Weapon and armor plans will easily sell at sticker price. Trust me I just throw them in there to take up space but people will buy them. There are much better things to put in besides random junk plans for cheap. Variety is key and useless plans are a bane of variety.
@@gamermagnum that's a nice thing to do. I don't do that though. Feels nice to set up a shop at prices I find reasonable and watch people actually use it.
I do 25 caps for workshop and recipes. 10 caps for mods and plans. my inventory was completely emptied out this week by newer players. Best item to sell rn is ammo and canned coffee IMO the vet players buy it in bulk
I will say flux sells very fast. Personally, for me, that's how I make the most caps out of the vendor. I can make 10 to 20 thousand caps a day, selling them for 200 to 250 caps each. For me, I get a lot of traffic selling flux. The biggest problem with it is that it's hard to actually get large amounts of flux in short periods of time just because of the steps and materials required to craft flux. Therefore, I typically save my flux until I have a large enough amount to sell for good profit.
Also for me to be able to sell crazy amounts of flux to make 10 to 20 thousand caps I have to sever hop every now and then so I get the most amount of players visiting my vendor a day.
Fluxes are about 70% of my earnings too snd sell them for about same price . I can farm about 80 fluxes in an hour so ot's not that hatd you just need a bloatfly syringer
@@Poke-ladd Thats because you had raw flux, not flux. You cant collect flux, you have to make them. do a nuke on Ultracite Titan, But make sure the Titan is in the blast zone so you can get items required to do flux in large amount. Then launch nuke in the area where the most mutated flowers can spawn for the Type of flux you want to make. Then make some flux with the super duper perk. I Hope i helped :>
I’ve been having a full vendor for nearly 3 year now - this is what I’ve learned. Serums - I buy bulk flux for 50 caps each, I turn them into serums, including the junk they take to make their production value is no more than 100 caps. I put bulk serums in my vendor for 200-220 caps, I then put a *LFG* on Xbox to lure plays to my camp, theyll always come to buy them because with a reasonable amount of Charisma allows you to resell the serums they buy off me to the vendor for 500 caps. So why do I sell them for so cheap when I could also sell to the vendor? Because the vendor only has a certain amount of caps and I can still make about 6k a day selling from my five characters to vendors - plus I’m still making 2x profit from selling from my own vendors so I can easily make 10k+ caps a day at least. Now this is done - I use some of my profits to buy more flux (50c per) and more junk (1c per) and repeat the process all over again. This method has led to me to buying so many different items with caps which has led to me trading for god rolls and legacys. Who thinks caps are worthless now ay? Happy trading.
It's all about finding your niche. One that fits how you like to play. Yours is obviously a serum trader. I'm more of a general store almost a dollar store type. Caps are still worthless though. Not because they have no value but because of how harsh the 40k limit is.
@Slumm don't worry about your spending as you play more you'll find better ways to make caps. With more resources and knowledge you can set yourself up to make 1000s to 10s of thousands a day.
You guys really want to sell your items? Price them better! Don't ask your buddy, because they're most likely the ones selling a Fixer for 12,000 caps. Your vending machine is not your main source of income, it's more like a side hustle or yard sale. Sell things cheap, unless its super rare, if you have 10 of them they're not super rare.
I'm farely new to fallout but here is what I've learned from using the vending machine! Junk sells every time, eventually all of it. I price it 1-3 caps per, depending on how fast that particular thing goes. I sort junk by stack weight and sell excess and it literally all sells. He is right about ammo, it sells every time, all of it. Gunpowder as well, I price it 2-3 caps. You can sell bulk junk as well, it will go. Plans are my priority, plans are the key. I realized very quickly from exploring the market that plans are what sell high often. Recipes go quicker than any plans in my shop, but I'm pricing foods and teas ~30 caps, which is probably too low. Food goes everytime. Literally every time, all of it goes. The non perishable foods I sell at 2 caps and they don't last long in the shop, so maybe raise that. There are foods that look clean or preserved which don't give rads, I price them at 30 caps a piece and they sale. Purified water sells, sometimes slow, but eventually it does. For some reason boiled water sold everytime I put it in the shop, but I haven't tried that in a while. It's so easy to collect a bunch of dirty water and cook it. Apparel is something that sells as well, if you have something desirable that is. This seems to go much slower, but I've cleared out a lot of apparel from my vendor. Booble heads and magazines sell somewhat often. Anyways, that's all I've got to share for now! Happy exploring, adventurers.
@@CombatLegsVIDS My philosophy with the vending machine was to get rid of things I don't need, rather than make a bunch of caps. Without fallout first, managing storage can get pretty tedious, which is why I enjoyed watching things dissappear in my shop that I know other players could use. Just wanted to see if things would sell and they did.
@@camedelic1365 Yes, It's good to get rid of things so you can flip vendor inventory but it's not very helpful when trying to figure out what to prioritize when selling. Your way is just placing a low sale price and not really finding the sweet spot to maximize use of stash space. For example, you said to sell food and water because it does sell. You mention you sell it at a low price which I believe is the reason why it's selling. Food takes up a huge chuck of inventory space, unfortunately
I'm definitely going to try this. I've wanted to sell items but never knew how to get people attracted to my vending machine. The three star items should help loads. And I'll definitely try selling the items you mentioned. I even took notes in my phone 😂
I sell a bit of everything . Ammo 1 c each, mainly .45 and fusion cells. I sell legendaries fof 3/10 caps per scrip worth,unless it's a nice piece,i sell all serums for 399 and all fluxes for 249 , cobalt for 299 i sell acid for 5 oil for 7 lead for 5 copper springs gears for 6 screws for 3 or 4 ,when I reach 40k i buy cheap rare plans to resell them for 1.25 times more, i sell salt sugar pepper for 25 each if i have excess, nuke keycards for 199 and I buy those everytime i see them for 120. On average i make 60/80 k caps everyday, not including the 14000 my 10 mules get selling serums
The best items to sell are enclave rifles with the flamer barrels. People will give up every cap they have for one. Whenever I’m low on caps I just stick one in there and boom I’m rich. I should be named the enclave weapons dealer.
@@dragonsfly4u hey there, I don’t have ps plus atm because I only needed it for this game and I stopped playing because Bethesda went back on banning legacies in the Nuka World update. I unsubbed from FO1st because of it. But if I ever do go back I’ll come back to this comment. Maybe you’ll have everything you want by then.
@@WK_MERCURY thanks for the reply! Also completely understandable. I don’t resub ps plus either unless I find the monthly games are worth it. I’m still relatively new just now hitting level 100 so I don’t know much about the legacies but I see how it effected the community. But hey any advice on how to get the enclave flamer barrel? Just even grind and check the usual vendors?
Ive been playing for years and always put unneeded ammo for sale at 1cap. It never, ever sells for me, but lots of other things do. It just sits there until it piles up enough to put in the ammo converter. Not sure who all these people are buying it from everyone else.
All ammo 1 cap. Except for Plasma and Fusion Cores. Which are 5 caps. Plans, maps, mods and bobble heads are 5 caps. Not looking to make caps. Trying to help new player. Which are diminishing btw.
We have different principles on how to price things. I’ve never priced anything more than 999 caps and that’s a Vampire’s dual bar flaming Chainsaw or an AA fixer. Serums? 299. Plans? 5 if they’re common, 76 if they’re event specific. Same with Outfits and I usually only sell the uncommon or event specific ones. Not saying any one pricing method is the “right” way, just different philosophies. I like to help folks and it helps me get the stuff out of my stash box.
I dont do this but i dont do what this guy does either. I guarantee he’s losing more sales by pricing so high. Gotta use your brain 🤫 the prices gotta be eye catching.
@@photodave219& we're grateful for that. Players like yourself have helped me loads & I always remember it now I'm lvl 70 plus & sell things cheap with this in mind to help players a few lvls below me 👍
I craft tons of railway spikes, sell them to the ammo converter, then buy fuel with the points. I also farm fuel at daily ops and expeditions, then i sell it in my vendor. I cap out several times per week.
The _best_ way to make money is absolutely smash an event, like meat week, then sell high whilst demand is up, earning enough to shop around for bargains to resell at an obscene profit. I had nothing before the last meat week, I sold my plushies at 4k each and went round everyone else's camp buying their stock if it was profitable to do so. Every so often you come across someone who is either clueless, or more often, insanely rich, so they sell valuable plans (like plushies) for pennies. My shop is still stocked to the brim, with tons in reserve and I've hit the 40k limit several times over. I made enough to buy about 150 pails and I've been making thousands selling the stuff I packed.
A great thing to sell are magazines. I run a couple routes whenever I can to collect some up and then I sell them for 50 caps a pop. I’m sure you can sell them for more but they sell pretty quick
Legendary mod boxes are what's luring folks to my vendor. I can now craft the lightweight mod -90% on weapons. And any weapon that has quad on it sells fast
I bought my ammo converter from crater i think. Glad i found this video cause i just dropped 15k caps on a mod and instantly felt regret and depression. 😂😂
Damn I bought the sheepsqautch mask for 500 when drunk & got depressed about it the day later 😂😂 Still can't sell the fkn thing in my vending machine for half that price
I've got 5 characters with max caps, and over 300k i've turned into ammo to sell at any time, i make all my own legendary weapons to sell and any plans or treasure maps i find are put in for free unless they are really rare. I explore and grind a lot, vendor hop a lot. If you find serums for 200 or less, buy them, max out your charisma, have unyielding armor, put on the better bargain perk and drink some alcohol that gives charisma and you can sell them at a game vendor for 400+ caps without having to waste any junk or flux. And just a tip for any newbies, never go to ANY camp with junk on, I don't care how honest they seem, TRUST NO ONE, they will lure you in just to take any junk you have. See ya out there! 😶🌫
I dont go to suspisious camps with junk on me, due to trap camps of course...if i cant see scrap box there (or at least stash box in emergency) i am not entering it. Without junk i dont have problem to be creatively killed.
I had one trap camp and I did the photo mode hop out. Dude was lurking like a creep. I gave him a thumbs up. Lol. I never go to a camp with junk on me.
Berry mentats and addictol. And shielded harnesses and under armour!! That seems to sell very well for 1000-4000 caps the shielded harness and the road leathers etc!! All shielded
I originally had addictol at 357 but lowered it too 150 due to not enough people buying it but tons of people were buying my default BOS combat armor so i raised the price from 25 to 35
⭐⭐⭐Anti armor gun with good a good attachments, like 25% faster fire rate or weightless can go around 3000 caps💰. Now a ⭐⭐⭐fixer that's anti armor could probably go for around 4,000 caps, 5,000 caps, based on what you get in the attachments to the weapon and technically your getting a extra attachment to the weapon, because of the fixer special.
I've only recently started vending and as a camp builder I decided to to fill it with plans 12 to 100 caps each depending on rarity and I'm doing great, definitely going to start putting some ammo in there too though,I do wish the ammo converter was a bit more streamlined though,the interface is so clunky.i spend agest testing spawn points so you load in directly Infront of my vendor
I frequently farm the Asylum and have pretty good luck with the pink outfit, got about 8 and sell those for 12k and they always sell quick, I know I could get more but im usually max caps anyways haha. Also serums are a big one.
I sell most of my plans at 10 caps, as well as steeply discounted food, nuka cola, and half price resources. The market for copper is so good that I can mark it down 50% and still succeed by volume.
I think at a certain point, it's easier for some players to stock up on large amounts of ammo. That way they don't have to bother looting enemies in the middle of combat, or spending time to craft it
Thanks for making this. This was the video which prompted me to jump in and put a vendor in my camp. I would like to ask: that's the wisdom regarding camp placement, (aside from parking near free fast travel points)? I ask because I put a camp next to Eviction Notice for a bit and Scorched Earth for a bit thinking the increased traffic would lead to increased sales. It didn't take long to realize that after doing one of these events, one can be so over-encumbered that even the 3-stars I'm offering look far less appealing. In my case, after completing those events all I wanted to do was limp to a train station. My Scorched Earth camp got virtually 0 sales, while my Eviction Notice camp got sales primarily from players who were specifically vendor-hopping. Also, servers seem to be hit-or-miss, though I've gone AFK for long stretches and have returned to find significant sales have taken place while I was gone. Anyway, those are the few observations I've make when it comes to camp placement in the short time I've had a vendor. I was just curious what wisdom some more seasoned vets such as yourself have to add.
Location does help, but not as much having some 3 stars to attract attention. Even if they are not the greatest, and the more the better. Also make sure your camp is visible on map. You can have it set to not show to other players. Pleasant valley train station is a good location for player vendor camps in my opinion. I always check a store when I go there, but it's my go to train station and that may not apply to some but I think it does to most. Whitesprings train station as well. Just get it as close as possible :). Hope this helps!
@MrWestTek I'm curious if some employ a tactic of keeping three stars at abnormally high prices in order to discourage people from buying them. This keeps their three star count high, to draw in business.
I actually buy mods alot because instead of using perk points early in game on armorer or gunsmith perk cards I used those points spread out among perk cards that increase damage on different types of weapons like heavy gunner and demolition or rifleman and commando so I can switch between close range or at a distance so having mods handy and equipping the without having to be a certain lvl gunsmith is a big help.
Four items I do for fun but it sells everytime I put it in but I have to collect a lot, is salt, pepper, spice, and sugar. I’ll collect like one to two hundred of them then sell. I can sell sugar for 10 caps. Yeah I’m a big ammo buyer just bought like 25k of ammo today different types but All ultracite sweet deal couldn’t pass up all was 1 cap.
If i see Sugar for 10 caps you better bet i'm buying. It doesn't take me long to do a sugar run. Grabbing up reeds by the waterside but it's still part of the grind i don't have to bother with.
My biggest pet peeves when I go to someone’s vendor is Bobby pins, gun powder, claim tickets, candy from monster mash and the tokens from Camden park. To me you’re sucker if you buy any of these things. Not to mention that gun powder takes up a lot of space in your stash box. I’d rather sell a thousand acid for 3 or 4 caps than sell a thousand gun powder for 1 cap.
I don't legendaries very much. Getting caps in the game is easy enough. I sell ammo, the daily ops and event reward plans. I sell serums, all kinds of serums. They are my investment. They don't make money quickly but they do make me rich over time. I'm always needing to dump caps so I don't see the need to go all out on making as much caps as I can.
I'm past the point where I have much use for caps as I already bought all the buyable plans (including all serums and power armor mod plans) and actually only "need" caps if there are new rewards for treasure hunter or holiday scorched to buy the components for crafting moleminer pails or presents. In the past I bought ammo with my caps, but haven't done it since over a year as I still have a lot in my inventory and because of contextual ammo drops in daily ops and expeditions I tend to collect more than I actually use per day. I now buy mostly treasure maps as they are weightless and I use them all to fill my scrap box when a Fallout 1st trial is available. But I still sell some stuff in my vendor - its mostly bobbleheads/magazines for 100 caps each as they don't take up much space in your stash and often new players buy one of each for their camp display or veterans buy out specific ones. Also other weightless stuff like pipboy games, pleasant valley claim tickets and mr fuzzy tokens sell to some degree. But my top sellers are special event plans, although these are also the only plans I actually keep and I also sell them very cheap. All other plans including the daily ops plans are not worth the space in my stash. Oh and I didn't knew either that there are players who actually buy gunpowder ;)
Oh and with the introduction of the ammo box for Fallout 1st with the Nukaworld on Tour Update, I expect that ammo sells will go up as the "unlimited" capacity of the ammo box makes ammo now a good caps sink.
@@MrWestTek TONS of newbies, it's pretty interesting watching the influx. It seems like it's been this way for a while though. I always see newbies selling your standard vendor trash plans from workshops by the 100s lol. Been this way for a long time. So that goes to show a lot of people come into the game. Seems like we bleed a large portion of the old guard though as well. Which actually helps in keeping plans kinda rare from the seasonal events.
My first experience with a player vendor was paying 25caps for plans. Since then I usually sell my plans for 25caps. Notes.. I have no idea what they are for. Everything else I usually sell a few caps under what the recommended sale price is
I play as a Vendor that sells star weapons and plans for cheap. Certains ammo types I dont use I sell also like 5.56 and arrows ammo. I usually do events then do legendary farming. If you want acid quick then find cave crickets
I found having people run up and trying to buy while I’m restocking to be an issue. So I built an unpowered vending machine down in my bunker. They all link together. I figured this out by accident, just a good way to be able to manage inventory and not be in the way.
Similar to some of the people below I stock my vending machine with plans and recipes but at 1/2 whatever the stated value is. If I catch a low level player stopping by while I'm there I'll give them any duplicates I have for free. Odd though that you mentioned gunpowder as a hot seller though, I've had 1k gunpowder in my vending machine for several weeks without a sale at 1 cap... I was going to pull it from the machine because it's just not moving. Most importantly @9:35, I've walked away from many vendors because of a ridiculous spawn off of a cliff or difficulty finding the actual vending machine. If it takes me more than a couple seconds to find it I'm moving on.
I walked away from a vendor yesterday because they had locked everything that was out and on display around their vending machine - like the coffee maker and turbo fert - and then were charging prices in the thousands for items I could get in the tens or hundreds elsewhere. The only good deal (and one I needed) was an unyielding leg for 1200. Normally I would have snapped that up without thinking, but the way the player ran their camp/vendor I walked away without looking back.
Also neat thing I learnt any spuvinears after bos update can be sold in your vendors excluding plushies meaning steins that are not season exclusive can be sold I just sold a veggie man stein.
I use the fixer. Go to the nuka cade prize terminal in nuka world. Level 3 there is .45 ammo. 600 points for 28 ammo rounds. Just keep doing events and you’ll rack up so much ammo. Each event is 5000 points.
Junk is my biggest seller. Everybody has ammo, weapons, plans, but not many people sell junk in bulk. Depending on the component, people drop 1000s of caps for them.
I sell weapons, plans , unyealding armor , I have about 200 berry mentats and they go fast. I sell them for 10 caps. I do sell a lot of lead, steel , plastic and adhesive and I keep 5000 .45, 5.56, .308, and cells they sell quick like u said bro. I have a mule character with almost 500k ammo that I sell in my vendor . I’m glad we are getting the ammo box soon.
You sell Berry Mentats for 10caps each??? Man that is bargain...i am mass producing them myself (role play farmacist purposes,dude in Arctos Lab Coat running around Forest,thats me) and selling them for 50 no problem at all,they are gone in literally minutes (few non-sense 3* weapons to attract players in vendor helps).
@@MrWestTek Weird to see this comment being made only three months ago. I began playing two months ago and it seems like the ammo box has always been around.
If you know what you have, you can get away with selling semi-decent/good legendaries you won't use. I was doing this a lot, I had a lot of traffic, but I haven't had my vendor up because I'm afraid of the glitches where people can buy things that aren't for sale. I don't know if these glitches are patched, but for now I'm closed indefinitely.
Rare rolls on a fixer or railway rifle sell well. Armor piercing, quad, and bloody are the better rolls. You can sell those between 5000-10000 pretty consistently. After that two shot and vampire around 1k to 3k. For weapons that aren't meta these prefixes are still good but I don't recommend selling them for more than 1200-2000k. These will get decent burst sales. Item that have modified with Flux upgrades also sell well. For example jet pack PA torso or shielded lining under armor. PA usually doesn't sell well normally unless it's heavily modified with rare upgrades. Most players won't buy defensive items over 500 caps. Fire sale items for script by marking them at low prices. 100 for 3 star, 75 for 2 star, and 30 for 1 star. Do this to save space once you hit your script limit from the vending machine each day. Get a routine for farming supplies going for restock items like berry mentats for around 60 caps. There are other items you can sell as well like sugar bombs. Players buy those and they don't expire. Brain bombs are important for power leveling for the hard cores. One of those takes 3 sugar bombs to craft. The dirty ones not the clean ones. Those don't work in recipes. Rifle ammo sells well due to the commando meta. Players burn through it faster than they can loot it. I also sell plans cheap unless it is ultra rare. Anything that doesn't sell I donate in box. Stuff like mining gloves and chemistry stations don't sell so I tend to drop them off in donation boxes since they are the most common plans. My store also specializes in apparel but I don't recommend it since they don't sell very fast. On average I generate about 50k caps a day using these methods. I buy the 6k gold bullion exchange each week, any plans I don't know, and bulk supplies to maintain my inventory. I may also buy expensive plans to avoid the cap limit and resell them at 75-90% mark down. It entices players that have been to my store to come back whenever they see I'm on the map. It's important to make players want to come back. I recommend secret service because it's cheap to maintain so you can sell ballistic weave or items enhanced by it. Deep pocketed is a worthwhile investment that can entice a player to buy a set of combat armor when they already have a set. Ammo is just a quality of life thing that is hard to maintain. If you are going that route take over a munitions workshop to generate 45 and 556. It's even better if you have fallout 1st because you can take over multiples. Posieden as an example generates fusion cores. You don't have to do the event. Just generate 100 power. Do your supply run on a private server using 1st if you have that option. Otherwise you may run into other players farming the same route. Items that players use every session are the best to sell. Participating in events or power leveling at wes tek burn through resources. Plasma grenades are good sellers for that. Watch clips of Wes tek farming or other xp farm guides to see what they use. I promise it's worth it if caps are your concern. Participate in daily ops and inconvenient events that have rare mats. One stimpak difuser plan from project paradise can net you a pretty penny when it drops. Same for symptomatic from the daily ops. Enclave flamer mods are ultra rare from the wartoga vendors and only cost a handful of caps. But they sell for 10k. Hope these tips help. When you find an item worth crafting like berry mentats Google the ingredients to gather in bulk using the green thumb perk. If you see a player in enclave gear ask them to buy the recipe for you from modus if you don't have access. Most players will do so. Just have the caps on hand. 50 caps is a good price. Lower to move a stack fast. 60 if you don't mind waiting a day or so. Xp farmers are always floating around the cap limit and don't mind dropping some caps for supplies.
What would you say are good locations to place your camp? The few that come to mind are near train stations, the whitespring, and near the larger fast travel settlements.
@@saxmd4912 By any free fast travel points.(76, foundation, crater, rusty pick, fort atlas, and white springs) that way it's cheaper to get to your camp. Also the middle"ish" part of the map(by top of the world)by event locations also nuke locations. Yes near train stations too.
A good way to get a steady flow of things to sell even at low levels is to do events, ops and scorched earth and sell your rewards. Each one can usually be done in 10 minutes or less. Even if you don’t have a strong character or weapons you can still help players by keeping the weaker enemies off their backs, healing them or just assisting with take downs. You can have a good inventory going with only a few sessions and then server hop if things are slow with player participation. But I’ve had players literally come by and buy out a whole inventory of stuff I had just stocked up with. 3 star weapons, PA parts, armors and plans are big sellers for me. It depends on servers and your camp location too obviously. Everybody knows the spot by the Wayward which is where I’ve had the most success. I mark everything half off usually unless it’s a hard to find item. The best sellers I’ve seen are a given but drum roll anyway: The Fixer, Holy Fire, Instigating Branding Iron, rare reward apparel/outfits, marine wetsuit, the space suit and helmet, .50 cal, X01 and Ultracite items. I also include rare furniture/camp item plans in this category too. All of these fly out the door usually.
As a noob, started in April, only just hit lvl 111, i rarely have much for caps or bullion so most of the time i spend ludicrous amounts of caps fast traveling around the map only to show up at a camp so bogged down with animated displays and garbage leading me to a vendor with nothing i can afford. A month of that and i subscribed to fallout 1st and just farm what i can without having to compete with 20 other players that snatch it all up to sell it for too much in vendors. I started my fallout experience playing alone, 76 is no different from what i can see. You guys want new players stop selling them things they used to be able to loot, for more caps than they can amass.
I was amused when he said that it is worth asking what is a reasonable price, and at the same time, his own vendor shows a really overpriced 3-star weapon, which will probably be there forever because no one buys it. I don't buy ammunition myself, I prefer to make it because the materials are really easy to collect/buy. I don't have a vendor in the camp because I'm constantly close to the max caps limit and if I sell stuff I go over, that's why I buy bulk lead and steel to get rid of caps
My way...i am selling high demand drugs and healing myself (Berry Mentats,RadShield and Antibiotics) profit goes for bulk lead and bulk steel sometimes...i am hoarder looks like...my scrapbox have like 2mil of scrap...steel alone around 700k,lead around 60k
@@MrWestTek can u at least give a house tour for 2-3 mins on your next video while showing the full house I really liked the camp and I'd like to build my camp on a similar manner
My camp is close to vault 76 so i sell plan really cheap for new player but everytime high lvl player come and buy them to most likely sell them for more
ever since i moved my camp to the mountains near foundation i get customers all the time, mostly due to me selling dirt cheap everything, literally you need a plan more than likely im selling it for 5-10caps
[I'm level 34] I get all my high quality legendary from events etc and tend to sell my legendary for 25% less then the suggested price it depends but i also sell meds + food/water and if i get a duplicate magazine or bobblehead i sell it for 200 - 300 it depends Sometimes i change prices depending on what is selling the most or what is selling less i also go by how much is in stock
I tend to sell mostly junk and it sells very very well, from time to time someone will arrive at my camp and buy most of my junk in one go, i usually put most junk types at 2c each including gunpowder but i recently started putting it at 3c each and they still sell very well, rarer materials like black titanium, ultracite or gold don't sell as well but you can put them at very high prices and they'll still sell, ammo can be a good route, but since there are tons of different ammo types but i decide to just sell the junk to craft it, after all .308 will only serve to LMG users but steel, lead, ultracite and gunpowder will serve to craft any ballistic ammo, it's true though that ammo can get you a bigger profit when using the right perks because of the sheer amount of ammo you can craft with a tiny bit of junk, fluxes also sell very well so any flux you don't want sell it for about 100c each more or less, plans sell very badly with the exception of the very rare ones, also if you plan on using the ammo factory i would recommend crafting .308 since it's the best in terms of crafting rate and popularity, btw i would never sell a gun for 5 figures unless it's godrolled
Junk is my biggest seller, in bulk. Aluminum, acid, adhesive, oil, gears, copper, even steel; it all sells. Acid and adhesive I sell 100c per bulk, and I have a hard time keeping them stocked at how fast they go.
@@passmethefunbowlI'd never buy bulks at that price unless i was truly desperate, it's obvious how much percieved value changes from person to person and how much Bethesda sucks at putting value tags, there are very few value tags i actually agree with, most are either too low in the case of weapons or too high in the case of pretty much everything else
Man I see you priced a lot of your notes some crazy high caps numbers, I see that all the time in peoples vendors. Do you even sell that many? I get a lot of those same plans and sell them for way cheaper in mine and they just fly off the shelves. I have a hard time keeping my vendor stocked sometimes because of the volume of stuff I sell. I usually save up a good quantity of items and then stock it all at once, it will sell out in a week and then I restock again. I usually have to watch my cap numbers because I'm always hitting the limit.
I make 1000s of caps at a time from special weapons. Farm them from events and stuff and them sell them for whatever the game says it's worth. Just made 6000 caps in 5 minutes yesterday.
Magazines are important, if you’re still doing the magazine glitch please sell some for 30 to 70 caps each, 100 is way too much considering you got ‘em all for free and it can boost other players who don’t know the glitch or don’t find good magazines. You should think about others and give anyone the opportunity to boost their damages
I go to wasteland yard sales just about every day. I am usually looking for interesting clothing, grape mentats, disease cures, and 45's. I buy up to 8000 to 10,000 at a time if I find in big enough quantities.
Ammo, flux, pre war foods I sell a bunch of different things. I can't build much of anything anymore so I'm going to start selling sought after junk. I don't charge much for anything. Weapons I don't really sell unless it's vampiric or hard to find. I use plasma cartridges and arrows so I sell a lot of ammo. Also, daily ops are good for farming ammo if you're in need.
I just sell things cheap, any recipe on my vendor 25 caps. jet packs of any kind 1k vs 3k.mainly because i dont see jet pack plans drop all the time. never sold ammo mainly because i might use it for a build. weapon and armor plans are 100 to 500 does not matter what it is even if its work 5000. camp plans for making cool things also 100 to 500 just depends on how hard they are to get.
Yes having at least five 3 star weapons is a good thing to have. I sell fixers at 900-1500 depending the rolls. Ammo most definitely. Yes fuel is in demand. Sold out twice last night as well as 556 and 5mm. Now for flux. Humor me and try it.. put 5 of each flux for 500-750. It sells! quickly I can say from doing it. Buddy of mine sells at 750, I did 500 and gone within the hour.
Yeah I always go to camps with a lot of 3 star weapons lol. Found a really good Fixer for only 2k. I also always buy Mr. Fuzzy tokens, I just like getting more costumes.
The best way to make caps is to make a noob water sale farm between V76 and the nearest train station. Fill your camp with antique water coolers, lock them all up. Apart from taking all the vendors caps everyday (which is small change) the way it works is this: BIG SIGN THAT SAYS “ NEW PLAYERS GET FREE CAPS HERE!” With a smaller sign underneath that says “Buy my water for 2c each, sell to train station vendor for 3-5 , value increases exponentially! GET MAX CAPS WITH A LITTLE FOOTWORK!” I did that and had 4 or 5 very low level players farming caps for themselves and max ing me out quickly. The only annoying part is the constant sale sounds 😂😂😂
Best advice I can give a new player that wants caps. Do events sell the plushy plans for 4k dont use them unless you really want to. They will sell iv sold them for 4k dozens of times and buy them for the same if I don't know them. 2k is more reasonable but you will get 4k if you hold out a bit. People want them plushy plans. May get more. Just because someone says that's only worth 2k dosent mean it's 2k for you as if you don't know it yet might be worth more to ya so you post it for 4k untill you find a 2nd or better, then lower your price. But then you find that you sold that plushy for the 4k now you can Use that 4k server hop find ammo you need for 1cap each and now you can rock out for a bit.
my entire stash box is FULL of very good roll weapons that i have found or purchased for low prices, im always full on caps so i never really have the chance to sell any of them, and am too lazy to write them all down to try and trade
I play a lot so I have a bunch of good 3 stars and I never dip below 30 3 star weapons. Usually around 2-8k since they’re wuad railways with 25 vats cost and an irrelevant second star or just stuff like that and they sell too much so I have to keep my camp icon off 80% of the time. I also sell 20 serums of each at all times and it’s really good
I sell perfect roll weapons 30k caps. 10k or less if it's not a perfect 3 star roll but still good. I sell pepper shakers non legendary pretty easily for 5k caps. Plans depend on the rarity for price. I can't stay below 30k caps even though I spend 10-20k every day
@@MrWestTek I keep seeing people list that "You've Been Insulted" note for 40k and I'm wondering if it's an inside joke (apart from the obvious). Rarely does a day pass where I don't see that in someone's vendor. I began to wonder if it was an unspoken game amongst high-rolling players (like Randolph and Mortimer betting a dollar on Louis and Billy Ray).
Ammo as state in Vids My main weapon is a Fixer love the buggers sell 3 star fixers 1111 caps special ones upto 2222 magazine bobbleheads and serums I sell for 333 caps standard price Plans from 11 caps to 555 caps Regulary Max out located near Foundation Pafs Wares a welcome even BOS :)
There is a Website Called "Fed76" Its been around and used by majority of players since the start you put the item or weapon you want to sell, put all the legendaries it has on it and it will tell you the quick sell price wether its a trade only, and itll tell you the exact correct amount of caps that the gun is worth trust me people check this when looking at your vendor weapons if its over priced by even alittle they might not buy it.
I think it's hilarious how I have multiple good weapons for sale, but my best-selling item by far is ammo. Ammo ammo ammo. People are lazy lol. Your 110% right. Also do you do Walmart prices too (3999 etc)?
Steel and wood Sounds dumb but 30 mins in the toxic valley grabing wood or scraping 3 events in a row whilst exploring to make steel, selling em 1 cap each, people just stumble on your porch to get those And it’s like, people grab A LOT for their building, so you usually get a lot at once
I always sell ammo if I NEED caps. But at all times I have plans, apparel, and (agreed) 3* guns and armor. Usually usable stuff but at end of day when Im maxed on scrips and caps I drop or sell any 1-3* legendary that arent great. Never sell food ever and never sell anything that weighs a ton that wouldnt stay in my stash normally such as junk like mentioned above.
I sell bear arm plans for 10k caps and fixer plans for 4.5k caps. I also sell every single use serum for 300 caps each. Always getting 40k selling them and selling serums to vendor bots
I just tend to sell most stuff for a fraction of it's recommended generic cost. If something costs 1k, i'll sell for a 100. I've come to learn that there's no point being greedy when it comes to your prices!
Bulk scrap, bulk scrap sells so we'll that people message me asking for various other scrap. I sell all my notes at 25 caps for recipes 50-100 cap for decoration plans All othere plans I sell at half the noted value
I hit 40K about once or twice a week without trying too hard. Its catches me off guard and I lose money sometimes. I would love to see a 100K limit. It would make for some better trades as well.
I make sales through “volume.” I sell most all plans at 25 caps. Since I’m not necessarily in need of caps, any amount sold is a good amount sold.
Weapon and armor plans will easily sell at sticker price. Trust me I just throw them in there to take up space but people will buy them. There are much better things to put in besides random junk plans for cheap. Variety is key and useless plans are a bane of variety.
Lmao I sell all My plans for 5 caps each regardless of what it is. It's for newer players 🤷
@@gamermagnum that's a nice thing to do. I don't do that though. Feels nice to set up a shop at prices I find reasonable and watch people actually use it.
I do 25 caps for workshop and recipes. 10 caps for mods and plans. my inventory was completely emptied out this week by newer players. Best item to sell rn is ammo and canned coffee IMO the vet players buy it in bulk
takes you 1000 sales to make a 25k..😂 I make that much off 2 event plan sales
Can confirm, I run a bloodied commando build, and I vendor jump semi-regularly and snag up all 1 cap ammo I can get my hands on.
I will say flux sells very fast. Personally, for me, that's how I make the most caps out of the vendor. I can make 10 to 20 thousand caps a day, selling them for 200 to 250 caps each. For me, I get a lot of traffic selling flux. The biggest problem with it is that it's hard to actually get large amounts of flux in short periods of time just because of the steps and materials required to craft flux. Therefore, I typically save my flux until I have a large enough amount to sell for good profit.
Also for me to be able to sell crazy amounts of flux to make 10 to 20 thousand caps I have to sever hop every now and then so I get the most amount of players visiting my vendor a day.
Fluxes are about 70% of my earnings too snd sell them for about same price . I can farm about 80 fluxes in an hour so ot's not that hatd you just need a bloatfly syringer
You are the smartest person ever how did I never think of that I have so much flux I don’t know what to do with
I tried to store my flux but it still expired I thought it froze items
@@Poke-ladd Thats because you had raw flux, not flux. You cant collect flux, you have to make them.
do a nuke on Ultracite Titan, But make sure the Titan is in the blast zone so you can get items required to do flux in large amount. Then launch nuke in the area where the most mutated flowers can spawn for the Type of flux you want to make.
Then make some flux with the super duper perk.
I Hope i helped :>
I’ve been having a full vendor for nearly 3 year now - this is what I’ve learned.
Serums - I buy bulk flux for 50 caps each, I turn them into serums, including the junk they take to make their production value is no more than 100 caps. I put bulk serums in my vendor for 200-220 caps, I then put a *LFG* on Xbox to lure plays to my camp, theyll always come to buy them because with a reasonable amount of Charisma allows you to resell the serums they buy off me to the vendor for 500 caps. So why do I sell them for so cheap when I could also sell to the vendor? Because the vendor only has a certain amount of caps and I can still make about 6k a day selling from my five characters to vendors - plus I’m still making 2x profit from selling from my own vendors so I can easily make 10k+ caps a day at least. Now this is done - I use some of my profits to buy more flux (50c per) and more junk (1c per) and repeat the process all over again. This method has led to me to buying so many different items with caps which has led to me trading for god rolls and legacys. Who thinks caps are worthless now ay? Happy trading.
It's all about finding your niche. One that fits how you like to play. Yours is obviously a serum trader. I'm more of a general store almost a dollar store type. Caps are still worthless though. Not because they have no value but because of how harsh the 40k limit is.
@Slumm don't worry about your spending as you play more you'll find better ways to make caps. With more resources and knowledge you can set yourself up to make 1000s to 10s of thousands a day.
@Slumm that's the way to do it alright.
Where do you buy Bulk Flux?
@@VAULT-TEC_INC. if you're on consoles then it's in those group finder things. On PC it's either discord trade sites or server hops
You guys really want to sell your items? Price them better! Don't ask your buddy, because they're most likely the ones selling a Fixer for 12,000 caps. Your vending machine is not your main source of income, it's more like a side hustle or yard sale. Sell things cheap, unless its super rare, if you have 10 of them they're not super rare.
I'm farely new to fallout but here is what I've learned from using the vending machine!
Junk sells every time, eventually all of it. I price it 1-3 caps per, depending on how fast that particular thing goes. I sort junk by stack weight and sell excess and it literally all sells.
He is right about ammo, it sells every time, all of it. Gunpowder as well, I price it 2-3 caps. You can sell bulk junk as well, it will go.
Plans are my priority, plans are the key. I realized very quickly from exploring the market that plans are what sell high often. Recipes go quicker than any plans in my shop, but I'm pricing foods and teas ~30 caps, which is probably too low.
Food goes everytime. Literally every time, all of it goes. The non perishable foods I sell at 2 caps and they don't last long in the shop, so maybe raise that. There are foods that look clean or preserved which don't give rads, I price them at 30 caps a piece and they sale.
Purified water sells, sometimes slow, but eventually it does. For some reason boiled water sold everytime I put it in the shop, but I haven't tried that in a while. It's so easy to collect a bunch of dirty water and cook it.
Apparel is something that sells as well, if you have something desirable that is. This seems to go much slower, but I've cleared out a lot of apparel from my vendor.
Booble heads and magazines sell somewhat often.
Anyways, that's all I've got to share for now! Happy exploring, adventurers.
So you have to play all day long to acquire I take right? How is that worth it?
@@camedelic1365 You are just selling way too cheap. Everything sells at a bargain price
@@CombatLegsVIDS My philosophy with the vending machine was to get rid of things I don't need, rather than make a bunch of caps.
Without fallout first, managing storage can get pretty tedious, which is why I enjoyed watching things dissappear in my shop that I know other players could use. Just wanted to see if things would sell and they did.
@@camedelic1365 Yes, It's good to get rid of things so you can flip vendor inventory but it's not very helpful when trying to figure out what to prioritize when selling. Your way is just placing a low sale price and not really finding the sweet spot to maximize use of stash space. For example, you said to sell food and water because it does sell. You mention you sell it at a low price which I believe is the reason why it's selling. Food takes up a huge chuck of inventory space, unfortunately
I'm definitely going to try this. I've wanted to sell items but never knew how to get people attracted to my vending machine. The three star items should help loads. And I'll definitely try selling the items you mentioned. I even took notes in my phone 😂
Thanks so much for watching buddy :). Let me know if you make some sales.
Personally I travel from vend ver to vender trying to buy plans
I sell Ammo for 1 cap. All types. Been having a lot of success with Fuel and Ultracite 5mm and .45.
Some guy bought my entire stock then gave me back all my stuff today haha
I sell a bit of everything . Ammo 1 c each, mainly .45 and fusion cells. I sell legendaries fof 3/10 caps per scrip worth,unless it's a nice piece,i sell all serums for 399 and all fluxes for 249 , cobalt for 299 i sell acid for 5 oil for 7 lead for 5 copper springs gears for 6 screws for 3 or 4 ,when I reach 40k i buy cheap rare plans to resell them for 1.25 times more, i sell salt sugar pepper for 25 each if i have excess, nuke keycards for 199 and I buy those everytime i see them for 120. On average i make 60/80 k caps everyday, not including the 14000 my 10 mules get selling serums
WOW....you are one heck of a vendor my friend. Wonder if I've ever stopped by before...
@@MrWestTek fallenvirtue89 on ps4 feel free to ask i like to gift. I got some pepper shaker and serum revipes xD
The best items to sell are enclave rifles with the flamer barrels. People will give up every cap they have for one. Whenever I’m low on caps I just stick one in there and boom I’m rich. I should be named the enclave weapons dealer.
Psn?
@@dragonsfly4u hey there, I don’t have ps plus atm because I only needed it for this game and I stopped playing because Bethesda went back on banning legacies in the Nuka World update. I unsubbed from FO1st because of it. But if I ever do go back I’ll come back to this comment. Maybe you’ll have everything you want by then.
@@WK_MERCURY thanks for the reply! Also completely understandable. I don’t resub ps plus either unless I find the monthly games are worth it. I’m still relatively new just now hitting level 100 so I don’t know much about the legacies but I see how it effected the community. But hey any advice on how to get the enclave flamer barrel? Just even grind and check the usual vendors?
Ive been playing for years and always put unneeded ammo for sale at 1cap. It never, ever sells for me, but lots of other things do. It just sits there until it piles up enough to put in the ammo converter. Not sure who all these people are buying it from everyone else.
All ammo 1 cap. Except for Plasma and Fusion Cores. Which are 5 caps. Plans, maps, mods and bobble heads are 5 caps. Not looking to make caps. Trying to help new player. Which are diminishing btw.
We have different principles on how to price things. I’ve never priced anything more than 999 caps and that’s a Vampire’s dual bar flaming Chainsaw or an AA fixer. Serums? 299. Plans? 5 if they’re common, 76 if they’re event specific. Same with Outfits and I usually only sell the uncommon or event specific ones.
Not saying any one pricing method is the “right” way, just different philosophies. I like to help folks and it helps me get the stuff out of my stash box.
I dont do this but i dont do what this guy does either. I guarantee he’s losing more sales by pricing so high. Gotta use your brain 🤫 the prices gotta be eye catching.
@@adam-ip3xe I just view it as personal preference. I kinda like helping out the younger/newer players.
@@photodave219& we're grateful for that. Players like yourself have helped me loads & I always remember it now I'm lvl 70 plus & sell things cheap with this in mind to help players a few lvls below me 👍
I craft tons of railway spikes, sell them to the ammo converter, then buy fuel with the points. I also farm fuel at daily ops and expeditions, then i sell it in my vendor. I cap out several times per week.
@michellemartorell2394 definitely need more vendors like you lol my cremater and holyfire are hogs
The _best_ way to make money is absolutely smash an event, like meat week, then sell high whilst demand is up, earning enough to shop around for bargains to resell at an obscene profit. I had nothing before the last meat week, I sold my plushies at 4k each and went round everyone else's camp buying their stock if it was profitable to do so. Every so often you come across someone who is either clueless, or more often, insanely rich, so they sell valuable plans (like plushies) for pennies. My shop is still stocked to the brim, with tons in reserve and I've hit the 40k limit several times over. I made enough to buy about 150 pails and I've been making thousands selling the stuff I packed.
Disease cures, addict all, and Nuka Cola quantums seem to be the best things to sell for me.
A great thing to sell are magazines. I run a couple routes whenever I can to collect some up and then I sell them for 50 caps a pop. I’m sure you can sell them for more but they sell pretty quick
Legendary mod boxes are what's luring folks to my vendor. I can now craft the lightweight mod -90% on weapons.
And any weapon that has quad on it sells fast
I bought my ammo converter from crater i think. Glad i found this video cause i just dropped 15k caps on a mod and instantly felt regret and depression. 😂😂
Damn I bought the sheepsqautch mask for 500 when drunk & got depressed about it the day later 😂😂 Still can't sell the fkn thing in my vending machine for half that price
I've got 5 characters with max caps, and over 300k i've turned into ammo to sell at any time, i make all my own legendary weapons to sell and any plans or treasure maps i find are put in for free unless they are really rare. I explore and grind a lot, vendor hop a lot. If you find serums for 200 or less, buy them, max out your charisma, have unyielding armor, put on the better bargain perk and drink some alcohol that gives charisma and you can sell them at a game vendor for 400+ caps without having to waste any junk or flux. And just a tip for any newbies, never go to ANY camp with junk on, I don't care how honest they seem, TRUST NO ONE, they will lure you in just to take any junk you have. See ya out there! 😶🌫
We are very similar bro. I couldn't agree more. Hope to see ya out there, if you're on ps lol
@@MrWestTek Sorry man I'm on xbox exlusively atm, but if I ever get a ps, bet fo76 will be my first purchase 😁
I dont go to suspisious camps with junk on me, due to trap camps of course...if i cant see scrap box there (or at least stash box in emergency) i am not entering it. Without junk i dont have problem to be creatively killed.
I had one trap camp and I did the photo mode hop out. Dude was lurking like a creep. I gave him a thumbs up. Lol. I never go to a camp with junk on me.
Berry mentats and addictol. And shielded harnesses and under armour!! That seems to sell very well for 1000-4000 caps the shielded harness and the road leathers etc!! All shielded
I originally had addictol at 357 but lowered it too 150 due to not enough people buying it but tons of people were buying my default BOS combat armor so i raised the price from 25 to 35
⭐⭐⭐Anti armor gun with good a good attachments, like 25% faster fire rate or weightless can go around 3000 caps💰.
Now a ⭐⭐⭐fixer that's anti armor could probably go for around 4,000 caps, 5,000 caps, based on what you get in the attachments to the weapon and technically your getting a extra attachment to the weapon, because of the fixer special.
I've only recently started vending and as a camp builder I decided to to fill it with plans 12 to 100 caps each depending on rarity and I'm doing great, definitely going to start putting some ammo in there too though,I do wish the ammo converter was a bit more streamlined though,the interface is so clunky.i spend agest testing spawn points so you load in directly Infront of my vendor
I frequently farm the Asylum and have pretty good luck with the pink outfit, got about 8 and sell those for 12k and they always sell quick, I know I could get more but im usually max caps anyways haha. Also serums are a big one.
you're the guy I buy'em from and flip for 40k lmaoo
@@Taskforce1 it prob takes 2 weeks for em to sell
I sell most of my plans at 10 caps, as well as steeply discounted food, nuka cola, and half price resources. The market for copper is so good that I can mark it down 50% and still succeed by volume.
It's weird that AMMO sells well considering that it's so easy to get, from Daily Ops to ammo converter... seems weird. Never seem to have an issue.
I think at a certain point, it's easier for some players to stock up on large amounts of ammo. That way they don't have to bother looting enemies in the middle of combat, or spending time to craft it
I'm super late but if I'm exp grinding I'll run through 4k 5k ammo in 2 hours.
Thanks for making this. This was the video which prompted me to jump in and put a vendor in my camp.
I would like to ask: that's the wisdom regarding camp placement, (aside from parking near free fast travel points)? I ask because I put a camp next to Eviction Notice for a bit and Scorched Earth for a bit thinking the increased traffic would lead to increased sales. It didn't take long to realize that after doing one of these events, one can be so over-encumbered that even the 3-stars I'm offering look far less appealing. In my case, after completing those events all I wanted to do was limp to a train station. My Scorched Earth camp got virtually 0 sales, while my Eviction Notice camp got sales primarily from players who were specifically vendor-hopping.
Also, servers seem to be hit-or-miss, though I've gone AFK for long stretches and have returned to find significant sales have taken place while I was gone.
Anyway, those are the few observations I've make when it comes to camp placement in the short time I've had a vendor. I was just curious what wisdom some more seasoned vets such as yourself have to add.
Location does help, but not as much having some 3 stars to attract attention. Even if they are not the greatest, and the more the better. Also make sure your camp is visible on map. You can have it set to not show to other players. Pleasant valley train station is a good location for player vendor camps in my opinion. I always check a store when I go there, but it's my go to train station and that may not apply to some but I think it does to most. Whitesprings train station as well. Just get it as close as possible :). Hope this helps!
@MrWestTek I'm curious if some employ a tactic of keeping three stars at abnormally high prices in order to discourage people from buying them. This keeps their three star count high, to draw in business.
I actually buy mods alot because instead of using perk points early in game on armorer or gunsmith perk cards I used those points spread out among perk cards that increase damage on different types of weapons like heavy gunner and demolition or rifleman and commando so I can switch between close range or at a distance so having mods handy and equipping the without having to be a certain lvl gunsmith is a big help.
You can always have the gunsmith perk not equipped and only equip it in order to then craft
Four items I do for fun but it sells everytime I put it in but I have to collect a lot, is salt, pepper, spice, and sugar. I’ll collect like one to two hundred of them then sell. I can sell sugar for 10 caps. Yeah I’m a big ammo buyer just bought like 25k of ammo today different types but All ultracite sweet deal couldn’t pass up all was 1 cap.
I would buy your sugar lol. Ammo definitely sells! Thanks for watching buddy !!
If i see Sugar for 10 caps you better bet i'm buying. It doesn't take me long to do a sugar run. Grabbing up reeds by the waterside but it's still part of the grind i don't have to bother with.
@@EQOAnostalgia yeah them spoil I believe I sell the canister sugar.
Ayyy I do this too. I raid the kitchen for all it’s spices and sugar 😂
Another junk item that will sell in your vendor station is screws
My biggest pet peeves when I go to someone’s vendor is Bobby pins, gun powder, claim tickets, candy from monster mash and the tokens from Camden park. To me you’re sucker if you buy any of these things. Not to mention that gun powder takes up a lot of space in your stash box. I’d rather sell a thousand acid for 3 or 4 caps than sell a thousand gun powder for 1 cap.
Bobby pins are an alt currency way to go over currency cap
I always sell out my Bobby pins
I don't legendaries very much. Getting caps in the game is easy enough. I sell ammo, the daily ops and event reward plans. I sell serums, all kinds of serums. They are my investment. They don't make money quickly but they do make me rich over time.
I'm always needing to dump caps so I don't see the need to go all out on making as much caps as I can.
I'm past the point where I have much use for caps as I already bought all the buyable plans (including all serums and power armor mod plans) and actually only "need" caps if there are new rewards for treasure hunter or holiday scorched to buy the components for crafting moleminer pails or presents. In the past I bought ammo with my caps, but haven't done it since over a year as I still have a lot in my inventory and because of contextual ammo drops in daily ops and expeditions I tend to collect more than I actually use per day. I now buy mostly treasure maps as they are weightless and I use them all to fill my scrap box when a Fallout 1st trial is available. But I still sell some stuff in my vendor - its mostly bobbleheads/magazines for 100 caps each as they don't take up much space in your stash and often new players buy one of each for their camp display or veterans buy out specific ones. Also other weightless stuff like pipboy games, pleasant valley claim tickets and mr fuzzy tokens sell to some degree. But my top sellers are special event plans, although these are also the only plans I actually keep and I also sell them very cheap. All other plans including the daily ops plans are not worth the space in my stash. Oh and I didn't knew either that there are players who actually buy gunpowder ;)
Oh and with the introduction of the ammo box for Fallout 1st with the Nukaworld on Tour Update, I expect that ammo sells will go up as the "unlimited" capacity of the ammo box makes ammo now a good caps sink.
We have a lot of new players finding 76 recently. This is mostly for them. Or even someone that wants to start. Thanks for the feedback
@@MrWestTek TONS of newbies, it's pretty interesting watching the influx. It seems like it's been this way for a while though. I always see newbies selling your standard vendor trash plans from workshops by the 100s lol. Been this way for a long time. So that goes to show a lot of people come into the game. Seems like we bleed a large portion of the old guard though as well.
Which actually helps in keeping plans kinda rare from the seasonal events.
My first experience with a player vendor was paying 25caps for plans. Since then I usually sell my plans for 25caps. Notes.. I have no idea what they are for. Everything else I usually sell a few caps under what the recommended sale price is
If stuff is selling, and you're happy, that's what matters
@MrWestTek very true. Sadly nobody buys from my camp. Lol. Maybe i skittles Stuart advertising
I play as a Vendor that sells star weapons and plans for cheap. Certains ammo types I dont use I sell also like 5.56 and arrows ammo. I usually do events then do legendary farming. If you want acid quick then find cave crickets
I found having people run up and trying to buy while I’m restocking to be an issue. So I built an unpowered vending machine down in my bunker. They all link together. I figured this out by accident, just a good way to be able to manage inventory and not be in the way.
I remember when people would buy nuculear key cards like crazy.
Similar to some of the people below I stock my vending machine with plans and recipes but at 1/2 whatever the stated value is. If I catch a low level player stopping by while I'm there I'll give them any duplicates I have for free. Odd though that you mentioned gunpowder as a hot seller though, I've had 1k gunpowder in my vending machine for several weeks without a sale at 1 cap... I was going to pull it from the machine because it's just not moving.
Most importantly @9:35, I've walked away from many vendors because of a ridiculous spawn off of a cliff or difficulty finding the actual vending machine. If it takes me more than a couple seconds to find it I'm moving on.
I walked away from a vendor yesterday because they had locked everything that was out and on display around their vending machine - like the coffee maker and turbo fert - and then were charging prices in the thousands for items I could get in the tens or hundreds elsewhere. The only good deal (and one I needed) was an unyielding leg for 1200. Normally I would have snapped that up without thinking, but the way the player ran their camp/vendor I walked away without looking back.
Also neat thing I learnt any spuvinears after bos update can be sold in your vendors excluding plushies meaning steins that are not season exclusive can be sold I just sold a veggie man stein.
I think 45 rounds sell the most out of ammo, I uses fixers so I use a lot of 45 ammo and it's hard to find anywhere.
I use the fixer. Go to the nuka cade prize terminal in nuka world. Level 3 there is .45 ammo. 600 points for 28 ammo rounds. Just keep doing events and you’ll rack up so much ammo. Each event is 5000 points.
just run a couple ops should give u plenty of ammo no?
@Theaderwolf No is correct. Sure, you can grind ammo from ops if you want, but it takes forever. It's faster to do lead runs and make 4x as much ammo.
My number one Selling item is nuca Colas from 10 caps to 20 caps and Magazines And bobble heads for 100 caps
Nice :). ammo for me.
Junk is my biggest seller. Everybody has ammo, weapons, plans, but not many people sell junk in bulk. Depending on the component, people drop 1000s of caps for them.
I sell weapons, plans , unyealding armor , I have about 200 berry mentats and they go fast. I sell them for 10 caps. I do sell a lot of lead, steel , plastic and adhesive and I keep 5000 .45, 5.56, .308, and cells they sell quick like u said bro. I have a mule character with almost 500k ammo that I sell in my vendor . I’m glad we are getting the ammo box soon.
I can't wait for the ammo box!
You sell Berry Mentats for 10caps each??? Man that is bargain...i am mass producing them myself (role play farmacist purposes,dude in Arctos Lab Coat running around Forest,thats me) and selling them for 50 no problem at all,they are gone in literally minutes (few non-sense 3* weapons to attract players in vendor helps).
@@MrWestTek Weird to see this comment being made only three months ago. I began playing two months ago and it seems like the ammo box has always been around.
For me on Xbox my top consistent sellers are 5.56, plasma and 45 ammo. I have lots since I run a cold shoulder build.
If you know what you have, you can get away with selling semi-decent/good legendaries you won't use. I was doing this a lot, I had a lot of traffic, but I haven't had my vendor up because I'm afraid of the glitches where people can buy things that aren't for sale. I don't know if these glitches are patched, but for now I'm closed indefinitely.
Rare rolls on a fixer or railway rifle sell well. Armor piercing, quad, and bloody are the better rolls. You can sell those between 5000-10000 pretty consistently. After that two shot and vampire around 1k to 3k. For weapons that aren't meta these prefixes are still good but I don't recommend selling them for more than 1200-2000k. These will get decent burst sales. Item that have modified with Flux upgrades also sell well. For example jet pack PA torso or shielded lining under armor. PA usually doesn't sell well normally unless it's heavily modified with rare upgrades. Most players won't buy defensive items over 500 caps. Fire sale items for script by marking them at low prices. 100 for 3 star, 75 for 2 star, and 30 for 1 star. Do this to save space once you hit your script limit from the vending machine each day. Get a routine for farming supplies going for restock items like berry mentats for around 60 caps. There are other items you can sell as well like sugar bombs. Players buy those and they don't expire. Brain bombs are important for power leveling for the hard cores. One of those takes 3 sugar bombs to craft. The dirty ones not the clean ones. Those don't work in recipes. Rifle ammo sells well due to the commando meta. Players burn through it faster than they can loot it. I also sell plans cheap unless it is ultra rare. Anything that doesn't sell I donate in box. Stuff like mining gloves and chemistry stations don't sell so I tend to drop them off in donation boxes since they are the most common plans. My store also specializes in apparel but I don't recommend it since they don't sell very fast. On average I generate about 50k caps a day using these methods. I buy the 6k gold bullion exchange each week, any plans I don't know, and bulk supplies to maintain my inventory. I may also buy expensive plans to avoid the cap limit and resell them at 75-90% mark down. It entices players that have been to my store to come back whenever they see I'm on the map. It's important to make players want to come back. I recommend secret service because it's cheap to maintain so you can sell ballistic weave or items enhanced by it. Deep pocketed is a worthwhile investment that can entice a player to buy a set of combat armor when they already have a set. Ammo is just a quality of life thing that is hard to maintain. If you are going that route take over a munitions workshop to generate 45 and 556. It's even better if you have fallout 1st because you can take over multiples. Posieden as an example generates fusion cores. You don't have to do the event. Just generate 100 power. Do your supply run on a private server using 1st if you have that option. Otherwise you may run into other players farming the same route. Items that players use every session are the best to sell. Participating in events or power leveling at wes tek burn through resources. Plasma grenades are good sellers for that. Watch clips of Wes tek farming or other xp farm guides to see what they use. I promise it's worth it if caps are your concern. Participate in daily ops and inconvenient events that have rare mats. One stimpak difuser plan from project paradise can net you a pretty penny when it drops. Same for symptomatic from the daily ops. Enclave flamer mods are ultra rare from the wartoga vendors and only cost a handful of caps. But they sell for 10k. Hope these tips help. When you find an item worth crafting like berry mentats Google the ingredients to gather in bulk using the green thumb perk. If you see a player in enclave gear ask them to buy the recipe for you from modus if you don't have access. Most players will do so. Just have the caps on hand. 50 caps is a good price. Lower to move a stack fast. 60 if you don't mind waiting a day or so. Xp farmers are always floating around the cap limit and don't mind dropping some caps for supplies.
Location matters as much as how much you sell for and what you sell.
What would you say are good locations to place your camp? The few that come to mind are near train stations, the whitespring, and near the larger fast travel settlements.
@@saxmd4912 By any free fast travel points.(76, foundation, crater, rusty pick, fort atlas, and white springs) that way it's cheaper to get to your camp. Also the middle"ish" part of the map(by top of the world)by event locations also nuke locations. Yes near train stations too.
A good way to get a steady flow of things to sell even at low levels is to do events, ops and scorched earth and sell your rewards. Each one can usually be done in 10 minutes or less. Even if you don’t have a strong character or weapons you can still help players by keeping the weaker enemies off their backs, healing them or just assisting with take downs. You can have a good inventory going with only a few sessions and then server hop if things are slow with player participation. But I’ve had players literally come by and buy out a whole inventory of stuff I had just stocked up with. 3 star weapons, PA parts, armors and plans are big sellers for me. It depends on servers and your camp location too obviously. Everybody knows the spot by the Wayward which is where I’ve had the most success. I mark everything half off usually unless it’s a hard to find item.
The best sellers I’ve seen are a given but drum roll anyway:
The Fixer, Holy Fire, Instigating Branding Iron, rare reward apparel/outfits, marine wetsuit, the space suit and helmet, .50 cal, X01 and Ultracite items. I also include rare furniture/camp item plans in this category too. All of these fly out the door usually.
"Ask a friend" was the big secret
I sell rare plans mostly, I charge very little as I like to help newer players in the game.
As a noob, started in April, only just hit lvl 111, i rarely have much for caps or bullion so most of the time i spend ludicrous amounts of caps fast traveling around the map only to show up at a camp so bogged down with animated displays and garbage leading me to a vendor with nothing i can afford. A month of that and i subscribed to fallout 1st and just farm what i can without having to compete with 20 other players that snatch it all up to sell it for too much in vendors. I started my fallout experience playing alone, 76 is no different from what i can see. You guys want new players stop selling them things they used to be able to loot, for more caps than they can amass.
A true lone wanderer, there's nothing wrong with that 👍
I only sell premium items at premium prices.
Like items you get from events that are no longer going.
I was amused when he said that it is worth asking what is a reasonable price, and at the same time, his own vendor shows a really overpriced 3-star weapon, which will probably be there forever because no one buys it. I don't buy ammunition myself, I prefer to make it because the materials are really easy to collect/buy. I don't have a vendor in the camp because I'm constantly close to the max caps limit and if I sell stuff I go over, that's why I buy bulk lead and steel to get rid of caps
My way...i am selling high demand drugs and healing myself (Berry Mentats,RadShield and Antibiotics) profit goes for bulk lead and bulk steel sometimes...i am hoarder looks like...my scrapbox have like 2mil of scrap...steel alone around 700k,lead around 60k
I really liked your camp
Can u show how to build this camp!!^^
I would had to record it while I was building.
@@MrWestTek can u at least give a house tour for 2-3 mins on your next video while showing the full house
I really liked the camp and I'd like to build my camp on a similar manner
Tbh i sell all my plans for 1 cap if I know it I just view it as extra weight
My camp is close to vault 76 so i sell plan really cheap for new player but everytime high lvl player come and buy them to most likely sell them for more
ever since i moved my camp to the mountains near foundation i get customers all the time, mostly due to me selling dirt cheap everything, literally you need a plan more than likely im selling it for 5-10caps
[I'm level 34] I get all my high quality legendary from events etc and tend to sell my legendary for 25% less then the suggested price it depends but i also sell meds + food/water and if i get a duplicate magazine or bobblehead i sell it for 200 - 300 it depends
Sometimes i change prices depending on what is selling the most or what is selling less i also go by how much is in stock
I tend to sell mostly junk and it sells very very well, from time to time someone will arrive at my camp and buy most of my junk in one go, i usually put most junk types at 2c each including gunpowder but i recently started putting it at 3c each and they still sell very well, rarer materials like black titanium, ultracite or gold don't sell as well but you can put them at very high prices and they'll still sell, ammo can be a good route, but since there are tons of different ammo types but i decide to just sell the junk to craft it, after all .308 will only serve to LMG users but steel, lead, ultracite and gunpowder will serve to craft any ballistic ammo, it's true though that ammo can get you a bigger profit when using the right perks because of the sheer amount of ammo you can craft with a tiny bit of junk, fluxes also sell very well so any flux you don't want sell it for about 100c each more or less, plans sell very badly with the exception of the very rare ones, also if you plan on using the ammo factory i would recommend crafting .308 since it's the best in terms of crafting rate and popularity, btw i would never sell a gun for 5 figures unless it's godrolled
Junk is my biggest seller, in bulk. Aluminum, acid, adhesive, oil, gears, copper, even steel; it all sells. Acid and adhesive I sell 100c per bulk, and I have a hard time keeping them stocked at how fast they go.
@@passmethefunbowlI'd never buy bulks at that price unless i was truly desperate, it's obvious how much percieved value changes from person to person and how much Bethesda sucks at putting value tags, there are very few value tags i actually agree with, most are either too low in the case of weapons or too high in the case of pretty much everything else
Man I see you priced a lot of your notes some crazy high caps numbers, I see that all the time in peoples vendors. Do you even sell that many? I get a lot of those same plans and sell them for way cheaper in mine and they just fly off the shelves. I have a hard time keeping my vendor stocked sometimes because of the volume of stuff I sell. I usually save up a good quantity of items and then stock it all at once, it will sell out in a week and then I restock again. I usually have to watch my cap numbers because I'm always hitting the limit.
I make 1000s of caps at a time from special weapons. Farm them from events and stuff and them sell them for whatever the game says it's worth. Just made 6000 caps in 5 minutes yesterday.
I remember trading all the time collecting alot of radiation barrel plans and maxing caps on those for a long time.
Magazines are important, if you’re still doing the magazine glitch please sell some for 30 to 70 caps each, 100 is way too much considering you got ‘em all for free and it can boost other players who don’t know the glitch or don’t find good magazines. You should think about others and give anyone the opportunity to boost their damages
wasnt the glitch patched?
I have over 50k magazines from the mag glitch.
I do not know the glitch, and I still sell most magazines for like 29 caps each.
Glitch doesn't work anymore since a long time
"Sheisty." I love it.
I sell flux for 800 caps apiece but the game only gives me 750 how's that work
Been playing since release & only recently have i discovered my camp icon was turned off. Doh.
Woooow that's so long man lol
I go to wasteland yard sales just about every day. I am usually looking for interesting clothing, grape mentats, disease cures, and 45's. I buy up to 8000 to 10,000 at a time if I find in big enough quantities.
Ammo, flux, pre war foods I sell a bunch of different things. I can't build much of anything anymore so I'm going to start selling sought after junk. I don't charge much for anything. Weapons I don't really sell unless it's vampiric or hard to find. I use plasma cartridges and arrows so I sell a lot of ammo. Also, daily ops are good for farming ammo if you're in need.
I just sell things cheap, any recipe on my vendor 25 caps. jet packs of any kind 1k vs 3k.mainly because i dont see jet pack plans drop all the time. never sold ammo mainly because i might use it for a build. weapon and armor plans are 100 to 500 does not matter what it is even if its work 5000. camp plans for making cool things also 100 to 500 just depends on how hard they are to get.
Use fed76 for price checking
I manage to sell copper ore for 3-5 caps once I get 1500 copper ore, players use copper a lot to make energy weapon ammo, same with lead ore
I make caps with formula p, high voltage hefe, ballistic block
id buy junk before anything else...like when i dont have time to go looting/scrapping
...but as in real life drugs & ammo are the best. 😊
Yes having at least five 3 star weapons is a good thing to have. I sell fixers at 900-1500 depending the rolls. Ammo most definitely. Yes fuel is in demand. Sold out twice last night as well as 556 and 5mm. Now for flux. Humor me and try it.. put 5 of each flux for 500-750. It sells! quickly I can say from doing it. Buddy of mine sells at 750, I did 500 and gone within the hour.
And it took you how long to obtain that much stable flux?
Yeah I always go to camps with a lot of 3 star weapons lol. Found a really good Fixer for only 2k. I also always buy Mr. Fuzzy tokens, I just like getting more costumes.
The best way to make caps is to make a noob water sale farm between V76 and the nearest train station.
Fill your camp with antique water coolers, lock them all up.
Apart from taking all the vendors caps everyday (which is small change) the way it works is this:
BIG SIGN THAT SAYS “ NEW PLAYERS GET FREE CAPS HERE!”
With a smaller sign underneath that says
“Buy my water for 2c each, sell to train station vendor for 3-5 , value increases exponentially!
GET MAX CAPS WITH A LITTLE FOOTWORK!”
I did that and had 4 or 5 very low level players farming caps for themselves and max ing me out quickly.
The only annoying part is the constant sale sounds 😂😂😂
Serums are the best option regardless of buy in price
I'd rather not waste my flux. Ammo sells like crazy for me.
I dont have friends and ppl dont talk to me
Best advice I can give a new player that wants caps. Do events sell the plushy plans for 4k dont use them unless you really want to. They will sell iv sold them for 4k dozens of times and buy them for the same if I don't know them. 2k is more reasonable but you will get 4k if you hold out a bit. People want them plushy plans. May get more. Just because someone says that's only worth 2k dosent mean it's 2k for you as if you don't know it yet might be worth more to ya so you post it for 4k untill you find a 2nd or better, then lower your price. But then you find that you sold that plushy for the 4k now you can Use that 4k server hop find ammo you need for 1cap each and now you can rock out for a bit.
my entire stash box is FULL of very good roll weapons that i have found or purchased for low prices, im always full on caps so i never really have the chance to sell any of them, and am too lazy to write them all down to try and trade
I play a lot so I have a bunch of good 3 stars and I never dip below 30 3 star weapons. Usually around 2-8k since they’re wuad railways with 25 vats cost and an irrelevant second star or just stuff like that and they sell too much so I have to keep my camp icon off 80% of the time. I also sell 20 serums of each at all times and it’s really good
Astronaut suits sell fairly fast only the suit not the helmet which you can find at the crater i think. Sell those for half the price suggested
You can get multiple suits and helmets at a time from crater. Two of both I believe.
I sell perfect roll weapons 30k caps. 10k or less if it's not a perfect 3 star roll but still good. I sell pepper shakers non legendary pretty easily for 5k caps. Plans depend on the rarity for price. I can't stay below 30k caps even though I spend 10-20k every day
. 45 and 5.56 sell for 2 caps no problem lol
Also the rare enclave box mods sell easily for 5k caps each
It would be fun if the caps that people use to tp on camps would go to the camp owner, a road toll of sorts)
You need to ATTRACT people to your camp. And I think VARIETY brings people to my vendor. I sell something in EVERY category.
Agreed. But plz don't buy that 40K bobby pin.
@@MrWestTek I keep seeing people list that "You've Been Insulted" note for 40k and I'm wondering if it's an inside joke (apart from the obvious). Rarely does a day pass where I don't see that in someone's vendor. I began to wonder if it was an unspoken game amongst high-rolling players (like Randolph and Mortimer betting a dollar on Louis and Billy Ray).
Ammo as state in Vids
My main weapon is a Fixer love the buggers sell 3 star fixers 1111 caps special ones upto 2222 magazine bobbleheads and serums I sell for 333 caps standard price
Plans from 11 caps to 555 caps
Regulary Max out located near Foundation
Pafs Wares a welcome even BOS :)
There is a Website Called "Fed76" Its been around and used by majority of players since the start you put the item or weapon you want to sell, put all the legendaries it has on it and it will tell you the quick sell price wether its a trade only, and itll tell you the exact correct amount of caps that the gun is worth trust me people check this when looking at your vendor weapons if its over priced by even alittle they might not buy it.
Thanks for the share, that's for the beginners are fire! Congrats
I think it's hilarious how I have multiple good weapons for sale, but my best-selling item by far is ammo. Ammo ammo ammo. People are lazy lol. Your 110% right. Also do you do Walmart prices too (3999 etc)?
Steel and wood
Sounds dumb but 30 mins in the toxic valley grabing wood or scraping 3 events in a row whilst exploring to make steel, selling em 1 cap each, people just stumble on your porch to get those
And it’s like, people grab A LOT for their building, so you usually get a lot at once
Thanks for the heads up !
Your camp looks familiar, think I’ve been there.
No problem buddy
Imagine paying 9999 caps for a skin while you only playing in power armor
I make a lot of caps selling junk,at least up to 8k😇
You can build in a team mates camp If your on a private team you can not on public teams
I always sell ammo if I NEED caps. But at all times I have plans, apparel, and (agreed) 3* guns and armor. Usually usable stuff but at end of day when Im maxed on scrips and caps I drop or sell any 1-3* legendary that arent great. Never sell food ever and never sell anything that weighs a ton that wouldnt stay in my stash normally such as junk like mentioned above.
I sell bear arm plans for 10k caps and fixer plans for 4.5k caps. I also sell every single use serum for 300 caps each. Always getting 40k selling them and selling serums to vendor bots
I just tend to sell most stuff for a fraction of it's recommended generic cost. If something costs 1k, i'll sell for a 100. I've come to learn that there's no point being greedy when it comes to your prices!
Bulk scrap, bulk scrap sells so we'll that people message me asking for various other scrap.
I sell all my notes at
25 caps for recipes
50-100 cap for decoration plans
All othere plans I sell at half the noted value
biggest problem is 40K limit. At that 70% of the time
I hit 40K about once or twice a week without trying too hard. Its catches me off guard and I lose money sometimes. I would love to see a 100K limit. It would make for some better trades as well.