EO and block building are nice to know for FMC. But for speedsolving, here's why I think ZZ is slower than CFOP: ZZ has a lower move count than CFOP, but so does Roux. But fewer moves is only better if the turn speed is just as good. Doesn't ZZ have faster turning due to lack of cube rotations? ZZ actually has more regrips than CFOP, despite having no cube rotations. CFOP F2L algs preserve the cross, so if they begin with R, they end with R'. Your hands get to often be in the home position before and after algs, meaning most of the regripping is just from cube rotations, leading to ~3-6 regrips during cross + F2L. Also, nothing starts/ends with R2/L2. In ZZ, something like L2 U' R U R2 already has 3 regrips. Additionally: - ZZ's block building is less algorithmic than CFOP F2L, which makes it harder to become fast at. - Unless you use a large chunk of ZBLL, then ZZ has 1 more step than CFOP. - EO doesn't directly solve any pieces, and in CFOP we solve EO using a few cube rotations, F moves, and OLL, all of which are barely a hindrance and sometimes are better (less restrictions during F2L, and many OLL cases with bad edges are faster to solve).
Bruh, first of all, EOLine, for most people, not even just for the most advanced, is one single step. Second of all, I, as a Roux user consider ZZ to be much more ergonomic than Roux and CFOP due to having to change between R Rw and M a lot in SB (for Roux) and rotations (for CFOP).The regrips aren't as much of a problem when you consider L2', R2' etc. So in your example, L2' U' R U R2' has 1 regrip.
if you start with thumbs on front, it's 2 regrips to get back to thumbs on front. you can cancel a regrip with other moves after and before, but often this doesn't happen.
J perm is for sure the best cube education channel right now, the fact that you've made me understand how to do zz in under 5 minutes when I could barely get it in 10 from other videos is insane
I’ve been practicing new methods and I’ve got roux done and almost as fast as my cfop solves. I’m averaging 20 on cfop and 23 on roux. I wanted to learn zz and you come out with a tutorial at the perfect time! Thank you so much!
A tip is not to look at the front or back stickers (green and blue) but look at the sidecolors instead. If you see them on the spots it's a bad edge. This is better because it could also be a white or yellow edge
I know this method decently enough and I can easily say this is the best ZZ tutorial out there.. Even better than Andrew(ColorfulPockets) whose main method is ZZ. BTW he's a beast at learning algs...
@@bennettmcole oh I just forgot... But still the part of ZZ which is unique to it(everything except oll n pll) are still conserved in ZZ ct... So technically for a beginner, its still mostly ZZ.
Really good tutorial, from someone who mains ZZ. I disagree with one thing: that ZZ is slower than CFOP. I've got a video on my channel which contests otherwise (ZZ with EOCross) and I'd love a discussion about it.
EOCross now that's something worth talking about haha. I'll see if I can watch your video once I have time since it's quite long, but my thoughts on EOCross are this: Good: - Easy look ahead since you can instantly tell if each U layer piece is an F2L edge or not just by looking at U - EO is solved so just knowing the position of the corner and edge, plus the corner's orientation, is enough to deduce the F2L case, making recognition far easier compared to CFOP F2L - No cube rotations and very few regrips - You can use a lot of ZBLL/WV more easily Bad: - You have to use inspection on EO, which hinders cross + 1 F2L pair prediction - Cannot be used on big cubes as it is heavy on inspection - Some F2L pairs are less efficient due to restrictions
@@JPerm I agree with all the good points, and 2 of the bad points, but the difference in movecount per pair between CFOP with XCross and ZZ with EOCross is 0.279 (over a sample of 10000 solves, using a programme called HARCS) and as there are fewer cases, you can multislot more easily. One disadvantage which you didn't mention is that ZBLL is pretty much mandatory for at least most of the cases, but a decent amount of the good CFOP solvers know quite a lot of ZBLL anyway. And on the big cube thing, I actually think that, as it takes me maybe 2 seconds to inspect EO, the efficiency with ZZ and line more than cancels out, as regrips aren't (as far as I can tell) as big of a problem and more efficient in general, but I am probably wrong on that, as I don't really do big cubes. On the inspection thing, I definitely think that EOCross+1 is possible, just less consistent than with CFOP. I just think that as ZZ was restricted for TH with EOLine and people didn't switch as it was 'too difficult' from lack of tutorials that were good (unlike now, this is a really good and clear one) so it's had an uphill battle for a while.
EO cross takes a shit ton of moves. EO line is the way, it gives you very efficient block building, Phil Yu from thecubicle uses it and he's really good at 1 handed and 2 handed solving. AndyZZ on TH-cam averages 8-9 seconds with ZZ eo line too. I'm a firm believer that ZZ with EO-line + ZZf2l + ZBLL is the ultimate 3 step method of the future, it's just way too hard for current speedcubers to master, no one seems to pick it up. The key is to predict EOline+1st square in inspection, this is what will get you to the last layer at the same time as CFOP.
@@filipemtx But in some methods, more people can become fast. There are also people who can solve a cube with beginners method in under 20 seconds. Still cfop is obviously better.
It certainly helped me understand what EO was and how to influence it when I first learned. It was back when I was getting serious about OH. I still use CFOP today for 3x3 but it's still a handy thing to learn as the transfer to regular solving (and BLD solving for me personally) have been helpful!
I know this method decently enough and I can easily say this is the best ZZ tutorial out there.. Even better than Andrew(ColorfulPockets) whose main method is ZZ.
I already know ZZ, but I had an extremely hard time learning it. For those looking to learn ZZ, this is easily the best tutorial! I would like to mention though that you can remove the regrips by building the “EOCross” which is basically instead of just making the line after eo, you make the entire cross
bruh I thought i was smart and created a method in which you do everything in zz but you build a cross at the bottom now I realize my idea was taken 2 years ago LMAO
Im just looking at the comment section and seeing everyone complain about eo, guys he has already clarified all ur doubts and mentioned important key points before in advance. Atleast before commenting like idiots, WATCH THE VIDEO CAREFULLY, then u ll understand. I am a 13yr old, if i can understand, u all can. Dont be stupid😐
I started speedcubing on ZZ but switched to Roux since I can't do any inspection when having battle with classmates. However, I did learn some important concepts about the cube. It's also really good for OH solvers, and overall it's an enjoyable method to solve on. Current PB 14.6s with Roux, 3.2 tps avg
Wow, the key sticker recognition method is genius, I’ve tried learning ZZ before and doing the EOLine was just too much for me. But do you think doing EOCross (solving cross after EO) instead of EOLine could make it more viable as a speed solving method?
@PeepNSheep EOCross is so much better for TH. All of the best ZZ solvers use it and it's better because F2L is more automatic than CFOP and you can get crazy good tps during F2L (almost certainly better than CFOP).
me trying to learn cfop: nah man im learning roux me trying to learn roux: nah man im leaning zz me trying to learn zz: nah man im just sticking w/ beginner
ZZ may not be the fastest method, and EO is annoying, but its the most satisfactory speedsolving method. It feels like an insanely lucky and easy CFOP solve after EO. Its like forging your own luck.
Hi J Perm...where can I find and buy stickerless training cubes like yours at 0:26 for practicing the ZZ method? If not, do u know how to make ur own cube that models a certain scenario when speedcubing? A cube that u can practice solving a certain layer and for different objectives...for example a cube for understanding and practicing edge orientation or 1 for understanding corner piece placement and flipping and to practice other speedcubing methods? I'd really like to know
Me being a ZZ user ZZ is actually a really good method I average 7-8 seconds and that is all I think I’ll get to. If you practice with ZZ it’s really good (I recommend problem solved if you want to get into ZZ) it’s easier to get the hang of as soon as you learn eo line. Block building is effective and easy. Also if you get the hang of it ZZ f2l algs actually have not many re-grips same as cfop. In the fist month of ZZ I averaged 15-20. I believe cfop is better than zz FOR NOW ZZ hasn’t been round for that long compared to cfop so it has the potential If more things are learnt for it to be the best method (but I recommend roux if cfop isnt the one for you)
ZZ is powerful ! Eo is hard at the beginning but it becomes easier with practice. The hardest part actually is to plan the cross at the same time. After that the rotationless F2L are fast as lightning ⚡️ COLL/EPLL are so satisfying and not so many algs to learn (40 algs) but you already know 7 of them if you know the basics cross OLL cases. I’m switching from CFOP to ZZ and these are my PB’s : CFOP (Single) : 9,26 (Ao5) : 14,30 ZZ (Single) : 12,47 (Ao5) : 16,45
Tip for EO: If you are green on front and yellow on top (like in the video) you can know if edges with a simple way, if the edges is yellow or white on the top or bottom, it's good, if it's red or orange on top or bottom, it's bad, and if it's green on top and bottom, you check the other side of the edge, if it has yellow or white, it's bad, and if it has red or orange, it's good. The same thing applies for the E-Slice.
thanks a ton!! as a cfop solver learning eo, pls dont assume im actually going to be stupid enough to use zz, im just using it for fmc domino reduction
Ohh yes finally i learned everything from the video because of the edge orientation techniques and the rest of the methods which i totally understood. Yep thanks this was so helpfull Man I have a lot to learn
I looked up ZZ on my own a while ago, you actually helped cleared up some of my problems with EO. I typically do ZZ to get out of the same routine with CFOP.
Bruh I quit cubing like 1 month ago, and I’ve only been cubing for 5 months. I got my 4x4 after that and one day just passed by and the next day, I stopped cubing. But your over here still inspiring people.
you can just do OLL PLL which is less than cfop or COLL EPLL which is roughly the same. ZBLL is if your truly commited and actually learning them is quite fun,
hi J-Perm, i average 34 on 3 by 3 using CFOP. I know advanced cross, advanced f2l, 2-look oll, and full pll, and I average 5tps. I dont think i'm improving, should i switch to ZZ or Roux?
I like the colours of the cube at 2:06, what cube is it I wonder. Thanks for the video. I need some time to get used to recognise the good and bad edges, and most of all correcting them without ruining the edges that were good before. 😂
ZZ is what he just show but ZZ-CT is : EOline, F2L-1, and LL (TSLE and TTLL) The ZZ-CT is better than ZZ cause you force a sort of "Last Layer skip" with TSLE and TTLL The TSLE step is easy if you know winter variation (27 algs) but Ttll is way harder like 94 algs Is it worth it ? Yep if you're interested in ZZ this is one of the best variant but if you are using roux or CFOP than just continue with your method because with ZZ-CT you will start from the bottom and you'll be discouraged really quickly Hope that help 😁
@@the1barbarian781 if you want more information take a look at colorful pocket's channel He is a ZZ-CT solver or I am here just tel if you have a question I'll answer 😊
ZZ-CT does EOLine, ZZ does EOLine, ZZ-CT does F2L blockbuilding until F2L-1, ZZ does F2L blockbuilding until F2L is solved, ZZ-CT does the last slot plus last layer in 2 steps, TSLE + TTLL, ZZ does last layer.
after i watched this tutorial i tried a solve an it took me 3 minutes (i alr average sub 20 with cfop). but then i did another solve and got a last layer skip after doing f2l (not really last layer skip but just auf). sooo what's the probability that a last layer skip happens with zz method? i feel like i should be more excited about the last layer skip but i dont know enough about zz to understand the odds of such lucky cases
Idk if you still need this but take a 3x3 and find a yellow edge piece does the yellow edge piece face yellow or white if it does the it could be solved into its correct spot using: F2, L2, B2, R2 finishing with D, D, or D2 Another way to think about it is to just turn the cube using just double turns after that every single edge piece would be good edges I hope this helps you
EO and block building are nice to know for FMC. But for speedsolving, here's why I think ZZ is slower than CFOP:
ZZ has a lower move count than CFOP, but so does Roux. But fewer moves is only better if the turn speed is just as good.
Doesn't ZZ have faster turning due to lack of cube rotations? ZZ actually has more regrips than CFOP, despite having no cube rotations.
CFOP F2L algs preserve the cross, so if they begin with R, they end with R'. Your hands get to often be in the home position before and after algs, meaning most of the regripping is just from cube rotations, leading to ~3-6 regrips during cross + F2L. Also, nothing starts/ends with R2/L2.
In ZZ, something like L2 U' R U R2 already has 3 regrips.
Additionally:
- ZZ's block building is less algorithmic than CFOP F2L, which makes it harder to become fast at.
- Unless you use a large chunk of ZBLL, then ZZ has 1 more step than CFOP.
- EO doesn't directly solve any pieces, and in CFOP we solve EO using a few cube rotations, F moves, and OLL, all of which are barely a hindrance and sometimes are better (less restrictions during F2L, and many OLL cases with bad edges are faster to solve).
J Perm I understand everything about that thanks
How are you so smart?
L2' U' R U R2' has one regrip though :p
Bruh, first of all, EOLine, for most people, not even just for the most advanced, is one single step. Second of all, I, as a Roux user consider ZZ to be much more ergonomic than Roux and CFOP due to having to change between R Rw and M a lot in SB (for Roux) and rotations (for CFOP).The regrips aren't as much of a problem when you consider L2', R2' etc. So in your example, L2' U' R U R2' has 1 regrip.
if you start with thumbs on front, it's 2 regrips to get back to thumbs on front. you can cancel a regrip with other moves after and before, but often this doesn't happen.
@@JPerm o wait, yeah lmao
Edges in ZZ:
We were bad, but now we're good.
literally my thought through the while video
we’re moving into your neighborhood ✨
1 subscriber
You know we’re trying our best to be
@Sawyer Freer we're not here to start no trouble
ZZ is a term for whenever someone falls asleep during a 5 blind or multiblind event.
#ColorfulPockets
Alex King zzzzzzzzzzz
Haha lol
funny but stolen comment
This is legendary
me trying to understand this tutorial is like my mom looking at memes
Have you seen this meh meh?
What does the maymay mean?
Yeah, sad sad truth, my mom don't understand memes to... (my dad to xd)
ah yes
me too
Holy, you took the stickers off.. this makes it SO MUCH EASIER to understand!! Thank you!!
The first time I saw that on a video I genuinely had a look online to see where I could buy them... :!
He didnt, he did only put edge stickers on the cube
He has 2 yuexiao cubes, he peeled the stickers on one of them and he just changes the pieces.
Thats how he did it btw.
@@trufflewormmapping7601 he has a valk, but that doesnt really matter though
Zakterical he used yuexaio cubes cause they’re worthless to him
J perm is for sure the best cube education channel right now, the fact that you've made me understand how to do zz in under 5 minutes when I could barely get it in 10 from other videos is insane
How do u understand
0:00 : Introduction
0:25 : Edge Orientation
4:53 : ZZ F2L
6:02 : Last layer
Thank you so much.
j perm: zz is slow
also jperm: *gets 5 second solve*
Edit: ok sorry i get that it was cfop
That was so fast...I couldn't even solve a cube with the Beginner's Method, and I just got my cube like 2 days ago...
That was a cfop solve , He added a fast cfop solve because it was funny :0
i think he used the wrong method because after the solve he said “aww man that was supposed to be a zz solve”
also jperm : CFOP solve
It was a CFOP solve
I’ve been practicing new methods and I’ve got roux done and almost as fast as my cfop solves. I’m averaging 20 on cfop and 23 on roux. I wanted to learn zz and you come out with a tutorial at the perfect time! Thank you so much!
Cubing Talk I average 18 on Roux and 25 on CFOP
You should switch to roux the progress is so fast and you turn slower which is nice
Coolms9-YT I’ve improved now with 17 on cfop but still 22 for roux I’m sticking with cfop for now thanks for the feedback
Where did you learn roux? All the videos I've seen were dogshit
Please teach me roux
J Perm can explain everything in the most comprehensive ways. I've been learning a lot from this channel.
Who else didn’t understand any of this
me lol
it looks like CFOP tbh
Just A Dog ツ I know how to solve with zz now. And zz does not look like cfop. It IS cfop but shortened in a way so that you would get easy oll.
I cant even figure out what a good or bad edge is.
I understood....But I understood that I'm stupid!
A tip is not to look at the front or back stickers (green and blue) but look at the sidecolors instead. If you see them on the spots it's a bad edge. This is better because it could also be a white or yellow edge
FMC tutorial in disguise!
Why
@@cuberdoge22 yes
Lol
hi
0:06 F for the spacebar
F.
F.
F.
F.
F.
I've been curious about the ZZ method for a while, thanks for posting this
I saw the CFOP beginner tutorial that was better than any other tutorial in my life. Love you from Pakistan
I know this method decently enough and I can easily say this is the best ZZ tutorial out there..
Even better than Andrew(ColorfulPockets) whose main method is ZZ.
BTW he's a beast at learning algs...
He uses ZZ-CT
@@bennettmcole oh I just forgot...
But still the part of ZZ which is unique to it(everything except oll n pll) are still conserved in ZZ ct... So technically for a beginner, its still mostly ZZ.
Really good tutorial, from someone who mains ZZ. I disagree with one thing: that ZZ is slower than CFOP. I've got a video on my channel which contests otherwise (ZZ with EOCross) and I'd love a discussion about it.
EOCross now that's something worth talking about haha. I'll see if I can watch your video once I have time since it's quite long, but my thoughts on EOCross are this:
Good:
- Easy look ahead since you can instantly tell if each U layer piece is an F2L edge or not just by looking at U
- EO is solved so just knowing the position of the corner and edge, plus the corner's orientation, is enough to deduce the F2L case, making recognition far easier compared to CFOP F2L
- No cube rotations and very few regrips
- You can use a lot of ZBLL/WV more easily
Bad:
- You have to use inspection on EO, which hinders cross + 1 F2L pair prediction
- Cannot be used on big cubes as it is heavy on inspection
- Some F2L pairs are less efficient due to restrictions
@@JPerm I agree with all the good points, and 2 of the bad points, but the difference in movecount per pair between CFOP with XCross and ZZ with EOCross is 0.279 (over a sample of 10000 solves, using a programme called HARCS) and as there are fewer cases, you can multislot more easily. One disadvantage which you didn't mention is that ZBLL is pretty much mandatory for at least most of the cases, but a decent amount of the good CFOP solvers know quite a lot of ZBLL anyway. And on the big cube thing, I actually think that, as it takes me maybe 2 seconds to inspect EO, the efficiency with ZZ and line more than cancels out, as regrips aren't (as far as I can tell) as big of a problem and more efficient in general, but I am probably wrong on that, as I don't really do big cubes. On the inspection thing, I definitely think that EOCross+1 is possible, just less consistent than with CFOP.
I just think that as ZZ was restricted for TH with EOLine and people didn't switch as it was 'too difficult' from lack of tutorials that were good (unlike now, this is a really good and clear one) so it's had an uphill battle for a while.
R
@@SouravRoy-ts9zx I don't have facebook, but check this website out: sites.google.com/view/zzmethod/
EO cross takes a shit ton of moves. EO line is the way, it gives you very efficient block building, Phil Yu from thecubicle uses it and he's really good at 1 handed and 2 handed solving. AndyZZ on TH-cam averages 8-9 seconds with ZZ eo line too. I'm a firm believer that ZZ with EO-line + ZZf2l + ZBLL is the ultimate 3 step method of the future, it's just way too hard for current speedcubers to master, no one seems to pick it up. The key is to predict EOline+1st square in inspection, this is what will get you to the last layer at the same time as CFOP.
Wow!! Finally a video from someone who teaches ZZ
asmallkitten also made very in-depth videos on ZZ
Yeh!
Superior Shuriken Ok thank you for telling me
@@graceglitters7371 no problemo
You were the best TH-camr that explained ZZ. Thank you!
heyo jperm, thanks for getting me into cubing
Paul has entered the Cubing Community
TheMagicFellow I just bought my first speedcube and i wanna get sub 30 eventually :) my best is 1:05 so far
Paul all you have to do is learn F2L, and practice :)
Ram Thakkar should i start to work on OLL algs?
Paul OLL is much later, when you start averaging about 16-17 seconds
Being my fav youtuber should feel good
0:28 I have that as a separate cube that I called the Cross Cube when I made it by taking off the corner stickers
This really helped me to learn the zedzed method
ZZ
Yay!! Notification squad at first!! And also much awaited for this method! But still CFOP is better!
Sorry but... we have Roux
@@filipemtx But in some methods, more people can become fast. There are also people who can solve a cube with beginners method in under 20 seconds. Still cfop is obviously better.
Hey woah petrus is the best (sarcasm (
@@user-me8hy8ew4o explain.
Who needs CFOP when you can just memorize 43 quintillion algorithms
i have learnt ur entire series of beginner cfop an now i am a 27 avg. thx alot
It certainly helped me understand what EO was and how to influence it when I first learned. It was back when I was getting serious about OH. I still use CFOP today for 3x3 but it's still a handy thing to learn as the transfer to regular solving (and BLD solving for me personally) have been helpful!
I was literally trying to unsuccessfully learn ZZ yesterday, hope this will help! Thanks
I know this method decently enough and I can easily say this is the best ZZ tutorial out there..
Even better than Andrew(ColorfulPockets) whose main method is ZZ.
@@nm5641 He made a ZZ-CT tutorial
@@dylanfagle3409 he made a zz tutorial too...
Btw does zz CT need a tutorial? You just add a ton of algs to the last edge and last layer over on zz
@@nm5641 can you link it? I can't find it.
6:14 hybrid ( ZZ with CFOP )
Wow, we’re the edges, thanks for making us good! That was my thought through the whole video
I already know ZZ, but I had an extremely hard time learning it. For those looking to learn ZZ, this is easily the best tutorial! I would like to mention though that you can remove the regrips by building the “EOCross” which is basically instead of just making the line after eo, you make the entire cross
bruh I thought i was smart and created a method in which you do everything in zz but you build a cross at the bottom now I realize my idea was taken 2 years ago LMAO
more years@@sultanaireen7945
I thought EO-line is the hardest part in this but I just recently learn it intuitively, come on don't lie to us JPerm
Did I inspire a ZZ tutorial by asking about it on one of the fmc tutorials
No, he usually plans a series of videos about a certain topic in advance, posting them one after another.
@@calebdabell3631 Well, then, what a dandy coincidence! :D
Till the end I was figuring out what u saying. Good edges bad edges.. Mind blown.
Let me say this again.
JPerm is the best YouTutor.
(Turn this into a meme😓)
Thank you so much for making this! I asked you this a few months back and you refused, thank god you changed your mind!
I've always wondered how to solve with ZZ. This is a really straightforward and concise tutorial. I will definitely try a lot of ZZ solves.😀😁👍👍
Im just looking at the comment section and seeing everyone complain about eo, guys he has already clarified all ur doubts and mentioned important key points before in advance. Atleast before commenting like idiots, WATCH THE VIDEO CAREFULLY, then u ll understand. I am a 13yr old, if i can understand, u all can. Dont be stupid😐
I started speedcubing on ZZ but switched to Roux since I can't do any inspection when having battle with classmates. However, I did learn some important concepts about the cube. It's also really good for OH solvers, and overall it's an enjoyable method to solve on.
Current PB 14.6s with Roux, 3.2 tps avg
None of the tutorials I watched have been able to teach me how to do eo and this one is no exception
Well, that's your problem!
Wow, the key sticker recognition method is genius, I’ve tried learning ZZ before and doing the EOLine was just too much for me. But do you think doing EOCross (solving cross after EO) instead of EOLine could make it more viable as a speed solving method?
@PeepNSheep EOCross is so much better for TH. All of the best ZZ solvers use it and it's better because F2L is more automatic than CFOP and you can get crazy good tps during F2L (almost certainly better than CFOP).
I watched this video over 100 times and I finally understood how to do this zz method
Understand the whole thing under 7 minutes without cube!!!!!
Thx for video
That makes no sense how can you learn without doing? You are just trying to make your self look good but whatever
Really good tutorial, with this, I learend bot 3 methods which are CFOP ROUX and ZZ, but my main method is still CFOP.
me trying to learn cfop: nah man im learning roux
me trying to learn roux: nah man im leaning zz
me trying to learn zz: nah man im just sticking w/ beginner
ZZ may not be the fastest method, and EO is annoying, but its the most satisfactory speedsolving method. It feels like an insanely lucky and easy CFOP solve after EO. Its like forging your own luck.
Im a little bit confuse of identidying if the edge is good or bad
Ya same what makes an edge good or bad?
Hi J Perm...where can I find and buy stickerless training cubes like yours at 0:26 for practicing the ZZ method? If not, do u know how to make ur own cube that models a certain scenario when speedcubing? A cube that u can practice solving a certain layer and for different objectives...for example a cube for understanding and practicing edge orientation or 1 for understanding corner piece placement and flipping and to practice other speedcubing methods? I'd really like to know
Me being a ZZ user ZZ is actually a really good method I average 7-8 seconds and that is all I think I’ll get to. If you practice with ZZ it’s really good (I recommend problem solved if you want to get into ZZ) it’s easier to get the hang of as soon as you learn eo line. Block building is effective and easy. Also if you get the hang of it ZZ f2l algs actually have not many re-grips same as cfop. In the fist month of ZZ I averaged 15-20. I believe cfop is better than zz FOR NOW ZZ hasn’t been round for that long compared to cfop so it has the potential If more things are learnt for it to be the best method (but I recommend roux if cfop isnt the one for you)
Have you learned ZBLL
@@arsalurrehmansaadi4199 part of it
@@rrrcubing6990 how many ?
@@arsalurrehmansaadi4199 97
thank you for putting scrambles for us to follow along to it is really helpful and a ask you to put them into more of your tutorials
Description: “ZZ is a speedsolving method that uses very few algorithms...”
28 isn't many
ZZ is powerful ! Eo is hard at the beginning but it becomes easier with practice. The hardest part actually is to plan the cross at the same time. After that the rotationless F2L are fast as lightning ⚡️ COLL/EPLL are so satisfying and not so many algs to learn (40 algs) but you already know 7 of them if you know the basics cross OLL cases. I’m switching from CFOP to ZZ and these are my PB’s :
CFOP (Single) : 9,26
(Ao5) : 14,30
ZZ (Single) : 12,47
(Ao5) : 16,45
Tip for EO:
If you are green on front and yellow on top (like in the video) you can know if edges with a simple way, if the edges is yellow or white on the top or bottom, it's good, if it's red or orange on top or bottom, it's bad, and if it's green on top and bottom, you check the other side of the edge, if it has yellow or white, it's bad, and if it has red or orange, it's good.
The same thing applies for the E-Slice.
thanks a ton!! as a cfop solver learning eo, pls dont assume im actually going to be stupid enough to use zz, im just using it for fmc domino reduction
Ive used that method without knowing its name for years wth
I've been waiting for this for a loooong time
0:00 why did every cuber on earth laugh at that moment
Ohh yes finally i learned everything from the video because of the edge orientation techniques and the rest of the methods which i totally understood. Yep thanks this was so helpfull
Man I have a lot to learn
I'm a cuber for 4 years, have no idea what he's talking
I looked up ZZ on my own a while ago, you actually helped cleared up some of my problems with EO. I typically do ZZ to get out of the same routine with CFOP.
Can you do a 3-style 3BLD Tutorial please?
Wow someone requesting what I requested too!
@@ashaydwivedi420 Yea man no one has made comprehensive professional 3BLD method tutorials yet ;(
@@PiecesDoesMC i need j perm to make one
I've been waiting for this tutorial😄
Yay a good tutorial on ZZ
Bruh I quit cubing like 1 month ago, and I’ve only been cubing for 5 months. I got my 4x4 after that and one day just passed by and the next day, I stopped cubing. But your over here still inspiring people.
Ofc its his job 😐
Hey person who thinks I don’t know how to solve a Rubik’s cube
gUeSs WhAt, i CaN and it takes me 10 minutes to solve it so haha jokes on you
You're so bad! I can solve it in 15mins hahahahahha
ha... ha
end my suffering
U guys are getting a cube?
You guys have arms?
Most mind blowing solving technique ever.
I don't get it!
Which one should I learn to be sub 10-15 ?
Everyone : today I can finally learn skeleton and insertions
J Perm: zz method for(cfop users)
j perm: bad, good, good, bad
me: i see a good white cross
Next: Petrus tutorial
I was looking for a perfect zz tutorial. Finally I got it.
What the hell is he telling bro😮😢i cant understand
Me ether
i didnt understand a thing but thankfuly someone on discord taught me this
ROUX DA BEST METHOD!
J perm: key sticker
Me: *who has a stickerless cube* And I took that personally
Me starting the video: I love ZZ!
Me at 6:09: I hate ZZ!
you can just do OLL PLL which is less than cfop or COLL EPLL which is roughly the same. ZBLL is if your truly commited and actually learning them is quite fun,
zbll isnt part of zz
This tutorial is so good. I know ZZ method but this tutorial is so much better than other ones
In like the first 1 mins, my whole intelligence capacity flashed before my eyes
2:57 you can do M' U/U' M to orient edges like in L6E from Roux
That’s way slower than what he did in the video lol
Thx for the tips
im 13 and a regular roux user, i just learnt zz like 3 months ago, i averaged 10s with zz which is not bad i still think im better with roux
I got used to ZZ so now I use ZZ and Cfop because of this video
hi J-Perm, i average 34 on 3 by 3 using CFOP. I know advanced cross, advanced f2l, 2-look oll, and full pll, and I average 5tps. I dont think i'm improving, should i switch to ZZ or Roux?
Definitely roux, progressing is so fast and you can turn way slower
I think this method is those who really really love Christmas
I like the colours of the cube at 2:06, what cube is it I wonder. Thanks for the video. I need some time to get used to recognise the good and bad edges, and most of all correcting them without ruining the edges that were good before. 😂
thanks for breaking down the method, very interesting. Can I ask you the difference between zz and zz-ct?
ZZ is what he just show but ZZ-CT is :
EOline, F2L-1, and LL (TSLE and TTLL)
The ZZ-CT is better than ZZ cause you force a sort of "Last Layer skip" with TSLE and TTLL
The TSLE step is easy if you know winter variation (27 algs) but Ttll is way harder like 94 algs
Is it worth it ? Yep if you're interested in ZZ this is one of the best variant but if you are using roux or CFOP than just continue with your method because with ZZ-CT you will start from the bottom and you'll be discouraged really quickly
Hope that help 😁
dalex93 thanks for telling me
@@the1barbarian781 if you want more information take a look at colorful pocket's channel
He is a ZZ-CT solver or I am here just tel if you have a question I'll answer 😊
ZZ-CT does EOLine, ZZ does EOLine, ZZ-CT does F2L blockbuilding until F2L-1, ZZ does F2L blockbuilding until F2L is solved, ZZ-CT does the last slot plus last layer in 2 steps, TSLE + TTLL, ZZ does last layer.
I’ve re watched this like 15 times and I can’t understand how to do this still
We really need a "3x3 Petrus Method Speedsolving Tutorial (for CFOP Solvers)
after i watched this tutorial i tried a solve an it took me 3 minutes (i alr average sub 20 with cfop). but then i did another solve and got a last layer skip after doing f2l (not really last layer skip but just auf). sooo what's the probability that a last layer skip happens with zz method? i feel like i should be more excited about the last layer skip but i dont know enough about zz to understand the odds of such lucky cases
ZZ chances for LL skip are about 1/2000
I didnt really understand what a "bad edge" or a "good edge" is. What are they exactly?
Bad edges are short for unoriented edges, meaning they cannot be solved with moves, and if you did try to solve it that way, it ends up flipped.
Can we do M, M' moves in zz?
Are m and m prime moves allowed for 3:08/for edge orientation
M can (technically) be replaced with L' R x'.
E can, in like manner, be replaced with U D' y.
S moves must be done as S2 since S is F B' z'.
Wait at 2:17 blue was on front but is bad ????
Steven Li because yellow was on the side
vikingattien oh yeah i forgot sorry thanks
Other than J perm, what is your favorite permutation? And what is your favorite Orientation?
Dis man going to set a world record at Nationals
3x3 - Cube
Me - Slow
Max Park - Fast
Feliks Zemdegs - Zeroing
Hotel - Trivago
Finally thank you J perm I’ve asking for it alot. But how ever if you use ZZ you will do coll then we will never get J perm😭
You don't need to necessarily do COLL in ZZ, the common way is to do OCLL + PLL.
Can someone explain to me how to find a good or a bad edge
Idk if you still need this but take a 3x3 and find a yellow edge piece does the yellow edge piece face yellow or white if it does the it could be solved into its correct spot using: F2, L2, B2, R2 finishing with D, D, or D2
Another way to think about it is to just turn the cube using just double turns after that every single edge piece would be good edges
I hope this helps you
After EOL Solution. Does it matter if you "ruin" the number of bad edges again by doing single F/F' or B/B' moves?
I`ve been waiting for this :)