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WarPlan - A First Look - A World War II Game
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- เผยแพร่เมื่อ 23 ต.ค. 2019
- In this video, we take a first look at the new World War II strategy game which comes out today and is published by Matrix Games and Slitherine Software, Warplan. This game is a grand strategy game that puts you in charge of either the Allies or Axis powers during World War II.
Warplan - Check it out Here: www.matrixgame...
Check out my Amazon Storefront Here: www.amazon.com...
Check out my Live Streams Here: / thehistoricalgamer
WarPlan is an incredibly accurate World War II simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War II board wargaming. Play a recreated World War II in every detail, thanks to the engine flexibility and database.
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WarPlan is a game designed and coded by Alvaro Sousa, from Kraken Studios, creator of Strategic Command 2 products (Assault on Communism, Assault on Democracy, Brute Force, Strategic Command 3 Image Importer).
Developer Kraken Studios places their emphasis on games that are easy to use, hard to win. WarPlan employs one of the best interfaces to lower micromanagement as much as possible so players can focus on playing and thinking.
#WorldWarII #WarPlan #TheSecondWorldWar
Many of your less successful attacks were across rivers. You seemed surprised at this, but rivers are very advantageous to defend.
This looks like War in the East, just a lot more manageable, without the countless units you had to keep track of in that game.
you can attack with multiple units by holding cntl key and hovering over the units you want to participate in the attack. The unit hex will turn green.
Damn, that's a good idea, I would have lost WAY LESS men if I had done that, thanks!
VERY IMPORTANT TO UNDESTAND! But easy as soon you get the grasp of it.
You crack me up with the "Blitzkreiging his way through history!" Great vid thanks
You can set the time for how long your battle results linger, in the options menu.
I figured, but yea that's probably a good idea.
Looks like an advanced Third Reich clone...Avalon Hill fans should love it.
Thanks. Looking forward to seeing more on this one.
It looks like computerized Third Reich, the Avalon Hill game.
I'm thinkin I kinda like the looks/workings etc of this game.......bought Str Cmmd after seein your play on that.....haven't played it yet.........will check this out......thanks for the preview
what "looks"? the "Gary Grigsby's" or rather "any-ever-made-hex-wargame" look since the invention of the Hex? including a plethora of boardgames?...seriously what "look" are you talking about?
Interesting find. How this game compare to strategic command? and is it flashed out? Some of these complex games from new studios require a few month to get all the bugs ironed out, before I dare sink my time into it.
Using this to prep for Gary's version
Thanks for the review, btw LODZ is pronounced "Woodge" for accuracy. 😉
Bring it out on Steam and I'll buy it.
If you buy it from the Matrix/Slitherine store, they get 100% of the profits and you get a Steam key when it comes out on Steam. Seems like a win/win to me.
@@nowhereman2999 And if it's on Steam I get a refund if it's bobbins and Slithtrix sells more copies. Seems like a win/win to me too.
@@earlofdoncaster5018 tho i wouldn't buy it because its just another half cooked world war 2 game ....innovation much?
Check out the Dos Videogame archive or some abandonware pages for similar games for free
@@LFGerm I think that's a little harsh.
It will come out on steam later, and you can also if you buy it on matrix move it to steam later on.
Not only check the odds but pay attention to the counter. You lost a lot of troops attacking Poland because you were attacking with single German Corps against Polish Armies. XXX vs XXXX
Have bought it today and its really good, Easy to use and strategic as well as tactis is really important. Important to learn is the supply trucks. Have fun!
Around 8:52 the write-up on the game shows the US will join the war in "19412"; so the US will wait 17,000 years to automatically join the Allies...
Pretty sure that's a typo... :P
Those river crossings are killing you
It looks promising, but i dont like all the rules like british never surrendering and russia 100% join allies in 1942... Would be nice if it was more flexible and more dependant on what happens in the game.
Gary Grigsby and WIF had a love child! BUT I like what I see.
Come on THG, the general assumption for all counter based wargames has been 3:1 minimum for decades, especially for anything operational or higher. Also, can you attack with multiple units at once?
Thats bloody dumb. 3:1 is only true on a tactical scale. Oprrationally force balance is almost irrelevant if one side achieves local supriority and exploits it in depth.
@@ineednochannelyoutube5384 Usually i use 4:1 or 10:1 for attack, for defense a 1:2 is good enough.
@@marczhu7473 Its all well and good as a game rule, but its not realistic. Historically, equall, mAtched, or even outnumbered forces on the army or army group level have achieved significant victories.
@@ineednochannelyoutube5384 you don't want RNG you need 100% win. 1:1 or being outnumbered better be napoleon as he is in that kind of situation. But this is on the french side. Think about the opposite camp if someone have significant victory it mean the same amount crushing defeat...
In this day and age we still can't stack two land units in one hex?
Lol right?
Then take a look at the Decisive Campaigns serie there it is possible to do so..
Decisive Campaigns: Barbarossa is one of my alltime favorites ww2 turn based strategy game and I've almost played them all..
Looks just like Panzer Leader and some other classic strategy board games.
This or unity of command 2? Which do you recommend? Thank you
I know it's a first look but seams every time u attack over river u lost a huge amount of strength of your forces and enemy hold even that u have huge advantage also I think first u should use your air before attacking . Can u like order art barrage with out frontal attack ?
I don't see an artillery barrage, but I did by the end start hitting them with air more. You make a good point though, rivers seem to be far bigger obstacles in this than they were in Strategic Command.
Units have build in arty and they attack first. You can see in manual what each unit has in it, But its mainly art, antitank, antiair, tanks, firearms. You can buy special unit enginner ( by special points you get automaticly) to attack to units that make them better over rivers. You should air strike them and try outflank rivers and attack both from over and from side then the river is not that good defence any longer.
Will you be doing a second look? Did you play it again? Or did Warplan not really interest you?
thx, very intresting!
How is the AI in this game? This kind of game lives and dies by the quality of the computer player.
For a AI steady and good defensive, litle less good on the offensiv but I have a very good ompression so far.
@@jurgen4466 the dev has said that giving the ai veteran level experience boost and optimum level logistics boost can help the ai play better offensively and give a good challenge
The counters seem to be set at Corp level with the Army HQ somewhere in the rear. No Div's or names here.
At 29:11 was that a direct attack into the Maginot Line?
I thought I was a tad north of the line, but it looks like I might be wrong :P
@@thehistoricalgamer I think the only place north of the line is Belgium. You know what you have to do. . .
Dude its called Blitzkrieg or lighting war. You bomb/shell the shit out of them, them send in the tanks with infantry support.
👑
The counter look like its from the SSGs World in Flames
yea im quite bored with turn base but this seems eh ok
Combat looked simple enough. Would be interesting to see the level of difficulty of the rest of the game.
The rest of the game isn't super intuitive to me but yea I'm interested in digging into it in a bit more depth.
My father had board games that looked similar to this Avlon somebody made them I think.
Avalon..is indeed the other of it all.
Avalon Hill Boardgames.
You are suffering so many casualties during attacks because you are attacking across rivers. Got to watch that.
Nice, but no Pacific War?
Probably Saturday.
You can let multiple units attack 1 hex, i think.
I would hope so!
yes you can
Is this out on steam I did not see it?
Can't tell if he liked it or not - any "plan" to look at the recently released Pacific version?
3 years later sorry. But agreed, I enjoy most of HG's stuff, but it's quite hard to tell if he likes something or not lol.
I want this on ps4
Nice game ... any chance to have pacific war as well ?
Not in this game, it's Europe only, at least right now.
Can you ask the Devs why they've decided to call the United Kingdom England? UK is not England UK is four countries
Panzer general ++
will they add japan and asian countries?
I can't help but think "Yet another WWII grand strategy game, huh?"
Seems like they breed like bunnies.
indeed, I don't hate the look of this game but I want to say "why should I buy this one above every other?"
@@judyhopps9380 , I was wondering the same thing myself. Years ago, there was a game called "Roads to Moscow" which was supposed to be an operational level real-time game which seemed to promise a lot more depth than Hearts of Iron, but the project fizzled. In general, though, so many of these grand strategy games offer nothing that makes them stand out.
@@adavis5926 Ha, I remember that one too - Roads to Moscow. Waited for it for ages, but unfortunately it never saw the light of day. It interested me due to the "game style" it was supposed to have. A shame it never mad it.
Some discussion about it here: www.matrixgames.com/forums/tm.asp?m=3833761
@@adavis5926 I remember that game and so wished it would have came out.... It would have been a monster.
So far I can easily say this is by far rhe best WWIi Game I have played. Its the best from Strategic command in terms and air but far better naval and production system as well as mobilty. I really like this!
I'm trying to figure out how this could be more boring. I'm coming up entry handed. I think they nailed it!
Does it have a good Ai?
I've read that its AI is good at making tactical decisions on the front line, but it can make certain strategic mistakes; for example, the UK might leave the English Channel completely undefended allowing Germany to perform a naval invasion.
Haven't played it but it looks alot like Hearts of Iron.
Oy. Some of the English-language text in the game itself is....dodgy.
Mie ciekawi czemu polska to zawsze samouczek też dawaliśmy niemcom wpierdziel
.. i glanced through it...but..it is MORE of the SAME...nothing new, nothing refreshing...
Meh another hex game, I used play these with dice and a board, kind of a waste of CPU
Just buy Hearts of Iron IV...
that game is poop
Another boring world war 2 strategy game joins the fray.....yaaawn. Any actually new ideas? so many conflicts, periods and scenarios to choose from in history and this is what gets chewed through with 10 or 20 games per year in various repetitive installments with barly any new innovations...
The problem is very few people seem interested in buying games on other topics... that's why everyone does WWII, it's because it sells.
This game is really good, As far as I have seen it might be the best strategy wwII game I have played. Easy to use but complex and intresting!
We CAN read....Yawn
So this is basically a budget HOI4.
Yea it's not HOI at all, I think my initial impression is it's a more detailed SC.
@@thehistoricalgamer That's what I wanted to know. Quickly, it makes me think a little bit about HOI3 (not HOI4). But I think you're right, it sounds like Strategic Command a bit more. Thanks.
Not really, more a strategic command with HOI4 naval.
HOI4 is an arcade game (it's even on Xbox Gamepass - the target audience is casual gamers). This is a proper military conflict simulation.
This style of game has been done a hundred times. If a developer wants to do this genre with the hex map, just like the old ones from the 90's they best be bringing something new. When I see this type of game being redone, with nothing new added, and on top of that having only european theatre available, it just looks like a lazy ass cash grab, from a lazy ass developer. It's one of the easiest type programs to write, and it just looks super lazy if you don't do the whole world map. Even the European theatre is bland and lazily done. This looks like shiet.
I love these kind of games but I agree, something new should be added and in this case they have actually added the whole supply thing which I haven't seen before in games of this simplicity. Gary grigbys and stuff like that are too complex for me so this is nice, but I agree they should have made the map bigger and expanded diplomatic options. Also would love to be able to select what nations to play.
Well then, why don't you get off of your LAZY ASS and create a grand strategy game of your own? I'm sick of jack asses like you that complain, but provide zero, Z E R O, solutions. I guess it's easier to complain than to take initiative, get involved, and create something better? If it's just SOOOOOOO easy, then a cave man like you should have little difficulty creating something better!
Yeah, but I love it when a new game like this comes out because it's made for modern monitors and Window systems.
@UC5xGTO1KNIq2WdSsJdsKjAQ lol you don't need to publish games to give a critique on them.
Just like I dont need to make movies to rate them or manufacture cars to say that some are crap.
Youre an idiot