How to Make Traditional Levels - Super Mario Maker 2 Level Design

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  • เผยแพร่เมื่อ 27 ก.ค. 2019
  • Super Mario Maker 2 Story mode gives a masterclass in Nintendo Level Design. How does Nintendo's level design hold up when limited to the same Mario Maker tools we have? Can we learn how to make traditional levels by analyzing Story Mode?
    For more Super Mario Maker 2 Level Design tutorials, tips and tricks, guides and resources, check out this playlist.
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    I hope this video was informative. I enjoy breaking down the levels from Super Mario Maker 2 Story Mode and comparing them to levels from other Mario titles.
    If you'd like to learn more about Mario Maker level design, make sure to subscribe. I upload a new video and go live every week.
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  • เกม

ความคิดเห็น • 275

  • @TobiasBergdorf
    @TobiasBergdorf  4 ปีที่แล้ว +79

    *Check out this playlist for more Super Mario Maker 2 Level Design!*
    th-cam.com/video/a4kSJB-a3Ig/w-d-xo.html

    • @huglife3155
      @huglife3155 4 ปีที่แล้ว +2

      Did you like your own comment lmao

    • @TobiasBergdorf
      @TobiasBergdorf  4 ปีที่แล้ว +4

      I did now, thanks for reminding me.

    • @huglife3155
      @huglife3155 4 ปีที่แล้ว +2

      @@TobiasBergdorf Ill like your comment to so you have just as much as the top comment

    • @larry6904
      @larry6904 4 ปีที่แล้ว +1

      Tobias Bergdorf I’m a bergdorf too

    • @macchupicchuusa6091
      @macchupicchuusa6091 3 ปีที่แล้ว +1

      2.0.0 wants to embarrass you

  • @izasira
    @izasira 4 ปีที่แล้ว +201

    “Without the safety net of having quicksand to fall into.”
    I agree. Quicksand is *very* safe.
    We still need that quote channel in discord btw.

    • @Verticom10
      @Verticom10 4 ปีที่แล้ว +1

      Oh shit box got me

    • @honey-bun3976
      @honey-bun3976 4 ปีที่แล้ว +1

      A Red Box it means that the quicksand gives you a chance the jump out and save yourself

    • @DeathOnater7777
      @DeathOnater7777 4 ปีที่แล้ว

      Honey - Bun he knows

    • @acinggames8422
      @acinggames8422 4 ปีที่แล้ว

      Honey - Bun no shit, it was a joke.

  • @murrao5820
    @murrao5820 4 ปีที่แล้ว +181

    "Restricted to only the same tools we can use in the editor"
    Carryable stone blocks, Toads, and the course clear conditions of handstanding on a number of trees, not touching Swinging Claws and not exiting the water: "allow us to introduce ourselves."

    • @GobouLePoissonBoue
      @GobouLePoissonBoue 4 ปีที่แล้ว +19

      Not exiting water can be done in the jungle theme with the "don't land after leaving ground" clear condition.

    • @everald
      @everald 4 ปีที่แล้ว +2

      Lucas Games 2.0 it can also be done by a simple thwomp p-switch and munchers, if you want a checkpoint or another clear condition

    • @Collifigg
      @Collifigg 3 ปีที่แล้ว

      @@everald WHO ARE YOU TALKING TO NOBODY HERE IS NAMED LUCAS GAMES 2.0

    • @everald
      @everald 3 ปีที่แล้ว +3

      @@Collifigg oh I don’t know, maybe they changed their name???

    • @jamespennington6428
      @jamespennington6428 3 ปีที่แล้ว

      @@GobouLePoissonBoue how can not leaving water be done? Also why are you mentioning touching the ground after leaving?

  • @jberrethful
    @jberrethful 4 ปีที่แล้ว +338

    I’d like to think they just handed some interns the game and said “make a level around [x]”

    • @TobiasBergdorf
      @TobiasBergdorf  4 ปีที่แล้ว +61

      I wouldn't doubt that _some_ of those levels were made by interns.

    • @breadstick4375
      @breadstick4375 4 ปีที่แล้ว +16

      Agreed. Some are good while some are not

    • @awesomhudsstudios6089
      @awesomhudsstudios6089 4 ปีที่แล้ว +3

      Also, a true King Dedede Main says Dedede. Not DeDeDe.
      (Plz don't be offended)

    • @KC_Garcia
      @KC_Garcia 4 ปีที่แล้ว +4

      Ah, yes.
      My favorite Mario Asset: [x]

    • @slug8039
      @slug8039 4 ปีที่แล้ว

      AwesomHuds Studios ???

  • @kelceyclark9917
    @kelceyclark9917 4 ปีที่แล้ว +218

    "Only the tools used in the editor." me *coughs* Rock clear and Toad clear.

    • @VideoGamer110
      @VideoGamer110 4 ปีที่แล้ว +24

      I'll bet that they'll be introduced in a future update. The first game had free updates, and Nintendo already confirmed that they will be updating this game with online multiplayer with friends, so I think that will be part of an update that will add new things to the game.

    • @dylanr4854
      @dylanr4854 4 ปีที่แล้ว +11

      Ice Flower and Super Acorn for next update??

    • @WhimsicottFanatic
      @WhimsicottFanatic 4 ปีที่แล้ว +9

      @@dylanr4854
      Speaking of the Super Acorn
      Why even was NSMBU the one to represent modern Mario
      >Propeller Mushroom instead of Super Acorn
      >Graphically similar to Wii
      >Literally only 1 song in Mario Maker 1 was from U, the rest were from Wii. This has been fixed in MM2 with the addition of the Snow, Sky, and Final Boss themes, but that's unfortunate because the Wii versions of these songs are infinitely superior, _especially_ the sky one
      Literally the theme could've just been NSMBWii and nobody would've cared that it wasn't U
      Plus Wii's red background in the menu would've been 200% better than U's yellow

    • @dylanr4854
      @dylanr4854 4 ปีที่แล้ว +7

      COCONUT GUN yeah but I think it would be nice to call the whole style “nsmb” in a later update and add some power ups from the whole series
      But yeah wii music is better

    • @GrizonII
      @GrizonII 4 ปีที่แล้ว +4

      COCONUT GUN I’m pretty sure they just went with NSMBU because the first SMM was on the same console as it, and it was the most current one.

  • @roryookane
    @roryookane 4 ปีที่แล้ว +19

    Summary/recap: Follow seven key principles to make a Nintendo-like traditional level.
    1. Choose a central mechanic and supporting mechanics (6:07)
    2. Safely introduce the concept at the beginning of the level (6:34)
    3. Next, expand on that mechanic through challenges, including a twist at some point (7:06)
    4. Finally, have a flagpole challenge that uses the core mechanic (7:24)
    5, 6, 7: To break up the challenges, also include breathing room, moments of fun, and optional bonuses and secrets (7:32)

  • @sebs4622
    @sebs4622 4 ปีที่แล้ว +92

    I've always looked at level design of the nsmb series. It's nice to see the story mode, as it gives me an idea of how the level editor can be used to make nsmb levels. My traditional levels have over all gotten alot better thanks to your channel.

    • @TobiasBergdorf
      @TobiasBergdorf  4 ปีที่แล้ว +7

      That's great to hear!

    • @joshuaham1022
      @joshuaham1022 4 ปีที่แล้ว +1

      Most of my traditional levels are based off of nsmb as well. I grew up with Wii and D's are quite fond of them.

    • @sebs4622
      @sebs4622 4 ปีที่แล้ว +1

      @@joshuaham1022 same here.

    • @elbaby2365
      @elbaby2365 4 ปีที่แล้ว +1

      What’s your guys Level ID I want to play them?

  • @fireballer4403
    @fireballer4403 4 ปีที่แล้ว +60

    this channel deserves millions of views

  • @goodgoomba
    @goodgoomba 4 ปีที่แล้ว +18

    7:57 Oh, you don’t have to _emulate_ pokeys anymore!

    • @landlighterfirestar5550
      @landlighterfirestar5550 4 ปีที่แล้ว +1

      I’m just about finished with my own Pokey level!
      *Snow Pokey Tower*
      I’ll put the code here tomorrow when I clear check it!

    • @atroxxious
      @atroxxious 4 ปีที่แล้ว +6

      Legend says they are still clear checking the level

    • @CadenMHolmes
      @CadenMHolmes 6 หลายเดือนก่อน +2

      @@atroxxiousto this day

    • @thecoolbroscoolman4672
      @thecoolbroscoolman4672 2 หลายเดือนก่อน +1

      @@landlighterfirestar5550Let’s pay our respects, wish you luck

    • @TeaCupsTeaPots
      @TeaCupsTeaPots หลายเดือนก่อน +1

      @@landlighterfirestar5550 it's been a while, are you struggling a tad with that clear check?

  • @Vidgmchtr
    @Vidgmchtr 4 ปีที่แล้ว +15

    It's good that not everyone wants to make levels that just throw every enemy and trap imaginable at Mario. I did make *ONE* of those sorts of levels to get it out of my system and figure out some mechanics, but every other level I've uploaded has tried to be something easily found somewhere in the first three or four worlds of a standard 2D Mario.

  • @midasmagnezone4282
    @midasmagnezone4282 4 ปีที่แล้ว +15

    Regarding "Nintendo being restricted to only tools users can use too", there are a couple story mode levels that do use elements not found in editing, like (spoilers ahead I guess) carrying the stone block and escorting the Toad to the end of the level. But other than those oddities the rest are by standards that anyone has access to.
    Great video! I've been analyzing levels from many games I play now thanks to your videos. It's like a blessing and a curse.

    • @YoshiExploshi
      @YoshiExploshi 4 ปีที่แล้ว

      Most of the levels don't feature those so I think it's pretty save to say they just used the editor.

    • @burgerkingfries4941
      @burgerkingfries4941 ปีที่แล้ว

      There's also clear conditions that players can't use.

  • @mungo8423
    @mungo8423 4 ปีที่แล้ว +56

    this vid was super helpful! Idk if many other people do this, but I try to make my own Mario game in Mario maker, so this is helpful making these levels feel more at home!

    • @clark5317
      @clark5317 4 ปีที่แล้ว

      MrBlueMango Did you see about the world map editor, by the way?

    • @Ndude2004
      @Ndude2004 4 ปีที่แล้ว +1

      @@preparefordededestruction2661 cool dude I'm doing the same I'll check out your levels if you check out mine? I'll leave you my maker iD tomorrow saying it's late rn😂

    • @mewtron5242
      @mewtron5242 4 ปีที่แล้ว +2

      Same I make my own Mario game to

    • @Ndude2004
      @Ndude2004 4 ปีที่แล้ว

      @@mewtron5242 that's cool if any of you want to play my levels my ID is 2WPH41C9G

    • @Anonymous-pq1tx
      @Anonymous-pq1tx 2 ปีที่แล้ว

      @@clark5317 Did You Hear About World Maker

  • @claudiog7692
    @claudiog7692 4 ปีที่แล้ว +51

    2:25 when you realize that The setup and introduction can be cheesed by a Wall jump and a ground pound

    • @polymerwario
      @polymerwario 4 ปีที่แล้ว +8

      It takes the same amount of time to jump off of a vine

    • @enderallygolem
      @enderallygolem 4 ปีที่แล้ว +18

      I mean if you are good enough to cheese it I doubt you wouldn't know how to climb vines

    • @polymerwario
      @polymerwario 4 ปีที่แล้ว +6

      @@enderallygolem Yeah it isn't even cheese because it's intended that you get up there

    • @ebgurif
      @ebgurif 4 ปีที่แล้ว +4

      That’s what i call anti cheese it’s cheese but it’s just harder

    • @forsterization
      @forsterization 4 ปีที่แล้ว +1

      Claudio, They patched that in SMM2.

  • @plarpman
    @plarpman 4 ปีที่แล้ว +95

    And by unlocking the [REDACTED] power up and [REDACTED]

    • @TobiasBergdorf
      @TobiasBergdorf  4 ปีที่แล้ว +26

      That's actually how I wrote those in my script haha.

    • @grackleking6413
      @grackleking6413 4 ปีที่แล้ว +4

      Everybody gangsta till the [REDACTED] starts [REDACTED]

    • @sanstheskeleton6791
      @sanstheskeleton6791 4 ปีที่แล้ว +2

      You mean the hammer and the Superball powerups

    • @xenomaster7263
      @xenomaster7263 4 ปีที่แล้ว +5

      Here’s how to make a level. First, you [REDACTED]. Then, [DATA EXPUNGED].
      Next, make sure to add a ⬛️⬛️⬛️⬛️⬛️. Lastly, make sure to add a fitting [EXPUNGED].

    • @Kid_Cat64
      @Kid_Cat64 4 ปีที่แล้ว +2

      @@sanstheskeleton6791 shame

  • @Lyroy_TheToad
    @Lyroy_TheToad 4 ปีที่แล้ว +9

    I really want new thing for making this level more fun! This video can teach people how to make good levels and new things will make the levels better.

  • @cubeco
    @cubeco 4 ปีที่แล้ว +5

    You have come a far way in the 4 or so months I've been watching you! It's great to see how far you are improving your channel, videos, and Mario maker courses ofc. Great stuff dude!!

  • @personguy6904
    @personguy6904 4 ปีที่แล้ว +19

    new video excitement haha
    so many good youtubers i watch posted today

  • @dreddbolt
    @dreddbolt 4 ปีที่แล้ว +6

    Been feeling the traditional itch lately...
    I decided to try building a master sword power-up level drawing elements from classic SMB3 forts (castles) and Ghosts 'n' Goblins/Cursed Castilla EX... as well as another level where I challenge myself to completely avoid using the master sword power-up while building a (mostly) traditional SMB castle, and by attempting to mix traditional elements with a sort of Donkey Kong Country influence... all the while trying to find my 'voice,' or so to speak.

    • @HanabiiYT
      @HanabiiYT 2 ปีที่แล้ว

      Was that a pun? *Find my voice* *So to Speak*
      If not intentional, sorry, my inner Jokester came out lmao-

  • @Healing_Cookies
    @Healing_Cookies 4 ปีที่แล้ว +12

    I am gonna use the vine level as a inspiration! :D

  • @jamesmanning5159
    @jamesmanning5159 4 ปีที่แล้ว +5

    this should be mandatory viewing before making levels

  • @boneless_cucumber7773
    @boneless_cucumber7773 4 ปีที่แล้ว +5

    Great video! I really enjoy making some classic levels but sometimes it can be hard. Also congrats for achieving 10 000 subscribers!! You really deserve them! :D

  • @MrAndyjobo
    @MrAndyjobo 4 ปีที่แล้ว +3

    Your videos are so inspiring and make level-creation seem so much simpler and broken down.

  • @Wykesidefruitmachine
    @Wykesidefruitmachine 4 ปีที่แล้ว +3

    I reckon just loads of Bowsers with chain chomps and bullet bills at the very beginning will do the trick. Maybe loads of bouncy blocks and extra lives everywhere.

    • @Wykesidefruitmachine
      @Wykesidefruitmachine 4 ปีที่แล้ว +3

      And some Lakitus, so you can just fly over the level to beat it, should you choose.

  • @clark5317
    @clark5317 4 ปีที่แล้ว +8

    You're very quickly becoming one of my favorite Mario Maker 2 creators.

  • @Alice-FE
    @Alice-FE 4 ปีที่แล้ว +7

    So basically...
    -Introduction
    -Challenge
    -Checkpoint
    -Twist
    -Climax

    • @NaffyZacky
      @NaffyZacky 4 ปีที่แล้ว +4

      Don't forgot to place some breathing room too

    • @HarvoSpoon
      @HarvoSpoon 4 ปีที่แล้ว +2

      you don't need a checkpoint, it's there just in case

    • @liamarnold8918
      @liamarnold8918 4 ปีที่แล้ว

      Ok

  • @immortalsun
    @immortalsun 4 ปีที่แล้ว +1

    Excellent video! You perfectly summed up how Nintendo designs good Mario levels.
    Your channel is incredibly underrated!

  • @claudiog7692
    @claudiog7692 4 ปีที่แล้ว +6

    I cheesed a level of The story mode: in The secrets of The dry Bones Shell, there is a part with a Boo that has a muncher above it for make it unkillable but you can Kill The Boo anyways. awesome cheese

  • @ms046
    @ms046 4 ปีที่แล้ว

    These videos seriously have helped me with my level designing and how I can improve. Thank you!

  • @ItsAnGoose
    @ItsAnGoose 4 ปีที่แล้ว +1

    LOVE your channel, really informative vids and excellent presentation- Thanks! 😊

  • @SeanGaunery
    @SeanGaunery 4 ปีที่แล้ว

    It's always interesting to see how clever Nintendo's levels are made if you take a closer look. Great video :)

  • @kn6361
    @kn6361 4 ปีที่แล้ว

    This is a great video. I wish more people would practice these fundamentals. I'll definitely be passing this along!

  • @thomaswalega5142
    @thomaswalega5142 4 ปีที่แล้ว +2

    I think story mode gives a great introduction to players so they have a basic mechanic and a thought of the possibilities in this game

    • @jberrethful
      @jberrethful 4 ปีที่แล้ว

      Dinosaur Ragtime s t o p

  • @ryancarriere9547
    @ryancarriere9547 4 ปีที่แล้ว

    This is a really high quality video, you deserve more subs.

  • @gyroge9
    @gyroge9 4 ปีที่แล้ว +1

    Although Ceave Gaming posted a similar video back then, you did clear Ceave´s points in a more summarized way. Good Job!!!

  • @Lime_is_LushOFFICIAL
    @Lime_is_LushOFFICIAL 4 หลายเดือนก่อน

    8:12 as a fan of star wars as well as a mario fan, I appreciated that reference

  • @landlighterfirestar5550
    @landlighterfirestar5550 4 ปีที่แล้ว

    Got the game for Christmas and I’m super excited since I’ve had plenty of experience with LEGO of building things

  • @dreddbolt
    @dreddbolt 3 ปีที่แล้ว

    Definitely feeling good to come back to, because it hasn't been easy to get my head back in the game since the pandemic and lack of small desirable updates.

  • @Flunkass
    @Flunkass 4 ปีที่แล้ว +2

    Good video as always 👍🏼

  • @gmilla.9414
    @gmilla.9414 4 ปีที่แล้ว +7

    Almost to 11k nice job 👍

    • @TobiasBergdorf
      @TobiasBergdorf  4 ปีที่แล้ว

      Thanks! It's pretty crazy, not gonna lie.

  • @PinkPuffyPastry
    @PinkPuffyPastry 4 ปีที่แล้ว

    This is a gift from heaven thank yu

  • @nintenstation1905
    @nintenstation1905 4 ปีที่แล้ว +1

    Subbed since 2k donates at 3k still loving the content at 11k keep it up

  • @jerboas
    @jerboas 4 ปีที่แล้ว +1

    I'm gonna use this ty

  • @portilizendevelopment8873
    @portilizendevelopment8873 3 ปีที่แล้ว

    I just got my switch working again and I have super mario maker 2 on it, so imma use some of your videos as some help to make super mario maker 2 traditional levels.

  • @smbxxer
    @smbxxer 4 ปีที่แล้ว

    You made an awesome level!

  • @xomvoid_akaluchiru_987
    @xomvoid_akaluchiru_987 4 ปีที่แล้ว +3

    Ooooo early? Cool looking forward to the next live stream!

  • @bquad
    @bquad 4 ปีที่แล้ว +3

    You should do a combo video with Ceave Gaming. Both your channels talk about level design and super mario maker/smm2.

  • @YoshiExploshi
    @YoshiExploshi 4 ปีที่แล้ว

    Pretty Helpful Video

  • @caio7248
    @caio7248 4 ปีที่แล้ว +1

    Hey! Nice to see more vids from you

    • @TobiasBergdorf
      @TobiasBergdorf  4 ปีที่แล้ว +3

      I upload a new video every Sunday!

    • @caio7248
      @caio7248 4 ปีที่แล้ว

      Nice! Good to know that.

  • @KONSQUEEZE
    @KONSQUEEZE 4 ปีที่แล้ว

    This helped me make my first level

  • @ItsDevinJ
    @ItsDevinJ 4 ปีที่แล้ว +4

    Super Mario Bros. 1 Challenges:
    Jumping
    Jumping
    Jumping
    Ah fuck a Lakitu
    Jumping

    • @PhanTum926
      @PhanTum926 4 ปีที่แล้ว

      What about Hammer Bros.

    • @ItsDevinJ
      @ItsDevinJ 4 ปีที่แล้ว +2

      PokéMaster ah fuck hammer bros

  • @TNTTiger
    @TNTTiger 4 ปีที่แล้ว

    8:12 Luigi: It’s over, Mario! I have the high ground! Mario: You underestimate my new power ups

  • @TheRemaindersYT
    @TheRemaindersYT ปีที่แล้ว

    I love this video!!

  • @vinegart3211
    @vinegart3211 4 ปีที่แล้ว

    This really help

  • @abcdefghijklmnopqrstuvwxyz5526
    @abcdefghijklmnopqrstuvwxyz5526 4 ปีที่แล้ว +1

    This is a very nice video. While I think that Story Mode has a lot of iffy levels amidst its better ones, you explained the deal with level design really well.
    I'd recommend checking out a mod of the original New Super Mario Bros. DS called "Newer DS", I've always felt that the level design there surpasses Nintendo's and is an interesting look at level design on its own (as it follows all of these principles).

  • @Michel-vd6sw
    @Michel-vd6sw 4 ปีที่แล้ว

    I thought this woudnt learn me alot since i build pretty good levels but helped alot!

  • @ChristopherMoom
    @ChristopherMoom 4 ปีที่แล้ว +1

    Nintendo's Story Mode levels are pretty good, like that one level with the spiky Cloud maze that lasts 10 seconds. Or the level where all you do is kill one Piranha Creeper.

  • @idksalvador65
    @idksalvador65 4 ปีที่แล้ว

    I love ya vids man

  • @alexamerling79
    @alexamerling79 4 ปีที่แล้ว

    Very informative. This video should be required viewing before playing this game.

  • @sosasees
    @sosasees 4 ปีที่แล้ว +7

    I have a theory why Nintendo didn't make the most crazy levels for Story Mode:
    They wanted you to feel like you could build levels just as good, so they were careful that there's nothing you couldn't top.

  • @WonkyWater-YT
    @WonkyWater-YT 2 ปีที่แล้ว

    This is an amazing video if you want to make short, easy, traditional levels. However a more complicated plan would have to be made for longer levels. For example here is a quick one I just thought up of after watching this video and another by Ceave Gaming: intro, some danger, challenging, checkpoint + easy, challenging, boss/hardest, satisfaction.

  • @Omar-cw5gg
    @Omar-cw5gg 4 ปีที่แล้ว +1

    The Secret of the Dry Bones Shell also has a secret at the blue pipe at the very beginning of the level.

  • @immortalsun
    @immortalsun 4 ปีที่แล้ว +2

    The ******** and ******** power-ups are my favourite power-ups. _😏_

  • @momoohil9361
    @momoohil9361 4 ปีที่แล้ว

    Good one 😎

  • @evagarcia865
    @evagarcia865 2 ปีที่แล้ว

    Don’t forget: If your level has a gimmick, make a gimmick-related way of reaching the flagpole. (For example, if your level is themed around springs, add a spring at the end to make people reach the top of the pole)

  • @vriska222
    @vriska222 4 ปีที่แล้ว +1

    I can't believe you showed my level, i feel so honored

    • @vriska222
      @vriska222 4 ปีที่แล้ว

      @Mahdi RANA KR8-KFQ-N1H

    • @vriska222
      @vriska222 4 ปีที่แล้ว

      @Mahdi RANA ofc, i cant record my switch but its the one at 7:33 . I find it kind of interesting with the comentary, because when I made the level, I played throught it rather slowly in comparison .

  • @Geordje
    @Geordje 4 ปีที่แล้ว +2

    Who the tf dislikes this its great! Oh yeah sega

  • @kaizo_kaim960
    @kaizo_kaim960 11 หลายเดือนก่อน

    Nice

  • @JesusDawg
    @JesusDawg 3 ปีที่แล้ว +1

    This is a lot like writing a book you need to add certain elements to keep the reader interested

  • @user-zo4sh9hr2d
    @user-zo4sh9hr2d 4 ปีที่แล้ว

    1:27 I'm not sure (because i don't have Super Mario Maker 2), but I think you can get to the pipe without vines, using wall jump and then ground pound.

  • @heroboy8846
    @heroboy8846 4 ปีที่แล้ว

    Another secret, if you groundpound at 3:23 you can go down where someone in the bottom throws coins

  • @Platinum_XYZ
    @Platinum_XYZ 4 ปีที่แล้ว +12

    How come whenever the direct footage is shown, it's only in 30fps? It seems quite random and is kind of annoying when watching since the rest of the video is 60fps.

    • @Platinum_XYZ
      @Platinum_XYZ 4 ปีที่แล้ว

      Wait why is this one of the top comments?

  • @menemy4700
    @menemy4700 4 ปีที่แล้ว

    Hey Bergdof! If I make a world of traditional levels (combined by the world editor you recommended), I hope it'll be posted in your video XD

  • @randomperson5579
    @randomperson5579 3 ปีที่แล้ว

    I will say from experience, in peoples early days, of MM , I do definitely see people (including myself), start off with making meh levels, but as time goes on they get better, I'd say the best way to learn at the fundamental level, is understand different mechanics, experiment with them, mix in something new, and definitely play other people's levels and worlds. Story mode is a good start, but definitely play levels of all difficulty. most people will have a goto style, mine is usually SMW and NSMBU, but if there's a fun power-up I wanna use like the superball flower then I'll choose SMB1, I'll choose SMB3 if I want people to be able to pick stuff up, but not be able to spin jump. the only styles/powerups I don't really like using are 3D world, as it has a much different assortments of useable items, And I like using spin jumps and conveyors, and 1x1 sized on/off blocks. my least favourite powerup is the Master Sword, mostly because I can't think of something I want to do for it.

  • @sirtechy5803
    @sirtechy5803 4 ปีที่แล้ว

    Wow That seemed like a real Nintendo stage!

  • @creepylove
    @creepylove 4 ปีที่แล้ว

    Ceave already did the same but still good :D

  • @ebgurif
    @ebgurif 4 ปีที่แล้ว

    This is like a traditional level breakdown

  • @awesomhudsstudios6089
    @awesomhudsstudios6089 4 ปีที่แล้ว

    That "Lanky Toadette" in the top corner of my IPad is really menacing.

  • @Dezo365
    @Dezo365 3 ปีที่แล้ว +1

    0:40 and unlocking the Hammer power up
    and the super ball power up

  • @loganjohnson4730
    @loganjohnson4730 4 ปีที่แล้ว +2

    Everybody who owns mario maker needs to know this

  • @emyhR
    @emyhR 4 ปีที่แล้ว +1

    Any Mario Maker 2 videos where it’s a step by step of a at least a basic level? Like from start to finish

    • @TobiasBergdorf
      @TobiasBergdorf  4 ปีที่แล้ว +1

      I am currently making a video like that called "Level Creation Commentary - From Idea to Upload," however in the mean time I do have another tutorial like this one for more basic tips that could come in handy. th-cam.com/video/9Hm_TOF93KU/w-d-xo.html

  • @HanabiiYT
    @HanabiiYT 2 ปีที่แล้ว

    I’m working on a NSMB U themed esque like super world, as I grew up with NSMB DS - NSMB U.

  • @TheDarknex
    @TheDarknex 4 ปีที่แล้ว

    Is there any way to play the level you showed off?
    "Parched Pokey Wasteland"?
    I'd love to download it, I'm always searching some good levels to introduce my friends to this game.
    Btw, great content.

  • @gferrol118
    @gferrol118 4 ปีที่แล้ว

    2 of my levels follow this. One of them is my most played level, with 285 plays, and the other one is one of my least played levels with only 50 plays :P

  • @mundodacrianca2147
    @mundodacrianca2147 5 หลายเดือนก่อน

    1:34 *Tricky walljump enters the chat*

  • @rainydeestar4806
    @rainydeestar4806 4 ปีที่แล้ว

    Literally a video i requested, and it didn't showed up in my recommandations

  • @calebwolbach325
    @calebwolbach325 4 ปีที่แล้ว

    You keep making it easier to make lebels for my grandma. Thanks again!

  • @officertom6751
    @officertom6751 4 ปีที่แล้ว

    Now we can put actual Pokeys in a level! ^^

  • @SuperMarioAutist
    @SuperMarioAutist 2 ปีที่แล้ว

    5:05 there’s actually a secret room with three 1UP mushrooms inside that pipe.

  • @msmx9088
    @msmx9088 4 ปีที่แล้ว

    I haven’t even played all the levels lol. I have the castle percentage at 50% and I wanna keep it that way for a while for some reason

  • @xparallels
    @xparallels 4 ปีที่แล้ว

    0:04 Hey, I played that level!

  • @HarvoSpoon
    @HarvoSpoon 4 ปีที่แล้ว

    i think i follow most points with my levels (well, some of them) except i place less or none breathing room or fun moments and i tend to place the first unsafe challenge sooner
    at least most levels of mine have 3 secret big coins!
    EDIT: i actually have a few levels based all around the fun moment!

  • @millipedesareking3036
    @millipedesareking3036 4 ปีที่แล้ว

    Did anyone notice the bill blaster that shoots the mushroom isn't there in the direct?

  • @FooFooANIMATIONS
    @FooFooANIMATIONS 4 ปีที่แล้ว

    A good way to check your level difficulty is if it can be beaten without running

  • @zazaaji9833
    @zazaaji9833 4 ปีที่แล้ว

    Your word choice, the way you present your idea/concept, and the way you demonstrate stuff reminds me so much of how Brian Griffin talks and acts in the more recent seasons of Family Guy. That can be a compliment or an insult, depending on your views. I won't say my view, I'm just stating the fact.

  • @ade1174
    @ade1174 4 ปีที่แล้ว +1

    My own takeaways from story mode is that Nintendo incorporates light puzzle elements and autoscroll into its own levels much more than randoms do online.
    There were definitely a few good ones like the chain chomp don't jump, the first upside down level, the vine one you mention, the seesaw vertical climb, and some others.
    Nintendo definitely does a good job of teaching the main mechanic early and expanding on it before gracefully bowing out as you mention.

  • @SkySpiral7_Lets_play
    @SkySpiral7_Lets_play ปีที่แล้ว

    0:51 I appreciate the spoiler censor. It looks like a joke but it's always good to respect surprise.
    3:07 can you swim in quick sand like in Super Mario Bros 2 (Doki Doki Panic)? 3:31 I'll take that as a yes.
    5:09 you can get it without the boos as well (it's good to have choices) by jumping out of the shell.
    7:52 did you censor the course id? What is it?
    8:43 you can also take the shell left to cheese the $30.

    • @sa1ry_
      @sa1ry_ ปีที่แล้ว

      you cant swim in the quicksand. its like in SM64٫ you can stand on it but you sink and can die from it.

    • @SkySpiral7_Lets_play
      @SkySpiral7_Lets_play ปีที่แล้ว

      @@sa1ry_ yeah when I said swim I meant "jump repeated to not drown". As opposed to lava which is instant dead.

  • @slug8039
    @slug8039 4 ปีที่แล้ว

    Did you remake the pokey level with actual pokeys?

  • @FappleJackity
    @FappleJackity 4 ปีที่แล้ว

    Macho madness in the bg at the start totally distracted me

  • @Lunar994
    @Lunar994 4 ปีที่แล้ว

    Do you have the level ID for Parched Pokey Wasteland?

  • @classicspeeder
    @classicspeeder 4 ปีที่แล้ว

    I always wanted to make a traditional level but I never had Mario Maker even though I had both consoles