you 1.5 million credits an hour roughly. It's very easy to buy all the cars you want.

    • @VariantAEC
      @VariantAEC ปีที่แล้ว +4

      @@dhivydhimanth1960
      As the others have stated here, there is no monetization issue in GT7 currently and there likely won't be again. You can buy optional credits but it's actually much smarter to just earn them in-game.

    • @shakengandulf
      @shakengandulf ปีที่แล้ว +6

      Monetisation has never been an issue in this game.

  • @VC777
    @VC777 ปีที่แล้ว +1

    I wish there were an option to implement the same resolution mode as before the update, specifically during playback. I enjoy watching the races in that mode the most, and motion isn't significant to me since I'm not playing.

  • @Sivec5054
    @Sivec5054 ปีที่แล้ว +4

    While PS5's VRR implementation is lackluster compared to Xbox - Sony did a good job of taking real advantage of it in games - they simply unlock the framerate for you.
    I only hope Microsoft is up for a response with unlocked 60+ fps Forza Motorsport with ray traced reflections. At least Turn 10 promised RT+60 fps+4K on Series X

    • @junde.
      @junde. ปีที่แล้ว

      i don't think that will native 4k i don't like devs saying 4k when that could mean anything

    • @Sivec5054
      @Sivec5054 ปีที่แล้ว

      Upscaled 4K is fine

  • @internetcarson
    @internetcarson ปีที่แล้ว

    been looking forward to this video

  • @spooder-man4782
    @spooder-man4782 ปีที่แล้ว +56

    Best racing game ever made

    • @NothingHereForYou
      @NothingHereForYou ปีที่แล้ว +3

      I don’t know cruisin USA or burn out paradise kinda got it beat

    • @TheBean87
      @TheBean87 ปีที่แล้ว +7

      @@NothingHereForYouburnout revenge actually, game is top tier entertainment.

    • @charmcitygames6815
      @charmcitygames6815 ปีที่แล้ว +13

      Forza Horizon 5

    • @afz3003
      @afz3003 ปีที่แล้ว +5

      Most boring racing game

    • @I_AHNGUN_I
      @I_AHNGUN_I ปีที่แล้ว +3

      Forza horizon 5

  • @malekaius
    @malekaius ปีที่แล้ว +1

    PSA: Chase Camera settings need to be adjusted to 1 in Gran Turismo games. This is why DF GT games don’t look as appealing to gamers who don’t actually own the games…
    The default chase view camera looks so stiff because it’s locked to a different section of the car. If it’s looser, like in the Forza games it’s more visually appealing

  • @TheAmigaGuru
    @TheAmigaGuru ปีที่แล้ว +3

    GT7 deserves to be the number 1 selling exclusive again. what a fantastic game

  • @MichaelMCDoesntExist69
    @MichaelMCDoesntExist69 ปีที่แล้ว

    So do I understand this correctly that with VRR/120 fps mode enabled there is no way to have 30fps Raytracing Replays anymore?

  • @Mickice
    @Mickice ปีที่แล้ว +4

    Gran Turismo is such a vibe. Forza 8 is DOA.

  • @keijijohnson9754
    @keijijohnson9754 ปีที่แล้ว +1

    0:01 - It's only fully featured if you're connected to the internet all the time and shows off ray tracing if you're viewing games on replay mode. So it's kinda more of a lie more than anything worth praising here.😑

  • @ActNasty5
    @ActNasty5 ปีที่แล้ว +4

    Those jaggies are rough on 120 hz

    • @vincevirtua
      @vincevirtua ปีที่แล้ว +5

      Not really anything most normal people will be looking out for in a fast moving racing sim!

    • @ActNasty5
      @ActNasty5 ปีที่แล้ว +1

      @@vincevirtua fair enough but if im taking a visual hit on a racing game its gonna be for VR. Flat screen better have the best graphics ive ever seen 😂😂

  • @stephenhall2980
    @stephenhall2980 ปีที่แล้ว +2

    I have just been playing the port of Daytona USA on my PS3 at 1080p 60fps. It's hugely entertaining.

    • @fcukugimmeausername
      @fcukugimmeausername ปีที่แล้ว +2

      Glad at least one other person plays that.

    • @NicoMiel60
      @NicoMiel60 ปีที่แล้ว

      I’m playing it too!

  • @parazels83
    @parazels83 ปีที่แล้ว +4

    PS5 Pro will max out frame rate and resolution in all the modes!

    • @heebs9728
      @heebs9728 ปีที่แล้ว +3

      I was going to say.....this is why we need a ps5 pro.

    • @alexanderluna1845
      @alexanderluna1845 ปีที่แล้ว +1

      I have a PS5 but honestly at this point we should just get a PC.... Having to buy a PS5 just for it to get a better version 2-3 years latter and then having to get that one seems like a waste of money

    • @parazels83
      @parazels83 ปีที่แล้ว +2

      @@alexanderluna1845 PC is not a game platform. It's a piece of shit.

    • @VariantAEC
      @VariantAEC ปีที่แล้ว +3

      No need for a PC, no need for a PS5 Pro. The PS5 is still just fine and I agree that PC is •••• for gaming on.

    • @shakengandulf
      @shakengandulf ปีที่แล้ว

      ​@Alexander Luna would rather get a PS5 pro and stick with the playstation eco system.

  • @SupaRush
    @SupaRush ปีที่แล้ว +1

    Might have to pick up this game finally have loved Gran Turismo games for a long time

  • @DanielPerez-hy6qi
    @DanielPerez-hy6qi ปีที่แล้ว +3

    Ps5 is running laps around series x..

  • @Midwest_Tyler
    @Midwest_Tyler ปีที่แล้ว

    So is there no VRR toggle in game? You just need to make sure you have it enabled in your system and TV settings?

  • @sushimshah2896
    @sushimshah2896 ปีที่แล้ว +2

    Bring back *DriveClub!!* 😭

    • @VariantAEC
      @VariantAEC ปีที่แล้ว

      Indeed imagine a 60FPS 4K version of Driveclub with in-game RT? Sounds doable.

  • @itycagameplays
    @itycagameplays ปีที่แล้ว +2

    I can't get used to GT's camera. It looks really strange.

  • @electrikoptik
    @electrikoptik ปีที่แล้ว +3

    The best part of GT7? No Xbox Series S to hold it back!

    • @TheBean87
      @TheBean87 ปีที่แล้ว +6

      Just the ps4… or did you forget that part?

    • @dookie_12
      @dookie_12 ปีที่แล้ว +4

      @@TheBean87 We beleave in generashuns

    • @VariantAEC
      @VariantAEC ปีที่แล้ว

      @@TheBean87
      Weird Sophy was kept off PS4 and no VR for PS4 or 120FPS and VRR... GT7 even has less visual details and different track intro scenes compared to PS5.
      It looks like PS4 is actually not holding GT7 back.
      Who knew? Obviously not DF, but they didn't mention GT7 on PS4 much here, so maybe they're starting to get the hint?

    • @solid_justice5855
      @solid_justice5855 ปีที่แล้ว

      @@TheBean87 i think he is acting a bit like a fanboy but it isn't really the same though. There doesn't need to be parity between ps4 and ps5 version of the game. While there needs to be parity on series S and X. Also the reason why they are not releasing Balders gate 3 on xbox for now. Because they have problems wiht the series S

  • @skullfracture3870
    @skullfracture3870 ปีที่แล้ว +1

    I’ve said this in the past, ray tracing and resolution choices are nice additions, but an e-sports minded individual will take greater frames at a little bit lower resolution. It’s the old adage of “frames win games”. If you’re a content creator then resolution may be for you, but if you’re a competitive player, you want smooth gameplay.

    • @ienaridens7979
      @ienaridens7979 ปีที่แล้ว

      so you suggest 1440p resolution mode , with 120fps almost steady as this video suggest but with no VRR enabled to get best racing performance ?

  • @olavofernandes7286
    @olavofernandes7286 ปีที่แล้ว +3

    So much salty pc and xbots fanboys in here lol

  • @TheDoctor46vr
    @TheDoctor46vr 4 หลายเดือนก่อน

    It would be awesome to know which display settings are fastest. Obviously it should be 120hz prioritise frame rate, but is it?
    Too bad there is no 120fps on TH-cam to truly show the difference in the video.

  • @Pooz30
    @Pooz30 ปีที่แล้ว +1

    I have a new Sony A80K OLED tv that supports VRR and I’ve actually disabled VRR due to increased input lag.
    Has anybody else stayed away from VRR due to input lag?

    • @fcukugimmeausername
      @fcukugimmeausername ปีที่แล้ว +1

      I really cannot perceive it. I heard someone else mention this too though.

  • @joshuawoodard6998
    @joshuawoodard6998 ปีที่แล้ว +2

    The question is when is youtube moving to 120hz, 144hz, 165hz, 240hz or uncapped?!

  • @sermerlin1
    @sermerlin1 ปีที่แล้ว

    I wonder which gives less input lag? Non VRR 120 fps or VRR? As with VRR basically we are running as if it is non "vsynced" thus no additional double or triple buffers to add onto the input lag and is running basically raw.
    While 120 fps is twice or even more responsive then 60 fps variant but is it faster in input response then VRR variant?
    I'm currently playing in 120 fps mode but if the VRR variant is identical or even faster then 120 fps variant... I'd gladly go with more fidelity and even more responsive input...

  • @plexusgamer1105
    @plexusgamer1105 ปีที่แล้ว

    I’m confused, I’ve got a non vrr 4K60fps panel that allows 1080p120. My question I’m running the game in 4K60fps mode without VRR and I’m facing weird frame rates drops during actual race. But with VRR DF points out the 4K mode runs at 60-90fps meanwhile mine without VrR drops below 60. Can someone explain.

  • @EvilKatarn
    @EvilKatarn ปีที่แล้ว +2

    Good vid and annoyingly enough it makes me want a VRR monitor that much more. Did you notice if VRR 120 Resolution mode also retains motion blur?

  • @kokuz0512
    @kokuz0512 ปีที่แล้ว

    Why not any city courses. Rome, London, Monte Carlo coast, etc those are missing

  • @Slykillful
    @Slykillful ปีที่แล้ว +1

    Haven’t played GT seriously since GT3. I’m so tempted with this 120 mode though!

  • @brechtxt8096
    @brechtxt8096 ปีที่แล้ว +2

    Oh yea, that Resolution+VRR mode is gonna be a dope upgrade

  • @EmilDahlMusic
    @EmilDahlMusic ปีที่แล้ว +2

    I hope this gives Turn 10 another reason to implement a 120hz mode in the new Forza Motorsport for Series X.

  • @John8Ge
    @John8Ge ปีที่แล้ว

    Finally, I was waiting for this

  • @Rhythmattica
    @Rhythmattica ปีที่แล้ว

    I had read somewhere to get 120Hz on the PSVR2 , is you must turn off the 120hz mode within the system preferences that supports external screens, and boot Gt7 , and then select 120hz in GT with the headset on.....
    A convoluted approach , for sure... But be interesting to see if this does allow 120hz on the PSVR2

  • @JesusIsLord2013
    @JesusIsLord2013 ปีที่แล้ว +2

    They should’ve at least added an in game ray tracing mode with lower resolution at 60fps with VRR enabled.

  • @gus6736
    @gus6736 ปีที่แล้ว

    What's the song playing during his PSVR2 coverage?

  • @moncimoov
    @moncimoov ปีที่แล้ว

    u forgot to mention they also improved the reprojection by half in VR, i cant prove it but i see the REPROJECTION is half improved than before
    esspecially when u look the cars besides you.. u will see some ghosting but its less distracting now

  • @Rolilasx
    @Rolilasx ปีที่แล้ว

    watching racing games gameplay with the ideal line aid hurts my eyes :D.
    Good job mister, you guys are doing a really good job highlighting these updates !

  • @psychopoison
    @psychopoison ปีที่แล้ว

    I have a VRR TV, is it better to run locked in 120mhz or in VRR ? In VRR I see the HZ fluctuating between different numbers, Im confused now

    • @neomaxmlc
      @neomaxmlc ปีที่แล้ว +1

      The 120 framerate mode takes a big hit on visual clarity so I would stick with the 120 resolution mode. It does jump around 80-100fps but it still looks super smooth with much sharper visuals.

  • @faktorisator2
    @faktorisator2 ปีที่แล้ว +1

    would be great to see another assessment on dying light 2. it received a ton of amazing patches and is the most stable game right now with RT, Dlss3 frame generation, especially considering the Open World nature with extremely vast views. No hiccups, no stutter... pretty awesome!

  • @LOVER_LINK
    @LOVER_LINK ปีที่แล้ว

    im curious why they opted out ray tracing with res 120hz vrr. if it basically function as a unlocked res mode, why not keep ray tracing