I take no enjoyment in being negative!... FSR 3.1

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  • เผยแพร่เมื่อ 27 มิ.ย. 2024
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ความคิดเห็น • 7

  • @OniiXGaming
    @OniiXGaming หลายเดือนก่อน

    Horizon Series use Decima engine. So far, imo the best FSR3.1 implementation is Spider Man. A lot of AMD channels overhype small updates, which is why when it comes to amd i alwals keep my expectations on check. Nothing they do impress me. on the other hand, nvidia always tries to push the industry forward for examples: Rtx Remix, im super pumped for that. I reality wants FSR to be better cause handhelds. Great video! Bro.

    • @Spratty-wb3is
      @Spratty-wb3is  หลายเดือนก่อน

      Thanks man I appreciate it!
      Yeah my game knowledge is pretty terrible 😅..
      I've heard rumours on Nvidia building some sort of Ai texture reconstruction.
      Works in a similar way to dlss somehow to improve textures.
      Not sure if that's a saving vram application or something to improve existing textures in old titles or even new titles.
      Could be something interesting when more news is available!

  • @c523jw7
    @c523jw7 หลายเดือนก่อน

    Lol im shit stirrer 😂. It bothers me when i see the difference and people just pretend its dlss quality lol. I saw the comparison in ghost of tsushima and its clearly not at dlss. I think people are reaching. It's improved alot apparently though. I need to look at the new vs old comparisons.
    Maybe I'm hyper sensitive to this, iv seen fsr good and other times I turn it on and go yeah thats so obvious I lost quality. Imagine though waiting this long for fsr to look decent and how many games still use the old fsr.
    Why did I trust your opinion 15 minute mark.

    • @Spratty-wb3is
      @Spratty-wb3is  หลายเดือนก่อน

      @c523jw7 'c5 shit stirrer' has quite a good ring to it 👌 🤣🤣🤣...
      In honesty I've not played anymore, so not seen any further into the map.
      If water isn't prominent in the rest of the map and the shimmer has been hugely reduced I can understand some of the hype.
      It's also the only game I've tried.
      I've read a few comments saying spiderman is still quite shimmery.
      I think it probably shows just how hard or near impossible it is to get perfection with upscalers and why dlss is as hyped as it is.
      That doesn't mean it's perfect every time, but it's normally pretty damn good..

    • @c523jw7
      @c523jw7 หลายเดือนก่อน

      @Spratty-wb3is I'm an agent of chaos 🤣. I find it funny cus ok rt is alot better on a nvidia card..amd users downplay it.. dlss is better but this one is where amd users overhype fsr and downplay dlss or nvidia fanboys exaggerate fsr being unusable. It's just funny to me at this point. Truth is always in the middle. I'm thinking fsr has gotten better image wise but in motion is maybe worse and is closer to dlss..but will never get there becuase the paradigm it operates in won't allow it.
      This is the actual truth imo. Like it can't ever beat dlss because of its starting point vs the ai approach.

    • @Spratty-wb3is
      @Spratty-wb3is  หลายเดือนก่อน

      @c523jw7 yeah there's a lot of contradiction in what gets said..
      I think for AMD going forward they should seriously consider ai for upscaling.
      Maybe the hardware available isn't capable and they don't want to upset existing users in the same way that Nvidia wouldn't care..
      I'm not sure, but with Intel and Nvidia being ahead I don't understand the need to offer them FSR as a choice..
      FSR frame gen for the most part is extremely good though, so I'm sure AMD are capable..

    • @c523jw7
      @c523jw7 หลายเดือนก่อน

      @Spratty-wb3is the biggest win is amd fg esp for nvidia users cus it delivers more frames and quality is basically on par with dlss fg as far as I'm aware.