This was a great video! I have a question though. Since the amount of details that is great exists. The animators didn’t draw each line. Did they use like a tool for this?
@@DanielAngArt Yes, and the simplification of the background. With the way it's moving it looks near impossible to animate all of that. Or is it hidden behind the giant corporation wall of animation techniques at sony?
@@Sulfuric-Dioxide In one of the behind the scenes videos for Spiderverse, I believe they said things like window lights, people, and cars are all animated as coloured shapes that move on a flat 2D plane. Then they are layered in the background to give the illusion of complex visual noise, when in reality, they're just colourful blobs.
The beauty of animation is its unrealism. Not everything needs to realistic or live action. This is my favorite animation production, because they still incorporate traditional and digital.
Found this very helpful!! Spiderverse is one of my insp for background art ;w; I’m still struggling a bit with the tiny details in buildings (billboards, details on rooftops, etc.) but I’m still learning. Glad I found this channel!
Thank you for posting this. I really love the style of these movies and wanted to see what elements were necessary in recreating it. It's funny, but I've always been drawn to graphic reduction but I never new what that style was called. You solved a huge mystery for me! Also, would you say the old WPA National Park posters (I think they were made around the 1930-1940's) were a form of graphic reduction? I find myself drawn to those as well.
Thank you for watching, I'm glad you enjoyed it! I definitely think the WPA National Park posters were an earlier form of graphic reduction, as they are categorised by very hard shapes, and large blocks of colour. For example, some of the way trees were drawn were 1 shape and some lines to indicate leaves.
I love the art of the Spiderverse universe so much and have been wanting to learn more about it, so I found this video really interesting. Graphic reduction is so cool. It's been fun to learn more details about how it works. Thanks for this video!
This was an awesome video I like how you break down the art style of this show. It really confused me how they were able to make a show with such a unique style. Keep up the good work as always hope to see more soon🙏❤️🖤
I’m calling it right now. Disney will start working its way back to the look and feel of “One Hundred and One Dalmations” (1961). Not necessarily full 2D animation, of course. But the thick, black, Xerox outlines mashed up with 3D animation. You’ll see….
I got mine through Patrick O'Keefe's 2D 'Sequence Illustration course', but I also have a video on making custom brushes including Spiderverse's halftone!
I clicked and dragged my layers tab over to the left because it makes it easier for me to draw (I am right handed). And the colour wheel is from a third party plugin called Coolorus :)
INTO THE SPIDERVERSE is a great movie, but Sony was afraid of the even more experimental version proposed by Oscar and Emmy winner Alberto Mielgo. He left the conceptual and stylistic bases of what the film should be, but we will never know what its full version would have been like.
It's cheap and lazy. The character designs are cool in places. But filter vomit, whiz bang loud imagery, and constantly throwing stuff at the camera is a cheap trick. It's easy mode to feign cool. It's the stupid version. Anyone can come up with the idea to glitch imagery or do something in a different referenced style. They should have thrown the spiderverse idea out... focus on SPIDER MAN and told a good story and made good animation that included acting.
A big thanks to everyone involved in bringing Into the Spiderverse to life, so much beautiful art ahhh
This was a great video! I have a question though. Since the amount of details that is great exists. The animators didn’t draw each line. Did they use like a tool for this?
@@Sulfuric-Dioxide Thanks for watching! Are you referring to the amount of detail in the backgrounds of the film?
@@DanielAngArt Yes, and the simplification of the background. With the way it's moving it looks near impossible to animate all of that. Or is it hidden behind the giant corporation wall of animation techniques at sony?
@@Sulfuric-Dioxide In one of the behind the scenes videos for Spiderverse, I believe they said things like window lights, people, and cars are all animated as coloured shapes that move on a flat 2D plane. Then they are layered in the background to give the illusion of complex visual noise, when in reality, they're just colourful blobs.
@@DanielAngArta los demás 19:17 en
The beauty of animation is its unrealism. Not everything needs to realistic or live action.
This is my favorite animation production, because they still incorporate traditional and digital.
Found this very helpful!! Spiderverse is one of my insp for background art ;w; I’m still struggling a bit with the tiny details in buildings (billboards, details on rooftops, etc.) but I’m still learning. Glad I found this channel!
I love the glitching at the beginning!! And the way spot was drawn, and the way they draw the spidey sense^^ its a cool job
The glitching in the opening logos is such a cool way to introduce the audience to what Spiderverse is all about!
Love how detailed this is compared to other channels that just say "Motion blur" and "Combining 2d with 3d"
Thank you for posting this. I really love the style of these movies and wanted to see what elements were necessary in recreating it. It's funny, but I've always been drawn to graphic reduction but I never new what that style was called. You solved a huge mystery for me! Also, would you say the old WPA National Park posters (I think they were made around the 1930-1940's) were a form of graphic reduction? I find myself drawn to those as well.
Thank you for watching, I'm glad you enjoyed it! I definitely think the WPA National Park posters were an earlier form of graphic reduction, as they are categorised by very hard shapes, and large blocks of colour. For example, some of the way trees were drawn were 1 shape and some lines to indicate leaves.
One of the BEST videos I have seen on really looking into the art style and understanding it! Thank you so much🤍✨
Alberto Mielgo is a really good artist! I love his concepts so much
I feel really lucky to have find your channel, appreciate your effort on the video. Keep up your good work!
Really great video ,much helpful breakdown, straight to the point and very observant!
I love the art of the Spiderverse universe so much and have been wanting to learn more about it, so I found this video really interesting. Graphic reduction is so cool. It's been fun to learn more details about how it works. Thanks for this video!
Spiderverse feels like a moving comic, arcane feels like a moving painting.
This was an awesome video I like how you break down the art style of this show. It really confused me how they were able to make a show with such a unique style. Keep up the good work as always hope to see more soon🙏❤️🖤
This is the best art breakdown video ever made! Period.
thank you so much for this video!! i love this style, and i appreciate you analyzing it so deeply :) i'd like to try it in my drawings sometime
This was absolutely, definitely, most certainly very much helpful, omg 😍😍 thank you for doing this 😭
I don't know ANYTHING about art and have no passion to become an artist, but this video was CAPTIVATING. Great video. Subscribed
Wow, awesome! Thanks for watching, I'm glad you found it entertaining! ^^
@@DanielAngArt thank yourself, Daniel Ang. You made an amazing video
Absolutely great analysis, thank you so much!!
Thanks for the video. Now I know what art style that I'm looking for in my works is called.
Amazing video! Super informative and gave me namesto things ive been trying to describe to people. Cant wait to see ur vid on the new movie
extremely helpful man! thank you!
I love this video. Truly love it
This was really helpful thanks a lot man !!
This video is absolutely amazing, so much to learn from this.
well done video. where did you get the pics for? really awesome.
U really did a great job At the art
Thank you! 😊
1:52 KEVIN!
Great video. I actually learned something here. What art school did you attend?
This was so helpful! I learned a lot today!
12:41 'i am the danger'
I’m calling it right now. Disney will start working its way back to the look and feel of “One Hundred and One Dalmations” (1961). Not necessarily full 2D animation, of course. But the thick, black, Xerox outlines mashed up with 3D animation. You’ll see….
Awesome
Really Good Video, Helped A Lot!
this helps a lot
Great video, new follower
Really enjoy your videos. They make some of my favorite movies even more enjoyable, thanks
THANK YOU THANK YOU THANK YOU 🥹🫶🏽🫶🏽🫶🏽🫶🏽
It's been four months bro..... We miss you ❤️♥️❤️
Beautiful video...
Great video really helpful
incredible content
Where can I download Photoshop brushes to draw in the same style as in Spider Verse?? 🙏
I got mine through Patrick O'Keefe's 2D 'Sequence Illustration course', but I also have a video on making custom brushes including Spiderverse's halftone!
Okay that bus bit did break my brain a lil...
I was here keke
what's the style of this movie's graphic Design or art work is called?
good vid
How did you get this layout in Psd
I clicked and dragged my layers tab over to the left because it makes it easier for me to draw (I am right handed). And the colour wheel is from a third party plugin called Coolorus :)
12:56 Ayo that’s Walter white on the tv!
MR WHITE
where can ı get the concept art from ?
The concept art sourced for this video are all from ArtStation - check out Robh Ruppel or Patrick O' Keefe for more
???
INTO THE SPIDERVERSE is a great movie, but Sony was afraid of the even more experimental version proposed by Oscar and Emmy winner Alberto Mielgo. He left the conceptual and stylistic bases of what the film should be, but we will never know what its full version would have been like.
All that great art and u scribbled all over it🤦♂️
Good thing you never saw my school notes 🤣🤣
@@DanielAngArt thank you for the reply bro, amazing movie
"Us, as the audience, we're viewing...." Us we're viewing. Is this a joke?
Camera moves are too smooth. Too CG/3d animationy. The stuff animated on 2s looks way cooler.
It's cheap and lazy. The character designs are cool in places. But filter vomit, whiz bang loud imagery, and constantly throwing stuff at the camera is a cheap trick. It's easy mode to feign cool. It's the stupid version. Anyone can come up with the idea to glitch imagery or do something in a different referenced style.
They should have thrown the spiderverse idea out... focus on SPIDER MAN and told a good story and made good animation that included acting.