[TAS] Genesis Rocket Knight Adventures by upthorn in

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  • เผยแพร่เมื่อ 30 ก.ย. 2024
  • This is a tool-assisted speedrun. For more information, see tasvideos.org/...
    TAS originally published on 2007-09-15
    This game has a lot of bosses, to say the least.
    Because the author speeds through levels so quickly,
    the amount of time spent fighting bosses is actually
    greater than the amount of time completing the level
    in order to reach them.
    This is a 7 minute 38 second improvement over the
    previous movie (tasvideos.org/.... Much of this improvement is
    simply due to defeating bosses more quickly. The
    author has left detailed comments (tasvideos.org/...) about these
    improvements.

ความคิดเห็น • 43

  • @gaz9411
    @gaz9411 4 ปีที่แล้ว +36

    Fantastic game. It must be really solidly put together as well. There didn't seem to be a load of glitches to exploit or anything.The only way to get through quick was to play impossibly well haha

    • @kerbe3
      @kerbe3 3 ปีที่แล้ว +2

      I also love how the final boss is beaten with science. Atmospheric re-entry for the win.

    • @mostverticalproductions4808
      @mostverticalproductions4808 2 ปีที่แล้ว +5

      That's old Konami for you. Back when they made games.

    • @businyavaldo9320
      @businyavaldo9320 หลายเดือนก่อน

      Yeah

  • @ArgentTay
    @ArgentTay 4 ปีที่แล้ว +31

    12:05 oh dude this music... the game design of this level... That nostalgy...

  • @darkrena
    @darkrena 3 ปีที่แล้ว +24

    9:20 When you realize you ran out of pizza rolls

    • @NATOtheGeek
      @NATOtheGeek 11 หลายเดือนก่อน

      oh no

  • @solarflare9078
    @solarflare9078 3 ปีที่แล้ว +16

    13:05 Ah Konami and shoehorning that one Gradius boss in everything... classic.

    • @kiwibro6454
      @kiwibro6454 ปีที่แล้ว +3

      when I first played this , I thought it was some generic mech....until I realized its that damn attack carrier from gradius, atleast its annoying theme didn't appear in this game

    • @yousefslimani99
      @yousefslimani99 6 หลายเดือนก่อน +1

      Oh I see! a genesis fan

  • @mango2005
    @mango2005 ปีที่แล้ว +7

    I had this game 30 yrs ago.

  • @Juan66194
    @Juan66194 3 ปีที่แล้ว +10

    The boss music it’s amazing

  • @Juan66194
    @Juan66194 3 ปีที่แล้ว +6

    I so love this game but it has kick my butt so many times

  • @daniellithven
    @daniellithven ปีที่แล้ว +4

    rocket knight adventures was a great game. can't remember last time i played it but wow! music and sounds were absolutely fantastic.

  • @jayjay86443
    @jayjay86443 4 ปีที่แล้ว +9

    Oh yeah I remember him from a Sonic for hire. Neat

  • @tanotochen
    @tanotochen 3 ปีที่แล้ว +9

    this is actually a great game. the intensity is great

  • @sup2069
    @sup2069 3 หลายเดือนก่อน +1

    Man this music brings me back to when I was a kid playing this. ☺

  • @jakebello7988
    @jakebello7988 8 หลายเดือนก่อน +3

    Nice to see these games finally coming to modern consoles!

  • @Wurschtbi3b
    @Wurschtbi3b 3 หลายเดือนก่อน +1

    Would this be faster if you take some damage on bossfights? You get points for every lifepoint you have left. the more you have, the more time it takes to count am i right?

  • @GamerGee
    @GamerGee 4 ปีที่แล้ว +6

    So are sparksrer and rocket knight adventures the same game or what?

    • @ezgames6925
      @ezgames6925 4 ปีที่แล้ว +15

      Sparkster is the sequel to this game

    • @solarflare9078
      @solarflare9078 3 ปีที่แล้ว +4

      @@ezgames6925 Well, the Mega Drive version, at least. The SNES version is a spinoff.

    • @johnjoseph9713
      @johnjoseph9713 2 ปีที่แล้ว

      lol this game reminds me of beeing with my brother. he was playing it everytime to cheer me up

  • @SmoggyLambGG
    @SmoggyLambGG 7 หลายเดือนก่อน +2

    Is that a MF Gradius reference?

  • @Alucard_BR
    @Alucard_BR 4 ปีที่แล้ว +3

    Cool game i'm play later

  • @magne7771
    @magne7771 หลายเดือนก่อน

    I knew as a boy stuff like this had to be possible
    Im glad i got to see it for real

  • @quackmandoo
    @quackmandoo ปีที่แล้ว +1

    This just shat all over my childhood nemesis

  • @aurumcnstz2244
    @aurumcnstz2244 ปีที่แล้ว +1

    Tenes que cerrar el estadio, lo los genios hacen eso

    • @ShonenMaster33
      @ShonenMaster33 23 วันที่ผ่านมา

      😂😂😂 que haces Alfio Basile

  • @honeypotdev
    @honeypotdev 18 วันที่ผ่านมา

    I feel fever of developer about game

  • @ShonenMaster33
    @ShonenMaster33 23 วันที่ผ่านมา

    The Soundtrack 😊❤

  • @carlosvinicius7124
    @carlosvinicius7124 ปีที่แล้ว +1

    Hardcore

  • @jorgeviudes7730
    @jorgeviudes7730 4 ปีที่แล้ว +2

    Perfect awesome

  • @Contevent
    @Contevent 4 ปีที่แล้ว +2

    It was awesome

  • @ekremsait
    @ekremsait 3 ปีที่แล้ว +1

    why no damage boosts? could save some time on countdown at the end of the level.

    • @ekremsait
      @ekremsait 3 ปีที่แล้ว

      you could save time by taking damage from the lava at the fish boss. and also killing the ship boss' turrets cause lag. i think if that was removed you would save time over this tas

    • @kerbe3
      @kerbe3 3 ปีที่แล้ว +6

      I believe this is played on the hardest difficulty in that a single hit will kill you.

    • @bubbykins4864
      @bubbykins4864 2 ปีที่แล้ว

      You can't save time by losing the game. There is no category for losing all lives and continues on any game, as far as I'm aware, and taking damage on Crazy Hard is how to speedrun loss.

    • @banjoboi24
      @banjoboi24 ปีที่แล้ว

      This is played on Hard mode, so that means any hit is instant death, so no, he couldn't afford to take a single hit at all.

  • @kito1san
    @kito1san ปีที่แล้ว

    Is it me or is this like sonic + megaman

  • @Charupopu
    @Charupopu 2 ปีที่แล้ว

    4:28
    How to do a Minecart Level 101

  • @chaoticwonder2761
    @chaoticwonder2761 ปีที่แล้ว +1

    even if this is TAS its crap because your charge still charges even with sending out a sword beam. its not possible.

    • @sleepyfox0316
      @sleepyfox0316 10 หลายเดือนก่อน +1

      It's probably a weird interaction with the control scheme- two buttons are set to Attack, so one is held while the other is only pressed, hence sword beam while still charging. Either that, or it's just a couple frames between the attack and resuming the charge that it just looks like they're still charging.
      That's my best guess anyway.
      Edit: I read the author's notes on the TASVideos site - it's the second explanation. They release the attack button for a single frame to send out another sword beam and minimize charge loss.