All 5 Lightsaber Stances Ranked, Tier List (After Playing 100+ Hours) in Star Wars Jedi Survivor
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- เผยแพร่เมื่อ 10 พ.ค. 2023
- Today I'm ranking all 5 of the Lightsaber Stances in Star Wars Jedi Survivor from worst to best!
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Note: This video was way longer and I went into much more detail about the abilities of each, but I didn't want a 30+ minute video so I cut it down. There are a lot of good tips people are pointing out in the comments that I didn't mention in this video. It's super interesting to see how everyone plays this game differently.
Wow I couldn't get past half way, I really tried to ignore it but the way you would constantly repeat the same thing about a stance was extremely annoying, I can't believe that you made and edited this video and didn't notice it. I think you would make 2 points per stance and which takes 10 seconds and then spent the next minute or so repeatedly saying the same thing just in different ways wow! I only lasted as long as I did because after 100+ hours with the game I thought that you would have something worth listening to but that repetition was painful to watch and listen to. Maybe I'm being harsh because I just woke up 5 mins ago?
@@danielcalabrese5769Yea so... Why would you say that? I'm assuming you're a little kid, because negative comments should just be kept to oneself. If there is nothing nice to say, then zip it. Incredibly rude. Where's YOUR awesome channel where you set everything straight? Yea. Thought so.
Someone obviously doesn't know that blaster parry let's you parry and I frame through unblockables.
Also the quick draw doesn't consume ammo and is very good for bosses.
Also blaster is best for single targets and bossfights because you can fire and charge while blocking and attacking, you need to get good at multitasking.
Also youre supposed to use force powers to group or stun enemies with cross guard.
The cross guard stance is meant to mimic things like the Colossal swords from Elden ring and Dark Souls. Those weapons also traded speed for tremendous power. The problem here is that in those games you had armor, which gave you Poise, which allowed you to tank a hit without having your animation interrupted, which helped to make up for the lack of speed. Cal doesn't have that. The tiniest prick of damage will instantly stop any of his cross guard stance attacks, making the lack of speed much more significant and detrimental.
The devs have said that they really wanted Crossguard stance to reward proper spacing, which isn't something these games usually do. If you want to attack in neutral, you have to make sure you're spaced away from the lunge range of whoever your opponent is so that you won't be interrupted. Other than that, it's built much more for parrying and whittling down the stamina meter until you get a guard break and an opportunity for a charged force attack which does basically the same damage as 2-3 full neutral wins with other sabers lol
@@ZHL242 love the look but its neutral play was super boring I enjoyed it sometimes but being more active with blaster is much more fun for me
Hopefully they add a update making it more viable
Once you unlock the right stuff the crossguard is an absolute beast in boss fights. You've just gotta parry alot as opposed to dodging
It’s prime for bosses
Man dude single bladed is slept on. It has so much versatility. It has the best gap closer out of all the stances, it has great mix ups, and can deal with flying enemies, groups of enemies and bosses.
You are wrong about the best gap closer. If you use double wield, throw one lightsaber and attack right after, you get the jump from the single blade skilltree. Absolutely busted
@@sebastianlarsen5471 really? Ima have to try that thanks for the tip!
@@downfall2735 ofc bro, i was surprised too, but yeah it works, really makes an impact in boss encounters imo
@@sebastianlarsen5471 Blaster stance has the best gap closer (flying lunge). It is just insanely good.
Ever heard of the dash strike that can be used with all stances?
Good thing to mention, dual blades are the only stance in the game that allows you to dodge cancel mid attack. For that reason I’d put it S tier for cc and boss imo.
This. 100% necessary on the harder difficulties.
Yeah, dual blades is the only logical choice if you want to animation cancel. Crossguard feels very limited since some bosses can Easily start their attack after yours and still get the first hit in. Super armor and stagger in this game is horrendously designed in my opinion.
@@hubacheckahonestly cross guard is incredibly good for just bosses. Ive got a good amount of time on dual and cross. I do like the animation cancel however if you play the fight properly cross damage is much better. Im not playing on the hardest, second hardest, so i dont have experience with that but i could still imagine it be the best.
I run both though. Dual for crowd.
@@davidtodd2104 True. I'm on hard, and two blades is the way to go with occasional blade+blaster
I just beat he game on GRANDmaster in my first playthrough. I literally cannot imagine not equipping the Dual Blade for the entire game. Higher difficulties force you to attack in small openings. Being able to attack and then immediately block is vital
“You want to be dodging instead of blocking”
It’s true that the stamina is lower with dual wield, but the skill ceiling for it is that there is an animation cancel for blocking on it so you can maximize dps and just watch for animations to parry while slashing. Then you don’t have to worry about the stamina
It’s 100% the best one on one weapon in the game, especially on grand master. If you master the parry timing, the dps is insane
Single being better than double bladed at crowd control? Interesting...
As a double enthusiast. It's still not THE weapon for groups. Its high commitment attacks and low stagger damage per attack makes it often get parried by enemies. It's circle throw abilities are so good and so fun but still you often end up trading damage to do them or it just misses.
I love the double bladed stance but where it fails at in crowd control is doing enough damage against high health enemies and fighting off flanking enemies. The lack of range makes it hard for you to pick off the stronger enemies who might be flanking or attacking at the same time as others. The animations also force you to commit, they are nearly as long as the cross guard stance making you pretty vulnerable. In lower difficulties I’m sure this is fine but on GM one animations can be the difference between dying or not so. With the single lightsaber having more ranged and slightly better power makes it so you can single out targets stronger targets more effectively.
Double blade is the CC for sure
@@sispyhus totally agree. I play on gm and I could get comparable value to the double blade out of the crossguard in groups even. Against mobs of weak enemies the aoe pull combined with the L1 + square cleave attack basically does the job - Deflecting an amplified blaster shot does a good chunk of damage and starters and destroys shields so it's good for fighting vs ranged too - it also has the benefit of being strong enough to deal with tougher enemies with less commitment.
I love the double blade but it isn't the end all be all of group combat. All of the stance can succeed at every situation if you use it right I think
The best thing about a double bladed Saber was you could switch it to be a two handed single bladed one mid fight or for single opponents (yes I am also a maul fan)
One thing to add to the blaster stance, is I love how it turns the actual saber attacks into rapier style pokes and lunges, which I find makes it much better in lightsaber duels than you would expect. Also find the lightsaber strikes in this stance do WAY more block damage than you would think.
I agree the elegance and 'skill' feeling from it puts it above most stances
its essentially Makashi just with a gun as well
That's what I'm saying
You can also shoot blaster shots in between basic melee attacks that also benefit from the blaster parry, so you can keep the offensive pressure on
Plus the blaster shots are actually useful against the lightsaber bosses, since at the very least they take a bit of the bosses stamina when they deflect them. And sometimes you can have the blaster shot tennis match - which is always fun.
Anecdotally i found the dual blades to seem to have incredible cancelling from attacking to blocking/parrying.
You're right. It's in fact the only stance in the game to have that feature. The game even states that in the description of the stance in the stances menu. Wonder why Swany didn't mention it.
Auto parry is also really effective
If you played Sekiro, dual wield is stance is all you need
@@Foxy_Lightningfr, it’s the entire reason to use the stance and the reason it’s the best for boss fights
@@donovan4222 Sekrio is a masterpiece
The crossguard stance is my favorite. With crowds I’ve found that it does kind of lack but it’s not that bad if you use your force abilities.
This is what I love about the game, different people play the stances differently and use their ingenuity to use them at their best. I use the blaster and the double bladed throw as to not waste the force abilities (not that useful in blaster mode)
if only the poise perk was integrated into crossguard stance it could be soooo much better for cc. its still a boss fight monster tho
I love combining double with cross guard.
Crossguard/Blaster combo is the best setup imo. If you’re struggling to get hits in with CG, blaster has a lot of range and speed, but most of the time you’ll be fine just massacring fools with the big damage.
Force wrench with the cross guard cleave swing combo helped with groups a lot
I used double blades for deflecting blaster fire, and then switched to dual wield for most melee encounters. Rayvis was kicking my ass until I switched to dual blades. The ability to cancel out of most attacks, was super helpful when I got too greedy and had to dodge quick!
I think being able to cancel out of attacks is very overlooked, saved my ass too many times
I have no idea why, but I absolutely melted Rayvis by using the double bladed stance. The extra blocking combined with the fast attacks meant I could take advantage of openings and make sure I took minimal damage. Not to mention its ability to deflect all of his shots back at him instead of just a few.
rayvis was a wild boss. I run blaster/double blade and he made me run dual wield/cross guard (mainly crossguard) only for his boss fight and literally nothing else
I fought him first with blaster for the range, then in the second part of the fight I switched to double blade just for more speed and powerful strikes. The whirling strike is absolutely op, you know the one where he spins forwards with the sabre after ockingt
I completely cheesed the Rayvis fight somehow by stunlocking him with crossgaurd
The double-blade is pretty good at deflecting back blaster bolts but for certain enemies, the cross-guard's charged deflect is actually better. It destroys the Droidekas's shield in one hit. If they shoot again, the charged shot takes a huge amount of their health and staggers them leaving you free to run in and finish them.
Yeah the cross guard is more a defensive stance than offensive
Crossguard is FANTASTIC for crowd control, you just have to use you timing, parrying, and DODGING in-tempo.
Yeah, did he even parry a single time?
Single blade's really underrated, it also has one ability that makes it unique from the rest, the aerial dash strike attack, on some big bosses or flying enemies you can use it to close in, add one mid air attack then air dash out or do the aerial assault to drop to the ground or to home in at a knocked down opponent below. its one of the blade stances that makes you remember that you don't necessarily have to remain grounded all the time (blaster is the other one since you could do charge shots mid-air).
It’s also cool seeing it smoothly go into a cut scene without jolting into single blade
@@jameshill8493 There are some few cutscenes where he uses stances other than single-blade. Not many though.
The spin on the double bladed lightsaber is broken on bosses. Absolutely melts their health.
Facts!
As a double bladed weeb…I’m fine with that
i've been playing almost exclusively with double bladed so far and it's great. i spin into everyone. often whittles down health even if their guard is still all the way up. also my fave thing to do with crowds is to force pull all of them in and then just spin around and kill them in one go.
The double blade has an OP attack in both games then lol
I was able to cheese a surprising number of boss fights with the blaster stance: you can wear down their guard, and if you're both low on health you can finish them off from a distance without risking getting hit. I finished off Rayvis and the last Dagan fight with a blaster shot
Yh I liked to beat them up with dual sabers for the animation cancel then finish them off by unloading the blaster
I cheesed the entire second phase of Rayvis’s fight. I just reflected all of his blaster fire with the double-blade and ran away cause I couldn’t cope with his attacks.
I killed them both w the crossgaurd we're not the same
@@4pfBulmond *Respect*
@@4pfBulmondshiver me timbers…
Single + double with "versatility" and "equilibrium" equipped is the most dynamic way to play. That's the only way I was able to get through Grandmaster (from scratch.) Everytime I changed to other stances, I discovered more of their weaknesses. M
Master Single + Double as ONE stance.
Single lightsaber blade stance is underrated.
Yeah I agree.
I recommend upgrading it fully due to how much I used it in the endgame
My favorite stance its too good
yeah but... it boring and i like the spiny dive
Yea is just BORING, I would use it if they let me dye it black to have a Darksaber.
Crossguard makes the game very easy if you know how to time your attacks, I beat the game on grandmaster with it. Also, if you couple it with your force abilities, it can be very effective. You have to be defensive with this stance.
Yeah. Some stances combo far better with force powers than others. I often swapped between crossguard to use force, and blaster to use ammo.
Im surprised you did talk about the counter in blaster stance. The move to shoot someone at point blank range right before they hit you is extremely op. Usually one shot most enemies and on bosses it does good damage and pushes them back
This right here. Blaster + cross guard is IMO the best combo in the game
@@damonedrington3453what's the point of using cross guard when the blaster stance is better at bosses and crowd control. In my opinion dual wield is the best boss killer so might as well go with that.
@@Eddie-xw8ik dual wield is definitely good, but if you’re willing to learn it the cross guard is absolutely broken against bosses. Blaster is also definitely good but only with its counter ability. Besides that the blaster doesn’t put out enough damage to make it worth it in boss fights
@@damonedrington3453 the ability to hit 3 quick swings after the counter shot plus the good damage from the counter shot is probably comparable if not stronger than a cross guard swing
@@damonedrington3453 you can use regular blaster fire to keep someone from regaining stance while playing neutral
I think QuickDraw is a good way to open up combat, since you can take out a few dudes before they raise their guns. And it’s pretty helpful once you take out all the ranged opponents and create some distance from the shock troopers and stuff. I enjoy blaster but crossguard is my favorite. Though double bladed has sort of been my Swiss Army knife since the hold input shreds through defense. Of course I also definitely don’t have as much experience as you, these are just what I’ve been enjoying.
Yeah it's good if you use it as you're just entering combat. Great at killing a few of them before they even realize you're there.
@@SwanyPlaysGames not even that I feel like you weren't using it right like your trying to use quick draw when the enemies are attacking of course your going to be interrupted what I do is use any of the force attacks that stun the enemies
Group lift + quick draw
@@shanewaldron1911or slow + quick draw
I primarily run Dual and Blaster at the moment and i primarily use Blaster for base-level enemies, switching to Dual when i have harder one-on-one fights.
One trait that you didn't mention for Dual, that I'd argue is probably THE most important thing about Dual, is the ability to hit the GUARD button to cancel most attacks and immediately guard. In fact, I'd argue that with Dual, you actually want to do less dodging (unless absolutely necessary) and more parrying, due to the aforementioned trait.
Tbh, the only stance i don't enjoy using is crossguard, and knowing that I'm limited to only 2 stances kills me, cuz while i love Blaster and Dual, i also love the aesthetic and simplicity of Single and the absolute untouchability and top-tier crowd control that Double can provide for me.
Dual and getting godly at parying it very fun and satisfying
The jumping shockwave attack on crossguard is also great for CC. Gives a much needed opening for rolling thunder or the uppercut
I am glad to hear your comments about the cross guard , I was having some of the same issues you mention with regards to speed , but figured it was just my inexperience with the game . I really liked the dual blade and the animations . Have mostly been using cross guard and blaster stance , but now want to try switching it up .
I’m really hoping for a Ghost of Tsushima style of stance mechanic in the third game where you can use any of them at any given time. Absolutely hate having to switch them out at meditation points and work benches.
I honestly wish they would have used the left/right on the D-pad to let you use any of the stance. I wanted to use the blaster or double blade more often, but they just aren't better than the other stances, imo, so I rarely slotted them.
Yes they should have let you be able to change stances on the fly like in Ghost of Tsushima
There is a mod for it on Pc
Blaster stance is definitely the best for single target because of the point blank ability which interrupts red attacks and doubles saber is definitely the best for crowd control with its force attack
Blaster/double blade has been my go to since I started playing and acquired them all and I havent changed since. I liked single and dual wield and hated crossguard
Dual wield is allot better than you think. It's the only stance that you can cancel your attack in for ba parry. Can be a real lifesaver if your parry timing is on point. In fact I would argue that if your good at that the weakness to your block meter is nullified
I have to say, I found dual wield is way better for blocking than you described. It has a special property where you can cancel any hit into a block, with very little delay. Because of this you can play SUPER aggressive vs bosses w/ it and still get parries off vs enemies.
Blaster stance is so broken. Using the Marksmanship and Ambidexterity perks give you a bunch of added damage, the charged blaster shot stuns just about anything, the Flying Lunge attack is a great way to deal crazy stance damage and gap close, and the blaster can help further increase your combos, is able to be charged mid attack, and can one shot a good amount of enemies. Easily my favorite stance just because of the combos, stun lock, and sheer damage from it. And combining all of that with the Fortitude perk just makes the damage outrageously high.
No mention of the absolute deal breaker of crossguard for me: the stupid drop kick. I've lost track of how many times I accidentally did that and then the enemies just pummel you while you're on the ground.
You wanted to know what we think, so I'll throw in my 2 cents.
1) Saberstaff ("double-blade") is very good at crowd control. It probably should be S tier at CC. However it's quite bad at boss fights if the boss has no ranged attacks, and has a block meter.
2) I'm glad you've acknowledged the power of Single saber. It really is a good stance. It can fill in any "gaps" or deficiencies that other stances have. It also seems to be Form IV, and since Qui-Gon Jinn and Yoda are my favorite Jedi, I automatically approve of Form IV.
3) Dual Wield is absolutely the "best" all-around stance for boss fights. If you're up against single or multiple melee opponents (with no ranged enemies) it shines. Being able to animation-cancel attacks is huge; being able to dodge-cancel attacks is huge; being able to precision-release Force Parry into a stance swap during the animation is huge; Serpent's Bite (hold down attack during Uncoiled Strikes) actually deals damage through blocks and staggers, plus the combo melts bosses who can't block; breaking the boss' block meter with anything -- from a regular parry, to Force Parry, to Serpent's Bite -- allows you to seamlessly switch to Crossguard or Single Saber for a large, single follow-up "punisher" attack. Dual Wield is such a deep, rewarding style that I could write an article on it. Definitely S tier for bosses, maybe even S+. Some guy beat all bosses on Grandmaster without taking damage with DW stance.
4) Crossguard isn't quite as bad as D tier at Crowd Control. Not only is Charged Reflect awesome, but so is Shockwave and Rolling Thunder. I'd probably but it at C tier. Also, it's a perfect compliment to Dual Wield in boss fights: see above.
Good video @swanyplaysgames, I can tell you put work into this. I subbed and liked. You earned it!
I honestly think all the stances are pretty great
If I had to rank them for myself and how much I used each during my play time I’d rank them as
1. Blaster Stance
2. Cross Guard Stance
3. Double Blade Stance
4. Dual Wield
5. Single Blade.
I mainly used Dual Blade and Blaster during my first play through and then during my new game plus I focused on Cross Guard and Double bladed and holy ass they are amazing. Cross Guard definitely has a learning curve but the reward against enemies is worth it.
I equipped the dual wielded blade stance and the blaster stance (+stun shot). Stun shot it great for crowd control imo and for taking a quick break mid fight to heal. What I love about the blaster stance is that the fighting style reminds be a bit of fencing which reminds me of Count Dookus fighting style. But I’m definitely gonna check out the single blade stance and gonna swap it with the dual wielded stance!
So glad to see classic single blade get some love here. I always loved it the most. The heroic style. The game did it justice.
The cross-guard stance is severely overlooked in this game. If you have decent spacing, timing, and patience cross-guard is literally OP against everything. If you really want to feel like a Jedi, mastering cross-guard stance in this game is a must. I have a hard time playing any other stance because I miss the precision and deadliness of the cross-guard stance and end up going back.
With groups of smaller enemies using sundering swipe will clear massive groups of enemies quickly, especially when combined with force gather (where you pull everything in front of you). You can also pick off weaker enemies from a distance with the force throw as it deals a LOT of damage, and it can also be used to pre-break guard before going in for a finishing attack. This can be immensely helpful for picking off annoying ranged units while trying to take on multiple melee mobs. Pair this with Focused Sight for even more enemy-slaying goodness.
You can also basically stun-lock single enemies with the run attack, rending strike, and force attack (cleave/cleaving swing), constantly either knocking them down for free damage or straight up breaking their guard in one or two swings and then dealing massive damage. On bosses it simply deals massive damage and is the easiest way to end a boss fight quickly assuming you're willing to put in the work to learn the patterns.
For me:
5. Single: I like all stances, but compared to the other ones, it’s my least favourite. It’s a jack of all trades. But a master of none, in my eyes. I find that this one has the least impactful abilities in my eyes.
4. Dual wield: Really nice and fast. Cancelling your attack is great. It’s great for bosses. Good for other enemies. I prefer the stances higher up though. I defeated the Rancor with this one.
3. Crossguard: What a powerhouse. A boss fight king. I always equipped this with a boss fight, after I got it. Not amazing with group encounters though. But its one on one prowess carries it to the middle of the pack. This is probably one of the best stances without any upgrades. The cheap combo of attacking and using triangle when the enemy is exposed it lethal.
2. Double blade: Great. Probably me favourite for crowd control. This and the now obvious number one are the ones I tend to equip when free roaming. And it’s really solid in duels too. Just hold square and the attack are focused on one single target. And I once annihilated a room with the charged saber throw, which was awesome.
1. Blaster: Superb. Great for crowd control. Great for duels. It’s the Jack of all trades but with greater benefits than the single blade. You can apply pressure from range and the different charged shots are useful. I tend to stick to the standard charged shot, or sometimes ricochet. One of the reasons I like this stance a lot is the lunge attack you do whilst holding square. It costs no force and it’s so damn effective at everything. I cheesed through the spawn of Oggdo by doing charged shot, lunge, charged shot, lunge, until it died. I cannot stress enough how great that single move actually is.
I am on my first playthrough of the game, I started on Grand Master since I was comfortable on it in Fallen Order and I am having a blast with the game. My most used stances are Single Bladed and Blaster stances. I just love the Makashi (Fencing) Style sword play of Blaster, it is very quick, powerful and has an excellent gap closer. I used to run Double Bladed alongside it for crowd control but I just unlocked the ricochet shot ability which will probably open up room for single bladed. For reference I just got back to Jedha after doing Shattered Moon and Dagan's retreat.
Before watching the video dual wield was my clear favorite and the one I felt I could use effectively in all situations, the double blade only beats it out with reflecting the turret blasters way easier.
And the crossguard being the most satisfying for me personally
An important aspect of dual wield, is that you can cancel attacks and block instantly. It's the perfect parry style and the fast attacks obliterate block bars.
and then you switch to crossguard and hit them with a force attack while they are stunned.
Finally an actual tier-list. Every other stance tier-list for this game starts out with people saying they're ranking them by effectiveness only every single one of them to put single-blade in D-tier because "It's not fun".
This is a great tier list and consider me a new subscriber. I knew that you understood what you were talking about the second you mentioned Charged Reflection. That said as a Crossguard main, I am a bit disappointed you didn't consider force abilities. The Force is S-tier when it comes to crowd control, so weaknesses when it comes to crowd control isn't actually that bad.
I think you went a bit too hard on double bladed. It definitely has better CC abilities than Dual. And like you said, double is easily as good as crossguard when it comes to destroying guards, especially with shatter. I'd honestly put it equal with Dual stances on this list in both regards (slightly above in CC, but slightly below in terms of bosses)
And I like that you thought through the weaknesses of Dual and placed it in A for both. It's a really good stance, but it doesn't have the raw power against bosses that Crossguard does and its low stamina cripples it against strong and/or many ranged enemies (aka, many blaster bolts).
Switching stances mid combo is something no one talks about. But that can make cross guard more effective. Also u can be kinda glitchy and just spam the d pad for cross guard and u can use first attack animation faster
Best to Worst:
Single
Dual
Blaster
Cross
Double
Correct me if im wrong but I've done 2 GM playthroughs and Double is rarely useful, hust as much commitment as Cross with 0 net positive on damage OR structure. Single is the most versatile abd has abilities or everything; air, gap closing, strong sweeps, overheads. Dual has animation cancelling which is life or death for parrying. Blaster is great for beast bosses especially and the quickdraw and point blank abilities are op asf once you master them.
I honestly use Single Bladed and Blaster Stance but have been tempted to use the other stances. Blaster stance is great for B1 droids and I find it the best for exploring with considering you can keep distance and the ammo regens pretty easy. Single bladed for when I have to deal with melee focused enemies and some bosses like Rayvis who can just tank blaster shots, not only that but it's the stance I use the most against blaster fire. Definitely surprised to see these two so high on this list, I knew they were good but I didn't know it was like that in relation to other stances.
I highly recommend dual sabers. Low stamina forces you to be aggressive and makes you better at combat. My endgame setup is blaster for crowd control amd dual for bossfights
Here is a summary
Blaster: S for mobs and B for bosses
Crossguard : C for mobs and S for bosses
Dual : A for mobs and A for bosses
Twinblade: A for mobs and B for bosses
Single : S for mobs and A for bosses
I found that with maxed blaster stance, the lightsaber itself did quite a lot of damage. People seem to forget that the blaster stance isn't entirely focused on the blaster it even has skills in its skill tree to buff the saber. In boss fights that get up close and personal, the saber can deal quite a lot of damage so much so I basically mained the blaster stance with just the saber since I git it
I know this is unrelated but this is my lightsaber kit: Emitter1&2:Cere junda
Vents:duelest
Switch1&2: Santari Khri
Grip1&2: Edgehawk
pommel1&2: Duelest
Material colors: primary: Two-tone Dark secondary: besksar
Accent: any material that is light and silver
Grip:silver alloy
Age: pristine And now for my bd-1 kit: all parts solar
Materials:
Primary:Two-tone dark
Secondary: imperial Gray
Accent: anything that is dark gray age: pristine. Blaster kit:
Barrel: Quickdraw
Body: quickdraw
Grip:Quickdraw Materials: Primary:Beskar Secondary:Silver alloy
Accent :Metal alloy
And finally, the grip: Black leather I hope y'all found this helpful and let me know if you like my kits❤ btw they're all polished 100%
This might come down to play style. For all you Soul's player's out there, Cal does not have poise, which is why cross guard requires careful timing. It is very good for boss encounters, and any situation where you have a lot of enemies with melee weapons. Crossguard absolutely destroys the poise of anything it touches, so if enemies are blocking, it really helps. Double-bladed was my preference for crowds though, I felt like my defenses were just generally stronger with the double-bladed equipped.
There's a mod on pc which allows you to keybind switch to any of the five stances at any time, massively improves the game in my opinion, that along with character customization mods, you can play as revan, obi wan, maul, and the mando guy
One of my favorite details in the game is that cal switches lightsaber combat forms for example, the blaster stance, cal uses form 2 macachi for the one handed stance making use of thrusts and jabs like dooku
I had the totally opposite experience in most of those cases.
I would almost never take the double bladed lightsaber into bosses because id be locked into attack animations long after they recovered. But i think it was the best at crowd control for the reasons you said and one more thing. Its special moves cover a lot of distance so in fights with multiple big guys who you cant parry it was best to lure them into position get a hit in and push through to the other side where you can attack from the side they arent attacking and run away again.
I loved the blaster for bosses because you could get in and out quickly and wear down their stamina from a distance before you parry and get the punish. But in crowds i was much easier to overwhelm. I never got the special shots tho. I think i took this one into the rancor
The dual weilding was another one i loved for bosses because of its dodging strike where you can end a combo backed away and with som i frames.
The crossgaurd i also didnt use until postgame because i messed around with it and it was too slow. But i mostly found its value in crowd control using the wide sweeping strike to break gaurds and kill many enemies at once or doing the same with the throw. Most bosses i remember having it for were too fast for me to find time to effectively use it.
The single bladed lightsaber was my favorite for a long time because it was strong enough and fast enough to reliably parry and heavily punish. I only stopped taking it to expirement with other styles and if a boss was giving me trouble i would take that one into the fight. This is the one i took into oggdo boggdo, but the force parry made all the difference in that fight.
I really like being able to respec freely in this game though, i definitely wouldnt have had any fun with the crossgaurd without the freedom to experiment.
Anyway, interesting video, i like to hear other peoples experiences with the game!
Loving these gameplay vids! Unfortunately I can’t get the game for a month or two so I really appreciate the spoiler free stuff!
Single is the best stance for bosses in my opinion. It is fast enough to get several shots in at every opening, but did enough damage so that it mattered.
the crossguard and blaster are great stances, like you said you have to be patient with it, it excels at taking out ranged with the charged deflect
My lightsaber build:
Blade: White
Emitter: Harmony
Vents: Scrapyard - Default angle
Switch: Patience
Grip: Justice
Pommel: Patience
Grip: Cere Junda
Switch: Scrapyard
Emitter: Assembly
Pommel: Scrapyard
Lightsaber materials:
Primary: Ancient Alloy (Unique Metal)
Secondary: Osmiridium (Unique Metal)
Accent: Aged Iron (Worn Metal)
Fabric: Red Silk
My blaster build:
Barrel: Arakyd Heavy - No attachment
Body: Combustion
Grip: Showdown
Blaster materials:
Primary: Edgeworn Iron (Coated Metal)
Secondary: Edgeworn Iron (Coated Metal)
Accent: Edgeworn Iron (Coated Metal)
Grip: Two-Tone Alloy (Two-Tone Metal)
My BD-1 build:
Photoreceptors: Assembly
Head: Assembly
Audio Sensors: Assembly
Body: Assembly
Legs: Assembly
BD-1 materials:
Primary: Two-Tone Dark (Two-Tone Metal)
Secondary: Two-Tone Dark (Two-Tone Metal)
Accent: Edgeworn Iron (Coated Metal)
All 3 builds are in Aged condition and all of their components have a polish of 80 (I swear that's the default polish option for some odd reason)
The Blaster and Double Bladed stances are my favourite because between them you feel like you have a fully equipped tool set ready to take on anything
Kinda strange how you didn't mention how the Blaster stance absolutely RIPS through enemy stamina when you fire shots in-between each lightsaber strike, even more than the double-bladed lightsaber can. I actually found it useful in numerous boss encounters for this very reason, taking advantage of staggering the boss or a spare moment where they're not attacking you could often drain the entire stamina bar, where you could then switch to something like dual-wield or crossguard to deal massive damage.
I like your stance on these various options
Because with the Dual Blades you can interrupt your attacks by blocking, you can get in hits against enemies in between their attacks, and parry them. It makes it hard to go back to the other stances.
Single , dual, and double is all I use tbh
My favourite is dual for its speed. I would alternate the single and double depending on what I wanted at the time.
I never really use the cross guard and blaster, I am a big dark souls fan and wanted to use the cross guard so bad but it doesn’t work in this game really… and I didn’t use the blaster pose as I wasn’t a big fan, especially for role play reasons.
I'm glad I'm not going crazy for thinking the Gun stance is better than I've heard others say. It really felt like such a good CC stance surprisingly.
The dual wield stance also quickly became my favorite due to the innate animation canceling ability alone. It makes fighting any enemy so fun with the ability to constantly attack and then parry at a moments notice. For anyone using that stance, I HIGHLY recommend utilizing parries more than dodges and especially blocking due to the low stamina. There were many times where boss fights became almost trivial due to the ability to parry pretty much anytime even while attacking
Played my first playthrough on grandmaster and dual blades is my main stance
The single blade is the best simply because it has no downsides/weaknesses. It has an answer for every situation unlike the other stances.
Definitely the one I used the most in my first playthrough, going to try others as I'm going through my second one now
Dual is best on harder difficulty, only thing it lacks is a gap closer which can be compensation with force dash + attack
But in a game where you can have 2 at once, there’s no need to have that. Crossguard and Gun compensate almost perfectly for the other.
I pretty much used the crossgaurd stance the entire game. I think it is pretty good with crowd control. Like you said the blast shot is extremely useful when you have ranged enimies. It creates a aoe on them too. It may be slower but I find if your parrying and attack the right way it can deal with the more advanced enemies faster than other stances as it staggers them quicker and chunks their health. Not to mention taking out them damn sheilds in a hit or two.
Single, dual and double is all I used really.
Cross guard and blaster were really cool but too situational for me… it’s a shame because I liked cross guard as a dark souls fan.
I basically played the entire game with dual lightsabers and swapped out the double and single as my secondary stance , depending on what I wanted aesthetically. Early game I used double and then later in the game I used single after fighting Vader with cere as it made me realise how much I missed the single blade. But dual blade is GOATED for me
Imagen if this game had battle grid?
That would be so awsome, bc there are lightsaber enemy types, yo you could do an actual sith vs jedi or jedi vs edi fight, and could life out youre dream fights, i hope they bring it in.
nice Video btw :D
For crowd control with the cross guard, try force pulling everyone in with RT and LT(or R2 and L2), then you can probably use one normal hit and sometimes Y(or triangle), and for small enemies that usually kills most of them
I used duel wield and blaster I'm first playthrough. But in NG+ I love the synergy between single bladed and blaster. I feel like the single blade gets crapped on way to much when it is an amazing stance
The dual wield has a major plus that you didn’t mention, it’a the ONLY stance where you can cancel you’re own attack to immediately block.
This makes its very easy on bosses to get in close and spam attacks to melt their block meter without having to worry about getting hit during an attack because you can can stop mid swing to block, then you can doge and dash away.
I honestly enjoy the single bladed stance since I had to use it the whole time in the last game. I also feel like it’s more cinematic when you I use the single blade during boss fights
The double blade was the one i used pretty much throughout the game, cross guard with force slow for boss fights.
I'm just playing Survivor for the first time at the moment and I've done most of the game so far with crossguard and double bladed, but I think I might shake it up and shift over to single blade and dual wield. I didn't "get" dual wield at first but I think with the ability to break the attack it could be really fun.
I REALLY love the crossguard stance. Just demolishing a B1 Droid or Stormtrooper with a fully charged swing, or just annihilating a small group with Sundering Swipe is amazing. But even I can admit it's really finicky to use. Since it's so slow, if someone just coughs on you a lil funny your entire swing gets canceled. And for some reason Cal does a dropkick with his Sprint Attack, meaning you can get melee'd right at the peak of the drop and you get screwed over. And the damage isn't even that good. But that's why I have Crossguard and Blaster on at all times, it covers my two most important bases, Damage, and Range. Occasionally i'll switch to Dual and Blaster just to go around mowing down anyone that just looks at me funny at the speed of sound. But nothing tops Single, it's just the best outright. Good damage, good speed, good range, good everything. You can't go wrong with it.
I used crossguard and blaster the whole game, and would used dual stance instead of crossguard for boss fight that were saber heavy or the rancor/ ogdo x2 fights so I could punish with the extra saber throw with the perk on saber throw damage, except for the final boss fight I used crossguard to punish blaster shots and the blaster to punish the saber swipes. I found always having blasted was super useful so that I had blaster charge or force to use as resource, and would always use blaster on the defensive so I could charge up force power and blaster energy for maximum reward when successfully parrying, then would have the swap stance boost and switch to the crossguard for the bonus damage
I just started playing and I'm wondering if they've buffed the cross guard since this video was made because Ive been going hard with it in any situation. I think they've at least gave you some poise while using it cause hits barely stop me mid attack
Things the video is missing:
1. Effectiveness vs monsters ie big enemies.
2. Cross Guard is really good at blocking and parrying. That perk you get from fighting the Rancor (bonus stamina damage) synergizes REALLY well with this stance).
From someone who combos Cross Guard with Blaster to get best of both worlds in terms of crowd control and bosses.
If only the single blade had a charged reflection. I love the crossgaurd and dual saber combo. I love using the single blade as well. The blaster and the dual wield maybe I’ll try later more later but I can’t get into them
I enjoyed the dual and crossguard and changed between them in boss fights etc. makes it super fun if you switch around mid battle, the range of crossguard really comes in handy if you dodge behind the enemy and immeditely can strike his back with a powerful strike
Im on the shattered moon part of the game rn and so far im using crossguard and dual weild and i think it works really good crossguard absolutely bullies the bedlam raider soldiers
Imo it goes
Blaster blade
Duel wield
Single blade
Cross guard
Double blade
Blaster is really good for many bosses. The chip damage isnt all that but that shot repluse thing skill can cancel unlockable attacks. Plus it helps break gaurds.
Alot of ppl say duel wield isn't good for crowds but i disagree largely. Attack cancelling is so useful. If youre fast enough you can be surrounded by 10+ enemies and never be touched. That same ability also makes it the best for boss battles. You can just pummel opponents and then parry or dogde and get right back into the fight. On jedi master ng+ i was able to beat dagan on my first try all three fights and didnt need a stim for any of them. In fact i don't think any enemy was able to kill me except oggdo jr and the rancor when i used the duel wield. And the ability to split shots into two lasers to hit back at ppl was extremely helpful.
Single is just a multipurpose tool. It does everything decently well and lacks nothing.
Crossguard is 4th only because how situational it is. When fighting more than 2 melee opponents it is pretty much trash. And if your fighting aomething that tends to hyper armer through attacks its useless. That being said its the best weapon vs tanks, droidikas, bosses and most 1v1 fights. Deflect a shot and it doubles in power really cuts enemies down. Its arguably better than the duel wield for blaster deflection.
Double is fun and good crowd control for weak enemies. Thats about it tho. Sure it can reflect multiple blaster shots but when the duel wield can cut the shots in 2 and the cross guard can super charge thw shot before spiking it back, who needs the doubleblade? Awful against bosses and pretty much any tough opponent
I like blaster stance for bosses because the charged shot interrupts many charged attacks. That said, for bosses with blades (and large enemies, atfer clearing out chaff) I used Standard, and later Crossguard exclusively - for fluff reasons. Standard stance is my third favourite
I've been using Crossguard almost exclusively just because I love the power behind each swing. And as far as situations where I need crowd control, I'll usually supplement with using force abilities. Throw one enemy into another, pull another one in for the easy instakill, knock the rest back with a push, and then pop Slow to give myself all the opening and "speed" I need to wreak havoc.
Plus I love styling Cal and his lightsaber after Aragorn with Anduril (the Sword of Elendil) from Lord of the Rings. :P
The double bladed saber is the best for crowd control for me. Those hits are so satisfying when there are a lot of enemies, and you just feel so badass with all those cool animations.
Now I want to see a list of which two stances are best at once, cause blaster and cross guard are my favorite
GREAT video. I'm only about 5 hours into the game and this is incredibly helpful for point distribution. Much appreciated, SPG.
Darth Vader Once Said One Lightsaber is all you Need
Have you tried using the dead eye after mass power slam?
Is this one a puzzle sim like the first, currently playing the first stuck in zeffo heavly debating not even continuing
I only like blaster stance for the lightsaber movements. The thrust/jab, and then the precise cuts, I really enjoy it and it reminds me a little of count dooku in a way. I don’t really use the blaster at all. I wish there was a way to change cals lightsaber style. Like the perk system to make him have more precise attacks like dooku, more powerful attacks like Vader/anakin, or defensive style like obi wan. But I love this game so much and can’t get enough
I played through and settled on crossguard and doubleblade. Basically, I'd use the double whenever fighting more than one enemy, then go to the crossguard for single.
I'm played through again and trying out the dual blades and doubleblade. I may switch out to try the single saber, though. I barely used it or the blaster stance in my other playthrough.
My combo was Dual and Cross Guard. Dual is better than the double blade for crowd control and allows you to get close quick hits in and medium range with the throws. It also ricochets bullets like the blaster stance, which I found to be kind of annoying. The Cross Guard is a BEAST! Honestly, if you learn to time it right it still does good crowd control with the sweeping strike and kills enemies so quickly that you can thin out the herd easily. The reflection also does crazy damage as well. The only reason I don't use the single blade is because of late game super ability, which basically lets you have it as a third stance you can use regularly.
Thank you finally someone actually appreciating the single blade
I personally like the blaster stance the best for boss fights
I came to rely on the point blank skill to break enemy boss combos. I also really like the fast attacks with the range to lunge in when you have a chance and not get locked up with long combos (my issue with the double bladed stance)
Also kept knocking bosses over with it.
Currently working my way through the game, and so far, I've found the double-bladed lightsaber to be the best overall weapon in the game. High stamina, rapid attack sequences, auto-deflect blaster bolts, and you can cancel attacks mid-sequence by using the Dodge button if you need to emergency evade.
The only flaw it has is low attack/damage power, which can be dealt with via patience. Crossguard requires way too much wind-up time for most of its attacks, Dual Blades has far too low stamina for my taste and leaves you insanely vulnerable, and Blaster/Saber combo deals even less DPS than the double-bladed saber. My alternate is the Single Saber, because it's a Jack-of-All-Trades that works well in nearly any given situation, and gives me some more power if I happen to need it.
Once I got the cross guard stance I never used another stance. It was my favorite just for the heavy hits and slow swings and it destroys enemies block meters much faster than any other stance especially if you have the perk that makes you do more damage to block meters. I thought you could do excellent crowd control with the ground pound and charged up lightsaber throw.
I just love how different people place these stances!
The charged shot reflection ability from the crossguard stance, is actually insanely powerfull against droidekas, it instantly breaks their shield. c:
Personally I’ve found that playing with double blade and split saber equipped and swapping between them mid fight is extremely powerful for both crowd and boss control
I played my first playthrough on grandmaster and i have to say my fav stance is the dual whield stance the fact that you can attack and parry at the same timesold it for me
I understand what he said about the quick draw ability, however, I usually like stopping time and then using this ability. It makes it so much more useful.
I love the cross guard stance in this game it's just so much fun too use
I think Single Saber has the best mix this works every time. Abilities are good and mastering them is not as hard as others. It’s not as cool as the others that’s for sure. A+ Tier for me.
For me, blaster stance IS one of the best for boss fights. It's tactical: jump in with power hit (hold X on Xbox to close tje distance with force hit), deal another hit, shoot, retreat. Rinse and repeat. Agressive style of playing. I played on grandmaster. All jedi/ligjtsaber bosses were ez. Pure sword fight is ineffective, unless you parry very well, know all the patterns.
For crowd control use your powers: lift stronger enemies, discard little guys.