StarCraft 1 Ghosts Are Absolutely INSANE in StarCraft 2!

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 166

  • @juanitabroaddrick4282
    @juanitabroaddrick4282 6 หลายเดือนก่อน +154

    Siege tanks are under siege, under lockdown. 28 broodwar marines in black Ford raptor trucks.

    • @erakthered7628
      @erakthered7628 6 หลายเดือนก่อน +35

      terran ranch really rocks

    • @MoonBeamLaser
      @MoonBeamLaser 6 หลายเดือนก่อน +19

      Looking for Prince Valerian

    • @brettstarks1846
      @brettstarks1846 6 หลายเดือนก่อน +15

      18 more vultures out in the yard.

    • @edwardmarshall2035
      @edwardmarshall2035 3 หลายเดือนก่อน

      I hate the internet sometimes

    • @syweb2
      @syweb2 3 วันที่ผ่านมา

      @@edwardmarshall2035 Do you know what they're referencing? I don't get what they're doing.

  • @BentusiProgenitors
    @BentusiProgenitors 6 หลายเดือนก่อน +40

    Sc1 sound effects are SO much cooler.

  • @mauricioalejandrowestermey1180
    @mauricioalejandrowestermey1180 6 หลายเดือนก่อน +110

    Red was in control in the first game until it decided to stop producing tanks and blindly send waves of units to be EMP'd every minute.

    • @OpiatesAndTits
      @OpiatesAndTits 6 หลายเดือนก่อน

      Shoulda countered with his own EMP

    • @catbert7
      @catbert7 6 หลายเดือนก่อน +11

      Yeah, that was bizarre. It's like he thought his own Tanks were going to be locked-down 🤷‍♂

    • @xmrmeow
      @xmrmeow 6 หลายเดือนก่อน +9

      Yeah also floating 2-3k the whole 2nd half of the game. He had the win if he just had better macro

    • @Bobzonthejob
      @Bobzonthejob 4 หลายเดือนก่อน +1

      Yeah, couldn't wrap my head around a terrain facing a bioball and NOT making some seige tanks

  • @gamertyper6476
    @gamertyper6476 6 หลายเดือนก่อน +89

    dude I don't wanna watch anything but sc2+1 now, this is amazing and hits just perfectly for my love of sc2 and the nostalgia of BW combined

    • @catbert7
      @catbert7 6 หลายเดือนก่อน +9

      Agreed. Desperately needed change-up in the SC scene.

    • @bluewker
      @bluewker 5 หลายเดือนก่อน

      Yas

  • @jarnomikkola8438
    @jarnomikkola8438 6 หลายเดือนก่อน +84

    T1 vs T2 was excelent. We want more !! Also the Z1 vs Z2's , and P1 vs P2's.
    Thanks.

    • @elfireii328
      @elfireii328 6 หลายเดือนก่อน +4

      Z1 Z2 sounds hillarious. Hopefully we get to hear the queen squabbles

    • @Appletank8
      @Appletank8 6 หลายเดือนก่อน +8

      Unfortunately Z1 has some serious problems responding to early Baneling pressure, Ravagers, Vipers, Ultras

    • @Cawfeesomething
      @Cawfeesomething 6 หลายเดือนก่อน +5

      Also need more 2v2 with team t1 + t2 vs team z1 + z2 or team p1 + p2

    • @chrislangton4662
      @chrislangton4662 6 หลายเดือนก่อน

      th-cam.com/video/2aVa6QhUDQ8/w-d-xo.html

    • @SylvisNuvara
      @SylvisNuvara 6 หลายเดือนก่อน

      p1 probably just wipes p2 honestly. gateway units are SO much stronger for starcraft 1 protoss that a proxy just ends the game

  • @broastedgarlic7354
    @broastedgarlic7354 6 หลายเดือนก่อน +36

    All the SC1/BW spells are amazing - the thing that was holding them back was the general clunkiness of SC1/BW, and, that in BW a group of selected casters would ALL cast the same spell on the same target if given a single order, making pulling off multiple lockdowns, or spawn broodlings, or multiple feedbacks were just too much more work to do.

    • @Appletank8
      @Appletank8 6 หลายเดือนก่อน +9

      It really doesn't help that Lockdown is stuck on the worst spellcaster in BW. High cost, late tech, made of paper, gun is worthless.

    • @DamianSzajnowski
      @DamianSzajnowski 6 หลายเดือนก่อน +2

      Some are totally not balanced. Blinding cloud? Lockdown length?

    • @TheRealXartaX
      @TheRealXartaX 6 หลายเดือนก่อน +1

      ​@@Appletank8 Kidding? Ghost is the cheapest spellcaster in sc1 (25 mineral 75 gas, science vessel is 100/225 for example). And its tech is not much longer than science vessel (just need a cheap addon on the science facility).

    • @Appletank8
      @Appletank8 6 หลายเดือนก่อน +1

      @@TheRealXartaX It's a lot of gas for something that's slower and equally fragile as a marine, when Storm and speedLots are on the field. You still have to research lockdown and optics if you don't want them wandering into Dragoon fire. For two Ghosts you could've gotten another Tank.

    • @TheRealXartaX
      @TheRealXartaX 6 หลายเดือนก่อน

      @@Appletank8 It absolutely isn't considering it more or less removes many times its own gas cost from the game.

  • @kevincol808
    @kevincol808 6 หลายเดือนก่อน +42

    That spidermine trap at 26:36 was amazing

    • @Jester2415
      @Jester2415 6 หลายเดือนก่อน +8

      A spider mine trap was genius counter to blink.

    • @yugonostalgia8961
      @yugonostalgia8961 6 หลายเดือนก่อน +5

      In the Good Timeline, SC2 would have spidermines & goliaths instead of widow mines & cyclones lol

  • @marinav3905
    @marinav3905 6 หลายเดือนก่อน +52

    Jimmy, I need to see flying queens vs joint pain queens like I need air to breathe.

    • @gmcmurt
      @gmcmurt 6 หลายเดือนก่อน

      brenda

  • @joemoore1023
    @joemoore1023 6 หลายเดือนก่อน +14

    More sc1 vs sc2 mirrors! That was insane. So cool.

  • @normILL
    @normILL 6 หลายเดือนก่อน +4

    8:03 I'm pumping my fist to that one! Even I feel bad for Protess as a Zerg watching ghosts, but now Terran has to feel the pain too! XD Loving the "mirror" match-up! Keep em coming :D

  • @lavsolutionsevent
    @lavsolutionsevent 6 หลายเดือนก่อน +15

    If I remember correctly from 20 years ago, while building anything in tight spaces, you can right click a clear space on the map for the SCV. If you do this while building, the SCV ignores the command until the building is done but then exits the building process on the appropriate side of the building to not get stuck while traveling to the point you clicked.

    • @MedievalMan
      @MedievalMan 3 หลายเดือนก่อน +1

      Yes, and this was exploited sometimes by players to slip an SCV to where it otherwise would not go.

  • @natecw4164
    @natecw4164 6 หลายเดือนก่อน +45

    SC1 Ghosts: Hey, can you hand me my BB gun? I gotta go lock something down.
    SC2 Ghosts: Well, honey, off to win the war. What? Don't be silly. This gun and armor is expensive, you see how decked out I am? I'm gonna go kill 200 zerglings.

    • @peterdenov4898
      @peterdenov4898 6 หลายเดือนก่อน +7

      Dunno man, locking one of the enemy units for 60 second or making one of your units absolutely unkillable for 2 minutes is pretty OP.

    • @wcjerky
      @wcjerky 6 หลายเดือนก่อน +5

      @@peterdenov4898 Powerful, yes, but is the gas better invested into tanks, goliaths, and/or vessels with BW Terran? Usually, the answer is yes.
      EDIT: Yamato is still more powerful than lockdown, if an add-on is going to be utilized from a Science Facility. I'd also argue that two BCs are more pressure than a nuke, as BCs are more reliable.

    • @peterdenov4898
      @peterdenov4898 6 หลายเดือนก่อน +4

      @@wcjerky it dosen't exactly help that Siege Tanks in SC2 shoot nerf darts where as Cyclones are just yet another harassment unit, both of whom's presence can be entirely negated with little to no effort at all.
      Sc1 despises jack of all trades units that hyper-exceed at all given roles way more efficiently than the hyper-specialised units.
      Corruptors and Thors are virtually useless where as Hydras,Vipers, Marines, Window Mines, DT's and Carriers are often the right low effort response vs virtually everything.

    • @joshuakim5240
      @joshuakim5240 6 หลายเดือนก่อน +7

      SC1 Ghost: wearing spandex that is somehow about as durable as a literal ton weighing power armor.
      SC2 Ghost: wearing spandex that is somehow twice as durable as a literal ton weighting power armor AND a giant ballistic shield combined.

    • @Galacsia
      @Galacsia 6 หลายเดือนก่อน +1

      ​@@wcjerky They are stronger however Ghosts are only 1 supply and cost a 1/4th the gas of a bc.

  • @thepersonwhocomentz
    @thepersonwhocomentz 6 หลายเดือนก่อน +6

    Honestly I'd love to see a 2v2 of SC1 Protoss/Terran vs. SC2 Protoss/Terran if that's at all possible. I want to see which alliance comes out on top.

  • @flibblefleep
    @flibblefleep 6 หลายเดือนก่อน +3

    More of this, it was so fascinating to watch the interplay between old and new!

  • @SirWtfcharles
    @SirWtfcharles 6 หลายเดือนก่อน +21

    "Go back go school" lol

  • @BlankeeStarcraft
    @BlankeeStarcraft 6 หลายเดือนก่อน +6

    Terran player failing to siege his tanks against the colossi when he had the flanking advantage was painful to watch.

  • @casey_Shiner
    @casey_Shiner 6 หลายเดือนก่อน +5

    Yay. Thanks cold man

  • @imaginyou4
    @imaginyou4 6 หลายเดือนก่อน +3

    SCEvo has been a blessing to casting scene.

  • @dewottgaming1507
    @dewottgaming1507 6 หลายเดือนก่อน

    absolutely love watching this mod. it's just so exciting to see so many new matchups and kind of a mate that is being evolved during this

  • @maurimat
    @maurimat 6 หลายเดือนก่อน +2

    Brootwar players are ruthless, 26:50 that trap he set up for the stalkers sacrificing his SCVs was ruthless dude......

    • @stambe8605
      @stambe8605 6 หลายเดือนก่อน +1

      There is no other way to survive as a T vs P in BW. You have to be a ruthless mad man to make it past the abuse you get from P as a T in early game. If you go play Terran in BW, even at very low level, you will get what im talking about :)

  • @MrCreed145
    @MrCreed145 6 หลายเดือนก่อน +6

    If they drag in the SC1 Campaign into the SC2 server, shut up and take my money. Would love to drop SC1 into CO-OP Commander maps too.

    • @Appletank8
      @Appletank8 6 หลายเดือนก่อน +3

      The mod Mass Recall kinda does the campaign part already.

    • @PowdergameFan18
      @PowdergameFan18 6 หลายเดือนก่อน +1

      Mass recall has some graphical and gameplay issues and takes quite a few liberties, this is a fully faithful insertion of the races

    • @Appletank8
      @Appletank8 6 หลายเดือนก่อน +3

      @@PowdergameFan18 Nnnnot really, considering there's several balancing adjustments. What you're looking for is Evo Legacy which is pure BW stats, Evo Complete slightly buffs the low end of BW special damage types, buffed range, boosted mining speeds, changed research time speeds. Wraiths and Scouts also got a small buff in damage and range.
      Hydras really got shafted in one of the recent patches, due to the fact that their medium armor type translates to "unarmored" in SC2 terms, which made them a bit too tanky for such a cheap core unit, which results them being a bit slow and worse in DPS.

    • @momom6197
      @momom6197 5 หลายเดือนก่อน +2

      @@Appletank8 I love how the mod goes for translating the feels rather than porting the numbers. Terrific work.

  • @shotpulehod
    @shotpulehod 6 หลายเดือนก่อน +3

    spellcasters in sc1 were sick, if they're controlled sc2-style in this mod they are must have

  • @TimmyInTarky
    @TimmyInTarky 6 หลายเดือนก่อน

    Amazing! Instant like. Can't wait to go through this episode!

  • @InfoRanker
    @InfoRanker 6 หลายเดือนก่อน +2

    I love to watch some pros vs these bots

  • @Burt1038
    @Burt1038 6 หลายเดือนก่อน +3

    Red had the first game in the bag but overplayed his hand and found himself overmatched on the other side of his map. What he shoulda done is build/move rax nearer to the front and keep expanding as blue did a lousy job economy-wise.

  • @dontbemean6208
    @dontbemean6208 6 หลายเดือนก่อน

    how is it possible that nobody thought of this crossover before? this amazing!

  • @GarretGarlinger
    @GarretGarlinger 5 หลายเดือนก่อน

    This video was Awesome! Ty Winter!

  • @echostarling84
    @echostarling84 6 หลายเดือนก่อน +1

    I know the players may not like what happens when SC1 and SC2 collide, but its been great for us viewers!

  • @Klosterhasi
    @Klosterhasi 6 หลายเดือนก่อน

    missile turrets surprisingly useful vs basically all air harass and invisible units, wonder if more static defenses are gonna be build in the near future due to that

  • @shengloongtan229
    @shengloongtan229 6 หลายเดือนก่อน +1

    Guys remember to like we need to get to 13 something something like so that he will cast another one

  • @redwings13400
    @redwings13400 6 หลายเดือนก่อน

    We saw Blue learning in real time in game 1. Blue went with their standard marine/tank push until they learned tanks were useless against ghosts, so they switched to pure bio, and started dominating. Meanwhile, red stopped building tanks for some reason. I have no idea why, it would have been a good unit to make, but I'm going to guess that red is so used to ghosts owning tanks that they stopped building tanks as soon as they saw enemy ghosts on the field?

  • @slavicsoup7762
    @slavicsoup7762 6 หลายเดือนก่อน

    This mod is fantastic when even mirror matchups are interesting

  • @radvermin1541
    @radvermin1541 6 หลายเดือนก่อน

    What was up with red's turrets at 8:55? Glitch or map flaw?

    • @jasonlynch282
      @jasonlynch282 6 หลายเดือนก่อน +2

      Missile turrets didn't have high ground vision.

    • @radvermin1541
      @radvermin1541 6 หลายเดือนก่อน

      @@jasonlynch282 thought so. Seems like a huge flaw in the map for drops to literally fly on top of defenses and not be seen :/

  • @raskov75
    @raskov75 6 หลายเดือนก่อน

    You should be adding an extra like to the tally when you cast SC2+1.

  • @eamono
    @eamono 6 หลายเดือนก่อน

    Yes! Been wanting to see TvT!

  • @CloakedDnb
    @CloakedDnb 6 หลายเดือนก่อน

    "back in the day......Time moved slower" LMMMMMFAAAAAAAAAAAAOOOOOOOOOOOOO

  • @lorddryp
    @lorddryp 6 หลายเดือนก่อน

    SC1 Units are awesome, particulary Protoss. Hope to see more of this matches.

  • @orenjineko646
    @orenjineko646 5 หลายเดือนก่อน

    SC1 mining mechanic: mining +8 mineral/gas at a time. And the vaspene gas never completely depleted, it's still produced +2/mining.
    SC 2 mining mechanic: +5/mining, and vaspene gas completely shut off after depleted.
    If the SC 1 worker only mining +5/mining, and then SC 2 T player using mule, it will out mining SC 1 player every time.
    Other features like chrono boost, inject larva, will outpaced SC 1 mechanic.
    I think this mode is still need more balancing.

  • @slimeguy1117
    @slimeguy1117 6 หลายเดือนก่อน

    The sc1 terran themes are so awesome

  • @batdash6107
    @batdash6107 4 หลายเดือนก่อน +1

    He had the same problem than protos, he dint made area damage, he needed use the vultures to harrass and fill the battlefield with mines to bait scans and let the blu terran with no scans for the fight aswell needed the tanks to beat marines after all compared with sc2 he HAD the medics yo restore the tanks in case of lockdown
    Or use the irradiate ability i mean, we saw science vessels with half energy in bunches just fly over terran enemy mass to die, if those vessels made 2-3 iradate at the same time the rival would be unable to take them out quick enough

  • @YuNherd
    @YuNherd 6 หลายเดือนก่อน

    cmon jimmy, dont make winter angry.. he nearly stood up there

  • @datman6266
    @datman6266 6 หลายเดือนก่อน +1

    Truly poetic..

  • @herrsten1255
    @herrsten1255 6 หลายเดือนก่อน

    Would firebats have helped in dealing with that big marine army in the first game?

  • @PokettoMusic
    @PokettoMusic 6 หลายเดือนก่อน

    what are your graphics settings? I find that if I leave the game at maximum looks way too busy, and at minimal it looks quite bad

  • @MsHojat
    @MsHojat 6 หลายเดือนก่อน

    Wow what a close back-and-forth game. Seems like marauders might have been better for blue to get earlier. That, or Ghosts it's hard to say (or maybe both).

  • @Grond112358
    @Grond112358 6 หลายเดือนก่อน

    Looking forward to all the matchups. ChatGPT says there are 15 possible matchups between six factions.

    • @matthiasbrehmer8120
      @matthiasbrehmer8120 6 หลายเดือนก่อน +1

      There are 21 matchups if you include mirror matches

    • @Grond112358
      @Grond112358 6 หลายเดือนก่อน

      @@matthiasbrehmer8120 I neglected to tell it to include matches between same factions

  • @Marinealver
    @Marinealver 6 หลายเดือนก่อน

    Names for SC1: Terran Raiders, Zerg Overmind, Protos Khala
    Names for SC2: Terran Dominion, Zerg Queen, Protos Scions

  • @PLF...
    @PLF... 6 หลายเดือนก่อน

    Spidermines behind rocks seems like a nice trap

  • @RamArt9091
    @RamArt9091 6 หลายเดือนก่อน

    Switching part of those ghosts to firebats would have been useful.

  • @solzenstein
    @solzenstein 14 วันที่ผ่านมา

    Winter, I need to see old queens confronting the new ones. We need ZvZ more than any other.

  • @nicholastedesco3924
    @nicholastedesco3924 6 หลายเดือนก่อน

    Having to watch a tiny run-by ... while 40 supply of Protoss units gets destroyed in a siege line at 34:54 🤦‍♂

  • @TheBikeOnTheMoon
    @TheBikeOnTheMoon 6 หลายเดือนก่อน +2

    BW terran made a huge mistake of not using Irradiate to wipe out SC2 bio ball.

    • @Jasonsoloka2024
      @Jasonsoloka2024 6 หลายเดือนก่อน

      He did the dude just instantly microed the infected unit away every time

    • @TheBikeOnTheMoon
      @TheBikeOnTheMoon 6 หลายเดือนก่อน

      @@Jasonsoloka2024 sure he did, but not with critical mass, his science vessel count is always at low number, which means not enough irradiate and he wasted to much gas on the BW ghost when there aren't many tanks on the field.

  • @Cracklingsoul
    @Cracklingsoul 6 หลายเดือนก่อน

    Imagine a lan tournament with this mod

  • @razorback9999able
    @razorback9999able 6 หลายเดือนก่อน

    Who would've loved your units being locked down for 3 minutes if the Protoss didn't have the ability to cleanse it, let that sink in.

  • @alanevans5353
    @alanevans5353 6 หลายเดือนก่อน +3

    I think he should have added firebats to the composition, though I don't know if they would have been tanky enough to make it in to deal damage.

  • @lixnix2018
    @lixnix2018 6 หลายเดือนก่อน +2

    I love sc1 units / prefer them and just dislike sc1 engine limitations so I am for sc1 terran

  • @Crossovahh
    @Crossovahh 6 หลายเดือนก่อน

    How much money do we need to raise for Flash vs. Serral and Flash vs. Maru??? I want these matches so bad!

  • @glassberg5018
    @glassberg5018 6 หลายเดือนก่อน

    I love the SC2 VS SC1 and in my 40 benadryl dreams maybe Blizzard will make it official.

  • @PeregrineChurch
    @PeregrineChurch 6 หลายเดือนก่อน

    we neeeeed ZvZ in this, for the flying vs grounded queens

  • @crozenreloaded
    @crozenreloaded 6 หลายเดือนก่อน

    Can someone help me I can"t play this mode it will show error. What to do?

    • @Mr-zn5bx
      @Mr-zn5bx 6 หลายเดือนก่อน +1

      What is the problem? Did you start the lobby with the right mod? "Sc:evo complete"

  • @karolstopinski8350
    @karolstopinski8350 6 หลายเดือนก่อน

    Why he built a medic? To flare the observer :)

  • @imacarrot6570
    @imacarrot6570 6 หลายเดือนก่อน

    Kiwian!!
    I hope he comes out on .. Top .. :^)

  • @eduardoarredondo46
    @eduardoarredondo46 5 หลายเดือนก่อน

    and these snipers are the ultimate counter for protoss sc 2, that emp just destroy them

  • @frost511
    @frost511 6 หลายเดือนก่อน

    More please ❤

  • @47StormShadow
    @47StormShadow 6 หลายเดือนก่อน

    So the SC1 terran has to add siege tanks to the bio comp otherwise they just have no chance

    • @maudiojunky
      @maudiojunky 6 หลายเดือนก่อน +1

      Yeah this should seem obvious when comparing the stats of SC1 and SC2 infantry. It's a little confusing to see him attempt to fight bio with bio. Mass vessel and tank is needed behind.

  • @celestrius9197
    @celestrius9197 6 หลายเดือนก่อน

    Im waiting to see sc2 cannon rush vs brood war lol

  • @spinninglink
    @spinninglink 6 หลายเดือนก่อน

    It would be funny if the starcraft 1 units still had starcraft 1 graphics

  • @cathulionetharn5139
    @cathulionetharn5139 6 หลายเดือนก่อน +1

    Thank You
    Om nom nom

  • @Leonhart_93
    @Leonhart_93 6 หลายเดือนก่อน

    My only problem with this mod right now is that the SC1 units look very clunky compared to the SC2 models.

  • @majormajorasic
    @majormajorasic 6 หลายเดือนก่อน

    SC2 would be revitalized so hard if Blizzard could be bothered to do a casual perk modes.

  • @beastierbeast5569
    @beastierbeast5569 6 หลายเดือนก่อน +7

    Jimmy face reveal when?

    • @Jasonsoloka2024
      @Jasonsoloka2024 6 หลายเดือนก่อน

      Jimmy is just winter with a mustache and glasses

    • @LyneaSilver
      @LyneaSilver 6 หลายเดือนก่อน +1

      Jimmy is Raynor, hello?

  • @karlbergman5678
    @karlbergman5678 6 หลายเดือนก่อน

    Psst, more Mechabellum?

  • @marc-antoinebechard5974
    @marc-antoinebechard5974 6 หลายเดือนก่อน

    Winter weaving in "nice" every chance he gets.

  • @Die1PumaSchildkroete
    @Die1PumaSchildkroete 6 หลายเดือนก่อน

    SC1 Ghost counter? Helions! In Combat form!

  • @absolutexero9385
    @absolutexero9385 6 หลายเดือนก่อน

    Tss! Ah... yeah...
    God I missed that

  • @ntm4
    @ntm4 6 หลายเดือนก่อน

    I feel like the BW Terran committed too hard to the ghosts after they worked so well in the first few encounters. The SC2 Terran adapted and that's why he won.

  • @MattMarshallUK
    @MattMarshallUK 6 หลายเดือนก่อน

    Off-screen massacre at 34:53

  • @catbert7
    @catbert7 6 หลายเดือนก่อน

    I can't wait to hear Terrans on both sides complaining about Ghosts being OP 😏
    Also fascinated by the BW player hard-countering his enemy's Tanks and then, inexplicably, giving up on Tanks himself. It's like he forgot his opponent couldn't do the same ;p
    Doesn't seem like he was using the Mines well against the Toss either? Surely you'd want to cluster them and engage the army with your units at that location, so they hit?

  • @anibalbarca9549
    @anibalbarca9549 5 หลายเดือนก่อน

    LOL, SC1 terran: pulls up a smart strategy, using fast APM on all over his ghost, turns around the battle, barely wins the battle and advances
    SC2 terran : pulls marines, right click.... wins

  • @christopherscott6383
    @christopherscott6383 6 หลายเดือนก่อน

    Let's Go!!

  • @FORtheSWARM1000
    @FORtheSWARM1000 6 หลายเดือนก่อน

    I just came here to see if someone finally realized how fucking broken lockdown would be in sc2

  • @leerollins7555
    @leerollins7555 6 หลายเดือนก่อน

    POWER OVERWHELMING

  • @ryannguyen7466
    @ryannguyen7466 6 หลายเดือนก่อน +1

    SC2 widow mine is dumb and OP
    SC1 "hold my beer"

    • @benismann
      @benismann 6 หลายเดือนก่อน

      honestly the only problem i see with spidermines is that they're too spammable. Other than that it's just widow mines that can't hit air and die after shooting.

  • @petecabrina
    @petecabrina 6 หลายเดือนก่อน

    Nice to see medivacs being shut down, one of the most broken units in the game 😄

  • @Engineering541
    @Engineering541 6 หลายเดือนก่อน

    L O C K D O W N
    GHOST ARE POWERFULL IN SC1🐐🔥

  • @fabiocosta3830
    @fabiocosta3830 6 หลายเดือนก่อน

    Red could have win the first battle if had invested on siege tanks. Hell anything with AoE/splash damage could have done it.
    Unfortunely blue managed a death ball, and red did nothing to adapt.

  • @numa_kai
    @numa_kai 6 หลายเดือนก่อน

    really need a Bo3 of sc2 evo

  • @ArchevalsArchives
    @ArchevalsArchives 6 หลายเดือนก่อน

    SC: Evo is the best thing to happen to SC2

  • @jasonlynch282
    @jasonlynch282 6 หลายเดือนก่อน

    Game one red just needed to EMP blue. Science vessel EMP is just more powerful.

  • @TheBikeOnTheMoon
    @TheBikeOnTheMoon 6 หลายเดือนก่อน

    BW tank count gets out of hand real fast in late game since they only cost 2 supply and 25 less gas.

  • @hexaquras9374
    @hexaquras9374 6 หลายเดือนก่อน

    optical flare really useless against any attacking unit since their friends can spot for them

  • @NeonTheGreat
    @NeonTheGreat 6 หลายเดือนก่อน

    SC1 terran should use firebats against SC2 terran's bio

  • @KirbyGotenksabsorbed
    @KirbyGotenksabsorbed 3 หลายเดือนก่อน

    SC1 sounds are so much better.

  • @MrPicoo2
    @MrPicoo2 6 หลายเดือนก่อน

    It will be fun to see a match between Z1 and Z2.
    but is that just me or all the SC1 races look generally weaker than those SC2 races.
    It seems to be all SC1 races lost most of their games aganist SC2 races.
    especially the Z1 seems to be a bit too weak due to lack of splash damage

  • @jayswizzle57
    @jayswizzle57 6 หลายเดือนก่อน +1

    JIMMY IS REAL!

  • @tacticianmatt3791
    @tacticianmatt3791 6 หลายเดือนก่อน

    I desire more

  • @woollywoolwoolz
    @woollywoolwoolz วันที่ผ่านมา

    Always hated hearing sc1 medics die

  • @ButterButNotCookies
    @ButterButNotCookies 6 หลายเดือนก่อน

    That is how you throw a game away guys. By running in SC1 Ghost against MMM lol

  • @blacklight4720
    @blacklight4720 6 หลายเดือนก่อน

    Modders need to change irradiate and lockdown visual effect. It's not clear, something that doesn't fit SC1 or SC2.

  • @Jasonsoloka2024
    @Jasonsoloka2024 6 หลายเดือนก่อน

    Okay this is better than SC2. Idk msybe its nastalgia