You should prolly note that the revenant missile launchers can be fired as you're firing, reloading, meleeing, etc. Also, the DMR upgrade doesn't slow down the rate of fire at all. It just remains slower than the carbine.
With the acid mode for the flame/Chemical thrower would be nice to see the enemies melt. I'm sure if used the player death for melted or Bloods Voodoo doll skeleton from the cabal and zombies and make them green would be a nice touch sincs the acid is melting and eating away at the skin and muscle tissue. None the less the weapons look and sound amazing especially the normal military weapons. Hearing the clip or magazine running emptynis a nice touch
@@aldigans3006 Based on the speed at which this mod has been progressing over the past decade, I honestly don't know if it'll ever happen. That would be sick though.
oh man this is exactly what i have been waiting for my aboslute time of waiting for so worth the wait oh my goodness thank you buddy you blessing man you deserve a miracle brother
This is awesome and keeps on giving! I don't like bullet-time in my FPSs because I feel like cheating, but having the option to use it is great! However it just looks amazing! 💪✊
malzi you working on project brutality too? Did the grenades get an rework? I just wanted to make a suggestion, to maybe change or rework the electric grenade in the utility wheel, it really gets useless when you get the plasma rifle with the upgrade
@@MartinozYT thanks malzi! Just suggesting on the rework: Maybe it could be a flashbang instead, when it explode, the enemies shoot everywhere confused, making the demons fight with each other, a good starting grenade to breach tight corners
1. There are some monsters that have a 100% protection against some weapons. For example Lost Souls and Afrits are immune to fire 2. Some modes are highly situational and need to think a while is it worth to use them. For example the micro-missiles/machine gun switching takes some time 3. Micro-missiles - a lot of damage but a random pattern and ammo consuming. Good against crowds but well, highly situational 4. Fire Axe - the best as a last resort melee weapon but also pretty slow with its swings. 5. Cryo Rifle - it has four different firemodes, with two (Ice Spear and Shrapnels) being lethal in use. However, frozen enemies always drop the health bonus so in case of being low on health, freezing enemies is good to use 6. Equipment (Revenant) Launcher - The best choice against flyers, however very limited in ammo. 7. BFG has three different modes that uses 3 previous BFG weapons at once. Normal firemode is ok, traditional and will affect a lot of monsters. Black Hole however takes twice as much cells (100), takes few seconds to charge but the black hole will simply suck and stunlock anything close to it. The BFG beam has no splash damage but deals the highest single target damage from all three 8. Railgun has two firemodes - Rail and Laser. Rail has a wider range of fire, but Laser can charge up to higher damage than Rail mode 9. Special Grenade Launcher has five different warheads to use, currently the most useful are Acid and Incendiary 10. M1 or M2 Plasma choice is up to the player. M1 has a cool secondary firemode that replaced old Plasma Shotgun (Heat Wave) that imo is way better than the old plasma shotgun. M2 however deals more damage per shot at the price of slower rate of fire 11. Minigun or MG42 - these both weapons compliment each other and its up to player which one is better. Triple Minigun simply shreds enemies and ammo while MG42 is better against crowds of lower enemies 12. Headshots - as always, try to aim at the head, otherwise some enemies are simply a bullet sponges (Baron of Hell) 13. I think there are maybe some more points xD
TLDR - It's finally here^^. Which weapon do you like the most and why^^? Please leave in the comments
00:25 - Melee & Fatalities
00:50 - Axe
01:21 - Beavertooth Chainsaw
01:51 - UAC B.950 .45 Pistol
02:29 - UAC-17 SMG
03:01 - Maschinenpistole 40
03:29 - UAC-6750 .50 Magnum
04:04 - UAC-H54 Martian Raptor .50 Upgrade
04:41 - UAC GS-10 Shotgun
05:11 - Sawed-Off Shotgun
05:45 - Quad-Barrel Shotgun Upgrade
06:18 - UAC AS-16 Auto Shotgun
06:47 - UAC-41 Carbine
07:17 - UAC-349 Light Machine Gun Upgrade
07:49 - UAC-30 Designated Marksman Rifle
08:17 - Heavy Marksman Rifle Upgrade
08:49 - UAC R-51 Mach-3 Minigun
09:24 - MIXOM Perforator Nailgun
09:51 - Maschinengewehr 42
10:19 - UAC M-10 Rocket Launcher
10:44 - UAC M-7 Super Grenade Launcher
11:20 - UAC M-1 Plasma Rifle
11:50 - UAC M-2 Heavy Plasma Rifle
12:10 - M-2 Lightning Gun Upgrade
12:36 - Revenant's Missile Launcher
13:03 - UAC M-3 Flamethrower
13:37 - TeiTenga Arms Cryo Rifle
14:15 - MKIII Railgun
14:46 - BFG-9000 MKV
15:19 - Demon-Tech Rifle
15:49 - Unmaker
The Dark Matter Rifle Upgrade for the Plasma Rifle is currently being reworked, but it will return. Same with the Excavator.
Oh, good to know^^
Bout time
It's good to hear that excavator is going to return, it used to be my favorite weapon.
nah the excavator is gone
YESS i missed the excavator so much since last update
Oh shit! You're back, I haven't seen your videos in over a year. NIce!
Back and alive^^ 🎉
You should prolly note that the revenant missile launchers can be fired as you're firing, reloading, meleeing, etc.
Also, the DMR upgrade doesn't slow down the rate of fire at all. It just remains slower than the carbine.
Thank you, fixed :)
With the acid mode for the flame/Chemical thrower would be nice to see the enemies melt. I'm sure if used the player death for melted or Bloods Voodoo doll skeleton from the cabal and zombies and make them green would be a nice touch sincs the acid is melting and eating away at the skin and muscle tissue. None the less the weapons look and sound amazing especially the normal military weapons. Hearing the clip or magazine running emptynis a nice touch
But they do melt :eyes:
PROJECT BRUTALITY'S ALIVE.
These Weapons Are Fantastic
A Slayer's bullet dream come true!
Dang. Is it me, or are the weapon models looking a lot cleaner? The Deagle and mag revolver look especially crispy.
Yes, they had a lot of rework last year :) - the Deagle is thicc, a lot.
Can't wait to check them out!
Im waiting split screen local multiplayer
@@aldigans3006 Based on the speed at which this mod has been progressing over the past decade, I honestly don't know if it'll ever happen. That would be sick though.
@@aldigans3006 me too i lost the oportunity to play with my friends this mod 😢
God I love this mod.
Awesome video!❤️
oh man this is exactly what i have been waiting for my aboslute time of waiting for so worth the wait oh my goodness thank you buddy you blessing man you deserve a miracle brother
IMO Brutal Doom has better gore, but Project Brutality has better gunplay
You can change it in the options, I did that for better performance
@@thefallenprince9929 in fairness, I like anything that isn't brutal doom.
Creator is bottom tier scum
I love the hand cannons in this mod, sounds punchy as hell and hit like a truck. Draining ammo pretty quick though 😂
This is awesome and keeps on giving! I don't like bullet-time in my FPSs because I feel like cheating, but having the option to use it is great! However it just looks amazing! 💪✊
Bullet Time is another mod :)
Damn i remember watching your DOOM vids when i was 12 or smth, and i'm 18 now wow...
Keep up the good content m8! ;)
Doesn't the Demon Rifle - Caustic mode have an explosive round when you press and hold the alt fire button?
It does, it explodes - long ago it was a shrink
Crazy that this is more brutal that doom 16 and eternal chaos blood bullets legs hands heds blood spilling everywhere good music
Saludos maestro 👍
Goat
malzi you working on project brutality too? Did the grenades get an rework? I just wanted to make a suggestion, to maybe change or rework the electric grenade in the utility wheel, it really gets useless when you get the plasma rifle with the upgrade
I don't work but you can post the suggestion on their discord server :)
@@MartinozYT thanks malzi! Just suggesting on the rework: Maybe it could be a flashbang instead, when it explode, the enemies shoot everywhere confused, making the demons fight with each other, a good starting grenade to breach tight corners
Can anymore give me a megawad that has over 30+ maps and the maps aren't to short?
Extermination Day
And Dissension. So good.
they don't call it 3.0 anymore. it's just PB now.
Thanks for the note^^
How to disable Glory Kills?
Dunno, I think it may be in options
Where the 3rd person fatalities
Removed in place of the 1st person
@ when
The doom god intended to be
Best mod ever
whats the most simple way possible to set this up i have everything including ZDL and all im just stuck
1. The most simple - just drag & drop the project brutality staging zip file at gzdoom
2. Watch Hippcelt's video how to set up the launcher
@@MartinozYT i can get everything else to work but for some reason this one says fatal error at the last second of loading
Did you read why it gives you a fatal error?
Unlimited Bullet Works.
I really wish Brutal Doom and PB were compatible
What for?^^
I agree, I wish I could use PB's weapons & everything else, without their enemies
@666deathlock Nah, I want it all!
@MartinozYT Why not? Plus all the add-ons for each of em.
@@666deathlock you can choose which enemies you want to spawn in preset options
First XD
TikTok equivalent of doom mods. You don't even have to think your shots
Wut? You have to think way more than in the vanilla
@MartinozYT doubt so. Literal power fantasy sim. Litdoom or the original brutal doom are better
1. There are some monsters that have a 100% protection against some weapons. For example Lost Souls and Afrits are immune to fire
2. Some modes are highly situational and need to think a while is it worth to use them. For example the micro-missiles/machine gun switching takes some time
3. Micro-missiles - a lot of damage but a random pattern and ammo consuming. Good against crowds but well, highly situational
4. Fire Axe - the best as a last resort melee weapon but also pretty slow with its swings.
5. Cryo Rifle - it has four different firemodes, with two (Ice Spear and Shrapnels) being lethal in use. However, frozen enemies always drop the health bonus so in case of being low on health, freezing enemies is good to use
6. Equipment (Revenant) Launcher - The best choice against flyers, however very limited in ammo.
7. BFG has three different modes that uses 3 previous BFG weapons at once. Normal firemode is ok, traditional and will affect a lot of monsters. Black Hole however takes twice as much cells (100), takes few seconds to charge but the black hole will simply suck and stunlock anything close to it. The BFG beam has no splash damage but deals the highest single target damage from all three
8. Railgun has two firemodes - Rail and Laser. Rail has a wider range of fire, but Laser can charge up to higher damage than Rail mode
9. Special Grenade Launcher has five different warheads to use, currently the most useful are Acid and Incendiary
10. M1 or M2 Plasma choice is up to the player. M1 has a cool secondary firemode that replaced old Plasma Shotgun (Heat Wave) that imo is way better than the old plasma shotgun. M2 however deals more damage per shot at the price of slower rate of fire
11. Minigun or MG42 - these both weapons compliment each other and its up to player which one is better. Triple Minigun simply shreds enemies and ammo while MG42 is better against crowds of lower enemies
12. Headshots - as always, try to aim at the head, otherwise some enemies are simply a bullet sponges (Baron of Hell)
13. I think there are maybe some more points xD
@MartinozYT I ain't reading allat
wtf r u talkin