retropirate1 The ultimate goal would be to remove all variables that could effect lag whilst using these types of mechanics and so far... so semi good as I've managed to make them move through each other ( each piece ) therefore minimizing collision massively.
legit i thought you have over 100k subs you video quallity was so good then i looked and only have about 500 :( keep it up video was AMAZING dont let haters stop you
I'm thinking of using the func_destructible to make R6S style maps with destructible doors/windows/plaster walls/barricades. Similar to what you are doing but not as good cos I suck
FroffNix It is possible, but since source isnt frostbite, you're gonna have to make massive compromises in size and detail. Its a really fun project tho.
wow this was really cool! Great ideas and you clearly know your way around the program :D awesome editing!
Crafter64 This is all leading up to much bigger things bordering on full scale map production but I shall let you know the updates soon :)
this does not emit the vibe it's 7 years old, maybe its windows 10 or the AMAZING quality you put into editing, Great Job :)
5:51 -> Cool floating stuff, man
nioce channel! love when i find channels with good editing/content !
+I hugz enderdragonz Cheers man, Means a lot :)
Get to the fucking point. Video starts at 2:00
help when i try to go to properties it just says solid with 5 faces and it doesnt give me the option to make it into a physbox
does anyone know how to make physbox brushe not float when it's support brushe is being destroyed
th-cam.com/video/Wi7n2AzCy5w/w-d-xo.html
It's an old video of mine but shows you how to tie entities together when enabled by damage.
@@ConspiraGoose Exactly what I needed TYVM
Thank you!
I can imagine this causing terrible lag, but that's the price you pay for having a great map.
retropirate1 The ultimate goal would be to remove all variables that could effect lag whilst using these types of mechanics and so far... so semi good as I've managed to make them move through each other ( each piece ) therefore minimizing collision massively.
Def-Eyed Gaming Sounds good, I would love to see some future updates on this project!
retropirate1 I could keep you in the know about it all :)
Def-Eyed Gaming And that means? :S
retropirate1 Just... I'll let you know... by some for of messaging lol. Preview for you though, I'm working on a Omaha beach inspired map for CS:GO.
if you want to make a house out of this, just simply leave some pieces that wont break off that look like little pillar things.
3:41 -> bot : "I get tired of killing me like a dog" =)))
hey thanks man!
how the heck did you cut the wall, this video does not say how to and all it does and remove the other side of the wall
lol, i gonna make that, ty
+ CC12_ I will be posting some videos soon on how to create this kind of stuff in detail!
Time flies so fast 😭
Tell us why u didnt make video anymore, what you do now, are you work/school, where do you live ...
*where do you live*
bruh
also what are the numbers on the back of your credit card
How do you create walls? I'm new to hammer and I have found no tutorials showing me how
3 years later.. sorry to be late but
Cube tool, select a part in the top, side or front and press ENTER
@@TheExperienceYT I have come very far since I made this comment.
Cool
Graham Drews As ice?
how do you make the sections in the wall??
+FatalUnicorn Time... and lots of carving! xD A video will be released soon explaining how its done. Thanks for watching.
Yes! Thanks for replying. Cant wait for the video since I almost always have plroblems with things like this.:)
+Defeyed Gamer NO DONT use the Carve Tool, instead use the Clipping tool
hey how do i do it so i cant go inside of it ??? pleaase
legit i thought you have over 100k subs you video quallity was so good then i looked and only have about 500 :( keep it up video was AMAZING dont let haters stop you
yes because there is nothing like someone who stalls and makes unfunny and uninteresting jokes 24/7
Amazing! Thank you!
Thanks!
In 2:31 , how did you make this window? I tried but it just showed me different window.
Martiin Matejicek Ctrl+T if i remember
@@muhammadzidan53 My guy you just saved my life!
What do you do now
How to select multiple solid entities without joining?
how to cut up wall?
learning how to use hammer is just like learning how to use a hammer,when yo uget the deal you get the deal
song from speedup?
actually,you dont have to go on outputs in cs:s,im using cs:s,and,the output tab was not needed
can this work in gmod?
If course it can, almost 90% things that you study in tutorials are gonna work for all games
hey can you send a download link for a empty map with just the destructable wall in it that i can select?
is there a link to download this map? in the work shop?
+Timothys Fraud! Fraid not, if you'd like i can drive share the file to you?
Defeyed Gamer no thanks
Ok dokes.
I'm thinking of using the func_destructible to make R6S style maps with destructible doors/windows/plaster walls/barricades. Similar to what you are doing but not as good cos I suck
FroffNix It is possible, but since source isnt frostbite, you're gonna have to make massive compromises in size and detail. Its a really fun project tho.
Omg i love this xD + 1 SUB!! :P
wtf i did the math and on that 208 Damage taken in 8 shots kill it was 26 in one hit?! withe THE GLOCK?!?!?!
I can't even make a physicbox if I type it in no results given
Commingle oh it’s called a physbox try that instead
Good video, but you never explained how you cut up that wall.
VFuzball check 3kliksphilip's video. Its called fake dmm.
is this unreal engine?
Cool