Elite Teutonic Knight vs others without micro , 30-10. vs Elite Longbowman, 0:06, Won vs Elite Cataphract, 0:32, Lost vs Elite Woad Raider, 0:44, Won vs Elite Chu Ko Nu, 1:01, Won vs Elite Throwing Axemen, 1:24, Won vs Elite Huskarl, 1:48, Won vs Elite Samurai, 2:03, Won vs Elite Mangudai, 2:22, Lost (close fight) vs Elite War Elephant, 2:56, Lost vs Elite Mameluke, 3:18, Won vs Elite Janissary, 3:44, Won (close fight) vs Elite Berserk, 4:20, Won vs Elite Jaguar Warrior, 4:36, Won vs Elite Tarkan, 4:54, Won vs Elite War Wagon, 5:19, Lost vs Elite Plumed Archer, 5:55, Won vs Elite Conquistador, 6:18, Lost (close fight) vs Elite Kamayuk, 7:00, Won vs Slinger, 7:20, Lost vs Elite Elephant Archer, 7:43, Lost vs Imperial Camel Rider, 8:20, Won vs Elite Genoese Crossbowman, 8:42, Won vs Condottiero, 9:08, Won vs Elite Magyar Huszar, 9:26, Won vs Elite Boyar, 9:44, Won vs Elite Camel Archer, 10:17, Won vs Elite Genitour, 10:54, Won vs Elite Shotel Warrior, 11:22, Won vs Elite Gbeto, 11:33, Won vs Elite Organ Gun, 11:51, Won vs Elite Arambai, 12:16, Lost vs Elite Ballista Elephant, 12:38, Lost vs Elite Karambit Warrior,13:05, Won vs Elite Rattan Archer, 13:24, Won vs Imperial Skirmisher, 13:47, Won vs Elite Konnik, 14:07, Won vs Elite Kipchak, 14:37, Won vs Elite Leitis, 15:00, Lost vs Elite Keshik,15:20, Won vs Flaming Camel, 15:42, Won
@@anonanon8447Elite Cataphracts do 12 bonus damage vs infantry and 6 more from logistica (18 total). So they actualy do 19 damage + another 5 from trample damage to neighbouring units (both bonus and trample damage ignore armor).
light ranged infantry is fast and does not get tired, of course it will win against armored troops with slow infantry, as in the Battle of Agincourt where archers and light infantry crushed the best French knights
All other civs except Incas: How the *HELL* are we gonna deal with those tanks? Swords? Spears? Guns? Arrows? Heavy duty units? Incas: Nah, let's just chuck some stones in their faces..
Plate armor doesn't actually protect very well against blunt weapons. You could be wearing a steel box on your head and if some strong guy banged it with a mace, there might be a small dent in the box, but your brains would be jelly. However I do recall hearing that the spanish soldiers in Mexico were pelted with stones and darts and they only got injured in unarmored parts of the body. My guess is native american soldiers had no weapons designed to deal with steel armor. If they started throwing bigger stones though it might start to hurt more than arrow fire because then it would be a little bit like getting hit with a mace.
Of course, the teutonic knight is one of my favorite fighters. But mostly strength is not the reason for victory, but tactics, terrain and space. His slowness often causes him difficulties. It is not for nothing that teutonic monks have a long range to heal. That's why my teutonic kights never go off without monks.
Teutonic Knights have always been a fan favorite unit. I'd love to pair them with monks if I could afford the gold: Teutons have one of the best monastery trees, and in a twisted sense, can use Monks as 'siege' by converting buildings.
@@Dutch_is_a_Weird_Language Capped rams since Teutons don't get Siege, but yes, you could. In fact, a fully stuffed Capped Ram moves faster than Teutonic Knights anyways. Always felt a dash micro-intensive to individually load and unload units though, but that doesn't stop me from trying it anyways!
One of the little (or maybe not so little) details I love about AoE is that units speak different-sounding languages depending on what area they're from historically rather than just having generic vocalizations for all of them. Like the Germanic-esque units will say things like "Ja?" (Yes?) or "Bereit" (Ready). Just makes the game that little bit more immersive imo!
Elite Teutonic Knights: I don't need hidden statistics under my cape. I can overpower with raw ones. War Elephants: I don't need even the elite upgrade to beat y'all. Super Elite Karambits: Count me in!
Well, Most Teuton player go TK's only if they can back a constant production of it. And I agree with Micro part, but like SOTL said not everyone can micro every where plus Teutons already got stellar monks which can heal units from this continent to that. So Teutons can also fare better.
Against infantry 9.5/10 Against cav 9.5/ Against range 1.5/10 I didn't give them 10/10 for infantry and cav because 99% of units can run away from teutonic knights. And I didnt give them 1/10 for range because they can tank many shots before going down.
The problem is when you can't run away from the fight, for example when you aren't playing with an archer civ and 3 or 4 rams are destroying your castle or your TC and you sent your knights, swordmans, throwing axemans, Huscarls or pikeman (etc) to beat them and they deploy teutonic knights... ...i'm agree, the Teutonic knight is the age of empires bigest meme but in their terms is nearly invincible
wow, did not expect the War Wagons to be THAT effective. Tankyness counts for a ton. seeing that one boyar just freeze there and not fight for like 15 sec was painful. Also, DAYMN, Slingers are insanely good.
Mangudai, Janissaries, and Conquistadors were really close matches. This would give us a better idea of their value if you did it with equal resources spent, not equal numbers, though. And if you micro ranged units.
Depends on whether the player is Japanese for the 10% faster melee attack. Since these are custom scenarios, the elite unit isn't necessarily getting relevant civ effects.
"Leitis ignore armour, yeah perfect counter for Teutonic knights, I wonder how the other unique units far" Leitis lost half their units Catphracts only lost one - I guess we know what the perfect counter is
Maybe the best infantry unique unit in the game. As a huge fan of the conquistadors I was impressed what a great rate they had against them. Even bulgarians were defeated...
Teutons when getting struck by speeding bullets, warbow arrows, flying axes, cannon rounds and heavy bolts: “then it is an even fight” Teutons when it’s a rock going way slower or a hand thrown dart: “No more, I yield”
Heisse? :) I recently found your channel and have to say I really appreciate these videos, straight to the point, superb as a quick and efficient general reference / memory refresher on various unit match ups.
I think a great quality of life improvement for your videos would be to mute the in-game music and play one track over the top of the video to avoid that annoying clipping and listening to the beginning of the song repeatedly. Thanks for the videos, love the effort you put into them.
"Patrol In" is causing most ranged units to form a convex shape, this implies that the front most unit will be at the most disadvantageous position. The story would likely be much different even without micro, if concave shapes could be formed by default.
My favorite Unit of the Game! I remember the good old time. I played online. Build my Kingdom. I destroyed my Enemy but before he already lost the game, he came with KIT Knight Rider Cheat and killed all of my Units with Rockets...
@@sgtpepper8581 I don't know about aok, I haven't played that balance competitively. But in aoc they were extremely OP. It had literally 0 frame delay so it shot instantly after being commanded. It also had quite a bit faster rate of fire so the DPS was even bigger than it is now.
@@sgtpepper8581 are you sure... I mean the unit does seem to do really well in many situations as compared to other units... Ofcourse OP in AOE2 isn't like OP in LoL...
@@PartialViewmusic yes, but now they have 0.5 frame delay since HD/ WOLOLO KINGDOMS, the delay it doesn't affect how good is the mangudai, 1111 janissary has 0 frame delay and they aren't OP,
I can't believe it beat Boyar and Konnik so easily but then lost to Letis so easily.... also Im surprised that Mangundai did so much better than kipchak. Those were the most surprising results to me.
Interesting. Would be interesting to see equal resources versus equal resources. Sure, the elephants stomped them with equal numbers, but how many knights could you field with the resources it took to field those elephants? Are they cost effective?
Elite Teutonic Knight vs others without micro , 30-10.
vs Elite Longbowman, 0:06, Won
vs Elite Cataphract, 0:32, Lost
vs Elite Woad Raider, 0:44, Won
vs Elite Chu Ko Nu, 1:01, Won
vs Elite Throwing Axemen, 1:24, Won
vs Elite Huskarl, 1:48, Won
vs Elite Samurai, 2:03, Won
vs Elite Mangudai, 2:22, Lost (close fight)
vs Elite War Elephant, 2:56, Lost
vs Elite Mameluke, 3:18, Won
vs Elite Janissary, 3:44, Won (close fight)
vs Elite Berserk, 4:20, Won
vs Elite Jaguar Warrior, 4:36, Won
vs Elite Tarkan, 4:54, Won
vs Elite War Wagon, 5:19, Lost
vs Elite Plumed Archer, 5:55, Won
vs Elite Conquistador, 6:18, Lost (close fight)
vs Elite Kamayuk, 7:00, Won
vs Slinger, 7:20, Lost
vs Elite Elephant Archer, 7:43, Lost
vs Imperial Camel Rider, 8:20, Won
vs Elite Genoese Crossbowman, 8:42, Won
vs Condottiero, 9:08, Won
vs Elite Magyar Huszar, 9:26, Won
vs Elite Boyar, 9:44, Won
vs Elite Camel Archer, 10:17, Won
vs Elite Genitour, 10:54, Won
vs Elite Shotel Warrior, 11:22, Won
vs Elite Gbeto, 11:33, Won
vs Elite Organ Gun, 11:51, Won
vs Elite Arambai, 12:16, Lost
vs Elite Ballista Elephant, 12:38, Lost
vs Elite Karambit Warrior,13:05, Won
vs Elite Rattan Archer, 13:24, Won
vs Imperial Skirmisher, 13:47, Won
vs Elite Konnik, 14:07, Won
vs Elite Kipchak, 14:37, Won
vs Elite Leitis, 15:00, Lost
vs Elite Keshik,15:20, Won
vs Flaming Camel, 15:42, Won
THANKS!!!!!!!
LMAO leitis didnt lose
Teutonic Knights weakness Cavalry and Archers.
Why did it lost to cataphracts? it should be taking 1 damage per hit? 14atk-13 armor. Logistica????
@@anonanon8447Elite Cataphracts do 12 bonus damage vs infantry and 6 more from logistica (18 total). So they actualy do 19 damage + another 5 from trample damage to neighbouring units (both bonus and trample damage ignore armor).
1:04 Chu Ko Nu: "I see, you are weak against archery, huh?"
1:10 Teutonic Knight: "...I see you are weak against chopping limbs off."
*Teutonic Knight : "... I see you are good at getting your limbs chopped off quick"
Teutonic knight when taking a giant axe to the head, " This is fine " . But start to get panic when getting stoned ....
Stoned? You mean rock´ets?
I'd panic if I were stoned too 👽
@@davidbock6276 vs slingers
I panic sometimes when I am stoned
blunt objects can have enough force to cave in metal armor than sharp weapons which will crush your head.
7:22 Who would win?
-A bunch of teutonic knights with heavy armors, swords and shit.
-Some bois with rocks.
Dudes throwing rocks did better than dudes on horses with guns
So effective damn
David beat Goliath with a stone.
light ranged infantry is fast and does not get tired, of course it will win against armored troops with slow infantry, as in the Battle of Agincourt where archers and light infantry crushed the best French knights
All other civs except Incas: How the *HELL* are we gonna deal with those tanks? Swords? Spears? Guns? Arrows? Heavy duty units?
Incas: Nah, let's just chuck some stones in their faces..
And it worked? How can stones do pierce damage?
@@terner1234 Ask Goliath lol
@@elijahbowdre3861 in the bible it's said the stone sank into his forehead (meaning his helmet didn't cover it)
Plate armor doesn't actually protect very well against blunt weapons. You could be wearing a steel box on your head and if some strong guy banged it with a mace, there might be a small dent in the box, but your brains would be jelly. However I do recall hearing that the spanish soldiers in Mexico were pelted with stones and darts and they only got injured in unarmored parts of the body. My guess is native american soldiers had no weapons designed to deal with steel armor. If they started throwing bigger stones though it might start to hurt more than arrow fire because then it would be a little bit like getting hit with a mace.
Ever had a stone thrown in your face? I wouldn't recommend it.
Patch 36906 Teutonic Knight: increased speed from 0.7 to 0.8
Teutonic Knight: sweats profusely
Do not forget dat sweet extra armour.
They'll make dem axe bois hurl.
Lol!
Would be better with equal resources, cause for example 10 war elephant 2000 food 750 gold while 10 teutonic 850 food 400 gold
And with micro because cavalry archers wouldn't take them head on
2:18 Spirit of the law has been betrayed
Samurai really not that strong to begin with .
@@kampfer91 lol it was just a joke, bro
I actually thought Samurai beat Teutonic Knights because of their bonus vs unique units.
Spirit of the law will quickly remind you about the cost of every unit and make a test where the cost are equal though
@@LtAlguien He also made a test of equal unit size too , like the case of rattan archer .
Of course, the teutonic knight is one of my favorite fighters. But mostly strength is not the reason for victory, but tactics, terrain and space. His slowness often causes him difficulties. It is not for nothing that teutonic monks have a long range to heal. That's why my teutonic kights never go off without monks.
Teutonic Knights have always been a fan favorite unit. I'd love to pair them with monks if I could afford the gold: Teutons have one of the best monastery trees, and in a twisted sense, can use Monks as 'siege' by converting buildings.
Can't you bypass their speed and weakness to piercing by putting them in Siege Rams until they closed the gap?
@@Dutch_is_a_Weird_Language Sure, that's a way too. It's also always good to have some skirmishers with you as this counteracts enemy archers.
@@Dutch_is_a_Weird_Language Capped rams since Teutons don't get Siege, but yes, you could. In fact, a fully stuffed Capped Ram moves faster than Teutonic Knights anyways. Always felt a dash micro-intensive to individually load and unload units though, but that doesn't stop me from trying it anyways!
@@Dutch_is_a_Weird_Language Its usually tough to get to that composition, but yeah it can be pretty deadly if you manage to make it work.
Leitis: "I'm about to ruin this man's whole career"
🤣🤣😂
The Teutonic Knight kinda reminds me those zombies that are slow but very tough to kill
Makes it even more terrifying when they are slowly chasing enemy units out of their own towns.
Except if your cataphracts are in town, then is German piece of cake. 😅
One of the little (or maybe not so little) details I love about AoE is that units speak different-sounding languages depending on what area they're from historically rather than just having generic vocalizations for all of them.
Like the Germanic-esque units will say things like "Ja?" (Yes?) or "Bereit" (Ready). Just makes the game that little bit more immersive imo!
Hallo
and its in old high german
Elite Teutonic Knights: I don't need hidden statistics under my cape. I can overpower with raw ones.
War Elephants: I don't need even the elite upgrade to beat y'all.
Super Elite Karambits: Count me in!
Interesting would an amount of troops in resource equivalent, not equal numbers ^^
Thx
actually both (max pop overwhelming scenario and resource war scenario). And microed archers.
I was going to post the same, and micro, otherwise why would you stay still with horse archers?
Well, Most Teuton player go TK's only if they can back a constant production of it. And I agree with Micro part, but like SOTL said not everyone can micro every where plus Teutons already got stellar monks which can heal units from this continent to that. So Teutons can also fare better.
@@1984MrGregory i mean much of the horse archers even won so either way
15:00
Leities : "We were born for this."
Let them face teutonic halbs
plc vs teutons actually happened so kudos to devs for arranging the units like that
@@berkokten4444 yes that´s actually an amazing detail=)
@@berkokten4444 plc?
@@morva4498 polish-lithuanian commonwealth
That last Janissary, feel sorry for him
Janissary's ghost: _That was horseshit!!!!_
Even more impressive since the Janissary are more designed to be anti-cavalry than anti-infantry...
Yeah for a moment I thought janissary would do it too
Press B for quick melee, press B for quick melee press oh goddamn it
Against infantry 9.5/10
Against cav 9.5/
Against range 1.5/10
I didn't give them 10/10 for infantry and cav because 99% of units can run away from teutonic knights.
And I didnt give them 1/10 for range because they can tank many shots before going down.
All right my bro
But i see the samurai it's random sometimes win and a lot of times lost...
They only lose to leitis, samurai cataphracts and elephants. Which you'll rarely see on the field so...
@@bsn_cs yes bro :D
The problem is when you can't run away from the fight, for example when you aren't playing with an archer civ and 3 or 4 rams are destroying your castle or your TC and you sent your knights, swordmans, throwing axemans, Huscarls or pikeman (etc) to beat them and they deploy teutonic knights...
...i'm agree, the Teutonic knight is the age of empires bigest meme but in their terms is nearly invincible
Teutonic Knights vs Throwing axemen:
Axemen: Throw their axes
Teutonic knights: Mmmm Gummies
wow, did not expect the War Wagons to be THAT effective. Tankyness counts for a ton.
seeing that one boyar just freeze there and not fight for like 15 sec was painful.
Also, DAYMN, Slingers are insanely good.
Mangudai, Janissaries, and Conquistadors were really close matches.
This would give us a better idea of their value if you did it with equal resources spent, not equal numbers, though. And if you micro ranged units.
Of course you'd win with micro
All of these would absolutely smash capey bois with just a bit of micro
@@tomh4754 no, this is a pointless test because it isn't a realistic representation of in game play
Anyone else find it weird that Camels sound like a wrong answer buzzer when they die?
Interesting outcome vs the samurai. In the samurai video the samurai won...
Depends on whether the player is Japanese for the 10% faster melee attack. Since these are custom scenarios, the elite unit isn't necessarily getting relevant civ effects.
@@sethparker3122 But he was Japanese,you can see their icon in the score.
maybe different numbers, different patch or maybe "equal ressources"?
it seems because of the pathing. various samurai went 1 by 1 at the beginning, on the other video, the spread evenly, faster
@@sethparker3122 I saw jaguar warriors get +8 damage from their unique tech so I think civ bonus is included
11 fights without one dead. That’s impressive
I'm getting Space Marine vibes
more like one fight 11 dead
The teutonic knights are monsters, they work almost as a tank and crush you like a bug.
Until they meet a real tank (elephants)
"Leitis ignore armour, yeah perfect counter for Teutonic knights, I wonder how the other unique units far"
Leitis lost half their units
Catphracts only lost one - I guess we know what the perfect counter is
War Elefant didn't loose any iirc
@@Luaporleafcutterant also cost about 3x as much
That without any relics
Teutonic knight. The centurions of AOE2
Maybe the best infantry unique unit in the game. As a huge fan of the conquistadors I was impressed what a great rate they had against them. Even bulgarians were defeated...
3:18 laughs in deus vult
8:20
"It's a trap!"
- Akbar the Great
But akbar already means "the greatest"
dynadude he was so great, that they had to add another great to his name, because being the greatest wasn't enough
@@furkanaydin8046 hahaha good one xD
I like how everyone is just wanting to equalise the odds of battle that just shows the might of Teutonic Knights.
it hurts to see the teutonic knights get hit by archers, esp cav archers
need bluff with speed increases like 1.2 per second, and you fix that problem with archers
@@Logan00710 in 20 years thats never been done, teutonic knights be like the new woad raiders
@@jonkoxl2069 other options are like increase +1 piece armor +10 hp and 1.0 speed movement
@@Logan00710 no need to improve the teutonic knight, it has to have weaknesses
@@jonkoxl2069 yes the they need
Upgrade like speed boost
Please, make a comparison with balanced resources cost.
*It's official, the teutonic Knights are real reincarnation of Spartans!*
Against Celts, Ethiopians and Malay: Flawless victory.
13:19
Teutonic Knight: tf was that?
bunch of brave vils
@@rbnz___ more like pussy.
so remember guys "never patrol in carelessly into teutonic knights" ;D
Unless you're.. wait for it.. the mongols
@@wackiechan300 we are the exception
Hey man thanks for this, my top now changes to Teuton #1 Jaguar #2 and samurai #3 hehehe, nice day!!! :D
No war elephent no1 Teutonic knight no2 samurai no 3 and mangudai no 4
It's for unique infantry no all units L.O.L!
2:55 the unstoppable force meets the immovable object
Which is stronger?
A bow?
A throwing axe?
A gun?
Or a simple rock?!
Cataphracts 🤝 Leitis - Beating Teutonic Knights
What's missing: Micro
Teutons when getting struck by speeding bullets, warbow arrows, flying axes, cannon rounds and heavy bolts: “then it is an even fight”
Teutons when it’s a rock going way slower or a hand thrown dart: “No more, I yield”
Cataphract Wins!
Byzantines S2 S2 S2 S2
Cataphracts did the best here, although again Elits Cats are absurdly expensive
Heisse? :)
I recently found your channel and have to say I really appreciate these videos, straight to the point, superb as a quick and efficient general reference / memory refresher on various unit match ups.
I miss the old death screams.
Oouuughhhouaaaahh.
Yiaaaaaaaaoooooow!
Sheeeeeeehow
Now he got arrh!!! lol
It's all funs and games until 15 persian elephants come into battle.
Just send 15 halbadiers
I think a great quality of life improvement for your videos would be to mute the in-game music and play one track over the top of the video to avoid that annoying clipping and listening to the beginning of the song repeatedly.
Thanks for the videos, love the effort you put into them.
After the Teuton buff, can you do this again?
"Patrol In" is causing most ranged units to form a convex shape, this implies that the front most unit will be at the most disadvantageous position.
The story would likely be much different even without micro, if concave shapes could be formed by default.
When the bigass double axes hit you like a toy, and some basic rocks hit harder.
You need to reupload it with the latest patch that buffed up the TKs
That’s right! I do. I should make a poll.
These bois got updated move speed now in the last patch!
"Das ich soll"
*Proceeds to eat infantry*
Lol, I was like: No one can stand teutonic knight, then the persians came in.
Cataphracts shreded threw them even faster...
more like persians came out of the closet owned you wololo
It's really the cavarly that gives the biggest problems to the Knights, but I do love them anyway.
As a CBA player I should know how most of these go. Somehow I was surprised by quite a few of them.
My favorite Unit of the Game!
I remember the good old time. I played online. Build my Kingdom. I destroyed my Enemy but before he already lost the game, he came with KIT Knight Rider Cheat and killed all of my Units with Rockets...
The one result im surprised is the marginal victory of tk vs janis
I didn’t expect them to lose THAT badly to cataphracts...
actually it wasnt fair cuz cataps are mroe expensive
@@altrightgut1765 And Teutonic Knights are more expensive than almost all other units in this video, so...?
As much as I like the idea of a Chu Kon U on a horse, have Kipcheks won a single fight?
Probably not when they are just sitting and waiting to die lol
Lacking bracer is complicated. They are all about micro, since they shoot very fast
They still are trash. Nerfed too heavily and lacking bracer is a huge turndown. They are simply bad and unreliable
@@diegeigergarnele7975 they got buffed again and are now good again. Not as OP as before, but good.
@@jeroen92 you mean the extra arrow buff? They are not gonna cut it still imo
There is nothing stronger than love
Except Teutonic Knight, these guys goddamn strong
Fun watch, who needs to be practical all the time (P.S. Plumes, and any CA UU never loses to ETK)
So, the answers to the test are:
-Range with decent stats or high rate of fire
-Tanky trample damage or anti armor units
Mangudai kills the Teutonic knight without microing?? .. Mangudai op!
And back in aoc they were even better. Mangudai are so good.
@@PartialViewmusic what?? They sucked in aok, they are the same unit
@@sgtpepper8581 I don't know about aok, I haven't played that balance competitively. But in aoc they were extremely OP.
It had literally 0 frame delay so it shot instantly after being commanded.
It also had quite a bit faster rate of fire so the DPS was even bigger than it is now.
@@sgtpepper8581 are you sure... I mean the unit does seem to do really well in many situations as compared to other units... Ofcourse OP in AOE2 isn't like OP in LoL...
@@PartialViewmusic yes, but now they have 0.5 frame delay since HD/ WOLOLO KINGDOMS, the delay it doesn't affect how good is the mangudai, 1111 janissary has 0 frame delay and they aren't OP,
Everyone who hadn't read the Leitis description for their special ability:
*Suprised Pikachu face*
Teutonic Knight= who she told me not to worry about.
Inca Slingers= Me and the boys visiting his crib just to be sure.
10:50 So we can use Teutonic Knight to fight against camel archer!!
15:00 Kids that it's how Grunwald battel looks like
Damn OP Teutons remains an infantry civ until 1945
they are ridiculous, especially with skrims mixed in to counter any range.
Slinger : my STONES!!! Will end this man's whole career
A good way to balance more properly would be equal ressources instead of equal numbers
Benji Games 2.0 It has been released.
I can't believe it beat Boyar and Konnik so easily but then lost to Letis so easily.... also Im surprised that Mangundai did so much better than kipchak. Those were the most surprising results to me.
Add stirrups unique tech and melee armor tech and i think konnik would win.
@@allbaugh04 I'm sure this includes those techs right? post imp? or does it not?
7:00 That's isn't how Barcelona vs Bayern went yesterday
They melt to Janissaries too, considering they are cheaper.
So basically if you are not a cataphract or an elephant you are screwed, or just run away lol
Samurai; I die with honor
Teutonic Knight; same here, for the glory of kingdom.
Would love to see this as equal resources instead of numbers
(4:15) - the narrowest of margins essentially.
Better than early scout battles.
That was a close one with Berber camels.
nop
What I learn from this is
Caraphracts are this game's tank (excluding elephants)
catraphracts deny any special units bonunes thats why
@@TMoDDD that's cool though
Strange. I just finished watching the Samurai video, in which Teutonic Knights lost.
Interesting. Would be interesting to see equal resources versus equal resources. Sure, the elephants stomped them with equal numbers, but how many knights could you field with the resources it took to field those elephants? Are they cost effective?
Gothspam to Brits: You can't defeat me
Brits: I know but he can
Teutnoic Knights: _appears_
Add stirrups and melee armor and i bet konnik wins
That elite mangudai battle was so close
Lol the way these move remind me of old ladies with cloakes to shield them from the cold weather
one disadvantage of the teutonic knights was their slow movement
If they just had speed of huskarl. They would be most OP unit.
That's going to change the entire identity of the Teutons
Imagine well armed teutonic knights getting humbled byb slingers lol
Everybody gangsta till Teutonic Knights unleash melee damage
I think the fight vs samurai was inaccurate because two of them ran forward too much so they were fighting separately
Imagine feeling safe with all your T/knight buddies, but then you see an army of elite Leitis with 4 relics.... *shudder*
Already happened to me once, and obviously I got destroyed.
I think kipchaks will have little buff soon because they are less effective comparing to other cav archers
It would like this version kept the sounds more similar or as same as AOE II 2013
Theres a mod luckily
Imagine a whole ass axe being hurled through the air just bouncing off one of these bad mfs
My bases get invaded swordsman, when my Teutonic Knight reach the base from the front line my base is gone
You can micro a catapult to kill an entire squad of teutonic knight as they keep up with catapult moving speed
Teutonic Knights when throw them axes: >:D
Teutonic Knkghts when throw them stones: D':
With a little micro management janissary can handle teutonics easily.
i still cant believe how easily burmese unique unit beat teutonic knight
What was the set up for the battles? I wonder waht it would be like if they were equal net worth instead of equal numbers.