American Mcgee's Alice Nightmare Speedrun (But Alice Had Too Much Tea) in

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  • เผยแพร่เมื่อ 4 ก.พ. 2022
  • Note: This speedrun is for entertainment purposes only. It is not meant to be a serious run or a serious category, it's just a neat concept that I wanted to explore =)
    This run on Nightmare difficulty is based around being able to give yourself or spawn Grasshopper Tea at will (either by w_grasshoppertea.tik or w_grasshopperteaitem.tik). It's multi segment, recorded with demos and mostly played at a lower timescale value, then played back normal. One line in the game files was altered to allow Alice to move during the pickup animation, other than that it has been played on regular vanilla AMA.
    After recording the whole run I also installed the American Mcgee's Alice 2021 HD mod by Omri koresh (except for Overkill ofc), and recorded the demos using the HD textures, HD models and in full 1080p.
    The full run comes to a total of 22 minutes and 54 seconds. The individual level times are as follows:
    Dementia - 10s
    Pandemonium - 06s
    Fortress of Doors A - 11s
    Beyond The Wall - 19s
    Fortress of Doors B - 18s
    Skool Daze A - 1m 07s
    Skool's Out - 44s
    Skool Daze B - 39s
    Pool of Tears - 45s
    Hollow Hideaway - 13s
    Just Desserts - 25s
    Wholly Morrel Ground -2m 52s
    Dry Landing - 12s
    Herbacious Border - 12s
    Rolling Stones - 24s
    Icy Reception - 37s
    Fungiferous Flora - 19s
    Centipede's Sanctum - 49s
    Caterpillar's Plot A - 27s
    Pale Realm - 15s
    Castling - 17s
    Checkmate In Red - 47s
    Mirror Image - 1m 27s
    Crazed Clockwork - 05s
    About Face - 25s
    Burning Curiosity - 34s
    Jabberwock's Lair - 08s
    Caterpillar's Plot B - 09s
    Majestic Maze - 16s
    Airborne Terror - 11s
    Mystifying Madness - 20s
    Water Logged - 15s
    Labyrinthine's Revenge - 40s
    Machinations - 17s
    Royal Rage - 48s
    Battle Royale - 17s
    Ascention - 19s
    Castle Keep - 42s
    Heart of Darkness - 3m 36s

ความคิดเห็น • 16

  • @BornotB-xi6kg
    @BornotB-xi6kg ปีที่แล้ว +12

    that first NPC really just asked why Alice is doing what she's doing

  • @thatnerdartist142
    @thatnerdartist142 2 ปีที่แล้ว +8

    No one : ...
    Cats at 2 in the morning :

  • @muffinV136
    @muffinV136 2 ปีที่แล้ว +5

    If I ever manage to get the PC version of this game I might try running this.

  • @evgeniaMothFireFly
    @evgeniaMothFireFly 2 ปีที่แล้ว

    It looks very spectacular!

  • @cort7462
    @cort7462 2 หลายเดือนก่อน

    Run to the hills
    Run for your lives

  • @arch-vile118
    @arch-vile118 4 หลายเดือนก่อน +2

    I wonder how different is the remaster from the original game. Seems like nightmare difficulty got tuned down a lot, especially fish got like twice less the health.

  • @MaxRideWizardLord
    @MaxRideWizardLord หลายเดือนก่อน +1

    Is it possible to mod in the passive mana regeneration, though?

    • @madandy7197
      @madandy7197  หลายเดือนก่อน

      No need to mod that in, just play on easy difficulty =)

    • @MaxRideWizardLord
      @MaxRideWizardLord หลายเดือนก่อน +1

      @@madandy7197 that's the issue which upset me. Easy is is too easy and doesn't include all enemies. But on hard or madness? You waste more mana than there is to replenish, and being forced to use knife 90% of time is not fun. At least with mana regeneration you could use more weapons than knife majority of time.

    • @madandy7197
      @madandy7197  หลายเดือนก่อน +1

      @@MaxRideWizardLord I understand. As far as I know there are no mods for that and I'm not a modder myself to do that either. Closest thing I can think of is a trainer that gives you unlimited mana, but that's not the same thing at all ofc.

    • @MaxRideWizardLord
      @MaxRideWizardLord หลายเดือนก่อน

      @@madandy7197 ah damned. I thought there might be console command for that.

  • @rpg_god9169
    @rpg_god9169 ปีที่แล้ว

    wow lmao

  • @headphlegm8774
    @headphlegm8774 9 หลายเดือนก่อน

    i dont remember tea being part of the game

  • @BlackSailPass_GuitarCovers
    @BlackSailPass_GuitarCovers ปีที่แล้ว +1

    16:55 wtf?

    • @madandy7197
      @madandy7197  ปีที่แล้ว +5

      When you hit the trigger for a level change during the animation of a pickup object, the animation and time freeze state carries over to the next level. In most levels nothing much happens but in Jabberwock 1, the initial cutscene completely breaks allowing you to skip the fight entirely.

    • @BlackSailPass_GuitarCovers
      @BlackSailPass_GuitarCovers ปีที่แล้ว +1

      @@madandy7197 Clever... and terrifying.