Northbasics 10 more Tips and Tricks for Northgard

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 24

  • @pitadude9836
    @pitadude9836 4 ปีที่แล้ว +4

    New to your content. Does worker "travel time" impact gathering rate? i.e. if my wood camp is far from the trees will that impact collection?

    • @userpain4540
      @userpain4540 4 ปีที่แล้ว +4

      No, its just a animation

    • @tylerzondervan7628
      @tylerzondervan7628 2 ปีที่แล้ว

      @@userpain4540 Really it doesnt matter how far it is? >.O.< Pita dude great question i thought it mattered

  • @Salty_Mike
    @Salty_Mike 3 ปีที่แล้ว +1

    Dentist are all the Tips still Vlaid cuz i wanna watch ya entier playlist for the Tips and tricks or are the most already outdated?

    • @CrazyDentist
      @CrazyDentist  3 ปีที่แล้ว

      It's pretty hard to say, since quite a few things got updated in the last years, so there might be stuff that got outdated by updates, while other stuff might still be possible. The general eco management never really changed, but if you wanna be sure rather stick to more recent stuff.

  • @eXtreamAngel
    @eXtreamAngel 7 ปีที่แล้ว +4

    After watching a lot of your games I noticed that you not often building healer's hut. I always build 1 healer and 1 warrior to wipe out enemies from the neighboring territories by damaging them, moving back, healing warrior and damaging them again. So I want to know - is that strategy bad for taking neighboring territories?

    • @CrazyDentist
      @CrazyDentist  7 ปีที่แล้ว +3

      It shouldn't actually be the most efficent way, to get those tiles definitly (but i don't claim my appoach to be perfect too) since the healers hut will of course cost early wood you could have used otherwise, and a villager will be healing quite unefficently while another villager is standing around too, becasue hes the warrior and needs to be healed (and theyre both quite hungry)
      I don't wanna talk you down here, but my approach will seem very crazy to you don't knwo the conts of your approach ;)
      Because i will actually just try to get 2 warriors, ( maybe switch 1 out after it'S dead)
      to clean out as much as possible (with basic micro of course so they survive as long as possible)
      and kill the low warriors by sending them into tiles they can't kill.
      I high difficulty games i will try to get rid of every warrior, that has the wouded debuff, since i want to delay the healers hut as long as possible becasue of the investment of wood and time, that can be worth a lot in the start of a game.
      The happiness count will be higher after i lost my warriors and i will get villagers a little faster then before, and they won't have the wounded debuff (so i don't need to heal the new vils).
      After a few months, my villager count has normalized, I have a little bonus wood to mb build some towers, and don't get to much dmg anymore, so i can delay my healers hut even more.
      So i personally see healing as a "waste of time" what is of course incredebly important sometimes(just basically a 20% production upgrade for every wounded villager,
      but if you can delay it without losing out on to much, i'll be happy to take that way ;D

    • @eXtreamAngel
      @eXtreamAngel 7 ปีที่แล้ว +1

      Well, at all my games I'm trying to upgrade healer hut and use 3 healers at time. If I play for Boar clan then they will add +15% productivity for that location and lore while idling. If I play for another clan except Bear then they will gather food. If I play for Bear clan then I use them only in the beginning or rushing at Summer while generally my units are healing in the Winter. If I have an army and the enemy on the neighboaring locations then I use healers to quickly heal my units while they are engaging villagers on enemy locations and returning back to recover health. It's nice to have 2 unapgraded or better upgraded healer's hut for that.
      But after I watched few of your videos I noticed that you don't use healers too often until you get an army. So it was quite strange for me that you have damaged villagers that have 20% reduced productivity due to high injures.

    • @CrazyDentist
      @CrazyDentist  7 ปีที่แล้ว +1

      Yeah there seem to be a lot of different techniuqes out there right now, and i guess as long as it does the job, you should stick to what you feel good with, but realize if it doesn't work anymore :P
      So even if it's hard to believe, i were even way less caring about low villagers, a few months ago :P

    • @eXtreamAngel
      @eXtreamAngel 7 ปีที่แล้ว +1

      I don't think that there is a tactic that you can use on every map just because neigbouring locations may be quite different from what you need from the type of resources you need to the amount of house slots. But I noticed that you almost always using tactics with quick rush what I can't do cuz I'm the type of players who wants to build economy first and only later hire units for engaging the enemy.
      So I wonder that there could be fast rush. And of course it was interesting to analyse the results. I mean, like if you focused on your economy then you could get strong economy if you spend your villagers on warriors and then return them to usual work damaged then you will lose some time on building your economy and somebodu could have better economy. But I think that some clans are created for building warriors at the beginning like Wolf clan that can get meat from wolves and bears.

  • @ghostlightx9005
    @ghostlightx9005 5 ปีที่แล้ว +1

    Please do a basics guide for Dragon and Horse. ;)

  • @carlosrenatomiranda
    @carlosrenatomiranda 6 ปีที่แล้ว +1

    Thanks a lot. Very useful

    • @CrazyDentist
      @CrazyDentist  6 ปีที่แล้ว

      I'm glad you enjoyed it!! :)

  • @tylerzondervan7628
    @tylerzondervan7628 2 ปีที่แล้ว

    That's a good Question actually are these tips still valid or are these tips outdated?

  • @bonclay7763
    @bonclay7763 7 ปีที่แล้ว +1

    woah this is 10 more tips... noice doc

  • @Mr0611Thomas
    @Mr0611Thomas 4 ปีที่แล้ว

    These are great!

  • @mattiaskollnitz9794
    @mattiaskollnitz9794 7 ปีที่แล้ว +1

    Yaaas!

  • @munna93seth
    @munna93seth 7 ปีที่แล้ว +1

    how ur villagers has a star on them?

    • @CrazyDentist
      @CrazyDentist  7 ปีที่แล้ว +2

      The star appears, when you upgraded to tools for the specific job you can see there.
      You can upgrade your villagers over the little "improve tools" icon that you can see right below.
      It will cost you 5 iron and 30 gold to upgrade a Job, and will improve the productivity of all villagers that work in that job by 15%.
      Upgrading your villagers will just let them build 15% faster (no too valuable) and miners will just mine 15% faster , even though the text can be easily missunderstood, so it's not to valuable usually too, but it shoudl always be valuable to upgrade your woodcutters for example.

  • @RTT
    @RTT 4 ปีที่แล้ว

    half of these sound like bug abuses. i wonder how many of them are obsolete now.