One thing newer players shouldn't worry about: Other than your class mastery choices, everything else can be re-specced (skills, attributes, devotions) so don't fret over those choices. Have fun, and then can modify later as needed.
Please never stop making content for this game. I absolutely adore it and the community. It has grown into its own shoes and we can only hope to get arpgs of this quality in the future.
Grim Dawn Starting Classes: Solider is pretty good, Force Wave will see you through most things while keeping a safe distance. Occultist is great, if you're on Normal difficulty you can beat the entire game with Blood Pox... I'm totally serious, my first play through was just using that skill over and over and never having to use anything else. You can kill entire rooms of people without ever stepping foot in them! Shaman feels like a lot of fun. It's a tankier kind of a spellcaster class and if you get items that boost Briarthorn you can just send it out for melee tanking while you use AoE's to finish off everyone while they're distracted. Nightblade is pretty good fur a pure melee build. I recommend investing immediately in Pneumatic Burst, it's a self-heal and attack buff. From there you might consider Soldier as your second mastery so you can get more health, defense and a couple of passive melee attack boosts. Arcanist is a class I wouldn't recommend to anyone just starting. A good think to keep in mind is that Flash Freeze doesn't effect bosses, so if you rely on that heavily in your build, you'll need some kind of backup for dealing with the boss encounters. I'm not sure what combines with it best. Demolitionist, I'm told that like Blood Pox with the Occultist, you can just use Blackwater Cocktail to beat the entire game on Normal mode. I also heard that combining them with Arcanist and Shaman can be effective in some instances too? I don't know anything about the DLC classes, I just recently got the DLC.
My first time playing this kind of game. I just use solder spamming forcewave, overguard and condence to tank anything in veteran. The key to survive not just mastery skill but put attention to your resistance type regardless what your class is. Yeah it's too much and overhelmed. There are not just physique but you need balance all of your resistance with piercing, acid, bleeding, vitality, freeze, fire, chaos, stun in order to survive further.
@@daedalus6433 I can confirm that this is the case. It's the first combo I tried and it just melted everything in Normal and Elite using a gun that drops in Ugdenbog.
As a new player, I have found that the most important part of physique is not the health, rather the DA(defense ability). Most videos stress physique for health, but there are lots of ways to get health, DA is not so easy to acquire, so definitely pay attention to your DA.
I’ve been planning on buying this game for awhile, but the game types I play tends to vary over time so I’ve never got around to buying this, but after doing two play through some of Torchlight 2 I’ve decided to pick this weekend so I searched for was Grim Dawn in 2021 to make sure it’s held up, and this vid was recommended to me in a different GD video and I’m definitely saving the link for this video to review before starting tomorrow.
Just saying one thing about veteran: it's slower but I'll be damned if normal is just too easy if you're used to the game. Also if you're worried about speed levelling, crucible can be done to level early extremely quickly and eventually the merit badges are a thing.
Could you explain that a bit? The merit badges that is. I've had the game for a while but never really got super into it. I've got a build most of the way thru Elite now. I had a quest to buy a badge from FG vendor. I used it on a new character and thought it would like give me attribute/skill points or something. All it seemed to do was unlock Elite which is useless on a lvl 6 character in Normal.
It'll unlock all way points on Elite and Normal and also award quest based skill and attribute points from Normal and Elite. Just makes it a little easier to make alts and get through the early game quicker. Also bag slots.
@@ProfessorHubertFarnsworth Actually the game scales down to your level so you can go to elite on level 6. It's a lot of fun too, provided your early game build is strong.
There's also one important thing, attack damage converted to health is one the best sources of healing (I'd say the best) and can make even glass cannon build extremely tanky.
I wished I was discovering the game today, so I could be carried by the soothing voice of the Fic-est Mike there is ! (In summation : Thank you for your work and content, it really keeps the game alive (yes ... yes ...alongside the work of the dev and other content creator of course, but we are talking about you right now ... gosh you really should learn to take a compliment sometime ... You deserve it !) )
Thanks for this vid. Learned a couple things I didn't know. Where is the link to the templar build guide? I have a 100 templar, but he isn't overly fast.
Hey Mike, I've loved using your vids as reference for months now that I've gotten deep into Grim Dawn. Am I blind, or did you link the Templar build you mentioned at 12:47 of the vid? I'd like to take a look at that if I can...
Never mind... it's in the "More Forums Builds/Guides:" link that you provided. I just had to look a little more intently. Go about your business. Nothing to see here.
I actually forgot to put that in the description. Glad you said it. forums.crateentertainment.com/t/1-1-9-1-the-atv-aetherfire-templar-vanquisher/95191
Here's a pointless tip to the game. If you never talked to the captain and proceed to just murder all the things you know you gotta murder the towns people basically are begging you to come in devils keep. Rook even basically goes "Fuck it, We've heard about you killing everything. Please come on in and rest!!" Lol Not really but he basically says something on that line. The captain will be all "Things have gotten much quieter, I assume that is your doing?" Lol So far I'm trying to play the game as much as I can without talking to any main NPCs. Trying to come back to them AFTER I killed all the big bads around them haha. The dialogue changes.
I have a question I haven't been able to find an answer to. I've leveled a few characters through normal and two through elite in the past. I had quit playing for a while but just came back to the game and decided since I'm returning I want to play a fresh character. I made the character and grabbed an ultimate merit so I don't have to crawl around the map, but I don't have the rep required to buy the XP potions to powerlevel my new character. What I would like to do is to level my new character without the xp potion + notes powerlevel cheese, but while still utilizing my merit. My question is which level you would recommend in this case should I jump up to elite? My plan is to 'start' my full campaign playthrough on Elite, where I'm just going quest by quest the old fashioned way since the XP, rep, and gear gains are so much better compared to normal. What I want to do is to level in normal up until I can switch over, but I'm not sure which level is a good ballpark and I'm also not sure what content I should be doing to level up. I really don't want to do a full campaign runthrough on normal since the gains are negligible and I can get the vast majority of my rep and gear benefits from Elite where the gains feel significant. I'd also prefer not to jump on my higher level characters to grind Malmouth rep to just buy the XP pot since the whole reason I started a new character after returning is so I could relearn the game without trying to relearn an already-leveled character at the same time
I've asked this in other pages, but since I haven't gotten replies, I'll ask again here; Arcanum Oil in Grim Dawn: I noticed that the stats on Arcanum Oil states a gain of 80% Lightning damage, 80% electrocute damage. Regarding this, thus the damage is 80% of what? My weapons and ammo, nor any of my skills, do not do any lightning or electrical damage. So is the oil useless for me since +80% of nothing is still nothing? Or do I somehow gain an electrical power from the oil? Thanks for any explanation.
40? Just playing through Grim Dawn (and I think Ashes) I end up past lvl60 easily once I go to Elite. With the third expansion, you'll be able to get to 100 on Normal if you so choose.
In the preferred stats at level 100: why do some builds not meet parts of these requirements and still can kill Super bosses fast, yet my char that meets all these requirements; deal low DPS, struggle, and still die? I barely managed to win against Mogdrogen but cannot kill the stronger Celestials.
this was an information i did not expect to hear. I knew they kept maintaining the game but did not expect an expasnion to come out anytime soon since crate entertainment went on to make a city builder game
I am so lost here, i am pretty new to grim dawn, i mean technically i had the game for a while but just started play this game bout 2 days ago. I am at lvl 40 now and i am still playing normal difficulty I pretty lost with all this explanation but i am trying to learn what's best for my build as well in the future, currently using nightblade but i am too confused about the equipment, my damage type always changing because i saw like somewhere below the weapon and stuff there's like "damage per second" kinda thing. What should i do and how to keep my damage type on track? cause i think imma build my character chaos, vitality damage type of thing. I follow a guide but i don't have the expansion and also they dont really tell me bout the early game and stuff
I think if you are enjoying the base game at all you're only doing yourself a disservice not getting the expansions. They're worth it just for the components, item skill modifiers, and mobility augments alone. For me, buying the expansions is where the game went from being just a pretty good Diablo clone with a unique and interesting class system, to something truly extraordinary and magical that blew my mind. I would have never put over 200 hours into the base game like I have with the expansions - and most of that has been spent in the story content from the base game. In other words, it's not all the extra areas and quests that they add that is so significant - it's all the nuance they add to the game, it doesn't matter what part of the game you're playing, even early on, having the expansions makes a HUGE difference. I definitely wouldn't wait until finishing the main story before buying them.
@@chrisstach6825 It's a way to get some random drop sets without farming for hours and hours hoping they drop. You craft multiple copies of the same helmet and then transmute all but the best one into other pieces of the set.
This is the one thing holding me back from enjoying this game as a whole, the grind in absolutely ridiculous in that area going to same old places and doing the same handful of task and I'm just like, are you actively trying to make fall asleep right now when I should be enjoying the game because that's what's being achieved right now.
Other differences from base game to AoM alone is a searchable stash, more stash tabs, and finally a 'move all components from inventory to stash' feature. Base game kind of sucks imo. Also the skeleton key dungeons vary by difficulty. The order from easiest to hardest is: Steps of Torment, Bastion of Chaos, Port Valbury, Ancient Grove, and finally Tomb of the Heretic.
@@MikeFic ah I see. Played titan quest co op with my husband and beat it together long ago, that's why it felt similar to titan quest. Does this game have co op too?
*Firstly, sorry for my toxic grammar* Booooring endgame... I completed main quests even in hardcore ultimate Mode, then; Side-secret quests/bosses, crucible 170, farm Legend/MI2 items and SR ~170... But sadly i must say: _Endgame is not satisfying as leveling/farming..._
Not sure why would anyone not want a way point system in game lol. Well then you must be a huge fan of the horrible map in this game bc it's about as un interactive as it can be. Not to mention it doesn't even explain where the hell your missions are. But hey saying all that it's still a solid game even with graphics that you can hardly read the screen with.
One thing newer players shouldn't worry about: Other than your class mastery choices, everything else can be re-specced (skills, attributes, devotions) so don't fret over those choices. Have fun, and then can modify later as needed.
This is what I was looking for. I played for a few levels without picking a class since I wasn't sure if I was locked into stuff.
Great no nonsense approach to this video. Helpful
very quick, very informative, no time wasted, perfect
That ending was majestic. I'm definitely going to try the base game and see if I like it
Crate should hire you as a community manager
Good video man
Please never stop making content for this game. I absolutely adore it and the community. It has grown into its own shoes and we can only hope to get arpgs of this quality in the future.
Grim Dawn Starting Classes:
Solider is pretty good, Force Wave will see you through most things while keeping a safe distance.
Occultist is great, if you're on Normal difficulty you can beat the entire game with Blood Pox... I'm totally serious, my first play through was just using that skill over and over and never having to use anything else. You can kill entire rooms of people without ever stepping foot in them!
Shaman feels like a lot of fun. It's a tankier kind of a spellcaster class and if you get items that boost Briarthorn you can just send it out for melee tanking while you use AoE's to finish off everyone while they're distracted.
Nightblade is pretty good fur a pure melee build. I recommend investing immediately in Pneumatic Burst, it's a self-heal and attack buff. From there you might consider Soldier as your second mastery so you can get more health, defense and a couple of passive melee attack boosts.
Arcanist is a class I wouldn't recommend to anyone just starting. A good think to keep in mind is that Flash Freeze doesn't effect bosses, so if you rely on that heavily in your build, you'll need some kind of backup for dealing with the boss encounters. I'm not sure what combines with it best.
Demolitionist, I'm told that like Blood Pox with the Occultist, you can just use Blackwater Cocktail to beat the entire game on Normal mode. I also heard that combining them with Arcanist and Shaman can be effective in some instances too?
I don't know anything about the DLC classes, I just recently got the DLC.
Shaman with Arcanist allows you to do a metric ton of damage with Primal Strike, letting you essentially be a Bowazon with a gun.
My first time playing this kind of game.
I just use solder spamming forcewave, overguard and condence to tank anything in veteran.
The key to survive not just mastery skill but put attention to your resistance type regardless what your class is.
Yeah it's too much and overhelmed.
There are not just physique but you need balance all of your resistance with piercing, acid, bleeding, vitality, freeze, fire, chaos, stun in order to survive further.
@@daedalus6433 I can confirm that this is the case. It's the first combo I tried and it just melted everything in Normal and Elite using a gun that drops in Ugdenbog.
Excellent video. I'll be sure to direct any of my friends who are starting out here
As a new player, I have found that the most important part of physique is not the health, rather the DA(defense ability). Most videos stress physique for health, but there are lots of ways to get health, DA is not so easy to acquire, so definitely pay attention to your DA.
best guide out there. sweet, simple, funny, quick
Great info and amazing outro, thanks!
Another tip is that you better put skill and devotion points based on your gear not the other way around.
I’ve been planning on buying this game for awhile, but the game types I play tends to vary over time so I’ve never got around to buying this, but after doing two play through some of Torchlight 2 I’ve decided to pick this weekend so I searched for was Grim Dawn in 2021 to make sure it’s held up, and this vid was recommended to me in a different GD video and I’m definitely saving the link for this video to review before starting tomorrow.
Great content man, keep up the useful info!!!
Just saying one thing about veteran: it's slower but I'll be damned if normal is just too easy if you're used to the game. Also if you're worried about speed levelling, crucible can be done to level early extremely quickly and eventually the merit badges are a thing.
Could you explain that a bit? The merit badges that is. I've had the game for a while but never really got super into it. I've got a build most of the way thru Elite now. I had a quest to buy a badge from FG vendor. I used it on a new character and thought it would like give me attribute/skill points or something. All it seemed to do was unlock Elite which is useless on a lvl 6 character in Normal.
It'll unlock all way points on Elite and Normal and also award quest based skill and attribute points from Normal and Elite. Just makes it a little easier to make alts and get through the early game quicker. Also bag slots.
@@ProfessorHubertFarnsworth Actually the game scales down to your level so you can go to elite on level 6. It's a lot of fun too, provided your early game build is strong.
There's also one important thing, attack damage converted to health is one the best sources of healing (I'd say the best) and can make even glass cannon build extremely tanky.
I liked the rick burp at the end
great vid, very helpful
Perfect way to end a video, mate!!!
I wished I was discovering the game today, so I could be carried by the soothing voice of the Fic-est Mike there is !
(In summation : Thank you for your work and content, it really keeps the game alive (yes ... yes ...alongside the work of the dev and other content creator of course, but we are talking about you right now ... gosh you really should learn to take a compliment sometime ... You deserve it !) )
I wish I could like this video 30 times just for the outro. XD
Thank you very much for the video!!
Reported for forcewave propaganda ;)
I can't believe you recommended Battle Mage. I am shaking.
Rank 1 class overall.
Thanks for this vid. Learned a couple things I didn't know. Where is the link to the templar build guide? I have a 100 templar, but he isn't overly fast.
Hey Mike, I've loved using your vids as reference for months now that I've gotten deep into Grim Dawn. Am I blind, or did you link the Templar build you mentioned at 12:47 of the vid? I'd like to take a look at that if I can...
Never mind... it's in the "More Forums Builds/Guides:" link that you provided. I just had to look a little more intently. Go about your business. Nothing to see here.
I actually forgot to put that in the description. Glad you said it. forums.crateentertainment.com/t/1-1-9-1-the-atv-aetherfire-templar-vanquisher/95191
very helpful, thanks dude
Great video as always. Very informative keep them coming. YEPCOCK
Here's a pointless tip to the game. If you never talked to the captain and proceed to just murder all the things you know you gotta murder the towns people basically are begging you to come in devils keep. Rook even basically goes "Fuck it, We've heard about you killing everything. Please come on in and rest!!" Lol Not really but he basically says something on that line. The captain will be all "Things have gotten much quieter, I assume that is your doing?" Lol So far I'm trying to play the game as much as I can without talking to any main NPCs. Trying to come back to them AFTER I killed all the big bads around them haha. The dialogue changes.
I have a question I haven't been able to find an answer to. I've leveled a few characters through normal and two through elite in the past. I had quit playing for a while but just came back to the game and decided since I'm returning I want to play a fresh character. I made the character and grabbed an ultimate merit so I don't have to crawl around the map, but I don't have the rep required to buy the XP potions to powerlevel my new character. What I would like to do is to level my new character without the xp potion + notes powerlevel cheese, but while still utilizing my merit.
My question is which level you would recommend in this case should I jump up to elite? My plan is to 'start' my full campaign playthrough on Elite, where I'm just going quest by quest the old fashioned way since the XP, rep, and gear gains are so much better compared to normal. What I want to do is to level in normal up until I can switch over, but I'm not sure which level is a good ballpark and I'm also not sure what content I should be doing to level up. I really don't want to do a full campaign runthrough on normal since the gains are negligible and I can get the vast majority of my rep and gear benefits from Elite where the gains feel significant. I'd also prefer not to jump on my higher level characters to grind Malmouth rep to just buy the XP pot since the whole reason I started a new character after returning is so I could relearn the game without trying to relearn an already-leveled character at the same time
Very helpful. Thanks
YEPCOCK
WHEN IN DOUBT, LIKE THIS VIDEO!
@@rektbyprotoss I'm gonna like every comment on this video
Liiiiike! *Italian hands intensifies*
Thanks Mike!
sooooo useful thx
Noice, I'm a bit "late" to the Grim party, but I already prefer it currently ovee Lost Epoch.
I've asked this in other pages, but since I haven't gotten replies, I'll ask again here; Arcanum Oil in Grim Dawn: I noticed that the stats on Arcanum Oil states a gain of 80% Lightning damage, 80% electrocute damage. Regarding this, thus the damage is 80% of what? My weapons and ammo, nor any of my skills, do not do any lightning or electrical damage. So is the oil useless for me since +80% of nothing is still nothing? Or do I somehow gain an electrical power from the oil? Thanks for any explanation.
40? Just playing through Grim Dawn (and I think Ashes) I end up past lvl60 easily once I go to Elite. With the third expansion, you'll be able to get to 100 on Normal if you so choose.
Just started playing again. Made a new character inquisitor m
In the preferred stats at level 100: why do some builds not meet parts of these requirements and still can kill Super bosses fast,
yet my char that meets all these requirements; deal low DPS, struggle, and still die?
I barely managed to win against Mogdrogen but cannot kill the stronger Celestials.
great vide. But i was like 48 before I started Malmount lol
It tends to happen on a first playthrough for some. I read some people are 70 before starting Elite and they out level Act 1 Elite haha.
New expansion coming later this year "Fangs of Asterkarn"
this was an information i did not expect to hear. I knew they kept maintaining the game but did not expect an expasnion to come out anytime soon since crate entertainment went on to make a city builder game
I am so lost here, i am pretty new to grim dawn, i mean technically i had the game for a while but just started play this game bout 2 days ago. I am at lvl 40 now and i am still playing normal difficulty I pretty lost with all this explanation but i am trying to learn what's best for my build as well in the future, currently using nightblade but i am too confused about the equipment, my damage type always changing because i saw like somewhere below the weapon and stuff there's like "damage per second" kinda thing. What should i do and how to keep my damage type on track? cause i think imma build my character chaos, vitality damage type of thing. I follow a guide but i don't have the expansion and also they dont really tell me bout the early game and stuff
Dumb question how do i get the 5th storage bag for my inventory?
Bruh, the Rick burp ending was kinda amazing, glad I stuck around despite slowly getting triggered by 'iN SuMmAtiOn'
Tonic of c only available with ashes expansion I believe.
I think if you are enjoying the base game at all you're only doing yourself a disservice not getting the expansions. They're worth it just for the components, item skill modifiers, and mobility augments alone. For me, buying the expansions is where the game went from being just a pretty good Diablo clone with a unique and interesting class system, to something truly extraordinary and magical that blew my mind. I would have never put over 200 hours into the base game like I have with the expansions - and most of that has been spent in the story content from the base game. In other words, it's not all the extra areas and quests that they add that is so significant - it's all the nuance they add to the game, it doesn't matter what part of the game you're playing, even early on, having the expansions makes a HUGE difference. I definitely wouldn't wait until finishing the main story before buying them.
I wish the expansions got better discounts on sales.
Here is something I have been wondering for awhile, why do legendary helms have a 0% drop chance? Or do I have horrible luck?
Most are crafted only.
@@MikeFic seems like something that use some changing. Just my opinion though
It's been part of the game since early days. You can transmute items to head pieces if you have the Forgotten God's expansion
@@chrisstach6825 It's a way to get some random drop sets without farming for hours and hours hoping they drop. You craft multiple copies of the same helmet and then transmute all but the best one into other pieces of the set.
@MikeFic
does the definitive edition 2022 includes all expansions? thanks.
Yes
New player here. What happen to you bro?
tnx
OK but how do you get the top reputation at all settlements in one lifetime?
This is the one thing holding me back from enjoying this game as a whole, the grind in absolutely ridiculous in that area going to same old places and doing the same handful of task and I'm just like, are you actively trying to make fall asleep right now when I should be enjoying the game because that's what's being achieved right now.
hahah best ending ever
How does ultimate unlock?
Beat Elite
MikeFic: There are 36 classes in the game
Me: *laughs in Dawn of Masteries*
Other differences from base game to AoM alone is a searchable stash, more stash tabs, and finally a 'move all components from inventory to stash' feature. Base game kind of sucks imo. Also the skeleton key dungeons vary by difficulty. The order from easiest to hardest is: Steps of Torment, Bastion of Chaos, Port Valbury, Ancient Grove, and finally Tomb of the Heretic.
I thought these were in the base game now? I don't think I knew this if not. That is wild if not.
I get titan quest vibe from this game
Basically TQ 2.0, same engine. And the game designer for TQ owns Crate Entertainment.
@@MikeFic ah I see. Played titan quest co op with my husband and beat it together long ago, that's why it felt similar to titan quest. Does this game have co op too?
Algorithm Bot here.
*Firstly, sorry for my toxic grammar*
Booooring endgame... I completed main quests even in hardcore ultimate Mode, then; Side-secret quests/bosses, crucible 170, farm Legend/MI2 items and SR ~170... But sadly i must say: _Endgame is not satisfying as leveling/farming..._
is it me or soldier is one of the worst starting classes?
Not sure why would anyone not want a way point system in game lol. Well then you must be a huge fan of the horrible map in this game bc it's about as un interactive as it can be. Not to mention it doesn't even explain where the hell your missions are. But hey saying all that it's still a solid game even with graphics that you can hardly read the screen with.
Grimm dawn sadly Has most boring endgame