This Yu-Gi-Oh! Game Got EVERYTHING WRONG - Dark Duel Stories
ฝัง
- เผยแพร่เมื่อ 24 ก.ค. 2024
- Yu-Gi-Oh! Dark Duel Stories was the first handheld Duel Monsters game that we received over in the U.S., and it's been on everyone's radar for just how absurd it is! Let's talk about why that is.
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#yugioh #darkduelstories #tradingcardgame #gameboycolor #yugiohmasterduel #masterduel #forbiddenmemories #dungeondicemonsters
Music used in order of appearance ►
Input Name Menu - Yu-Gi-Oh! Forbidden Memories
Kame Game Shop - Yu-Gi-Oh! the Sacred Cards
Grillby's Theme - Undertale
Tier 2 Duelist - Yu-Gi-Oh! the Eternal Duelist Soul
Normal Theme - Yu-Gi-Oh! Dungeon Dice Monsters
Dr. Shrunk - Animal Crossing: New Lea
Enjoy Life More - WarioWare Inc MegaMicroGame$
Duel Ground - Yu-Gi-Oh! Forbidden Memories
Let the Game Begin - Mario Party 2
Aztec Boss - Donkey Kong 64
Free Duel - Yu-Gi-Oh! Forbidden Memories
Masker - Bomberman 64
Heket - Cult of the Lamb
VS Tier 1 - Yu-Gi-Oh! the Eternal Duelist Soul
Mr. Resetti - Animal Crossing: Population Growing
The 3rd Melody - Earthbound
Jungle - Super Monkey Ball
Preliminaries - Yu-Gi-Oh! Forbidden Memories
Tech Theme - Yu-Gi-Oh! Dungeon Dice Monsters
Name Entry - Yu-Gi-Oh! Forbidden Memories
Preliminary Face-Off - Yu-Gi-Oh! Forbidden Memories
Humoresque of a Little Dog - Earthbound
Peaceful... (Marya-Denn, Night) - Yu-Gi-Oh! the Falsebound Kingdom
Inside the Central Computer - Yu-Gi-Oh! the Falsebound Kingdom
Kaiba Corp - Yu-Gi-Oh! the Sacred Cards (Remaster done by Poly_G • Yu-Gi-Oh! The Sacred C... )
Battle Factory - Pokemon Emerald
Not Too Far Away... - Yu-Gi-Oh! the Falsebound Kingdom
Stage 2 Duel - Yu-Gi-Oh! Dark Duel Stories
Laboratory - Mario Party 2
Menu - Yu-Gi-Oh! the Sacred Cards
2F 3F - Yu-Gi-Oh! the Sacred Cards
Stage 1 Duel - Yu-Gi-Oh! Dark Duel Stories
Battle! Darknite Version 1 - Yu-Gi-Oh! the Falsebound Kingdom
Vast Shrine - Yu-Gi-Oh! Forbidden Memories
Heishin - Yu-Gi-Oh! Forbidden Memories
Shop - Cult of the Lamb
Boss Battle (Yugi Version) - Yu-Gi-Oh! the Falsebound Kingdom
Ending (Part 2) - Yoshi's Island
Tension - Trauma Center: New Blood
Savato - Trauma Center: Second Opinion
Nail Call - WarioWare Inc MegaMicroGame$
Menu Select - Yu-Gi-Oh! the Duelist of the Roses
Sea Theme - Yu-Gi-Oh! Dungeon Dice Monsters
Creepy Castle Boss - Donkey Kong 64
Card Shop (Modern Times) - Yu-Gi-Oh! Forbidden Memories
Nook 'N' Go - Animal Crossing: Population Growing
Let's Have Some Fun - Mario Party 2
VS Maximillion Pegasus - Yu-Gi-Oh! the Eternal Duelist Soul
Glutton's Kitchen - Pikmin 2
Start a Cult - Cult of the Lamb
Rover's Introductions - Animal Crossing: City Folk
BGM #14 - Yu-Gi-Oh! Reshef of Destruction
Short 34 - Dead by Daylight
Snow Road - Paper Mario 64
Item Shop - Wario Land 4
BGM 07 - Doki Doki Literature Club
Bee Chase - Animal Crossing: City Folk
Nook's At Closing - Animal Crossing: Population Growing
0:00 Familiarity with Yu-Gi-Oh!
1:40 The Quirks of Dark Duel Stories' U.S. Release
3:13 How to Play Basic Yu-Gi-Oh!
4:29 The Early Game
6:19 Mistranslations, Text Scrolls, And Missing Effects
8:09 Fusing Without Polymerization
11:35 The Type-Effectiveness Chart
13:52 This A.I. Is a Little...
15:07 Mako Tsunami and Mai Valentine
18:52 Duelist Level and Deck Capacity
20:59 A Rather Abrupt Difficulty Spike
25:19 Cheating the Game Right Back with Passwords
30:44 Screw Passwords, Let's Create Some Broken Cards
33:07 Duel Like An Egyptian (You Cheat Constantly)
38:41 The Dark Stage
39:35 Secret Passwords
41:55 Why Dark Duel Stories is So Jank
49:34 The Duel Monsters Format Quirks
53:25 Naming Quirks and Mistranslations
56:00 Patron Thanks GIVE ME YOUR MONEY PLEASE - เกม
Heishin being called Slysheen due a mix-up with his Duelist of the Roses counterpart is actually hilarious.
Localizers doing their jobs correctly challenge: IMPOSSIBLE
The Blue-Eyes, Dark Magician, and Exodia promo pack was only in pre-ordered copies of the game. It was actually one of the first pre-order bonuses long before the modern gaming scene where pre-order bonuses are everywhere.
WHATTTTT, that'd explain why me and my brother never got the good promo packs.
seeing at 31:31 that they literally dug up construction cards in this game and turned them into real cards recently absolutely blew my mind wide open. great video! when i played this game a few years back i knew the yugi's grandpa code, so i had no idea how hard this game was without him haha he gives you trap cards that destroy an opponent's attacking monster, and have super low cost and arent limited to 1 copy. so no matter how much they spam raigeki youre just unbeatable
Yeah I remember seeing a couple Yugitubers show off some of the new Illusion monsters and thinking nothing of it, then doing research for this video and going, "Wait, why do these look famili-OH MY GOD WHAT!!!"
And oh for sure, Invisible Wire, Acid Trap Hole, Widespread Ruin all basically read the same as something like modern-day Sakurestu Armor. Just plain broken.
If I recall, King of Yamimakai has like 2600 attack in this game, making it stronger than Summoned Skull.
Just looked it up, and you're right! What on earth??? One tribute for something than can contest the Great Moth. That's insane!
@@TheSassJacket It was probably the same dark force that gave the Castle of Dark Illusions it's 2500 defense when in reality, it's defense in the card game is 1930.
My theory is that they based King of Yamimakai and Castle of Dark Illusions on the duel between Yugi and Panik. The 'darkness' powered up his monsters and made them stronger. Castle of Dark Illusions getting it's 2500 defense. Since this is 'Dark Duel Stories', maybe the duels are all in the dark with the cards down and thus, both those monsters just get a power boost 24/7.
Well that's the strange thing, since it's printed card stats are supposed to reflect a Yami field bonus, and yet in the manga it was played simply with a base of 2600 attack points, but was level 7 and would have needed two tributes in this game.
Everything is nonsensical - we live in a clown world.
@@TheSassJacket Even more hilarious that you mention it in your video and never looked at its weird statline. I looked it up and it appeared in the previous DM game in Japan where it had it's normal statline. It did keep it's 2600 stat in the sequel but then returned back to 2000.
Maybe someone on the staff absolutely loved this monster or something.
To unlock other extra duelists (without codes), you have to beat Nitemare 5 times again, to gain another password.
WHAT WHAT WHAT WHAT WHATTTTT THATS INSANE
yugioh: and you came back to me, groveling and begging me to use me for more content. take this tistina card
38:25 this image is amazing. Just looking at this evil knight surrounded by dark energy and grimacing at the world… asking you if you have a pencil.
Imagine the massive confusion of being like, "??? Uh, no I can't say that I do."
Some updates and clarifications as many of you in the comments have pooled together some knowledge about this game and I'll share it here!
1. In the ritual section, I listed Mikazukinoyaiba as a ritual monster, even though he is not in-game. This was an error because he's in the same area on the wiki as the other ritual monsters, and I didn't fact check if he had a ritual spell. There are still non-ritual ritual monsters like Yamadron and Sengenjin, but Mikazukinoyaiba is not one of them.
2. Summoned Skull is NOT the best tribute summon in the game. That honor goes to King of Yamimakai, who has 2,600 ATK. Crazy!
3. The pack of Blue-Eyes White Dragon, Dark Magician, and Exodia the Forbidden One was NOT a pack you could have received inside the game box. It was a pre-order bonus!
4. The consensus as to the secret "Dark Stage" duelist is that you have to defeat each one five times to get the next password. This isn't corroborated online, and I'm fairly certain that during my recording I defeated Yami Yugi five times before getting absolutely nothing. Hopefully someone can come up with verifiable irrefutable proof either way.
5. Fuck Mcdonald's.
I'll update this comment more as I fact check things. Thanks for everyone that's sharing valuable information on my little video~♡
I used to have a created card called DaggerEnt. 2000 attack 2000 defense, 3 starred tree holding a dagger. That card carried me through the game lol
Legit broken
SouleaterRex >>>
Its funny how the strongest fiends that control the dark worlds and the dead cant beat a depressed person thats given up on living
Once you've grown accustom to the demons in your mind, the one's from the underworld seem like a pittance in comparison.
Man, I played the hell out of this game as a kid. It was total dogshit as a game, but it was addicting and when I finally got Yami Yugi, I felt super proud. Never went back once I found out about the other secret bosses though.
I do remember my secret sauce as a kid besides a wall of 2k crafted monsters was Relinquished and Thousand Eyes Restrict, who were just normal summonable monsters if I recall. They worked basically as more copies of change of heart in return for your normal for the turn. So the way to approach those hellish final bosses was usually to run over their dudes with a 2k, but not go into a big fatty like Blue Eyes Ultimate or Cosmo Queen, as they would 100% be killed or controlled. So bait out the enemy removal with all your swarm of 2k beaters. The typings would help run over creatures they took control of or bosses they put out. Then if you got change of hearted, if it was a 2k, you could trade for that, run over it with like Jirai Gumo, or whatnot. Then once their supply of bullshit trump cards was exhausted, you could finally try to bring out a final beater. Saved my change of heart/relinquished and stuff for an enemy boss or if I got my boss controlled. Darknight was still hell though. His trump card supply just so outclasses yours.
Fun fact as another commenter brought up: Thousand-Eyes Restrict counts as a normal summonable Change of Heart that - upon using its effect to steal a monster - buffs it by two stages. So it's a Change of Heart PLUS two Megamorphs. Absolutely incredible card!
@@TheSassJacket Yeah, the game's mechanics were absolutely bonkers. But honestly I had fun up until Dark Knight had 3 ofs of all the limited cards. Even with every possible advantage, he was a punishing fight. I did hear playground rumors that you could get the Egyptian god cards in some capacity, but I guess that was just rumor.
I never knew dueling was just supposed to be limited to 1 chapter in yugioh. that's wild
Yeah when you hear the title "King of Games" and wonder how being the best at Duel Monsters can make you the best at every game, that's why! The pharaoh was the best at EVERY game, not just Duel Monsters!
@@TheSassJacket Whoa. So do they play like chess and soccer in the first few episodes before realizing their audience wants the mtg-like? It's just wild to me that audience reaction could have such a big effect on the core concept of the story. was the main author that much of a seat of the pants writer or did they have to discard a bunch of other plot ideas or maybe most of the plot stayed the same but any gaming scenes were replaced with dueling?? it's just so wild from a storytelling perspective
Yu-Gi-Oh! is pretty prone to the "Oh, you guys like this?" effect. In 5D'S, the character "Crow" was supposed to be a one-off and never seen again, but the audience liked him so much they just made him an important part of the main cast.
The "Season 0" era of Yu-Gi-Oh! is a trip. You get to see why Yugi's alter ego is considered the "Yami" or dark version, as he's very much a substantially more evil presence in the series there. Very bizarre diversion for sure!
@@fortwas whats interesting is that when you look at the manga(after duel monsters/magic and wizards is first introduced) theres a noticeably lower focus on duel monsters(relatively speaking, of course), since most yugioh filler focuses on duel monsters while the manga takes breaks to focus on other games between major arcs
its obviously not a 50/50 break, more like 85/15, but when the (2nd) anime is like 95% duel monsters its pretty funny to look at the manga with that in mind
helps that battle city goes immediately into millennium world instead of dithering into like 3 filler arcs(i’m pretty sure in between the two there was an entire filler season as well as the opening of the final season being a filler tournament and there also being the 4kids commissioned capsule monsters, which is sadly far, far worse than the other 4kids commissioned anime, the sonic x metarex saga(though even then that was only good in the japanese dub))
@@fortwasThey play a bunch of different games, most of which are luck based. The sportiest they get is air hockey. The popukarity od Duel Monsters was based not only on the game itself, but also on the villain of the mini-arc, which was Kaiba. Only after bringing him back a second time, the popularity of the game really exploded.
As for how much the manga derailed after changing its focus to the card game: Little if column A, little if column B The overarching plot about Ancient Egyptian magic resurfacing in the present remained largely, albeit with some notable alterations, such as retconning the card game to be based on the Ancient Egyptian magic rituals and the ever popular Kaiba's ancestor being given a prominent role in the backstory, otherwise Kazuki Takashi was very adaptable. Jwittz has a good video about the worldbuildibg of YuGiOh and how the manga and game influenced each other.
Your videos make any topic I don't even know much about so entertaining to watch! I vaguely remember watching the Yu-Gi-Oh anime way back when, but never knew a whole lot about it. I forgot how insane some of the card names are, like Obelisk the Tormentor, LOL
Thanks, Dave~!!! Yeah the names get really crazy! Like Interplanetarypurplythorny Dragon. Real card!
Man yells at caveman inventing wheel for "forgetting the internal combustion engine."
Tbf the caveman literally should have just been built different
this was a fantastically put together vid! well done!
Thanks so much! I had a lot of fun editing it~
I believe that every five times you beat DarkNight(Dark Knight?) he gives you a different code.
Not sure if that applies for Solomon.
That's so peculiar! You'd think they'd give you those passwords in their own screen. Hard to keep up with them back in the day.
@@TheSassJacket Any chance of covering Sacred Cards and Reshef of Destruction?
I have both of the thumbnails ready to go~
Just need to get the time to make the videos!
Great video! It's the best, most well edited and most thorough video I've seen about DDS so far.
About the passwords:
Every Yugioh game since DM1 has had 2 guides released alongside them. Yes, 2 guides per game. Volume 1 tends to focus on duelists' decks, drops and a card list, and Volume 2 lists all possible fusions and some strategies to deal with oponnents (at least for DM1's guides).
I'm not sure about DDS' guides, but there's a VERY important password exclusive to Reshef's second guide (Goblin Zombie's release), that being the trigger to the event that gives you Ra - Phoenix Mode. The game even teases you about it, with Marik saying that he cannot awaken the true power of Ra because his other half is sealed away and only he had this knowledge - only for you to enter the password and get it, kinda like a Pokémon event.
And the thing is, Ra - Phoenix Mode did not exist in print yet. The only way for you to get the password is via that guide. Since Prima uncerimoniously dropped the passcodes, they could've gotten them from one of the JP guides.
That's unironically genius. It's like Pokemon Red/Blue or Diamond/Pearl - can't get everything without both halves. Makes a lot of business sense!
And thanks~! I'm working on The Sacred Cards next!
The best card was EASILY Thousand-Eyes Restrict.
Much like how some cards just had some copies of other spells, Thousand-Eyes Restrict is a 3-in-1!
Not only is it a Change of Heart (Though it replaces itself with the stolen Monster.), it ALSO GIVES IT +2 STAGES AS WELL!
So that means it's a Change of Heart with 2 Megamorphs together!
...
And it's not even on the Limit'd list!
Costs the same, too. 255 cost for essentially a monster summon, monster steal, and double buff. That's INSANE.
To me it is cocoon of evolution , you have a 2000 body which can easily survive one turn and the next one become a big monster , you can still get raigeki in your face or mind control so be prepare for it , no monster are really safe in that game.
Most opponent don't use fire monster so you are pretty safe with it.
There where actually a couple of combo monsters you can make from the very beginning infact I remember cheesing alot of the early game with a hand fusion horizonryu the 2100 2800 defence dragon.
If you notice, all the Divine monsters in the game are the Ritual monsters
Mako Tsunami casually having a 255 cost monster in his deck in the very first area
Mostly.
This game turned some normal monsters into ritual types for some weird reason, like Cosmo Queen, Tri-Horned Dragon, and Yamadron of all things.
Well Blue eyes ultimate ain't a ritual it's a fusion card yet its a divine
In this game, it's considered a fusion
"Wasn't there another character consistently hanging out with everyone?"
Ah, clearly you are referring to Miho Nosaka, the Tristan's love interest exclusive to the Toei Anime that predates Yu Gi Oh: Duel Monsters. I guess she's not in the game, because they didn't have the rights to her character.
It's a shame they weren't any other recurring characters that were in the Yu Gi Oh: Duel Monsters anime they included...
Can you believe they never included a millennium item that like...hangs around your neck? Like just imagine a character that has an alter ego like Yugi except its EVIL. That'd be a cool idea for a character. Super missed opportunity if you ask me.
No i tnink they had the rights alright, i guess either Konami or Studio Gallop thought one female protag was enough for the team and dropped her for Tea
Can't wait for the DotR episode, that's my favorite game of the bunch
I haven't had much exposure to it, outside of it always being the game people recommend when someone wants a "weird" Yu-Gi-Oh! game.
Legit can't WAIT to give it a try. I have a lot of experience with Capsule Monster Coliseum and Falsebound Kingdom under my belt.
at the point of mentioning the bad AI, it just takes me back to one unique mechanic that was in Forbidden Memories (and looks like it's in here too). face-down attack mode. rather than outright summoning a monster and attack, only for them to hide behind a defense position, set a high attack monster face down. opponent attacks it to reveal it, takes the damage, and kills their own monster. leaving them wide open to direct attacks on your next turn
I think what happens if you leave it in attack position whilst still remaining hidden, is the hidden status dissipates and they become visible to the opponent at the beginning of their turn, so not nearly as useful as it may seem in comparison to the defense position AI trick.
Sliefer! The Executive Producer!!!!
In all of his executive glory!
@@TheSassJacketIn America!
What's with old school yugioh games being NEEDLESSLY hard to the point of impossibility without bending the system?
I think it's so you don't load in with the cards everyone uses and just mollywop the game in seconds. The Sacred Cards, Dark Duel Stories, and a bunch of other Yu-Gi-Oh! games love slapping you with a really terrible deck and just throwing you to a bunch of ace duelists. Grind till you can't grind anymore!!
@@TheSassJacketI think because renting was still a thing, like blockbuster n stuff. They probably make it really hard for the sake of buying it. This was a thing for most early Nintendo games.
I think this game also neverr allows itself to be decked. I tried running Joey out of cards and he said something like "I'm not going to lose like some chump" and then kicked me out of the duel.
Another fun thing the Rare Hunters are called the Ghouls, their Japanese name.
Well detailed dive into this friend.
King of yamaki had 2600 attack for some reason in this game better normal summon
In the "Duel Monsters" series of games, all of PaniK's monsters have their manga stats, which the field power bonus of anime duelist kingdom was meant to boost them to, or a close approximation.
Loved the video! Question, does the drawing sound effects for the cards not sound like nails on a chalkboard for you? I turned my game sound off cause I feel like commiting violent acts from hearing both the deck shuffle sound and the card drawing sound
When I recorded the game footage I was wearing a headset, and about two hours in I got a splitting migraine from all the high-pitched noises. It's nice in the beginning because OHHH OLD SCHOOL SOUND EFFECTS but after a while yeah it was very unpleasant.
@@TheSassJacket Im so happy Im not alone ;-;, we appreciate the suffering you go through to deliver banger content as this!
Im new to the channel and i love that you acknowledged falsebound kingdom
It's literally my favorite spinoff yugioh game! I started the series just so I could talk about it~ :3
I loved these old games. as a kid, the odd rules felt kinda... mysterious.
It's like playing by manga/anime/playground rules where the ruleset was just what everyone ended up agreeing on. Hilarious!
@@TheSassJacket not as hilarious as Dark Hole's card effect text in this game...
😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏
I found it quite weird that the names of the characters in the game, were different from the local dub. (Names were not changed from the original over here, so for excampel, had no idea why Insector was called Weavil etc.)
Ha I feel you on keeping up with the latest meta and only having dueled your family. Back in 2020 I took the deep dive to learn the Meta and started the collection again. Still haven’t competed but my collection has expanded vastly
Same! I bought a couple bundles online, nabbed a bunch of the 2021 and 2022 tins, and a few packs to familiarize myself with what's up in the current game. Still a lot to grasp and the speed is VERY overwhelming. I tried Master Duel and went up against full power Purrely in my first ranked duel.
@@TheSassJacket I just started playing Master Duel again and hoo boy I didn't ever think it could turn into play combo > win game but it most certainly did. right up there with 'screw the rules I have money' levels of jank. Having fun learning the game through the 'Solo Duels' section though so its helping me learn how busted some combos can really be.
God I loved this game so much growing up. Never fully understood it, but I still loved it! 🤣
Can you please do a deep dive into Yu-Gi-Oh! The Falsebound Kingdom. I love that game till this day and always enjoy playing it but I always feel like I’m missing some secrets.
Will do 🫡
Liked for freaky fish guy reference
He's not just A freaky fish guy, he's THE Freaky Fish Guy.
It's probably spelt "Devine" because the kataka must have been "デバイヌ" and the first character is pronounced "De" and they couldn't be bothered.
Back in the day i used to buy the beckett yugioh collector. Which had pictures of every card. And would use that for passwords if i didnt have the card.
Modern problems require modern solutions
Some of the effects are actually pretty cool and could work better than the actual card game rules. The type advantages can help if you'd get stuck against a stronger monster making the game less reliant on cardeffects. The easier fusion also seems pretty fun for obvious reasons and even having cards have a cost for the carddeck could be and interesting alternative to a hard cardnumber
I loved grinding in this game as a kid, would password screen all my cards at the start, then beat everyone 100 times before going to the next
And fusion menu cards were useful
About a yearish ago, my fiancé got me a single box of the legendary duelists 2 (I think it was 2, it had Kaiba and Mai on it), and ever since I’ve started collecting again for the first time since my age was single digits.
It's so liberating! Like you can just...go out and buy Yu-Gi-Oh! cards without needing your parents permission or begging for single packs.
In Japan Yu-Gi-Oh had 4 games, with the 4th one having three different versions
Correct!
I remember loving this game as a kid, but I probably wouldn't be able to enjoy it quite as much now. Sacred Cards or Reshef of Destruction (with the gameplay balance mod) would just be better modern versions of it. It's also weird how the God Cards are mentioned, but never show up. Gamma the Magnet Warrior also isn't in the game despite the other two being there! Still, I remember this game fondly for introducing me to a lot of the Battle City cast and cards before that arc hit television.
The next game I'm talking about is gonna be The Sacred Cards, and after playing through it I 100% agree. Despite not having multi-player, TSC is just a better Dark Duel Stories.
@@TheSassJacket I'll have to keep a look out for that! Also, I liked using Cocoon of Evolution in this game because of how easy it is to combo. Crashing the opponent into a big defensive wall and then immediately counterattacking with Great Moth. And Trap Master, for the free Acid Trap Hole from its effect.
Ah yes childhood
now for some reason i wonder if u can beat this game with only Card Part cards. which sounds like a very interesting challenge tbh
You'd have to start with a deck of constructed cards somehow, and that would allow you to either pick and choose and have to decide randomly, since the card parts are won only through dueling. It'd be pretty dull since any time an opponent summoned a divine monster with more than 2,000 attack, you lose on the spot. The Egyptian duelists have a few Tribute Summon divine guys, so that'd be the blockade mostly.
Interesting in concept for sure!
@@TheSassJacket that makes it a challenge. i guess the use of Spells/Traps is allowed but the monsters can only be Constructed cards. Monster Only would probably be really hard given the attack Limitation.
I remember trying this game a few years ago, I didn't last long I tell you.
There were also 2 GBA games that followed the same rules as DDS. Although a bit modified
There's the Duel Monsters games that came after it, and then there's The Sacred Cards and Reshef of Destruction that carry a few of DDS's mechanics.
This was such a delight to watch!
Thank you thank you!!!
I’m pretty sure you unlock the last duelist by beating dakrnite or yami 5 times can’t remember saw another video explaining that
neat art for change of heart in this game
These sound like the rules they use in the shadow games in Egypt
I played this game as a kid. Literally remembered nothing about but that construction was broken.
Thanks for the nostalgia trip btw.
Im trying to grind for gate guardian from nitemare. Sadly it only has a 1/2048 chance. Rn im at 600 wins and nothing yet 😢
SHEEEEEEEESHHHHH
Funny part about this game I always got the exodia pieces
Yugi drops them pretty often, and I'll bet a lot of people wanted to duel him a lot since he's the main character. Shame they cost so much to be put in your deck!!
@TheSassJacket I remember have a yu gi oh card book and Squinting my eyes trying to look at the codes on the cards and it would work I never knew their was more final boss
Twin headed thunder dragon carried me a lot in this game
Forbidden Memories speedrunners use Twin-Headed Thunder Dragon throughout the whole game.
@TheSassJacket I don't blame them easy to set up and a hard typing to get rid of. Also flame viper hard carried me through weevil when I was younger and didn't know how to change my deck
I was today years old when I learned about the other bosses.
Me too. Like how are you even supposed to know that they exist?
OMFFGGGG A NEW HIDDEN MEMORY JUSY GOT UNLOCKD
>:3 One day, it knew it'd have you once again
So this is basically Eternal Duelist Soul + Duelists of the Roses.
Eternal Duelist Soul if basically none of the cards functioned like they should and Duelist of the Roses without any of the unique board elements present, sure.
EDS with the layout of the campaign mode, fighting multiple duelists per tier, having to duel (& win against) each one a certain number of times to unlock the next tier, every single one of the late-game duelists having the same few BS cards, and the password system. DotR with the deck costs, the monsters whose effects (or lack thereof) change completely, making Mako an ally of the protagonists for no reason, fusion monsters being their own separate cards, and the hand-fusion system.
Decent number of similarities to both that I noticed, but it's still completely nuts. xP
Yeah, they carried over the "grind to unlock more stuff" into Duel Monsters 5: Expert 1, which EDS is a conversion of(that weirdly only got localized into english for some reason) using assets and superior technical aspects(Better romlayout, more polish, more intuitive UI, etc) from Duel Monsters 6: Expert 2...which in itself was modified into Stairway to the Destined Duel for international release.
This release schedule is genuinely kinda nonsensical tbh. Imagine you were a japanese player who bought Duel Monsters 6 and then basically had to buy it again just to be able to play duels with western players. Good thing that this otherwise didn't happen before or after.(though it also gave us a funny piece of dialogue where Seto Kaiba said that only Yugi is worthy of being called a duellist, so it's all good.)
Perfect. :P
i never owned this game, mustve gotten those 3 cards with either worldwide edition or duelist of the roses
The Dark Duel Stories U.S. promos were the promos for Worldwide Edition in the U.K.!
Alright, more subs when? Cause this video was not something that is low quality at all! Keep it up :3
THANK YOU AHHHHHH YOURE TOO KIND ;3;
@@TheSassJacket You are most welcome. I am really looking forward to Forbidden Memories since I played it in my childhood a lot and even today I play it's many mods all the time. Did you know there was a really active modding scene that is mostly portugese, which managed to actually add effects to some cards? Pretty cool i think :3
That's super duper cool, wow!!
OmOneko sponsoring a Sass vid when!?
I feel like we can work something out >:)
I think you gotta beat the secret characters 10 times and they will give you the next character. Might be 5 victories?
That's what a bunch of people are saying. I haven't tested it yet, and I dunno if I biffed my cartridge by already using the passwords to unlock everyone, but that seems to be the general consensus. I don't remember any of that from playing as a kid though!
Mako's a freaky fiiiiiish guyyyyyyyyyy
Not just A freaky fish guy, he's THE freaky fish guy.
Droll Bi is actually meta in the current game, if memory serves me right
They got yassified
That DMG tho
@CuteyHead on Twitter :) I commissioned it from them.
YOOOO THAT BACKGROUD YOU MADE IS EPIC WITH ALL THE CARDS BRO CAN YOU PLEASE SEND OT TO ME I WONT SHARE IT I WANT IT IN MY LIVING RPOM FOR PARTIES AND SMOKING WEE
I - too - think it's pretty cool.
I'll give the game a pass just because we have early access to Frog the jam
Frog the Jam, my beloved. The Mcdeck staple.
this was so good !!!!
THANKS AHHHHH
i cant even collect anymore, i stopped playing the game after my group split up
3 friends died the other 2 moved away
Aww I'm sorry to hear that, dude :(
@@TheSassJacket in fact im trying to get rid of the cards that made it out of the house fire of 17, less then half of my collection made it out, with only 2,281 cards
great video
it's like 20 years late
but great video nevertheless
We're catching up XD
i dont reamber reaper of the cards being the level or its attack/def being like that
It's the manga stats! When that one weird guy uses him and lays down Yami, that's the stats that this game uses! Same with King of Yamimakai.
@@TheSassJacket really dam
I'm one of those people who writes comments chronologically to videos and...that before watching, I already see two points in the list be about mistranslations, it's very scuffed.
Ignoring that translationerrors are relatively common in Yu-gi-oh games even to this day and that everything in the west is largely unfaithful to the original from the start, I'm genuinely not even sure why they even bothered releasing this game in the west. It is so clearly not built for being translated with how the official localization...just stops midway, for almost all the cardnames and descriptions. And the fantranslation of the first game on original GB(This is the third game btw. And the western name is actually the name of the second game, no idea why they did that) has basically the same issues with lack of space, sometimes even slightly worse.
When it comes to these games themselves...I guess one has to start somewhere, even if that somewhere is really nowhere. There are 4 games of these gameboy games using Pre-OCG rules(and I guess Forbidden Memories too, that also entered development before the physical cardgame was released) and the last one for some reason decided to be Pokemon. These games were incredibly successful and lucrative(Yes, really. They were bestsellers 4 times in a row) and yet were pretty much almost entirely abandoned even just a single year later once they had access to the better GBA-hardware and could more easily replicate the actual OCG(I wonder why). I guess it is relevant that this game and the one after were infact developed well after the OCG and its rules already existed, but I can understand why it made sense to not try anything fancy until the technological rollover as the GBC was already in its twilight years at that point.
7:25 I'm not japanese either, but the wiki pretty much confirms it because one can just double check the names with their other counterparts and...yeah, that's the whole names. What a surprise. And the few description-translations they have back the situration up even more. And even if we didn't have cutoffs, the lack of punctuation at the end of descriptions is also nice because that is pretty usual in japanese texts...but not western texts.
39:31 If the japanese name of the game can decide to be a "come back next time, then you'll get what you came for", then they can also do this. Lmao.
42:17 Something interesting to note here is that...I'm fairly certain the Studio Gallop anime actually stole this name from these games, believe it or not. In the Manga and the earlier Toei anime(which the first Yu-gi-oh game on playstation was based on), the card game is called Magic and Wizards. And even in the first of these games, Pegasus claims that he is "the creator of Magic" because the game is based on the manga. It is weird that they would take a random game-subtitle that never meant anything and make it mainstream like that, maybe there actually was some sort of consideration for calling the physical cardgame "Duel Monsters" before deciding to just go with "Yu-gi-oh Official cardgame" instead. Obviously, this is just me guessing, I have no evidence.
43:36 I still find it slightly weird that the Wiki just insists on yeeting "the card was given diffrent art" onto every artwork-page. Some of these are straight up identical recreations where even those direct conversions from the later games would look less accurate, like legitimately, what do you mean? Lol
44:07 In general, people have a very strange insistance on only thinking inside the boundries of the US, to the point where some even say "this game did not release in the west" when the game in question did release in the west because europe is infact part of the west, not of the east. Heck, you guys have it incredibly easy because even when something does not release in the US, then there is a 90+% chance that either there is still an english localization(that gets the most attention usually too) that you can import or no one gets it to begin with. Other languages are often at the mercy of the corperate randomness.
53:55 Also known at the only one who is actually supposed to be called Paradox.(Since "Meikyuu" just means Labyrinth and those guys over there are an untranslatable pun on "heads or tails", which is why that conflict is solved by a coinflip in the story) When it comes to the dumb naming choices in this game, they are actually fixed in the EU release, including the english language option.
But of course, the same correction was not made when some genius decided to call Simon as Paradox again in the localization of Reshef of Destruction. Because why do a good job in the localization office when one can be lazy instead? For anyone curious, he was later localized as Siamun when we finally appeared in the manga waaaaaay later.
55:30 Today I learned that there is a Yu-gi-oh character called "Richard Slysheen". That's even more hilarious than the MC of that game deciding to nickname himself Yugi, even tho...that's japanese for game and dude has nothing to do with japan, so that makes no sense.
The release of this game is very VERY strange when you think about just how late into the lifespan of the Gameboy Color it actually was in the United States. Like we were already in the era of the Gameboy Advance, so why on earth even bother porting over the third game in a - as of then - exclusively Japanese game series? Like we already had a PS2 Yu-Gi-Oh game release and now we're dead set on giving the...Gameboy Color some love?
This game's history is absolutely bonkers, man.
Funny how the no Poly fusions seem to act like Synchros and XYZs. Maybe even Links if you wanna add that. LMAO
There's a lot that this game series did that you can loosely trace to modern day Yu-Gi-Oh!
It's quite fascinating.
A lot off youtuber starts making retrospectives off Yugioh since Master Duel and i love it i playet every yugioh game to 100% even the Japanese only i leave an subscribe and to the part about no rules in the beginning off the Yugioh manga there is in the Yugioh vs Kaiba Manga a quick rule set and its bad but there whas an ,,official" rule set by Takahashi R.I.P
Some cards have beter art/ pose that the physical game. That being said we need pixel art physical yu-gi-oh! cards.
So call me crazy but I remember beating this game and getting the unlocks, with mostly custom cards, and abusing the hell about the type match ups... It was not that much fun... Just abuse the type advantages... Also, can't complain about a monster being stolen if it only had 400 attack points to begin with...
why is yugi drop great white that a mako card ok game
I have a few of the Japanese ones. (Don’t know Japanese)
I have a few of the Duel Monsters games but yeah I couldn't tell you what they're saying for the life of me.
Bro....What do you think CONSTRUCTION is? I honestly stopped watching @5:43 when you slander the game for not having an edit menu from the main menu.
Okay 👍
This is all Konami does is get everything wrong. The paper card game is just SO BAD from a design perspective, we turn to old games like this and look bad at them fondly when they were just as terrible.
Like, why couldnt rituals just be kinda condition based but simple? Oh look, this ritual to summon a Relinquish token requires a player have four or more cards in their hand. Or like, the black luster soldier ritual a random monster in my hand with 1600 or less attack is tributed. Still requires some semblance of strategy, not a fucking slog.
I don't need every monster in the game to fuse into each other. It was a cool concept, why ruin it behind this gatekept button mashing? Just say on the card what it needs to fuse. Don't even care about the summoning sickness.
Why is there dark type AND demon type? Why is there no good dreams type? Or pyro/thunder for that matter. If you're gonna make up effects anyway, why not make the crappy starter deck monsters not at least have cool effects to compensate? So many questions that just lead back too "because Konami needs to be bombed by Hamas". And like, fans will tongue their anus until their mouths are bleeding. When this is neither about lore, nor about good game design. They just do things, and they know they'll get away with it until my ass tazes them until they're seizuring on the floor
1v1 me nerd 😤
Prepare to be utterly annihilated GEEK
I am a simple man. I see DMG in the thumbnail, I give the video a click.
LET'S GOOOOO