@@Kdoghalo Apparently It's supposed to be canon to the Arkham games, which is bullshit, although those games themselves are amazing, they fucked it up by trying to half ass it and tie it in to the Arkham story
AK sounds so lively, SS always sound so empty and lifeless, the sound design is awful, like it's missing so many effects and environmental sounds to make the world feel alive. It sticks out like a sore thumb in the cutscenes, like watch the first handful of cutscenes for both games and notice the lack of sounds in SS.
Techincally the sound is might not be crisp. I would expect crisp sound to be like a crispy potato chip sound. Eh ignore my ramblings, I get your sentiment.
@@What-kc4kiwell damn the man just expressed his opinion? Literally didn’t even mention anything about one being more stylish than the other lmao can you read?
It’s a shadow of a shadow. I’ve never seen a studio literally destroy their own game franchise’s legacy like Rocksteady has. Honestly the way they did Batman was horrible.
So in 9 years they've achieved : - Significant downgrade in lighting and weather effects - No more extra time and effort towards animations and costume design - That impactful weighted combat is now gone for mobile game tier combat - The dark and heavy atmosphere is now a catoonish, goofy out of place feeling in characters and setting That's just sad. Edit: Ok so it's actually a fair point that both these games don't have to feel dark and heavy, my bad. However in terms of how much the atmosphere and settings are likeable and unique, I think the difference is more than obvious.
The Suicide Squad was always cartoonish to be fair. Batman was supposed to be dark and heavy because it's inherent to the character. Also, this is set in Metropolis and not Gotham, two polar opposites in terms of looks. Other things are unforgivable but people forget this isn't a Batman game
Yeah, the atmosphere is meant to be different, but this doesn't even have an atmosphere, it's FLAT in terms of lighting, artstyle, everything. And the colours! It seems to be a trend they just make every special effect rain rainbow or something, but it looks dumb. There's not art in this, it has zero aesthetic value, or emotional value, or anything. It's just an overly expensive mess of a game. @@mrqeufeus
Not to mention that the characters suddenly started looking like the movie versions of the suicide squad… instead of, you know, the look and uniqueness this exact studio built for them throughout four games…
Honestly, this is the big difference. I remember saying it to a friend back with the Arkham games were still new that what they do amazingly well is true immersion into a power fantasy. The combat system is so fluid and so versatile that you feel truly immersed in a Batman action scene, you truly feel like the Batman. Suicide Squad has you wiping out hundreds of enemies, but it doesn't matter if you comically repeat the same attacks, phase through the enemies with others, and there's no fluidity to the fights. The older clips of Harley feel like a movie, they make her feel exceptionally skilled and dangerous, but the new clips feel like cheap combat in an arcade machine game. Graphics could be worse, art direction could change, but the biggest failure of Suicide Squad is that all the characters feel the same, all the characters feel mediocre, and you don't feel like you're embodying any of the characters you're actually playing.
It’s crazy how everything in the newer game just looks like it’s made out of the same material, like matte, dry plastic. Og Arkham had so many textures, like sleek leather or slippery wet roadways.
@@sweatybattlefrontplayer715fr, that footage of SSquad combat makes it looks like some sort of cheap mobile games, it looks bland, repetitive and lazy.
Yeah not even just Batman, OP also showed the Harley DLC where she also has different move sets. Even the camera is better in the Arkham games as it moves it to the top when action happens. This is just amateur cashgrab slop.
Funfact: Arkham Knight is running on a modified version of unreal engine 3 due to budget contraints. That just tells you how commited the old Rocksteady team was to their craft
I think they also were more comfortable working on their in house modified Unreal 3 than switching to the brand new and untested Unreal 4. They had built Asylum and City on Unreal 3, and instead of throwing all that work out to start working on Unreal 4, they kept with what they already knew.
Maybe budget constraints is the wrong way to describe it. Unreal Engine 4 was very unproven at the time and also had a lot of issues until later in the engine's lifecycle.
It was actually unreal 3.5 so basically unreal 3 with some features from unreal 4’s beta at the time. But overall it was modified and probably better than current unreal 4
@@Bugmultiverse thats super intresting stuff, thats why it was always beyond me how was a "unreal 3 game", didnt make any sense, but the art design is probably the best aspect of it
@@anthonyclayton8283 Yea, think about how many recent "AAA" games have this "look". Starfield, Forza Motorsport...It's like they took the progress in photorealism we made in the last 20 years and just said "screw it" and left an AI design the lighting, HDR, shaders...Games used to look like this when you disabled the shadows and HBAO back in the day...
They hire people who don't care about games to do the lighting now. You know, the kinds of people who will whine and cry and act like they are being tortured if they work overtime.
@@blamcheese Sweetbaby Inc. is one of the biggest enemies in the gaming world. I'm very curious about who's behind them and what their ultimate goals are.
@@Sunderland.312 Ultimate goal right here: W. Male Bad, W. Male must be punished, Female Good, Female Mary Sue, Female Perfect, Female need to look like a goblin for extra ESG scores. Hate our product? You are the problem, you are an -ist, and you are harming this world with your hate.
I know nothing about her character, and her old version looked CRAZY. _Legitimately_ atypical, and yet I couldn't take my eyes off her; from that sassy joke about harrassment mid-counterattack to the way she ruthlessly demolished the last guy standing AFTER beating up 14+ other guys and didn't stop quipping (smartly) for the WHOLE of it!
@@ED-gw9rg The "You should smile more" line is super clever. (It's one of those "helpful" comments some ignorant men say to women, so much so that it's become a sort of joke or meme if you're in the know.) Harley looks like she's getting a big kick out of turning the tables with that. Especially funny considering these guys are actively being beaten up by her, which is a cut above merely having a bad day.
Current Next Gen means: Unfinished games with promises of a full complete game 3 years later or so with battle passes and pricey microtransactions and add-ons.
Because the new gen consoles are a con the technology really doesn't warrant this to be a next gen exclusive Arkham knight looks like it would be harder to run.
@@blamcheeseand also lazy devs. They are adopting technologies rather than the implementation of their creativity and even worse, most of the developers now using upscaling for the graphics, so that there will be no optimizations needed. Imagine playing at 720p upscaled and calling it as "next gen". Those are the days where we don't have fancy graphics options called ray tracing or anything and still producing better graphics than today!
Batman games have melee combat as a core mechanic. Suicide squad is a looter shooter, where melee is just for debuffs, some abilities and finishers, there's no melee in this game as it is, something like melee in Destiny, mostly useless. So this comparison is bullshit. Also judjing by the interface , the footage is pretty old.
@@uberhuber7903 still XOXO figgting game where batman mellevis main in battle as well as enemies. Beat em up. It a question of genre, not how many buttons there.
Despite Palworld being called a pokemon rip off, ultimately it does several things better and has a lot of heart in the little details. For an early access game it runs better than both Ark and Pokemon, and prioritizes FUN over anything else w/ no microtransactions in sight@@zhanny4865
0:54 - Harley leaps off the side of a 5-story tall building with the exaggerated swagger of a 2020s feminist girl-boss whose plot-armor prevents her entire skeleton from exploding upon impact with the pavement below.
@@dot606Not nothing lmao, it's a joke like how people say "exaggerated swagger of a black teen" when Miles jumps off a building. And also the devs clearly support that with the monthly no effort pride skins and race swapping, gender swapping, sexuality swapping Dr Freeze.
@@coffee7180which nobody fuckin wanted? Nobody except obese women want accurate body shit bro. Videogames aren't real life that everything needs to be a self insert to make a minority happy
Fun fact: Batman Arkham knight came out in 2015 and still looks great in terms of graphics without all the RTX and other fancy crap that is added to almost all AAA games.
100% but the level of detail management is terrible you can see large sections of the map pop from low quality lods to high all the time, using no clip the area where it transitions is very small, they should of have the PC version an option to increase it.
@silverjoystix4696 re-release for PC please cuz the current version of PC is still horribly optimized that people still using that game as challenge for their beefy PC if it can run at 120+ FPS ultra settings well still unbeatable to this day lol
As a former game dev, I tend to be extremely defensive of studios against Hot Takes. I opened this video with the intent of saying “These aren’t THAT different”… But Jesus fucking Christ, you delivered a damning argument of the massive drop in quality. What the hell happened? This is horrible. I have heard people say that they hope this is the beginning of the end of Triple-A live service games. I really hope that’s the case. Excellent video you made here. 💜
You must be seriously out of loop if you still want to defend triple a studios as if they were poor indie devs that dont know better. The unfortunate reality is that corpos with zero passion for games and a zealous ideology are ruining games even if the devs want to make it great. Gamers might not be able to articulate this well, and mistakenly blame the "devs" for issues when it's really other parts of the company, but they ultimately know how to tell if something is fun or not.
@@aetherblackbolt1301 I like to think of this as a form of protest by the devs. Like the developers make a shitty game to let their audience know that they're being forced to make a game by the studio and its investors even though there is no proper vision or passion behind the project.
Lighting Also unrelated but when this guy runs suicide squad he's running on the worst possible graphic settings. Still though arkhams Lighting is PEAK
Batman Arkham Knight was so terrible on release it literally got a full country wide refund in Australia because it was completely unplayable and broken. Suicide Squad sucks but it is funny how short peoples' memories are and how easily rose-tinted glasses come out for a game that was literally bricked day one from corporate greed.
@@Tabako-san The launching of the game was messy as shit, but AK's story and gameplay were genuinely some of the best in the entire Arkhamverse - assuming Suicide Squad actually does take place in the Arkhamverse, which it might not be since Shark and Waller are alive, and Deadshot isn't white.
@@Batman-ps4omI know right, I don't understand how people bitch about a 2024 , $70 Game that looks worse than a $40 Game from 2012 , while it spits on it's long time fans, literally unthinkable
It’s crazy that both games were made by the same studio. Went from being a team full of passionate devs to a team that was taken over by greed from the executives. No wonder rocksteady’s founders decided to leave
Studios change management and staff members all the time, whomever was working on Arkham 9 years ago, probably isn't with the company now, unfortunately. Not to mention goals of the execs/management changes, back when Arkham came out the focus was a high quality Batman game, now it's a live service cash grab using Suicide Squad to sell the game.
Just because then same studio made the games doesn’t mean it still have the talent 10 years is a long time a lot of the talent left or passed away. Some founders of rocksteady left in the middle of this “new” game development
The funny thing is it probably also doesn’t take much hardware to max out the graphics of the older games, and it has become more apparent that older games have superior graphics to optimisation ratios then today’s games. To design and create is one talent, to optimise is another.
Modern corporate games are made in the same way as modern corporate websites. Multiple devs cobbling together packages without really understanding what they do or how they will perform. I mean it's great that you can go no-code in unreal (for instance) and make a game but all that abstraction comes at a price and the low bar to entry means that it's likely you won't know what that price will be.
It was just poor optimization on their part. The game ran fine in weaker consoles vs PC. Same thing happened with The last of us. I had Arkham Knight in PS4 and PC when it was fixed so i never really had a problem.
That's always the one thing I'll give Arkham Knight: for all of its faults, it's still hands down one of the most gorgeous, carefully constructed environments in video game history. The fact that it still looks this good almost 10 years later is nothing short of remarkable
a bitch to run i had to wait till i upgraded my pc to play it, i had 750ti, at the time of launch i waited about a year till the 10xx series launched and bought a 1070 and even there i had to modify stuff to get it fluid
I dont know you man, but it work amazingly in xbox one wich tbh wasnt expensive at the time, 750ti is just low standards my friend@@enriquedossantos3283
The fortnitification of gaming is real. Cheap and easy to make. I always have doubts when they got pastel colors and "random dopamine loot pinatas" for the lack of a better word.
For a long time people including myself criticised Arkham Knight for having a shallow story and too much Batmobile gameplay, as well as presenting a small Gotham City with short buildings. Now I realise we were blessed to have this game.
Knight was good the pc port really ruined the game’s reputation and it wasn’t rocksteady fault to begin with it was WB fault. I really like the tank battles but that’s my own opinion. Story in knight was good but had many flaws and wasn’t all that big but it still was a pretty good story and is way more better than suicide squad story.
@@cantsuggestareasonablename9101 Newsflash, PCs are not made for games. Every other multiplatform game that comes out on PC spends a few months broken with poor performance. PC is for working, consoles are for gaming, console's architecture is made for games specifically. PCgamers will hate on a game not because it is a bad game but because their platform of choice is stupid.
@derbyblade9572 actually Arkham knight has a shit ending (I'm putting my explanation here since my other comment got deleted for slurs. How annoying, anyways the reason I consider Batman Arkham's ending shit. It's he loses in such a dogshit way, which would NEVER happen to Batman. He gives up his belt which has most of his gadgets in them, I say most because Batman SHOULD have other gadgets for lock picking in his suit just like in the animated series and the comics but no he doesn't then belt is the only thing makes Batman dangerous against gunmen then. Even though he doesn't NEED his bat suit to take down gunmen it just makes it easier, we see this in the Arkham origins cold heart Dlc. But he just willigly gives up on his life as Bruce Wayne all because scarecrow was holding a pistol...but scarecrow is ALONE WITH NOBODY HELPING HIM OUT, man! Batman is held at gun point! If only he could move so fast he could knock the gun outta scarecrows hand and knock him out at the same time! (Referring to the Multi fear takedown which is Canon and I don't care if it's supposed to show the thugs too scared to shoot properly because he's still able to dodge bullets and rockets in game which both surpasses the speed of sound And he can't outspeed scarecrow? A Fodder who gets one tapped by Gordon? It's almost like he's forgotten like he's Batman similar to how Shepard forgets about his godly Charisma in mass effect 3 out of nowhere.)
SweetBaby Inc (woke writing/game consultancy) worked on this project, to 'improve' Rocksteady's ESG score. You can tell even with details as simple as moving Harley's bat so it covers her butt as she walks, as opposed to AK where it was tilted to one side because she's walking in a confident, show-offy way. In AK the devs gave her animations personality, that included her awareness of her own nice physique. She flaunts it. But that's objectifying, says SweetBaby, because the player can look at it! Tilt that weapon way down so it obscures her butt! Let's remove those parts of Harley's character, turn her into a generic wacky girl with a blunt weapon. Then have her look at her old costume from those prior games and call it a "phase she regrets". So progressive!
Man it’s amazing how much graphics got better from that suicide squad game to the Batman game, you can really see the 9 years of technological improvements…
it has an over-saturated filter to compensate for this, but consequently very low contrast (resulted in lighter shadows and less light-to-dark differentiation). Contrast makes things pop and can make otherwise dull graphics look gritty and detailed. The second game was obviously going for a lighter, more playful look but in some areas it just doesn't look right. I also don't understand the unnecessary atmospheric fog affect, it makes things even harder to see in front of you.
To add to this, it looks fine during the day because the colors are a lot more visible under the light but during night time the low contrast makes things significantly harder to see.
That's the price you pay for every game having "upscaling in mind" nowadays. How can you afford shadows and ambient occlusion when you cant even afford to run the game at native res anymore?
@@kristoffseisler2163 Even aside the shadows and ambient occlusion, at a base level, suicide squad is STILL visually inferior on so many levels. Stop trying to ignore the REAL issue, which is laziness and mass cost-cutting despite the industry being more profitable than it ever was before. The long and short of it is, budgets balloon, they charge more, fill it with microtransactions, and what does the end user get? An inferior product.
I understand graphics isn't everything, but, clearly the older game has superior artistic expression. Is this the best that could be done with millions or billions of dollars? I want to see what talented and passionate indie developers could do with that budget.
theyd hire a team and make a studio and not be indie anymore, toby fox was very successful with undertale but is still making games in that style just better. money isnt gonna just produce a game
Most modern games that has been released in the past 3 years have this shitty art style where they make the graphics flat, facial expressions and details on clothes might be improved ut art style is just gone infact Arkham city looks better than this humiliating suicide squad game
@@grm9495 I may be wrong, but I think that could be attributed to the designers being chronically overworked in AAA studios, in a way that you don't see with independent studios; you can't make anything interesting if you're going through a nervous breakdown.
@@julientorres4459 most games these days are rushed because most gaming companies are getting greedy except for rockstar and naughty dog those are greedy asf but they make the most gorgeous graphics I’ve ever seen
@@Obukhov_Artem That was one of the things that blew my mind when I played Arkham Asylum at release and I honestly don't think we've seen it done since then either.
Jesus the details on Harley's suit are so stark. She has creases in the old one, the little puffs of her collar look detailed, it has shine of leather. In the new one it's all flat.
As one should not call 911 to complain of spilled milk, much more should one not say the Lord's name in vain. To do either is braking the law. Glory, Honor, blessings, thanks and praise to the Lord my God, for healing my heart during a heart attack! On March 26th 2022, just past midnight, I was laying restless in bed, and I had a heart attack. My arms and legs became tingly and numb, then my chest got tighter, and then my heart felt like it was being crushed. So I sang out to God and Jesus, about my pain, my feelings, my faults and my inabilities. As I sang, I began to feel like a river, and a hand was on my back, it's fingers where skimming the surface, separating the waters, causing ripples through my body. Then the hand reached inside my chest, lit my heart on fire, and the heat moved like waves through my body. When I was done singing, all the pain was gone, and I looked at the clock, it was past 1am, I had been singing near an hour. Then the voice of my guardian angel called my name from above, and there was a hymn of energy in the air, the same hymn I hear in my dreams of God. Hallelujah to the Lord my God for healing my heart! Hallelujah for His son Jesus for saving my soul! Hallelujah for every day! Hallelujah for every breath! The Lord is Faithful and true! May the Lord Bless your hearts, so that you have the will and strength to turn from selfish sins, and flee from the slaveries of the flesh!
The "swoosh" of the air, when Batman glides, really elevates the movement. Videos like these are going to keep coming out for decades, because the Arkham series was a master piece.
@@ЭлмоСВТ-40 Apparently they had one guy whose only job was to work on batman's cape, and make sure it behave like a real cape. They went the extra mile, and you can tell.
More people must realise that it's not how many pixels a game has that makes it look good, but rather the art and lighting. Those two are FAR more important and end up making the product look sooo much better for years to come.
@@Dipj01Arkham Knight is a smaller game made run at 1080p 30 frames. Suicide Squad is a multiplayer game attempting to run at 4K, 60 frames per second.
The Matrix unleashed runs at 1080p 30 frames so extra horsepower was available. This generation, 60 frames per second framerate is prioritized so there is less extra horse power available to make games look much better. However gamers boldly voted that they rather a focus on 60 frames even if minimal graphics improvements were the result.
@qoph1988 yeah the impact of Gamergate beyond just video games in addition to a rise of fascism and ecological collapse being ignored is truly disturbing. a shitty video game is much more important than any of this though.
@@qoph1988Soviet art had great vibrant aesthetics, Western propaganda always made a point that the Soviet Union was all about style and lacked substance.
Yet somehow the cutscenes seem very high production. Feels like the game was made in another studio meanwhile the cutscenes are made in a movie stuido😭
@@qadi796yeah the best thing about the game is the character face models and fidelity of the cutscenes. They look like real people. Incredibly expressive. But that should be expected in 2024 with how far motion capture has come. The actual GAME content is so bland it feels like a mobile game at times
Technically yes as it’s Rocksteady, but also no do to half of the original team left because WB only wanted them to make Batman games when they wanted to expand the Arkham verse by making a Superman game. Then the rest of the OG team left during Knight because of studio meddling that lead to Bat-Tank combat and Jason Todd being the Arkham Knight. The Rocksteady that worked on Suicide Squid is the yes men WB hired to replace the Original Rocksteady.
@@Deviant-Strategic-Assassinsuntrue, when the credits roll you can literally see that almost the exact same team worked on this game and Arkham knight. The people you mention didn't leave before the game, they left after creating it therefore this game isn't the first game from "new rocksteady", it's the last game from "old rocksteady"
@@commenceun Though the city sucks immensely......god, they have everything down but the geometrics of a real city. This can't be actual gotham, I've seen those golden beautiful towers in Arkham city. And you thought porn was a kids first wet dream.
How would we not notice??? You only don't notice it if you're looking away and have the video muted. You can compliment an amazing transition without sounding stupid.
The thing that truly killed it for me was Harley's reaction to seeing her old Arkham outfit. Not only it proved they were listening to feedback, but also that they are willing to spit on it just to displease the older fans of the series...
well actually it's an outfit from a time she was obsessed with joker so she probably didn't want to wear it. Also her Arkham night outfit is pretty out of character for her in any version.
Arkham Knight uses the same game engine as Arkham Asylum... That's Unreal Engine 3. UE3 is 20 YEARS OLD, and Arkham Knight still looks and runs amazing by today's standards. 9 years and an entire new game engine later, and this is basically on par with Gotham Knights. What the hell happened...
@@MrREAPERszI heard they were given Suicide Squad and the former head of development mapped out the entire game. Hill I think is the guy's name. They left, more left and this is our result. Tragedy, no doubt.
"Same company" is a bit of a stretch. After replacing people over the years it's hardly the same studio, let alone the talented passionate team that made the Batman trilogy. If you replace every part of a ship over time, is it 'the same ship'! Yes figuratively, but the crew is what truly makes a ship have heart and meaning, the same in this case.
the fact arkham knight still holds up against these new games almost 10 years after its release is insane to me. man do i miss when games had effort/passion put into them
@@SarahAlasiryThere's also a lot of really good western games and a lot of really trash japanese games. It's just wrong and close minded to differentiate games based on that.
@@Felix_D.let's be real. Comparing population size, japan probably has much higher bars set for their gaming industry compared to the west. For every red dead there's a thousand dumpsters even triple a dumpsters.
NOW all they want is pushing BS ideologies, as most industries in US are (which is why the US a whole is going down the drain in few decades time will all be over)
If a studio would only release a current gen patch for Arkham trilogy or even a remaster for Origins as a bundle it would definitely outsell Sushi Squad by 200%
@@vengeance1450 Origins is so underrated. I understand why it was always considered the weakest of the Arkham-Series (specifically because of the lack of innovation) but I loved the story.
Arkham Knight was a product made with passion and a desire to finish one of the most epic stories in gaming. Suicide Squad was made with "OMG, think how much we'll make in microtransactions and battle passes!" in mind, and it shows.
Red dead redemption 2 is not ahead of its time, it ran decently fine when released, being ahead of its time means the game dont run properly because of the graphical and visual quality and/or amount of content, crysis is a example of it, AC unity, and some other games too, they only work fine today with modern hardware.
Hundred Star Games. That’s where all the OG Rocksteady devs went. They were done with WB’s bullshit it looks like and left to make their own studio. Maybe they won’t make another Batman game, but let’s hope the OG’s bring some peak in the coming years.
Being honest I've seen so many companies founded by "the star devs of a big company" and they always produce dog shit and can't admit that they either weren't the stars, or that they can't do crap without a corpo holding over their head with deadlines and requirements. take a look at back for blood the same story. I'd love to see one actually be good, but so far 90% of them are trash. and the real good devs who leave always seem to go to another already big company
Back in 2015 if someone told me that a game released in 2024 would look & play worse I'd have never believed them. One was made by a group of dedicated devs and the other by devs who simply have no passion and are driven by corporate greed. Also goes to show how important a good art style is.
This is basically like if 9 years from now a non-Insomniac Spider-Man game were to come out by a team that was just doing a cash grab and it might be really devastating to see a PS6 game looking worse than a PS5 game
People already telling and pointing finger at games as service prior and around 2015. People told: sooner or later (AAA/big) gaming will be another cable-TV. DLCs and MTX were already in full swing. GTA online 2013, Shark Card by end of same year, if that and similar crap in other games/franchises was not enough to believe... hype and/or similar crap is a hell a drug...
I don’t think these devs were driven by corporate greed. The managers, CEO, PR team and consultants are certainly driven by greed, but the devs are largely minimum wage and talentless. The real talent are all long gone by now, as proven by how bland it’s graphics and gameplay certainly looks.
@@mindaugasstankus5943 Destiny had only just come out in 2014. GTA Online was new then as well. We hadn't quite reached the height of that model being chased by everyone ... I'm not saying the early 2010s didn't have their own bullshit though
@@TheJadedJames Get ready, because that's going to happen. Insomniac didn't create the first good Spider-Man game, but given the fact that the character is a cultural mainstay, it's only a matter of time until someone else comes along and creates another bad one.
@@JohnLennonisMe you should start with Arkham asylum first then city then Knight and then origins if you can since it's not available in places like the Xbox store
@@JohnLennonisMe Well, I say play Arkham Asylum, City, then Knight on PS4, Xbox One, PS5, or Xbox Series. If possible, play Origins on PC either natively or through emulation, or play on PS3 or 360. The Switch versions aren't great at all, PC Knight sux, and PC City and Asylum use the PS3/360 code so they look worse.
I think the Unreal Engine, as it has progressed, has just made more people make games with less personality and/or make games that have unnecessary shaders and graphics that kill the original art direction. It made sense to be obsessed with graphics back in the day, but now we have all the graphics we need to make realistic-looking games, yet people fail to establish art direction to make that upgrade useful.
it's not the Engine but the developers behind it.... Arkham Knight uses a modified version of Unreal Engine 3, UE3! NOT UE4!! just look how gorgeous it is! the team back then really have a lot of love & passion they rework an entire game engine just to get the visuals they need even though the performance is really worse back then cuz modifying a game engine is not an easy thing to do but I agree UE4 (which this game uses) have some "generic" looks to it makes everything kinda mehh
shouldn't Unreal Engine enable devs to focus less time on graphics since its already capable of pushing out realistic graphics? It would make sense for a very nonrealistic game like say a jrpg or fantasy etc it would end up samey but for the Arkham series whos openworld environment stays closer to reality its should help them greatly. If you show someone the demo video of UE4 from Epic and then ask them which game is made on UE4 then they'll choose AK not SS. Its like they intentionally downgraded SS graphics. We always gets wowed whenever Epic shows off UE engine and then extremely (and annoyingly) shill it for non-UE games like Starfield etc. "Beth should just switch to UE! Get rid of their lame engine!" And then a UE game like this appears with this kind of graphics. Its def not the engine's problem, its just SS has a shitty art direction. The one in the video looks like they put a blue color filter over the game, I bet if they removed that it'll look better. Same thing I saw in Starfield, they had a yellow filter on that cowboy planet, mods removed that and it ended up looking far better than their artist's "vision".
what? this game looks like shit because there arent enough graphical bells and whistles. it looks like its on low settings on ultra. there's no art direction AND there's no eye candy. it just looks like shit.
Probably cause WB knew they found a cash cow in Rocksteady and as always try to strongarm the creators with decisions instead of letting the devs do their own thing Warner Brothers are the worst for this in so many of their IPs
Probably cause WB knew they found a cash cow in Rocksteady and as always try to strongarm the creators with decisions instead of letting the devs do their own thing Warner Brothers are the worst for this in so many of their IPs
Probably cause WB knew they found a cash cow in Rocksteady and as always try to strongarm the creators with decisions instead of letting the devs do their own thing Warner Brothers are the worst for this in so many of their IPs
Probably cause WB knew they found a cash cow in Rocksteady and as always try to strongarm the creators with decisions instead of letting the devs do their own thing Warner Brothers are the worst for this in so many of their IPs
Probably cause WB knew they found a cash cow in Rocksteady and as always try to strongarm the creators with decisions instead of letting the devs do their own thing Warner Brothers are the worst for this in so many of their IPs
Without good shaders and reflections on the right pic, Harley's figure looks poor. As if she trading an expensive and stylish anti-hero costume for cheap circus props
Arkham games its like everything that its visually pleasent in a night, together. If they had made a superman game, it could be the same thing but with the day
I think the suicide squad game has much better water movement (at the shoreline); At night the waves should be much calmer. However, Batman's textures and reflections are 100x better. I think that if they were able to utilize the water movement at the shoreline from suicide squad and the texturing capabilities from Batman this water would look impeccable. That being said, the waves in suicide squad feel a little slow and kinda have this bounce to them that waves don't naturally have, but I think they perform better (especially looking at the radial pattern leading up to the coastline) than the very jagged/rough waves in batman. ALTHOUGH the waves in Batman look so much better overall when viewing the larger portion of the water, they handled the large and distant waves very very well, while suicide squad kinda made it all flatten out as you went away from the coast. I still think that Batman's waves overall are a lot better, but the coastline, specifically for the shape of the waves, was done a little better in suicide squad. Sorry, it's 1 am after a few beers. Majoring in 3D design, I saw your comment and it sparked a tangent in my brain. I do agree that Arkham has spectacular waves, but they look like waves in a BIG storm. While we can see that it is storming, the rain is just coming almost straight down without heavy winds that would give the waves the shape that we can see in the game. It kinda takes me out of it as it does not compute for the weather conditions that we see, but the suicide squad waves take me out of it because why the fuck do they get so flat. Sure, waves do get taller as they approach the shoreline, but like, they don't get that flat out in the water, it looks so weird. Sure, Arkham's water looks too jagged but at least it's possible in specific conditions, but water does not have waves that are that uniform and that flat like in suicide squad. Props to both teams though, even if it is the same company, for making some cool waves. Them shits are hard to do. TLDR: Batman's waves are better, but the weather conditions don't add up. Suicide Squad has better calm waves, but the textures are a lot worse. I am going to go to bed, thanks for coming to my Ted Talk.
I think people forget the people who apart of the Arkham games are mostly gone now and have started a new studio. There should be an article up somewhere.
@@bobbybbones4809 The game potentially may have received several reworks over development and may have even changed its genre soon after the original devs left too.
This is the problem with these western game development studios, there is no transparency on who is actual making these games. People just look at the studio name and think it's the same team which is honestly stupid.
@Spillow-C yea man I'm playing ghost of tsushima rn....holy hell the lighting is gorgeous!! Great way to end the ps4 sucker punch started it n ended it (:
11 หลายเดือนก่อน +2
@@Spillow-CYeah. Just watched some Garry's Mod video recently. The mapper used pixelated, low-res textures, low poly models but the lighting was so, so good! Suicide Squad looks so incredibly dull and flat in comparison. Bad lighting, lame art direction. Lots of old games using old tech and cheap methods for lighting yet are way more interesting to look at.
@@SolarisKane Yeah man, they definetly don't. Seems like Japanese and eastern european are only sane game devs. They just don't give a fuck about it at all.
@@mayb33yesthey absolutely can, they just choose not to because it rarely matters. Most people don’t play video games solely for ass jiggle physics to jerk off to. “Wokeness” has nothing to do with it.
its crazy how much detail the old devs put in games, like the animation on batman's cape is so well thought while putting all natural factors like physics and air resistance into the animation, old devs put love and passion now its just money and big corporates etc
We all know it and there is a demand for games made from love and passion, why are games not like this? Is it a matter of even when lower effort was put in people still buy? Is it because we label any non positive comment as hate to be ignored, so no one ever gets the truth? lots of question.
@@applesonaplatewithpeas27 true but some non-positive comments are just constructive criticism, we may not know if the devs are really trying or if its just a way to make a shit game and loot as much money as possible because of the well built reputation they hold
What makes you say that AK was a cash grab? from what i know, AK got mixed reviews on PC because you needed a really good PC to run and most PC's got only 30 fps, except for console's where it ran smoothly. Thats why they flopped on launch only in PC
the main thing I noticed is that te art style is more expressive in the batman games, the main thing my best friend noticed was theat they nerfed Harley's ass
Same dude... and we're likely to get even LESS games where you can play as the Villains or Anti-Heroes now, because the Failure of this game will be Labeled as "Oh nobody wanted to play as these sorts of Characters!" instead of "THE GAME JUST FUCKING SUCKED OUT LOUD!"
Game from passion VS game from money by investors.
The only difference.
money for investors
money for alien invaders.
Piracy still exists and hopefully will forever.
Nah rocksteady are just shit
All the original developers have left lol. Same with most previously loved company’s
Just proves how special the Batman games were. Reputations, years to build, seconds to pull down. Damn shame.
What are you talking about Arkham games are great nothing ruined it?
@@Kdoghalo Apparently It's supposed to be canon to the Arkham games, which is bullshit, although those games themselves are amazing, they fucked it up by trying to half ass it and tie it in to the Arkham story
@@kratosthegodofwar7961 exactly
@@Kdoghalo I guess he meant Rocksteady's
'Reputations, years to build, seconds to pull down. Damn shame.'
GoT Season 8 flashbacks
Ah the crisp sound of Batman's cape...
It is oddly satisfying listening to that thing flap around.
AK sounds so lively, SS always sound so empty and lifeless, the sound design is awful, like it's missing so many effects and environmental sounds to make the world feel alive. It sticks out like a sore thumb in the cutscenes, like watch the first handful of cutscenes for both games and notice the lack of sounds in SS.
Ayo 💀@@stuarteaston1629
@@blondfossyeah I thought this also, every single cutscene there’s no other audio than the people talking, no ambient noise whatsoever
Techincally the sound is might not be crisp. I would expect crisp sound to be like a crispy potato chip sound.
Eh ignore my ramblings, I get your sentiment.
i saw the thumbnail and genuinely thought left was a PS5 game and right was a PS3 game 😭
Nah ps3 games way better than what ever tf ssktjl is trying to be
Just as a reminder, Metal Gear Solid V was in the PS3 and it looked way better than thst.
Even "Batman Arkham Asylum" from 2009 on the PS3 looks better than "SSKTJL."
ps2 saints row 2 :D
You saw a juicy booty like the rest of us.
that harley suit was next level in Batman arkham knight
I prefer her outfit on city, but yeah Arkham knight s was great too
@@alandanger6285I think he meant the detail not the design but I liked all the Harley outfits in the Arkham era
@@alandanger6285it's not about which is more stylish it's about which one is more realistic, can u see?
@@What-kc4ki no, I can't I'm actually blind.
@@What-kc4kiwell damn the man just expressed his opinion? Literally didn’t even mention anything about one being more stylish than the other lmao can you read?
All the OG devs who worked on batman are long gone, it's a shadow of it's former self
Did they founded a new studio?
@@TP-yy3zx Heard they got "blacklisted" for some reason... Sweet Baby inc most likely is the cause.
Why does it feel like i could make a batman joke here but uhhh i am not creative enough for once so yeah lol
It’s understandable that having no project for a long time means no income forced them to leave the studio. I mean, 7 to 9 years is a long time
It’s a shadow of a shadow. I’ve never seen a studio literally destroy their own game franchise’s legacy like Rocksteady has. Honestly the way they did Batman was horrible.
Can't believe it has been 9 years since SSKTJL came out.
Rocksteady really improved upon everything in arkham knight
I know it’s crazy!
This game is complete garbage. What are you talking about?
@@manikenpachi2760 do you not get the joke?
@@manikenpachi2760 Someone missed comedy school. Time to take classes bud
@@manikenpachi2760you must be fun at parties
the water in suicide squad looks like what my intestines feel like when i drink too much water.
I was bout to comment that it was pulsating
@@LepRECON. Fucking right? holy shit
To me, the water in SSKtJL is disappointingly flat and moves like a sped-up scrotum.
Arkham Knight makes 3D waves that glisten in the moonlight.
Looks like a living slime
Looks like Jell-O.
So in 9 years they've achieved :
- Significant downgrade in lighting and weather effects
- No more extra time and effort towards animations and costume design
- That impactful weighted combat is now gone for mobile game tier combat
- The dark and heavy atmosphere is now a catoonish, goofy out of place feeling in characters and setting
That's just sad.
Edit: Ok so it's actually a fair point that both these games don't have to feel dark and heavy, my bad. However in terms of how much the atmosphere and settings are likeable and unique, I think the difference is more than obvious.
I think costume design is the one thing they did actually put effort into lol
The Suicide Squad was always cartoonish to be fair. Batman was supposed to be dark and heavy because it's inherent to the character. Also, this is set in Metropolis and not Gotham, two polar opposites in terms of looks. Other things are unforgivable but people forget this isn't a Batman game
Yeah, the atmosphere is meant to be different, but this doesn't even have an atmosphere, it's FLAT in terms of lighting, artstyle, everything. And the colours! It seems to be a trend they just make every special effect rain rainbow or something, but it looks dumb. There's not art in this, it has zero aesthetic value, or emotional value, or anything. It's just an overly expensive mess of a game. @@mrqeufeus
Not to mention that the characters suddenly started looking like the movie versions of the suicide squad… instead of, you know, the look and uniqueness this exact studio built for them throughout four games…
Also, they removed EVERY fanservice from Harley Quinn, and made her ugly.
The Arkham games had this dark creepy atmosphere which really sold it for me they felt like proper batman games
yeah, imagine if we gotten a Arkham justice league game,
Agreed, especially the dark urban decay of Arkham City.
not creepy, gothic, because y know... "goth"am.
but the first one was a bit creepy tho, because of the Asylum.
@@snowdude8583 wouldn't work the justice league don't play or fight like batman
@@Hardracist what about characters like Harley in the Arkham game, they played different from batman
It would appear that Rocksteady have lost all their talented employees over the years.
Well the OG guys jumped ship during the game's development, now they just founded their new studio, something something star games i forgot
Ah yea, hundred star games i think
They did.
Rocksteady needed to fill those diversity quotas.
i would like to see their old group pic and new group pic lol. im sure you would see some patterns
the cut from the very versatile batman battle to harley repetitively smashing a guy with a bat using the exact same animation is humorous to me
Honestly, this is the big difference. I remember saying it to a friend back with the Arkham games were still new that what they do amazingly well is true immersion into a power fantasy. The combat system is so fluid and so versatile that you feel truly immersed in a Batman action scene, you truly feel like the Batman.
Suicide Squad has you wiping out hundreds of enemies, but it doesn't matter if you comically repeat the same attacks, phase through the enemies with others, and there's no fluidity to the fights. The older clips of Harley feel like a movie, they make her feel exceptionally skilled and dangerous, but the new clips feel like cheap combat in an arcade machine game.
Graphics could be worse, art direction could change, but the biggest failure of Suicide Squad is that all the characters feel the same, all the characters feel mediocre, and you don't feel like you're embodying any of the characters you're actually playing.
@@Li-Fu7 feel like Batman. Nice
It’s crazy how everything in the newer game just looks like it’s made out of the same material, like matte, dry plastic. Og Arkham had so many textures, like sleek leather or slippery wet roadways.
@@sweatybattlefrontplayer715fr, that footage of SSquad combat makes it looks like some sort of cheap mobile games,
it looks bland, repetitive and lazy.
Yeah not even just Batman, OP also showed the Harley DLC where she also has different move sets. Even the camera is better in the Arkham games as it moves it to the top when action happens. This is just amateur cashgrab slop.
Funfact: Arkham Knight is running on a modified version of unreal engine 3 due to budget contraints. That just tells you how commited the old Rocksteady team was to their craft
I think they also were more comfortable working on their in house modified Unreal 3 than switching to the brand new and untested Unreal 4. They had built Asylum and City on Unreal 3, and instead of throwing all that work out to start working on Unreal 4, they kept with what they already knew.
Maybe budget constraints is the wrong way to describe it. Unreal Engine 4 was very unproven at the time and also had a lot of issues until later in the engine's lifecycle.
It was actually unreal 3.5 so basically unreal 3 with some features from unreal 4’s beta at the time. But overall it was modified and probably better than current unreal 4
Never heard about this budget thing, what's the source?
@@Bugmultiverse thats super intresting stuff, thats why it was always beyond me how was a "unreal 3 game", didnt make any sense, but the art design is probably the best aspect of it
Suicide Squad kill the Rocksteady
Lol
LMAO, I better stop internet for today. YOU WIN MAN YOU WIN!
@@alecvip7562ah ok what is the new gaming studio called?
"it's simple we uh, kill the franchise"
@@ULTIMATEUNITED2000YES I NEED TO KNOW TOO!!!
Something i learned a while ago is that is always important to see the staff behind the proyect rather than the studio name
seriously, the studios are good...but the staff are the actual talent
Which staff in particular are you talking about?
@@coreybertelsen7689 artists, technicians, and people that do the real work
@@coreybertelsen7689 You know.
Why brown skin?? I agree about the blu hair w0kies but why skin color, why go there? That's real low bro...
I thought the video randomly dropped from 1080p to 480p but its just the game rofl
Not sure what is happening with modern games but seems like we have lost the technology to create shadows and the color "black"
How very true.. Just compare the batman games awesome lighting and contrast to suicides washed out dullness.
@@anthonyclayton8283 Yea, think about how many recent "AAA" games have this "look". Starfield, Forza Motorsport...It's like they took the progress in photorealism we made in the last 20 years and just said "screw it" and left an AI design the lighting, HDR, shaders...Games used to look like this when you disabled the shadows and HBAO back in the day...
@@Pupixario @Pupixario Dude don't disrespect the AI like this, it doess some insane lighting with the pictures it generates.
They hire people who don't care about games to do the lighting now. You know, the kinds of people who will whine and cry and act like they are being tortured if they work overtime.
@BlazingOwnager it's insane how you guys have turned against the workers now.
bro, they took the term "Suicide Squad" to another level
Killed their own franchise HHH
Suicide game^^
Rocksteady really killed themselves with this one.
You mean Sweetbaby inc?
@@blamcheese Sweetbaby Inc. is one of the biggest enemies in the gaming world. I'm very curious about who's behind them and what their ultimate goals are.
@@blamcheese Who's Sweetbaby Inc?
@@Sunderland.312 Ultimate goal right here: W. Male Bad, W. Male must be punished, Female Good, Female Mary Sue, Female Perfect, Female need to look like a goblin for extra ESG scores. Hate our product? You are the problem, you are an -ist, and you are harming this world with your hate.
@@Sunderland.312there's probably some comically evil mastermind behind them, like Dr. Evil or something lmao
Old Harley Quinn's fighting style fits her so much more
I know nothing about her character, and her old version looked CRAZY. _Legitimately_ atypical, and yet I couldn't take my eyes off her; from that sassy joke about harrassment mid-counterattack to the way she ruthlessly demolished the last guy standing AFTER beating up 14+ other guys and didn't stop quipping (smartly) for the WHOLE of it!
@@ED-gw9rg a game with just her doing that would be nice
New is CW.
@@ED-gw9rg The "You should smile more" line is super clever. (It's one of those "helpful" comments some ignorant men say to women, so much so that it's become a sort of joke or meme if you're in the know.) Harley looks like she's getting a big kick out of turning the tables with that. Especially funny considering these guys are actively being beaten up by her, which is a cut above merely having a bad day.
Somehow the 9 year old game looks better.
Next gen my ass.
Next gen was 10 years ago.
Current Next Gen means: Unfinished games with promises of a full complete game 3 years later or so with battle passes and pricey microtransactions and add-ons.
They have literally no passion these days😂
Because the new gen consoles are a con the technology really doesn't warrant this to be a next gen exclusive Arkham knight looks like it would be harder to run.
@@Cyber_Smoke I saw a vid about a guy running this at 60 fps with a 1060 with fsr low settings idk what CPU he had tho
@@blamcheeseand also lazy devs. They are adopting technologies rather than the implementation of their creativity and even worse, most of the developers now using upscaling for the graphics, so that there will be no optimizations needed. Imagine playing at 720p upscaled and calling it as "next gen".
Those are the days where we don't have fancy graphics options called ray tracing or anything and still producing better graphics than today!
The Harley combat comparison KILLED me
Right? The second one is so good as well, legit made me want to play the game, and I barely play single players except From Software games.
Batman games have melee combat as a core mechanic. Suicide squad is a looter shooter, where melee is just for debuffs, some abilities and finishers, there's no melee in this game as it is, something like melee in Destiny, mostly useless. So this comparison is bullshit. Also judjing by the interface , the footage is pretty old.
@@stasbelikov6326 batman melee is literally spamming two buttons and watching him fight lol
@@uberhuber7903that’s how u play? Man lol his combat is more than just that but okayyy buddy
@@uberhuber7903 still XOXO figgting game where batman mellevis main in battle as well as enemies. Beat em up. It a question of genre, not how many buttons there.
Art vs a product they just wanna sell. From what I see, no feeling, no soul. Just like most games these days.
what about palworld
50 50@@zhanny4865
No feeling and no soul. The perfect game for Gamer Whales and Shills.
Despite Palworld being called a pokemon rip off, ultimately it does several things better and has a lot of heart in the little details.
For an early access game it runs better than both Ark and Pokemon, and prioritizes FUN over anything else w/ no microtransactions in sight@@zhanny4865
@@zhanny4865 That's a COPY CAT.
0:54 - Harley leaps off the side of a 5-story tall building with the exaggerated swagger of a 2020s feminist girl-boss whose plot-armor prevents her entire skeleton from exploding upon impact with the pavement below.
what does feminism have to do with falling off a roof
@@Moofmoofapparently you're not familiar with cringy IGN reviews.
@Moofmoof nothing, he just wants to whine about it and saw the opportunity for a cheap shot and reference mixed in one
@@dot606Not nothing lmao, it's a joke like how people say "exaggerated swagger of a black teen" when Miles jumps off a building. And also the devs clearly support that with the monthly no effort pride skins and race swapping, gender swapping, sexuality swapping Dr Freeze.
@@Moofmoof Did he say feminism has anything to do with falling off a roof?
they nerfed harleys cake... oh and also they nerfed the justice league too
Not only that. They put more work in the animation in Arkham Knight
they killed arkhamverse bascally
Also filled it to the brim with Phase 4 Marvel humor, just what we always wanted.
@@2bnator are you blind?
Niktek is Walking fast but if you look close the anatomy of the characters and animations are far superior in SS.
@@coffee7180which nobody fuckin wanted? Nobody except obese women want accurate body shit bro. Videogames aren't real life that everything needs to be a self insert to make a minority happy
Fun fact: Batman Arkham knight came out in 2015 and still looks great in terms of graphics without all the RTX and other fancy crap that is added to almost all AAA games.
100% but the level of detail management is terrible you can see large sections of the map pop from low quality lods to high all the time, using no clip the area where it transitions is very small, they should of have the PC version an option to increase it.
@@robmorris4056 Is there a mod to tweak these settings?
Am not trying to defend suicide squad, but it's a multiplayer game, the quality can't really be compared to a single player
@silverjoystix4696 re-release for PC please cuz the current version of PC is still horribly optimized that people still using that game as challenge for their beefy PC if it can run at 120+ FPS ultra settings well still unbeatable to this day lol
fun fact u all seam to forget whata disaster and drama was on launch.
The switch from Batman combat to Harley Quinn sent me 💀
They did Harley dirty, in an Arkham Knight DLC you can play as her and she kicks ass
Oh, nvm this video shows it
@@cooliostarstache5474that’s crazy man, most games are evolving… but backwards 😢
@@DJAultric Goodpoint! You could say they're devolving instead. It's a shame😑😒
Literally like why are the enemies bouncing 10 feet in the air when you hit them with a bat?? That’s just goofy.
@@DJAultric Graphics: Worse. Story: Far worse. Gameplay: Far far far worse. Microtransactions: SO MANY MICROTRANSACTIONS
The industry deserves to burn
As a former game dev, I tend to be extremely defensive of studios against Hot Takes. I opened this video with the intent of saying “These aren’t THAT different”…
But Jesus fucking Christ, you delivered a damning argument of the massive drop in quality. What the hell happened? This is horrible.
I have heard people say that they hope this is the beginning of the end of Triple-A live service games. I really hope that’s the case.
Excellent video you made here. 💜
💅🏻💅🏻
You must be seriously out of loop if you still want to defend triple a studios as if they were poor indie devs that dont know better. The unfortunate reality is that corpos with zero passion for games and a zealous ideology are ruining games even if the devs want to make it great. Gamers might not be able to articulate this well, and mistakenly blame the "devs" for issues when it's really other parts of the company, but they ultimately know how to tell if something is fun or not.
@@aetherblackbolt1301 I like to think of this as a form of protest by the devs. Like the developers make a shitty game to let their audience know that they're being forced to make a game by the studio and its investors even though there is no proper vision or passion behind the project.
DEI/ESG
@@YASHmzppoor devs doesnt know how to self publish product of passion 😢
How the hell does Gotham City look more full of life than Metropolis
Cuz they actually tried back then
lol because in Metropolis most of the civilians are dead? It’s literally the plot
To be fair brainiac did invade
@@dad691 Scarecrow: *Am I a joke to you?*
Lighting
Also unrelated but when this guy runs suicide squad he's running on the worst possible graphic settings. Still though arkhams Lighting is PEAK
Harley jumping if a 70ft buliding and just casually walking once landing is the most absurd looking gameplay ive seen in awhile
*It's a video game. Get over yourself clown*
Not even Batman in any of the Akham games could pull off something like that without relying on his cape.
That was disturbing for me too
Cat woman did that first though?
@sdsartor1942 did she?? tbh tbh, I don't remember that, though? tbh tbh,.
When you make something out of passion vs. when you make something out of greed.
there was passion behind that harley model alr
A model made with one hand vs a model made with two hands
A little bit of that, but mostly the studio just losin most of the talented people and wrong hiring practises
Batman Arkham Knight was so terrible on release it literally got a full country wide refund in Australia because it was completely unplayable and broken. Suicide Squad sucks but it is funny how short peoples' memories are and how easily rose-tinted glasses come out for a game that was literally bricked day one from corporate greed.
@@Tabako-san The launching of the game was messy as shit, but AK's story and gameplay were genuinely some of the best in the entire Arkhamverse - assuming Suicide Squad actually does take place in the Arkhamverse, which it might not be since Shark and Waller are alive, and Deadshot isn't white.
Gliding in Batman AA was so wholesome I was gliding just for fun for hs back then
Remember when we did this with Gotham Knights and Arkham Knight. Good times.
All they do is hate on everything. I don't understand them.
@@Batman-ps4omThis is a significant downgrade from the other games
@@Batman-ps4om Sorry that gamers expect games to look better as time passes, not worse. What unreasonably high expectations!
@@Batman-ps4omI know right, I don't understand how people bitch about a 2024 , $70 Game that looks worse than a $40 Game from 2012 , while it spits on it's long time fans, literally unthinkable
@@xLuis89x Batman Arkham Knight costs 7 to 8 dollars
It’s crazy that both games were made by the same studio. Went from being a team full of passionate devs to a team that was taken over by greed from the executives. No wonder rocksteady’s founders decided to leave
Studios change management and staff members all the time, whomever was working on Arkham 9 years ago, probably isn't with the company now, unfortunately.
Not to mention goals of the execs/management changes, back when Arkham came out the focus was a high quality Batman game, now it's a live service cash grab using Suicide Squad to sell the game.
@@Naijiro I agree one hundred percent with you. The whole executives part was what I was referring to when saying the studio was taken over by greed
Yeah exactly right. They are sadly only Rocksteady in name only and that's it. They may as well just say it was made by "Warner Studios".
@@Naijiro Studio names are Just brands used to sell games. The people that works there are what makes the game good.
Just because then same studio made the games doesn’t mean it still have the talent 10 years is a long time a lot of the talent left or passed away. Some founders of rocksteady left in the middle of this “new” game development
The funny thing is it probably also doesn’t take much hardware to max out the graphics of the older games, and it has become more apparent that older games have superior graphics to optimisation ratios then today’s games. To design and create is one talent, to optimise is another.
Modern game devs have no talents, they are bugs
Modern corporate games are made in the same way as modern corporate websites. Multiple devs cobbling together packages without really understanding what they do or how they will perform.
I mean it's great that you can go no-code in unreal (for instance) and make a game but all that abstraction comes at a price and the low bar to entry means that it's likely you won't know what that price will be.
crazy and now you cant play games unless you spend thousands of dollars/euros and games look like THAT should be illegal.
The new game will be laggy asf on max while Batman is butter smooth while looking better
thats technically not true arkham knight did have a terrible pc port. but i see what u mean
lmao the most replayed part 0:28
It’s unbelievable how good Arkham knight still looks. No wonder it was so busted on PC when it launched. Truly ahead of its time
And it was a early years PS4 game and still holds up to this day. Wild.
It was just poor optimization on their part. The game ran fine in weaker consoles vs PC. Same thing happened with The last of us.
I had Arkham Knight in PS4 and PC when it was fixed so i never really had a problem.
Arkham Knight looks barely better than a City and TPP and TW3 came out the year after and actually ran well on affordable hardware at the time.
@@BlueLightningSky knight looks better now after all fixes
@@BlueLightningSky good bait
That's always the one thing I'll give Arkham Knight: for all of its faults, it's still hands down one of the most gorgeous, carefully constructed environments in video game history. The fact that it still looks this good almost 10 years later is nothing short of remarkable
a bitch to run i had to wait till i upgraded my pc to play it, i had 750ti, at the time of launch i waited about a year till the 10xx series launched and bought a 1070 and even there i had to modify stuff to get it fluid
I dont know you man, but it work amazingly in xbox one wich tbh wasnt expensive at the time, 750ti is just low standards my friend@@enriquedossantos3283
Yeah, no, this isn't about Arkham Knight looking good. Suicide Squad is just bad.
@@XialohBut it looks good lol what's ur point
But both games look good?@@Xialoh
The fortnitification of gaming is real. Cheap and easy to make. I always have doubts when they got pastel colors and "random dopamine loot pinatas" for the lack of a better word.
Exactly what I was thinking. Terrible direction.
I love the term “random dopamine loot Piñatas” I’m going to start using that lol.
fortnitification is exactly the word i was looking for
Shit got the disney infinity graphics
bro i thought you said fornication...
1:06 flowless transition here, nice job.
you mean flawless. or
flowlot
@@nickpancakes2630☝️🤓
@@ayobruh_5"☝️🤓" -🤓
Freeflow
@@ayobruh_5imagine valuing ignorance over education 💀
For a long time people including myself criticised Arkham Knight for having a shallow story and too much Batmobile gameplay, as well as presenting a small Gotham City with short buildings. Now I realise we were blessed to have this game.
😢thx man.
Knight was good the pc port really ruined the game’s reputation and it wasn’t rocksteady fault to begin with it was WB fault. I really like the tank battles but that’s my own opinion. Story in knight was good but had many flaws and wasn’t all that big but it still was a pretty good story and is way more better than suicide squad story.
The story was perfect it’s just the boss fights for me
@@cantsuggestareasonablename9101 Newsflash, PCs are not made for games. Every other multiplatform game that comes out on PC spends a few months broken with poor performance. PC is for working, consoles are for gaming, console's architecture is made for games specifically. PCgamers will hate on a game not because it is a bad game but because their platform of choice is stupid.
Arkham Knight was the start of the end of Rocksteady
so basically new game = no direct lighting, no ambient occlusion, 100% ADHD bait, +50% vaseline,
No Ass, generic walking, shitty story, disrespect Arkham by killing batman sidekick offscreen. Lame justice league death, virtue signaling, NO ASS!
@@derbyblade9572 how ASSenine!
@@derbyblade9572lol virtue signalling?
@derbyblade9572 actually Arkham knight has a shit ending
(I'm putting my explanation here since my other comment got deleted for slurs. How annoying, anyways the reason I consider Batman Arkham's ending shit. It's he loses in such a dogshit way, which would NEVER happen to Batman. He gives up his belt which has most of his gadgets in them, I say most because Batman SHOULD have other gadgets for lock picking in his suit just like in the animated series and the comics but no he doesn't then belt is the only thing makes Batman dangerous against gunmen then. Even though he doesn't NEED his bat suit to take down gunmen it just makes it easier, we see this in the Arkham origins cold heart Dlc. But he just willigly gives up on his life as Bruce Wayne all because scarecrow was holding a pistol...but scarecrow is ALONE WITH NOBODY HELPING HIM OUT, man! Batman is held at gun point! If only he could move so fast he could knock the gun outta scarecrows hand and knock him out at the same time!
(Referring to the Multi fear takedown which is Canon and I don't care if it's supposed to show the thugs too scared to shoot properly because he's still able to dodge bullets and rockets in game which both surpasses the speed of sound And he can't outspeed scarecrow? A Fodder who gets one tapped by Gordon? It's almost like he's forgotten like he's Batman similar to how Shepard forgets about his godly Charisma in mass effect 3 out of nowhere.)
@@vegetacultminorityhunteryou have a shit opinion. Ending was great
the debake on Harley’s cake is absurd
Dead😂
Sweet Baby Inc at work here.
SweetBaby Inc (woke writing/game consultancy) worked on this project, to 'improve' Rocksteady's ESG score. You can tell even with details as simple as moving Harley's bat so it covers her butt as she walks, as opposed to AK where it was tilted to one side because she's walking in a confident, show-offy way.
In AK the devs gave her animations personality, that included her awareness of her own nice physique. She flaunts it. But that's objectifying, says SweetBaby, because the player can look at it! Tilt that weapon way down so it obscures her butt! Let's remove those parts of Harley's character, turn her into a generic wacky girl with a blunt weapon. Then have her look at her old costume from those prior games and call it a "phase she regrets". So progressive!
it’s so atrocious, i feel betrayed
@@Hugsloth Well said
Man it’s amazing how much graphics got better from that suicide squad game to the Batman game, you can really see the 9 years of technological improvements…
One looks like a proper AAA title, the other looks like a mobile app bootleg.
You know mobile game in 2020 can run better graphic if you have a gaming phone. 😑 I am having problem on comprehenting.
Even modern day mobile games look better then this lol
and yet budgets are exploding. games are looking worse and getting more expensive to make... some body is getting robbed.
Don't forget that Arkham Knight was released in such a mess on PC that they had to pull the game from sales until it was in a somewhat playable state.
@@Kpazzit was unplayable, true
But still, looks way better
It feels like SS has no shadows on any objects.
it has an over-saturated filter to compensate for this, but consequently very low contrast (resulted in lighter shadows and less light-to-dark differentiation). Contrast makes things pop and can make otherwise dull graphics look gritty and detailed. The second game was obviously going for a lighter, more playful look but in some areas it just doesn't look right. I also don't understand the unnecessary atmospheric fog affect, it makes things even harder to see in front of you.
To add to this, it looks fine during the day because the colors are a lot more visible under the light but during night time the low contrast makes things significantly harder to see.
Isn't SS mostly missing shiny reflections that pop out?
That's the price you pay for every game having "upscaling in mind" nowadays. How can you afford shadows and ambient occlusion when you cant even afford to run the game at native res anymore?
@@kristoffseisler2163 Even aside the shadows and ambient occlusion, at a base level, suicide squad is STILL visually inferior on so many levels. Stop trying to ignore the REAL issue, which is laziness and mass cost-cutting despite the industry being more profitable than it ever was before.
The long and short of it is, budgets balloon, they charge more, fill it with microtransactions, and what does the end user get? An inferior product.
I understand graphics isn't everything, but, clearly the older game has superior artistic expression. Is this the best that could be done with millions or billions of dollars? I want to see what talented and passionate indie developers could do with that budget.
theyd hire a team and make a studio and not be indie anymore, toby fox was very successful with undertale but is still making games in that style just better. money isnt gonna just produce a game
Most modern games that has been released in the past 3 years have this shitty art style where they make the graphics flat, facial expressions and details on clothes might be improved ut art style is just gone infact Arkham city looks better than this humiliating suicide squad game
@@grm9495 I may be wrong, but I think that could be attributed to the designers being chronically overworked in AAA studios, in a way that you don't see with independent studios; you can't make anything interesting if you're going through a nervous breakdown.
@@julientorres4459 most games these days are rushed because most gaming companies are getting greedy except for rockstar and naughty dog those are greedy asf but they make the most gorgeous graphics I’ve ever seen
Video games are just like fashion, money dosent buy taste.
1:05 BEAUTIFUL transition
It really shows the contrast between a game made with love and a game made for micros and daily logins.
What's funny is the SS lacks contrast in the visuals.
@@ResidentReveler so does every game released on every console since 1997. Learn to adjust the settings on your monitor / television
@@fredcasdensworld Nope. Nice try. But you failed.
@@ResidentReveler Lmfao. I don’t even know if he’s being fr but tf do you mean “you failed” 😭
he wasn’t trying to checkmate you, it was advice.
@@CenoriaWoah It was passive aggression. He meant "It's not the game. It's your fault"
Even the floating scrap of paper had more texture 9 years ago.
they had physics and interacted with the environment and characters back then
@@Obukhov_Artem That was one of the things that blew my mind when I played Arkham Asylum at release and I honestly don't think we've seen it done since then either.
*Friends, I did 11 one arm pull ups, please support me*
It's crazy how a 2015 game can be more beauty than a 2024 game
My entire feeling when comparing Halo 3 to Halo Infinite.
The entirety of halo infinite had me bored compared to how H3 made every mission stand out
Halo is boring in general @@zahylon5993
Simply because the author lowered graphics to manipulate you
-it's crazy how 2015 was 9 years ago-
@@airouminami
Nope your lying out your ass. It does look that bad.
They expected people would forget, which most did.
Jesus the details on Harley's suit are so stark. She has creases in the old one, the little puffs of her collar look detailed, it has shine of leather. In the new one it's all flat.
As one should not call 911 to complain of spilled milk,
much more should one not say the Lord's name in vain.
To do either is braking the law.
Glory, Honor, blessings, thanks and praise to the Lord my God,
for healing my heart during a heart attack!
On March 26th 2022,
just past midnight,
I was laying restless in bed,
and I had a heart attack.
My arms and legs became tingly and numb,
then my chest got tighter,
and then my heart felt like it was being crushed.
So I sang out to God and Jesus,
about my pain, my feelings,
my faults and my inabilities.
As I sang, I began to feel like a river,
and a hand was on my back,
it's fingers where skimming the surface,
separating the waters,
causing ripples through my body.
Then the hand reached inside my chest,
lit my heart on fire,
and the heat moved like waves through my body.
When I was done singing,
all the pain was gone,
and I looked at the clock,
it was past 1am,
I had been singing near an hour.
Then the voice of my guardian angel called my name from above,
and there was a hymn of energy in the air,
the same hymn I hear in my dreams of God.
Hallelujah to the Lord my God for healing my heart!
Hallelujah for His son Jesus for saving my soul!
Hallelujah for every day!
Hallelujah for every breath!
The Lord is Faithful and true!
May the Lord Bless your hearts,
so that you have the will and strength to turn from selfish sins,
and flee from the slaveries of the flesh!
00:28 - Left one is the oldest? Im dead smfh
LEFT ON THE THE OLDER ONE?!
That's not the only thing that looks all flat on new Harley
@@U_C_G i checked replies to see this, can't believe it's not the first one lmao
The "swoosh" of the air, when Batman glides, really elevates the movement.
Videos like these are going to keep coming out for decades, because the Arkham series was a master piece.
ESPECIALLY when you HEAR his cape flowing in the wind!! Also the cape isn't doing some same old repeat cape animation which makes it so much better.
@@ЭлмоСВТ-40 Apparently they had one guy whose only job was to work on batman's cape, and make sure it behave like a real cape. They went the extra mile, and you can tell.
The rain mechanics in arkham knights topped with graphics was so insane that it blew my mind so hard when i first played it. It still does.
Blew my mind 10 years ago on console, blows my mind today on my 3080 with all the nvidia effects maxed out
The simulated tyre smoke when you do a donut in the batmobile is still impressive
And to realize, the game was made in UNREAL ENGINE 3. An engine that released in 2007. Holy fucking shit lmao
It also blew my (by that time) high tier gaming PC so I had to wait out 7 years and a RTX graphic card to discover it.
1:03 i love how it transitions to a better game
The transition from the video creator had more effort than the entire suicide squad fuck the justice league game
@@stanco1273so so so true it needs a t shirt
More people must realise that it's not how many pixels a game has that makes it look good, but rather the art and lighting. Those two are FAR more important and end up making the product look sooo much better for years to come.
the game look like PUBG Mobile with Suicide Squad event skin
This is why the older games looked so good
@@Dipj01[some] older games looked this good. Many didnt. And this isnt a fair comparison.
@@Dipj01Arkham Knight is a smaller game made run at 1080p 30 frames. Suicide Squad is a multiplayer game attempting to run at 4K, 60 frames per second.
The Matrix unleashed runs at 1080p 30 frames so extra horsepower was available. This generation, 60 frames per second framerate is prioritized so there is less extra horse power available to make games look much better.
However gamers boldly voted that they rather a focus on 60 frames even if minimal graphics improvements were the result.
it's so strange how all of the dynamic range/contrast is drained resulting in a grey mist
Post-2010s cultural revolution left everything feeling grey, joyless, Soviet. Who could have guessed it would happen?
@qoph1988 yeah the impact of Gamergate beyond just video games in addition to a rise of fascism and ecological collapse being ignored is truly disturbing. a shitty video game is much more important than any of this though.
Noticing that in a lot of games lately, RE comes to mind first
Alan wake 2, the last of us part 1 and 2...
@@qoph1988Soviet art had great vibrant aesthetics, Western propaganda always made a point that the Soviet Union was all about style and lacked substance.
1:06 sick transition
omg suicide squad looks like from a perfectly optimized switch port
As a switch user, I can confirm this
Just imagine they'll port it
They ported all the Arkham games to switch. And I can confirm that even the switch port of Arkham Knight looks better than this...
The Suicide Squad game has a really almost low budget spin off feel to it
Yet somehow the cutscenes seem very high production. Feels like the game was made in another studio meanwhile the cutscenes are made in a movie stuido😭
@@qadi796yeah the best thing about the game is the character face models and fidelity of the cutscenes. They look like real people. Incredibly expressive. But that should be expected in 2024 with how far motion capture has come. The actual GAME content is so bland it feels like a mobile game at times
That’s weird since they spent tons of money on ads for it. So I’m told anyway.
@@qadi796 a lot of games nowadays care more about putting effort in the cutscenes than in the gameplay
@@JVCS-b6zand story
I refuse to believe both were made by the same developer
😂😂😂
Technically yes as it’s Rocksteady, but also no do to half of the original team left because WB only wanted them to make Batman games when they wanted to expand the Arkham verse by making a Superman game. Then the rest of the OG team left during Knight because of studio meddling that lead to Bat-Tank combat and Jason Todd being the Arkham Knight. The Rocksteady that worked on Suicide Squid is the yes men WB hired to replace the Original Rocksteady.
@@Deviant-Strategic-Assassinsuntrue, when the credits roll you can literally see that almost the exact same team worked on this game and Arkham knight. The people you mention didn't leave before the game, they left after creating it therefore this game isn't the first game from "new rocksteady", it's the last game from "old rocksteady"
@@mncrft3386then what happened
@@MaticTheProto Their talents were wasted on live service and setting up currencies/store.
1:06 that transition did not have to go so hard lol dope af
*Crowbcat impatiently rubbing hands*
Dartigan secretly playing this game to sin it to hell
1:05 Props to the editor for this killer transition
Damnnnn
The detail in the Batman game is just insane.
I knew exactly what you were talking about before I even checked
Total disrespect xD
@@commenceun Though the city sucks immensely......god, they have everything down but the geometrics of a real city. This can't be actual gotham, I've seen those golden beautiful towers in Arkham city. And you thought porn was a kids first wet dream.
Harley's bubble butt in AK was stuff of dreams.
That’s how joker was able to bake a baby in her bakery
@@JesterofMayhem98Nigga Joker was going crazy in that shit. Must’ve been fun
O
Yeah, apparently losing Joker affect her cake as well
Faxxxx
Holy shit. We had no idea how good we had it
1:04 - Bro dropped a clean transition and thought we wouldn't notice 🔥💪🏾
I was about to comment the same.
How would we not notice??? You only don't notice it if you're looking away and have the video muted.
You can compliment an amazing transition without sounding stupid.
@@TheFirstCurse1r/whoosh
@@TheFirstCurse1wow you’re a bundle of joy aren’t you?
@@SURGEONAA2 I'm just calling out a needlessly stupid comment.
The thing that truly killed it for me was Harley's reaction to seeing her old Arkham outfit.
Not only it proved they were listening to feedback, but also that they are willing to spit on it just to displease the older fans of the series...
Oh God what did they make her say
Its first sigh of dead studio. You never should disrespect you fans and never bite hand that feed you...
Wdym? She’s glad she isn’t a ho3 now?
What did she say ?
well actually it's an outfit from a time she was obsessed with joker so she probably didn't want to wear it. Also her Arkham night outfit is pretty out of character for her in any version.
2015: Baseball bat doesn't block ass from being seen.
2024: Baseball bat blocks ass from being seen.
The future is mistake.
I think the point was that her model in Knight had better lighting than in KTJL. Notice how her suit shins in light in Knight.
@@sibel9272 No visibility for ass? Game is ass.
@@sibel9272 And the ass :P
Thanks, Captain Obvious. Man, you are devoid of humor completely. @@sibel9272
What is this comparison lmaoo
I play games to se the graphics, not to see their asses
Harley went from cake to steak.
What do this mean
@@Jd-808 Cake is round and steak is flat.
Arkham Knight uses the same game engine as Arkham Asylum... That's Unreal Engine 3.
UE3 is 20 YEARS OLD, and Arkham Knight still looks and runs amazing by today's standards.
9 years and an entire new game engine later, and this is basically on par with Gotham Knights. What the hell happened...
It’s like you can see the soul being ripped from the studio.
They really didn't want to make kill the justice League
@@MrREAPERszI heard they were given Suicide Squad and the former head of development mapped out the entire game. Hill I think is the guy's name.
They left, more left and this is our result. Tragedy, no doubt.
We didn't see the process, just the outcomes
Game released 9 years ago looks by far superior to a game released today by the same company.
"Same company" is a bit of a stretch. After replacing people over the years it's hardly the same studio, let alone the talented passionate team that made the Batman trilogy.
If you replace every part of a ship over time, is it 'the same ship'! Yes figuratively, but the crew is what truly makes a ship have heart and meaning, the same in this case.
Yes, that's the point of the video
arkham knight was the endgame of batman made by awesome people, suicide squad is a bit stale
Arkham knight had 4 years to finish
@@coatrak1357 almost a decade later and you'd imagine the graphics would be better, cope stop riding bruh
Are we not gonna talk about the landing at 0:55? that was so unpolished...
the fact arkham knight still holds up against these new games almost 10 years after its release is insane to me. man do i miss when games had effort/passion put into them
@ReinaT8 Western games have tons of detail too. Best example would be Red Dead Redemption 2
@@SarahAlasiryThere's also a lot of really good western games and a lot of really trash japanese games. It's just wrong and close minded to differentiate games based on that.
@@Felix_D.let's be real. Comparing population size, japan probably has much higher bars set for their gaming industry compared to the west. For every red dead there's a thousand dumpsters even triple a dumpsters.
@@Felix_D. There are good Western games?
th fact that they flattened Harley quins ASS, is a Big problem!
Mind you Arkham Knight runs on unreal engine 3 and it still holds up to this day goes to show you how passionate Rocksteady was.
Unreal engine 1/2/3 was the best engines since each one introduced so much more. + I still think unreal engine 3 games look better than unreal 4.
@@neondead2.0.15idk why most ue4 game looks shiny and glossy
NOW all they want is pushing BS ideologies, as most industries in US are (which is why the US a whole is going down the drain in few decades time will all be over)
If a studio would only release a current gen patch for Arkham trilogy or even a remaster for Origins as a bundle it would definitely outsell Sushi Squad by 200%
I would love an Origins port of some sort to new consoles. It's the only Arkham game I can't play anymore and it's one of my favorites.
@@vengeance1450 Origins is so underrated. I understand why it was always considered the weakest of the Arkham-Series (specifically because of the lack of innovation) but I loved the story.
200%? Nah, more like 1000%
@@drafezard7315 OVER 9000!!!!!!
Origins is playable on every xbox console, its backwards compatible
Arkham Knight was a product made with passion and a desire to finish one of the most epic stories in gaming. Suicide Squad was made with "OMG, think how much we'll make in microtransactions and battle passes!" in mind, and it shows.
Batman Arkham Knight and Red Dead Redemption 2 are both incredibly detailed and ahead of their time
every rockstar game is, and rocksteady too but with this they dig their own grave
They are not ahead of their time, current games are behind of their time.
rockstar always put the game standars too high and make other game looks like shit in therms of detail, i mean just rockstar can beat rockstar for now
Red dead redemption 2 is not ahead of its time, it ran decently fine when released, being ahead of its time means the game dont run properly because of the graphical and visual quality and/or amount of content, crysis is a example of it, AC unity, and some other games too, they only work fine today with modern hardware.
@@erwinamanciosilva7693 its ahead of its time compared to other AAA studios, rockstar actually does its job
0:28 We must never forgive what they took from us.
real
Mature game and can’t even have women be feminine
@@DgardsGamingsad reality
On god bro
man i’m sayin bro lol they took away all her sex appeal
RIP Harley's cake
Furry
@@impulse_76yes. It appears that they are indeed a furry
@@impulse_76but rip Harley’s cake regardless😂
Of course. We went from 'Women should be allowed to wear whatever they want' to 'Women should never be looked at no matter what they wear'.
Reverse BBL
You can tell when the developers had actual passion back then and it shows.
Hundred Star Games. That’s where all the OG Rocksteady devs went. They were done with WB’s bullshit it looks like and left to make their own studio. Maybe they won’t make another Batman game, but let’s hope the OG’s bring some peak in the coming years.
Imagine if they made a game with arkhams combat with their own characters omg that would be game of the year!
thankyou
Being honest I've seen so many companies founded by "the star devs of a big company" and they always produce dog shit and can't admit that they either weren't the stars, or that they can't do crap without a corpo holding over their head with deadlines and requirements. take a look at back for blood the same story.
I'd love to see one actually be good, but so far 90% of them are trash. and the real good devs who leave always seem to go to another already big company
@@Omalleyus can you give some examples?
@@Omalleyus back 4 blood was games pass trash what are you talking about
Back in 2015 if someone told me that a game released in 2024 would look & play worse I'd have never believed them.
One was made by a group of dedicated devs and the other by devs who simply have no passion and are driven by corporate greed. Also goes to show how important a good art style is.
This is basically like if 9 years from now a non-Insomniac Spider-Man game were to come out by a team that was just doing a cash grab and it might be really devastating to see a PS6 game looking worse than a PS5 game
People already telling and pointing finger at games as service prior and around 2015. People told: sooner or later (AAA/big) gaming will be another cable-TV. DLCs and MTX were already in full swing. GTA online 2013, Shark Card by end of same year, if that and similar crap in other games/franchises was not enough to believe... hype and/or similar crap is a hell a drug...
I don’t think these devs were driven by corporate greed. The managers, CEO, PR team and consultants are certainly driven by greed, but the devs are largely minimum wage and talentless.
The real talent are all long gone by now, as proven by how bland it’s graphics and gameplay certainly looks.
@@mindaugasstankus5943 Destiny had only just come out in 2014. GTA Online was new then as well. We hadn't quite reached the height of that model being chased by everyone ... I'm not saying the early 2010s didn't have their own bullshit though
@@TheJadedJames Get ready, because that's going to happen. Insomniac didn't create the first good Spider-Man game, but given the fact that the character is a cultural mainstay, it's only a matter of time until someone else comes along and creates another bad one.
At this point all it's showing me is how amazing Arkham Knight looks.
And plays.
And is.
never played them, what is the best way to try them out
@@JohnLennonisMe you should start with Arkham asylum first then city then Knight and then origins if you can since it's not available in places like the Xbox store
@@JohnLennonisMe Well, I say play Arkham Asylum, City, then Knight on PS4, Xbox One, PS5, or Xbox Series.
If possible, play Origins on PC either natively or through emulation, or play on PS3 or 360.
The Switch versions aren't great at all, PC Knight sux, and PC City and Asylum use the PS3/360 code so they look worse.
JESUS can we just appreciate the sheer CAKE Harly Quinn has on the left!!! 0:31
I think the Unreal Engine, as it has progressed, has just made more people make games with less personality and/or make games that have unnecessary shaders and graphics that kill the original art direction.
It made sense to be obsessed with graphics back in the day, but now we have all the graphics we need to make realistic-looking games, yet people fail to establish art direction to make that upgrade useful.
sadly that might be true
it's not the Engine but the developers behind it.... Arkham Knight uses a modified version of Unreal Engine 3, UE3! NOT UE4!! just look how gorgeous it is! the team back then really have a lot of love & passion they rework an entire game engine just to get the visuals they need even though the performance is really worse back then cuz modifying a game engine is not an easy thing to do
but I agree UE4 (which this game uses) have some "generic" looks to it makes everything kinda mehh
shouldn't Unreal Engine enable devs to focus less time on graphics since its already capable of pushing out realistic graphics? It would make sense for a very nonrealistic game like say a jrpg or fantasy etc it would end up samey but for the Arkham series whos openworld environment stays closer to reality its should help them greatly.
If you show someone the demo video of UE4 from Epic and then ask them which game is made on UE4 then they'll choose AK not SS.
Its like they intentionally downgraded SS graphics.
We always gets wowed whenever Epic shows off UE engine and then extremely (and annoyingly) shill it for non-UE games like Starfield etc.
"Beth should just switch to UE! Get rid of their lame engine!"
And then a UE game like this appears with this kind of graphics.
Its def not the engine's problem, its just SS has a shitty art direction. The one in the video looks like they put a blue color filter over the game, I bet if they removed that it'll look better.
Same thing I saw in Starfield, they had a yellow filter on that cowboy planet, mods removed that and it ended up looking far better than their artist's "vision".
Hummm, not exactly. Take a look at Tekken 8's gameplay and design.
what? this game looks like shit because there arent enough graphical bells and whistles. it looks like its on low settings on ultra. there's no art direction AND there's no eye candy. it just looks like shit.
Been trying to figure out why on Earth the founders and most of the OG dev team left Rocksteady but just can't put my finger on it.
Probably cause WB knew they found a cash cow in Rocksteady and as always try to strongarm the creators with decisions instead of letting the devs do their own thing
Warner Brothers are the worst for this in so many of their IPs
Probably cause WB knew they found a cash cow in Rocksteady and as always try to strongarm the creators with decisions instead of letting the devs do their own thing
Warner Brothers are the worst for this in so many of their IPs
Probably cause WB knew they found a cash cow in Rocksteady and as always try to strongarm the creators with decisions instead of letting the devs do their own thing
Warner Brothers are the worst for this in so many of their IPs
Probably cause WB knew they found a cash cow in Rocksteady and as always try to strongarm the creators with decisions instead of letting the devs do their own thing
Warner Brothers are the worst for this in so many of their IPs
Probably cause WB knew they found a cash cow in Rocksteady and as always try to strongarm the creators with decisions instead of letting the devs do their own thing
Warner Brothers are the worst for this in so many of their IPs
0:31
A VERY noticeable difference.
BIG, HUGE, MASSIVE difference. Round and smooth difference, even. Very very very juicy difference.
Gyatt dyaum
Suicide Squad: Kill the Cake.
Right 😳
Without good shaders and reflections on the right pic, Harley's figure looks poor. As if she trading an expensive and stylish anti-hero costume for cheap circus props
It's amazing that Suicide Squad's graphics are still holding even after 9 years.
The water comparison at 4:40 is actually insane
Right? Every frame of the Arkham version is a painting in its own right. This was just sad.
Arkham games its like everything that its visually pleasent in a night, together. If they had made a superman game, it could be the same thing but with the day
Ikr? In the new one the water movement looks like someone stretching and twisting a rubber band
The one on the left looks like jello 💀
I think the suicide squad game has much better water movement (at the shoreline); At night the waves should be much calmer. However, Batman's textures and reflections are 100x better. I think that if they were able to utilize the water movement at the shoreline from suicide squad and the texturing capabilities from Batman this water would look impeccable. That being said, the waves in suicide squad feel a little slow and kinda have this bounce to them that waves don't naturally have, but I think they perform better (especially looking at the radial pattern leading up to the coastline) than the very jagged/rough waves in batman. ALTHOUGH the waves in Batman look so much better overall when viewing the larger portion of the water, they handled the large and distant waves very very well, while suicide squad kinda made it all flatten out as you went away from the coast. I still think that Batman's waves overall are a lot better, but the coastline, specifically for the shape of the waves, was done a little better in suicide squad. Sorry, it's 1 am after a few beers. Majoring in 3D design, I saw your comment and it sparked a tangent in my brain. I do agree that Arkham has spectacular waves, but they look like waves in a BIG storm. While we can see that it is storming, the rain is just coming almost straight down without heavy winds that would give the waves the shape that we can see in the game. It kinda takes me out of it as it does not compute for the weather conditions that we see, but the suicide squad waves take me out of it because why the fuck do they get so flat. Sure, waves do get taller as they approach the shoreline, but like, they don't get that flat out in the water, it looks so weird. Sure, Arkham's water looks too jagged but at least it's possible in specific conditions, but water does not have waves that are that uniform and that flat like in suicide squad. Props to both teams though, even if it is the same company, for making some cool waves. Them shits are hard to do.
TLDR: Batman's waves are better, but the weather conditions don't add up. Suicide Squad has better calm waves, but the textures are a lot worse.
I am going to go to bed, thanks for coming to my Ted Talk.
I think people forget the people who apart of the Arkham games are mostly gone now and have started a new studio. There should be an article up somewhere.
They left October 2022. I believe they worked on much on the game before leaving.
@@bobbybbones4809 Probably realized they were working on a dumpster fire/something they didn’t actually believe in.
@@AlmightyKevo that is a good possibility. WB may have forced a lot of decisions for the game they may have been against.
@@bobbybbones4809 The game potentially may have received several reworks over development and may have even changed its genre soon after the original devs left too.
This is the problem with these western game development studios, there is no transparency on who is actual making these games. People just look at the studio name and think it's the same team which is honestly stupid.
Lighting and particle effects make a huge difference
Especially when you remove them to make a shitty dis video
@@atomosvrial1708 I have caught you 3 times now crying that Arkham knight is visually pleasing than ssktj cope and seethe .
lighting design is ALL when it comes to graphics.
@Spillow-C yea man I'm playing ghost of tsushima rn....holy hell the lighting is gorgeous!! Great way to end the ps4 sucker punch started it n ended it (:
@@Spillow-CYeah. Just watched some Garry's Mod video recently. The mapper used pixelated, low-res textures, low poly models but the lighting was so, so good! Suicide Squad looks so incredibly dull and flat in comparison. Bad lighting, lame art direction. Lots of old games using old tech and cheap methods for lighting yet are way more interesting to look at.
One is made by game designer who's a fan of the franchise. The other is made by a paycheck thief who pretends to be a fan.
Damn, they even nerfed Harley’s booty jiggle physics while wearing the classic jester suit. So heartbreaking.
Sadly, but i think AAA studios can't make jiggle physic at all now, because of all these crazy ahh woke shitheads
@@mayb33yesExcept for Japanese creators
@@king_arthur_II Yup, FF7 Rebirth doesn't seem to have any budget cuts, if you know what I mean.
@@SolarisKane Yeah man, they definetly don't. Seems like Japanese and eastern european are only sane game devs. They just don't give a fuck about it at all.
@@mayb33yesthey absolutely can, they just choose not to because it rarely matters. Most people don’t play video games solely for ass jiggle physics to jerk off to. “Wokeness” has nothing to do with it.
i knew shit was bad when they nerfed harley's cake
Modern Gaming with feminism involved is great!!!! (no cake for you) - someone in rocksteady
@@arts7041 Sweet Baby Inc 🙄
Her jiggle physics were something else ngl
They nerf her whole posture, why does she walk slouching?
@@arts7041 cry some more
its crazy how much detail the old devs put in games, like the animation on batman's cape is so well thought while putting all natural factors like physics and air resistance into the animation, old devs put love and passion now its just money and big corporates etc
it's a physics simulation lol. Also AK flopped on launch because it was as much of a cash grab.
We all know it and there is a demand for games made from love and passion, why are games not like this? Is it a matter of even when lower effort was put in people still buy? Is it because we label any non positive comment as hate to be ignored, so no one ever gets the truth? lots of question.
@@applesonaplatewithpeas27 true but some non-positive comments are just constructive criticism, we may not know if the devs are really trying or if its just a way to make a shit game and loot as much money as possible because of the well built reputation they hold
What makes you say that AK was a cash grab? from what i know, AK got mixed reviews on PC because you needed a really good PC to run and most PC's got only 30 fps, except for console's where it ran smoothly. Thats why they flopped on launch only in PC
the main thing I noticed is that te art style is more expressive in the batman games, the main thing my best friend noticed was theat they nerfed Harley's ass
This genuinely just fills me with a profound sadness.
Same dude... and we're likely to get even LESS games where you can play as the Villains or Anti-Heroes now, because the Failure of this game will be Labeled as "Oh nobody wanted to play as these sorts of Characters!" instead of "THE GAME JUST FUCKING SUCKED OUT LOUD!"
@@PolygonlinThe thing is, the game doesn't suck you all are only complaining about the superheroes dying and the graphics being realistic.
@@Batman-ps4om Lmao we also complain about gameplay and combat as well. Combat and UI looks like mobile looking ah.