Glad to see you're still making these videos dude, keep it up! There's also a relatively minor out of bounds glitch that I found a couple of years ago, which is located right next to the Marin garage and the car goes through buildings and stuff lol Exact location here: /watch?v=xyIIHs103xk
On the right side of the left part of the map their is a barricade Like the kind of barricade used in tolls , its indestructible But if you push your car up against it then warp out of your car Move away Wait 10 seconds , the vehicle will auto drive through the barricade Boom Out of the map Driving under the boats
The area at the beginning of the video has a glitched wall as well actually that I found a couple years back, if u drive into the wall at high speeds you can clip through it
Do you know if there's any way of getting the haulier sf without the trailer by any chance,I just found one and feel as if I done it without realising.
You can easily get one back if you take an haulier sf (either from your garage or on the street) and start an activity with it. The trailer will be gone and you can just leave the activity afterwards it'll stay the same
I just started playing this awesome game ( pirated because its the only way) and your videos helped alot. I can totally see why the amount, detail and destruction of the cars would be a licensing nightmare and Ubisoft removed it. I liked the story missions but the story is too short. The map is nice BUt why arent there any Cable- cars in san Francisco?
@@MineAndDrive Thanks, coding the traffic sure wasnt easy, an indestructable cable car inbetween would have been a coding mess and left to much room for bugs. Thats probably also why the intersections are not crossing points at all. All cars always go around in circles, traffic lights dont need to do anything and I also havnt seen one regular lane- change yet. They do however move lane if you block them. Another thing that came to mind is that I miss some of the famous steep hills of SF in this Driver map. Cant replay Bullit with these flat jumps :)
Its neat you still make glitch videos all these years later
i can't believe there's still new things being found
Glad to see you're still making these videos dude, keep it up!
There's also a relatively minor out of bounds glitch that I found a couple of years ago, which is located right next to the Marin garage and the car goes through buildings and stuff lol
Exact location here: /watch?v=xyIIHs103xk
Your build up around 3:10 totally had me, you punk. 😄
On the right side of the left part of the map their is a barricade
Like the kind of barricade used in tolls , its indestructible
But if you push your car up against it then warp out of your car
Move away
Wait 10 seconds , the vehicle will auto drive through the barricade
Boom
Out of the map
Driving under the boats
Indeed, a classic. Can get some weird effects out of the map if you have a towtruck and a car on the back of it!
i miss you
its stills the childhood game..
Thanks for the error and glitches
Next drawing Driver SAN francisco in Cars style
nice.
killer game
You making dsf vids means DSF is not cancelled
Super
Can you please make a vid of Tanner chasing the white Challenger?
The area at the beginning of the video has a glitched wall as well actually that I found a couple years back, if u drive into the wall at high speeds you can clip through it
Do u have a clip of it? Im curioud to see how it works
Do you know if there's any way of getting the haulier sf without the trailer by any chance,I just found one and feel as if I done it without realising.
You can easily get one back if you take an haulier sf (either from your garage or on the street) and start an activity with it. The trailer will be gone and you can just leave the activity afterwards it'll stay the same
Noice
Hey mamma im famous
I just started playing this awesome game ( pirated because its the only way) and your videos helped alot. I can totally see why the amount, detail and destruction of the cars would be a licensing nightmare and Ubisoft removed it. I liked the story missions but the story is too short. The map is nice BUt why arent there any Cable- cars in san Francisco?
Apparently they chose not to have cable-cars in favour of having more vehicles on the road. Or at least, that was one of the reasons
@@MineAndDrive Thanks, coding the traffic sure wasnt easy, an indestructable cable car inbetween would have been a coding mess and left to much room for bugs. Thats probably also why the intersections are not crossing points at all. All cars always go around in circles, traffic lights dont need to do anything and I also havnt seen one regular lane- change yet. They do however move lane if you block them. Another thing that came to mind is that I miss some of the famous steep hills of SF in this Driver map. Cant replay Bullit with these flat jumps :)
There is Mi's car in Driver San Francisco called Desanne, how do I get it?
Its unobtainable unless you have pc mods
@@Enea_28 Ok, how do I do it?