FWIW the console was pretty rushed. I thought I saw some development screenshots floating around of scrapped things like game-specific background themes or eShop music, but they could also easily be fan mockups. At least it has definitely given me a massive appreciation for why I loved the Wii, DSi and 3DS' basic menus so much, since they were such a treat to just mess around in. Sometimes I'll just scroll from menu to menu in the 3DS for no reason in particular before or after I'm done with a game, just because of the satisfying sound and movement lol.
i wish that they would’ve kept that tribute to Satoru Iwata on the switch, back when it first dropped, you could do hand motions on the start menu, similar to how Iwata did in the Nintendo Directs he appeared in, and it would let you play NES Golf, one of the first nintendo games he worked on!
@@KingAges The general assumption is that the easter egg was intended to be a digital version of an "omori", which is a little charm you carry around to remember the life of a deceased loved one. According to tradition an omori is only kept for a year, then gotten rid of to free their spirit.
I think that features like DS download play and Pictochat were important since they added a physical aspect and convenient way to play games together. Miis being on a Wii Remote, the Pokewalker, Streetpass, stuff like that adds so much to the experience.
0:26 "the switch kinda just feels like nintendo was trying to create the safest console of all time, taking absolutely zero risks with this thing's menu and aesthetic" this is completely wrong imo, because the fact THAT the switch's OS felt so un-nintendo and purely focused on getting you to your games and nothing else, was in itself a huge risk, as it's something prior nintendo consoles (with an OS) had never done before and which risked turning away fans. It's true that it doesn't have any real charm, but to call it safe and not taking any risks is completely missing the context of prior consoles.
I mean that's kind of like saying making a by-the-numbers movie remake that has basically no reason to exist is a risk because they're risking people not watching it because it's mediocre technically true, but entirely missing the point.
Another pseudo game I would have loved to hear about in the video is Miiverse on the Wii U! How awesome was it that Nintendo had their own social media platform? I remember spending hours upon hours connecting with people and sharing memes on Miiverse. I definitely miss those times. Great video btw.
The photo channel was so much fun. There really wasn't a good way to show your photos from an SD card onto a tv. The Wii made it very accessible for families to do so. I remember getting bored one day and sticking in the SD card that had our family vacation from Yellowstone. And messing around with the edit features was fun as a kid. I remember i used to cover the whole picture with sunglasses. Weather channel had a globe to spin around. And it was at the time when we had the internet but not evryone had a smart phone yet. So seeing what the wheather was in another country was very novel. Looking back at it the Wii was goated. And i just never used any of its features. Granted, i was a kid, but i don't even remember the online shop being a thing
What I really hate is that a lot of outsiders and new players see these kinds of features as bloatware or wastes of development time, and that 'the games are the only thing that matters, stupid', completely missing the point of not just consoles, but Nintendo consoles specifically. I suppose it's no surprise then that I see this kind of argument from PC players, as one of the major selling points of consoles are all the fun features and silly fun stuff to mess around with, not just playing games and no-frills productivity. Nintendo is big with this, and even in this video I found stuff that I didn't know about, indicative of the amount of effort they put into making pre-Switch systems packed with charm and love for consoles, but the OG Xbox and PS2's ambience and the PS3's somewhat sophisticated XMB are all also examples of trying to convey some kind of experience, whether that be alien and 2000s cool like the Xbox or 'sleek, futuristic printer compatibility and 17 Compact Flash ports that 3 people know about'' vibe of the PS3. I won't lie, it can be hard to come back to some of these things, both through this video and firsthand through my heavy playing of my 3DS over the last few months, and kinda get similar feelings of 'how did I enjoy this', but then I'm reminded that it's not too dissimilar to how Nintendo's games work overall. When it's said they're for everyone, it's not that everyone thinks they're specifically silly or charming or whatever, it's that everyone can find something different that they enjoy. My little cousin might laugh or cry falling into pits while I screw around with my brother trying to miserably fail trickjumps but actually pull off some fun tech totally intentionally. In the same vein, while he might pop off playing Face Raiders or telling stories SML-style with the AR Cards app, I might appreciate the sheer amount of depth and love and charm put into the Stock Market and Puzzle Pieces minigames in Streetpass Mii Plaza. Maybe gatekeeping can sometimes be a force for good lol. Some of these people just play BOTW cuz it's an open world game and don't actually think anything else Nintendo has made, past or present, is worth it, just what appeals to them, nothing beyond their horizons. Oh well!
@@cipeman3498 They do and still complain, probably since they can't pirate and run nintendo games well if the software is super unique to the hardware like with DS/3DS, Wii, etc. Zero joy or appreciation for the value of consoles and this kind of experimentation, features and connection, zero care for people other than themselves like kids, casuals, families, entirely new folks, more poor gamers or people who can barely get in at all, and best of all, not a shred of self-awareness to see their own double standards and hypocrisy in comparing the dumpster fire of AAA's last 8 years to Nintendo's last 8 years. I've done a lot of research and reflection over what I like and value and know and bias towards in games, in large part because I did and still do love Nintendo, while for these folks...let's just say, money can't buy everything.
Dude this is such a pretentious and self victimizing comment. I was there in the early days of the wiiu. It fucking sucked. No amount of "whimsy" or parody tier e3 presentations changed that fact. The bottom line is that it's the video games that sell the consoles. You can say Nintendo was taking risks all day long doing weird extra crap. Didn't change the fact that mario was sanitized to the point of no appeal. Didn't change the fact that games came out as slowly as a giraffe barfing its guts out. Nintendo learned a hard lesson. Extra garbage only gets you so far without good games that arrive at a consistent rate.
@@TheSpaceking12 i agree with your point that games should arrive more frequently, but you do realize that the time spent working on the console would be, you know, before the consoles release? and most switch games now are made, you know, after the console release? and not only that, you do realize that its not just one studio making everything, they have entirely different studios for working on games and for working on the console? they cant just like allocate people around the different studios, they didnt just like drag and drop the console developer employees to the many different game studios lol this is probably more of a personal opinion, but honestly mario games creativity peaked at mario maker 1, although i do agree that new soup had a sanitized feel. 3d world was also really creative as well
Awesome video! I really miss when Nintendo used to put fun and unique features on their consoles. It gave their consoles a lot of charm and personality.
4:36 oh so that’s what it did… I never played any online games on the Wii and was always confused why no Miis ever showed up in Mii Parade. I thought it was supposed to be a parade of your own Miis, the same ones in the Mii Plaza. Anyway, I’m going to try to do art in the photo channel sometime.
I hate the trend of people calling boring generic stuff safe. It's not safe. It's lazy! How is something as boring as the Switch manu safe in anyway. If anything its costed Nintendo tens of millions of dollars if not hundreds of millions for being so empty and having no brand identity and not encouraging people to use the machine much.
the ds and 3ds felt so personal, especially the 3ds with how you could personalize the menu with backgrounds, music and badges. shoutout to badge arcade and swapdoodle-they're more like actual games than pseudogames, but they're still silly little apps that came with the console and made the 3ds feel like such a special experience
i never gotthe full wii experience bc growing up our wii wasnt connected to the internet lol it was for us truly just a gaming console with extra channels that were just there not usable lmao
the mention of the data transfer animations reminded me of the animation that played when a game was downloading on the 3ds e-shop, i was OBSESSED with watching it as a kid i just found it so mesmerizing. not exactly a pseudo-game, but another unnecessary detail that i found entertaining.
Man, I really wish I could go back to my teen years and experience this consoles as they came out, even if I buy a Wii or a dsi today it won't be the same because it isn't supported anymore
The wii photo channel also allowed to play avi videos from old cameras (mjpeg) and reverse them, apply effects like a photo, also since the 1.1 update they removed mp3 support and put m4a instead
I LOVE YOUR SEGMENT ON THE PHOTO CHANNEL!!!! i love the photo channel so so so much, and you did a great job giving an overview of all the little touches it had... like they did not need to put so much charm into the photo channel but they DID, and i love it!!!!! growing up, we never connected our wii to the internet, so unfortunately i wasn't able to use the internet connected-channels. but i did have a small digital camera, and when its sd card got full, i put in in our wii, and my love of the wii photo channel was born! to this day, that sd card is in my childhood wii, and i can boot it up and see all these old family pictures in such a charming way! (if i had to pick a favorite little part of the photo channel, it's that when you complete a puzzle, the wii pointer becomes a pair of clapping hands! that's SO fun, and i've never seen that anywhere else on the system!)
the switch menu is literally bare bones to a PAINFUL degree. even if i got it when i was young and literally found everything fun, i used my sisters DS when i was super young, which hey you could mess around on pictochat alone which as a dumb kid was fun!! when my parents got me a switch i was soo excited but they didn't get me any games since we were short on money, so i had to wait a month or so to get a game (my parents didnt allow me to make a nintendo account until a while after i got games) and even then i didn't get what i wanted sadly. i got splatoon which was cool, i was hyperfixed on that for like, multiple years and am getting back into it rn, but ive only now bought breath of the wild with my own cash to feed my zelda hyperfix lol. now i gotta save for tears of the kingdom..
keep up the amazing videos. weird suggestion but maybe a video on the frutiger aero style and how it effected gaming or nintendo idk. Love what you do man
@@RRBB717on the topic of interesting video ideas, it would be cool to hear your take on what the future of UX could look like do you think it would trend towards some sort of -morphism like glassmorphism or neumorphism? or maybe theres some interesting thing thats currently just starting that could grow to encompass a majority share of UX. to me, its been feeling like theres a new design thats “weird” and “out there” that has been flourishing in new indie games, with similar design styles to cruelty squad. do you think that it would grow to break the indie game barrier and see more widespread usage, or would it be too risky? or maybe theres something that isnt out yet but could be theorized conceptually, maybe UX design would push to be trying to create an experience that matches what it does, but instead of being locked into one form of experience like frutiger aero (lively) or flat (functional), it instead is free to express whatever best fits the experience. like maybe this designs take on a photo gallery would be to make it seem reminiscent as thats what is usually felt when looking at past photos, or the weather channel would entirely change UI/UX for what the weather is currently like, like if its rainy it would be like a river, or if its sunny it would seem lively. idk just some thoughts on this woah looking over this comment i didnt realize how much i wrote lol
Yeah, the thing about the Gamecube is that it overall was very safe(relying more on existing brands, memory cards, CDs, etc.) To the point where some of the Nintendo staff don't like it. As much as I wouldn't advise relying on nostalgia, I AM GLAD PEOPLE APPRECIATE THE WII. Because back in my days, the amount of TH-camrs who said it was lazy rehashed garbage that did not look like a Nintendo console(Vinny Vinesauce, Jim Stephanie Sterling, even PBG at some point) were everywhere whining about the Wii. So thank you for existing.
to me it always felt like the switch was trying to get as much money out of you as possible. $60+ games (totk was $100 in my country???) online play locked behind a subscription service, local multiplayer replaced with online multiplayer. ds download play would never be made today, bc why share one game when you can make your playerbase buy 2? theyre so greedy now
they knew the wiiu was a ‘failed’ console with many great concepts and then later played it too safe with the switch to the point that it became a stale console pretty fast.
Iv been saying this forever, I grew up with Nintendo but got out of the game at the Wii U era, (had a 3DS) thought and after getting a Wii U in 2023 and doing retro gaming of stuff from my childhood and then going back to the switch it feels so lifeless in comparison so there last systems, miss little things like street pass, and the little gimmick apps like weather and photo channels and making voice clips etc
@@RRBB717 literally that's just cope, I love the Wii (and maybe even the Wii U) more than the Switch but that's a lie Nintendo were banking their success on the Switch and it was so successful that companies like Steam and Asus (and even PlayStation with the Portal) went on to copy their designs
Let's be real here: Nintendo have always been good at handheld consoles. The gameboy, gameboy advance, the DS, the 3DS...... the only time they failed there was the virtual boy. So them merging their handheld market with their main console line seems like a genius move. Sure it wasn't entirely risk-free since NVIDIA completely failed at it, but it wasn't a huge risk either because again, they were pretty established at making successful handhelds.
@@UBvtuber Saying Nvidia failed at it when the Tegra X1 was objectively the best chip they could have gotten at the time is hilarious and completely false
biggest comeback of 2024
It's the guy from the other video
Cool
no way, it's sillychu
The Nintendo Switch menu makes me deeply sad, it’s so lifeless
Fr there's nothing different about it it's pretty much just a Nintendo themed PS4/5 menu
And even then at least the PS4 menu has music, themes, and a visual identity
@@Regw2520 so true
Yeah. Even the ESHOP is lifeless.
FWIW the console was pretty rushed. I thought I saw some development screenshots floating around of scrapped things like game-specific background themes or eShop music, but they could also easily be fan mockups. At least it has definitely given me a massive appreciation for why I loved the Wii, DSi and 3DS' basic menus so much, since they were such a treat to just mess around in. Sometimes I'll just scroll from menu to menu in the 3DS for no reason in particular before or after I'm done with a game, just because of the satisfying sound and movement lol.
I like how Nintendo youtubers just use the unused Switch eShop theme as if it was actually used.
I never seen anyone call these things "pseudo-games" and yet it fits so well!
i wish that they would’ve kept that tribute to Satoru Iwata on the switch, back when it first dropped, you could do hand motions on the start menu, similar to how Iwata did in the Nintendo Directs he appeared in, and it would let you play NES Golf, one of the first nintendo games he worked on!
Wow, didn't know that. Sounds interesting. I wonder why it was removed?
@@KingAges The general assumption is that the easter egg was intended to be a digital version of an "omori", which is a little charm you carry around to remember the life of a deceased loved one. According to tradition an omori is only kept for a year, then gotten rid of to free their spirit.
@@video-luver769 Ahh, I see. That makes more sense then.
@@video-luver769i wish it was that, its more likely that they removed it due to them adding the emulation channel with nintendo switch online
@@video-luver769i wish it was that, its more likely that they removed it due to them adding the emulation channel with nintendo switch online
7:05 theyre actually siblings! the news channel cat talks about how you can see his younger sister in the photo channel
Nice to see someone not forcing wiiu hate and actually acknowledging how cool all the miis running over to the game icons and saying comments is.
Wii U been gettting lotsa people appreciating it the past couple years or so, ESPECIALLY with it's homebrew scene.
Why didn’t people buy the Wii U? It’s such an amazing console!
I think that features like DS download play and Pictochat were important since they added a physical aspect and convenient way to play games together. Miis being on a Wii Remote, the Pokewalker, Streetpass, stuff like that adds so much to the experience.
i spent so much time in dsi sound as a kid. i thought making the parakeet repeat my demonic screeching was the funniest thing ever
This is the reason I consider the golden age of Nintendo to be around the time of the Wii and Wii U
0:26 "the switch kinda just feels like nintendo was trying to create the safest console of all time, taking absolutely zero risks with this thing's menu and aesthetic" this is completely wrong imo, because the fact THAT the switch's OS felt so un-nintendo and purely focused on getting you to your games and nothing else, was in itself a huge risk, as it's something prior nintendo consoles (with an OS) had never done before and which risked turning away fans. It's true that it doesn't have any real charm, but to call it safe and not taking any risks is completely missing the context of prior consoles.
I mean that's kind of like saying making a by-the-numbers movie remake that has basically no reason to exist is a risk because they're risking people not watching it because it's mediocre
technically true, but entirely missing the point.
I mean, yeah, they kinda HAD to take no risks, since they were on the verge of failure.
I also believe it was so simple as to minimize the battery and memory usage of the menu
Another pseudo game I would have loved to hear about in the video is Miiverse on the Wii U!
How awesome was it that Nintendo had their own social media platform? I remember spending hours upon hours connecting with people and sharing memes on Miiverse. I definitely miss those times. Great video btw.
Nintendo’s next system NEEDS more of these types of apps!
The photo channel was so much fun. There really wasn't a good way to show your photos from an SD card onto a tv. The Wii made it very accessible for families to do so. I remember getting bored one day and sticking in the SD card that had our family vacation from Yellowstone. And messing around with the edit features was fun as a kid. I remember i used to cover the whole picture with sunglasses. Weather channel had a globe to spin around. And it was at the time when we had the internet but not evryone had a smart phone yet. So seeing what the wheather was in another country was very novel. Looking back at it the Wii was goated. And i just never used any of its features. Granted, i was a kid, but i don't even remember the online shop being a thing
As an aspiring writer, I think psuedo is a really good prefix to give these in this context
What I really hate is that a lot of outsiders and new players see these kinds of features as bloatware or wastes of development time, and that 'the games are the only thing that matters, stupid', completely missing the point of not just consoles, but Nintendo consoles specifically.
I suppose it's no surprise then that I see this kind of argument from PC players, as one of the major selling points of consoles are all the fun features and silly fun stuff to mess around with, not just playing games and no-frills productivity. Nintendo is big with this, and even in this video I found stuff that I didn't know about, indicative of the amount of effort they put into making pre-Switch systems packed with charm and love for consoles, but the OG Xbox and PS2's ambience and the PS3's somewhat sophisticated XMB are all also examples of trying to convey some kind of experience, whether that be alien and 2000s cool like the Xbox or 'sleek, futuristic printer compatibility and 17 Compact Flash ports that 3 people know about'' vibe of the PS3.
I won't lie, it can be hard to come back to some of these things, both through this video and firsthand through my heavy playing of my 3DS over the last few months, and kinda get similar feelings of 'how did I enjoy this', but then I'm reminded that it's not too dissimilar to how Nintendo's games work overall. When it's said they're for everyone, it's not that everyone thinks they're specifically silly or charming or whatever, it's that everyone can find something different that they enjoy. My little cousin might laugh or cry falling into pits while I screw around with my brother trying to miserably fail trickjumps but actually pull off some fun tech totally intentionally. In the same vein, while he might pop off playing Face Raiders or telling stories SML-style with the AR Cards app, I might appreciate the sheer amount of depth and love and charm put into the Stock Market and Puzzle Pieces minigames in Streetpass Mii Plaza.
Maybe gatekeeping can sometimes be a force for good lol. Some of these people just play BOTW cuz it's an open world game and don't actually think anything else Nintendo has made, past or present, is worth it, just what appeals to them, nothing beyond their horizons. Oh well!
seriously those people just need to get a steam deck
@@cipeman3498 They do and still complain, probably since they can't pirate and run nintendo games well if the software is super unique to the hardware like with DS/3DS, Wii, etc. Zero joy or appreciation for the value of consoles and this kind of experimentation, features and connection, zero care for people other than themselves like kids, casuals, families, entirely new folks, more poor gamers or people who can barely get in at all, and best of all, not a shred of self-awareness to see their own double standards and hypocrisy in comparing the dumpster fire of AAA's last 8 years to Nintendo's last 8 years. I've done a lot of research and reflection over what I like and value and know and bias towards in games, in large part because I did and still do love Nintendo, while for these folks...let's just say, money can't buy everything.
Dude this is such a pretentious and self victimizing comment. I was there in the early days of the wiiu. It fucking sucked. No amount of "whimsy" or parody tier e3 presentations changed that fact. The bottom line is that it's the video games that sell the consoles. You can say Nintendo was taking risks all day long doing weird extra crap. Didn't change the fact that mario was sanitized to the point of no appeal. Didn't change the fact that games came out as slowly as a giraffe barfing its guts out. Nintendo learned a hard lesson. Extra garbage only gets you so far without good games that arrive at a consistent rate.
@@TheSpaceking12 i agree with your point that games should arrive more frequently, but you do realize that the time spent working on the console would be, you know, before the consoles release? and most switch games now are made, you know, after the console release?
and not only that, you do realize that its not just one studio making everything, they have entirely different studios for working on games and for working on the console? they cant just like allocate people around the different studios, they didnt just like drag and drop the console developer employees to the many different game studios lol
this is probably more of a personal opinion, but honestly mario games creativity peaked at mario maker 1, although i do agree that new soup had a sanitized feel. 3d world was also really creative as well
Awesome video! I really miss when Nintendo used to put fun and unique features on their consoles. It gave their consoles a lot of charm and personality.
4:36 oh so that’s what it did… I never played any online games on the Wii and was always confused why no Miis ever showed up in Mii Parade. I thought it was supposed to be a parade of your own Miis, the same ones in the Mii Plaza.
Anyway, I’m going to try to do art in the photo channel sometime.
I hate the trend of people calling boring generic stuff safe. It's not safe. It's lazy! How is something as boring as the Switch manu safe in anyway. If anything its costed Nintendo tens of millions of dollars if not hundreds of millions for being so empty and having no brand identity and not encouraging people to use the machine much.
How did designing a clean usable Ui interface cost them “tens of millions of dollars”
I didn’t realise how much I missed these types of apps on Nintendo systems! Great video :)
As someone who knows about the PlayStation Vita I have to say that the 3DS's menu is not that bubbly.
the ds and 3ds felt so personal, especially the 3ds with how you could personalize the menu with backgrounds, music and badges. shoutout to badge arcade and swapdoodle-they're more like actual games than pseudogames, but they're still silly little apps that came with the console and made the 3ds feel like such a special experience
If the system transfer app between the switch and a switch to is literally just a progress bar I'm going to rage.
Throwback to the music of these things I still listen to the songs when I want some pure nostalgia injected into my veins.
you’re my new favorite youtuber. you’ve brought out a interest in me that i didn’t even know i had. please keep it up! you’ve got such a great niche !
@@missmeiiody glad i could make you feel that way
i never gotthe full wii experience bc growing up our wii wasnt connected to the internet lol
it was for us truly just a gaming console with extra channels that were just there not usable lmao
photo channel tho
the mention of the data transfer animations reminded me of the animation that played when a game was downloading on the 3ds e-shop, i was OBSESSED with watching it as a kid i just found it so mesmerizing. not exactly a pseudo-game, but another unnecessary detail that i found entertaining.
Man, I really wish I could go back to my teen years and experience this consoles as they came out, even if I buy a Wii or a dsi today it won't be the same because it isn't supported anymore
thanks to homebrew/modding communities, it's still possible to play a lot of older stuff online through projects like WiiLink, Wiimmfi, etc. :)
The wii photo channel also allowed to play avi videos from old cameras (mjpeg) and reverse them, apply effects like a photo, also since the 1.1 update they removed mp3 support and put m4a instead
I LOVE YOUR SEGMENT ON THE PHOTO CHANNEL!!!! i love the photo channel so so so much, and you did a great job giving an overview of all the little touches it had... like they did not need to put so much charm into the photo channel but they DID, and i love it!!!!! growing up, we never connected our wii to the internet, so unfortunately i wasn't able to use the internet connected-channels. but i did have a small digital camera, and when its sd card got full, i put in in our wii, and my love of the wii photo channel was born! to this day, that sd card is in my childhood wii, and i can boot it up and see all these old family pictures in such a charming way!
(if i had to pick a favorite little part of the photo channel, it's that when you complete a puzzle, the wii pointer becomes a pair of clapping hands! that's SO fun, and i've never seen that anywhere else on the system!)
the switch menu is literally bare bones to a PAINFUL degree. even if i got it when i was young and literally found everything fun, i used my sisters DS when i was super young, which hey you could mess around on pictochat alone which as a dumb kid was fun!! when my parents got me a switch i was soo excited but they didn't get me any games since we were short on money, so i had to wait a month or so to get a game (my parents didnt allow me to make a nintendo account until a while after i got games) and even then i didn't get what i wanted sadly. i got splatoon which was cool, i was hyperfixed on that for like, multiple years and am getting back into it rn, but ive only now bought breath of the wild with my own cash to feed my zelda hyperfix lol. now i gotta save for tears of the kingdom..
4:27 I think everyone has done this. I still do it when I get on the Mii Channel. :)
keep up the amazing videos. weird suggestion but maybe a video on the frutiger aero style and how it effected gaming or nintendo idk. Love what you do man
@@Felix-gv8le sounds like a good idea frutiger aero is certainly interesting
@@RRBB717on the topic of interesting video ideas, it would be cool to hear your take on what the future of UX could look like
do you think it would trend towards some sort of -morphism like glassmorphism or neumorphism? or maybe theres some interesting thing thats currently just starting that could grow to encompass a majority share of UX. to me, its been feeling like theres a new design thats “weird” and “out there” that has been flourishing in new indie games, with similar design styles to cruelty squad. do you think that it would grow to break the indie game barrier and see more widespread usage, or would it be too risky? or maybe theres something that isnt out yet but could be theorized conceptually, maybe UX design would push to be trying to create an experience that matches what it does, but instead of being locked into one form of experience like frutiger aero (lively) or flat (functional), it instead is free to express whatever best fits the experience. like maybe this designs take on a photo gallery would be to make it seem reminiscent as thats what is usually felt when looking at past photos, or the weather channel would entirely change UI/UX for what the weather is currently like, like if its rainy it would be like a river, or if its sunny it would seem lively. idk just some thoughts on this
woah looking over this comment i didnt realize how much i wrote lol
Yeah, the thing about the Gamecube is that it overall was very safe(relying more on existing brands, memory cards, CDs, etc.) To the point where some of the Nintendo staff don't like it. As much as I wouldn't advise relying on nostalgia, I AM GLAD PEOPLE APPRECIATE THE WII. Because back in my days, the amount of TH-camrs who said it was lazy rehashed garbage that did not look like a Nintendo console(Vinny Vinesauce, Jim Stephanie Sterling, even PBG at some point) were everywhere whining about the Wii. So thank you for existing.
to me it always felt like the switch was trying to get as much money out of you as possible. $60+ games (totk was $100 in my country???) online play locked behind a subscription service, local multiplayer replaced with online multiplayer. ds download play would never be made today, bc why share one game when you can make your playerbase buy 2? theyre so greedy now
Wiiiho welcome back! This was such a pleasant surprise, I really needed this today
they knew the wiiu was a ‘failed’ console with many great concepts and then later played it too safe with the switch to the point that it became a stale console pretty fast.
Iv been saying this forever, I grew up with Nintendo but got out of the game at the Wii U era, (had a 3DS) thought and after getting a Wii U in 2023 and doing retro gaming of stuff from my childhood and then going back to the switch it feels so lifeless in comparison so there last systems, miss little things like street pass, and the little gimmick apps like weather and photo channels and making voice clips etc
Nice to see someone take a look at these. These were all neat or just really fun and charming. Nice video!
I think they designed the switch menu to appeal more to adults rather than kids
I have depression
3ds’s ar games were the goat
My sisters took 45 minutes solving a 192 puzzle. It was tough because there were patches of very similar colors.
The Wii was peak fr
lmfao i loved face raders as a kid i use to play it alot lol
u and chilly in my top10 ytber duos
4:20 oh nintendo fans found a way to take something too seriously again
YOURE BACK?
Beautiful video man
pseudo-games? you mean "applications"?
@@ezekielblufur948 applications that feel like games, yes
17:08
why would you call MY wii u a racial slur >:(
“black sheep” is not a racial slur it’s a saying that means outlier lol
@RRBB717 it's a racial slur against wii us
everybody votes is def house music😂
15 SECONDS AGO??? + first view, like, comment, edit
and reply
@@CLONE_RIGGY_666bro covered absolutely every type of interaction
Bro reached 100% completion
+mango+still water+ those who know+ russian stare
Why did you take down your good videos?
@@SSamiibo any videos I took down I believe to be not of the quality I want for my channel. I only post what I think is worthy of being on my account.
finally someone talking about these, one of my absolute favorite things that nintendo used to be so good at.
>safest console of all time?????
yeah.
@@RRBB717 literally that's just cope, I love the Wii (and maybe even the Wii U) more than the Switch but that's a lie
Nintendo were banking their success on the Switch and it was so successful that companies like Steam and Asus (and even PlayStation with the Portal) went on to copy their designs
Let's be real here: Nintendo have always been good at handheld consoles. The gameboy, gameboy advance, the DS, the 3DS...... the only time they failed there was the virtual boy. So them merging their handheld market with their main console line seems like a genius move.
Sure it wasn't entirely risk-free since NVIDIA completely failed at it, but it wasn't a huge risk either because again, they were pretty established at making successful handhelds.
@@UBvtubervirtual boy isnt exactly a handheld
@@UBvtuber Saying Nvidia failed at it when the Tegra X1 was objectively the best chip they could have gotten at the time is hilarious and completely false
Amazing video guys 🫶🏻
I would recommend chillysu to use a de-esser on his voice, I’m listening with headphones and the “s” are too strong