A TH-camr who actually pronounces it R-K and not arch? It’s like you actually play the game or something. Nice video. I’ve never even looked at the ironheart particle objectives, and I play a lot. Might go power through my last Inversion Reinforcement level.
Honestly, the Arche Pacemaker with Gley is also a must have. The -5% Fire rate is a negligible penalty to the huge -25% skill cost. As everyone knows, reducing the cost of Gley's skills to her health bar allows you to not only continue cycling her 3 more often, but it also allows your Gley to survive longer, especially in boss fights. I use Python as her stat stick along with Fire Rate UP for that 33.3% fire rate boost, and despite a small -5% fire rate penalty, my Gley still dishes out mad DPS. I even tested with and without Arche Pacemaker, and there's practically zero difference with or without the Fire Rate penalty. Oh, and for those of you who say Fire Rate Up (the blue mod) says 25%, you are correct. It does list a 25% increase, but it's actually 33% increase. Best way to show you is to equip a Thunder Cage. Base FR is 666. Equip Fire Rate UP at max, and you will get a new Fire Rate of 888. 33.3% of 666 = 222. Other Fire Rate increase mods work as intended however, just so you know.
@@cainednd The Gley thing is probably pretty solid in most cases fairly enough. I might take it a bit for granted because I already have her built to be cost efficient on her abilities, so a bit of diminishing returns in my case. Also only tried it with rockets where fire rate is much lower to begin with.
@@Fateless Ah ok I see your point of you and would agree if you're using Rocket Gley, every bit of Fire Rate is a must. I myself don't like using rocket launchers, but that's a personal preference.
@@falatalane that happened to Warframe too, just an FYI. Its a great game and its still cooking in the oven. It has great mechanics, characters that break boundaries in ways that should help the kids decide what way to swing. I've got 28days of play time and still plenty to unlock. Never a moment in the game I dislike. I dont even need to play the game to appreciate it, just equip Viessa and the one piece for example. In saying that, that's where the community falls apart. No resilience and in Australia we would say no 🍒 as that is most of the players at the moment. Men don't complain the way alot have lately. We learnt to be carefull what to wish for. Learnt to appreciate and learnt about the game such as the road maps. Anyway, enjoy because there different noticed those that appreciate games such as this and it's mechanics are in their late 20s into the 30s+. Been gaming for 20years and know a great game when I see one. It's very normal for a f2p live service game with RnG mechanics that will and IS separating the men from the boys. The kids have grown up with fast food while we grew up with meals that took time to make. Think of where the game is now as a meal cooking away in the kitchen. Not everyone likes it but the players that do, have patience. Destiny, Cod and Fornight also was the games most played before hand. So I'm not surprised with the attention spans and maturity in the gaming world. Steams number have always since 2003, meant jack btw. Those that follow that, I would say are best not playing games like this.
@@FastLaneFPV I checked Warframe steam charts, and that game went from 20k in 2014 to 80k average players in 2020, and stayed on 80k till now. TFD went from 250k to barely 20k now. I predict that by next update (October 10th) there will be 5-7k average players left. Once update will be released it will bump to 10-12k, and then decline again. I played Nexon games before, and they tend to get worst, not better with every update. I was saying that even before season 1 came out, and they released those tedious invasions, basicaly proving me right
I disagree. It's not worth it The fact you don't have to play invasions to get reinforcement points. There isn't really no reward behind invasions But one descendant that actually should've been placed with the rest of the descendants to obtain through the grind Perks for excave that shouldn't be in invasion reinforcement. The perks should have been mounted on the reactor instead Reinforcement buffs are seasonal only and they are not permanent. They get rest every new season It's a tedious task to go reform commanders and elite every season to get those buffs for your characters and at the end of the season they get reset. I test this for myself. I deactivated all the buff off my descendants And I maintain with the build I have for them. Those buffs are really not needed Reinforcement covery. You can get the same resource from these mods that equals what they have in reinforcement Mp collector and HP collector Attribute reinforcement has fire damage for your weapon Also there is a mod that you can put on your weapon that gives you fire damage. The invasion was poorly designed and on top of that it's a speed run invasion. Therefore the only descendants can do this is Bunny because she's a speedster and the faster you are the greater the reward. The rest of descendants cannot do this so I say this The invasion was made only for bunny And it was poorly designed Players will get tired of reforming seasonal resettable points just to get buffs back on the build Nexon should've went with a raid instead of invasions
I got gold today all 4 invasions with Ajax. Pretty much been that way since they started. I have 4 passive bonuses unlocked. Ajax IMO is the best character for invasions.
Bunny goes to fast to notice any of these buffs but she will trust that you are correct. Should they be able to save with different setups in pre-sets? Its not that hard to keep changing them.
@@JarredHumphries-vh3ps Sadly there’s no preset implementation for these skills. I find the ones I use overlap a lot so like you said it’s not too bad.
I have all that unlocked but nothing activated because I never seen anything say I have to activate one of those. Basically I did like 4 invasions every day since it season1 started and I got nothing from that mechanic 🤣
Why bother when it’s getting removed? I HATE grinding got something the devs have already declared is going away anyway. Ifs total bs to me. If a build requires inversion…that build is already dead to me. It should be permanent like any grind. I can’t stand this crap started with Destiny and even more that some players welcome it so it’s here to stay for that reason
@@foxnfire6388 It gives the devs a way to shake up the meta from season to season by being able to add some potentially OP synergies that won’t break the balance long term. Same reason it exists in Destiny, to give a fresh take on gameplay to regular players.
@@Fatelessoh there it is…the absurd “muh balance!” and “helps longevity of game!” are the reasons devs and players that defend such garbage seek to ruin everyone else’s fun. Never mind it’s REALLY just their cheaper way of pretending to add “new content” without actually adding…new content…or the fact games like freaking Skyrim STILL going today conclusively proof “balance” is not only impossible to achieve anyway in any game but also is entirely UNNEEDED for the so called “longevity” of any game. All it is is a forced regrind to keep you playing the SAME CONTENT. It’s insulting. It’s stupid. It shouldn’t exist. I don’t grind in a looter shooter to LOSE what I grinded for…
I have 4 passives unlocked, I can't really tell a massive difference TBH. If you have AJAX maxed out he makes invasions a breeze. Better than bunny IMO. Why not do the invasions.
Only to those who never played a raw looter shooter in its infancy, in a world where people are born wrapped in bubblewrap, a gold spoon up the bum, and no I dea what a good game is anymore, even if it was free.
Thank you for doing this video
A TH-camr who actually pronounces it R-K and not arch? It’s like you actually play the game or something.
Nice video. I’ve never even looked at the ironheart particle objectives, and I play a lot. Might go power through my last Inversion Reinforcement level.
Thanks for video. The invasions need to be retooled, Such as no boss shields.
@@patstar5 It’s interesting how the colossi don’t regen shields after immunity but these small bosses can. Minus devourer I suppose.
Honestly, the Arche Pacemaker with Gley is also a must have. The -5% Fire rate is a negligible penalty to the huge -25% skill cost. As everyone knows, reducing the cost of Gley's skills to her health bar allows you to not only continue cycling her 3 more often, but it also allows your Gley to survive longer, especially in boss fights. I use Python as her stat stick along with Fire Rate UP for that 33.3% fire rate boost, and despite a small -5% fire rate penalty, my Gley still dishes out mad DPS. I even tested with and without Arche Pacemaker, and there's practically zero difference with or without the Fire Rate penalty.
Oh, and for those of you who say Fire Rate Up (the blue mod) says 25%, you are correct. It does list a 25% increase, but it's actually 33% increase. Best way to show you is to equip a Thunder Cage. Base FR is 666. Equip Fire Rate UP at max, and you will get a new Fire Rate of 888. 33.3% of 666 = 222. Other Fire Rate increase mods work as intended however, just so you know.
@@cainednd The Gley thing is probably pretty solid in most cases fairly enough. I might take it a bit for granted because I already have her built to be cost efficient on her abilities, so a bit of diminishing returns in my case. Also only tried it with rockets where fire rate is much lower to begin with.
@@Fateless Ah ok I see your point of you and would agree if you're using Rocket Gley, every bit of Fire Rate is a must. I myself don't like using rocket launchers, but that's a personal preference.
The excava one, I used Gleys 3 with it...
@@ramonaltamirano340 I show off how Gley works with Excava around this time 30:02.
Im a main gley user and even this gun is downright cheeks lol, i use python or wave of light
They removed all the negative effects, so the real question is: Is free food worth eating?
Very few people are even using Reinforcement. If they had negative effect, even fewer would use it.
@falatalane that would be because alot don't use what is between their ears. They still run recommended settings
@@FastLaneFPV In the end it does not mather, as game will probably not last very long anyways. Indicated by rapidly decreasing player numbers
@@falatalane that happened to Warframe too, just an FYI. Its a great game and its still cooking in the oven. It has great mechanics, characters that break boundaries in ways that should help the kids decide what way to swing.
I've got 28days of play time and still plenty to unlock. Never a moment in the game I dislike. I dont even need to play the game to appreciate it, just equip Viessa and the one piece for example.
In saying that, that's where the community falls apart. No resilience and in Australia we would say no 🍒 as that is most of the players at the moment. Men don't complain the way alot have lately. We learnt to be carefull what to wish for. Learnt to appreciate and learnt about the game such as the road maps. Anyway, enjoy because there
different noticed those that appreciate games such as this and it's mechanics are in their late 20s into the 30s+. Been gaming for 20years and know a great game when I see one.
It's very normal for a f2p live service game with RnG mechanics that will and IS separating the men from the boys. The kids have grown up with fast food while we grew up with meals that took time to make. Think of where the game is now as a meal cooking away in the kitchen.
Not everyone likes it but the players that do, have patience.
Destiny, Cod and Fornight also was the games most played before hand. So I'm not surprised with the attention spans and maturity in the gaming world. Steams number have always since 2003, meant jack btw. Those that follow that, I would say are best not playing games like this.
@@FastLaneFPV I checked Warframe steam charts, and that game went from 20k in 2014 to 80k average players in 2020, and stayed on 80k till now. TFD went from 250k to barely 20k now. I predict that by next update (October 10th) there will be 5-7k average players left. Once update will be released it will bump to 10-12k, and then decline again. I played Nexon games before, and they tend to get worst, not better with every update. I was saying that even before season 1 came out, and they released those tedious invasions, basicaly proving me right
I disagree.
It's not worth it
The fact you don't have to play invasions to get reinforcement points.
There isn't really no reward behind invasions
But one descendant that actually should've been placed with the rest of the descendants to obtain through the grind
Perks for excave that shouldn't be in invasion reinforcement.
The perks should have been mounted on the reactor instead
Reinforcement buffs are seasonal only and they are not permanent. They get rest every new season
It's a tedious task to go reform commanders and elite every season to get those buffs for your characters and at the end of the season they get reset.
I test this for myself. I deactivated all the buff off my descendants And I maintain with the build I have for them. Those buffs are really not needed
Reinforcement covery. You can get the same resource from these mods that equals what they have in reinforcement
Mp collector and HP collector
Attribute reinforcement has fire damage for your weapon
Also there is a mod that you can put on your weapon that gives you fire damage.
The invasion was poorly designed and on top of that it's a speed run invasion. Therefore the only descendants can do this is Bunny because she's a speedster and the faster you are the greater the reward. The rest of descendants cannot do this so I say this The invasion was made only for bunny
And it was poorly designed
Players will get tired of reforming seasonal resettable points just to get buffs back on the build
Nexon should've went with a raid instead of invasions
I got gold today all 4 invasions with Ajax. Pretty much been that way since they started. I have 4 passive bonuses unlocked.
Ajax IMO is the best character for invasions.
Bunny goes to fast to notice any of these buffs but she will trust that you are correct. Should they be able to save with different setups in pre-sets? Its not that hard to keep changing them.
@@JarredHumphries-vh3ps Sadly there’s no preset implementation for these skills. I find the ones I use overlap a lot so like you said it’s not too bad.
I have all that unlocked but nothing activated because I never seen anything say I have to activate one of those. Basically I did like 4 invasions every day since it season1 started and I got nothing from that mechanic 🤣
What a clown😂
Ive been using the mp one i have them all but ive enjoyed the extra mana
I'm gonna be sad when some of these buffs go away, but hopefully we get just as good or better new things next season.
I prefer something like badas rank from borderlands
Interesting idea to have long term permanent buffs. Maybe some other kinds of bonuses tied to mastery rank could work in this game.
Get out of here with stupid borderlands crap clown😂
Why bother when it’s getting removed? I HATE grinding got something the devs have already declared is going away anyway. Ifs total bs to me.
If a build requires inversion…that build is already dead to me. It should be permanent like any grind. I can’t stand this crap started with Destiny and even more that some players welcome it so it’s here to stay for that reason
@@foxnfire6388 It gives the devs a way to shake up the meta from season to season by being able to add some potentially OP synergies that won’t break the balance long term. Same reason it exists in Destiny, to give a fresh take on gameplay to regular players.
@@Fatelessoh there it is…the absurd “muh balance!” and “helps longevity of game!” are the reasons devs and players that defend such garbage seek to ruin everyone else’s fun.
Never mind it’s REALLY just their cheaper way of pretending to add “new content” without actually adding…new content…or the fact games like freaking Skyrim STILL going today conclusively proof “balance” is not only impossible to achieve anyway in any game but also is entirely UNNEEDED for the so called “longevity” of any game.
All it is is a forced regrind to keep you playing the SAME CONTENT. It’s insulting. It’s stupid. It shouldn’t exist.
I don’t grind in a looter shooter to LOSE what I grinded for…
@@foxnfire6388 I assume you’re also unhappy the devs removed Kyle’s ability to one shot every boss.
I have 4 passives unlocked, I can't really tell a massive difference TBH.
If you have AJAX maxed out he makes invasions a breeze. Better than bunny IMO. Why not do the invasions.
barely
Dying game
Only to those who never played a raw looter shooter in its infancy, in a world where people are born wrapped in bubblewrap, a gold spoon up the bum, and no I dea what a good game is anymore, even if it was free.
Sure it's not the best game I've ever played but for it being free to play it's not that bad in my opinion
That is Gley. She is the one dying all the time. This lady is crazy, keeps on trying to kill herself. I may need more time to practice however.