How to Make HARD Levels! - Super Mario Maker 2 Level Design

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  • เผยแพร่เมื่อ 15 มิ.ย. 2024
  • How do you make your Super Mario Maker 2 Levels harder without making the player rage? In this video I show you how to make hard levels using Super Mario Maker 2 Level Design principles; as well as how to implement a difficulty curve that keeps the player engaged and willing to beat your course.
    I make weekly educational Super Mario Maker 2 videos. Be sure to check out this ongoing playlist of my Super Mario Maker 2 Level Design series.
    • How to Make Traditiona...
    **********************************
    Making hard levels is way easier than making good levels. Mario Maker 2 difficulty is tricky because every has their own skillset. This video should help flesh out any course you're having trouble nailing down that perfect difficulty curve.
    If you're looking for some inspiration, check out my Item Breakdown series. I am breaking down every single item in Super Mario Maker 2, going over their properties, and finding interesting ways to use them in our own levels.
    • How to use 10 Coins in...
    ***********************************
    🔹 th-cam.com/users/tobiasbergdorfjoin 🔹
    🔸 / txb 🔸
    ▪ / tobiasbergdorf ▪
    ▪ / discord ▪
    ▪ / tobiasxbergdorf ▪
    ▪ / txb ▪
    ***********************************
    Music by Nintendo.
    creativecommons.org/licenses/...
    ***********************************
    #SuperMarioMaker2
    #MarioMaker2
    #SMM2
    ***********************************
  • เกม

ความคิดเห็น • 812

  • @TobiasBergdorf
    @TobiasBergdorf  4 ปีที่แล้ว +138

    Something I could've explained better is that a *TARGET AUDIENCE* is not the same as your *GENERAL AUDIENCE* .
    It's essential to have a clear idea of who you're making something for so that person can feel like it's made for them. There will be outliers, and this is a *good thing* .
    Just because you don't fit the description in this video doesn't mean I don't welcome you!

    • @Arrowstotle
      @Arrowstotle 4 ปีที่แล้ว +11

      Tobias Bergdorf I make courses that are anywhere from 2% to 50% clear rate. Mostly I just focus on creating fun courses that are fair for the player!

    • @TobiasBergdorf
      @TobiasBergdorf  4 ปีที่แล้ว +9

      @@Arrowstotle That's the best way to do it! By the way keep up the good work on your channel.

    • @Arrowstotle
      @Arrowstotle 4 ปีที่แล้ว +10

      Tobias Bergdorf Thank you! Your channel is one of the biggest inspirations for me. I really appreciate your content!

    • @sirtechy5803
      @sirtechy5803 4 ปีที่แล้ว +5

      My courses are mostly around 0-10 %, and have no trolls. I Dont like trolls myself, thats Why. I do like a challenge though and making my stage look good. Id like to see a video where you explain How to make a good story stage or How to make a music level (as i have Done both, and would like to see How you would target them)

    • @Salem-Arrak
      @Salem-Arrak 4 ปีที่แล้ว +1

      With these guidelines and theories you set in mind, it would be interesting to stack them against shared levels to see how well a level is. I personally try to emulate the difficulty curve in some of my levels, and I would love to see how well they stack and how and where to improve.

  • @izasira
    @izasira 4 ปีที่แล้ว +200

    I make my levels for humans, generally.

    • @GobouLePoissonBoue
      @GobouLePoissonBoue 4 ปีที่แล้ว +6

      "Generally"

    • @izasira
      @izasira 4 ปีที่แล้ว +6

      Unfortunately, no. Only humans.

    • @andrewcheng1948
      @andrewcheng1948 4 ปีที่แล้ว

      @@latlat5770 sometimes :)

    • @Invaliput
      @Invaliput 4 ปีที่แล้ว +2

      So GLaDOS can't Play them!?

    • @EpigeoN_
      @EpigeoN_ 4 ปีที่แล้ว

      BlueSteem I Gaming PORTAL

  • @cgrn17
    @cgrn17 4 ปีที่แล้ว +242

    I’m a 16 year old living in the UK and now I feel excluded

    • @amphattack4200
      @amphattack4200 4 ปีที่แล้ว +3

      C-Grn sorry man :(

    • @BudsTheAwesome
      @BudsTheAwesome 4 ปีที่แล้ว +3

      Same boat, here.
      Let's rebel together.

    • @joaoedu1965
      @joaoedu1965 4 ปีที่แล้ว +6

      I dont even speak english!
      i live in brazil and 12 yrs old

    • @KnightoftheSorryFace
      @KnightoftheSorryFace 4 ปีที่แล้ว

      I feel ya man

    • @Yoreni
      @Yoreni 4 ปีที่แล้ว

      @@joaoedu1965 you do speak english

  • @bruceu4649
    @bruceu4649 4 ปีที่แล้ว +197

    Has english speaking channel
    "His audience is u.s. dudes"
    While me:
    *Laughs in russian*

    • @tyomich_zakuro
      @tyomich_zakuro 4 ปีที่แล้ว +4

      Я тоже, брат х)

    • @EkiTheIdiot
      @EkiTheIdiot 4 ปีที่แล้ว +2

      *Joins laugh in Finnish*

    • @cathacker13
      @cathacker13 4 ปีที่แล้ว +1

      *chuckles in Czech*

    • @Silver-Arm
      @Silver-Arm 4 ปีที่แล้ว +2

      Me: Huehuehues in brazilian portuguese

    • @joshix833
      @joshix833 4 ปีที่แล้ว +2

      Me: don't laughs in german

  • @aram9136
    @aram9136 4 ปีที่แล้ว +612

    Sorry, I’m not an 18-35 year old living in the United States. Unsubscribed, disliked, good riddance.

    • @TrollMagic1987
      @TrollMagic1987 4 ปีที่แล้ว +8

      Lol

    • @callumsylvester9921
      @callumsylvester9921 4 ปีที่แล้ว +18

      Same here I’m 13 and in the uk

    • @claudio-maker2943
      @claudio-maker2943 4 ปีที่แล้ว +9

      I am younger than 18 and I live in Italy

    • @DaShonuff
      @DaShonuff 4 ปีที่แล้ว +14

      im actually older than that audience but I fit most of your other target. i studied game design when I was in my 20's and studied drawing, painting and animation so I definitely am in the creative side.

    • @skoopymemes9563
      @skoopymemes9563 4 ปีที่แล้ว +2

      @@claudio-maker2943 anche io

  • @sebs4622
    @sebs4622 4 ปีที่แล้ว +41

    It seems that the people you make content for don't know what a comment section is lol.

  • @rainydeestar4806
    @rainydeestar4806 4 ปีที่แล้ว +40

    1:10 I know what you're trying to do, Tobias. You're trying to make us write in the comments our actual nationality and age. But jokes on you! I saw right through your little game

    • @TobiasBergdorf
      @TobiasBergdorf  4 ปีที่แล้ว +13

      I've been got!

    • @claudio-maker2943
      @claudio-maker2943 4 ปีที่แล้ว

      I would’ve say that on a poll

    • @boot-cs3sn
      @boot-cs3sn 4 ปีที่แล้ว

      @@TobiasBergdorf rip grammar

    • @alysdexia
      @alysdexia 2 ปีที่แล้ว

      @@boot-cs3sn RIP diction/lecsis.

  • @bloodydoll5897
    @bloodydoll5897 4 ปีที่แล้ว +27

    -isnt an 18-35 or male
    -doesnt live in us
    -speaks french
    and english i guess but whatever
    -DOES have a passion for video games
    dang, you got me
    heccing mind reader over here

  • @S_WISE
    @S_WISE 4 ปีที่แล้ว +56

    Liking that new editing. Very dark, glitchy and overall mysterious. Suits you well

    • @cecillemilitante3115
      @cecillemilitante3115 4 ปีที่แล้ว +1

      He's dark and glitchy?

    • @umgarotoaleatorio7044
      @umgarotoaleatorio7044 ปีที่แล้ว

      "Dark editing"
      The video: cheerful music on the background that makes me feel *Ecstatic*

  • @quads4407
    @quads4407 4 ปีที่แล้ว +124

    I speak french
    I'm less than 18 year old
    I live in france
    But I like video games and I am creative

    • @rainydeestar4806
      @rainydeestar4806 4 ปีที่แล้ว +2

      I'm the only french here you little canard

    • @mystora7159
      @mystora7159 4 ปีที่แล้ว +2

      Im dutch but i also speak english im under 18 and too much personal info bye

    • @ichamsakkar4249
      @ichamsakkar4249 4 ปีที่แล้ว

      Hey stop copying me

    • @zulianfr
      @zulianfr 4 ปีที่แล้ว +1

      Comme moi !

    • @lienep7917
      @lienep7917 4 ปีที่แล้ว +4

      Y'a plein de français dans la communauté Mario Maker internationale...

  • @justarandomguy8068
    @justarandomguy8068 4 ปีที่แล้ว +6

    I'm 12 years old.
    I'm Italian.
    I live in Italy.
    I love your videos.

    • @Ranboso
      @Ranboso 4 ปีที่แล้ว +2

      Oh ma ciao

    • @justarandomguy8068
      @justarandomguy8068 4 ปีที่แล้ว

      @@Ranboso Ciao, italiano carissimo

    • @Ranboso
      @Ranboso 4 ปีที่แล้ว

      @@justarandomguy8068 sono maschio

    • @justarandomguy8068
      @justarandomguy8068 4 ปีที่แล้ว

      @@Ranboso Lo so

  • @saigesmart4167
    @saigesmart4167 4 ปีที่แล้ว +12

    Love the analogy that troll levels are like puzzles. Couldn't figure out why I liked them but now I know lol

  • @Sergio-dv3lf
    @Sergio-dv3lf 4 ปีที่แล้ว +5

    Hey im spanish! I started watching you since last week and i love your videos! Thank you for all this incredible time

    • @pandagamer3093
      @pandagamer3093 4 ปีที่แล้ว

      I started when nintendo said that their gonna reveal super mario maker 2 lol😂

    • @JelloJio
      @JelloJio 4 หลายเดือนก่อน

      Hi Spanish

  • @adrien3295
    @adrien3295 4 ปีที่แล้ว +28

    I don't live in USA but in France lol
    Edit : I love SMM2 English videos because the French SMM2 video aren't the best imao

    • @DemsW
      @DemsW 4 ปีที่แล้ว

      @@glowsham rpz

    • @zulianfr
      @zulianfr 4 ปีที่แล้ว +1

      Donc tu est fr ?

    • @adrien3295
      @adrien3295 4 ปีที่แล้ว +1

      @@zulianfr oui pourquoi je mentirais ?

    • @zulianfr
      @zulianfr 4 ปีที่แล้ว

      @@adrien3295 non je demandais juste.

  • @rauwolovlosti3635
    @rauwolovlosti3635 4 ปีที่แล้ว +4

    1:10 nothing of this is me 😂

  • @Gamer-GuyGG64
    @Gamer-GuyGG64 4 ปีที่แล้ว +6

    1 important part of difficulty balancing is checkpoint placement a few good places are
    A. as a reward for completing a particularly tough task.
    B.right before the climax.
    C. As preperation for a tricky challenge
    This helps add more leniency while keeping the difficulty in tact and makes sure the player doesn't have to do anything they already mastered. But if you more care about making short bursts of challenge Allah super meat boy no checkpoints is more ideal

  • @andynelson9060
    @andynelson9060 4 ปีที่แล้ว +1

    I think this might be your best video yet! The editing was really good and the video itself was well said.

  • @mr.bullionnaire9748
    @mr.bullionnaire9748 4 ปีที่แล้ว +2

    Good stuff man. I've definatly improved on my level making skills. Keep up the good work 👌👍

  • @ectotide
    @ectotide 4 ปีที่แล้ว +10

    Difficulty Ratings:
    Auto
    Easy
    Normal
    Expert
    Super Expert
    Kaizo
    Extreme Kaizo
    Super Ultimate Extreme Kaizo
    PangeaPanga

    • @TobiasBergdorf
      @TobiasBergdorf  4 ปีที่แล้ว +3

      This is... accurate.

    • @GobouLePoissonBoue
      @GobouLePoissonBoue 4 ปีที่แล้ว +4

      Auto
      Easy
      Normal
      Harder Normal
      Expert
      Super Expert
      Troll
      Kaizo
      Troll Kaizo
      Hotel
      Trivago

    • @holyroller67
      @holyroller67 4 ปีที่แล้ว +2

      Auto
      Music
      Trash
      Autoscroll (Slow)
      Autoscroll (Medium)
      Easy
      Normal
      Multiplayer Co-op
      Quiz
      Tough Trash
      Multiplayer Versus
      Expert
      Autoscroll (Fast)
      Starter Kaizo
      Super Expert
      Kaizo
      Tougher Kaizo
      Extreme Kaizo
      Alpharad Labyrinths
      Ultimate Kaizo
      PangaeaPanga
      HotelTrivago

    • @GobouLePoissonBoue
      @GobouLePoissonBoue 4 ปีที่แล้ว +2

      There's also kaizo trash.

    • @ectotide
      @ectotide 4 ปีที่แล้ว

      and TAS

  • @momoohil9361
    @momoohil9361 4 ปีที่แล้ว +2

    Great video! Love reading the comments, it’s so cool to see people from all over the world ( and age rang) connecting together with a common interest . Awesome 😎

  • @trambus1144
    @trambus1144 4 ปีที่แล้ว +10

    Been scrolling down the comment section and it seems I'm not the only Frenchie after all.

    • @pandagamer3093
      @pandagamer3093 4 ปีที่แล้ว +1

      I'm the only Norwegian🙄🇧🇻

    • @emguag
      @emguag 4 ปีที่แล้ว

      Casper Gulliksen Wrong

  • @pip3guy
    @pip3guy 4 ปีที่แล้ว +8

    I'm your biggest fan and I'm an Aussie LUL

  • @Andres33AU
    @Andres33AU 4 ปีที่แล้ว +5

    This is a great video, and I am happy that this kind of thing is talked about in creator games, because I like to believe that I follow these rules when making my own stages. One thing as well that I think about with target audience is somehow trying to balance the difficulty in a way where newbies can still learn and play it, meanwhile veterans are still finding it somewhat challenging as well.
    I made a fairly quick and easy level, but realised a lot of players died in one particular spot where you either had to hold the run button and jump from a high platform, or hold the jump button off of a Bullet Bill to spring you across. To most players this is common knowledge, because jumping further while running or off an enemy are fundamental mechanics that we already know from other Mario games, but to very new players, it may not be something they're aware of, so the extra challenge I find is sometimes how I can introduce those fundamental mechanics to new players, though Nintendo did a great job with the single-player levels!

  • @Codj910
    @Codj910 4 ปีที่แล้ว +77

    Sorry I just a 12 year old who likes super Mario maker

    • @fiere7936
      @fiere7936 4 ปีที่แล้ว +2

      Im 13

    • @JJ-zo7jv
      @JJ-zo7jv 4 ปีที่แล้ว +10

      Young codj910 it’s good to be as cultured as yourself at such a young age

    • @jacobymcguire4928
      @jacobymcguire4928 4 ปีที่แล้ว

      @@JJ-zo7jv im 8 reeee

    • @JJ-zo7jv
      @JJ-zo7jv 4 ปีที่แล้ว +2

      Jacoby Mcguire even better. I loved Mario Wii when I was 8. Cherish the moments my friend :)

    • @Codj910
      @Codj910 4 ปีที่แล้ว +1

      Thank you for not thinking it’s weird

  • @Platinum_XYZ
    @Platinum_XYZ 4 ปีที่แล้ว +3

    2:08 I'm hoping you've noticed but incase you haven't, that version of the Course World song is one of the first results on TH-cam, and there's a mistake in it. For some reason there's actually 2 different versions of Course World playing together at the same time in that video, and the 2 variations weren't meant to mix, and they don't sound good together. When it started playing, it was like a huge distraction instead of a natural change to another song, since 2 not exactly the same songs were playing. If you wanted to use Course World music, just capture the audio from your Switch.

    • @TobiasBergdorf
      @TobiasBergdorf  4 ปีที่แล้ว

      Interesting. I had no idea it was two songs mixed together but I can hear it now. I downloaded the entire SMM2 soundtrack a while ago and assumed it was someone who just ripped the files off their switch.

  • @CreativeSteve69
    @CreativeSteve69 4 ปีที่แล้ว +1

    hey Tobias thanks for making this lv. I had made my first lv a month ago and after that I got addicted to creation mode and wanna make a hard fun challenging course. :) like your content by the way they come in handy.

  • @Werewolf1982
    @Werewolf1982 3 ปีที่แล้ว

    I just recently bought Mario Maker and you know me exactly how I feel That's awesome dude

  • @campfire9760
    @campfire9760 4 ปีที่แล้ว

    Great video, very useful. Kinda short but it delivers the essentials

  • @D0U8LE_H
    @D0U8LE_H 4 ปีที่แล้ว

    I adore your videos, man! Keep it up! :)

  • @ade1174
    @ade1174 4 ปีที่แล้ว

    I've had experiences making a hard level organically and then not so much. I made a grinder blue platform level in SMW that was naturally hard and people loved it. But a hard level backfired for me with a claw desert night level with dry bones that turned out to be frustrating for people. So this is a welcome video.

  • @Sevrgpro
    @Sevrgpro 4 ปีที่แล้ว +9

    2:00 holy shoot it's ymai I remember him from rouges stream lol

    • @sirk603
      @sirk603 4 ปีที่แล้ว

      TF, how did I find you in the comment section lol

    • @Sevrgpro
      @Sevrgpro 4 ปีที่แล้ว

      The Kitten Gamer hey kitten lol

    • @sirk603
      @sirk603 4 ปีที่แล้ว

      Rg pro hello G A M E R

  • @Soullessgingerftw1
    @Soullessgingerftw1 4 ปีที่แล้ว +3

    Holy shit, I'm an English-speaking 18-35 male living in the USA with a passion for video games, particularly Nintendo, and I'm creative

  • @kiiilo1616
    @kiiilo1616 4 ปีที่แล้ว +3

    19 y/o guy from us who speaks english and i’ve never felt more called out

  • @evank3718
    @evank3718 4 ปีที่แล้ว +11

    60 year old man who likes Nintendo:
    :)

  • @klevkaisetsu4883
    @klevkaisetsu4883 4 ปีที่แล้ว

    Sorry but your content is so delightful that even french people are watching it. (I'm serious, I love what you are doing on this channel)

  • @JJ-zo7jv
    @JJ-zo7jv 4 ปีที่แล้ว +1

    Holy crap what kind of dark magic?? What else do you know about me?
    Great banger again. In regards to enemy placement, don’t place more enemies, place *less* more effectively.

  • @stefanandrejevic2570
    @stefanandrejevic2570 4 ปีที่แล้ว +5

    1:14 nope, you only guessed the last one for me xD

    • @Silver-Arm
      @Silver-Arm 4 ปีที่แล้ว +1

      Even though it might not be your first language, you do speak english

    • @seabassthegamer6644
      @seabassthegamer6644 4 ปีที่แล้ว +1

      @@Silver-Arm No, Stefan here can TYPE English. We don't know if he can SPEAK English.
      I'm obviously just being silly here, but does being able to type a message in a language count as being able to "speak" it?

    • @Silver-Arm
      @Silver-Arm 4 ปีที่แล้ว

      @@seabassthegamer6644 I'm not sure

  • @KailynnKat
    @KailynnKat 4 ปีที่แล้ว +40

    German and a woman, but otherwise that was really accurate! xD

    • @beeboyy
      @beeboyy 4 ปีที่แล้ว +2

      Moin nice du bist also deutsch

    • @KailynnKat
      @KailynnKat 4 ปีที่แล้ว +1

      @@beeboyy Moin! Ja, in der Tat
      ! :D

    • @AverageEggmonEnthusiast
      @AverageEggmonEnthusiast 4 ปีที่แล้ว +2

      16 and a woman! High five fellow Mädchen! ✋🏻

    • @Sebast
      @Sebast 4 ปีที่แล้ว +2

      Also german xD

    • @AmeliaOak
      @AmeliaOak 4 ปีที่แล้ว +2

      I’m American but I’m also a female. I don’t know why he thinks Mario is a game geared toward males but okay? Lol

  • @TheLoginatoR
    @TheLoginatoR 4 ปีที่แล้ว +2

    you got everything right except for age. I am in my young teen stages but I still love these videos, and the item break downs help me to find out about stuff I've never even heard of so keep em coming! I still have a lot to learn.

    • @pohbob
      @pohbob 10 หลายเดือนก่อน

      Hes probably going by youtube analytics, and most youtube users lie about their age.

  • @wasabilai9405
    @wasabilai9405 4 ปีที่แล้ว

    Well i'm not creative, but want to get creative and that's why i'm here!
    I like how you included troll level and talked about it for a bit. There is a lot of misunderstanding to this genre and it is definitely my favourite type of level, so ya :D

  • @MettanAtem
    @MettanAtem 4 ปีที่แล้ว +1

    I've tried out a few things, but I find I work best making "traditional" levels, just getting to the end while avoiding hazards along the way. No need to think about where you're going, just get past whatever's in front of you. Or above, or below, maybe behind if there's something coming from that direction.

  • @deadaccxd4111
    @deadaccxd4111 4 ปีที่แล้ว

    Althought this is for super mario maker 2,it also helps for super mario maker 1
    Great vid it really helped me with my levels

  • @MattTheCommenter
    @MattTheCommenter 4 ปีที่แล้ว +26

    I'm from the UK and I'm not 18, I guess I'm not a fan :(

  • @TobySullivan
    @TobySullivan 4 ปีที่แล้ว

    this is epic thank you fellow toby

  • @NaffyZacky
    @NaffyZacky 4 ปีที่แล้ว +1

    1:10 - I speak Indonesia
    - Less than 18-35 years old
    - Live in Asia
    But yep, I like video game stuff specifically Nintendo.
    Great video by the way.

    • @TobiasBergdorf
      @TobiasBergdorf  4 ปีที่แล้ว +1

      Haha thanks. I wasn't trying to alienate anyone, clearly a lot of people don't fit that demographic. I just wanted to demonstrate that having an idea of who you're making content for goes a long way.

  • @kermitsudoku6446
    @kermitsudoku6446 4 ปีที่แล้ว +4

    i always try to make levels for newer players. i always let my 12yo cousin play my level to see if its too hard

    • @Ranboso
      @Ranboso 4 ปีที่แล้ว +1

      Cool idea

  • @zuxungold4208
    @zuxungold4208 4 ปีที่แล้ว +2

    Holy ancestors you described my traits so much it's almost scary xD

  • @GobouLePoissonBoue
    @GobouLePoissonBoue 4 ปีที่แล้ว

    As you can see Tobias, there's a lot of us French people on your channel.
    Be proud :)

  • @GendoIkari_82
    @GendoIkari_82 4 ปีที่แล้ว +5

    Wrong! I'm 37. :)

  • @tinor3902
    @tinor3902 4 ปีที่แล้ว +2

    AWSOME !! =) !!

  • @zulianfr
    @zulianfr 4 ปีที่แล้ว +4

    I am 14y and I'm French... But I love you!

    • @zulianfr
      @zulianfr 4 ปีที่แล้ว +2

      Thank for the heart. That prove you don't just make vid and don't take care about your public.

  • @suzysfavorites
    @suzysfavorites 4 ปีที่แล้ว +1

    When he said I was creative it almost made me cry it was so nice it made my week

    • @crazycardenas6417
      @crazycardenas6417 4 ปีที่แล้ว

      Suzy Curley honestly that so sad you’re depressing

  • @allen_n150
    @allen_n150 ปีที่แล้ว

    i know this video was for mario maker. but i am making a 2d platformer and this helped me

  • @jmichaelb3632
    @jmichaelb3632 4 ปีที่แล้ว

    I think there is such thing as a good kaizo block without making it a bad level design, as long as you can avoid it without interrupting the flow of the level and dont do too many, it can make for a nice touch on a section that may seem too easy at first glance, but is made a bit harder from having to avoid an unmarked hidden block.

  • @mariasaraleguy6755
    @mariasaraleguy6755 4 ปีที่แล้ว

    On the ropic on troll levels, Mayro removed a jump involving a downwards shooting cannon in the level “my first auto level”, stating: “Troll levels are about guiding the player to the goal, but kill them very often along the way.”

  • @jaguero92
    @jaguero92 4 ปีที่แล้ว

    **Comentario salvaje en español aparece**. Tengo 27 años y soy de Costa Rica. 3.0 update gave me an excuse to return to SMM2 and world maker feature is challenging me to make more good old-school Mario standard levels. Great video, very informative!

  • @Lee-jc3ed
    @Lee-jc3ed 3 ปีที่แล้ว

    Thats a pretty good 👍

  • @sirtechy5803
    @sirtechy5803 4 ปีที่แล้ว +1

    I make expert rated stages, sometimes super expert, and sometimes narrative stages ( Like you played, Toxic Story )

    • @sirtechy5803
      @sirtechy5803 4 ปีที่แล้ว

      Im Not 18+ though😂

  • @noahgmorgan
    @noahgmorgan 4 ปีที่แล้ว +1

    Could you do a video just on good boss fight design?

  • @adi-je9gu
    @adi-je9gu 4 ปีที่แล้ว +3

    1:13 im a 15 year old girl, living in Spain but anyway, go on 😂

  • @EpigeoN_
    @EpigeoN_ 4 ปีที่แล้ว

    Dang gotta come back in 8 years

  • @MSCDonkeyKong
    @MSCDonkeyKong 4 ปีที่แล้ว

    4:49
    ive seen deviations from rules work in a game before, but it was only because the game was telling the story, and because the rule was a limiting factor given to a character due to a fear it has, and then it made a scripted section where the player wouldnt have lived without the rule deviation.
    in mario maker this would be hard to create however so its probably best to just not deviate from rules

  • @spencercre2021
    @spencercre2021 7 หลายเดือนก่อน

    the song at the begetting of the video is The bowser valley theme from super mario world!

  • @Wilco2998
    @Wilco2998 4 ปีที่แล้ว +2

    For me:
    I live in the Netherlands
    Speaks Dutch (native) and speak English (second language)
    Also, my target audience normally is someone that plays mario casually.
    Only 1 level of mine was meant for speed runners but that level is still beat able by casually players

    • @cappiecappie770
      @cappiecappie770 4 ปีที่แล้ว

      Wilco Spruijt we hebbeb een N E D E R L A N D E R

    • @Ranboso
      @Ranboso 4 ปีที่แล้ว

      Can you share your creator's id?

    • @Wilco2998
      @Wilco2998 4 ปีที่แล้ว

      @@Ranboso my maker ID is 0N8-QLG-KQG

    • @pandagamer3093
      @pandagamer3093 4 ปีที่แล้ว

      Dutch?

    • @pandagamer3093
      @pandagamer3093 4 ปีที่แล้ว

      @@cappiecappie770??? Also, my name is also Casper

  • @UmberBee
    @UmberBee 4 ปีที่แล้ว +1

    I was fucking terrified when you described all those details, and every single piece of information was correct about me, I thought you were about to say my name and dox my address next

  • @littlebigcomrade
    @littlebigcomrade 4 ปีที่แล้ว +1

    Good thing I’m colorblind against koopas. Extra challenge!

  • @marcodile0
    @marcodile0 4 ปีที่แล้ว +5

    More like how to make a GOOD hard level

  • @emyhR
    @emyhR 4 ปีที่แล้ว

    Can you make a video breaking down the on and off switch?

  • @randomguyontheinternet7940
    @randomguyontheinternet7940 4 ปีที่แล้ว

    If tou want to make a gimmicky course here is what you do.
    1.Have a normal enemy section
    2. Introduce the gimmick in one or two puzzles.
    3. Give the gimmick some down time, put some new challenges, a mid-boss whaatever suits the stage theme.
    4. Bring back the gimmick in a harder environment, for example claws can be combined with a spike floor, some enemies or just a normal section.
    5. Understand the gimmick, don't make the gimmick/ gizmo the only challenge in the stage. Make it a portion of the challenges. Understand how it should be used, no one likes riding lifts making jumps over a pit. Put it under some ground and make the player fight off enemies.

  • @silly2449
    @silly2449 4 ปีที่แล้ว

    I like to make chill levels that everyone can enjoy

  • @randomguythatexists2244
    @randomguythatexists2244 2 ปีที่แล้ว

    I make traditional levels that may be too hard for new players. Sometimes I might get complaints about the level being too hard or a lack of understanding of the course’s gimmick.

  • @jucom756
    @jucom756 4 ปีที่แล้ว +3

    1:10 yes i have a pasion for video games and am creative...
    All the rest is wrong tho

  • @fri5108
    @fri5108 4 ปีที่แล้ว

    I'm 12 years old kid who live Nintendo games and games in general. I live in south america, I just know english so i see your videos, I have a superior IQ and the creative depends of the thing.
    You don't say nothing of that dislike (JK I just start seeing your vids and for that thing of viewers estereotipes I just sub) nice vid continue making , are pretty good) 10/10

  • @Hemaaatite
    @Hemaaatite 4 ปีที่แล้ว

    I don’t live in the U.S and I’m not 18-39 year old.. But I’m still subscribed! :)

  • @ethanhawksley9097
    @ethanhawksley9097 4 ปีที่แล้ว

    That description was nearly on point, jesus

  • @meriotroid
    @meriotroid 4 ปีที่แล้ว +3

    I fit most of you channel demographic except I'm not over 18 lol

    • @haronka
      @haronka 4 ปีที่แล้ว

      Not-adult gang!!!

  • @magikarperxd4724
    @magikarperxd4724 4 ปีที่แล้ว +2

    I'm Spanish 12 and live in Spain
    *YOU FOOL YOU THOUGHT YOU COULD PREDICT ME I'M INPREDICTABLE*

  • @KC_Garcia
    @KC_Garcia 4 ปีที่แล้ว

    You: "If you're watching this you probably live in the U.S."
    Me: **Laughs in Canadian**

  • @onvogmasaj
    @onvogmasaj 4 ปีที่แล้ว

    just uploaded a couple lvls
    tradlvl: 5B6-1J7-DWG
    MPlvl: M7M-22Y-56G

  • @Jaredeger
    @Jaredeger 4 ปีที่แล้ว

    4:50 killed me lol

  • @mqcastro24
    @mqcastro24 4 ปีที่แล้ว +1

    16 yo female living In Brazil... I'm a bit far off from your target but I like the channel a lot! congrats

  • @moritzworle2751
    @moritzworle2751 4 ปีที่แล้ว +2

    1:14
    im native German speaker
    under 18
    and living in Germany

  • @TheAzorg
    @TheAzorg 4 ปีที่แล้ว

    Language - yes, as a second language so I dunno, you tell me x)
    Age - correct
    Gender - yup
    Country - sorry sir, but I'm from Europe ;p
    Passion - yes
    For Nintendo games - naah, just for games in general
    Creative - maybe, I don't own Mario maker, nor switch to play it on. But I do draw things and if you consider it creative then fine, you're right :)
    Have a good one, still love your content ^^

  • @MxMaker
    @MxMaker 4 ปีที่แล้ว

    4:56 Thank you

  • @xandergruver
    @xandergruver 4 ปีที่แล้ว

    1:11 I'm 16 and I like watching your videos.

  • @seriousgamer1343
    @seriousgamer1343 4 ปีที่แล้ว

    How I Structure My Levels
    Step 1: Introduction:
    Here, a single mechanic is introduced in a safe environment so that, if the player fails, they're funnelled back to the beginning to be able to try again. If the mechanic in question is slightly more complex to grasp initially, using indicators near or above the starting area, such as patterns of coins, arrows, or tracks to explain what the player is supposed to do in order to overcome the initial hurdle, might be helpful.
    Step 2: Expansion:
    Now that you know that the vast majority of players experiencing your level are familiar with the mechanic you want to teach and utilize, expand on that initial concept by adding interceptions, more distance between shifting ground, etc. Ideally, in this step you should only include partial safe-ground, as it should encourage the player to step out of their
    comfort zone and take a larger risk. In terms of difficulty, relatively low is ideal for both of these steps.
    Step 3: Miniboss:
    Now that the player is familiar with the how the mechanic works and how it was expanded upon, test that knowledge with a miniboss. It doesn't just have to be your generic Boom Booms or Pom Poms either. If the central mechanic of your stage is based around a particular enemy or type of jump, it's crucial to ensure the arena is designed in such a way as to test the players' knowledge about that mechanic.
    Step 4: Twist
    The familiarity the player has bred with that mechanic can now be turned on its head. For example, if you're making a level where you spin jump from spiny to spiny and have to deliberately control how you use your mid-air momentum, it might be interesting to see how the player fairs when that exact same enemy falls from above and a spin jump needs to be performed on top of the enemy in order to survive.
    Step 5: Test:
    Test the players current knowledge about the mechanic and how it was used and then expanded and twisted upon. Ideally, this step should contain very little to NO safe ground. However, make sure to place a checkpoint prior to this point so that the player doesn't have to start this section all over again.
    Step 6: Major Boss:
    Theoretically, a major boss should serve four purposes. One: to serve as a fun climax prior to the conclusion (more on that later). Two: to test ALL of the knowledge the player has learned and absorbed over the course of the stage. Three: to serve as a tense and a challenging climax to a cleverly designed level. Four: to give the player a chance to experience catharsis through intentionally frustrating design.
    Step 7: Conclusion:
    The conclusion should wrap up all the loose ends and serve as an echo to the beginning of the stage. So if, for instance, your stage is about spin jumping from enemy to enemy while controlling your mid-air momentum between landings, it should have two or more enemies hanging from swinging claws designed in a semi-staircase-like fashion. From here the player can either choose to ignore it and reach the goal from the bottom, or embrace the conclusion.
    These, of course, are just tips and you can design your level in whatever way you see fit that's in service to what you're attempting to do with your level in the first place.

  • @mayonnaise2396
    @mayonnaise2396 3 ปีที่แล้ว

    Damn, that was all accurate. Only off by a couple years!

  • @bkgames2
    @bkgames2 3 ปีที่แล้ว

    The four things that arem ost likely for watcgers of this Channel. I dont speak english on a day to day basis, im not even a teen, i dont live in The US but, i have a passion for video games

  • @kama2106
    @kama2106 4 ปีที่แล้ว

    how about ceave analisis where he showed that hardest parts should be just before the checkpoints / end of level

  • @hiiistrex2838
    @hiiistrex2838 4 ปีที่แล้ว

    1:13 whoa whoa whoa there

  • @artificialidiot1654
    @artificialidiot1654 4 ปีที่แล้ว

    The Zelda games:
    They introduce new mechanics in each new dungeons, they teach you how, where and when to use them, then they test your skills with it.
    After you complete that, you go to another dungeon with greater difficulties and newer mechanics.

  • @sasamichan
    @sasamichan 4 ปีที่แล้ว

    I have a few levels where I have an idea but I don't know how to get the difficulty JUST right. its hard to explain. I would have to share some of the ones Im not happy with.

  • @Darkenixx
    @Darkenixx 4 ปีที่แล้ว

    I don't know if its caused by the difficulty drop or not, but my Auto levels get tons more likes then my other levels.
    So, after a while I went sticking to Auto's only.

  • @ryancarriere9547
    @ryancarriere9547 4 ปีที่แล้ว

    I feel like having the hardest challenge at the end of a level can be discouraging. Having to go through tons of easy challenges to get to a part you get stuck on isn't fun, and I've given up on many levels because of backtracking.

  • @randomperson5579
    @randomperson5579 3 ปีที่แล้ว

    If you're making a really hard level the key is to make your audience cry. Mario says: If they don'ta cry they don't get tha pizza pie.

  • @charlozeberlingo9623
    @charlozeberlingo9623 4 ปีที่แล้ว

    Bruh I’m Canadian, speak French, as 14 years old, is not really creative but likes video game
    Good job, you got 1/5

  • @NerdiestAlpaca
    @NerdiestAlpaca 4 ปีที่แล้ว

    1:08
    I'm 16 and Canadian. You got the rest right though

  • @izikeye4089
    @izikeye4089 3 ปีที่แล้ว

    I am in the USA, speak English 18-34, and have a passion for Nintendo Games. Also, creative.

  • @davex2444
    @davex2444 4 ปีที่แล้ว +2

    You look really friendly

  • @MisterGG_
    @MisterGG_ 4 ปีที่แล้ว

    Do you know what Hytale is and if so would you play it whan it came out

    • @pandagamer3093
      @pandagamer3093 4 ปีที่แล้ว

      No play under-tale get boned💀) Im to much undertale fan)