2D Facial Rigs Just got 10x EASIER in Blender!

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 256

  • @XINN1X
    @XINN1X ปีที่แล้ว +409

    If you want to use this rig for animations make sure you go to the shader and set frames to 1, disable Cyclic, and enable Auto Refresh. This way the face doesn't change every frame and it only changes when you set keyframes on the location of the bone in pose mode.

    • @Haykal_77
      @Haykal_77 ปีที่แล้ว +17

      Sir, i just want to say thank you so much for this comment. You saved me!

    • @webdog3667
      @webdog3667 ปีที่แล้ว +2

      it still goes through every frame for me :(((, what other steps should I consider?

    • @XINN1X
      @XINN1X ปีที่แล้ว

      are you sure you set the frames to 1? shouldnt be possible for it to automatically change if its set to only 1 frame in the image sequence @@webdog3667

    • @phm6834
      @phm6834 ปีที่แล้ว

      you need to set the "frames" to " 1 " as blender now plays back animated textures, whereas the offset actually offsets it. @@webdog3667

    • @muklordYT
      @muklordYT ปีที่แล้ว +4

      @@webdog3667 I think i found it set on image node set frames to 1 and i will not change every frame

  • @Deliveredmean42
    @Deliveredmean42 4 หลายเดือนก่อน +21

    For those wondering: Image to Plane addon is now integrated in Blender under add.

    • @teecupofcement
      @teecupofcement 4 หลายเดือนก่อน

      Thankyou alot for this, this just helped alot!

  • @hekitkofiicup
    @hekitkofiicup ปีที่แล้ว +34

    For those having trouble with the shrink-wrap stage, make sure to go into Edit Mode for your face plane and subdivide it a bunch.
    This should give it geometry to actually wrap to

    • @pixel__lord
      @pixel__lord ปีที่แล้ว +2

      Any idea from where I can download 2d eyes?

    • @hekitkofiicup
      @hekitkofiicup ปีที่แล้ว +1

      I just used PixlrX (Free) to make some face slides with some circles (on Normal) and some squares (set to Alpha/Erase). It's not as "cool" as hand drawn eyes but you can get away with a surprising amount with just 2D shapes. I'd highly recommend giving it a go 🦊👍@@pixel__lord

    • @amoltiwari6229
      @amoltiwari6229 9 หลายเดือนก่อน

      same question is mine

    • @Laughs_A_Lot
      @Laughs_A_Lot 7 หลายเดือนก่อน

      Tysm!

  • @lidiatorresprado
    @lidiatorresprado 10 หลายเดือนก่อน +12

    One thing you forgot to mention is to put number 1 on the frames box node, because in other wise the sequence repeats all the time when we play,.

    • @dvd-b5676
      @dvd-b5676 7 หลายเดือนก่อน +1

      hoooly crap im so happy that i looked through this videos comments.
      you're a life saver thank you

    • @lidiatorresprado
      @lidiatorresprado 7 หลายเดือนก่อน

      @@dvd-b5676

    • @Chelzonline
      @Chelzonline 5 หลายเดือนก่อน

      thank u! i was so confused

    • @basically_gdg9441
      @basically_gdg9441 หลายเดือนก่อน

      omg thank you so much, i was going crazy for a few minutes

    • @lidiatorresprado
      @lidiatorresprado หลายเดือนก่อน

      @@basically_gdg9441 I am glad it help.

  • @asivoyfamily
    @asivoyfamily ปีที่แล้ว +65

    Blender is much more unexplored than I thought 🤯

    • @MagixVFX
      @MagixVFX ปีที่แล้ว +3

      Yeah it ia more that 3d software

    • @pm1234
      @pm1234 ปีที่แล้ว +2

      It blends 3D and python, hence its name :)

  • @Evil_Q
    @Evil_Q 8 หลายเดือนก่อน +22

    Few problems I ran into, and how I fixed them: 1. When I uploaded my files, it created more than one plane. Make sure all your files have the same name and are in numeric order. Also, I'm not sure why, but if I selected files that were the same dimensions, all the files in the folder would be in the plane, even if I did not select them. 2. The bone was not changing the offset value of the face. I had to change the up/down value of the bone to something other than 0, then it worked perfectly. Hope this helps!

    • @ArsafinSpeedGame.
      @ArsafinSpeedGame. 6 หลายเดือนก่อน +4

      Thank You!
      i need to rename the image to like 001, 007, 010 and so on

    • @AreyousetVideos
      @AreyousetVideos 5 หลายเดือนก่อน +3

      Quick Question on #2. You said "change the up/down value of the bone to something other than 0" but where specifically? What is up/down value, I can't find that anywhere.

    • @AreyousetVideos
      @AreyousetVideos 5 หลายเดือนก่อน +1

      @evil_q any response would be helpful, and thank you for the tip on #1 I fixed that and it worked.

  • @movepigeon
    @movepigeon ปีที่แล้ว +17

    In case anyone was stumped for a bit like I was, after importing the images, if you have a purple square just move forward a frame on your timeline and it should then be your first set of eyes!

    • @kiwi6207
      @kiwi6207 ปีที่แล้ว

      Ty so much!

    • @hekitkofiicup
      @hekitkofiicup ปีที่แล้ว

      My gosh, saved my life 🙏🦊

  • @silverbell1485
    @silverbell1485 ปีที่แล้ว +5

    I'm a complete newbie to Blender here and just wanted to thank you for your tutorial. It's really helpful all the time.

  • @GavinKrause
    @GavinKrause ปีที่แล้ว +7

    Amazing! You're a legend for giving away the whole rig, have been so frustrated trying to learn 3D facial rigging and this 2D answer is fascinating, excited to play around!

  • @burgeryoufoundbehindthegrill
    @burgeryoufoundbehindthegrill ปีที่แล้ว +238

    Hey so i noticed you have a red border on the thumbnail. When you watch a video, a red line is on the bottom of the thumbnail. Someone might scroll by thinking theyve already watched your video.

    • @tenSowaXXL
      @tenSowaXXL ปีที่แล้ว +18

      I was so confused, i tought i watched it already but then i saw the publishing time, and that's new video

    • @burgeryoufoundbehindthegrill
      @burgeryoufoundbehindthegrill ปีที่แล้ว +2

      @tenSowaXXL yeah and I do NOT want to miss anything good from SS

    • @wizwizington1758
      @wizwizington1758 ปีที่แล้ว +4

      maybe thats the point, makes you feel familiar with the video, makes you look twice

    • @mik3lang3lo
      @mik3lang3lo ปีที่แล้ว

      Yeah, it’s a common mistake

    • @rubyy.7374
      @rubyy.7374 ปีที่แล้ว +1

      TH-camrs have been doing this for years bruh. It’s so you’re likely to watch it again *because* you don’t see the red bar.

  • @moltenbolt
    @moltenbolt 11 หลายเดือนก่อน +2

    This is a wonderful tutorial! It simplifies a complex process into easy steps to follow. Thank you very much Shotty!

  • @dominikseitz
    @dominikseitz 9 หลายเดือนก่อน +4

    Incase you want to duplicate the rig to multible characters, you need make the face material a single-user copy (the number right to the material name) and also the image sequences. And don't forget to replace the new bone name for each rig in the python expression.

    • @manishpatil7232
      @manishpatil7232 9 หลายเดือนก่อน

      How to download this rig bro please help 😅

    • @ArsafinSpeedGame.
      @ArsafinSpeedGame. 6 หลายเดือนก่อน

      Thank you!

  • @MrMr-oj7hl
    @MrMr-oj7hl 5 หลายเดือนก่อน +4

    0:22 I select Animate Image Sequences and for whatever reason it still imports them as seperate planes?! then I try toimport multiple inside of an image texture node in the shading and it just turns pink

    • @MrMr-oj7hl
      @MrMr-oj7hl 5 หลายเดือนก่อน +2

      its becaue i had seperate names for m images like HappyFace and SadFace instead of Face.01, Face.02, etc

  • @EricFaries
    @EricFaries 11 หลายเดือนก่อน +1

    This is exactly something i've been wanting a tutorial on for so long XD Now i wanna see someone take this and work it into a rig that can be used with VRChat!!

  • @kaynacho444
    @kaynacho444 5 หลายเดือนก่อน +2

    To anyone looking for the 2D Face Rig, you have to click the Crafty Asset Pack link in the description. The rig is available in the $0 Sample Pack.

  • @hogarth1890
    @hogarth1890 4 หลายเดือนก่อน

    Amazing tutorial, thank you so much! To anyone using this tutorial, make sure that you set up the driver from pose mode, or else you will waste hours of time being confused like I was lol

  • @thatcasual8
    @thatcasual8 ปีที่แล้ว +1

    If you don't want to use a rig, you can make a custom property for the face object set to integer and use that as a driver for the node value. Though perhaps the object data also has a place to change the frame value for that matter?

  • @noodless
    @noodless 9 หลายเดือนก่อน

    ive learned so much from you since yr first 2D facial rig in 2020, thank u again

  • @ARTMUUV
    @ARTMUUV ปีที่แล้ว +1

    I used your previous 2D video to rig a lot of things, this update really helps, thanks!!

  • @StorybyAtK
    @StorybyAtK 2 วันที่ผ่านมา

    A great trick. Many years ago I used to do something similar with svg curves. This is way better.

  • @keokluck
    @keokluck 10 หลายเดือนก่อน

    W video. it explained so many questions other tutorials have left unexplained. i Love your teaching style. thank you so much!

  • @greenwormss
    @greenwormss ปีที่แล้ว

    just when i think i learn alot about blender in a month, this man comes out with a new vid

  • @darrennew8211
    @darrennew8211 ปีที่แล้ว

    That's a great way of doing it. I've seen other ways, but none that give this ease of animating.

  • @Mrflippyfloop
    @Mrflippyfloop ปีที่แล้ว +6

    Where is the download for this rig please ?

  • @patrickkerwick
    @patrickkerwick ปีที่แล้ว +4

    Love it, thank you! How do you animate with it on the time line without it cycling through all the images? Cheers.

  • @Ricardo-fm5wt
    @Ricardo-fm5wt ปีที่แล้ว +4

    My image sequence isn't updating when I move the bone in pose mode, but only in object mode, any idea why? Great tutorial anyway!

    • @Raramation
      @Raramation 10 หลายเดือนก่อน +1

      Having the same issue. I am using Blender 4.0 instead of 3.6 so it might work differently in the newer version.

  • @suup4k75
    @suup4k75 ปีที่แล้ว +4

    Nice!!!!! Is there a way to have the face plane parented to bones? I have an armature on my model, but that face rig doesn't stay attached like you'd expect.

    • @dastoto0166
      @dastoto0166 4 หลายเดือนก่อน

      I parented the plane to the head and weight painted the eyes red to the head bone

  • @EverTheFractal
    @EverTheFractal ปีที่แล้ว +4

    Maybe I'm not seeing it but you said you included the assets and rig in the description and I can't see it? All I see is the links to the vfx pack and the crafty assets pack

  • @Heddrick
    @Heddrick ปีที่แล้ว

    Awesome! I remember asking around to see if anyone knew how to set up a Cory Carson face. This is beautiful!

  • @jullibarb
    @jullibarb 8 หลายเดือนก่อน

    WOW, this is something new for me in blender! I will try ^^ Thanks

  • @PaperBagManReal
    @PaperBagManReal ปีที่แล้ว +5

    i cant get it to work when i select all the images to import it makes multiple planes for each image it doesn't make a image sequence

    • @jeremymarugg8627
      @jeremymarugg8627 ปีที่แล้ว +1

      Same here and I'm raging over it :/

    • @zelielespa
      @zelielespa 11 หลายเดือนก่อน +3

      @@jeremymarugg8627 @PaperBagManReal I had the same issue. I think you need to re-name your images. I had initially called them "image1" "image2"... but it didn't work, so I re-named them "image-001" "image-002" and it's working now. hope this helps !

  • @Aquapaulo
    @Aquapaulo ปีที่แล้ว

    I recently got that old shapekey GUI slider driver addon working on 3.0. It works well if you copy the driver off the shapekey into the respective texture's frame offset, albeit without the needed GUI polish obviously

  • @LemonKris
    @LemonKris 9 หลายเดือนก่อน +2

    Thanks for tutorial!
    But how to animate this by keyframes?
    The pickers of it just move by themselves((((

  • @OGG3788
    @OGG3788 ปีที่แล้ว +6

    when i import it it does all the images at once how do I fix this?

  • @amoltiwari6229
    @amoltiwari6229 9 หลายเดือนก่อน +3

    where to find this face rig in cartf asset pack

  • @XINN1X
    @XINN1X ปีที่แล้ว +6

    amazing tutorial! I think you forgot to include the link to the face rig though

    • @webdog3667
      @webdog3667 ปีที่แล้ว +1

      do you know how? im at that stage, and i thought grouping the face rig and the image planes together would work, and at this point im not sure

    • @XINN1X
      @XINN1X ปีที่แล้ว

      Do I know how to what? @@webdog3667

  • @bnclcsn133
    @bnclcsn133 8 หลายเดือนก่อน +4

    where can i download the rig?

  • @mazander_man
    @mazander_man ปีที่แล้ว +12

    This is really frustrating... The faces keep changing constantly in the timeline and I can't animate it without them jumping all over the place. I set the interpolation mode to constant for the face and mouth but the cyclic and auto refresh keep changing the faces. Can someone please help me understand where I went horribly wrong? Also where is the free rig? I can't find it :(

    • @outatime9449
      @outatime9449 ปีที่แล้ว +2

      i'm having this issue too, anyone got solutions?

    • @mazander_man
      @mazander_man ปีที่แล้ว +1

      @outatime9449 I even got his rig from gum road but it has the same problem 😭

    • @patrickkerwick
      @patrickkerwick ปีที่แล้ว +1

      I'm trying to figure this out as well 🤷‍♂️ it's probably something simple but I can't find it.

    • @mazander_man
      @mazander_man ปีที่แล้ว +2

      I'll try again today but it is really weird how it seems the frames are the real drivers instead of the bone

    • @patrickkerwick
      @patrickkerwick ปีที่แล้ว +2

      Yes, it's using the y position data of the bone, but the frames also?

  • @im-anomalies
    @im-anomalies ปีที่แล้ว

    Following directly, explanation is so clear

  • @skullface215
    @skullface215 ปีที่แล้ว +1

    So I own the crafty asset pack but dont see the facial rig anywhere to be found? Only see textures models and particles...

  • @paulstodolny3091
    @paulstodolny3091 4 หลายเดือนก่อน

    Excellent Tutorial. Thank you. Very well explained.

  • @anmstudio
    @anmstudio ปีที่แล้ว

    That's what im looking for! Thank you, it's like Joystick and Slider in After Effect

  • @SewerTapes
    @SewerTapes ปีที่แล้ว +2

    Thanks for the tutorial and files to play with and explore. Just last night I put on Nick Jr for my 2 year old niece, and saw some very similar face animations on 3D characters. I was wondering how to do such a thing, then this shows up in my recommendations. Cheers. Happy to subscribe to your awesome channel.

  • @FepeMarte
    @FepeMarte หลายเดือนก่อน +1

    Can someone help me? Even after making the mesh the parent of the image, when moving the mesh in Pose Mode, the image does not move with it? How to solve it?

  • @artmisha
    @artmisha 5 หลายเดือนก่อน +1

    Sorry, but you only showed how the switches on the rig work and how to put eyes on the surface of the model. What about animation? It seems to me that there is no connection to the correct model. How do you animate the movement of a character with 2D eyes?

  • @senwongsenimation
    @senwongsenimation ปีที่แล้ว

    Once again! Thank you very much for this tutorial! You have made it really clear and easy to understand.

  • @Sunny_loves_cookies
    @Sunny_loves_cookies 7 ชั่วโมงที่ผ่านมา +1

    I have a model with 3d mouths and cube face, do i have to do the same stuff?

  • @3danims
    @3danims 9 หลายเดือนก่อน +2

    I'm sorry but if i move the Eyes the mouth changes together

  • @mostlyokay
    @mostlyokay ปีที่แล้ว

    I would love a tutorial on how to achieve the texture in that first animation! THe clay-looking one that also animates

  • @Daiyu555
    @Daiyu555 10 หลายเดือนก่อน +2

    When I import the images all at once it comes out as seperate planes even tough I checked "Animate image sequences".

    • @TheHer00ne
      @TheHer00ne 10 หลายเดือนก่อน +1

      damn having the same problem.

    • @EggLord3916
      @EggLord3916 9 หลายเดือนก่อน +1

      were the images all named "image_#" they must be uniformly named

    • @spillledmilllk
      @spillledmilllk 8 หลายเดือนก่อน +1

      @@EggLord3916this works thank you!

  • @Shroom_gang_leader
    @Shroom_gang_leader ปีที่แล้ว +1

    The Y axys doesn’t update on my pc, why is that and how to fix it?

  • @fartihcom
    @fartihcom 3 หลายเดือนก่อน

    It was a method that I needed very much. Thank you for your effort.

  • @URspaceball
    @URspaceball 7 หลายเดือนก่อน

    If your image going to purple in every changing offset just make sure to name it same all and just put numbers in the back

  • @birdy4021
    @birdy4021 6 หลายเดือนก่อน +1

    Whenever i set the offset to 0 it makes the entire material pink when that isnt in the files i chose, is there any way to fix this?

  • @mmakarewicz
    @mmakarewicz 11 หลายเดือนก่อน

    Well done, Great Job. But tell me, would you be able to combine your technique with this plug-in? Rhubarb Lipsync add-on. I can't find anywhere how to use this plugin where the mouth elements are image planes not grease pencil or 3D objects.

  • @samuellopez5600
    @samuellopez5600 9 หลายเดือนก่อน +2

    Where are the images?

  • @mattceccotti
    @mattceccotti 3 หลายเดือนก่อน +1

    I am probably blind, but while I can see a link to all the images, I do not see a link to the rig setup. Did you guys find it?

  • @OminousArtist
    @OminousArtist ปีที่แล้ว

    Another quick question is how to attatche the face rig itselff to an exisiting armature?

  • @lidiatorresprado
    @lidiatorresprado 10 หลายเดือนก่อน

    magnificent, this is wonderful, thanks a lot for sharing all this information.

  • @sarahannnime
    @sarahannnime 3 หลายเดือนก่อน

    so idk how i missed a step but why isn't my face rig animating with the skeleton for the rest of the body? So, I did already parent it to the head of my character.....and thats the clearest step I saw for that. can anyone help me see what i missed?

  • @letummori
    @letummori 15 วันที่ผ่านมา

    I have no idea wat any of this is / means but I want to do this in the future when I become more advanced.

  • @ManikaVian
    @ManikaVian 2 หลายเดือนก่อน

    when I parent the eyes to my character, its work and like parenting object work I can move the character and the eyes follow, but when I rotate the character head by the bone then the eyes not following, what should I do? thanks

  • @tapikoBlends
    @tapikoBlends 11 หลายเดือนก่อน

    8:48 plz make tutorial how to make those rigs

  • @CaseCain
    @CaseCain 7 หลายเดือนก่อน

    Have you experienced this not working when appending the character to a new project?

  • @Prajwal____
    @Prajwal____ ปีที่แล้ว +1

    Super helpful! Thank You!!

  • @ShohSlaought-hh6qe
    @ShohSlaought-hh6qe 8 หลายเดือนก่อน +1

    So how can i pack them into blend ? When I use image sequence and press pack resouces, I am seeing that no new files added and i am not able to pack them into blend hope you will reply

  • @LetiferTV
    @LetiferTV 8 หลายเดือนก่อน

    any tutorial in how to make this for Unreal Engine 5? To make our character change expression if he attacks for example

  • @pearple.mp4
    @pearple.mp4 ปีที่แล้ว +1

    how do I switch between procedural patterns or 2 different image sequences

  • @fergadelics
    @fergadelics ปีที่แล้ว +1

    The real question is why there is no value input for that shader node… but I guess you’d still need a driver if you wanted a controller in the viewport.

  • @muhammetdurmus6671
    @muhammetdurmus6671 ปีที่แล้ว +1

    nice work. how can animators work in solid view to increase scene optimisation? blender does not update shader nodes in solid mode

  • @skullface215
    @skullface215 ปีที่แล้ว

    This is amazing!!! Is there anyway to change the scale of the eyes without affecting the scale of the mouth?

  • @SmoStory
    @SmoStory ปีที่แล้ว +1

    I can't find the download link. I would be even willing to pay for it. Can someone please help me to!

  • @jack12yearsago25
    @jack12yearsago25 ปีที่แล้ว

    WOW! very nice and clean tutorial..straight to topic. You have earned by subscription ❤❤❤

  • @iriaizanami86
    @iriaizanami86 ปีที่แล้ว +1

    Thanks a lot! Can you import these animations to unity or you need to adjust something?

  • @kickassets6414
    @kickassets6414 10 หลายเดือนก่อน

    So with this method, we can make vtubers with mocap that triggers bone based sprite drivers?

  • @peachdoesart7175
    @peachdoesart7175 10 หลายเดือนก่อน

    the tutorial is really good but it doesnt work in pose mode?

  • @liammune
    @liammune 3 หลายเดือนก่อน

    How To do it with grease pencil

  • @DesignerNetanel
    @DesignerNetanel ปีที่แล้ว

    Ur a crafty asset to the community 😊

  • @Boebilikker
    @Boebilikker 11 หลายเดือนก่อน

    When i attatch it to my model i cant apply rig anymore and when i dont the face wont movw how do i fix it ?

  • @brokenstudiotv
    @brokenstudiotv ปีที่แล้ว

    This is sick! Thanks for sharing

  • @peachdoesart7175
    @peachdoesart7175 10 หลายเดือนก่อน

    does it matter what size the png should be for the eyes? I imagine it would probably depend on the model

  • @pyrstudio8669
    @pyrstudio8669 ปีที่แล้ว

    helpppp, it isnt working in my character. with a play button on. it keeps switching textures. i have also unchecked the cyclic option but it is still happening

  • @Shreeram88197
    @Shreeram88197 6 หลายเดือนก่อน

    Hy ,
    I am from India
    - Eyes and mouth not moving with face in pose mode.
    Please help

  • @massimodambrogio
    @massimodambrogio 11 หลายเดือนก่อน

    Amazing tutorial, thank you!

  • @darumix
    @darumix 8 หลายเดือนก่อน

    how do i make the facial rigs stays where the face is? without moving the image and redoing the shrinkwrap modifier. im new to blender so i don't know much

  • @webdog3667
    @webdog3667 ปีที่แล้ว +1

    hello, what do i do if i want these facial rigs for a duplicate character? the facial expressions are linked for all characters how do i separate them?

  • @libbyotter
    @libbyotter 3 หลายเดือนก่อน

    Does anyone know if this can be exported out to Unity? Ive tried and the face plane doesn't show up in Unity

  • @MrPersonGuyPerson
    @MrPersonGuyPerson ปีที่แล้ว

    For some reason the plane is pink and it loads many planes even when I put animation sequence

  • @Calzifer
    @Calzifer 5 หลายเดือนก่อน

    when i want export my final animation with this type of facial rig the animation doesn't work. i suppose for the different format of the nodes, some advice?

  • @0ctra
    @0ctra 4 หลายเดือนก่อน

    Can someone tell where is the link of rigged facial ?

  • @luobohu6588
    @luobohu6588 9 หลายเดือนก่อน

    I imported images as plane for mouth,I thought two plane overlapping can make a whole expression.But it semms like I can't edit mouth plane alone, I don't konw why.Can anyone help me plz?

  • @Raramation
    @Raramation 10 หลายเดือนก่อน

    When I'm in pose mode the rig doesn't seem to do anything while I'm moving the bone. anyone else with the same problem I'm using Blender 4..0

  • @M4rt1nX
    @M4rt1nX ปีที่แล้ว

    Thank you

  • @assassinsenpai
    @assassinsenpai 10 หลายเดือนก่อน

    Is it possible to achieve this for a 3d face rig, switch to premade face models? (for instance a 3d open eye model and a separate closed eye model)

  • @miacoldwell2836
    @miacoldwell2836 2 หลายเดือนก่อน

    can this export into game engines like unity?

  • @ganeshp8941
    @ganeshp8941 3 หลายเดือนก่อน

    how to lip sync using this rig sir. please make a video on it.

  • @jesusulloa8567
    @jesusulloa8567 10 หลายเดือนก่อน

    how do i make it where freestyle does not affect the image texture because it marks the edges for some reason

  • @jesusaulloa1653
    @jesusaulloa1653 10 หลายเดือนก่อน

    Can someone please tell me how can you animate this with out it cycling through whatever is in-between

  • @nikolas276
    @nikolas276 8 หลายเดือนก่อน

    My offset value doesen`t do anything(

  • @ADARSHYODHA
    @ADARSHYODHA 4 หลายเดือนก่อน

    Which shader are you using