Aurora 4x C# - Tutorial - Ship Design - Basic FAC/Fighter Mechanics and Uses

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  • เผยแพร่เมื่อ 25 ต.ค. 2024

ความคิดเห็น • 13

  • @mitchellbaldwin4112
    @mitchellbaldwin4112 4 ปีที่แล้ว +1

    Another great video - thanks for doing these. This ship design series has been particularly helpful to me as someone new to the game. A nice compliment to the Fighter / FAC tutorial would be one on carrier design, and then on building a fleet around carriers. Fleet / Task Force design is another area I am interested to learn more about and will value your experience and accumulated wisdom on the subject.
    Keep up the great work, and thanks again!

    • @DefranStrategy
      @DefranStrategy  4 ปีที่แล้ว

      Yep thats on the list, thanks for the kind words more videos out soon!

  • @DefranStrategy
    @DefranStrategy  4 ปีที่แล้ว +2

    Hope you guys enjoyed the video, 1000 subs soon so as soon as that happens the 1000 sub video will drop answering all of your questions. Let me know as well if you prefer this more uncut just me straight talking or not, see you guys next time stay safe!
    Edit: At 5:35 I forgot to remove a previous videos overlayed text thing and it was there for a second just to let you know, it means nothing in terms of what i was speaking about.

    • @aurex8937
      @aurex8937 4 ปีที่แล้ว

      Great video, straight to the point(s) and very informative.

  • @deathhimself1653
    @deathhimself1653 4 ปีที่แล้ว +5

    Hey Defran, can you do a video on each of the individual weapon types? Something that describes how each thing works and so on, what they do best and what you might use them for. That sort of thing.

    • @DefranStrategy
      @DefranStrategy  4 ปีที่แล้ว +1

      that will be on my list, keep in mind i have a ton of requests and ship design is a massive thing with many layers so it may take me some time

  • @axer333
    @axer333 3 ปีที่แล้ว

    Something I knew we could do but couldn’t work it. Cheers fir this. :)

  • @Tiki832
    @Tiki832 4 ปีที่แล้ว +1

    Now that's a design after my own heart.
    Anyway, good call covering FAC/Fighters earlier on in the design coverage as seeing possible different approaches to making effective ones given the significant tonnage limitations is always cool to see.

    • @Tiki832
      @Tiki832 4 ปีที่แล้ว +1

      Side note: Screw the Meta, hail to the railgun/gauss fighters!

    • @DefranStrategy
      @DefranStrategy  4 ปีที่แล้ว

      haha yea, i have a ton of those designs, i loved them all in part to halo, you can find them on the forums in my AAR if you look for it, they are all listed

  • @MrBlackjimrogan
    @MrBlackjimrogan 4 ปีที่แล้ว

    1000 subs - congrats man!! - on to 10k

  • @daysofdoom9322
    @daysofdoom9322 4 ปีที่แล้ว

    Hey Defran, you have a random thing pop up at 5:35 seconds. Also, It would be great if you could do a Carrier Tutorial since I was having trouble with running out of fuel/maintenance supplies when I tried my hand at doing it.
    Also, is there a way to automate survey fighters or FACs like a regular ship or do you have to manually set up the orders every time you jump system?
    Thanks for all the great content.

    • @DefranStrategy
      @DefranStrategy  4 ปีที่แล้ว +1

      1. Yea i just noticed it, i must of forgot to delete that woops.
      2. I will have vids on carriers soon
      3. Yes there is, a fighter is just a regular ship for orders and there are specific conditional and standing orders to have them return to their carrier and more
      hope that helps