[TIMESTAMPS CONTINUED] BLACK MESA EAST 01:38:41 Airboat Wreckage - David Speyrer 01:39:20 Alyx and Mossman - Bill Fletcher 01:39:58 Eli's Lab - Dhabih Eng 01:40:40 Look Around - Dhabih Eng 01:41:07 Hugs and Pickups - Ken Birdwell 01:42:50 Visual Story - Danika Rogers 01:43:16 Mossman - Marc Laidlaw 01:44:09 Character Lighting - Ken Birdwell 01:46:01 Facial Technology - Ken Birdwell 01:47:50 Eye Shader - Ken Birdwell 01:49:14 Moving the Gravity Gun - Ted Backman 01:49:50 Risk - Ken Birdwell "WE DON'T GO TO RAVENHOLM..." 01:50:50 Ravenholm Intro - Dario Casali 01:51:33 Ravenholm Gameplay Focus - Mike Dussault 01:52:14 Bringing Physics to the Enemies - Tom Leonard 01:52:48 Player Tools - Steve Bond 01:53:18 Contrived Setups - Kerry Davis 01:54:04 Paint Cans - Steve Bond 01:53:34 Ravenholms Development - Tom Leonard 01:55:20 Misteaching Flinches - Kerry Davis 01:56:42 Grigori Plaza -Steve Bond 01:56:21 Fire Trap - Steve Bond 01:57:48 Hallway Cupboards - Yahn Bernier 01:58:26 Poison Headcrabs - David Speyrer 01:59:20 Lever Confusion - Dario Casali 01:59:50 We all went to Ravenholm - Tom Leonard 02:00:44 Car Crushers - Steve Bond 02:01:15 Car Crusher Lifts - Eric Smith 02:01:58 Pacing Switch - Steve bond 02:02:16 Fast Zombie Introduction - Randy Lundeen 02:02:58 Physics Object Consistency - Kerry Davis 02:04:10 Poison Zombie Introduction - David Speyrer 02:04:50 Gamma Correction - John Morello 02:06:21 The Player and Ravenholm - Dario Casali 02:06:57 Playtester Archetypes - Tom Leonard 02:07:59 Final Arena - Eric Smith 02:08:35 Response Rules - Scott Dalton 02:09:51 The Real Final Arena - Tom Leonard 02:10:55 Symbiosis - Dario Casali 02:11:32 Sniper Alley - Robin Walker 02:12:28 Physics as a Tool - Dario Casali 02:12:58 Snipers - Ted Backman 02:13:41 Coast Kickoff - Marc Laidlaw HIGHWAY 17 02:14:34 Buggy Model - Ted Backman 02:15:19 Buggy Introduction - John Cook 02:15:59 Buggy Training Course - David Sawyer 02:16:31 Buggy Physics - Charlie Brown 02:17:34 Transition Tunnels - Randy Lundeen 02:18:36 Buggy Sound Engine - Kelly Bailey 02:20:17 Thumpers - Adrian Finol 02:20:54 Antlions - Kerry Davis 02:21:29 Coast - Chris Green 02:22:02 Grenade House - Dave Riller 02:22:45 Antlion Design - Ted Backman 02:23:22 Buggy Sound Design - Kelly Bailey 02:24:24 Buggy Birds - Adrian Finol 02:25:39 Open World Loot - Jeff Lane 02:26:45 Boathouse - Scott Dalton 02:27:17 Odessa Cubbage - Marc Laidlaw 02:28:11 Laser Guided RPG - Eric Smith 02:29:08 Flying Vehicle Audio - Kelly Bailey 02:30:36 Combine Gunship - Ken Birdwell 02:31:52 d2_coast_04 - Randy Lundeen 02:32:25 Audio Over Distance - Kelly Bailey 02:33:15 Buggy Tau Cannon - Matt Wright 02:33:53 Crane - Jakob Jungels 02:34:31 Opportunistic Moments - Ariel Diaz 02:35:25 Rollermines - Josh Weier 02:36:06 Ambush - David Sawyer 02:36:47 Crossbow - John Cook 02:37:28 Gas Station - Jeff Lane 02:38:06 Area Portals - Mike Dussault 02:39:06 Occlusion - Brian Jacobson 02:40:20 Detail Objects - Brian Jacobson 02:41:11 Terrain and Performance - Mike Dussault 02:41:59 The Bridge - Charlie Brown 02:42:46 Bridge Playtesting - Matt Boone 02:43:25 Bridge Gunship - Adrian Finol SANDTRAPS 02:44:02 28 Transitions Later - Marc Laidlaw 02:44:46 Ramming Zombies with the Buggy - Jay Stelly 02:46:28 Flashlight Power - Jeff Lane 02:47:46 d2_coast_09 - Aaron Seeler 02:48:24 Battery Finding - Robin Walker 02:49:09 Buggy Removal - Miles Estes 02:49:37 Performance Constraints - Eric Smith 02:50:14 Dropship Deployment - Doug Wood 02:50:58 Lighthouse Gunship - Ido Magal 02:54:54 Buggy Theft - Scott Dalton 02:52:23 The Finest Mind of his Generation - Marc Laidlaw 02:53:30 Floor is Lava - Adrian Finol 02:54:20 Sandtrap Hunter - Laura Dubuk 02:55:05 Vortigaunt Extraction - Dhabih Eng 02:55:49 Turret Failsafe - Matt Wright 02:56:15 Bugbait Training - David Sawyer 02:57:10 Thumper Final Stage - Matt Boone 02:57:52 Assault on Novaprospekt - Ariel Diaz 02:58:35 Novaprospekt Yard - John Morello 02:59:01 Magic Wall - Robin Walker NOVAPROSPEKT 02:59:45 Pacing Change - Danika Rogers 03:00:25 Turrets - Mike Dussault 03:00:50 Novaprospekt Process - Eric Smith 03:01:28 Allied Antlion - Eric Kirchmer 03:02:17 Ragdoll Vortigaunt - Scott Dalton 03:02:59 Laser Mines - Erik Johnson 03:03:30 d2_prison_04 - Eric Kirchmer 03:04:05 d2_prison_05 Start - Yahn Bernier 03:05:14 Laundry - Mike Dussault 03:05:34 Side Zombie - Quintin Doroquez 03:05:50 Kitchen - Kerry Davis 03:06:00 One Way Drop - Jakob Jungels ENTANGLEMENT 03:06:29 Alyx's Toolkit - Laura Dubuk 03:07:01 Alyx as Companion - Miles Estes 03:07:25 Eli in Pod Choreography - Ken Birdwell 03:08:02 Vent - John Morello 03:08:16 Look Targets - John Cook 03:08:58 Grenade Puzzle - Aaron Seeler 03:09:36 Mossman's Betrayal - Marc Laidlaw 03:10:21 Turret Training Exit - Doug Wood 03:10:47 Final Turret Arena - Erik Johnson 03:11:31 Allied Turrets Balancing - Adrian Finol 03:12:26 Flares - Quintin Doroquez 03:12:51 Meeting Mossman - Ariel Diaz 03:13:24 Mossman and Eli - Bill Van Buren ANTICITIZEN ONE 03:14:14 Dog Combat - Eric Kirchmer 03:15:05 Citizen Squads - Ken Birdwell 03:15:51 Squad Members - Matt Wright 03:16:30 Hoppermine Training - Dario Casali 03:17:11 AI Behaviours - Mike Dussault 03:17:56 Assault Behaviour - John Cook 03:18:27 Cities - Eric Kirchmer 03:19:07 Street Wars Scenes - Danika Rogers 03:20:02 Triangle Plaza - Ido Magal 03:20:30 Manhack Tunnels - Eric Smith "FOLLOW FREEMAN!" 03:21:06 Sniper Streets 1 - Eric Kirchmer 03:21:38 Sniper Streets 2 - Erik Johnson 03:22:31 Sniper Streets 3 - Jakob Jungels 03:23:35 Bank Roof Mortar - John Morello 03:24:28 Strider 1 - Kerry Davis 03:24:14 Strider 2 - Eric Kirchmer 03:26:00 Perf Arena - Aaron Seeler 03:26:24 Strider 4 - Eric Smith 03:27:06 Space Re-use - Chris Green OUR BENEFACTORS 03:27:48 Citadel Steep Landing - Randy Lundeen 03:29:18 Citadel Entrance - Jeff Lane 03:29:38 Lightmap Pass - Mike Dussault 03:30:19 Weapon Strip - Josh Weier 03:30:46 Super Gravity Origins - Brian Jacobson 03:31:22 Dissolved Weapons - Quintin Doroquez 03:31:47 Combine Ball and Ball Training - Ido Magal 03:32:50 Combine Engergy - Brian Jacobson 03:33:34 Breen Monologue - Marc Laidlaw 03:34:45 Elevator Fight - Brian Jacobson 03:35:17 Replacing the Prefabs - Jeff Lane 03:35:46 Strider Fight - Ted Backman 03:36:23 Getting in the Pod - Dhabih Eng DARK ENERGY 03:37:14 Final Scene - Bill Van Buren 03:38:06 End Game Scramble - Dave Riller 03:38:41 Combine Portal Effects - Gary McTaggart
awesome, I wanted to listen to these but didn't want to interfere with playing the game and hoped somebody would do a video exactly like this - thanks for taking the time to make it!
There's something very subtly funny to me about Gabe very clearly enunciating the space between Gabe and N in his e-mail address at the end of the welcome. Like just the slightest little jab at the old gaben meme.
i was so taken aback when i saw Marc Laidlaw talking, so i did some digging. i think they just somehow convinced him to come and speak about his time with half life 2, because it doesnt look like hes back at valve or anything. i went to look into his wiki page and found something very ironic. after releasing epistle 3 and regretting it, and not playing HL:A and saying he never wants to see a combine soldier again, he goes onto write a book that he cannot get a publisher for. after self-publishing on kindle, he remarks how the publishing world has completely forgotten his name, which is ironic, as that was exactly what happened to gordon freeman at the end of epistle 3
Would you mind changing the first timestamp in the description to 0:00? For some reason TH-cam won't add the timestamps into the video timeline unless the first one starts at 0:00 Edit: actually nevermind i didn't realise there's too many timestamps and they won't fit in the description rip
@@projetcaribou7249 TH-cam automatically adds chapters using timestamps in the description, however, youtube descriptions only allows 10,000 characters, which was only enough to fit about 1/3 of the timestamps + names, thats why I had to use a pinned comment for the rest of the timestamps. I decided not to utilize chapters as they would be incomplete and people would have to use timestamps for the rest of the video anyway.
[TIMESTAMPS CONTINUED]
BLACK MESA EAST
01:38:41 Airboat Wreckage - David Speyrer
01:39:20 Alyx and Mossman - Bill Fletcher
01:39:58 Eli's Lab - Dhabih Eng
01:40:40 Look Around - Dhabih Eng
01:41:07 Hugs and Pickups - Ken Birdwell
01:42:50 Visual Story - Danika Rogers
01:43:16 Mossman - Marc Laidlaw
01:44:09 Character Lighting - Ken Birdwell
01:46:01 Facial Technology - Ken Birdwell
01:47:50 Eye Shader - Ken Birdwell
01:49:14 Moving the Gravity Gun - Ted Backman
01:49:50 Risk - Ken Birdwell
"WE DON'T GO TO RAVENHOLM..."
01:50:50 Ravenholm Intro - Dario Casali
01:51:33 Ravenholm Gameplay Focus - Mike Dussault
01:52:14 Bringing Physics to the Enemies - Tom Leonard
01:52:48 Player Tools - Steve Bond
01:53:18 Contrived Setups - Kerry Davis
01:54:04 Paint Cans - Steve Bond
01:53:34 Ravenholms Development - Tom Leonard
01:55:20 Misteaching Flinches - Kerry Davis
01:56:42 Grigori Plaza -Steve Bond
01:56:21 Fire Trap - Steve Bond
01:57:48 Hallway Cupboards - Yahn Bernier
01:58:26 Poison Headcrabs - David Speyrer
01:59:20 Lever Confusion - Dario Casali
01:59:50 We all went to Ravenholm - Tom Leonard
02:00:44 Car Crushers - Steve Bond
02:01:15 Car Crusher Lifts - Eric Smith
02:01:58 Pacing Switch - Steve bond
02:02:16 Fast Zombie Introduction - Randy Lundeen
02:02:58 Physics Object Consistency - Kerry Davis
02:04:10 Poison Zombie Introduction - David Speyrer
02:04:50 Gamma Correction - John Morello
02:06:21 The Player and Ravenholm - Dario Casali
02:06:57 Playtester Archetypes - Tom Leonard
02:07:59 Final Arena - Eric Smith
02:08:35 Response Rules - Scott Dalton
02:09:51 The Real Final Arena - Tom Leonard
02:10:55 Symbiosis - Dario Casali
02:11:32 Sniper Alley - Robin Walker
02:12:28 Physics as a Tool - Dario Casali
02:12:58 Snipers - Ted Backman
02:13:41 Coast Kickoff - Marc Laidlaw
HIGHWAY 17
02:14:34 Buggy Model - Ted Backman
02:15:19 Buggy Introduction - John Cook
02:15:59 Buggy Training Course - David Sawyer
02:16:31 Buggy Physics - Charlie Brown
02:17:34 Transition Tunnels - Randy Lundeen
02:18:36 Buggy Sound Engine - Kelly Bailey
02:20:17 Thumpers - Adrian Finol
02:20:54 Antlions - Kerry Davis
02:21:29 Coast - Chris Green
02:22:02 Grenade House - Dave Riller
02:22:45 Antlion Design - Ted Backman
02:23:22 Buggy Sound Design - Kelly Bailey
02:24:24 Buggy Birds - Adrian Finol
02:25:39 Open World Loot - Jeff Lane
02:26:45 Boathouse - Scott Dalton
02:27:17 Odessa Cubbage - Marc Laidlaw
02:28:11 Laser Guided RPG - Eric Smith
02:29:08 Flying Vehicle Audio - Kelly Bailey
02:30:36 Combine Gunship - Ken Birdwell
02:31:52 d2_coast_04 - Randy Lundeen
02:32:25 Audio Over Distance - Kelly Bailey
02:33:15 Buggy Tau Cannon - Matt Wright
02:33:53 Crane - Jakob Jungels
02:34:31 Opportunistic Moments - Ariel Diaz
02:35:25 Rollermines - Josh Weier
02:36:06 Ambush - David Sawyer
02:36:47 Crossbow - John Cook
02:37:28 Gas Station - Jeff Lane
02:38:06 Area Portals - Mike Dussault
02:39:06 Occlusion - Brian Jacobson
02:40:20 Detail Objects - Brian Jacobson
02:41:11 Terrain and Performance - Mike Dussault
02:41:59 The Bridge - Charlie Brown
02:42:46 Bridge Playtesting - Matt Boone
02:43:25 Bridge Gunship - Adrian Finol
SANDTRAPS
02:44:02 28 Transitions Later - Marc Laidlaw
02:44:46 Ramming Zombies with the Buggy - Jay Stelly
02:46:28 Flashlight Power - Jeff Lane
02:47:46 d2_coast_09 - Aaron Seeler
02:48:24 Battery Finding - Robin Walker
02:49:09 Buggy Removal - Miles Estes
02:49:37 Performance Constraints - Eric Smith
02:50:14 Dropship Deployment - Doug Wood
02:50:58 Lighthouse Gunship - Ido Magal
02:54:54 Buggy Theft - Scott Dalton
02:52:23 The Finest Mind of his Generation - Marc Laidlaw
02:53:30 Floor is Lava - Adrian Finol
02:54:20 Sandtrap Hunter - Laura Dubuk
02:55:05 Vortigaunt Extraction - Dhabih Eng
02:55:49 Turret Failsafe - Matt Wright
02:56:15 Bugbait Training - David Sawyer
02:57:10 Thumper Final Stage - Matt Boone
02:57:52 Assault on Novaprospekt - Ariel Diaz
02:58:35 Novaprospekt Yard - John Morello
02:59:01 Magic Wall - Robin Walker
NOVAPROSPEKT
02:59:45 Pacing Change - Danika Rogers
03:00:25 Turrets - Mike Dussault
03:00:50 Novaprospekt Process - Eric Smith
03:01:28 Allied Antlion - Eric Kirchmer
03:02:17 Ragdoll Vortigaunt - Scott Dalton
03:02:59 Laser Mines - Erik Johnson
03:03:30 d2_prison_04 - Eric Kirchmer
03:04:05 d2_prison_05 Start - Yahn Bernier
03:05:14 Laundry - Mike Dussault
03:05:34 Side Zombie - Quintin Doroquez
03:05:50 Kitchen - Kerry Davis
03:06:00 One Way Drop - Jakob Jungels
ENTANGLEMENT
03:06:29 Alyx's Toolkit - Laura Dubuk
03:07:01 Alyx as Companion - Miles Estes
03:07:25 Eli in Pod Choreography - Ken Birdwell
03:08:02 Vent - John Morello
03:08:16 Look Targets - John Cook
03:08:58 Grenade Puzzle - Aaron Seeler
03:09:36 Mossman's Betrayal - Marc Laidlaw
03:10:21 Turret Training Exit - Doug Wood
03:10:47 Final Turret Arena - Erik Johnson
03:11:31 Allied Turrets Balancing - Adrian Finol
03:12:26 Flares - Quintin Doroquez
03:12:51 Meeting Mossman - Ariel Diaz
03:13:24 Mossman and Eli - Bill Van Buren
ANTICITIZEN ONE
03:14:14 Dog Combat - Eric Kirchmer
03:15:05 Citizen Squads - Ken Birdwell
03:15:51 Squad Members - Matt Wright
03:16:30 Hoppermine Training - Dario Casali
03:17:11 AI Behaviours - Mike Dussault
03:17:56 Assault Behaviour - John Cook
03:18:27 Cities - Eric Kirchmer
03:19:07 Street Wars Scenes - Danika Rogers
03:20:02 Triangle Plaza - Ido Magal
03:20:30 Manhack Tunnels - Eric Smith
"FOLLOW FREEMAN!"
03:21:06 Sniper Streets 1 - Eric Kirchmer
03:21:38 Sniper Streets 2 - Erik Johnson
03:22:31 Sniper Streets 3 - Jakob Jungels
03:23:35 Bank Roof Mortar - John Morello
03:24:28 Strider 1 - Kerry Davis
03:24:14 Strider 2 - Eric Kirchmer
03:26:00 Perf Arena - Aaron Seeler
03:26:24 Strider 4 - Eric Smith
03:27:06 Space Re-use - Chris Green
OUR BENEFACTORS
03:27:48 Citadel Steep Landing - Randy Lundeen
03:29:18 Citadel Entrance - Jeff Lane
03:29:38 Lightmap Pass - Mike Dussault
03:30:19 Weapon Strip - Josh Weier
03:30:46 Super Gravity Origins - Brian Jacobson
03:31:22 Dissolved Weapons - Quintin Doroquez
03:31:47 Combine Ball and Ball Training - Ido Magal
03:32:50 Combine Engergy - Brian Jacobson
03:33:34 Breen Monologue - Marc Laidlaw
03:34:45 Elevator Fight - Brian Jacobson
03:35:17 Replacing the Prefabs - Jeff Lane
03:35:46 Strider Fight - Ted Backman
03:36:23 Getting in the Pod - Dhabih Eng
DARK ENERGY
03:37:14 Final Scene - Bill Van Buren
03:38:06 End Game Scramble - Dave Riller
03:38:41 Combine Portal Effects - Gary McTaggart
awesome, I wanted to listen to these but didn't want to interfere with playing the game and hoped somebody would do a video exactly like this - thanks for taking the time to make it!
This is peak, thank you very much for doing this.
3:24:30 hl3 mortars confirmed
This is AWESOME!!!
There's something very subtly funny to me about Gabe very clearly enunciating the space between Gabe and N in his e-mail address at the end of the welcome. Like just the slightest little jab at the old gaben meme.
2:42:30 did you have to fall on the part where they explained a feature that helps players not fall? lmao
Thanksssss 4 this broski
Awesome... to listen the game development of TOP NUMBER ONE GAME build so many years before... fantastic.
i was so taken aback when i saw Marc Laidlaw talking, so i did some digging. i think they just somehow convinced him to come and speak about his time with half life 2, because it doesnt look like hes back at valve or anything. i went to look into his wiki page and found something very ironic. after releasing epistle 3 and regretting it, and not playing HL:A and saying he never wants to see a combine soldier again, he goes onto write a book that he cannot get a publisher for. after self-publishing on kindle, he remarks how the publishing world has completely forgotten his name, which is ironic, as that was exactly what happened to gordon freeman at the end of epistle 3
well did you see the documentary they just made? he’s there too
Ouch…
@@steveskeletonneii6336 that's what he started with, said he saw Marc in the documentary, and did some digging.
Would you mind changing the first timestamp in the description to 0:00?
For some reason TH-cam won't add the timestamps into the video timeline unless the first one starts at 0:00
Edit: actually nevermind i didn't realise there's too many timestamps and they won't fit in the description rip
Man, imagine taking over a week to make this.
2:33:20 "Nuh-uh"
Gabe. N.
timestamp in description do it propely damn it !!!
What did I do wrong?
@@Khanihz put proper timestand in the video or chapter if tou prefer
@@projetcaribou7249 TH-cam automatically adds chapters using timestamps in the description, however, youtube descriptions only allows 10,000 characters, which was only enough to fit about 1/3 of the timestamps + names, thats why I had to use a pinned comment for the rest of the timestamps. I decided not to utilize chapters as they would be incomplete and people would have to use timestamps for the rest of the video anyway.