Let's not forget the beautiful things that console edition gave us. Thank you 4j studio for all the fun an amazing additions they gave us like easy access to coordinates (on maps, but ported to bedrock as a stand alone feature), better end dragon fight, etc.
My family has a copy of Wii U Legacy Console edition, and I discovered completely by accident that at least one gap was left when they stopped updating stuff. To this day, you can get behind the scenes of the Cove map for Battle. I believe the larger variant, not the smaller, but I could be remembering that backwards... A single block gap hidden in the top of a waterfall. I bet there's versions where the hole exists but isn't usable except by spectators, not every Legacy Console edition got Update Aquatic.
I agree. I think they did a "decent" job of allowing map markers of locator maps to show on copies of the same locator map, and I definitely use this in bigger works like my realm, but there's no way to differentiate importance - everything is the same colour pointer. So who knows if that marker represents a cool geode you found or a village or a base? Close, and yet so far.
The other previously exclusive Bedrock feature that Java recently got was the ability to waterlog rails and redstone components. If there was something else that Bedrock players can do that Java players really want, it is the ability to move tile entities (Furnaces, Chests, Dispensers, Droppers, etc.).
@@kericlapboards7737 Yes, but being able to do it in Vanilla is not exactly a bad thing. Especially for those that don't like installing mods. (I'm not one of those, I mod it for better graphics when playing casually.)
moveable tile entities should stay as an exclusive to Bedrock edition Java already gotten a ton of exclusive features like Block Spitting and Quasi connectivity and TNT duping which in my opinion is way too OP I think they should remove TNT duping IDC about those Java Technical members who complain if TNT duping is removed y'all are abusing a very broken bug/feature
@@iiluminiac6217 Honestly, I think the removal of TNT duping would be much less contested if it was paired with the addition of movable tile entities! One use of TNT duping is of course so you don't have to gather all the sand to craft it, but the other big thing is that it lets you make your contraptions move to cover a huge area that you want exploded. We can't move dispensers on Java edition, so otherwise you'd have to manually place the TNT or build several separate immovable contraptions to blow up the same area. Obviously duplicating TNT is cheating, but it does fill a gap in abilities that Bedrock doesn't have to the same extent. (Whether anyone has actually built a World Eater on Bedrock, I don't know, but I'm certain from various contraptions I've seen demonstrated that all the necessary components are possible. Just need to restock the TNT regularly.) So rather than movable tile entities staying exclusive to Bedrock to balance out TNT duping, maybe the developers could use adding movable tile entities to Java as a reason to finally remove TNT duping. Disclaimer, though: I say this as someone who almost never uses TNT on any scale, let alone World Eater type stuff that relies on the duplication. I don't really know the thoughts of the section of the technical community you mentioned, but I do suspect they would accept this tradeoff much more gracefully than they would the changes coming separately.
2:36 "the drop rates of tridents are still slightly different" It's 3 times as likely to drop on one version. _Slightly._ And that's not even getting into the chance that the drowned even holds a trident.
Tridents should be more common. For such a cool feature it feels way too hard to get. Also, impaling needs to do extra damage to everything in water, not just fish (it’s a garbage tier enchantment)
6:23 "When your 16,000 days into a world, and you need to quasi-connect the redstone comparators to your tick-hop counter on top of the nether in the iron golem farm" Perfectly sums up java edition lol
I've also heard that the Ender Dragon and Wither fights are different and harder on Bedrock. Might want to bring that over to Java at some point, maybe around the time they decide to bring a bunch of the Dungeons exclusive features and monsters into the game as an update. You know you'd love to see it. Modders, get on that.
You can kill the enderdragon in bedrock with iron armor and a bow but bedrock wither will take full netherite enchanted armor and you will still die multiple times so the actual endgame boss is the wither
ye wither is even tougher on bedrock and when u leave the end after dealing damage to the dragon after destroying the crystals and then leave the end and reenter the dragon has full health
I’m a Java player since the game was still but a wee baby, and I’ve tried bedrock only but a handful of times, and I personally dislike the feel of it, but- YOU GUYS HAVE BIG SALMON????? this legitimately makes your version far superior. I wish I had known better
9:52 They removed notch from the credits? It's been a while sense the last time I've beat the enderdragon but I swear the last time I did the credits started with "Markus Persson"
For a cauldron to contain potions it needs to be a tile entity (like chests and furnaces) instead of having block states (like snow layers), which is not ideal because tile entities can't be moved with pistons in Java, and if they made them tile entities, we wouldn't have an efficient and reliable lava farm and some mechanisms would break, and it affects slightly the optimization as well. Although it would be cool to have them, or maybe even if they could be tile entities but only with certain conditions applied.
They didn’t make a decision to name it dirt path because it was objectively better- they renamed it on Java because they implemented turning any type of dirt into paths and not just grass blocks so then they renamed it to fit the new behaviour rather than just a random name change
The naming of the "dirt path" makes sense, since there are only three "grass type blocks that can be shovelled: grass, mycelium, and podzol(the latter two are technically fungi), while on the other end of the spectrum you have dirt, rooted dirt, coarse dirt. Seeing that there is a majority of dirt(1 grass, 2 fungi, 3 dirt), it isl logical to call it that
The F3 debug just looks very cluttered and messy, Java should have an option to have show coordinates as a togglable option so they wouldn't have to pull up something that takes up literally the majority of the screen and makes things harder to see
@13:11 As a Java player who used to mainly play bedrock, Toycat is one of the few Minecraft youtubers I watch. Can’t stand most of them, especially the “MCTWT” group. Oddly enough, I didn’t really start watching him until I was transitioning from Bedrock to Java. It’s nice to hear him talk about these big differences so much because it’s so frustrating to go from bedrock, which had all these unique and helpful features, to Java which feels barebones in comparison. It really feels like, in the vanilla game, all we have here on Java is a Nether roof and better redstone. I hope people like him, as well as the community, continue to push these things and continue to bring them forwards until we have near-full parity. I can never wrap my head around just exactly why so many things are version exclusive when it seems like it’d be so simple to bring over. (Especially when you look at what modders do within a week of a new announcement, adding everything into the game themselves without a large team backed by one of the richest companies on the planet)
the majority of the things that make java "better" are bugs that will never be patched. like quazi connectivity, portals on the nether roof, and even access to the debug menu i believe was unintended
Here are four other features that went from Bedrock to Java in 1.18: Water breathing potions in treasure chests, simulation distance, enchanting tables emitting light and horses, donkeys and mules following you when you hold a golden carrot or golden apple.
I went around our realm to shear all the snow golems and my friends reaction was hilarious 😂 I don't know why they made it so derpy looking but it's perfect
Have you noticed on bedrock that there’s a bug that keeps slabs from fast placing? I can’t hold RT and fast place slabs now I have to place individually which sucks
It's really bizzar as when you hold it instead they seem to like stack into a block faster so I think they must have messed with the slabs but the thing is that feature isn't the most usfel if your stacking slabs it's usally easier to just use full blocks
I remember when grass path blocks were added to the game. I spent so long trying to find it, thinking it was going to be some sort of block with the grass texture on all sides. Because there was a long gap between then and when I was able to play on an updated version of console edition, I didn't found out what that block looked like for years.
whats that seed? The one with the valleys in the begining. Also if they add Building on Nether roof on Bedrock, I will use Bedrock as my primary game instead of JAVA again.
With all the improvements they've made to Bedrock to allow bigger overworld altitudes and the fact that the game doesn't load or render things that aren't seen, why can't they add 64 or 128 blocks of air above the Nether? I understand you're not supposed to access the nether roof but if you "accidentally" do (looking at you, ender pearls 😅) it'd be nice to be able to escape instead of stuck endlessly in a hell void of your own making.
Here's a command that should be added: /undo so you can undo a command like the /fill command when you accidentally fill an area you didn't mean to fill and accidentally deleted blocks you didn't mean to be deleted or didn't mean to accidentally have an overlap, you don't know how many times I've accidentally used /fill only for it to fill something I didn't want to and have to fix it by hand because of no undo option
I hate how they just got rid of Notch, Even if you don’t agree with his world views you should still respect him, after all if it wasn’t for him we would have no Minecraft
Nah, you are free to think what you like but there are consequences for your actions towards others. It's unfortunate he is the way he is and he lost respect with his behavior
@@Lunarcrumpet As far as I know credits are not an evaluation of who did something wrong or right, they are to recognize the efforts of the people who worked on something, even if he has said incorrect things in the past that’s does not take that he is the creator of the game.
One of the big reasons I play java is for the shaders, I wish complementary shaders where available on the marketplace so bedrock player's that have PCs or Xboxes can enjoy them.
I started out playing minecraft PE, then I got Java on PC, and I don't think I fully comprehended that they were two different versions at the time (I just wanted to mod the game like all my favorite TH-camrs did). So I feel like I experienced a lot of the bedrock features and I just never noticed them when I switched platforms. Very strange.
Bedrock: (gets an update first) Java: "NO FAIR! WE WANT AN UPDATE TO!" Java after getting an update first: "haha yes, bedrock didn't get it first, it's bad now."
Java players in a nutshell. They’re also the only ones that get listened to, because we ask the the nether roof, Mojang doesn’t give it. Tnt duping? Mojang does nothing about it. Please let us keep this helpful bug? No it gets patched I have no regrets using creative mode in survival mode glitches to get my experience and achievments
@@user_hat honestly, even if you were in a mood to argue, I'd just say "ok" since I'm not dealing with any bs. Also find a new argument instead of "micro-transactions". But hate on pixel paradise literally no one cares about it, It's just pay to play.
I would argue that the Recipe book started in legacy console edition because that was the whole crafting system. I'm disappointed in you Toycat you of all of us should know that given it's where you started.
I really want to have the small coordinates in java. I also noticed that in 1.18.2, there's a long line of text that goes over your crosshair. It's kinda annoying.
Java has to suckle off Bedrock's success. Therefore Bedrock is superior😎 Just kidding I literally do not care Minecraft is Minecraft it's all the same to me.
i have played bedrock since the better together update and 4 years before that on console. i have started to play now this year and i don't use the recipe book. i think it is useful knowing every recipe and i can also know more than some of my friends who have played java longer
wow what a useful feature almost as useful as java players getting three times the xp for smelting cactus oh i really do hope i get 1 extra xp point for smelting a cactus.
Your suggestion arent meant for java cause, placing blocks infront is just to make it easier for bedrock players cause some are on mobile or consoles so its not easy to bridge like in java, same for strongholds under villager, i prefer them not to be cause it makes the game more fun to find it on ur own and it isnt hard when you have the eyes with you
Umm........structures are not randomly generated, it's Procedural Generation. It's repeatable with the same seed (possibly not with different versions, but the same will generate same structures).
MLG is Major League Gaming, an esports organization (video games tournaments and such). It's a meme to call doing something really hard in a game "MLG" as if you were doing it for a competition.
Let's not forget the beautiful things that console edition gave us. Thank you 4j studio for all the fun an amazing additions they gave us like easy access to coordinates (on maps, but ported to bedrock as a stand alone feature), better end dragon fight, etc.
I miss the legacy edition of Minecraft, the memories of me and my friend playing glide before school...
I would play spleef
@cj they always tried to fix it.. but the community found more
My family has a copy of Wii U Legacy Console edition, and I discovered completely by accident that at least one gap was left when they stopped updating stuff. To this day, you can get behind the scenes of the Cove map for Battle. I believe the larger variant, not the smaller, but I could be remembering that backwards... A single block gap hidden in the top of a waterfall. I bet there's versions where the hole exists but isn't usable except by spectators, not every Legacy Console edition got Update Aquatic.
@@Duskkit yeah me to, i even bought some battle maps & they were fully worth it
If there's one thing I want pulled from Java in to Bedrock it HAS to be marking maps with banners. Hands down.
I agree. I think they did a "decent" job of allowing map markers of locator maps to show on copies of the same locator map, and I definitely use this in bigger works like my realm, but there's no way to differentiate importance - everything is the same colour pointer. So who knows if that marker represents a cool geode you found or a village or a base? Close, and yet so far.
I like using redstone clocks to make fun little armor stand dance parties. It's one of my favorite features
how U make hat?
*that
You have to have some sort of redstone clock, but it has to be a specific type
Me i saw on youtube a coffin dance meme using armor stands I already tried it and it works
I use it to make would-be thieves think there is someone inside when I'm not home
The other previously exclusive Bedrock feature that Java recently got was the ability to waterlog rails and redstone components.
If there was something else that Bedrock players can do that Java players really want, it is the ability to move tile entities (Furnaces, Chests, Dispensers, Droppers, etc.).
Tbh i wish they added more java features to bedrock than bedrock to java, but movable tile entities is a necessity
Movable tile entities is in Carpet Mod.
@@kericlapboards7737 Yes, but being able to do it in Vanilla is not exactly a bad thing. Especially for those that don't like installing mods.
(I'm not one of those, I mod it for better graphics when playing casually.)
moveable tile entities should stay as an exclusive to Bedrock edition Java already gotten a ton of exclusive features like Block Spitting and Quasi connectivity and TNT duping which in my opinion is way too OP I think they should remove TNT duping IDC about those Java Technical members who complain if TNT duping is removed y'all are abusing a very broken bug/feature
@@iiluminiac6217 Honestly, I think the removal of TNT duping would be much less contested if it was paired with the addition of movable tile entities! One use of TNT duping is of course so you don't have to gather all the sand to craft it, but the other big thing is that it lets you make your contraptions move to cover a huge area that you want exploded. We can't move dispensers on Java edition, so otherwise you'd have to manually place the TNT or build several separate immovable contraptions to blow up the same area. Obviously duplicating TNT is cheating, but it does fill a gap in abilities that Bedrock doesn't have to the same extent. (Whether anyone has actually built a World Eater on Bedrock, I don't know, but I'm certain from various contraptions I've seen demonstrated that all the necessary components are possible. Just need to restock the TNT regularly.) So rather than movable tile entities staying exclusive to Bedrock to balance out TNT duping, maybe the developers could use adding movable tile entities to Java as a reason to finally remove TNT duping.
Disclaimer, though: I say this as someone who almost never uses TNT on any scale, let alone World Eater type stuff that relies on the duplication. I don't really know the thoughts of the section of the technical community you mentioned, but I do suspect they would accept this tradeoff much more gracefully than they would the changes coming separately.
The funky armour stand poses are one of my favourite little useless features in the game :)
@
same
2:36 "the drop rates of tridents are still slightly different" It's 3 times as likely to drop on one version. _Slightly._ And that's not even getting into the chance that the drowned even holds a trident.
I’m glad it’s rare
@@aceplante and I like being able to get one and actually use it. We are not the same.
Tridents should be more common. For such a cool feature it feels way too hard to get. Also, impaling needs to do extra damage to everything in water, not just fish (it’s a garbage tier enchantment)
@@cluelessmango768 In bedrock edition, they do more damage to everything in the water, even in rain!!
@@addonwizard2711 I know, they should add it to java edition.
6:23 "When your 16,000 days into a world, and you need to quasi-connect the redstone comparators to your tick-hop counter on top of the nether in the iron golem farm"
Perfectly sums up java edition lol
That's before you add tech mods which seem to be obsessed with crafting menu.
don't forget hardcore mode! bedrock should have hardcore mode along with spectator mode. it would make me want to try out bedrock more
Spectator mode would be helpful
Too many bugs, sometimes you spawn and just immediately die for some reason, I would prefer spectator
@@memelephant ive seen toycat just randomly take damage and I always wonder wtf caused it
@@memelephant "Maybe it's the way you're dressed?"
He's talking bedrock to Java, not Java to bedrock
I've also heard that the Ender Dragon and Wither fights are different and harder on Bedrock. Might want to bring that over to Java at some point, maybe around the time they decide to bring a bunch of the Dungeons exclusive features and monsters into the game as an update. You know you'd love to see it. Modders, get on that.
You can kill the enderdragon in bedrock with iron armor and a bow but bedrock wither will take full netherite enchanted armor and you will still die multiple times so the actual endgame boss is the wither
ye wither is even tougher on bedrock and when u leave the end after dealing damage to the dragon after destroying the crystals and then leave the end and reenter the dragon has full health
I’m a Java player since the game was still but a wee baby, and I’ve tried bedrock only but a handful of times, and I personally dislike the feel of it, but- YOU GUYS HAVE BIG SALMON????? this legitimately makes your version far superior. I wish I had known better
I think there are 5 total sizes that's what I have seen
Indeed it does 😎
9:52 They removed notch from the credits? It's been a while sense the last time I've beat the enderdragon but I swear the last time I did the credits started with "Markus Persson"
They moved him to the middle of the credits, so not removed, but downplayed
Yeah but he still created and developed part of the game, removing him would leave the game creator spot for who?
For a cauldron to contain potions it needs to be a tile entity (like chests and furnaces) instead of having block states (like snow layers), which is not ideal because tile entities can't be moved with pistons in Java, and if they made them tile entities, we wouldn't have an efficient and reliable lava farm and some mechanisms would break, and it affects slightly the optimization as well. Although it would be cool to have them, or maybe even if they could be tile entities but only with certain conditions applied.
That is interesting! It is cool to learn that, thank you for explaining
They should just make tile entities moveable at this point, its not hard to do and is also already on bedrock
@@Helperbot-2000 It sure is possible and easy to do, but they aren't doing that for a couple of reasons
Another Bedrock feature I'd like to see on Java edition is the fallen trees.
The concept art for the updated birch forest biome included a fallen log, so hopefully, this comes true!
@@KevinKolpack no thanks
Nvm
Im more worried about the offhand before the nether roof.
(We need that too, but any item in the offhand is more important)
I think the random block rotation should apply to villager's heads
lmao
They didn’t make a decision to name it dirt path because it was objectively better- they renamed it on Java because they implemented turning any type of dirt into paths and not just grass blocks so then they renamed it to fit the new behaviour rather than just a random name change
1:11 bring back squid milk
Minecraft, the game that has no creator.
The naming of the "dirt path" makes sense, since there are only three "grass type blocks that can be shovelled: grass, mycelium, and podzol(the latter two are technically fungi), while on the other end of the spectrum you have dirt, rooted dirt, coarse dirt. Seeing that there is a majority of dirt(1 grass, 2 fungi, 3 dirt), it isl logical to call it that
The F3 debug just looks very cluttered and messy, Java should have an option to have show coordinates as a togglable option so they wouldn't have to pull up something that takes up literally the majority of the screen and makes things harder to see
I kind of like the debug menu because it's cool to see how many days you've been in your world, the biomes you're in, etc.
@@mcmobactivist4624
Even though it's cool you could do that, it's fairly cluttered and you can easily get lost in the information
3:43 when you went into 3rd person I almost had a heart attack
I love how when Toycat killed the horse the dye chart covered the screen 😂
Very clever I must say
@13:11
As a Java player who used to mainly play bedrock, Toycat is one of the few Minecraft youtubers I watch. Can’t stand most of them, especially the “MCTWT” group. Oddly enough, I didn’t really start watching him until I was transitioning from Bedrock to Java. It’s nice to hear him talk about these big differences so much because it’s so frustrating to go from bedrock, which had all these unique and helpful features, to Java which feels barebones in comparison. It really feels like, in the vanilla game, all we have here on Java is a Nether roof and better redstone. I hope people like him, as well as the community, continue to push these things and continue to bring them forwards until we have near-full parity. I can never wrap my head around just exactly why so many things are version exclusive when it seems like it’d be so simple to bring over. (Especially when you look at what modders do within a week of a new announcement, adding everything into the game themselves without a large team backed by one of the richest companies on the planet)
Java: *gets a feature that improves gameplay and is well liked by the playerbase*
Mojang: That’s so awesome let’s add it to bedrock in 4 years
Imagine only having one sized salmon. Bedrock gang or life
the majority of the things that make java "better" are bugs that will never be patched. like quazi connectivity, portals on the nether roof, and even access to the debug menu i believe was unintended
oh yea if you think about it, debug screen is just probably a thing for the devs
Here are four other features that went from Bedrock to Java in 1.18: Water breathing potions in treasure chests, simulation distance, enchanting tables emitting light and horses, donkeys and mules following you when you hold a golden carrot or golden apple.
Toycat is very enthusiastic about his giant salmon 😂
Normal people: bedrock and Java
Ibxtoycat: big salmon and small salmon
Great video!
Believe it or not, granite, diorite, and andesite came to pocket edition before Java. I was actually kinda disappointed that wasn’t in this video
9:40 damn that's a big hole
I went around our realm to shear all the snow golems and my friends reaction was hilarious 😂 I don't know why they made it so derpy looking but it's perfect
Have you noticed on bedrock that there’s a bug that keeps slabs from fast placing? I can’t hold RT and fast place slabs now I have to place individually which sucks
Yeah I've noticed it as well I really hope it gets fixed soon
Yeah it drives me mad.
It's really bizzar as when you hold it instead they seem to like stack into a block faster so I think they must have messed with the slabs but the thing is that feature isn't the most usfel if your stacking slabs it's usally easier to just use full blocks
We want BIG salmon!
Java edition needs big Salmon Toycat.... damnit
Splendid! 👏👏👏👏
Because the frostburn update is so forgotten it is so remembered because it is really forgotten
I’m a Java play, but knew a lot of those… mostly because I’ve been watching your channel for about 4 years.
I remember when grass path blocks were added to the game. I spent so long trying to find it, thinking it was going to be some sort of block with the grass texture on all sides. Because there was a long gap between then and when I was able to play on an updated version of console edition, I didn't found out what that block looked like for years.
the stone cutter, literally existed since alpha pe and reappearing at 1.14:
Personally I would love to see Java add big salmon and bedrock add the nether roof. It’s just a win win
0:32 broooo whats the seed??
Yes
whats that seed? The one with the valleys in the begining.
Also if they add Building on Nether roof on Bedrock, I will use Bedrock as my primary game instead of JAVA again.
With all the improvements they've made to Bedrock to allow bigger overworld altitudes and the fact that the game doesn't load or render things that aren't seen, why can't they add 64 or 128 blocks of air above the Nether? I understand you're not supposed to access the nether roof but if you "accidentally" do (looking at you, ender pearls 😅) it'd be nice to be able to escape instead of stuck endlessly in a hell void of your own making.
They need more natural villager builds like the barrel fish and the campfire and the snow golem!
Wish they added netherite horse armour
Java people just don’t understand that we have done so much for our game too.
zero horses were hurt in the making of this video
This is just sad that we dont have one minecraft version.
Here's a command that should be added: /undo so you can undo a command like the /fill command when you accidentally fill an area you didn't mean to fill and accidentally deleted blocks you didn't mean to be deleted or didn't mean to accidentally have an overlap, you don't know how many times I've accidentally used /fill only for it to fill something I didn't want to and have to fix it by hand because of no undo option
@@wisemeowster
Doesn't help when I'm trying to clear out a large area as well that has multiple different types of blocks in it
Big salmon needs to come to java! Big salmon supremacy
6:07 Reminds me of his mathcraft video from his older days
I hate how they just got rid of Notch, Even if you don’t agree with his world views you should still respect him, after all if it wasn’t for him we would have no Minecraft
True.
Nah, you are free to think what you like but there are consequences for your actions towards others. It's unfortunate he is the way he is and he lost respect with his behavior
@@Lunarcrumpet yea he messed up, but he deserves to in the credits of HIS OWN GAME.
@@Lunarcrumpet As far as I know credits are not an evaluation of who did something wrong or right, they are to recognize the efforts of the people who worked on something, even if he has said incorrect things in the past that’s does not take that he is the creator of the game.
@@sameatspants4615 from what j know the other sources of his name is remove but there is still one place you can find it in the app
One of the big reasons I play java is for the shaders, I wish complementary shaders where available on the marketplace so bedrock player's that have PCs or Xboxes can enjoy them.
I know that bedrock has rtx but it looks terrible especially in certain cases like when you look glass from a distance.
Not that it should make a difference, but how much of notches original code is still in the game?
I'll never let them take my big salmon
I started out playing minecraft PE, then I got Java on PC, and I don't think I fully comprehended that they were two different versions at the time (I just wanted to mod the game like all my favorite TH-camrs did). So I feel like I experienced a lot of the bedrock features and I just never noticed them when I switched platforms. Very strange.
What if the Minecraft teams switch version for the next few updates?
I personally want them to add the killer bunny to bedrock
I cannot be the only person who plays 2 different version of Minecraft interchangeably.
Noice vid Mr. CAT... :)
What about boats. In java at first they were like cardboard boxes and in PE they had oars
Bedrock: (gets an update first)
Java: "NO FAIR! WE WANT AN UPDATE TO!"
Java after getting an update first: "haha yes, bedrock didn't get it first, it's bad now."
Java players in a nutshell. They’re also the only ones that get listened to, because we ask the the nether roof, Mojang doesn’t give it. Tnt duping? Mojang does nothing about it. Please let us keep this helpful bug? No it gets patched
I have no regrets using creative mode in survival mode glitches to get my experience and achievments
I'd try to argue against this (I'm a Java player) but all I'm gonna say is this is exaggerated.
》》This is because I am tired currently lol
@@derptea7 That’s clearly the fault of the developers, not the players
@@radiant3921 plus Java & Bedrock have different devs. Bedrock; it's not our fault OUR devs are listening to us! Blame your own devs!
@@user_hat honestly, even if you were in a mood to argue, I'd just say "ok" since I'm not dealing with any bs. Also find a new argument instead of "micro-transactions". But hate on pixel paradise literally no one cares about it, It's just pay to play.
I like how he killed the horse that he was trying to tame lol
Have you made a version of this video that’s the exact opposite? 22 Minecraft things that started as Java exclusive
BIG SALMON
The two editions of Minecraft,
Minecraft Bedrock
Minecraft One size Salmon
I would argue that the Recipe book started in legacy console edition because that was the whole crafting system. I'm disappointed in you Toycat you of all of us should know that given it's where you started.
I really want to have the small coordinates in java. I also noticed that in 1.18.2, there's a long line of text that goes over your crosshair. It's kinda annoying.
You forgot falling snow and movable tile entities. By the way, observers aren't block update detectors, they work different.
Since when were those features in Java edition???
You are wrong, movable title entities are only on bedrock
Everything you just said is wrong. Good job :)
.
Java players watching this video: This video is terrible
1:16 me when my dad came home from work not very sober
Java has to suckle off Bedrock's success. Therefore Bedrock is superior😎
Just kidding I literally do not care Minecraft is Minecraft it's all the same to me.
i have played bedrock since the better together update and 4 years before that on console. i have started to play now this year and i don't use the recipe book. i think it is useful knowing every recipe and i can also know more than some of my friends who have played java longer
Something I want for bedrock: carpet as fuel
wow what a useful feature almost as useful as java players getting three times the xp for smelting cactus oh i really do hope i get 1 extra xp point for smelting a cactus.
What Steve skin is that?
Minecraft never had a founder, toycat
Notch
@@davisvoelzke8011 like an indent?
The oddities of Bedrock is why I switched platforms
I used to watch you back when you said you could get mods on Xbox like orespawn
Wow java got so many interesting and useful things from bedrock. Let's make a list of useful things java gave up to bedrock................ Oh
Parity, NOW.
I didn't even know about the snow golem one.
7:34 it will hurt my pride if I use it-unless it's a new feature-
would love to edit for you !!!
you missed that java needs moveable tile entities like in bedrock
Console mini games were the actual best
Your suggestion arent meant for java cause, placing blocks infront is just to make it easier for bedrock players cause some are on mobile or consoles so its not easy to bridge like in java, same for strongholds under villager, i prefer them not to be cause it makes the game more fun to find it on ur own and it isnt hard when you have the eyes with you
9:54 That actually hurts me
Hello
Will bedrock ever get sweeping edge
Nether quartz actually came on MCPE 0.6.0 before it was added in Java lol
Umm........structures are not randomly generated, it's Procedural Generation. It's repeatable with the same seed (possibly not with different versions, but the same will generate same structures).
it's the same for players.
No warden on bedrock again?! Where is this guy?
I'm a Bedrock player, so I didn't know these were on Java! Lol.
Skulk looks like the end portal portal
Some marketplace items are free like the redstone tutorial tha teach me how to use redstone and i've download more maps for free that's great.
_Casually jump bridges_
What does MLG stand for? (I’ve been playing video games since the now vintage PlayStation but never learned what MLG stands for)
MLG is Major League Gaming, an esports organization (video games tournaments and such). It's a meme to call doing something really hard in a game "MLG" as if you were doing it for a competition.
BIG SALMON!!!
its the dirt path, because you removed the grass.