Maya 2017 - Flight Predator Prey

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  • เผยแพร่เมื่อ 10 ธ.ค. 2024

ความคิดเห็น • 9

  • @artfortheear
    @artfortheear 6 ปีที่แล้ว +2

    Loving all these videos. They have been very helpful. One thing I’m running into is I have a school or fish like 30,000 fish and they are following a locator on a curve path...the one thing I am trying to get is to not have them explode out at the very beginning. It would be nice to have them already kind of scattered. I tried playing with initial state but it does some weird restarting and stuttering that doesn’t work right. Any ideas? Also I ha e a poly object assigned as an obstacle mesh but how do I remove it if I don’t want it set as an obstacle anymore? Any help or direction would be super helpful for this project we are working on. Thanks again !!

  • @JeromeBrack
    @JeromeBrack 6 ปีที่แล้ว

    Hello Ian, how to make flight objects roll? For example: you have paper planes and when they turn right/left they must roll like real planes. I didn't find a way to cheat the roll amount like the curve node have. Anyway, thanks for the incredible work with mash, we cannot thought Maya without it now ^^

  • @开开-o7b
    @开开-o7b 8 ปีที่แล้ว

    nice tutorial, but where I can find the [In prey]and [In predator] node in node Editor? Just can't find those 2 node in maya 2017? anything changed or missing step? thanks for your sharing~

    • @ianwaters6035
      @ianwaters6035  8 ปีที่แล้ว

      Right click on the Flight node and click 'Show all connections...'

  • @Scott.Sandifer
    @Scott.Sandifer 7 ปีที่แล้ว

    I'm having a ton of trouble with Flight. If the object i'm using with a MASH network is too small, does it blow this simulation all to hell? Whenever i press play all my fish explode outwardly very quickly beyond the search distance and they won't come back.

    • @Scott.Sandifer
      @Scott.Sandifer 7 ปีที่แล้ว

      Ok. So i think the answer to my previous question is yes. (i think) Very small objects don't seem to behave very well with flight. I fixed my mess by making my object a bigger more reasonable size, creating the MASH, adding the flight node, and then adding a transform node to make everything smaller. Weird. But i think i may just survive this!

    • @ianwaters6035
      @ianwaters6035  7 ปีที่แล้ว

      Have you turned off any initial distribution? So all the objects are a 0,0,0 when the sim starts? Another thing you'll need to do depending on scale is adjust the search distance, which defaults to 90cm. Turn that way down :)

  • @meshecksaikonde7250
    @meshecksaikonde7250 8 ปีที่แล้ว

    fuck this is dope man man!!!!!!!!!!!!

  • @abril3027
    @abril3027 8 ปีที่แล้ว +1

    you' re very brave but also talk unnecessary and maddler way . not to offend dude .. slowdown and little more clear and you'll be better explaining . by the way thanks for your videos