The Story of The SEGA 64X - A Ridiculous Sega Saturn Console Add On Documentary

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  • เผยแพร่เมื่อ 26 ม.ค. 2025

ความคิดเห็น • 564

  • @ZxSpectrumplus
    @ZxSpectrumplus 3 ปีที่แล้ว +87

    I remember i was looking at a 32X at a shop then. The salesperson told me..."Don't buy this, the Saturn is coming." Nice guy.

    • @jesuszamora6949
      @jesuszamora6949 3 ปีที่แล้ว +16

      Damn, that's actually very cool of that dude. Virtually unthinkable for a salesperson to tell someone not to buy something, even if it was a total dud.

    • @SockyNoob
      @SockyNoob 3 ปีที่แล้ว +6

      Smart guy

    • @juniorhunter7268
      @juniorhunter7268 2 ปีที่แล้ว +3

      No dumb sega everyone who bought the sega cd and or 32x bought ps1 and n64 that why the Saturn and Dreamcast didn’t sell

    • @mikeyunovapix7181
      @mikeyunovapix7181 ปีที่แล้ว

      I kinda want to take a CDX and a 32X and combine them into one console.

  • @mongoose1billion
    @mongoose1billion 3 ปีที่แล้ว +151

    Sega has such a fascinating history. They did 20 years worth of stuff in 10 years. Gaming news seems so boring these days in comparison.

    • @CandyWolf-lw7fq
      @CandyWolf-lw7fq 3 ปีที่แล้ว +5

      well that's because people had weird or bad ideas at the time. the reason why its not like that now is big tech company's got smarter with that (sadly)

    • @AngryPostmanStockholm
      @AngryPostmanStockholm 3 ปีที่แล้ว +7

      Amen. Sony and MS killed true gaming with their money and greedy fingers.

    • @karebushmarebu233
      @karebushmarebu233 3 ปีที่แล้ว +3

      @@AngryPostmanStockholm are you seriously insinuating that the big games companies of the 80's and 90's weren't just as bad in terms of money and "greedy fingers". EVERYTHING decision was just about how to suck as much money from consumers and their dumb parents as possible back then, you could say its the same now but the companies certainly aren't any more greedy than the prominent games companies of the 80's and 90's. Difference is back then they thought the consumers were a lot dumber than they acutaly were and thought they could take advantage of them with gimmick after gimmick, were as now it's the same except less frequent because the connection between producer and consumer is closer than ever and backlash comes a lot quicker nowadays. But like i said, they are still bad now, probably just as bad, it's a lie however to say that they are worse than the older games companies.

    • @gabrielolivares7665
      @gabrielolivares7665 3 ปีที่แล้ว +9

      I loved my genesis/32x and my dreamcast! I still have my dreamcast

    • @Alexander-ix2jp
      @Alexander-ix2jp 3 ปีที่แล้ว +2

      True

  • @danielespeziari5545
    @danielespeziari5545 3 ปีที่แล้ว +104

    The 90s were really a crazy time for weird hardware, both released and aborted. Very enjoyable video as usual

    • @ian_b
      @ian_b 3 ปีที่แล้ว +8

      The 90s was very exciting in terms of tech generally I think. It felt like every week there was something better and faster in computers, consoles, phones, everything. What a time to be alive. No wonder all the advertising was full of screaming heads.

  • @6Stevo
    @6Stevo 3 ปีที่แล้ว +23

    Although it was only a joke. A power upgrade cartridge would've actually been pretty cool for the Saturn.
    But what REALLY would've helped it was backwards compatibility with Megadrive Cartridges.

    • @FZuloaga
      @FZuloaga 3 ปีที่แล้ว +5

      Street of Rage 4, Sonic CD2 or a Knuckles Chaotix 2 with better level design or without the rubber band system, Comix Zone 2... I mean, the classics on 2.5 or 3D ... that would have been pretty cool.

    • @MaxAbramson3
      @MaxAbramson3 10 หลายเดือนก่อน +1

      A lot more cost effective than the Dreamcast (only $35-60) and would've saved the Saturn in some markets.

  • @FaustvonDrachen
    @FaustvonDrachen 3 ปีที่แล้ว

    Il love your work ! I discover your chanel few days ago, and can't stop watching your vidéos.

  • @jaysistar2711
    @jaysistar2711 3 ปีที่แล้ว +1

    Please talk about the Blackbelt. I was at Disney World in 1999 before the US launch of the Dreamcast. I asked the Sega guy why they didn't go with 3Dfx Voodoo Graphics, and instead of answering, he told me that he didn't think that I was a gamer. I ended up working at GameTap a few years later where worked on emulators for Saturn and Dreamcast among others.

  • @MegaManNeo
    @MegaManNeo 3 ปีที่แล้ว +22

    I somehow wish to take a glimpse at the parallel universe in which SEGA's console addons actually took off and impressed the masses.

    • @StarFox85
      @StarFox85 3 ปีที่แล้ว +2

      DITO BRO

    • @MaxAbramson3
      @MaxAbramson3 ปีที่แล้ว +1

      They only needed a consistent roadmap.

    • @jmac356
      @jmac356 ปีที่แล้ว +1

      That should've been our universe. It WOULD have been.

  • @matthewbarrios1028
    @matthewbarrios1028 2 ปีที่แล้ว +1

    I loved Sega growing up because they were putting out so much crazy hardware and unique experiences. They were different and I have always preferred the underdog or more unique companies than the standard

  • @Dex99SS
    @Dex99SS 3 ปีที่แล้ว +6

    In all fairness, they were talking about a cart... not a giant cart into cart addon thing. It was more inline with a ram cart than a 32x.

    • @maroon9273
      @maroon9273 3 ปีที่แล้ว +2

      Like a chipset accelerator enhancement chip.

    • @pigs18
      @pigs18 3 ปีที่แล้ว

      Yeah, in the end it would have just been a taller version of the memory card with graphics card.

    • @maroon9273
      @maroon9273 3 ปีที่แล้ว +1

      @@pigs18 similar to the svp and ea sports genesis cartridges.

    • @bangerbangerbro
      @bangerbangerbro 3 ปีที่แล้ว +1

      Like the FX2 cartridge for the SNES CD.

    • @bangerbangerbro
      @bangerbangerbro 3 ปีที่แล้ว

      @@maroon9273 lol EA sports?

  • @kadosho02
    @kadosho02 3 ปีที่แล้ว +23

    I remember reading about this. Learning how deep, the design, and technical level was possible. Crazy how many experimental ideas they were going for.
    If all things worked out, dang...

  • @almighty1984
    @almighty1984 3 ปีที่แล้ว +87

    Saturn designer: Better add a cartridge slot just in case

    • @johneymute
      @johneymute 3 ปีที่แล้ว +4

      Ahahahaha.

    • @nanoglitch6693
      @nanoglitch6693 3 ปีที่แล้ว +11

      LOL! It was also the "memory card" slot though.

    • @dtester
      @dtester 3 ปีที่แล้ว +6

      @@nanoglitch6693 and modem and Ram cart slot.

    • @ilveroquanos
      @ilveroquanos 3 ปีที่แล้ว +3

      @Brian Babin The first model of ps1 have i/o port, so they could use it, but i think it's too expansive.

    • @thaneros
      @thaneros 3 ปีที่แล้ว +5

      Just about every console had some sort of expansion slot of some kind.

  • @MichaelOKeefe2009
    @MichaelOKeefe2009 3 ปีที่แล้ว +12

    Yes, that "64X" is nothing but a mockup. The real 64 bit enhancement cart would be exactly what it would be...an enhancement cart. Unlike the 32X, the Saturn "64x" would've been a much simpler upgrade, as simple as putting the cart in, insert the disc and that's it. No need to fumble around with several wires and AC adapters.

    • @StarFox85
      @StarFox85 3 ปีที่แล้ว +1

      LETS GO BACK IN TIME AND DO IT!!

    • @MaxAbramson3
      @MaxAbramson3 2 ปีที่แล้ว +3

      SEGA should've released a RAM cart with the sub-$40 Hitachi SH-4 of Dreamcast game. At 360 MIPS and 1.4 Gflops, it could push out 5 million polygons/sec, 10-20x the performance of an entire PlayStation. All for about $50 at Christmas of 1997.

  • @nickblomgren
    @nickblomgren 3 ปีที่แล้ว +10

    This is one of those instances where you think to yourself: Hey. An add-on device that allowed Virtua Fighter 3 on the Saturn? If done correctly that could have worked!
    And then your brain crashes back to earth and you remember what company this was at the time and what they had already done.

    • @SockyNoob
      @SockyNoob 3 ปีที่แล้ว +1

      I just have to imagine the absolute chaos that developing on that system would be. Ultimately, the Dreamcast essentially earned Sega just enough money to not go bankrupt and go third party. This would have killed them early.

  • @enriquepinero707
    @enriquepinero707 3 ปีที่แล้ว +18

    Really interesting find! Never knew this and I was a big time Sega fan.

  • @mickpatel5126
    @mickpatel5126 3 ปีที่แล้ว +1

    That’s crazy. Never knew about this. Thanks! Keep up the good work

  • @danielt.8573
    @danielt.8573 3 ปีที่แล้ว +1

    The Sega Saturn has so much untapped internal power, no need for extra add-ons.

  • @MasaCheez
    @MasaCheez 3 ปีที่แล้ว +17

    Man I love this shit. I was so into the industry during the 90s. I followed so closely and read every magazine I could. Such a great time in my life.

    • @MasaCheez
      @MasaCheez 3 ปีที่แล้ว

      @Super Mario it's a you!

    • @AngryPostmanStockholm
      @AngryPostmanStockholm 3 ปีที่แล้ว

      EGM was one of the worst mags.
      I live in Sweden but boy did i buy all those mags i could, quite late i saw a mag in a store named "gamefan", an american mag and it was the best damn mag ever, super quality paper and shots, 100+
      pages and truly deep re/previews, so i actually started subscribe it.
      one guy i miss so much is "E Storm"

    • @StarFox85
      @StarFox85 3 ปีที่แล้ว

      @CallOfDrewthulhu chat was a bit more interesting then gaming back then!

    • @StarFox85
      @StarFox85 3 ปีที่แล้ว

      @Super Mario #Culture

  • @mcknife25
    @mcknife25 3 ปีที่แล้ว +1

    First video and that intro tasted so much like top hat gaming! If you guys are together then that is definitely a prime example of a gaming content power couple! Good on you both

  • @chrismitchell4808
    @chrismitchell4808 3 ปีที่แล้ว +1

    As a kid in the 90s, I missed this decade, and the 2000s, 2010s? Meh? It had its moments, but 2020s? Well it's too early to say,

  • @Jeffersonkernel
    @Jeffersonkernel 3 ปีที่แล้ว

    how comes i've never heard about this before? thank you for bringing this to my attention lady

  • @TheRetroManRandySavage
    @TheRetroManRandySavage 3 ปีที่แล้ว +5

    Pained me when sega died. I was definitely a sega boy at heart. I had every console and add-ons they ever released.
    It was a sad day in the Corcoran household when sega finished.

  • @ronniehumphreys9326
    @ronniehumphreys9326 3 ปีที่แล้ว +1

    I stumbled onto your channel and I'm loving it that's to short a word im absolutely loving all you content the nostalgic path down memory lane you give is amazing I'm subscribed and will be smashing the like button. 👍

  • @andrewmcauliffe1874
    @andrewmcauliffe1874 2 ปีที่แล้ว

    Very interesting video. What I like about your videos is that you don't use stock video clips.

  • @SuaveCerealKiller
    @SuaveCerealKiller 3 ปีที่แล้ว +12

    I was sincerely hoping you hadn't fallen for that white 32x picture. I'm glad you didn't.

  • @deedeetee17
    @deedeetee17 3 ปีที่แล้ว

    Great video! Where is that outro music from? It was a vintage masterpiece

  • @shehzaanaabdulla3047
    @shehzaanaabdulla3047 3 ปีที่แล้ว

    What is the music at 12:15? Something come VF3? It’s bugging me because it’s in the tip of my tongue.

  • @cliffx7
    @cliffx7 3 ปีที่แล้ว +1

    I’m really glad that I found your channel! Your voice overs are incredible! I love the accent by the way! Subscribed!

  • @pillsnpiegaming
    @pillsnpiegaming 3 ปีที่แล้ว +1

    Thank you for confirming that the picture at the start is of a piece of cheese.

  • @BikerBenny
    @BikerBenny 3 ปีที่แล้ว

    😀 Professional production quality videos! 😀

  • @jesuszamora6949
    @jesuszamora6949 3 ปีที่แล้ว +23

    The 2D prowess of the Saturn was part of why post-Kalinske Sega was unable to do anything with the system. Bernie Stolar, hired because he was responsible for the launch of the PlayStation (and ousted because he was keeping Squaresoft's FF7 out of America) instituted a "no 2D, no RPG" policy that effectively crippled the Saturn in the US. Not only were the absolute best Saturn games confined to Japan, but the 3D games (bar the miracle that is Virtua Fighter 2) looked amateurish next to the PlayStation and N64.

    • @lazarushernandez5827
      @lazarushernandez5827 3 ปีที่แล้ว +9

      The real messed up thing was that Sega had a chance at both the Playstation and N64 hardware. Sega of America had met with Sony who wanted to combine efforts to make a joint 32bit console... Sega of Japan nixxed that idea. The hardware that became the N64 was also presented to SoJ by SoA, SoJ stated it was not up to spec for them, it was tweaked and presented again and SoJ still said no.
      Imagine a Sega Sony joint console in the 90s, the Playstation was easier to get 3D titles out of, it likely could have done a good job bringing many of Sega's Virtua games home (it is also likely that Sega would have helped improved the specs with more ram and better 2D abilities).
      Imagine a Sega console using the N64 hardware; Sega by that point had seen the benefits of CD media, so it is likely their Saturn64 would has used CDs, meaning more storage for textures, audio, levels etc... which was the N64s main problem.

    • @zhangliao8175
      @zhangliao8175 3 ปีที่แล้ว +4

      @@lazarushernandez5827 I never heard about Sony talking to Sega about any hardware partnership, not to say it wasn't possible. However, I do know that a Sony-Nintendo collab was in the works, with Nintendo pulling out in the end.

    • @lazarushernandez5827
      @lazarushernandez5827 3 ปีที่แล้ว +6

      @@zhangliao8175 Look up the interviews Tom Kalinske did, he was the President of Sega of America during the Genesis era. He is the one that revealed that Sega(of America) and Sony were in talks to partner up. They presented the idea to Sega of Japan who shut it down.

    • @richardhoppes676
      @richardhoppes676 3 ปีที่แล้ว +8

      Bernie Stolar is part of why Sega fell. That idiot had no idea what he was doing with the Saturn in the US.

    • @autobotstarscream765
      @autobotstarscream765 3 ปีที่แล้ว +2

      Making the Saturn 2D-focused in terms of hardware like an affordable Neo Geo was a mistake, solely because it was being made for SEGA, a company that refused to utilize 2D capabilities anymore, and in an era where comsumers wanted anything 3D instead of perfected 2D, encouraging the hand of the likes of SEGA to adopt such an attitude; imagine if something like Sonic Mania mixing the know-how of classic 2D Sonic with the 3D and other graphical breakthroughs of 3D Blast and Knuckles' Chaotix had hit the Saturn as its killer app, Sonic's Symphony of the Night moment.

  • @maroon9273
    @maroon9273 2 ปีที่แล้ว

    Add-on plan actually was in talks before the final saturn hardware and official ps1 specs. Reappeared in the mid 90s which later turn into a 3d accelerator chipset in a cart ie: svp/superfx/Systems cards.

  • @TheRealDustinNunn
    @TheRealDustinNunn 3 ปีที่แล้ว +2

    The Sega 64X add-on for the Sega Saturn was lame because it was basically a copied, pasted and edited version of the Sega 32X add-on for the Sega Genesis/Sega Mega Drive.

  • @josephfranzen5626
    @josephfranzen5626 3 ปีที่แล้ว +1

    Just found your channel this evening and I’m now binge watching it! Keep up the good work! Phenomenal production values and very engaging content!

  • @BillDunay
    @BillDunay 3 ปีที่แล้ว +1

    I've really been enjoying your videos. Keep up the great work!! 👍🏻

  • @brandonkick
    @brandonkick 3 ปีที่แล้ว +19

    I think it was probably a VERY good idea, and would have done a lot for the system. Sega pulled the plug because they wanted to launch the DreamCast and I'm betting they felt it was not only going to put gamers into a situation like the 32X did... when they had just purchased a sega expansion hardware and a successor console drops like the next day AND if it improved the Saturn too much... it might have folks see no need to spend the money on the dreamcast.

    • @SockyNoob
      @SockyNoob 3 ปีที่แล้ว

      Are you the person who designed the 64X? Because that sounds exactly like what the 64X's creator would say!

    • @MaxAbramson3
      @MaxAbramson3 2 ปีที่แล้ว

      And that's why you put the SH-4 from the Dreamcast into an add-on. No need for SEGA and customers to spend $300/console when you could get 5 million polygons/sec for $50.

  • @BlameThande
    @BlameThande 3 ปีที่แล้ว +11

    Imagine if Sega had put a fraction of the effort they put into mad hardware ideas into just making Sonic, Streets of Rage, Golden Axe etc. games for the Saturn to actually appeal to the fanbase they'd built up in Europe and America over the 90s...

    • @jesuszamora6949
      @jesuszamora6949 3 ปีที่แล้ว +2

      Or if they'd let more of the Saturn's best titles appear stateside even. Hell, look at Nintendo. They've not been a mainstream powerhouse since the SNES, but they're wildly profitable because they feed their market. Instead of being so jealous of Sega of America that they sabotaged them at every turn, they should have looked at what was working and fed those fans what they wanted.

    • @ShadowEl
      @ShadowEl 3 ปีที่แล้ว +2

      SEGA was a prideful Japanese company that took their western success for granted. Meanwhile the N64 saw its most success in the west, largely due to support from developers like Rare and Factor 5. The fact that Sonic Team wasn't mandated to have a Sonic game ready to go year one was a massive blunder. NiGHTS is fine but they underestimated the massive draw that a mascot like Sonic provided. Nintendo had the good sense to launch the N64 with a high quality Mario game and it made all the difference.

    • @maxxdahl6062
      @maxxdahl6062 3 ปีที่แล้ว +1

      @@ShadowEl And when they DID get successful IP's in the western market (Eternal champions and such.) Sega of Japan would kill it.

    • @jesuszamora6949
      @jesuszamora6949 3 ปีที่แล้ว +3

      @Dirk Platinum Just about. Sega Japan was NEVER successful. The Genesis did well in America because of Kalinske. The Master System and Megadrive did well in Europe and Australia because of Mastertronic. The Master System persists in Brazil because of TecToy. Left to their own devices, Sega Japan would have ran the Genesis into the ground as well, because they possessed a fatal combination of pride, jealousy and incompetence.
      That is what we saw with the Saturn.

  • @rubensantos7954
    @rubensantos7954 3 ปีที่แล้ว +1

    Its funny how they say Playstation was cheaper since you had to buy a memory card and a game which was the same cost of a Saturn which had memory (yes I know it suck but it was there) and three free games (at least here in North America).

  • @seankehoe8658
    @seankehoe8658 3 ปีที่แล้ว

    Wow really glad to subscribe this channel is utterly fascinating and the host is quite fetching as well

  • @GrimThunder
    @GrimThunder 3 ปีที่แล้ว +5

    Dreamcast was my favorite. I wish sega would come back into the console market

  • @bigt4135
    @bigt4135 3 ปีที่แล้ว +14

    Do a video on the 3do m2. I wanted that so bad back in the day.

    • @brendanroberts1310
      @brendanroberts1310 3 ปีที่แล้ว +1

      They used the technology in cash machines and vending machines so it wasn't a total waste.

    • @Batman-jm7np
      @Batman-jm7np 3 ปีที่แล้ว

      Me too, bro. I found out sony brought the m2 tech when 3do scraped it the idea. Sony was hooked on that m2 tech and bought it. From what Heard that ps2 uses a tweeted version of m2 tech on ps2. I remember seeing the m2 tech demo of shooter and it was very impressive.

  • @chand101989
    @chand101989 3 ปีที่แล้ว +2

    I’m into the video for 40 sec and I really liked the editing voice over and overall quality of the video it can easily be compared to commercially made videos awesome work in not sure why it hasn’t got more likes

  • @josephwintrich7294
    @josephwintrich7294 3 ปีที่แล้ว

    I don't recall EVER hearing of nor seeing anything about this back then. In my area the JAG and Saturn were poorly received, everyone had a PlayStation if they didn't just have a Genesis and or SNES. ONLY those who HAD to have the latest WHATVER for the bragging rights had a JAG or a Saturn, no one else.

  • @adidas1984x
    @adidas1984x 3 ปีที่แล้ว

    Found your channel from looking for sega Saturn . Love your channel

  • @tunkunrunk
    @tunkunrunk ปีที่แล้ว

    never heard of that before . when you think you know anything about vintage consoles , somebody told you the opposite

  • @1NorthernOutpost
    @1NorthernOutpost ปีที่แล้ว

    Great video. Lockheed Martin was first involved with Sega for the Model 2 board, though.

  • @MellowVR24762
    @MellowVR24762 3 ปีที่แล้ว

    New sub like your style great informative vid 😊👍

  • @pabloignacioscaletta
    @pabloignacioscaletta 3 ปีที่แล้ว +1

    I didn't know that this even existed! It was indeed an interesting concept.

  • @oleo007
    @oleo007 3 ปีที่แล้ว +1

    You got my heart,and got a new subscriber !

  • @AlexvrbX
    @AlexvrbX 3 ปีที่แล้ว +1

    Sega of Japan and Sega of America BOTH screwed up a lot in the 32-bit era. Japan pushed for an early launch which was a disaster, and the hardware itself was powerful but very complex. They also failed to develop a proper Sonic title. A 2D/3D hybrid would have been the way to go. Not to mention sequels to other games which had a huge following in the US like Streets of Rage! In America, they focused too much on marketing sports and action titles, they should have been bringing over more Saturn exclusives - especially RPGs. The Lunar remakes were a PSX exclusive in the West FFS!
    Can't really find too much fault with Sega in the Dreamcast days though. I can only really think of a few: They needed a built-in 10mbit LAN adapter (yes, intentionally 10mb - cheaper and would make it unattractive for streaming pirated games via LAN) on the mainboard (forward-thinking for broadband, and to allow easy LAN play as well) with the modem as a pack-in for some models (not all) and offered as an accessory. Two, better anti-piracy measures - the Saturn CD security ring *still* can't be defeated without extra hardware or swap tricks, and the cartridge-based code popular now took DECADES (before that it was mod chips or swap). They could have also just made it so the Dreamcast refused to read standard CDs of ANY sort (sorry audio CD, MIL-CD format!). Third, they needed to do even more in-house translations, to aggressively bolster their US library. The rest of their problems were mostly external, relating to Sony using their muscle and wealth to influence developers and advertise aggressively.

  • @YGZ
    @YGZ 3 ปีที่แล้ว

    Great content

  • @troystrain2436
    @troystrain2436 3 ปีที่แล้ว +2

    Really fascinating video! I don't remember any of this from back in the day, but I do think it's a cool concept.

  • @adventuretaco7140
    @adventuretaco7140 3 ปีที่แล้ว +25

    Yo I dig how you are not just regurgitating old info… to me it seems like each video is a step toward your very own niche. Also big shoutout to all the homies working hard behind the scenes helping you move forward .. Love yalls work

    • @BrasssMunky
      @BrasssMunky 3 ปีที่แล้ว +4

      I absolutely echo this sentiment

    • @adventuretaco7140
      @adventuretaco7140 3 ปีที่แล้ว +2

      @@BrasssMunky not really a sentiment bro .. more of a statement .

  • @ZinhoMegaman
    @ZinhoMegaman 3 ปีที่แล้ว

    According to Brazilian gaming magazines, Virtua Fighter 3 would run on Saturn with "only" the help of the 4MB RAM cartridge...

  • @yadspi
    @yadspi 3 ปีที่แล้ว

    Awesome video and channel.

  • @nobodytonobodysbusiness
    @nobodytonobodysbusiness 3 ปีที่แล้ว

    Cool channel!Good mix of humor and history. You don't sound like every other retrogaming channel saturating YT with boring ass/rehashed content.

  • @vga-kingmrc3619
    @vga-kingmrc3619 3 ปีที่แล้ว

    i grew up on sega, and love sega too bits, but after the ps1 and n64 came out it was game over for sega consoles. still love my sega collection though, it was the golden era of gaming, for that fact alone, is one of the best consoles of all time. if i could go back to the 90's, i would!

  • @DenverGamer
    @DenverGamer 3 ปีที่แล้ว

    3:25 Tom Kalinske kind of looks like John Elway in the first picture

  • @geraldperez2768
    @geraldperez2768 3 ปีที่แล้ว +8

    I've been playing video games since 1987... saw obscure consols and handhelds... never seen the 64X. Thank you for this video and keep up the good work!

    • @micahkiker3041
      @micahkiker3041 ปีที่แล้ว

      They talked about it in video game magazines back in the day.

  • @RapideWombaticus
    @RapideWombaticus 3 ปีที่แล้ว

    This is the first video of yours I've watched... Great stuff nice Lady. Keep up the good work!

  • @ShadowEl
    @ShadowEl 3 ปีที่แล้ว +3

    Lady D, I know you have a hate hardon for Nintendo on this channel but I don't think it's fair to say Nintendo was "screwing everything up" in 95-96 just because of the Virtual Boy failure and wasted 64DD development time. At that point, the DD was still being anticipated by the gaming press as the Ultra/N64 approached the horizon. The hardware delays were killer for Nintendo as Sony and SEGA launched on time in 95, but Nintendo made up for it by keeping the SNES/SFC strong with releases like Donkey Kong Country 2 and 3, and Yoshi's Island. While SEGA was struggling to keep the Genesis/MD relevant, Nintendo was doing a fine job keeping the SNES on life support. And the N64 only happened to launch with the massively successful and industry-shaping Super Mario 64. So yeah, not screwing EVERYTHING up.

    • @bangerbangerbro
      @bangerbangerbro 3 ปีที่แล้ว

      She has SNES carts behind her.

    • @ShadowEl
      @ShadowEl 3 ปีที่แล้ว

      @@bangerbangerbro she still takes the time to make disparaging comments and even full negative videos about Nintendo.

    • @bangerbangerbro
      @bangerbangerbro 3 ปีที่แล้ว

      @@ShadowEl Nice.

  • @AdultsHaveToysToo
    @AdultsHaveToysToo 3 ปีที่แล้ว +3

    I feel like it they had made the cartridge slot backwards compatible with Genesis/Mega Drive and 32X it would have given the Saturn a huge advantage in the market at the time.

    • @manticore4952
      @manticore4952 3 ปีที่แล้ว +1

      What killed Sega was they took all the brunt of game development and add on hardware (think Time Crisis gun vs 32x add on). Sony's model was just to have studios build it themselves and if it didn't work they would take the brunt. Sega came back as a pure game developer but they didn't have the market power to compete with any new consoles.

  • @Tyjohnable
    @Tyjohnable ปีที่แล้ว

    I didn't even know the Sega nomad existed for at least 10 years after it came out
    When I think back on it I remember I believe seeing a price listed in the back of a magazine but had no idea what it was and didn't look into it
    They had literally zero marketing in Canada

  • @SRPC21
    @SRPC21 3 ปีที่แล้ว

    All Sega needed to do was have backwards compatibility with Genesis/Mega Drive games in that cartridge slot and SO MANY more people would’ve bought the Saturn.
    They made such odd decisions during this period that just alienated so many people (I had a Master System & Mega Drive but an N64 instead of Saturn).

  • @nux3960
    @nux3960 3 ปีที่แล้ว +9

    This kinda reminds me when AVGN covered the mess of ridiculous releases of Sega consoles back in the 90s lol

    • @SkinnySam88
      @SkinnySam88 3 ปีที่แล้ว +1

      okay now i wanna watch some AVGN now

    • @MaxAbramson3
      @MaxAbramson3 2 ปีที่แล้ว

      Did they include Jupiter, Neptune, Pluto, Nomad, and Game Gear?

  • @canalsenhorpezinho
    @canalsenhorpezinho 2 ปีที่แล้ว

    Good decade video 😀

  • @RibbonPL
    @RibbonPL 3 ปีที่แล้ว +2

    "America! Fuck yeah!" - Great voice!

  • @PassportBrosBusinessClass
    @PassportBrosBusinessClass ปีที่แล้ว

    SEGA was always determined to bring the ARCADE into the home.
    Short, difficult games not well balanced for the comfort of the home.
    NINTENDO figured it out and they thrived to this day while Sega was forced into recession.

  • @machewgun503
    @machewgun503 3 ปีที่แล้ว

    This channel deserve more subs! I love your content

  • @dufusbrigade
    @dufusbrigade 3 ปีที่แล้ว

    After seeing this add-on for the Saturn, I have to wonder if Sega planned one for the Game Gear or Pico. Maybe they had some bizarre obsession...

  • @deepblue8143
    @deepblue8143 3 ปีที่แล้ว +3

    Not real. It originated in a Japanese gaming magazine, when translated it was clearly meant as a gag or satire. That's not to say that Sega wasn't working on a Saturn accelerator for VF3 but cool as this was, this wasn't it. First time I've been to this channel, great video! I love stories like this, as a kid I wanted a Saturn so bad!!

  • @danytargaerys712
    @danytargaerys712 3 ปีที่แล้ว +3

    I was looking forward to this add-on. A magazine commented on it alongside a preview of Virtua Fighter 3. I'm a VF junkie, and was well into local tournaments for the first two games.

    • @danytargaerys712
      @danytargaerys712 3 ปีที่แล้ว

      @@segaunited3855 are you an insider?

  • @polygon.fiction6514
    @polygon.fiction6514 3 ปีที่แล้ว +1

    If only Sega JP and US had worked together and used the resources for development of the 32X to put more into the development of the Saturn... even if the Saturn had been delayed, focusing more on exclusives and making it better hardware than the PlayStation, it could have had a much better chance at being successful outside of Japan. All 32X exclusives could have been early titles for the Saturn.
    And of course, there needed to be a new Sonic game exclusive to the Saturn.

  • @BlakesSanctum
    @BlakesSanctum 3 ปีที่แล้ว

    bahahaha I love the bit at 3:04 where you use footage of Brian 'Since Spacies' looking cheerful on the Sega Australia hotline to somehow represent the war between Sega America and Sega Japan haha. I'll have to show him this as he'll love it and it'll crack him up haha. There's actually small joke meme community making funny lines using a similar but grumpy shot of him on the phone at Sega Australia so we'll have a make a new meme saying something like "Sega America.. F*CK YEAH!!!" hahaha

  • @exidy-yt
    @exidy-yt 3 ปีที่แล้ว

    Those emulated upscaled polys on the Saturn games look fantastic, don't they?
    Excellent work on ferreting out these rather obscure yet fascinating bits of console lore, Lady D! You should have WAY more subs, and I know you will soon as more people get a video of yours in their sidebar.

  • @advanceddarkness3
    @advanceddarkness3 ปีที่แล้ว

    SEGA killed itself by releasing too much hardware, too quickly and losing public interest and developer support. The only things SEGA got right were the Genesis and the Dreamcast.

  • @MikeJackson690
    @MikeJackson690 3 ปีที่แล้ว

    Can you and Slope's Game Room collab, please? Your voices remind me of Bad Influence from back in the day. Please feed my nostalgia!
    PS. Wtf is a Sega 64X??

  • @lsadin2457
    @lsadin2457 3 ปีที่แล้ว +1

    Wow I don't know that console! Good to know!

  • @robsiddall9731
    @robsiddall9731 ปีที่แล้ว

    So much education thankyou addictive channel for retro info love it because it takes me back thanks again for the trips down memory lane❤

  • @wokeupthismornin1056
    @wokeupthismornin1056 3 ปีที่แล้ว +2

    The Saturn was more powerful than the PS1 but it was so hard to develop for with two dif processors

  • @stevenedwards8353
    @stevenedwards8353 11 หลายเดือนก่อน

    Sega - the Kings of "get it out the door now, we'll just pile on mountains of console upgrades LATER", lol.

  • @modembuddy4010
    @modembuddy4010 3 ปีที่แล้ว

    Always coming in with something new that I haven't heard about- love it! Keep it up!

  • @singletona082
    @singletona082 3 ปีที่แล้ว +10

    I genuinely wanted a Sega nomad as I was in a situation where it actually would have been practical as I lived in a dorm setting at school,so having a nomad I could plug in my room wasn't a bad option. I just didn't know it existed.

  • @peterfairchild258
    @peterfairchild258 2 ปีที่แล้ว +1

    I remember getting the PS1 on launch,and thinking that the graphics, couldn't get any better!
    The Dreamcast is seriously underrated 🔥

  • @BlackPopeye44
    @BlackPopeye44 3 ปีที่แล้ว

    In the 90s: No that's not all our console can do in 3 years we got a add on that will up the power.
    Today: Yeah we gonna make a pro console in a few years

  • @Prince.Mykal.Vision
    @Prince.Mykal.Vision 3 ปีที่แล้ว +1

    G-d damn it Sega!... just FOCUS on one thing at a time! 'double facepalm' 😓

  • @JavertNihil
    @JavertNihil 3 ปีที่แล้ว +1

    i love your videos!!!

  • @TechRyze
    @TechRyze 2 ปีที่แล้ว

    I'd love to see a live Lady Decade interview.

  • @KingJaeTV
    @KingJaeTV 3 ปีที่แล้ว

    Shout out the Virtua Fighter tunes in the background

  • @greenman360
    @greenman360 3 ปีที่แล้ว

    How have I both never heard of this device, and never seen your channel? I love Sega and retro gaming in general.

    • @greenman360
      @greenman360 3 ปีที่แล้ว

      @@segaunited3855 the channel or the device? I still would have heard about the device at some point, but if it's a new channel, sure.

  • @napalm2009
    @napalm2009 3 ปีที่แล้ว

    If it wasn't for Top Hat Gaming Man, I would use the last of my savings to fly to the UK and find Lady Decade

  • @JeffMcDuffie72MeridianGate
    @JeffMcDuffie72MeridianGate 3 ปีที่แล้ว

    Why would Lockheed Martin Corp be interested in making a videogame graphics board?

  • @SinceSpacies
    @SinceSpacies 3 ปีที่แล้ว +2

    3:04 Hey! That be me! LOL

    • @Richard31337
      @Richard31337 3 ปีที่แล้ว +1

      I was scanning the comments as I thought that was you 😊

  • @ginodeangelis2174
    @ginodeangelis2174 3 ปีที่แล้ว

    Do you do a giant rail before recording your videos?

  • @AcornElectron
    @AcornElectron 3 ปีที่แล้ว +11

    And this is why these videos rule.
    Just when you thought you’d seen it all, along comes LD with some crazy obscure dev/proto machine.
    Keep up the good work lass and stay safe.

  • @kermitthegaminghermit8736
    @kermitthegaminghermit8736 3 ปีที่แล้ว +2

    That is pretty fascinating concerning the Model 3 as there were a fair number that didn’t get a Dreamcast port. At the reported price, I would have purchased one.

  • @sajmeister
    @sajmeister 3 ปีที่แล้ว +2

    Loving these videos and looking forward to the other ones too. You make some great vids about the best (and worst) machines that we loved and loathed. Thanks for crediting me at the end, always nice to see that.

  • @nthgth
    @nthgth 3 ปีที่แล้ว +2

    Never knew about this. From the footage it looks like it would've significantly outdone N64 graphics.
    But I wouldn't liken it to the 32X - that had its own cartridges that went into it.
    This "64X" is more akin to the N64's memory expansion Pak, in that the game media is the same, but something's plugged into the system elsewhere that allows it to be enhanced.

  • @begcoins
    @begcoins 3 ปีที่แล้ว

    I loved Saturn. I wondered why it didn't get the backing it should have received.

  • @tomelliott73
    @tomelliott73 3 ปีที่แล้ว

    Very interesting and well produced video

  • @PapanosZervoudakis
    @PapanosZervoudakis 3 ปีที่แล้ว

    Great video, solid historic background. Much appreciated