Few things I don't personally agree with: even though I agree with trying to optimize lore early(until Excavation) why opt for docks even if you did find a lore stone? Merchants make a lot more a lot faster with coinage. This would allow you to get out the second warchief so much faster. In teams merchants are especially good as the clan is fairly prone to getting an excess of resources early, leading to a win win situation for you and allies. The clan's warchiefs are its pivotal point and have great snowballing potential if gotten very early, so prioritizing tiles with ruins or shipwrecks is important. Both the wood gain and lore gain from the aforementioned are very beneficial early bonuses to the clan as well.
Only thing it's worth considering is that Metalcraft doesn't technically give you any more lore, it just adjusts the lore by +40% to compensate for the fact you'll be finished mining 40% faster
i still do a very similar thing when i go for an eco build right now, jsut the lore positions changed a bit. In aggro games i would just upgrade your army and merchants or sailors with the first iron upgrade.
Could be helpful, while i would still get Metalcraft before going for it in this build, because i feel like the improved stone and lore production should still be worth it.
Hello. Congratulations on another amazing video. I would like to know what kind of trade you have made in the market. Did you sell stones? wood ? For whom? Thanks!
in a team game i would definitly trade ressources to my teamates, that might be everything i have enough of at that moment but preferly food i would say because its usually quite easy to get, but it might also be stone if you have enough of it
Hey pal ! Gread video ! I was wondering, do you have a discord channel with you community in order to talk about the game, to gather people, help each other ?
Hey thanks a lot! I actually have one, even though i don't post there right now it's a good way to find the people you meet at the streams discord.gg/Yz5n9p2 theres also the offical northgard discord where can find a lot of news and stuff like that, but this is course a lot more crowded :P discord.gg/northgard
Yo Crazy, love your videos and always refer to them now and again. But your voice recording sounds like you're underwater and maybe have your editor mix it a bit better? Would help a lot with comprehension. Hey, there's always room for improvement, right?
No problem at all ^^ I can't tell it exactly, but in general the Horse clan has a lot of tools to go for most of the victories. In Teamgames i would always count on army, while the eco is strong enough to also go for Trade, Lore and Fame, while i don't see anything that should help them to get the fame win easier then other clans, other then the bonus stone theyll get at 500 fame, but it should still be possible.
Yep they did this with the last patch. I usually play on medium difficulty and don't really plan on changing, since you will end up having less ressources and more creatures on the map that will be more aggeressive in general. Those things will basically only slow the game dowm. So you can still go for the same build like you would on medium, you will just need to add towers and settle down with being quite a bit slower.
They have a much higher gold production in the lategame, since upgrading one of their buildings will not only buff the merchants that work in the specific building, but all of them in the tile, so you can upgrade 2 of them in the same tile.
i like playing horse clan so much the game needed something new something interesting. dragon and horse clan rocks!
Yeah definitly 2 quite unique clans that bring quite a fresh breeze over the island :D
Few things I don't personally agree with: even though I agree with trying to optimize lore early(until Excavation) why opt for docks even if you did find a lore stone? Merchants make a lot more a lot faster with coinage. This would allow you to get out the second warchief so much faster. In teams merchants are especially good as the clan is fairly prone to getting an excess of resources early, leading to a win win situation for you and allies.
The clan's warchiefs are its pivotal point and have great snowballing potential if gotten very early, so prioritizing tiles with ruins or shipwrecks is important. Both the wood gain and lore gain from the aforementioned are very beneficial early bonuses to the clan as well.
I am here Just to say thanks you. I had never have Win 4 x one by other..... After your tips , Horse Clan Gave. Me 4 Wins !Thank you.
Thats great! Keep it up! and i hope you enjoy your time in Northgard! :)
Only thing it's worth considering is that Metalcraft doesn't technically give you any more lore, it just adjusts the lore by +40% to compensate for the fact you'll be finished mining 40% faster
Thats true, but getting it that much faster is a big help to say the least :P
good strat i liked it !
Thanks! I'm glad you enjoyed it! :)
This was helpful, thanks!
Hello, i am not sure but i think the talent changed, but anyway i think it doesent changed the play toplay that much
i still do a very similar thing when i go for an eco build right now, jsut the lore positions changed a bit. In aggro games i would just upgrade your army and merchants or sailors with the first iron upgrade.
@@CrazyDentist ok thanks mate !
I wonder if picking up carpentry mastery would be worth.
Yes definitely. Right after craft for for carpentry
Could be helpful, while i would still get Metalcraft before going for it in this build, because i feel like the improved stone and lore production should still be worth it.
Hello. Congratulations on another amazing video. I would like to know what kind of trade you have made in the market. Did you sell stones? wood ? For whom? Thanks!
in a team game i would definitly trade ressources to my teamates, that might be everything i have enough of at that moment but preferly food i would say because its usually quite easy to get, but it might also be stone if you have enough of it
Hey pal ! Gread video ! I was wondering, do you have a discord channel with you community in order to talk about the game, to gather people, help each other ?
Hey thanks a lot! I actually have one, even though i don't post there right now it's a good way to find the people you meet at the streams discord.gg/Yz5n9p2
theres also the offical northgard discord where can find a lot of news and stuff like that, but this is course a lot more crowded :P
discord.gg/northgard
How could you produce 18 warriors? Don't you need a very large food supply to sustain such a huge war band size?
Yo Crazy, love your videos and always refer to them now and again. But your voice recording sounds like you're underwater and maybe have your editor mix it a bit better? Would help a lot with comprehension. Hey, there's always room for improvement, right?
Indeed, I'm pretty sure that it got at least a little better for the last uploads. Editing myself btw :P
@@CrazyDentist Cool! Nice to know that. Keep up the awesome job!
Edited : Which ̶m̶i̶l̶i̶t̶a̶r̶y̶ win are viable for u as the horse clan ?
I would say all of them, while i only know one of them :D
@@CrazyDentist my bad, I have no idea how this "military" has been put here ^^'
So, which win ?
No problem at all ^^ I can't tell it exactly, but in general the Horse clan has a lot of tools to go for most of the victories. In Teamgames i would always count on army, while the eco is strong enough to also go for Trade, Lore and Fame, while i don't see anything that should help them to get the fame win easier then other clans, other then the bonus stone theyll get at 500 fame, but it should still be possible.
Hey, on which difficulty was this played? I see a lot of videos on youtube are played on 'normal', but ranked is locked on 'hard'.
Yep they did this with the last patch. I usually play on medium difficulty and don't really plan on changing, since you will end up having less ressources and more creatures on the map that will be more aggeressive in general. Those things will basically only slow the game dowm. So you can still go for the same build like you would on medium, you will just need to add towers and settle down with being quite a bit slower.
I actually play horse clan and i use 1 warcry for offense and the 2nd incase i need to escape
Why merchants over sailors?
They have a much higher gold production in the lategame, since upgrading one of their buildings will not only buff the merchants that work in the specific building, but all of them in the tile, so you can upgrade 2 of them in the same tile.
Because sailors only work at beaches and every game i tame jötnar within a game year cuz i get like 5 trading posts
Basicly because you can get alot more land money then water money