Creating MASH effects - Plexus text with pixel fill

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  • เผยแพร่เมื่อ 10 ธ.ค. 2024

ความคิดเห็น • 43

  • @whatsup1439
    @whatsup1439 4 ปีที่แล้ว +2

    here from the maya 2020 version. It's impossible for me to get roughly equal sized triangular faces as demonstrated no matter how i adjusted my sliders.

  • @incompleetartist
    @incompleetartist 3 ปีที่แล้ว

    is it possible to fill any object with cubes in mash? Like a human body from tron legacy movie?
    I tried with a human face with voxel setting but the cubes wont fill the inside of human head completely. I tried modifying the pivot of the mash cube. The centroids of mash cubes and faces of human head mesh were coincided. I have tried adjusting the voxel size settings as well as scaling the cube. it wont work! is there anyway to achieve that? filling inside an object?(not like filling a jar using mash dynamics but like from the tron movie) i would very much appreciate some help, plz...

  • @RyuLongRHOG
    @RyuLongRHOG 2 ปีที่แล้ว

    Great Video

  • @alexdelgado6478
    @alexdelgado6478 7 ปีที่แล้ว

    I've made my text "TriforceDelgeezy" for my cosplay channel. This sure helped me. Thank you.

  • @anilm716
    @anilm716 3 ปีที่แล้ว

    Thank you, it is very usfull. Is it possible to explain how to write with pen like "paul potter" i could write paul but dont know how to write with same pen in continuation potter or else.
    Is it also possible to do with node editor.
    I would be very grateful.
    Thank you.

  • @biltongjoed
    @biltongjoed 5 ปีที่แล้ว

    Excellent Tut. Saved my bacon! Thnx...

  • @billygibson3850
    @billygibson3850 7 ปีที่แล้ว

    I seem to have the issue where Some of the vertices aren't connecting. A good majority of the phrase which I am typing is connected by some segments of the letters are failing to connect. Please Help Thank you.

    • @Autodesk_Maya
      @Autodesk_Maya  7 ปีที่แล้ว

      Try adjusting the Deformable Type options shown at 2:00 while the trails are enabled.

  • @tikallone
    @tikallone 7 ปีที่แล้ว

    i notice that in maya 2017 the random node has different attribute and the minimum maximum values are no more present. how ever can i obtain the same result using the new random node?

    • @Autodesk_Maya
      @Autodesk_Maya  7 ปีที่แล้ว +2

      Yeah, it's a little different now. What you would do is first, make sure the Distance value on the Distribute node is set to 0. Then, in the Random node, just blast the Position X, Position Y, and Position Z values to a really high value.

    • @tikallone
      @tikallone 7 ปีที่แล้ว

      i appreciate very very much your quick answer!! i m trying to learn mash the best i can and the tuts around are not so many;) and those little differences between the new relaeses, sometimes, are not easy to be solved. thanks again;)

    • @tikallone
      @tikallone 7 ปีที่แล้ว

      by the way....i have some question about mash but i do not know where to post them. is there a forum or something about mash?

  • @shaocrank5524
    @shaocrank5524 8 ปีที่แล้ว +1

    if you don't have "T" button in the polygons shelf .
    go to this web to dowload :
    www.autodesk.com/education/free-software/maya-extension (have to Sign in)
    update to Maya 2016 Extension 2

  • @tamaraorellana3207
    @tamaraorellana3207 8 ปีที่แล้ว

    Awesome! how would you go about rendering this out? I tried to do a batch render but it didn't come out right.

    • @tamaraorellana3207
      @tamaraorellana3207 8 ปีที่แล้ว

      meaning it doesn't look like the playblast or frame render instead it's blocky.

    • @Autodesk_Maya
      @Autodesk_Maya  8 ปีที่แล้ว

      Were you using mental ray or another renderer like Arnold? The default Software/Hardware renderers won't give you the best final result.

  • @mycg544
    @mycg544 7 ปีที่แล้ว +1

    not+obtained+connect+other+fonts+and+words_maya 2017 stydent version

  • @theonlyhackman9003
    @theonlyhackman9003 7 ปีที่แล้ว

    Is there a way to do this with an object in the shape of text, rather than actual type text itself? If so, how?

    • @Autodesk_Maya
      @Autodesk_Maya  7 ปีที่แล้ว

      Yes, you definitely can! Instead of using the a type mesh as the input object for the distribution, you can just use any other kind of mesh. We have an example of that here: th-cam.com/video/BbNfAME1Km4/w-d-xo.html

  • @Gizmo1984ify
    @Gizmo1984ify 7 ปีที่แล้ว

    Ok so then how do you render this out into after effects or photoshop ?

    • @Autodesk_Maya
      @Autodesk_Maya  7 ปีที่แล้ว

      You can use Maya's Batch Render feature to render out individual frames or movie files, then import those into AE or Photoshop. See th-cam.com/video/CFFtjSulCsk/w-d-xo.htmlm4s for an example.

  • @gegen_den_strom
    @gegen_den_strom 8 ปีที่แล้ว

    hi there, nice tutorial. I´ve got a problem where you put the "random" node on the MASH.
    How do you add the "random" node to the position only? I don´t get the dropdown menu like in your video, i can only add the random node without choosing where on my translations to put.

    • @gegen_den_strom
      @gegen_den_strom 8 ปีที่แล้ว

      ok i´ve found the 2 sliders "Max Number" & "Min Number", they are under "Strength PP" now. But they don´t have any effect. I think that´s another bug within maya and the newest version. Hopefully it´ll get fixed the next 10 Years :) maybe^^ rolleyes

    • @Autodesk_Maya
      @Autodesk_Maya  8 ปีที่แล้ว +1

      MASH has changed a bit since this video was made. Now instead of what's shown here, you can simply select the Random node, go to the Attribute Editor, and adjust the various Position values to affect the amount of randomization in each axis. Just zero out any positions you don't want randomized.

  • @billygibson3850
    @billygibson3850 7 ปีที่แล้ว

    the plexus lines seem very thin and hardly visible to me, do you know why?

    • @Autodesk_Maya
      @Autodesk_Maya  7 ปีที่แล้ว +1

      Try increasing the Trail node's Trail Scale attribute.

    • @billygibson3850
      @billygibson3850 7 ปีที่แล้ว

      Thank you

  • @PeppermintDanish
    @PeppermintDanish 8 ปีที่แล้ว

    The little orange ''T'' button is not there? ( I am using student version....)

    • @Autodesk_Maya
      @Autodesk_Maya  8 ปีที่แล้ว

      Go to the Plug-in Editor and make sure "Type.mll" is loaded.

    • @PeppermintDanish
      @PeppermintDanish 8 ปีที่แล้ว

      I think it's because I can't install MASH, I have looked every where for a tutorial. Nothing is there, how do I install mash?

    • @Autodesk_Maya
      @Autodesk_Maya  8 ปีที่แล้ว

      Are you on Maya 2016 Extension 2? It installs automatically with that extension.

    • @PeppermintDanish
      @PeppermintDanish 8 ปีที่แล้ว

      Yeah, but I'm not sure what to do because nothing is there...

    • @Autodesk_Maya
      @Autodesk_Maya  8 ปีที่แล้ว

      If you can't find them in the Plug-ins menu then I suspect you have either 2016 or 2016 extension 1, but not extension 2.

  • @ahmedadil5328
    @ahmedadil5328 7 ปีที่แล้ว

    I want to help you how to activate the tool MASH effects Please

    • @Autodesk_Maya
      @Autodesk_Maya  7 ปีที่แล้ว

      If you're running Maya 2016 ext 2 or newer, you can activate them in the Plug-in Editor.

  • @oqlebarron
    @oqlebarron 8 ปีที่แล้ว

    nice

  • @laurafoxey7032
    @laurafoxey7032 8 ปีที่แล้ว

    Great, useless on any other text that's not in caps lock.

    • @Autodesk_Maya
      @Autodesk_Maya  8 ปีที่แล้ว +2

      Actually it works on any font, caps or non-caps. You just need to adjust the number of distribution points, search radius, and/or Deformable Type settings per font, because different fonts have different mesh layouts.

  • @wonkaytry
    @wonkaytry 7 ปีที่แล้ว

    Cheesy

  • @-schattenpflanze-3755
    @-schattenpflanze-3755 5 ปีที่แล้ว

    How complicated, better use c4d with netcreator or ubertracer free plug-ins