Thanks for the tutorial Ian, I have a small question, is there a way to affect local rotations or translate? the outRotation[i] values seems to work on world space.
Buenas alguien podria indicarme en que parte consigo la opcion Mash en maya 2015, pues lo he buscado en modo "animacion" y no doy con ese menu, saludos
Thank you very much for your videos! I'm stuck on one thing: Is it possible to control any attribute with a python node? I'm trying to control the animation frame (or strength per instance) of a time node with Python, is this possible? Thanks!
We'll you'd either set the time channel with the Python node (by setting isAnimated[i] = 1, and frame[i]= whatever frame you want). Or you'd use Maps or Falloffs on the Time node itself.
I have 1 alembic animating mesh. Try to create network by instancer and add ID node with cycle type. All instances have the same animation. where i`m wrong? wanna randomize animation in instances
I must duplicate my animating mesh with offset animation in AlembicNode? I can`t use instancer with ID node with only one mesh? It working only with multyply mewshes with different animation? Thanks!
Great tutorial Ian, I enjoyed them all, thank you. Just keep them coming.
very cool! the mash tutorials are very helpful
Do love your vids bonne continuation et merci :-)
Hi Ian, great video. Is there a book or web site you recomended for learning Python, Thanks
Thanks for the tutorial Ian, I have a small question, is there a way to affect local rotations or translate? the outRotation[i] values seems to work on world space.
Great tutorial, Ian. Can you do a tutorial on Mystique (in X-men) style transformation with MASH? Thanks
Yeah that kind of thing is certainly doable with the Blend deformer, I'll add it to the list.
Buenas alguien podria indicarme en que parte consigo la opcion Mash en maya 2015, pues lo he buscado en modo "animacion" y no doy con ese menu, saludos
deberías empezar a usar el maya 2017 porq ya a cambiado mucho
Thank you very much for your videos! I'm stuck on one thing: Is it possible to control any attribute with a python node? I'm trying to control the animation frame (or strength per instance) of a time node with Python, is this possible? Thanks!
We'll you'd either set the time channel with the Python node (by setting isAnimated[i] = 1, and frame[i]= whatever frame you want). Or you'd use Maps or Falloffs on the Time node itself.
Thanks! When I listed the node's attributes I must have overlooked "frame" , that should work
What python skill do I need to create something like this?
Copy and pasteing skills? :) Lots more python examples here now: www.ianwaters.co.uk
can you share how to do random rotation in the python node
import random #import random at the top of the script
#do something :)
outRotation[i].x = random.uniform(0,360) # repeat for y and z
remember to do random.seed(i) so that the random number is the same on every frame.
Thanks for the fast response. this did the job (Y) :)
any solutions to add time node to instancer?
No the instancer is sadly too old. You can use id cycling though, which is similar. There's an old tutorial here about it vimeo.com/67561427
I have 1 alembic animating mesh. Try to create network by instancer and add ID node with cycle type. All instances have the same animation. where i`m wrong? wanna randomize animation in instances
Do you have a different model for each frame of animation (an animation snapshot)? Then the ID can cycle through the different models.
I must duplicate my animating mesh with offset animation in AlembicNode? I can`t use instancer with ID node with only one mesh? It working only with multyply mewshes with different animation? Thanks!