Farbrausch - fr-041: debris. [2160p60]

แชร์
ฝัง
  • เผยแพร่เมื่อ 24 ต.ค. 2024

ความคิดเห็น • 28

  • @fygarOnTheRun
    @fygarOnTheRun 4 ปีที่แล้ว +10

    A milestone of demo crafting.

  • @any1ne
    @any1ne 10 หลายเดือนก่อน +1

    Epic demo. I've had it in my collection for a long time. Farbrausch are the best.
    And this demo reminded me of the film and book by Stephen King "The Langoliers". Destruction of the world.. 💥

  • @MarcShake
    @MarcShake 3 ปีที่แล้ว +9

    180 kb. Pure magic.

    • @jmp01a24
      @jmp01a24 7 หลายเดือนก่อน

      Must be the actual code, not all the graphics/music/16-bit samples included in 180 kb right?

    • @jmp01a24
      @jmp01a24 7 หลายเดือนก่อน

      I see the file is 180kb so likely a heavy compressed end file, but when run it unpacks - it will be a couple Mb's in RAM.

    • @XENON2028
      @XENON2028 3 หลายเดือนก่อน

      @@jmp01a24it generates all the graphics and music while loading

  • @madmax2069
    @madmax2069 6 ปีที่แล้ว +11

    I always loved this demo, they also made a FPS game that used procedural generation I do believe.

    • @kb1337
      @kb1337  6 ปีที่แล้ว +13

      That would be ".kkrieger", yeah... th-cam.com/video/2NBG-sKFaB0/w-d-xo.html :)

  • @SandroScarano
    @SandroScarano 6 ปีที่แล้ว +7

    I still remember the first time I saw this. Please upload all of them.

  • @AironExTv
    @AironExTv 4 ปีที่แล้ว

    Just yesterday I watched the Breakpoint 07 live video of when this played. Glorious. I watch it on my machine from time to time.

  • @zeteflo
    @zeteflo 4 ปีที่แล้ว +2

    I have no words.
    (a senior sw eng.)

  • @sofia.eris.bauhaus
    @sofia.eris.bauhaus 3 หลายเดือนก่อน +1

    i for one welcome
    the cubes.

  • @badmanPL
    @badmanPL ปีที่แล้ว +1

    After 15 years, it's still impressive, not because of RTX, DLSS, or other fancy features, but because of its design, compact size, and demoscene's spirit.

  • @CraigTaylor01
    @CraigTaylor01 6 ปีที่แล้ว +1

    More of this please sir!

  • @AlexMcCombie2100
    @AlexMcCombie2100 8 หลายเดือนก่อน

    Oooh, I love seeing reality treated with such disregard. Haha reality - take that! Dance for me!

  • @snerff8383
    @snerff8383 6 ปีที่แล้ว +6

    Is it always exactly the same when you execute it? Like, the rotation of the cubes in the streams and the debris falling down/floating up? Or is it somewhat randomized at rendering time?

    • @kb1337
      @kb1337  6 ปีที่แล้ว +11

      Yes, it is exactly the same every time. There's an ongoing discussion about why demos aren't more interactive or at least random because technically it couldn't be easier to implement, but most arguments boil down to artistic control - as soon as it's so random that you can really spot the difference, chances are a significant portion of runs will just look shit. Same with interactivity - even giving the viewer control over the camera will most probably result in them missing all the good stuff.
      There are demos that have some random or slowly changing element or which you as the viewer can interact with. But those need to be designed from the ground up for that purpose to still give you a good experience, and most people in the scene are simply not interested in that aspect and all the additional work it brings with it.

  • @TabalugaDragon
    @TabalugaDragon 4 ปีที่แล้ว

    Can we expect more of such projects with super low filesize? I really miss them :( I played the kkriger like 30 times already lol, it, debris and fr08 blow my mind every time.

  • @moth.monster
    @moth.monster 5 ปีที่แล้ว

    Damn shaun white skate 2 looks lit

  • @hlmdl
    @hlmdl 2 ปีที่แล้ว

    Like, this thing alone gets 3000 FPS on my computer.
    You can press Win + G to check the FPS. Make sure that you have Windows 10 and up.
    Use Fraps if you got a lower version of Windows.

  • @Lutzifer31337
    @Lutzifer31337 2 ปีที่แล้ว

  • @sepehrasadi5997
    @sepehrasadi5997 6 ปีที่แล้ว +2

    Its to have a 2160p video of debris on yt. btw, which gpu used for recording this 2160p version?

    • @kb1337
      @kb1337  6 ปีที่แล้ว +9

      A GeForce 1050 in my new laptop. But I cheated - debris still plays along well with kkapture ( www.farb-rausch.de/~fg/kkapture/ ) so the recording was in non-realtime and actually stuttered along at 5 real fps while the demo thought it'd be 60 :). But that allowed me to crank up AA and AF to maximum so the floors and walls never looked as good :D

    • @sepehrasadi5997
      @sepehrasadi5997 6 ปีที่แล้ว +4

      +kb Nice sneaky move :)

  • @sonickrnd
    @sonickrnd 4 ปีที่แล้ว

    is there youtube channels of other farbrausch team?

  • @veledalorakeet208
    @veledalorakeet208 6 ปีที่แล้ว

    Oh wow, makes me feel that my cubes were so tame:
    www.flickr.com/photos/eupalinos/40284711581/in/photostream/

  • @andreph117
    @andreph117 3 ปีที่แล้ว

    Is only 177kb.

  • @relt_
    @relt_ 2 ปีที่แล้ว

    source engine