Metroid Prime Remastered Review: Nintendone what Nintendidn't

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  • เผยแพร่เมื่อ 26 ก.พ. 2023
  • Need someone to explain a video game you played three weeks ago, and also twenty-one years before that, as if you had never heard of it? Then this is it. This is your dream.
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ความคิดเห็น • 1.4K

  • @skyb0mb
    @skyb0mb ปีที่แล้ว +2848

    I can’t believe Nerrel was originally going to give this game a 13/10 if Retro had recreated the Chozo Ruins reflection

    • @Hysteria98
      @Hysteria98 ปีที่แล้ว +182

      lmao, it's amazing that that one tiny affect everybody knows and loves and I knew he was going to bring it up. It's literally the only mirror in the game, lol

    • @Henskelion
      @Henskelion ปีที่แล้ว +82

      @@Hysteria98 Weirdly that mirror asset actually shows up in a bunch of places in the Ruins, but that particular one is the only one that actually casts a reflection.

    • @Imgema
      @Imgema ปีที่แล้ว +67

      The sun blinding you in the main Chozo Ruins plaza is also missing. That was my favorite effect in the original. 6/10.

    • @Nyxael5845
      @Nyxael5845 ปีที่แล้ว +24

      @@Henskelion Aside from the reflection in the ruins, in the deeper areas of Phendrana you could see Samus' reflection on icy surfaces.

    • @theakiwar9118
      @theakiwar9118 ปีที่แล้ว +23

      @@Imgema It actually does and is more toned down. You can see it when you are on the tree bridge. It still creates a lense effect. Guess they wanted it to be more realistic

  • @magnificmango336
    @magnificmango336 ปีที่แล้ว +3023

    I love watching Nerrel talk about a good Metroid thing. Even in his cold, dead husk of a voice, I can hear a hint of joy.

    • @DUDEBLARGG
      @DUDEBLARGG ปีที่แล้ว +71

      Definitely read that in Nerrels voice lol

    • @Kacpa2
      @Kacpa2 ปีที่แล้ว +31

      I give this review 9.5 tingles out of 12

    • @deraile
      @deraile ปีที่แล้ว +47

      It's so monotone and deadpan, but still full of humor and intent. Love his thoughts and commentary, and his voice does contribute to that a fair bit.

    • @glitchy000
      @glitchy000 ปีที่แล้ว +9

      @@darthkai8242 I want some indie studio to have their game with multiple characters voiced entirely by him.

    • @SaberRexZealot
      @SaberRexZealot ปีที่แล้ว +4

      I’ve been wondering for a while now, but is he Irish and just happens to live in the US? All of my favorite youtubers are Irish for some reason.

  • @MrLimeyLime
    @MrLimeyLime ปีที่แล้ว +1478

    That totally legitimate Digital Foundry tech review at the end was great.

    • @juanl6216
      @juanl6216 ปีที่แล้ว +123

      Yeah, specially with the amount of Deca-graphics they reviewed

    • @kingotime8977
      @kingotime8977 ปีที่แล้ว +96

      Bespoke

    • @yogxoth1959
      @yogxoth1959 ปีที่แล้ว +22

      Personally I really don’t think the original game had only 42 graphics. I demand a recount! We have the technology! I can count at least 127 deca-graphics that they missed.

    • @AlexPerez-bd9nc
      @AlexPerez-bd9nc ปีที่แล้ว

      @@kingotime8977 he forgot fascinated

    • @junior1388666
      @junior1388666 ปีที่แล้ว +18

      Over 87k graphics. That's really remarkable. I wonder how many graphics are in Pokémon.

  • @defiantdeath
    @defiantdeath ปีที่แล้ว +1322

    Seeing Metroid get multiple games that are all good warms my heart

    • @SS64DD
      @SS64DD ปีที่แล้ว +16

      when was the last time metroid did what it does best and failed?

    • @BlitzkriegOmega
      @BlitzkriegOmega ปีที่แล้ว +55

      @@SS64DD Federation Force, arguably Prime Hunters (I still adore that game, but I get how the DS controls cripple some folks' ability to enjoy it)

    • @corel7966
      @corel7966 ปีที่แล้ว +34

      @@BlitzkriegOmega gonna be that guy and say federation force was kinda OK (with friends)
      didn't come out at the best time for metroid though.

    • @aazelion5189
      @aazelion5189 ปีที่แล้ว +29

      @@SS64DD Other M

    • @samba1367
      @samba1367 ปีที่แล้ว +7

      ​@@BlitzkriegOmega Hunters at least let you pick a control scheme. Federation Force doesn't even allow for sensitivity calibration and wants you to spin your ds like a madman.

  • @HiddenGemsReviews
    @HiddenGemsReviews ปีที่แล้ว +479

    The graphical upgrade is so good, it caused me to go through a, "It looks how you think you remember it" situation, and my brain tricked me into thinking the only major change was the lighting and controls on my initial watch of the trailer.
    It really shows the amount of dedication Retro put into it.

    • @emerald3616
      @emerald3616 ปีที่แล้ว +39

      It wasn't until I saw this video that I realized how much better the game looks. I was so confused when people were praising how much better it looks because I thought it looked like how I remembered it.

    • @whodatninja439
      @whodatninja439 ปีที่แล้ว +4

      imagine all their remakes got this kinda treatment

    • @ridori7376
      @ridori7376 ปีที่แล้ว +44

      It's called "respecting the original game's art direction". Something remakes like Halo Anniversary, Demons Souls, etc could've done with

    • @citizen3000
      @citizen3000 ปีที่แล้ว +3

      It doesn’t look like how you remember it, don’t be silly.

    • @ridori7376
      @ridori7376 ปีที่แล้ว +31

      @@citizen3000 Obviously not "exactly" as we remember it but it does feel like the difference is way smaller than what it actually is.
      Like when I first saw the trailer I assumed "Oh they just upscaled the textures and changed the lighting". It was only after seeing a direct comparison that I realized how pretty much every model has been remade from the ground up.

  • @RegalPixelKing
    @RegalPixelKing ปีที่แล้ว +610

    That Digital Foundry ending was spectacular! That impression is also pretty spot on!

    • @Optimus97
      @Optimus97 ปีที่แล้ว +51

      But did he say "by and large"?

    • @ElijahRobertson3DBear
      @ElijahRobertson3DBear ปีที่แล้ว +45

      @@Optimus97 “In the here and now”

    • @SallyMangos
      @SallyMangos ปีที่แล้ว +27

      "And Alex! What about the ray tracing reflections?"

    • @guillermo9171
      @guillermo9171 ปีที่แล้ว

      Go watch the end of his skyward sword hd review

    • @pyrocatheter
      @pyrocatheter ปีที่แล้ว +24

      It was good, but it wasn't the *full fat experience*

  • @JacobyJ56
    @JacobyJ56 ปีที่แล้ว +727

    Nerrel + Metroid = Pure Happiness

  • @RiainRamblez
    @RiainRamblez ปีที่แล้ว +356

    It's the best feeling to binge Nerrel all day, just to discover he uploaded a video on a game you're currently playing

    • @ronthorn3
      @ronthorn3 ปีที่แล้ว +8

      He makes the best Nintendo content on TH-cam.

  • @jamescampbell6728
    @jamescampbell6728 ปีที่แล้ว +613

    At first I was really disappointed they didn't do the whole trilogy pack, but now that I see how much work they put into it get why. And I really hope they give the other 2 the same treatment

    • @matthewmuir8884
      @matthewmuir8884 ปีที่แล้ว +36

      I'm still disappointed, mainly because the Wii U eshop will be closing in March, so, very soon, there won't be an official way for people to buy Prime 2 or 3 if they haven't already.

    • @Jose-se9pu
      @Jose-se9pu ปีที่แล้ว +23

      There is a lot to improve in 3, but considering they didnt even fix the artifact collection in this one...

    • @nullset2
      @nullset2 ปีที่แล้ว +7

      Prime 1 is the best of them all anyway. The other two are good but not better than ir imo

    • @carnage0685
      @carnage0685 ปีที่แล้ว +15

      @@Jose-se9pu Fix the artifact collection?

    • @matane2465
      @matane2465 ปีที่แล้ว +1

      Other 3.

  • @RSlider1
    @RSlider1 ปีที่แล้ว +186

    I really do hope a Metroid Prime 2 re-release gets the same treatment. The Sanctuary Fortress area would probably be jaw-dropping at this level of quality.

    • @tylerthompson3075
      @tylerthompson3075 ปีที่แล้ว +2

      No.
      $40 is too much for a re-release.

    • @Alex-jy7od
      @Alex-jy7od ปีที่แล้ว +14

      I think the problem with 2 Remastered is the amount of assets that would need to be touched up. Two whole worlds, light & dark, and just one of them (sanctuary) would be a huuuge task. Not that I don't want it, I absolutely do! but I can see why they'd be hesitant, especially while working on MP4

    • @mattdyer0
      @mattdyer0 ปีที่แล้ว +7

      Absolutely. Would buy a Prime 2 Remastered day one

    • @DavidRYates-tk2tq
      @DavidRYates-tk2tq 2 หลายเดือนก่อน +2

      I agree, Metroid Prime 2 is my favorite of the Prime games and I really want to see it get remade like this instead of just a cheap port.

  • @billmint8122
    @billmint8122 ปีที่แล้ว +278

    That stalactite is meant to be shot from the ledge above. The reason it's so hard is because you're trying to sequence break

    • @deathofcows
      @deathofcows ปีที่แล้ว +28

      Yeah I was confused by the non-lock-on comment in his video as the gyro / dual-stick combo includes lock-on (and feels good to have it as an option). But if he was trying to find the lock from too low it makes more sense!

    • @Hysteria98
      @Hysteria98 ปีที่แล้ว +19

      He is literally doing it from where he is supposed to. Even FROM the appropriate ledge, the hitbox is absolutely minute. The trick to fix it is to turn off Free-Lock, which is usually off by default for all control options, anyway.

    • @chillcox7813
      @chillcox7813 ปีที่แล้ว +21

      You’re wrong, you go back and get the space boots with the boost ball and then you can double jump to the edge up top, shooting it from down there works but it’s not “literally how it’s supposed to be done”

    • @LunaPhobos
      @LunaPhobos ปีที่แล้ว +23

      I was worried about what Nerrel meant by this when I was playing the Remastered yesterday, and I shot one rocket and the stalactite just fell. I was like "Huh? Thought that would be harder from what Nerrel said".

    • @MrOrgeston
      @MrOrgeston ปีที่แล้ว +2

      From all the comments, sounds like it's poorly designed. Should be clear what you're supposed to do.

  • @onixtalks
    @onixtalks ปีที่แล้ว +240

    I was not expecting Digital Foundry himself to guest star. Nerrel doing it big BOYS

    • @xx2ripped4steph58
      @xx2ripped4steph58 ปีที่แล้ว +13

      that’s mr. digital foundry to you

    • @onixtalks
      @onixtalks ปีที่แล้ว +5

      @@xx2ripped4steph58 ah crap, sorry

  • @nc-133
    @nc-133 ปีที่แล้ว +195

    The videos where Nerrel talks about Metroid and Zelda are my favorite

    • @odiedodieuk
      @odiedodieuk ปีที่แล้ว +9

      Replace “Metroid and zelda” with “literally anything” and I agree.

  • @bananachild1936
    @bananachild1936 ปีที่แล้ว +89

    Nerrel does the best Richard Leadbeater parody impression ever. I wish to see more of this in future videos. That Skyward Sword HD tech review in Richard's impression was also equally hilarious.

  • @Wrekkshoppe
    @Wrekkshoppe ปีที่แล้ว +137

    That Richard Leadbetter ending was absolutely BRILLIANT🤣

  • @eugger3011
    @eugger3011 ปีที่แล้ว +52

    2:48 This may be a weird comment but jokes like this and his deadpan delivery are why I love Nerrel's humor so much.

    • @jarlwhiterun7478
      @jarlwhiterun7478 ปีที่แล้ว +3

      You're like Ron Burgundy when he has to say out loud "we are laughing and enjoying ourselves".

    • @Melkac
      @Melkac ปีที่แล้ว +8

      I don’t know why but Samus taking damage at that moment made it even funnier. Probably why Nerrel kept the sound in.

  • @TigerWing95
    @TigerWing95 ปีที่แล้ว +81

    It kind of looks like a graphic novel in some places. It's a neat artstyle for Metroid, reminds me of the opening for Samus Returns.

    • @GBDupree
      @GBDupree ปีที่แล้ว +15

      It reminds me of early prerendered cutscenes. Moreso the PS360 and Wii era ones. Like seeing the scene of Ridley in the Frigate is a lot like seeing Mother Brain's fight in the beginning cutscene of Other M. I think its a great fit for Metroid considering they couldn't go for a more realistic one, as its a good mix of realism and maybe Zero Mission's comic book aesthetic. That said, its a bit too dark in places, like the lighting casts too dark a shadowed contrast. Its a minor thing, and more a problem with all graphics engines nowadays it seems. it's more a pet peeve of mine, so not a big issue.

    • @mrdoggo3569
      @mrdoggo3569 ปีที่แล้ว +7

      @@GBDupree i agree that it reminds me of late 90s early 2000s cgi. Especially in that corridor just before the area where you fight the Hive Mecha, with all those flying bugs who emit light. The saturated yellow lighting that covers surprisingly well the environments really made me think i was inside a playable CGI from the era.

  • @KaiSchSp
    @KaiSchSp ปีที่แล้ว +46

    88 on Metacritic for Metroid Dread and a 94 for the Prime Remaster is quickly turning Metroid into one of Nintendos most well reviewed series. Stuff like that can't be ignored.
    I hope MercurySteam can go all out on something like a Fusion Remake or Metroid 6 and Prime 2 and 3 do get the same treatment Prime 1 got.

    • @skurblord3401
      @skurblord3401 10 หลายเดือนก่อน +2

      Honestly I couldn't be happier to see them getting love again after all these years. Especially dread. I'm not a fan of the prime series but dread scratched an itch that was well over due. Hopefully Nintendoo what nintendon't and give the series more consistent love.

    • @jaretco6423
      @jaretco6423 4 หลายเดือนก่อน

      As an huge Metroid fan, I couldn't be any happier. Let's hope Prime 2 & 3 get the same treatment as Prime 1 has. Or at the very least, ported into the console. And whenever Prime 4 comes, it can look exactly like Prime 1. And hey. I'll be down for an Metroid 6 or Fusion remake.

    • @dogmendogmen
      @dogmendogmen 2 หลายเดือนก่อน

      It can't be ignored? By who?

    • @KaiSchSp
      @KaiSchSp 2 หลายเดือนก่อน +1

      @@dogmendogmen By Nintendo.

    • @dogmendogmen
      @dogmendogmen 2 หลายเดือนก่อน

      @@KaiSchSp They'll continue to ignore it, that isn't anything new. Metroid has always reviewed well, and Nintendo has always neglected it and always will because it underperforms in Japan. It was never a rational decision to begin with, why would this change it?

  • @zyad48
    @zyad48 ปีที่แล้ว +158

    I'll be pretty heartbroken if we don't at least get a Prime 2 remastered. Have you ever looked at its concept art? Prime 2 has so much potential in a visual upgrade as massive as Prime 1's remaster.
    I'd absolutely love a Prime 3 remaster too if nintendo could be convinced, I love the look of the new Phazon, so I'm absolutely stoked to think of how Phaaze would look. Also I want to see Skytown upgraded, it already looked incredible in the original, but just imagine how it could look in a remaster.

    • @scikoolaid
      @scikoolaid ปีที่แล้ว +17

      Agreed, Metroid Prime 2 Echoes was amazing follow up, it deserves the same treatment, you can't just give Prime 1 all the credit.
      edit: Not to mention its Dark Samus's debut, and the artwork that can be realized would be so awesome.

    • @Super_Suchi
      @Super_Suchi ปีที่แล้ว +19

      Prime 2 definitely needs the remaster treatment. Dark Aether sometimes looks a bit too drab IMO and I think giving it the Prime 1 remaster treatment would help it a lot.

    • @GBDupree
      @GBDupree ปีที่แล้ว +13

      I love Prime 2, so I really want it to get remastered and not just ported. However, I do think if they do remaster it, they should be allowed to change up some things. While I love the environments of 2, I find that Agon Wastes (the first area besides the "hub") is a bit too drab and plain, and I think the game isn't as focused on atmospheric touches like the first. The First Prime really pulls you into the world more to me with environmental detail and interactions, though 2 is no slouch either. Agon Wastes is neat as this desert like environment, but it doesn't really have enough of a visual identity compared to the rest, especially as the Dark versions of every area feel so similar, and even the hub area (whatever its called) can be confused as the same area. As the first major area it doesn't give a great first impression to the game. Though they better keep Torvus Bog as beautiful as it was before and not botch it, I know rain tends to be hardware intensive, so most games don't do heavy rain anymore. I also hope they actually give you a chance to collect the Temple keys ahead of time instead of locking it until the very end. As its even worse than Prime 1 (which has a lot that can be collected earlier, and even some that can be done with some speedrun tricks earlier as well). As someone who actually likes the key hunting to some extent, even I can't really justify Prime 2's key hunt.

    • @tyguy3876
      @tyguy3876 ปีที่แล้ว +5

      Prime 2 is the best of the trilogy imo. I really hope they do

    • @platyhelminthes2877
      @platyhelminthes2877 ปีที่แล้ว +6

      Considering the overwhelming praise for this remaster, greenlighting this studio for a Prime 2 remaster would be a no-brainer.

  • @evansearch7935
    @evansearch7935 ปีที่แล้ว +21

    Holy god, I’m stoned as shit and new Nerrel drops? This rules.

  • @thecianinator
    @thecianinator ปีที่แล้ว +21

    9:14 god what a great line, made even better by the fact there's a non-zero chance someone at Nintendo is watching this video

  • @frankman3045
    @frankman3045 ปีที่แล้ว +36

    I really like the updated art style because it kind of bridges the gap between metroid primes hyper realism and the main series slightly simpler comic book look seen in dread that i think fits metroid a lot more while still keeping the spirit of metroid prime that fans love intact

  • @ValkyrieTiara
    @ValkyrieTiara ปีที่แล้ว +54

    I laughed way too hard at the DF sendup at the end (especially since I've already watched the actual DF analysis of this game). Oh and the rest of the video was good, too. Well done!

  • @qu1253
    @qu1253 ปีที่แล้ว +38

    I'm really hoping the sales and reception from Metroid Prime Remastered convinces Nintendo to give us remastered versions of Prime 2 and 3. What surprised me about this remaster is that it not only includes updated dual analog controls, but also options for the classic tank controls and Wii pointer controls. They went the extra mile to make this the definitive way to experience Metroid Prime.

    • @matthewmuir8884
      @matthewmuir8884 ปีที่แล้ว +3

      Does the gyro option include an option to use the left joy-con's gyro, or is it right-gyro only? I ask because I'm left-handed and I played the Prime Trilogy with the Wii remote in my left hand because that made aiming easier.

    • @qu1253
      @qu1253 ปีที่แล้ว +1

      @@matthewmuir8884 Sadly, not to my knowledge. I didn't see an option for it in the menu anywhere.

    • @matthewmuir8884
      @matthewmuir8884 ปีที่แล้ว +1

      @@qu1253 I see. Thank you for the information.
      So, alongside Mario Galaxy, Pikmin 3 Deluxe, and Skyward Sword HD among others, this is yet another Switch port/remaster that forces the player to play right-handed if they want to use the motion controls. When will Nintendo learn?

  • @zenithquasar9623
    @zenithquasar9623 ปีที่แล้ว +66

    I haven't played the original but when I was playing the Remastered, every time I turned a corner, I'd be like "God, this game looks so friggen good!" and, like, I own a powerful gaming PC, I shouldn't be this easy to please. Yet, this game's awesome art style plus really great lighting direction just makes it look so aesthetically pleasing! I am in awe and this definitely is an amazing Remaster imo.

    • @islandboy9381
      @islandboy9381 ปีที่แล้ว +20

      Inspired art direction > state of the art super duper graphical fidelity, always

    • @TheNiteNinja19
      @TheNiteNinja19 ปีที่แล้ว +1

      This is the one game I felt it would be insulting to just play in handheld mode and hooked my dock back up to my home theater for my playthrough.

    • @helloguy8934
      @helloguy8934 ปีที่แล้ว +1

      I have a 4090. And yeah this game looks pretty nice.

    • @tylerthompson3075
      @tylerthompson3075 ปีที่แล้ว +1

      It looks worse than ps3 graphics.

    • @ExtremeAce
      @ExtremeAce ปีที่แล้ว +3

      @@tylerthompson3075 And you need to have your eyes checked

  • @pretzel1313
    @pretzel1313 ปีที่แล้ว +58

    My issue with the charge shot is that you used to be able to chain partial charge shots, which I thought was really nice. I would like having to fire a few shots before charging to be an option I can toggle.

    • @Raylightsen
      @Raylightsen ปีที่แล้ว +6

      Agree there

    • @athlon64x29
      @athlon64x29 ปีที่แล้ว +3

      agree

    • @peco595
      @peco595 ปีที่แล้ว +9

      That was the one notably negative change they made. It makes button spamming less needed, but that was never optimal anyway

    • @LckeStudios
      @LckeStudios ปีที่แล้ว +6

      i just dont really get it. there were never really times where spamming normal shots was a good idea, at least not after getting charge beam, which is about 1 hour into the game after planetfall. it presented as a challenge when i could no longer keep some wave beam-weak enemies in perpetual stun, like the wave pirates and security drones. this made me have to do more strafe dancing than usual. i feel like i could deal with chozo ghosts a lot faster with partial charges if i had them too. none of this ruined the game, just made me wish for a toggle.

    • @PauLtus_B
      @PauLtus_B ปีที่แล้ว

      I don't think you could do that on the original GC release but it was already in Echoes.
      I miss it and the triple shot makes it kinda worse.
      I appreciate the attempt, especially with the power beam as that one could fire about as quick as you could spam the button but I think the implementation just kinda sucks.
      I'm the kind of player who tends to go from charge shot to charge shot and now there's the awkward in-betweener which has now tripled since the original.
      But if you want to fire as quickly as possible and make use of this feature you can't intuitively spam the button but instead need to keep repeatedly keep holding it and release it.
      I think I understand what they were going for:
      -You don't have to spam the button as much to shoot quickly.
      -There's no "interpretation" of your inputs where the game tries to figure out if you intend to rapid fire based on button spamming and then just put the weapon to "rapid fire mode." Like you'll never shoot when you don't press the button and always shoot if you tap it (as the rate of fire allows it.)
      -You can still get from pressing the button to a full charge shot just as fast (for the power beam at least) so it can't be considered a downgrade in anyway.
      ...but it just doesn't feel that good.
      It hasn't impacted my play experience much but it's a pretty odd inclusion and I miss the option to turn it off.

  • @mangotango8115
    @mangotango8115 ปีที่แล้ว +13

    Another thing worth noting is that the Morphball pillar puzzle in the Phazon mines no longer resets, even after quitting and loading.

  • @yggdrasilsaltar
    @yggdrasilsaltar ปีที่แล้ว +6

    its crazy how nintendo news sites had been constantly teased “metroid prime remake in works for switch” and then it was just randomly shadowdropped lmao

  • @IanZWhite00
    @IanZWhite00 ปีที่แล้ว +19

    I love when Nerrel partners with Digital Foundry. It’s an admittedly strange arrangement, but it means I only have to watch one video! What a timesaver!

  • @NoFuqinIdea
    @NoFuqinIdea ปีที่แล้ว +25

    This is genuinely everything I could've asked for. Blows my mind Metroid is getting treated with so much care after being basically dead for 7 years after Other M's release. I'm having a lot of confidence in how Metroid Prime 4 is gonna turn out, hoping for another space-station section since Frigate Orpheon is such a great level.

  • @HydefHyde
    @HydefHyde ปีที่แล้ว +29

    6:50 Looking at the stalactite in the scan visor shows you exactly where to shoot it. It's the same point as the scannable icon.

    • @GBDupree
      @GBDupree ปีที่แล้ว +5

      that's not the point though, the point is that even when aiming directly at that spot it still won't hit properly. Its such a tiny hitbox that the rest of the stalactite will likely block it. It seems intentionally designed so that you can only hit it when using the lock on. This has always been the case so even on Wii where you tend to manually aim at everything you still end up having to lock onto that Stalactite anyways. What Nerrel is asking for would be to make the hitbox more generous so that this game would never require lock on if you didn't want to use it (perhaps as a challenge?). Personally, I can't remember any other points in the game where a hitbox was so tedious, but I do remember those stalactites very much because they always stuck out for that reason.

    • @MeatNinja
      @MeatNinja ปีที่แล้ว +2

      Thanks for sharing! Even if it's ''not the point''

    • @Hysteria98
      @Hysteria98 ปีที่แล้ว

      The fix for this is to just turn Free-Lock off. I agree with him, but I don't know how Nerrel didn't figure this out, it only takes 5 seconds to do

    • @GBDupree
      @GBDupree ปีที่แล้ว

      @@Hysteria98 except someone new to the game may not be aware that that is the solution or the cause of the problem. Especially if they are someone using the default dual stick controls and not locking on because that's how they are used to playing FPS games. They, due to lack of knowledge, may think that the stalactites don't break from missiles and that they need a new upgrade to do that and may get stuck. It's not a good thing to leave for that reason. You really shouldn't need to change control options to activate something necessary for progress.

    • @Hysteria98
      @Hysteria98 ปีที่แล้ว

      @@GBDupree Lock on is on by default for all Aiming options, If I recall.

  • @jamesquinonez3914
    @jamesquinonez3914 ปีที่แล้ว +58

    It's always a good day when Nerrel drops a new video!

  • @Rockaxldude
    @Rockaxldude ปีที่แล้ว +7

    The DF bits send me in tears lmao

  • @MythicKeaton
    @MythicKeaton ปีที่แล้ว +41

    I think the thermal visor was purposefully made to be blurry to emulate footage from actual thermal vision that you sometimes see.
    But yeah, it ended up just being kind of a nuisance, especially when fighting robotic enemies in the dark.
    Because they don’t show up on the visor very well because they don’t give heat, and it’s so blurry you can’t make them out, so you switch to combat visor but the lights are off.

    • @GBDupree
      @GBDupree ปีที่แล้ว +9

      I thought it was trying to mimic how the original would've looked on a really old CRT, but even then I think they overdid it. It needs NO motion blur at the very least to be actually usable. And maybe a few other things to make it more pleasant to look at. Its to the point that people are actively trying not to use it, and that makes it harder for people who are playing for the first time to progress properly. And it used to be a cool visor to use just to see how everything looks, but now its not worth it, and that's a hit to the atmosphere of the game.

    • @cinnamonnoir2487
      @cinnamonnoir2487 ปีที่แล้ว +10

      One thing that gets on my nerves is that the X-Ray Visor was _already_ really hard to use and made things super-blurry, so now two of the special visors are going to be a massive headache.
      It seems like this change would turn the lower Phazon Mines into an unending nightmare of eye strain.

    • @VTorner
      @VTorner ปีที่แล้ว +2

      ​@@GBDupree I don't remember the original looking like this even on a 14" RF input only (you should put the N64 cable lmao) CRT TV. At least they can update these days.

  • @Masaspice
    @Masaspice ปีที่แล้ว +19

    The physical copy needs to hurry up and arrive because I need more Metroid in my life.

    • @DanSutherland
      @DanSutherland ปีที่แล้ว +4

      Just got mine, it has a reversible cover art insert.

  • @DensetsuVII
    @DensetsuVII ปีที่แล้ว +28

    I'm starting to think someone at Nintendo just wants more Nerrel videos and that's what's bringing all this goodness to the table of late - and hey, carry on fellas~

  • @RetroSpecter
    @RetroSpecter ปีที่แล้ว +3

    They also removed the black lightning some of the more phazon-concentrated areas had, like the entrance to Phazon Mines, and Impact Crater's red Phazon pits feel lower res compared to the rest of the remaster. Minor nitpicks to an outstanding remaster that I've already beaten 3 times (on top of 10 from the og version)

  • @TheWrongButton
    @TheWrongButton ปีที่แล้ว +62

    Somehow got this video even though it's unlisted so..... first?

  • @josho4228
    @josho4228 ปีที่แล้ว +4

    I was looking forward to this after your texture video. Thanks for the high quality videos!

  • @Nyxael5845
    @Nyxael5845 ปีที่แล้ว +42

    I was waiting for Nerrel to release a video about Metroid Prime Remastered but I did not expect him to be so goddamn fast about it.
    The bullet magnetism shown at 4:32 is also present in the original GameCube release when using Free Aim. It is best seen when aiming at stationary Shriekbats.

    • @jarlwhiterun7478
      @jarlwhiterun7478 ปีที่แล้ว +1

      It's an 11 minute video and the game released 20 days ago.

    • @nocfox3050
      @nocfox3050 ปีที่แล้ว +1

      ​@jarlwhiterun7478
      Yeah, shadow dropped (then) 20 days ago
      Just shows Nerrel immediately got to work on the video, and released it less than a month after release
      That's pretty quick with how much Nerrel goes into detail with MPR

  • @matthewmartinbooksbymatthe7193
    @matthewmartinbooksbymatthe7193 ปีที่แล้ว +3

    Regarding that stalactite you're supposed to destroy with a missile: You're not supposed to hit it from that far down. You're supposed to climb up the room and then grapple over to a ledge, where the auto-lock will immediately target it for you to blow up with a missile. It'll then fall and open up a path to the missile expansion.
    I suppose if you're speed running or don't want to wait for the grappling hook then you might need to find another way to destroy it from below, but that's the intended method at least.
    Love all your videos!

  • @cooperfritz4645
    @cooperfritz4645 ปีที่แล้ว +5

    I love when Nerrel makes new videos i wish my parents weren't alcoholics

  • @NidorinoAlliance
    @NidorinoAlliance ปีที่แล้ว +9

    I am one of the contrarian weirdos that loves Prime 2 the most. Not remastering it like this would be so disappointing for me. It has such impressive art design. It feels like such a natural creepy bug world on Aether.

    • @matthewmuir8884
      @matthewmuir8884 ปีที่แล้ว +1

      I'm probably the most contrarian of them all when I say that each game has unique strengths and weaknesses and that they are best-enjoyed as a bundle. Hopefully they remaster 2 and 3 in a way that encourages getting them as a bundle (like how Fire Emblem Fates had it that, whichever version you bought at full price, the other would be half-price on the 3DS eshop).

    • @AstralFireIX
      @AstralFireIX ปีที่แล้ว +1

      Dark and Light suits are also Samus' best designs after the classic Varia suit.

  • @KBroly
    @KBroly ปีที่แล้ว +3

    The reports about Prime 2/3 Remastered are conflicting; the Grubb rumor suggest a more basic one, whereas the Belmont rumor suggests them trying to match this one, but they'd be outsourced. We'll see if we get either, but the former would be massively deflating.

  • @stanley8006
    @stanley8006 ปีที่แล้ว +10

    I put this in my "heart warming" playlist because something good happening to an old fan of an until recently unloved franchise is magic. I'm glad you're happy, and that you saw the day the remaster became true

  • @magnum3.14
    @magnum3.14 ปีที่แล้ว +2

    Dear Nerrel!
    Give the Hybrid option a 2nd chance.
    If you find the Left-Stick switching functions jarring, the solution is to never let go the L-Button, unless you have to.

  • @OilFreak
    @OilFreak ปีที่แล้ว +5

    There's something about the original game's graphics that just captivate me more than the remake. I think it's a similar to when you see pixel art in action and your imagination fills in the graphics, but instead of pixel art it's low poly models. The remake doesn't capture that. Also the new art direction reminds me of pikmin 3
    Everyone else i've talked to said that the remaster is a 100% upgrade to the original, so I know it's just me. Regardless, i bought the game because despite my dissapointment I'm still having a blast.

    • @platyhelminthes2877
      @platyhelminthes2877 ปีที่แล้ว

      It's not just you. I think the remaster did an outstanding job, but in my eyes the original will always be superior. I feel this way about games and remasters/remakes in general - Ocarina of Time, Majora's Mask, Halo 2, etc, etc.

  • @TheSaskOtaku
    @TheSaskOtaku ปีที่แล้ว +6

    I just finished it yesterday and I am debating about going back for a Hard Mode Run. I’m surprised how my muscle memory stayed intact over the years as I was able to remember maybe half of the upgrade locations. Also thank Iwata they improved the scan rate so you can get the Ice Skriekbat in Phendrana without needing a second play through.

  • @MajoraZ
    @MajoraZ ปีที่แล้ว +26

    A missing effect I haven't seen people talk about much is the Jetpack enemies no longer explode when they hit the ground. I don't own a copy yet, but I've seen some people claim the damage isn't there either, so it might be a bug rather then just a missing visual effect?

    • @szeltovivarsydroxan9944
      @szeltovivarsydroxan9944 ปีที่แล้ว +2

      I'm really hoping for some patches that will reintroduce the ambient lighting while firing and such. It can't be on purose.

    • @mmazurr
      @mmazurr ปีที่แล้ว

      Take this with a grain of salt because I haven't played the original, only the remaster. The Jetpack Pirates explode but it's not huge. They can damage you if they explode next to you, so you have to dodge out of the way. Idk if this was in the original, but their death animation is different different depending on what you use to kill them(beam type, missiles, etc.) so they don't always spin out of control. It still looks good, coming from someone who doesn't know how it used to be.

    • @ben66562
      @ben66562 ปีที่แล้ว

      ​@@szeltovivarsydroxan9944 god I know. i can't believe the switch version doesn't do this

  • @FordFourD-aka-Ford4D
    @FordFourD-aka-Ford4D ปีที่แล้ว +9

    Nerrel always is SPOT on with the social commentary at the ends of his videos. (My favorite was the one with the baby seals)

  • @BoboZimbabwe
    @BoboZimbabwe ปีที่แล้ว +5

    To be fair, 42 graphics was a lot for the time.

  • @thatsruffdog
    @thatsruffdog ปีที่แล้ว +3

    When you first showed the Wii footage, I was like “Wow, that looks pretty good.” And then you showed the switch footage. 🤯

  • @atiim6751
    @atiim6751 ปีที่แล้ว +13

    6:50 Holding the reset camera button during lock-on effectively disables the free aim, making it easy to hit those stalactites. I wish it were mentioned in-game, but it's a decent workaround, nonetheless. Great video, btw.

  • @DarshanBhambhani
    @DarshanBhambhani ปีที่แล้ว +2

    Nerrel doing Digital Foundry parody is the sole reason why I subscribed

  • @VGamingJunkie
    @VGamingJunkie ปีที่แล้ว +8

    Maybe I'm just remembering wrong, but the duration of the toxic gas left behind by mushroom caps and puffers seems greatly reduced in the Remastered, which is actually a positive because it means you don't have to wait around nearly as long for it to disperse.

    • @Artersa
      @Artersa ปีที่แล้ว +1

      Yes! A very welcome change.

  • @probablydei
    @probablydei ปีที่แล้ว +7

    I live for Nerrel's DF parodies. I love how this one actually had some internal logic to it as well lmao

  • @richardw.4306
    @richardw.4306 ปีที่แล้ว +4

    A Poem to Nerrel
    Nerrel, a name known well
    To those who love to learn and dwell
    In the world of gaming and anime
    With him as guide, we'll never stray
    His voice, a soothing sound to hear
    As he talks about what we hold dear
    With knowledge vast and insights deep
    He makes even the most complex easy to keep
    From "The World Ends With You"
    To "Metroid" and "Mario" too
    No topic is too niche or small
    For Nerrel to explain it all
    His passion for the things he loves
    Shines bright as stars up above
    And as we listen to his words
    We feel our own love take flight like birds
    So here's to Nerrel, a TH-cam star
    Whose impact reaches near and far
    May his channel always thrive and grow
    And his knowledge continue to flow.

  • @Daily93
    @Daily93 ปีที่แล้ว

    Mhmm mmm mmm a new Nerrel video to make the day even better. Was looking forward to seeing your review of this with the different control scheme options.

  • @adrianpadin1840
    @adrianpadin1840 ปีที่แล้ว +18

    And this is where I would keep my physical copy of Metroid Prime Remastered…. IF I COULD FIND ONE

  • @IAmNotASandwich453
    @IAmNotASandwich453 ปีที่แล้ว +6

    The item marker thing is a good idea. they could just have made it a toggle-option in the menu and nobody would have complained. And regarding the stalaktite: I thought I was the only one 😂 I couldn't hit that thing forever lol

  • @toma01001
    @toma01001 ปีที่แล้ว +6

    The moment you've all been waiting for!

  • @Finluz
    @Finluz ปีที่แล้ว +1

    I'm glad you actually tested some of these things in game. The pulse-rifle style firing feels so much more sluggish that I thought it actually WAS slower and wished I could go back. I also never even noticed the bullet magnetism at all, despite having already played it twice.

  • @mrsnulch
    @mrsnulch 8 หลายเดือนก่อน

    I noticed the loss of the reflection effect you mention at 2:48 right away, and it truly hurt my heart. I felt a pang of sadness and loss when I walked up to that mirror.

  • @AnimalTruk
    @AnimalTruk ปีที่แล้ว +6

    "Buy Metroid Prime Remastered you dicks!" - Nerrel

    • @Fonz128
      @Fonz128 ปีที่แล้ว +1

      Best Nerrel quote ever.

  • @Hobbles_
    @Hobbles_ ปีที่แล้ว +22

    I'm glad that it came out as well as it did! I honestly never expected them to allow this much love and effort to be poured into it! Also always happy to see you and our lord and savior Richard Leadbetter collaborating XD Question though, now that this is released, do you foresee the team making MPHD stopping development? Or do you see them instead trying to upscale the MPR textures instead?

  • @TakumiJoyconBoyz
    @TakumiJoyconBoyz ปีที่แล้ว +2

    Always great to see you working together with Digital Foundry. XD

  • @davidconlee2196
    @davidconlee2196 9 หลายเดือนก่อน

    Thank you for another great review video!

  • @Rhy2412TitanGamer
    @Rhy2412TitanGamer ปีที่แล้ว +3

    I am still blown away at how good MP 2 & 3 look on my Metroid Prime Trilogy disc for my Wii.
    It would be a shame to to miss out on fighting Emperor Ing, your corrupted friends, & Dark Samus in glorious updated graphics.

  • @The_Ostrich
    @The_Ostrich ปีที่แล้ว +13

    Naah, backtracking and fetchquesting the chozo artifacts is a big part of Metroid, I'm glad they didn't change any of it.

    • @FracturedDreams
      @FracturedDreams ปีที่แล้ว +3

      Agreed, its no Metroid game without respawning enemies and backtracking long distances for one item.

    • @citizen3000
      @citizen3000 ปีที่แล้ว

      Yeah I like it too

  • @AC-rj1cq
    @AC-rj1cq ปีที่แล้ว

    Always a great when I see a nerrel upload. Great take on the remaster, thanks!

  • @ThatTravGuy
    @ThatTravGuy ปีที่แล้ว +2

    I can't remember the last time I've heard Nerrel sound so happy.

  • @JJAB91
    @JJAB91 ปีที่แล้ว +6

    The only nitpick I can really come up with (besides the doors and lack of dynamic lighting) is that I'm not a big fan of the changes made to the Chozo Ruins skybox. In the original it had a orange and green tint to it, an alien overcast sky that helped enhance that feeling of isolation. In the Remaster those colors are gone and its pretty much a bright sunny day. You can see this in the video from 0:25 - 0:29

    • @Lordbobomb
      @Lordbobomb ปีที่แล้ว +3

      For me my biggest nitpick is that the arm cannon looks more plastic compared to the original.
      And i also agree that the Chozo ruins look a bit off... It looks and feels too alive rather than the darker looking atmosphere the original has.

    • @manwithnousername4180
      @manwithnousername4180 7 หลายเดือนก่อน

      It's a massive downgrade in every regard. It looks like a vacation spot now instead of the hostile dying/dead world.

  • @zacharyolerich7521
    @zacharyolerich7521 ปีที่แล้ว +3

    Like two weeks before this came out, I had beaten the original on GameCube and loved it, so this was pretty cool to see, and I managed to get a physical version of the remaster

  • @jaydenc367
    @jaydenc367 ปีที่แล้ว

    good to see Nerrel talking about Metroid again! I still need to see his first Metroid video

  • @battokizu
    @battokizu ปีที่แล้ว +2

    Ill add one, morph ball bombs. That energy tank upgrade gave me hell trying to do it the old way but you can waggle to jump. Neat.

  • @dmoc2524
    @dmoc2524 ปีที่แล้ว +3

    its really good to see metroid back tbh,didn't play any of the games and yet is a fan,hope one day that others like f_zero get something like metroid did

  • @mlythymly
    @mlythymly ปีที่แล้ว +3

    Prime 2 is my favorite, I want so bad for this treatment for the rest of the series.

  • @RukiHyena
    @RukiHyena ปีที่แล้ว +2

    they did remove the option to use the fusion suit, witch did make be a bit sad but everytrhing else seems to be an upgrade~

  • @thatobscuregamer6198
    @thatobscuregamer6198 ปีที่แล้ว

    Dude I love it whenever Nerrel comes out with a new video. Unfortunately TH-cam refuses to notify me so I usually find it like a week later in my recommended once everyone else has already seen it lol

  • @maglock1857
    @maglock1857 ปีที่แล้ว +3

    Bought this game on a whim, and it blew my mind with how good its gameplay and atmosphere design is!

  • @thekiss2083
    @thekiss2083 ปีที่แล้ว +26

    As one of the five people who bought the trilogy on Wii U, I will be continuing my lifelong practice of watching Nerrel videos while waiting for a bundle

    • @cinnamonnoir2487
      @cinnamonnoir2487 ปีที่แล้ว +2

      Stay strong.

    • @matthewmuir8884
      @matthewmuir8884 ปีที่แล้ว +5

      I'm another one of those five people. I only started playing the Metroid series a bit over a year ago, and I started with Super Metroid. I then decided to get the Prime Trilogy on the Wii U for $20 and I had a great time. So, yeah; I'll be waiting for a bundle (and for a left-handed mode for the gyro aim).
      Speaking of which, anyone else find it a bit suspicious how close the remaster's release was to the day that the Wii U eshop will be closing? Considering how often Nintendo delisted Wii U games after making Switch remasters, I can't help but suspect that they timed this.

    • @thekiss2083
      @thekiss2083 ปีที่แล้ว +2

      @@matthewmuir8884 I wouldn't expect a left-handed mode given that Skyward Sword has never gotten one

    • @matthewmuir8884
      @matthewmuir8884 ปีที่แล้ว +2

      @@thekiss2083 Yeah, I know. I don't get why, outside of the DS era, Nintendo never bothered to implement options for the left-handed. Link himself, outside of Skyward Sword and Breath of the Wild, is left-handed.

    • @summerycast7936
      @summerycast7936 ปีที่แล้ว +3

      @@matthewmuir8884
      Nintendo has never been known for accessibility options, which is a shame.

  • @leftovernoise
    @leftovernoise ปีที่แล้ว +2

    It's so amazing that you've gotten digital foundry to collaborate with you again

  • @ray3dx661
    @ray3dx661 ปีที่แล้ว

    Great Review! Loved your reference to the Aether Labs project too!

  • @niceguy909
    @niceguy909 ปีที่แล้ว +4

    damn would have been a 13/10 if it had the reflection effect

  • @GANONdork123
    @GANONdork123 ปีที่แล้ว +4

    You know, ever since the remaster was released I've just been thinking "I can't wait to see Nerrel's video on this." I can finally put those thoughts to rest.

  • @odiethebeag2421
    @odiethebeag2421 ปีที่แล้ว

    Was waiting for this video! Thanks Nerrel

  • @KaiSchSp
    @KaiSchSp ปีที่แล้ว

    Man, you've grown to be one of my favourite TH-camrs. You actually make me laugh out loud and I learn a lot of stuff from your videos.
    And that Digital Foundry parody is the funniest stuff I've seen in a while.

  • @jmorales09
    @jmorales09 ปีที่แล้ว +3

    The digital foundry impression is so good lmao

  • @devinhallsworth5531
    @devinhallsworth5531 ปีที่แล้ว +3

    I recently replayed both Metroid Prime and Resident Evil 4. These might be the two video games that have aged the most gracefully in all of video gaming history.

  • @thatsruffdog
    @thatsruffdog ปีที่แล้ว +3

    I just got my copy today. This was a perfectly timed video release to me.

  • @zenithquasar9623
    @zenithquasar9623 ปีที่แล้ว +2

    Oooh, I really hope they update the Heat visor to make it like the Dolphin one. That visor really gave me headache/claustrophobia. Luckily the sequences where you have to have it on constantly aren't too long.

  • @davidmuhs4590
    @davidmuhs4590 ปีที่แล้ว +1

    thank you for your video's. i look forward to your video more than almost any other channel.
    the way you assertively and comedically talk about problems without slandering character or any other verbal abuse, the no nonsense effective honest helpful tutorials, the open and honest personal thoughts and personality overall i think your channel is wonderful. i hope we can have the treat of more of your work for years to come. have a great day.

  • @ZeldaFan64DD
    @ZeldaFan64DD ปีที่แล้ว +5

    new nerrel let's goo

  • @PhillipsAlbright
    @PhillipsAlbright ปีที่แล้ว +4

    I hope to see more games with hectographics

  • @freshhotline696
    @freshhotline696 ปีที่แล้ว +2

    Great to see nerrel collaborating with the big dogs at digital foundry

  • @petwisk2012
    @petwisk2012 ปีที่แล้ว +1

    Its so cool seing you and Richard get along so well

  • @ibeatmycatandmydog9322
    @ibeatmycatandmydog9322 ปีที่แล้ว +9

    Metroid prime 2 is one of my favorite games

    • @athlon64x29
      @athlon64x29 ปีที่แล้ว +1

      best of the Prime trilogy imo

    • @TheDeepThinker-sq3iy
      @TheDeepThinker-sq3iy ปีที่แล้ว

      @@athlon64x29 Am not entirely so sure about that statement... but it's definitely good. and it's also the HARDEST of the three too.

    • @matthewmuir8884
      @matthewmuir8884 ปีที่แล้ว

      @@athlon64x29 Honestly, Prime 2 is my least-favourite of the Prime games, but that's not saying much as they're all really good, and each one has different strengths and weaknesses: Prime 1 has the best exploration, Prime 2 has the best puzzle-solving, and Prime 3 has the best combat. I guess you could say that they're each the Triforce of Courage, Wisdom and Power respectively if you'll forgive the use of a Zelda metaphor to describe Metroid Prime.

    • @TheDeepThinker-sq3iy
      @TheDeepThinker-sq3iy ปีที่แล้ว

      @@matthewmuir8884 if by "best combat" in prime 3 you mean the most BROKEN combat then yes, yes it is. while I wouldn't say prime 3 is bad by any stretch of means, but it also happens to be my LEAST favorite of the three simply because of how redundantly EASY that game is(and yes, that's including HARD mode). I still enjoy playing it though, but am pretty sure echos holds the record for best combat AND the puzzles. prime 1 might actually be my most favorite of the three as I find it more simpler than the other two, just NARROWLY ranking right above echos(their CLOSE, just that prime 1 barely wins). I love echos too, but I kinda find it a bit redundantly gimmicky, especially all those unskippable cutscenes that you have to sit through each time you go into dark eather, and then again going back. prime 3 is kinda gimmicky as well, but even heavier. hyper mode is the most hilariously BROKEN thing I've ever seen... yea, ok... maybe the dark beam from echos was kinda busted as well, but at least you couldn't use it to completely negate all damage like that... that game still found some wholesome ways to still be difficult, in spite of having an op arsenal.

    • @matthewmuir8884
      @matthewmuir8884 ปีที่แล้ว

      @@TheDeepThinker-sq3iy No, I mean best combat.
      In terms of boss fights, half the boss fights in Prime 1 were good (Meta Ridley, Metroid Prime, etc.), half were boring, and one was immensely unrefined (Omega Pirate). For Prime 2, half its bosses were good (Dark Samus, the other final boss, and the giant robot), while the other half were exercises in frustration (spider ball guardian being the obvious example). Prime 3 was the first one where the boss fights were consistently good across the board. The corrupted bounty hunters were good boss fights, Dark Samus was a great final boss fight, the bosses inside each phazon core were good, the first Ridley fight was great, etc.
      As for regular combat, I do think that they could've made the phazon weaponry more risk-reward than it was, but, outside of that, it was a lot of fun. Prime 2 had a lot of enemies that were fun to fight against, but there were also some that were just plain annoying (the crocodile-mouthed things near the entrance to the swamp, for example; they weren't difficult, but they were frustrating). As for the ammo, the ammo system was good for exploration, but it meant that, if you ran out of ammo that was good against specific enemies (for instance, light ammo when in dark aether), if there are no objects that can be destroyed instead, you have to use the ammo that is terrible against those enemies in order to resupply.
      Prime 1 is my favourite as well because I really enjoy exploration. I should point out that my first experience playing these games was playing them back-to-back via Metroid Prime Trilogy on the Wii U just last year.

  • @JiyakuBuraku
    @JiyakuBuraku ปีที่แล้ว +2

    I would be so disappointed if 2 and 3 didn't get the same treatment.

  • @hikarikouno
    @hikarikouno ปีที่แล้ว +2

    Philomena Samus is not something i knew I wanted. Until now.

  • @twatirl5717
    @twatirl5717 ปีที่แล้ว

    Great video as always - was really looking forward to your thoughts on the Remaster.