Moonveil Dragon was already strictly better than Shivan Dragon. It fire breaths all of your creatures at once and isn't Legendary. I know someone will get technical and say that both are a 6 drop but one is 3RRR and tbe other is 4RR. But if your intention is to get good pumps you are likely playing mono red or a dual land deck that has no problem getting plenty of mana.
A good combo would be Nettlecyst and a card that makes lots of treasures like Ragavan. get enough treasures and other artifacts until he is 19/19, pump him up to 20/20, sacrifice a treasure so Inferno goes down to 19/19 and you get one red mana and then activate its ability to pump it to 20/20 again. Rinse and repeat until all opponents are dead.
After seeing this I purpose built the deck to include a ton of treasure token generation and it has been pretty good. Outside of a vandalblast no one is going to mess with your treasures so they can sit around till Inferno can hit the board.
Truly fits the dragon, in lore, Inferno is a CR 40 ancient Red dragon, mind you his mom Tiamat is a CR30 dragons, which in d&d means stupid powerful, i’m liking this set more and more.
@@tigerbomb909 I don't know if you care, but "affective" should be "effective." As a side note for if you're at all interested in linguistics, "affect" is a verb which does not resemble an adjective and therefore cannot accept the suffix -ive. The word "affective" does exist, but that's because there is a noun hononymous with "affect" used in psychology, which bears enough resemblance to an adjective to accept the -ive suffix (i.e. affect "emotions or desire" can be modified by -ive to become the adjective "relating to moods, feelings and attitudes" (more or less "relating to emotions or desire")).
Not quite that, but was in a three player game with Pramikov, Hydra player is going off, I've got him sicced on RU spellslinger deck, but that luxury is about to end. RU player is like "How many lands are tapped?" to which I respond "In response to that question, I tap 9 lands."
Yeah or on an ETB effect like Dockside Extortionist where ive seen as much as 20 treasure tokens be created. Red has some very explosive ways to generate mana. Perfect for this cards effect.
one aura that could be quite useful for this is Thunderous might it gives the enchanted creature +X/+0 where x is devotion to red. i have gained like 15 extra power with this a couple of times
I don't think sigil of distinction needs a second creature. The rules text for equip doesn't specify that it needs to target a creature it isn't already equipped to.
You don't even need a second creature to use Sigil of Distinction. You can equip equipment to the creature that it is already attached to, paying costs and all the like, it just never becomes unattached and doesn't count as triggering any when this becomes attached effects. Half the effort.
I was thinking the same but wasn't sure. Now i am sure! good to know :) I'm planning on building this too, I think it could actually be an extremely strong deck since (as mitch said) it's easy to kill 2 players in 1 turn. Also don't forget that you can ofcourse activate the firebreathing at instant speed, so if you have an infinite red mana generator that's 20 damage every turn :P
Ah yes, Shivan Dragon 2.0. I am so happy about this because I have a special place in my heart for shivan dragon. I first started playing with a free demo deck from my legs which was mono red and the main big thing was shivan dragon so although I only started playing magic in like 2016 I have loads of nastalgia for shivan dragon.
My friends and I are each building budget commander decks using the Chromatic Dragons from the new set. I was lucky enough to snag Inferno as my commander! Really glad you uploaded this!
PSA: You can activate equip abilities targeting the creature that the equipment is currently attached to! With Sigil of Distinction attached to Inferno, you can remove counters even without another creature to attach it to, and you only need to remove one counter at a time.
Not for nothing, but I'm 90% sure you don't need to have a second creature on the battlefield for sigil of distinction. Pretty sure you can re-equip an equipment onto a creature that's already equipped with it. In 99% of cases it would be pointless and stupid, but it's just an activated ability, and I don't see any rule that says an equipped creature is an illegal target. It would be like regenerating a creature multiple times
There has to be some combination of permanants that you can just slowly build up and combo off uncounterable at instant speed and win with this ability. Equipment can't do that at instant speed.
I actually designed a ran a 5e statblock for Inferno of the Star Mounts a while back, and may I say, it was soooo much fun. Just an absolutely challenging blast.
This would actually be really cool in a Syr Gwen of ashvale deck because there are 2 equipments you can use to make it count as a knight and then it's just equip stuff to it and have enough red mana source to blow up your opponents.
My only question is the text reads “when it’s power becomes 20 this way.” Is the rules going to state that the 20 power has to come from the ability to cause the 20 damage? Otherwise really fun card I want to build around.
I’d use Pemmin’s Aura. That gives him -1/+1 and works around the problem that you’ll eventually kill the dragon with lots of -1/-1’s. The best I’ve found until now is a 5 card infinite combo with Pemmin’s Aura, with the pirate Malcolm, Arcane Adaptation and a (treasure) token doubler like Xorn.
They can both copy the ability, but unless the copied ability is specifically getting Inferno to 20, it doesn't deal the damage. You can't just copy the Damage ability.
Add chandr's incinerator and toralf. Deal 20 to face, then 20 to creature, remaining damage to face and repeat. Toralf will even let you switch to a new opponent in some cases
@@destinal_in_reality so does it have to be exactly 20? like if im running a boros deck and swing then use sword dancer to give it -1/-0 then pay a red with a double activation putting it at 21/6 would that stop the effect from going off?
As A Certified Judge for Magic the Gathering, I do believe there needs to be some Clarification pertaining to the triggered ability of this creature. It does not activate simply because a player was able to raise its Power to 20, a player must raise it to 20 "in this way". Meaning, if they are able to raise its power to 20 purely by boosting with Red Mana, or, top off the 20 by at least 1 Red Mana, then the ability is triggered. There were some debates about this during our last FNM, so far this has been the official ruling. Have fun and remember, its just a game.
....Fiery Emancipation, plus this guy, plus God of Fury(I think he's the Excess Damage one)...Since Fiery Emancipation tripples all damage dealt, you do 60 to on creature, then triple the leftovers to another, then triple, then triple, until you're killed every creature on all the opponent's boards, and *then* kill someone with the excess damage.....unless that's not how it works, but that's how I'm reading it.
Well this is my new go to dragon, feel sorry for my play group, none of them like commander, so we play modern, and i watch alot of commander stuff to get ideas of combos, and well to their annoyment, i really love dragons, and like 6 of my 10 decks are in some way based on a dragon, and this will be number 7 whenever i can get the money
I don't think artifacts can be used. The card literally says "gets +1/+0 until end of turn. When it's power becomes 20 'this way', it deals 20 damage to any target." It's ability only activates if you use mana to buff it and no other sources i.e. most artifacs, sorceries, and creature abilities.
Good job on softening your voice, it's so clear how much better this is for your vocal cords just by listening. We're watching for your content anyway, no need to force it!
Oh, time to build a second mono red dragon commander... And get an extra copy for Lathliss. This set is making my dragon power fantasies spiral way out of control~
I’d be interested in seeing a infinite mana outlet with this guy. Make infinite red -> deal 20 to someone -> make an infinitely powerful dragon and swing in.
BLAZING SUNSTEEL!!!!!! Equipped creature gets +1/+0 for each opponent you have!!!!!!!!!!!!! One shot for days. Also Kediss feels like an auto include in this deck.
Ahh yes my Sylvia Brightspear an Khorvath Brightflame, Dragon Knights deck needs another double striking monstrosity, with options to just end mf on the spot.
Skull clamp is +1/-1. If you start popping players the most efficient I have found has been Blazing Sunsteel but beyond that there are a few that can be quite useful as well. I enjoyed the idea of contagion clasp because it gives a -1/-1 as it ETB’s and works well in conjunction with the Serrated arrows because it has a tap ability for 4 that proliferates, replenishing the arrow counters and the -1’s.
That wouldn’t work. His ability need to be the thing that gets him to 20 power, and that increases it until end of turn. So if you had it on him, you would activate, hit 20, take it off, activate and hit 20 again.
@@Melkorios My bad, I usually listen to the videos, so I was undee the impression it was a triggered ability below firebreathing. Oh well, could've been cool.
These titles are getting really clickbaity. The last one stated a one-card combo that was nothing like a one-card combo. This one is NOT 1mana = 20damage. It's building a whole freaking deck to get to that 20 damage... which is what all decks try to do and not what the title suggested.
Man, I love your work Mitch - but lately, your content is bogged down with self promotion/call backs. Nothing wrong with that, but the crux of the episode doesn't start until a minute into the video, sometimes more!
The modern Era version of Shivan Dragon. Literally a strictly better version lmao.
Well, except for the fact that it's legendary so you can't have more than one out on the field.
Not like that matters in commander tho.
This is Shivan Dragon now. Feel old yet?
Moonveil Dragon was already strictly better than Shivan Dragon. It fire breaths all of your creatures at once and isn't Legendary.
I know someone will get technical and say that both are a 6 drop but one is 3RRR and tbe other is 4RR. But if your intention is to get good pumps you are likely playing mono red or a dual land deck that has no problem getting plenty of mana.
"The dragon has no pretense of compassion, no false mask of civilization - just hunger, heat, and need."
-Sarkhan Vol
That last part always sounds like it's from a questionable sort of porno.
@@qwormuli77 found the bard
A good combo would be Nettlecyst and a card that makes lots of treasures like Ragavan. get enough treasures and other artifacts until he is 19/19, pump him up to 20/20, sacrifice a treasure so Inferno goes down to 19/19 and you get one red mana and then activate its ability to pump it to 20/20 again. Rinse and repeat until all opponents are dead.
Good luck with that.
After seeing this I purpose built the deck to include a ton of treasure token generation and it has been pretty good. Outside of a vandalblast no one is going to mess with your treasures so they can sit around till Inferno can hit the board.
Truly fits the dragon, in lore, Inferno is a CR 40 ancient Red dragon, mind you his mom Tiamat is a CR30 dragons, which in d&d means stupid powerful, i’m liking this set more and more.
It also fits that, since inferno is a master pyromancer, his fire breathing is extra affective
@@tigerbomb909 I don't know if you care, but "affective" should be "effective."
As a side note for if you're at all interested in linguistics, "affect" is a verb which does not resemble an adjective and therefore cannot accept the suffix -ive. The word "affective" does exist, but that's because there is a noun hononymous with "affect" used in psychology, which bears enough resemblance to an adjective to accept the -ive suffix (i.e. affect "emotions or desire" can be modified by -ive to become the adjective "relating to moods, feelings and attitudes" (more or less "relating to emotions or desire")).
@@delta3244 u right
I’ve seen mana geyser hit 30 mana before. This is not hard to do
Not quite that, but was in a three player game with Pramikov, Hydra player is going off, I've got him sicced on RU spellslinger deck, but that luxury is about to end. RU player is like "How many lands are tapped?" to which I respond "In response to that question, I tap 9 lands."
@@dapperghastmeowregard the power move
Yeah or on an ETB effect like Dockside Extortionist where ive seen as much as 20 treasure tokens be created. Red has some very explosive ways to generate mana. Perfect for this cards effect.
one aura that could be quite useful for this is Thunderous might it gives the enchanted creature +X/+0 where x is devotion to red. i have gained like 15 extra power with this a couple of times
take it easy buddy you sound sick wish the best for ya. love the constant content
Appreciate the concern! Actually am feeling fine, just trying to work on ways to preserve my voice a bit more when recording so many episodes in a day
I don't think sigil of distinction needs a second creature. The rules text for equip doesn't specify that it needs to target a creature it isn't already equipped to.
You don't even need a second creature to use Sigil of Distinction. You can equip equipment to the creature that it is already attached to, paying costs and all the like, it just never becomes unattached and doesn't count as triggering any when this becomes attached effects. Half the effort.
I was thinking the same but wasn't sure. Now i am sure! good to know :) I'm planning on building this too, I think it could actually be an extremely strong deck since (as mitch said) it's easy to kill 2 players in 1 turn. Also don't forget that you can ofcourse activate the firebreathing at instant speed, so if you have an infinite red mana generator that's 20 damage every turn :P
doing it that way if you have 6 available red mana AFTER sigil is equipped you kill all three opponents, (assuming no one went above starting life)
Ah yes, Shivan Dragon 2.0. I am so happy about this because I have a special place in my heart for shivan dragon. I first started playing with a free demo deck from my legs which was mono red and the main big thing was shivan dragon so although I only started playing magic in like 2016 I have loads of nastalgia for shivan dragon.
I don't really play mono red. But this looks very cool!
My friends and I are each building budget commander decks using the Chromatic Dragons from the new set. I was lucky enough to snag Inferno as my commander! Really glad you uploaded this!
Yes brain, 20 mana 1 damage. Whaaaat?
Now THAT'S broken
11:27
PSA: You can activate equip abilities targeting the creature that the equipment is currently attached to! With Sigil of Distinction attached to Inferno, you can remove counters even without another creature to attach it to, and you only need to remove one counter at a time.
This is a great way to let people know what combos to look out for too. lol !!
Epic Play! I'm thinking this is the same dragon as depicted on the "Epic Play" playmat by Jesper Ejsing for Game Knights.
I've been slowly building Syr Carah, but now I'm conflicted. This guy is amazing.
Grinning Ignus with Empyrial Plate could work together to re trigger the 20 power
Slap some infect on that?
I can't stop making Mono Red decks, stahhhhp.
How about strata scythe? Exile a mountain, equipped creature gets +1/+1 for each mountain on the battlefield.
Brass Squire and Colossus Hammer fit nicely with this bad boy.
I want to build a voltron deck with him and move equipments around each turn
You don’t actually need a second creature for sigil of distinction, you can pay to equip equipment the the creature it is already equipped to
Not for nothing, but I'm 90% sure you don't need to have a second creature on the battlefield for sigil of distinction. Pretty sure you can re-equip an equipment onto a creature that's already equipped with it. In 99% of cases it would be pointless and stupid, but it's just an activated ability, and I don't see any rule that says an equipped creature is an illegal target. It would be like regenerating a creature multiple times
As soon as Inferno was spoiled my mind went to Umezawas Jitte
Exactly! Umezawa's Jitte and this would be able to do a ton of damage.
There has to be some combination of permanants that you can just slowly build up and combo off uncounterable at instant speed and win with this ability. Equipment can't do that at instant speed.
I love the dragons in this set!
I actually designed a ran a 5e statblock for Inferno of the Star Mounts a while back, and may I say, it was soooo much fun. Just an absolutely challenging blast.
r/UnearthedArcana/comments/fz7nyk/imvaernarhro_inferno_of_the_star_mounts_a_cr_40/?context=3
If you wanna check out if you play dnd! :D
THEY MADE MY BOY IMVAERNARHRO INTO A CARD LEEETS GOOOOO
This would actually be really cool in a Syr Gwen of ashvale deck because there are 2 equipments you can use to make it count as a knight and then it's just equip stuff to it and have enough red mana source to blow up your opponents.
Your voice is so soothing now. I’m pleased with this voice development.
You can also get its power to 19 and keep equipping a +1 equipment to do 20 damage a few times in a row
I wonder if you can still use the ability if you pump it past 20?
My only question is the text reads “when it’s power becomes 20 this way.” Is the rules going to state that the 20 power has to come from the ability to cause the 20 damage? Otherwise really fun card I want to build around.
Yes, thats the idea. If Inferno's ability resolving would cause its power to reach exactly 20, then it deals 20 damage.
@@fwalduck4091 so ordering matters. Equip everything then pay the cost the ability?
@@darrindriskill9065 thats the idea, yep. Use equipment to get his power up, then use the last few pumps to get him to 20 and deal the damage.
I’d use Pemmin’s Aura. That gives him -1/+1 and works around the problem that you’ll eventually kill the dragon with lots of -1/-1’s.
The best I’ve found until now is a 5 card infinite combo with Pemmin’s Aura, with the pirate Malcolm, Arcane Adaptation and a (treasure) token doubler like Xorn.
I'd have this guy in 99 of a Rakdos Deck and use Hatred on him. That way I can also use black reanimation and life gain spells
Can moving equipment and back trigger it?
Smiles in Magda.
Would Lithoform Engine or Rings of Brightearth copy the ability?
They can both copy the ability, but unless the copied ability is specifically getting Inferno to 20, it doesn't deal the damage. You can't just copy the Damage ability.
Never mind, I'm wrong. Its a reflexive triggered ability, so it can be copied with Lithoform's copy trigger effect. But rings cannot copy the damage.
@@fwalduck4091 I am mainly thinking can we target more than one opponent?
@@SirPoonga you can choose new targets for the copy/ies, yep.
Add chandr's incinerator and toralf. Deal 20 to face, then 20 to creature, remaining damage to face and repeat. Toralf will even let you switch to a new opponent in some cases
U have me intrigued
wouldnt illusionists bracers and battlemages bracers be excellent for this deck?
@@destinal_in_reality so does it have to be exactly 20? like if im running a boros deck and swing then use sword dancer to give it -1/-0 then pay a red with a double activation putting it at 21/6 would that stop the effect from going off?
@@destinal_in_reality so I would still get one activation at least, right?
If you double or triple the damage the ability is still a commander damage kill right?
*laughs in braids of fire*
Actually building this deck, pulled it yesterday so lets go mono red in commander ! :p
what about bruenor battlehammer i mean if you want to equip a bunch of equipment to that dragon why not getting a free +2/+0 per equipment x)
This guy will love birgi grinning ignus combo
That last part is a triggered ability right so lithoform engine can copy it right?
Its a reflexive triggered ability so it could be, yes!
As A Certified Judge for Magic the Gathering, I do believe there needs to be some Clarification pertaining to the triggered ability of this creature. It does not activate simply because a player was able to raise its Power to 20, a player must raise it to 20 "in this way". Meaning, if they are able to raise its power to 20 purely by boosting with Red Mana, or, top off the 20 by at least 1 Red Mana, then the ability is triggered. There were some debates about this during our last FNM, so far this has been the official ruling. Have fun and remember, its just a game.
Bro where does it say 1 mana 20 damage. This is some serious Mitchbait
....Fiery Emancipation, plus this guy, plus God of Fury(I think he's the Excess Damage one)...Since Fiery Emancipation tripples all damage dealt, you do 60 to on creature, then triple the leftovers to another, then triple, then triple, until you're killed every creature on all the opponent's boards, and *then* kill someone with the excess damage.....unless that's not how it works, but that's how I'm reading it.
My first thought was when you get it to 18 equip skullclamp use ability remove skullclamp and do it again
Fun fact you can use the sigil to equip back onto this dragon and just pay 1 mana and 1 charge counter to trigger the dmg
A Combat Celebrant Kiki-Jiki combo would be NUTS with this commander.
Is there a card that add's partner to a commander?
Hmmm.....Kaalia deck or Ur-Dragon/Tiamat deck?
Xenagos!
Another busted card for Scion
Well this is my new go to dragon, feel sorry for my play group, none of them like commander, so we play modern, and i watch alot of commander stuff to get ideas of combos, and well to their annoyment, i really love dragons, and like 6 of my 10 decks are in some way based on a dragon, and this will be number 7 whenever i can get the money
So cool, it's an updated shivan dragon
Since the commander is dealing damage wouldn't you only need to do 21 so 40 would be enough to kill regardless of anything?
You can use Zuran Orb to sacrifice lands for life then Blackblade reduces his attack. Use Sword of the Animist to fetch another basic land
I don't think artifacts can be used. The card literally says "gets +1/+0 until end of turn. When it's power becomes 20 'this way', it deals 20 damage to any target." It's ability only activates if you use mana to buff it and no other sources i.e. most artifacs, sorceries, and creature abilities.
Sword of hearth and home.... flicker and then reattach/ activate.
Finally, I have a reason to build a mono red dragons and equipment deck
Good job on softening your voice, it's so clear how much better this is for your vocal cords just by listening. We're watching for your content anyway, no need to force it!
Oh man, phyrexian altar, a lot of sac fodder, and any of the equipment that gives +1/+1 for each creature. Sac a 1/1 to hit for 20.
Goodness gracious great ball of fire.
Now I have to remake my ashling deck but slightly differently
Me: wondering if this would be worth putting in my ur-dragon deck
Oh, time to build a second mono red dragon commander... And get an extra copy for Lathliss. This set is making my dragon power fantasies spiral way out of control~
I’d be interested in seeing a infinite mana outlet with this guy. Make infinite red -> deal 20 to someone -> make an infinitely powerful dragon and swing in.
unleash fury is a good tool in this deck
My dragon deck is about to become a reality! Tiamat as the comander and all the unique dragons iucan grab!
Other people: This will break commander!"
Me: **looks at Magda and Jadzi** "We're gonna have so much fun in standard, girls"
Not in pure red but this w Pemmin's Aura ... Cheez
colossus hammer if manna is there
Pump to 19. Pump once more. Equip Skullclamp. Pump once more.
Going in my scorpion god deck, slap a minus one on the bad boy and hit that power 20 mark as much as I want hehehehh
With Torby out, you can just straight up kill a man with one activation using commander damage and it’s probably the easiest
Thanks! Find my new red commander!
BLAZING SUNSTEEL!!!!!! Equipped creature gets +1/+0 for each opponent you have!!!!!!!!!!!!! One shot for days. Also Kediss feels like an auto include in this deck.
Ahh yes my Sylvia Brightspear an Khorvath Brightflame, Dragon Knights deck needs another double striking monstrosity, with options to just end mf on the spot.
Doesn’t it cost 14 mana to use it once tho ?
If the dragon's power is > 20, then you can hit'em with commander dmg... such convenience XD
You can just equip the sigil on him without moving it.
very good with kalian becomes easy 12/12
Just thought of one card that you can easily do this with. Skullclamp
Skull clamp is +1/-1. If you start popping players the most efficient I have found has been Blazing Sunsteel but beyond that there are a few that can be quite useful as well. I enjoyed the idea of contagion clasp because it gives a -1/-1 as it ETB’s and works well in conjunction with the Serrated arrows because it has a tap ability for 4 that proliferates, replenishing the arrow counters and the -1’s.
It has been brought to my attention that my suggestion would not work, so don't mind me.
That wouldn’t work. His ability need to be the thing that gets him to 20 power, and that increases it until end of turn. So if you had it on him, you would activate, hit 20, take it off, activate and hit 20 again.
@@Melkorios My bad, I usually listen to the videos, so I was undee the impression it was a triggered ability below firebreathing. Oh well, could've been cool.
First! Building this!
Get him up to 20, attack, then Fling. 60 damage
Xenagos god or revels
Instakill outlet for infinite mana.
Dragon tron
Tell me a card that would give you 1 mana for 20 life wouldn't see play.
so many hoops....
These titles are getting really clickbaity. The last one stated a one-card combo that was nothing like a one-card combo. This one is NOT 1mana = 20damage. It's building a whole freaking deck to get to that 20 damage... which is what all decks try to do and not what the title suggested.
please wizards stop giving me so many cool dragons im gonna waste so much fucking money please I beg of you
Man, I love your work Mitch - but lately, your content is bogged down with self promotion/call backs. Nothing wrong with that, but the crux of the episode doesn't start until a minute into the video, sometimes more!
Johny is not going to like this...