I would like to add that when you mutate on top of Ivy, she stops being legendary, and can therefore be copied and cloned. What's scarier than one Ivy doubling up your spell effects? A dozen of them.
There are blue and simic copy spells that do this job better but the singles are much more expensive. Mutate is basically the budget way to pull it off.
@@DATskorge while there are simic and blue copy spells that skirt around the legend rule, most of them are only once. Mutate not only synergizes with Ivy on its own, but also allows you to use larger volume copy spells, such as Rite of Replication. An Ivy deck should absolutely run cards like Irenicus's Vile Duplication, but not running a card like rite of replication would be suboptimal imo.
@@Nr4747 I doubt even WotC understands Mutate fully, I'm sure we can give a non-player a pass for basing their understanding off of the RAW reminder text.
One other thing about the resiliency part is that while everything stacks on Ivy, you can spread the auras/mutates around on your other creatures, so you can have an entire field of chunky soldiers while Ivy looms large and in charge.
This was actually really well articulated, and 100% accurate. I don't have an ivy deck, but i do have a Tawnos the toymaker mutate deck that runs ivy in the 99, and when she resolves, the deck just hums. She is SO good.
Also, it can pop off so hard with spells that copy creatures. Mutate Ivy so she isn't legendary, then just start casting cards like Cackling Counterpart on your secondary creature to make a copy of both things. Flash it back or cast another one, and now you've got an exponentially growing board of mutated Ivys.
Pro tip: if you're like me and playing an Animar Mutate deck with Ivy, keep multiple copies of the mutate cards from your deck to keep track of all the mutate triggers. Keep in mind that Sawtooth Demolisher and Souvenir Snatcher are extremely difficult to find.
Speed and consistency are key! This video explains all the decisions I made when I built a 5 color mutate deck with the new Jodah that always finds Ivy since she's the only legendary cmc 2 or less.
I have rouges passage in my skullbriar voltron deck to help him get past the board state and it ramps pretty quick with some enchantments and then get a few protections on him
I built my ivy deck to just copy lots of spells, cause stacking auras and mutates onto her just makes her a massive removal target - I'd rather use Saint Traft for enchantments cause he can't get hit by (Targeted) removal. (also there's tons of cards that say "buff target creature, draw a card" which Ivy then copies, drawing you an additional card. so running 20 1-cost buff&draw spells works wonders!)
I run Ivy as my main and I know I am a source of pain. EDH is much slower obv because 3 opponents at 40 can take awhile if no one else is running shenanigans but good god, is Ivy Aura Mutate deadly in Brawl on MTGa. I do not know if or how I can view my stats but the amount of turn 3-5 wins I have with Ivy is unmatched to any other deck I’ve ever tuned. And I had an Imoti deck that could reliably win turn 5! Simic is busted and I love it so much
what do you think of other mutate commanders such as otrimi ever playful or other "doubler" commanders (0:04) such as gorion wise mentor or verazol the split current?
Your mtg insight. Your ability to meme. Bro. You are an excellent representative of a MTG content creator… Tell me… Why does red get shit on out of all the colors?
I run Vesuvan Duplimancy with my ivy. That lets you make a nonlegendary token of a creature that becomes the target of a spell. So uh, yeah, infinite scary faerie swarm
I had an Ivy mutate deck and I can confirm that you can only win by dealing psychic damage to you and your opponents, since you can mutate things on top of Ivy, making her no longer Legendary, and you can then make persistent copies of her. I had to scrap the deck because it's impossible to keep track of what each Ivy truly is. even Arena has a hard time keeping track of Ivy if you make mutated copies.
And of course Irenicus's Vile Duplication is stupid with Ivy. Make a non legendary copy of your original target and Ivy, so now instead of doubling your auras, mutates, and pump spells, you triple them at least. You can get into really complicated turns for your opponents to follow. Had to take my deck apart because it was too much for me to follow myself.
In the standard "untouchable rotpriest" deck, Ivy can also be hand fodder to pay the cost for march of burgeoning life as well as march of swirling mist.
Lets remind ourselves that Ivy is indeed narrow, but also just 2 mana. Doublers like anointed procession are 4 mana at least and are also doubling only one thing.
Also with ivy. Auras count as tokens. So if you have a token doubler like parallel lives it will double the amount of auras ivy gets. So that snake umbra would be 1 on the original cast. A copy on ivy and another copy on ivy. If you mutate ivy and copy her. You'll get 3 ivy's and 2 of whatever else you copied. Vesuvian Duplimancy is insane for this effect. You can just start targeting ivy and allow the copies to get out of hand. Yes it only allows for 1 ivy copy to pop out at a time. But if you get 2 or 3 copies out and then say quasi duplicate with a parallel lives on the board you're not gonna have an easy time losing. Especially if you have umbras to block kill spells. I also like running my ivy with recursion and land untappers. It also allows for some stupid combat tricks. Like one that gives +2/+2 and allows you to put a land from hand onto the battlefield. Suddenly that spell is FREE (1 & G) if you have 2 lands in hand.
Parallel lives and similar do not double the auras unfortunately. When a permanent spell resolves as a token, the game does not see that as a token being created, so replacement effects like that don't apply. You can use something like Twinning Staff instead to double the copy trigger and get extra copies that way.
As an example, let's look at Menace. If your opponent's Voltron stack has menace, 2 mana gets you a Raise the Alarm type effect, you get some chintzy chump blockers, problem solved. Hell, they could lose to their own Dowsing Dagger because sometimes that one turn of damage means the difference between a T3 or 4 knockout and falling off curve entirely. But with Ivy, menace alone means it takes FOUR blockers to stop both Ivy and your other Mutate/Votron stack. And that's just Menace. Just having a second Voltron stack for the price of one means that when you hit something like Colossification, Ivy is handing out lethal commander damage AND someone else is getting slapped for AT LEAST half their life. Which means that same player dies next turn while Ivy just bitch slaps the last player. "Win the game next turn" for effectively 9-ish mana is pretty good.
I love my Ivy deck. I got back into the game during Ikoria and I'd always been looking for a way to make Mutate good. She is it. Make her non legendary, start playing copy spells with some token doublers out, and she gets completely out of control Stuff like Clear Shot, a bulk uncommon bite spell, is a machine gun with multiple Ivys. Pouncing Shoreshark might as well be Cyclonic Rift. The only downside is you absolutely cannot play the deck without a set of dry erase cards. It's impossible to keep track otherwise
I've been tempted several times to build Ivy. Every time i hit the same stumbling block. My complete lack of any desire to keep up with all of the copied auras and mutations on the table.
I ask for Auntie Blythe Bad Influence please. This little devil is whispering sweet nothings into your ear and its all about burning yourself for power. Damage doublers to buff her early for a sweep plus her mana ability is amazing.
The only real weakness of Ivy is that it copies EVERY single target spell. If someone casts a single-target kill or exile spell, unless Ivy has hexproof or shroud, she's dying, which means that you NEED lightning greaves on her so you don't accidentally get rid of the work you put into building her up if you do a single-target removal or flicker spell (admittedly, blue and green have fairly limited options for these, but it's still possible)
I mean the best voltron commanders are those who get around the mentioned problems - persistence, speed, focus. For some examples: *Skullbriar* - Literally 0 persistence problems. The only limit to how big that fucker can grow are the 21 commander damage after which people stop being willing to give him new counters because they are *dead* *Bruna* - You *think* Bruna would be better in WG instead of WU but then you realize with blue you can just mill yourself and if you ever get to attack with her she will instantly send someone to the shadow realm. Not to mention that unless you face grave hate you also have 0 persistence problems because the moment she gets killed and comes back the next time she blocks or attacks she will be level 16 Kayle all over again. Ticktock, motherlover, *ticktock*
And don't forget the ideal mutate target in an Ivy deck.... Scute Swarm.^^ May god have mercy on your soul if THIS monstrosity sticks on the field long enough to start copying itself.
Okay but like... if somebody casts something like Doom Blade, or Swords to Plowshares, or Path to Exile on another creature.... doesn't that also get copied onto Ivy and she just pops?
I have this deck irl and must warn folks: this deck has to concentrate on 1 opponent, you cant really afford to divide damage and because of that it could be frustrating for your friends to play against you.
It very easily becomes a 3/2 flier for one mana. And it can be a 3/2 flier on turn 2 ready to swing. Even when it’s not you still get a 1/1 for 1 mana. Not terrible. But when it does it really gets you ahead In EDH it’s almost unplayable. It was only really good in 60 card formats
I love my ivy edh deck, but every time I play that deck, everyone at the table grabs the torches and pitchforks, and before the game even starts, I'm public enemy #1, even when there are other people at the table playing much more competitive decks. Nothing quite like getting ivy hit with darksteel mutation immediately after she is played.
Talking about doubling, please do a review/roast on Magus Luca Kane. I am a Magus player and I can admit there is a huge level of bs abuse I do with that deck
Dude, I won a game last night where I copied this card, as Mimeoplasm for my commander, and threw 13 +1+1 counters on it from Deaths shadow, shit was gnarly lolol
Not to mention with mutate, you can clone ivy since she'll no longer be a legendary creature, and each of those copies have her ability. So you can easily have 20 suped up Ivy's ready to end the game by turn 6.
Mutate secks are slow. This is why my mutate deck uses 1/1 unblockable creatures as the base for mutate. I don't get as many mutate triggers, but multiple unblockable stompers gets hard to deal with.
My friend group that plays commander with me always kills me first when I’m with my ivy deck because they all lack in the flying response department 😂😂😂 flying is op as fuck
so... can we get more of these reasonable mode follow ups on the cards you rail against in the funniest ways?
THIS SOUNDS FANTASTIC!!! Yes yes yes YESSSSSS!!!
I would like to add that when you mutate on top of Ivy, she stops being legendary, and can therefore be copied and cloned. What's scarier than one Ivy doubling up your spell effects? A dozen of them.
There are blue and simic copy spells that do this job better but the singles are much more expensive. Mutate is basically the budget way to pull it off.
@@DATskorge while there are simic and blue copy spells that skirt around the legend rule, most of them are only once. Mutate not only synergizes with Ivy on its own, but also allows you to use larger volume copy spells, such as Rite of Replication. An Ivy deck should absolutely run cards like Irenicus's Vile Duplication, but not running a card like rite of replication would be suboptimal imo.
I had manager to forget about that aspect of ivy
laughs in helm of the host
@@DATskorge redundancy doesn't hurt, and some of those mutate abilities are pretty good
As a non Magic player, I literally understood all of that. That was a masterclass in explaining to the uninitiated. Well done.
Same
You don't understand what Mutate does as a non- Magic player, most Magic players don't.
@@Nr4747 I doubt even WotC understands Mutate fully, I'm sure we can give a non-player a pass for basing their understanding off of the RAW reminder text.
Kudos on a great followup. Your rant videos are funny, but for the players who don't understand these cards or mechanics explanation vids are great.
One other thing about the resiliency part is that while everything stacks on Ivy, you can spread the auras/mutates around on your other creatures, so you can have an entire field of chunky soldiers while Ivy looms large and in charge.
This was actually really well articulated, and 100% accurate. I don't have an ivy deck, but i do have a Tawnos the toymaker mutate deck that runs ivy in the 99, and when she resolves, the deck just hums. She is SO good.
Also, it can pop off so hard with spells that copy creatures. Mutate Ivy so she isn't legendary, then just start casting cards like Cackling Counterpart on your secondary creature to make a copy of both things. Flash it back or cast another one, and now you've got an exponentially growing board of mutated Ivys.
Pro tip: if you're like me and playing an Animar Mutate deck with Ivy, keep multiple copies of the mutate cards from your deck to keep track of all the mutate triggers. Keep in mind that Sawtooth Demolisher and Souvenir Snatcher are extremely difficult to find.
lmao i never noticed the "may" part so i had just assumed that sac outlets or literally any form of targeted creature removal would obliterate her
I love this longerish form explainer! Please do more, my good man, I would consume said content.
I really really appreciate this. Thanks, buddy
Enjoyed the shorts. This follow up is what got a subscribe.
Holy shit this was so well thought out and delivered. Bravo
Another fun thing is that she works well in team games. You can share your beneficial spells with an opponent and still get them for yourself!
Speed and consistency are key! This video explains all the decisions I made when I built a 5 color mutate deck with the new Jodah that always finds Ivy since she's the only legendary cmc 2 or less.
This video just taught me that this card exists and now I want to build a commander deck around it.
Also she turns all those 1-2 mana green and blue cantrip auras/instants into +1 card advantage
All of this is spot-on. What's more, Ivy is an incredibly fun commander to play and to play against.
Asking for Magus Lucea Kane, both because you said you were interested in the Tyranids deck AND because she can get it.
genestealer cultists be like
That’s lovely, now give us light paws
Please
I beg you
We need your unfiltered on the subject
Thank you kind sir, you are a gentleman and a scholar.
Now your opponent is blind from the double eyeball flick and that's just extra salt.
"it's great for mutate or enchantment Voltron".....
*Laughs in Surgeon Commander General*
Just found this clip, didn't realize it was from 2 months ago and inwas wondering where the "could she get it" segment was
This is why one of my favorite decks is built around getting Ink Treader Nephilim out, deck goes crazy
Voltron is vulnerable.
Laughs in Toski with Mirran swords.
A great follow-up.
I have rouges passage in my skullbriar voltron deck to help him get past the board state and it ramps pretty quick with some enchantments and then get a few protections on him
thank the gods she cant be put into zur the enchanter
Zur’s ability doesn’t target. That’s why everybody plays diplomatic immunity
How convenient that my opponent has two eyeballs to flick
I built my ivy deck to just copy lots of spells, cause stacking auras and mutates onto her just makes her a massive removal target - I'd rather use Saint Traft for enchantments cause he can't get hit by (Targeted) removal.
(also there's tons of cards that say "buff target creature, draw a card" which Ivy then copies, drawing you an additional card. so running 20 1-cost buff&draw spells works wonders!)
I remember playing Vaevictis Asmadi, the Dire and the amount of free wins I got by people not having fliers was obscene.
I run Ivy as my main and I know I am a source of pain. EDH is much slower obv because 3 opponents at 40 can take awhile if no one else is running shenanigans but good god, is Ivy Aura Mutate deadly in Brawl on MTGa. I do not know if or how I can view my stats but the amount of turn 3-5 wins I have with Ivy is unmatched to any other deck I’ve ever tuned. And I had an Imoti deck that could reliably win turn 5! Simic is busted and I love it so much
this was great. Can we get Isshin as another good example of doubling being evil
Isshin aint that bad tho, ivy is wild asf because its ANY PLAYER
This is one of the most reasonable Maldhound videos we've ever seen. He didn't put no one on blast or try to be funny, he was just spitting facts.
WELL shit. I love voltron and auras, so you've convinced me. Thanks man.
what do you think of other mutate commanders such as otrimi ever playful or other "doubler" commanders (0:04) such as gorion wise mentor or verazol the split current?
i just realized that shit says "A PLAYER" thats wild
Yeah bro she do be out here copying ANYTHING good
@@maldhound "OUR spells"
Made an opponent rage quit with 6 Ivy's on the board 😂
Your mtg insight. Your ability to meme. Bro. You are an excellent representative of a MTG content creator…
Tell me…
Why does red get shit on out of all the colors?
I run Vesuvan Duplimancy with my ivy. That lets you make a nonlegendary token of a creature that becomes the target of a spell. So uh, yeah, infinite scary faerie swarm
Two headed giant is also really fun with her
You make a good case for her.
ivy + twinning staff, Vesuvan Duplimancy, Volo Guide to Monsters. go big, go wide. do it *all*.
I had an Ivy mutate deck and I can confirm that you can only win by dealing psychic damage to you and your opponents, since you can mutate things on top of Ivy, making her no longer Legendary, and you can then make persistent copies of her. I had to scrap the deck because it's impossible to keep track of what each Ivy truly is. even Arena has a hard time keeping track of Ivy if you make mutated copies.
Also a good about ivy is you can stack the mutate creature above ivy to lose legendary and than copy it so you have another ivy effect
And of course Irenicus's Vile Duplication is stupid with Ivy. Make a non legendary copy of your original target and Ivy, so now instead of doubling your auras, mutates, and pump spells, you triple them at least. You can get into really complicated turns for your opponents to follow. Had to take my deck apart because it was too much for me to follow myself.
I've seen this garbage in standard with stormchaser drake and venerated rotpriest. Ivy is so nuts.
The standard combo with rotpriest is so dirty with 4 of each, singleton she is still enough of a menace
In the standard "untouchable rotpriest" deck, Ivy can also be hand fodder to pay the cost for march of burgeoning life as well as march of swirling mist.
Lets remind ourselves that Ivy is indeed narrow, but also just 2 mana.
Doublers like anointed procession are 4 mana at least and are also doubling only one thing.
I just love drawing 2 cards for 1 mana, I just run a ton of cantrips in mine until I run into colossification
Vesuvan duplimamcy goes hard in ivy decks
Funny thing is I've never really seen Ivy pop off. She's targeted so hard that the ivy player rarely gets to do much of anything
Also with ivy. Auras count as tokens. So if you have a token doubler like parallel lives it will double the amount of auras ivy gets. So that snake umbra would be 1 on the original cast. A copy on ivy and another copy on ivy. If you mutate ivy and copy her. You'll get 3 ivy's and 2 of whatever else you copied. Vesuvian Duplimancy is insane for this effect. You can just start targeting ivy and allow the copies to get out of hand. Yes it only allows for 1 ivy copy to pop out at a time. But if you get 2 or 3 copies out and then say quasi duplicate with a parallel lives on the board you're not gonna have an easy time losing. Especially if you have umbras to block kill spells. I also like running my ivy with recursion and land untappers. It also allows for some stupid combat tricks. Like one that gives +2/+2 and allows you to put a land from hand onto the battlefield. Suddenly that spell is FREE (1 & G) if you have 2 lands in hand.
Parallel lives and similar do not double the auras unfortunately. When a permanent spell resolves as a token, the game does not see that as a token being created, so replacement effects like that don't apply. You can use something like Twinning Staff instead to double the copy trigger and get extra copies that way.
My bestie got an ivy and he’s been on the fence due to majority of his decks consisting of Simic. I think it’d be ton of fun.
As an example, let's look at Menace. If your opponent's Voltron stack has menace, 2 mana gets you a Raise the Alarm type effect, you get some chintzy chump blockers, problem solved. Hell, they could lose to their own Dowsing Dagger because sometimes that one turn of damage means the difference between a T3 or 4 knockout and falling off curve entirely. But with Ivy, menace alone means it takes FOUR blockers to stop both Ivy and your other Mutate/Votron stack. And that's just Menace. Just having a second Voltron stack for the price of one means that when you hit something like Colossification, Ivy is handing out lethal commander damage AND someone else is getting slapped for AT LEAST half their life. Which means that same player dies next turn while Ivy just bitch slaps the last player. "Win the game next turn" for effectively 9-ish mana is pretty good.
I love my Ivy deck. I got back into the game during Ikoria and I'd always been looking for a way to make Mutate good. She is it. Make her non legendary, start playing copy spells with some token doublers out, and she gets completely out of control
Stuff like Clear Shot, a bulk uncommon bite spell, is a machine gun with multiple Ivys. Pouncing Shoreshark might as well be Cyclonic Rift.
The only downside is you absolutely cannot play the deck without a set of dry erase cards. It's impossible to keep track otherwise
I've been tempted several times to build Ivy.
Every time i hit the same stumbling block.
My complete lack of any desire to keep up with all of the copied auras and mutations on the table.
I ask for Auntie Blythe Bad Influence please. This little devil is whispering sweet nothings into your ear and its all about burning yourself for power.
Damage doublers to buff her early for a sweep plus her mana ability is amazing.
It's me, I'm the one at the table who (usually) can't block flyers!
The only real weakness of Ivy is that it copies EVERY single target spell. If someone casts a single-target kill or exile spell, unless Ivy has hexproof or shroud, she's dying, which means that you NEED lightning greaves on her so you don't accidentally get rid of the work you put into building her up if you do a single-target removal or flicker spell (admittedly, blue and green have fairly limited options for these, but it's still possible)
Ivy's ability is a may, not a must. You can choose not to copy a negative spell.
Can’t get to lethal fast enough….
Me who plays killian voltron. 😂😂😂 lethal real fast I’d say.
Also bruna alabaster of light please!
I mean the best voltron commanders are those who get around the mentioned problems - persistence, speed, focus.
For some examples:
*Skullbriar* - Literally 0 persistence problems. The only limit to how big that fucker can grow are the 21 commander damage after which people stop being willing to give him new counters because they are *dead*
*Bruna* - You *think* Bruna would be better in WG instead of WU but then you realize with blue you can just mill yourself and if you ever get to attack with her she will instantly send someone to the shadow realm. Not to mention that unless you face grave hate you also have 0 persistence problems because the moment she gets killed and comes back the next time she blocks or attacks she will be level 16 Kayle all over again. Ticktock, motherlover, *ticktock*
And don't forget the ideal mutate target in an Ivy deck.... Scute Swarm.^^
May god have mercy on your soul if THIS monstrosity sticks on the field long enough to start copying itself.
Oh... I might need to watch out for her as a Feather player.
Any opinions on the whole mom aftermath blunder?
Okay but like... if somebody casts something like Doom Blade, or Swords to Plowshares, or Path to Exile on another creature.... doesn't that also get copied onto Ivy and she just pops?
Yeah but have you ever paired this with Vesuvan Duplimancy?
i built an ivy deck with the usual auras mutate stuff but also a bunch of cantrips and holy hell did i draw CARDS
Me playing ivy, croaking counterpart, and venerated rot priest on arena just quadrupling toxic counters
Asking for Evelyn the Covetous. I'd imagine the growing pile of exiled cards does not grow as fast as your ire.
Ivy is queen 🎉
It gets pretty crazy with some of the cloning effects with mutate because Ivy that has something mutated over it is no longer legendary
I have two ivy decks one is juat your standard run if the mill, and the other is sultai tatsunari deck with an ivy deck hidden in it
2 cost is really fast for getting a doubler out
I have this deck irl and must warn folks: this deck has to concentrate on 1 opponent, you cant really afford to divide damage and because of that it could be frustrating for your friends to play against you.
Day three of asking for our Zombified Wizardy lord and saviour of Card Draw, Nekusar
Just like Zada the hedron grinder with its buff spells, copying on to all other creatures to
She...works with...mutate 😮
You gave me an idea
Can you explain why delver of secrets is so good?
It very easily becomes a 3/2 flier for one mana. And it can be a 3/2 flier on turn 2 ready to swing. Even when it’s not you still get a 1/1 for 1 mana. Not terrible. But when it does it really gets you ahead
In EDH it’s almost unplayable. It was only really good in 60 card formats
I love my ivy edh deck, but every time I play that deck, everyone at the table grabs the torches and pitchforks, and before the game even starts, I'm public enemy #1, even when there are other people at the table playing much more competitive decks. Nothing quite like getting ivy hit with darksteel mutation immediately after she is played.
If ivy is still legendary, I've found it is smart to use a copy spell on her so you can legend rule her away.
We need you to go over your opinions on people who play custom commanders
Talking about doubling, please do a review/roast on Magus Luca Kane. I am a Magus player and I can admit there is a huge level of bs abuse I do with that deck
Dude, I won a game last night where I copied this card, as Mimeoplasm for my commander, and threw 13 +1+1 counters on it from Deaths shadow, shit was gnarly lolol
Not to mention with mutate, you can clone ivy since she'll no longer be a legendary creature, and each of those copies have her ability. So you can easily have 20 suped up Ivy's ready to end the game by turn 6.
yeah by turn 6 your pod wil have 3v1-ed you 6 feet deep in the dirt cause they saw you getting too powerful too quick.
If you wanna talk about scary aura voltron
Commanders Uril the mistwalker is particularly foul.
Can we talk about Jin-Gitaxias, core Augur.
hey I already know the answer, cuz she can get it for sure, but she can get it right?
Mutate secks are slow. This is why my mutate deck uses 1/1 unblockable creatures as the base for mutate. I don't get as many mutate triggers, but multiple unblockable stompers gets hard to deal with.
But doesn’t this also work negatively tho where if someone targets and destroys a different creature won’t ivy also just copy it and pop herself?
It's a may ability, so you only copy stuff you benefit from, or simply want to
What are you talking about, she costs Green/Blue, not Black/Red/Red/Red/Red/Red
If you're doing explanation videos, how about one for Liliana of the veil? I have never understood why everyone praises it so much.
So, if i target something with a kill spell, she'll copy the kill spell on her self?
Her ability says may so you can pick and choose which effects to copy
She "may" copy it onto herself. The controller of Ivy gets to make that choice.
Yo do Zada Heedron grinder next, same as ivy but better cuz it’s red and goblin
Red better than simic???
You crazy?
Man can you cover shrines for commander
My friend group that plays commander with me always kills me first when I’m with my ivy deck because they all lack in the flying response department 😂😂😂 flying is op as fuck
Please do a response on Rograhk and Ardenn as partners. I swear i can win turn three or four without expensive cards like mana vault and mana crypt.
It's not auras that makes Ivy nuts, it's 1 cmc cantrips
Bro didn’t even mention how mutate gets around the legend rule so you can copy ivy and get even more shinanagins
All I think of when I see Ivy is "Attack of the Clones". What is better than one copy? MORE COPIES!
I’ve been playing Veyran and yeah…doubles are strong
But CAN SHE GET IT?