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Thank you some people don’t get this and make claims to run the other in the ground they excel in different areas and people jus need to watch the comparisons for a fun experience and let the beef rest
*I'm not sure these games are comparable.* Ghost of Tsushima is basically Assassins Creed Japan meets Infamous Second Son, whereas Rise of the Ronin is 'open-world Nioh2.' Both games made by two very different devs with very different histories and budgets. Just because two games are set in Japan doesn't mean its fair to compare them.
You can compare them. No ones saying there are no differences. But you can compare them I love both btw. They are really different to me, but it is possible to do a comparison
Didn't realize this was something that was even up for debate.... Ghost, 100% ghost. I'm not even talking about the graphic differences or how they did the open world although ghost is Superior in those cases as well. The combat in ghosts felt so smooth and fantastic. The Parry system was unique and beautiful. It felt like minimalism in a game at close to its finest. I am a huge team ninja fan as well but Ronin can't touch how great that game was. And then there was even added the free Legends mode with fhost, raids and all. Simply sublime. Hope they make a ghost 2 before long.
Rise had better combat Ghost's wasn't as deep in comparison, but everything else Ghost demolished it. I'm definitely going to jump back into Ghost of Tsushima again when it's released on pc finally so I could enjoy it again with some pc perks
@@hinglemccringleberry1255 I mean as the other person said, its minimalist. It uses its zen world to contrast it against samurai "honorable" combat, and assasins creed brutal gore tactics. Not gonna be for everyone ofc, but something isn't "boring" because its going for a specific muted tone, and nails it. Your waypoint marker is the freaking wind that you trigger by brushing your controller lol, like if that isnt a stylistic choice that represents this game idk what is
"If your graphics are subpar..." This is why graphics are the focus of the "industry" rather than showing off gameplay features and innovative mechanics. In fact, features and mechanics suffer but it looks pretty so who cares, right... RIGHT?
@@YaBoiShiningwhen the game asks me to choose between fidelity or performance I always say “why can’t I have both?” I’m still waiting for my PS5 to surpass the PS4 in the way that the SNES was to the NES.
I could care less about gameplay as long as the story is good and the graphics are beautiful then thats all that matters, I'm not playing an ugly game.
Ghosts has insane animations, graphics, voice actors,and story. I couldn’t disagree with people more on the combat debate though. Ronin is in a category by itself. Only Nioh 2 is in this category. Most people won’t learn how to play Ronin, getting good at violent Gale and flash attack cancels is no easy feat, but it’s so fucking satisfying to be good at Ronin. Ghosts is more like Sophisticated Batman Arkham combat. Ronin is balls to the wall Nioh fused with Sekiro. Some crazy ass ninja Gaiden combos. Nothing on earth like Ronin with its combat.
i cant stand ghosts story, It feels so condescending. "what about honor"? An entire country engulfed with war and famine.....This warrior class is getting chopped down as if they've never understood anything about war tactics.
@@locdogg86 They were different and stubborn, they literally live and die by the code. Jin was the "anomaly" that truly made a difference and chose Tsushima over the code
@@locdogg86ok but the mongols also weren’t single handedly defeated by a rouge samurai that is essentially the physical manifestation of nature either……why is that plot point fine for you but suckerpunch taking some creative liberty with the actual attitudes of samurai crosses a line as far as your concerned?? Sounds like cherry picking hypocritical nonsense my friend ngl……..
@@mookiestewart3776 stop....not the same topic. Now you're saying if it's fantasy then i have to be fine with anything thats presented.(Nice try) but as it turns out, it's much easier to do some research on feudal japan, maybe hire more japanese writers etc. Then to turn the game into a 4x game.
I feel as if people are expecting too much out of graphics and not enough out of the story. Not that ghost has a terrible story but just overall in the gaming industry.
People give too much credit to graphics. Most people comparing them haven't even played Ronin, its so bizzare. Ghost is a beautiful game but as soon as you realize you can spam the block parry, the combat becomes repetitive and not challenging. You can literally walk into the center of a camp with zero worries. Rise uas better combat, slightly more interesting open world and harder challenges. Go read the reviews, they ass just complain about the graphics.
Rise of the ronin is fun af. People honestly need to stop caring about graphics. Graphics should always come last. And the graphics in this game are nowhere near bad at all.
Rise of ronin is the more fun game to be honest. I 100% ghost and it was a drag at some points. It’s good but rise of ronin combat was so much more fun and the fashion etc
I love both. I really loved rise of the ronin But ghost is supreme. Combat has less variety but it’s smoother, heavier, you can feel it And I like the open world of Ghost more, not gonna lie. Especially with the addition of Iki island
Ghost is lazy repetitive 5 weapon types EASY combat that takes little skill with 1 weapon. Ronin has a plethora of not only weapons but enemies. Stop the disingenuous nonsense at the mindless trashing of ronin lol
@@spiritualsoul2711 I’m not trashing at ronin. You’re the one trashing at ghost lol Despite having less weapons, it did what it proposes perfectly, so that’s to be appraised. I like it more than I like ronin, and ronin is my second favorite game of this year
2:06 I wouldn't agree that graphics is everything, as all FromSoftware games have proven the opposite. Good or bad graphics are important only in cases where the content is already average.
Ultimately, graphics shouldn’t matter. But I’d be ignorant to let it go completely. It ALL revolves around the games you’ve grown up with/grown out of, games that are around you, etc.. You cant blame someone who was born in 2012 playing video games in 2024 being upset that a game doesn’t look like Red Dead Redemption 2. It’s a completely valid complaint, given their circumstances. I think a healthy way to approach this topic is with a game’s Art Direction. Graphics being “bad” should ONLY be a result of mediocre Art Direction. You bring up one of the best examples of recent memory: Fromsoftware. They do not have the best graphics, but you can be DAMN SURE the Art Direction makes up for its lack of fidelity. From the Dark medieval character designs and world design of Dark Souls; very edgy and unsettling vibe to Bloodborne; or how Sekiro seems to be one of the only Japanese Sengoku games that actually utilise the country’s mythical stories to provide a visually pleasing experience; to the unique approach to high fantasy they took with Elden Ring, with its visual aesthetics being an amalgamation of many real life cultural myths and cultures, creating some very engrossing visuals from an art design perspective… they never miss with visuals. No matter the graphical fidelity. If a game isn’t visually interesting (art direction OR graphics), it can destroy an experience. Many developers lack focus. ROTR has unprovocative visuals. Sure, it does lack a fantasy setting so it should make sense why visuals are uninteresting, right? Well Ghost of Tsushima specifically is set within real world law of fiction, while still offering up some pretty remarkable art direction inspired directly from real life Japanese locations. That’s focus, right there. Focus is what some designers need, I feel. I also use Fromsoft as an example because Miyazaki, in plenty interviews, talks about this focus. He reinforces that his designs MUST be fucked up and terrible, while maintaining a level of elegance or beauty in some way shape or form. For every game he does, this is the main sentiment with the design team. It’s a focus. One instruction, 7 games. But I speak as a consumer. Ultimately, I have no idea what goes into development. Just that my ignorant ass is never satisfied😂
@@HeevaEgo Yes, on some degree, graphics will matter but I wouldn't take a 12 yo kid as an example since that person is not eligible to play FromSoft games yet (due to age). I mean, we already have Sekiro and Elden Ring as game of the year winners, and they are considered mediocre in the graphics department. Sekiro is even a more extreme example, as besides mediocre graphics I'd assume it also has a smaller target group due to its extreme difficulty that is definitely not for everyone. And yet, they are on top. On the other side, Red Dead Redemption 2 was surely praised for its excellent graphics but nowadays its graphics do not look that unreal anymore. However, it is still discussed on the gaming community because of its content (e.g. people still discover new things in its world). It's still an iconic game and not anymore for its graphics. I'd argue that the bottom-line here is that people care more about graphics when the content / gameplay is not top notch to begin with. Or I might be wrong. In any case, though, I don't think that the example with the chef's food given in the video is applicable when it comes to gaming. The mechanisms at work are totally different.
I loved Ghost but one thing I can say about Rise of the Ronin is that it's just a pure video game. Looks take a back seat (though they're certainly not "bad" like some people are saying) for the arcadey, batshit action. I've had the game for a week and I've already put in about 50 hours, I can't put the game down. I love Ghost's romanticized setting and flowy combat, and I love Rise's nonstop, balls to the wall action.
I had fun with Rise of the Ronin, I even got the platinum but the open world does let it down much like most newer games. I feel like open worlds are holding a lot of games back from focusing on and improving more important things. I don't think ALL games are held back by their open worlds, for example, Elden Ring and Red Dead Redemption 2 both managed to make fun open worlds while also making time to flesh out other things. My problem is that the majority of open worlds tend to be bland and repetitive, too many open world games fail to make good use of the concept and it's a shame. I think if Ronin was more linear and focused, it could've been a lot better. The combat is brilliant, a lot of the characters are interesting, fun and have a lot of heart poured into their personalities and dialogue but I believe if it wasn't for the open world, these things would've been even better. Overall, I had a better time with Ghost of Tsushima but I still really enjoyed Rise of the Ronin a lot, it just failed in more areas than Ghost of Tsushima did, in my opinion.
Rockstars been doing it for so long, i think they're the exception. I think elden ring would have been better if it was a little smaller. A lot of those dungeons were pointless, too many bosses were reused with different skins.
@@locdogg86 Yeah the reused bosses with different skins was really lame but overall I did have a good time exploring ER which isn't the case at all with most newer open world games.
@@NeedInkRibbons yea its still a great game. I hope they don't feel obligated to make their next rpg open world, or if they do, i hope they don't have much filler.
@Red9Suplex I agree it's tough to make a great open world. Kingdom Come, RDR2, Fallout3, Skyrim, GTA San, BOTW, Morrowind, GTA5, New vegas and Witcher 3 are some of best open worlds i have played. Kingdom come 2 and GTA6 are only open worlds I care about.
RDR2 was ungodly boring. A whole world filled with nothing and on rails quests, terrible. I gave it an honest go but it's gameplay is just so outdated and everything goes just so sloooow. Like no I don't care about your 20min monologue whilst I ride a horse only to fail the mission because I got distracted on the way and tried to kill a bear, then a timer clocked me out (during a goddamn horseback ride) only to then have to start back to the beginning and go through the entire 20min monologue again. Tedious af. I uninstalled it after a week or so trying to like it. Overrated game.
Rise of the Ronin is actually a Japanese game made by Japanese though whereas Ghost of Tsushima is kind of orientalism, playing it it's throwing me off with all kinds of cultural and language inaccuracies (eg names that basically dont exist in Japanese) that are so obviously concocted by western writers, using Japanese sounding phonetics but having no actual meaning lol it's kind of off-putting at times tbh
@@cacaulaymulkin7724that doesn't make it bad. Who said it had to be accurate to be good. Your opinions are crazy. Both nioh and rotr are also inaccurate. So what is your point of mentioning accuracy??
@@Never_GamePlayZ You didn't play it or you are just judging the graphics. It's in no way horrendous. Even if it's not your type of game the weapon and fighting style variety and challenging fights would warrant at least a decent if not good
@@nunchuksteev9811 yes I have and I'm only judging the graphics. The game itself is pretty good. the character customization is nice, and the combat is good too. But the graphics is horrendous I swear. It's enjoyable but not worth 70 dollars.
Simply put…. Ghost = beautiful graphics fun and easy. Ronin = passable graphics fun and hard. If it comes down to just gameplay, ronin is much more tuned to an advanced level of competency. I prefer its gameplay.
GoT is very easy game! I played on hard mode amd I didn't defeat on bosses! RotR combat are awesome and bosses are very challenging so I choose RotR. Combat > Graphics!
@@BeastMode-r7x is not just about graphics lol the story imo is better in GOT. I enjoyed the combat more too, more fluid. I also like the character development better in GOT. To each their own though.
@@Gurenn83 More difficult combat, doesn't mean better combat. If you want additional difficulty, try playing the game with your feet. It will be hard af 😂😂
"Almost good enough to make it 2020's Game of the Year" Nah. Ghost >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> TLOU 2.
@@hannible1002 TLOU2 was a high budget game with good gameplay stifled by mid to low tier level design and a poor story. If it had been an xbox exclusive it would've scored 60-70 and got crapped on more universally by the internet. The Sony brand sells.
I suppose Ghost is overall a better game (w much better graphics), BUT I gotta be honest: I'm having way more fun with Rise of the Ronin, and I like the story and characters a bit more as well (especially the political intrigue, factions, bond/ronin missions, historical events/characters). I also find the Bakumatsu period more interesting as a setting.
Easy one. Rise of the ronin. Create your own character Samurai fantasy. Was epic. So many weapon and stance combos its insane. Fashion in ronin helped too.
I'm playing rise of the ronin at the moment and I'm loving it. I'm 27 hours in and just did my 1st faction quest. It's a great game. Still I admit I'm keeping ghost for best, playing that after I finish rise.
I think what you got totally wrong is the fact that most people compared it to Nioh 2! Not ghost! Bcs it’s huge downgrade from nioh 2 combat and this is where the disappointment come from… cs people talked about ghost only bcs of the graphic of the game.
rise of the ronin has sdome fair criticism against it. but all in all is a fantastic experience. combat is fun and there are plenty of weapons. although i do wish "builds" were more present like in nioh. ghost is a masterpiece and cannot be compared to in the samurai open world game sphere. with that said i really hope rise of the ronin comes to PC soon as well. and here's to hoping we get a more fleshed out sequel in the coming years with a nicer open world
Rise of the Ronin is also very accessible for a Team Ninja game. You don't really have to "get gud" on normal difficulty and there is also an easy difficulty. There are also some fun weapons that are pretty OP, including a flamethrower. Not to mention, it has coop! If you were always turned off by the high difficulty of Ninja Gaiden or Nioh, but wanted to fully experience a Team Ninja game, this is it.
Ofc brainwashed will vote for Tsushima, most of them not even play RotR. Ronin is objectively superior game in most key aspects and can provide more smooth, fun and challenging experience for 100+ hours of playtime. Something unreachable for Tsushima. Addictive combat, tons of stances to unlock and you already have a lot at the beginning, never tedious because smooth fast traversal and combat which just drives you to destroy everything around.
Not even a comparison. Ghost was a masterpiece, it’s more immersive, it’s better written, it performs better, it looks better, better combat. It has better more realistic NPC’s, in rise in like every town the npcs say like one or lines repeatedly where as in ghost they actually have conversations. I’m not saying Rise is not amazing, it’s a fire game but there is no comparison as to which is the better product.
GOT game was much more immersive as the feel of playing a Samurai. ROR your playing a create a character type RPG. So in essence depending on you love of style of gameplay. I
I must be crazy, because I tried playing Ghost of Tsushima and ended up deleting it after like 15ish hours or so. It just didn't click with me and I thought the open world was very boring and ubisoft like. The story didn't grab my attention either. I dunno.
It happens. Not all players fall for a certain game. I uninstalled Evil West, Death Stranding, Witcher, Returnal, and a few just after a few minutes of playing.
TBF, the ubisoft side questing / levelling up does feel outdated and not enjoyable for me. Annoying cause they did put alot of effort in the cinematography and story.
I geinuinly do not see Ronin's graphics as bad. It just feels like the art style is not there. They just tried to go for full realistic view, which is bland... Also a lot of the animations feel kinda choppy. However I can't say anything about the gameplay, because the damn thing is not available on PC... Ghost of Tsushima feels like Red dead redemption 2 in Japan. It has simple combat, but the game feels amazing to play, if you enjoy the setting
Really enjoyed Ronin. If Team Ninja can just learn to focus their efforts on what they're good at instead of layering extraneous gameplay systems, they'll take a big step in quality to truly must-play titles.
Why are people making these video comparisons between these 2 games? It’s not even close. Not even in the same league. Couldn’t be any more obvious. Ghost is the answer. Stop making this crap
The only reason why graphics sell is because gaming is full of casusls who care more about things that dont actually matter like graphics and fidelity, i think games like vampire survivors proved that graphics dont matter and that art style is far more important, elden ring had mid graphics but the art style was so incredible that it fooled most gamers into thinking that the graphics were high end because these casuals dont really know the difference, graphics have more to do with fidelity and textures and 90% of what you actually see on screen is the art style
I didnt vibe with Rise of the Ronin cuz it was basically Nioh 3 and didnt address a lot of that series’ issues. Team Ninja still cant deliver a good story, games art style is still awful, and the animations are recycled and jerky. Not impressed, especially given the 7 year dev time.
No matter how good the gameplay of Rise of the Ronin is, I just don't want to look at such an ugly game. It's a complete immersion killer for me. Of course good gameplay is always a hard requirement, but I want to have good presentation at the same time. So sadly, Rise of the Ronin was a skip for me, and I don't see that changing. Gonna play Tsushima on PC today. :D I already finished it on PS5, but I love that game and the PC version will be even better.
Ghost of tsushima has ugly gameplay with 5 enemy types and 1 weapon 😬 With 5-6 years of dev time That's like an enemy a year. One and done game unlike rise of the ronin
@@spiritualsoul2711 There are at least 4 weapons; Katana, Dagger, Long Range Bow and Mid Range Bow. Also there are 4 stances with different move sets, which you have to match to the enemies. There are also enemy types that can mix between 2 or more types/stances themselves, requiring you to switch gear also. You also have different types of assassinations, attacks from the air, attack from horse, etc. I think it provides a decent challenge and variety, but I do recommend playing on Lethal difficulty, if you can get through the start of the game like that while you unlock gear, stances and skills.
My main gripe with Ghost of Tsushima is that after you progress the story to the last island you suffer a number of setbacks, one of which is a spoiler, so I'll just say the last island is "ugly" in comparison with the stunning environment of the previous area. This dreary zone, while fitting with the story, is made even worse by the increased number of storms and rainy overcast weather that becomes another combatant as you play the flute all the time to bring out the sunshine. If I replay the game, I would probably just load up a backup, do NG+ and then just stop once I got to a certain part in the story and put the game away.
Rise of the ronin is in my opinion, is so much better than ghost of Tsushima. The combat is slick and really addictive. So although g.o.t. Looks better, something about it just bores me. Obviously most people are going to choose ghost over rise of the ronin but for me, how much fun it is moment to moment is much more important than aesthetics. And I don’t think ror looks bad at all either. It’s a shame they released it the same day as dragons dogma 2 because it flew under the radar big time. I can’t wait for dlc to start dropping and hoping for pvp like the first nioh game. ( as well the dozens of unique move sets, weapons, secret move sets, dodges and enemy variety are staggering)
Stupid comparison. This is like saying, which one is better, Metallica or Guns n Roses just becase both are "rock" and people arguing about which one is better are simply stupid.
I think Ghost is overall the better game due to the story, graphics, and combat. But Ronin is still a great game! Maybe the devs will really take their game up a notch after this one
Ghost story is so mediocre though.It reminds me of things like mortal kombat and 90s american movies about ninjas and stuff where they say things like "chinese karate" and "kung fu ninjas". The writers seemed to have no idea about feudal japan. It was so patronizing to watch the samurai Absolutely flabergasted that the mongols would use such "dishonorable" tactics during THE INVASION OF A COUNTRY.
idk if the graphics are even that bad in rise alot of the fabric and hair physics are amazing and it just feels like an open world samurai showdown i played rise and its fine but i thing rise has alot more to offer in player expression
I haven’t even played rise of the ronin yet, but looking at gameplay clips, I’m going to say that it’s better, gameplay in ghosts is so fucking boring, they went for the more cinematic approach instead of being a fun fucking game
I get the point of this video but you are wrong about the graphics in the technical sense. Rise of the Ronin's graphics are more avanced than Ghost's. The game is pushing higher texture quality and higher geomteric density & Ray Tracing. Its totally absurd that ppl are ragging on the graphics when they don't even a clue. Ghost made smart presentation choices but its not actually better.
Yeah, no. That’s what people say who have forgotten how ps3 games looked 16 years ago. Koei Tecmo and many japanese developers never have been up to date when it comes to 3D geaphics. They lack the budget and the know how. This game is comparable to ps4 era with a few differences here and there. Saying a game looks like ps3 or ps2 even is nothing more than trolling or stupidity.
@Lock2002ful Thanks for the reply... yeah I didn't believe it looked like PS3😂 and PS4 graphics were amazing on some games. Red Dead redemption 2 Top notch
how common is the opinion that GoT is a masterpiece? it did some cool things with art direction and HUD/UI, but the plot, characters, and gameplay were all pretty forgettable. Its like a 7-8/10 for most people isnt it? Never heard this masterpiece talk. Like, it was fine.
This isn't even close. I just bought Rise of the Ronan because it's on sale. This shouldn't even be a debate. Ghost of Tsushima is miles better in every aspect
So to put it short: Ghost of Tsushima went for the more realistic approach while Rise of the Ronnin went for the imagination approach (how we imagine weapon fights)
Honestly I’ve really been enjoying ronin, only about 10 hours in though. It’s really not hard to look past the graphics (which aren’t as bad as people say imo). Combat is very addictive too what’s you get good at it
I went to GameStop to pick up GoT Directors Cut, and ended up getting Rise of the Ronin on a whim. I knew basically nothing about the game. Long story short, I returned Ghost of Tsushima to keep Rise of the Ronin. Ghost of Tsushima's presentation is some of the best in its genre, but it feels empty beyond that. Rise of the Ronin does lack in the graphical fidelity, but the game is by no means ugly, and other things like art style bridge that gap somewhat. Rise of the Ronin's gameplay is what got me hooked, and is what kept me interested. Gameplay that an interactable movie like GoT doesn't have. I got bored after about 3 hours in GoT, and I'm not going to say GoT is a bad game, but it definitely wasn't for me at the time. Maybe when i'm in the mood for a more cinematic experience ill go pick it back up, but RotR is the better game imo. There's actually way more to do in that game.
GoT has beautiful scenery but ugly people. It was very boring gameplay wise and I can't wait to stop playing it. But Ronin I didn't feel that way and ends up wanting for more, just the romance system is unnecessary.
I think we're not giving Ghosts it's just do. It moved the bar in terms of open world game design with the wind system for navigation, foxes leading you to POI, etc... Underneath all the polished graphics and animation was a game worthy of being included in the game of the generation conversation.
I don’t think their graphics are disappointing at all. It’s not pushing the limits obviously but I don’t think everyone needs to do lifelike graphics. Just weird to pretend they need to be. The graphics aren’t bad at all, they just aren’t stellar. The rest of the game looks fun and that’s all that ultimately matters.
as great as Ghost is, and it is great, i got bored with it too fast and to this point haven't actually finished the dlc because the combat is just too bland and not enough rpg elements for my taste. Ronin however has some of the best and most satisfying combat around. i am a soulsborne crackhead admittedly so i'm clearly biased but i just love Team Ninja combat. Graphics are just not that important to me so Ronin for the win all day
Ghost of Tsushima's combat was like based in real life physics of how to be a real life better Samurai warrior. like how Samurai warrior supposed to fight in real life, they study every moves and every steps of how a samurai sword affects human body in contact in lethal situations, people find the combat was slow compared to other similar genre, but it really didn't, that's how accurately a trained peak human can move, not like been animated with flashy and fast faced moves but unrealistic like they are super humans. people just been used on a fast faced action game or movies with flashy and animated moves. I hope GoT will keep the realistic way in case there's GoT 2 sequel was coming, that's why the game was especial and what separate it to it's kind of genre, hoped it won't change. Unlike Rise of the Ronin, combat was fast faced like they move unrealistically and feels like they not ordinary human, movement was so fast and super human like and feels animated, but the combat was exciting, just being almost the same like the kind of other games of it's genre, the game was overall good, just not the type of game that would separate itself to others and make a trademark in gaming history to be a different one. Both games was fantastic, they have different specialty that one have and the other don't, depends on the gamers which their prefer and like the most in terms of what type of games they really like, why not liking both.
Lets be real, people want to see these comparisons. The games have the same setting and essentially the same genre. You play as a samurai in both. These games are absolutely comparable no matter if its different in its core. Its natural for gamers to wanna compare rise of ronin to ghost tsushima
I wouldn’t compare them really… That being said, Rise is my game of the year thus far… Team Ninja created something unique here (even compared to their own) if you invest enough time and attention to it…
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Incomparable. The similarities are superficial, and everything under the hood is geared towards different experiences. Play both. Both are great.
Exactly
W comment
Incomparable my ass lmao
Thank you some people don’t get this and make claims to run the other in the ground they excel in different areas and people jus need to watch the comparisons for a fun experience and let the beef rest
Shut up
*I'm not sure these games are comparable.* Ghost of Tsushima is basically Assassins Creed Japan meets Infamous Second Son, whereas Rise of the Ronin is 'open-world Nioh2.' Both games made by two very different devs with very different histories and budgets.
Just because two games are set in Japan doesn't mean its fair to compare them.
yes yes this.
exactly
You can compare them. No ones saying there are no differences. But you can compare them
I love both btw. They are really different to me, but it is possible to do a comparison
@@Norightnowrong1 You can also technically 'compare' a brick to a puppy but thats not really the point, now is it?
Ghost also has a fantastic multiplayer component, though I don't know if it still has much of an active community.
Didn't realize this was something that was even up for debate.... Ghost, 100% ghost. I'm not even talking about the graphic differences or how they did the open world although ghost is Superior in those cases as well. The combat in ghosts felt so smooth and fantastic. The Parry system was unique and beautiful. It felt like minimalism in a game at close to its finest. I am a huge team ninja fan as well but Ronin can't touch how great that game was. And then there was even added the free Legends mode with fhost, raids and all. Simply sublime. Hope they make a ghost 2 before long.
Rise had better combat Ghost's wasn't as deep in comparison, but everything else Ghost demolished it. I'm definitely going to jump back into Ghost of Tsushima again when it's released on pc finally so I could enjoy it again with some pc perks
The parry system was unique? How?
Ghost is not as boring than other open world games but boring nonetheless
@@hinglemccringleberry1255 I mean as the other person said, its minimalist. It uses its zen world to contrast it against samurai "honorable" combat, and assasins creed brutal gore tactics. Not gonna be for everyone ofc, but something isn't "boring" because its going for a specific muted tone, and nails it. Your waypoint marker is the freaking wind that you trigger by brushing your controller lol, like if that isnt a stylistic choice that represents this game idk what is
@@PantsaBear it's just a Ubisoft open world who does a little bit more than the bare minimum. It's sad that people consider this a masterpiece.
"If your graphics are subpar..."
This is why graphics are the focus of the "industry" rather than showing off gameplay features and innovative mechanics. In fact, features and mechanics suffer but it looks pretty so who cares, right... RIGHT?
Incorrect. Its the gameplay that matters
@@deadeye_john No shit
We can literally have both. That's the point. Vote with your wallet and quit whining.
@@YaBoiShiningwhen the game asks me to choose between fidelity or performance I always say “why can’t I have both?” I’m still waiting for my PS5 to surpass the PS4 in the way that the SNES was to the NES.
I could care less about gameplay as long as the story is good and the graphics are beautiful then thats all that matters, I'm not playing an ugly game.
Ghosts has insane animations, graphics, voice actors,and story.
I couldn’t disagree with people more on the combat debate though. Ronin is in a category by itself. Only Nioh 2 is in this category. Most people won’t learn how to play Ronin, getting good at violent Gale and flash attack cancels is no easy feat, but it’s so fucking satisfying to be good at Ronin.
Ghosts is more like Sophisticated Batman Arkham combat.
Ronin is balls to the wall Nioh fused with Sekiro. Some crazy ass ninja Gaiden combos. Nothing on earth like Ronin with its combat.
i cant stand ghosts story, It feels so condescending. "what about honor"? An entire country engulfed with war and famine.....This warrior class is getting chopped down as if they've never understood anything about war tactics.
@@locdogg86 They were different and stubborn, they literally live and die by the code. Jin was the "anomaly" that truly made a difference and chose Tsushima over the code
@@SirStrugglesAlot YES.....thats wat im saying is stupid. Thats not how they were. The samurai were brutal and killed by any means.
@@locdogg86ok but the mongols also weren’t single handedly defeated by a rouge samurai that is essentially the physical manifestation of nature either……why is that plot point fine for you but suckerpunch taking some creative liberty with the actual attitudes of samurai crosses a line as far as your concerned?? Sounds like cherry picking hypocritical nonsense my friend ngl……..
@@mookiestewart3776 stop....not the same topic. Now you're saying if it's fantasy then i have to be fine with anything thats presented.(Nice try) but as it turns out, it's much easier to do some research on feudal japan, maybe hire more japanese writers etc. Then to turn the game into a 4x game.
I feel as if people are expecting too much out of graphics and not enough out of the story. Not that ghost has a terrible story but just overall in the gaming industry.
People give too much credit to graphics. Most people comparing them haven't even played Ronin, its so bizzare. Ghost is a beautiful game but as soon as you realize you can spam the block parry, the combat becomes repetitive and not challenging. You can literally walk into the center of a camp with zero worries. Rise uas better combat, slightly more interesting open world and harder challenges. Go read the reviews, they ass just complain about the graphics.
Rise of the ronin is fun af. People honestly need to stop caring about graphics. Graphics should always come last. And the graphics in this game are nowhere near bad at all.
the water looks like something out of a ps2 game lmao.
@@Never_GamePlayZ false. You clearly have never played a ps2 game
@@DevicCypher yes I have lmao. I have a ps2 and a ps3 slim.
Rise of ronin is the more fun game to be honest. I 100% ghost and it was a drag at some points. It’s good but rise of ronin combat was so much more fun and the fashion etc
Huge facts, Ghost of Tsushimas story and graphics is an 11/10 but the open world design is a 5/10 at best imo.
Agree! GoT actually even hardmode you can beat bosses only on first try!
I love both. I really loved rise of the ronin
But ghost is supreme. Combat has less variety but it’s smoother, heavier, you can feel it
And I like the open world of Ghost more, not gonna lie. Especially with the addition of Iki island
Ghost is lazy repetitive 5 weapon types EASY combat that takes little skill with 1 weapon.
Ronin has a plethora of not only weapons but enemies.
Stop the disingenuous nonsense at the mindless trashing of ronin lol
@@spiritualsoul2711 I’m not trashing at ronin. You’re the one trashing at ghost lol
Despite having less weapons, it did what it proposes perfectly, so that’s to be appraised. I like it more than I like ronin, and ronin is my second favorite game of this year
2:06 I wouldn't agree that graphics is everything, as all FromSoftware games have proven the opposite. Good or bad graphics are important only in cases where the content is already average.
Ultimately, graphics shouldn’t matter.
But I’d be ignorant to let it go completely. It ALL revolves around the games you’ve grown up with/grown out of, games that are around you, etc..
You cant blame someone who was born in 2012 playing video games in 2024 being upset that a game doesn’t look like Red Dead Redemption 2. It’s a completely valid complaint, given their circumstances.
I think a healthy way to approach this topic is with a game’s Art Direction. Graphics being “bad” should ONLY be a result of mediocre Art Direction. You bring up one of the best examples of recent memory: Fromsoftware.
They do not have the best graphics, but you can be DAMN SURE the Art Direction makes up for its lack of fidelity. From the Dark medieval character designs and world design of Dark Souls; very edgy and unsettling vibe to Bloodborne; or how Sekiro seems to be one of the only Japanese Sengoku games that actually utilise the country’s mythical stories to provide a visually pleasing experience; to the unique approach to high fantasy they took with Elden Ring, with its visual aesthetics being an amalgamation of many real life cultural myths and cultures, creating some very engrossing visuals from an art design perspective…
they never miss with visuals. No matter the graphical fidelity.
If a game isn’t visually interesting (art direction OR graphics), it can destroy an experience. Many developers lack focus. ROTR has unprovocative visuals. Sure, it does lack a fantasy setting so it should make sense why visuals are uninteresting, right? Well Ghost of Tsushima specifically is set within real world law of fiction, while still offering up some pretty remarkable art direction inspired directly from real life Japanese locations. That’s focus, right there. Focus is what some designers need, I feel.
I also use Fromsoft as an example because Miyazaki, in plenty interviews, talks about this focus. He reinforces that his designs MUST be fucked up and terrible, while maintaining a level of elegance or beauty in some way shape or form. For every game he does, this is the main sentiment with the design team. It’s a focus. One instruction, 7 games.
But I speak as a consumer. Ultimately, I have no idea what goes into development. Just that my ignorant ass is never satisfied😂
@@HeevaEgo Yes, on some degree, graphics will matter but I wouldn't take a 12 yo kid as an example since that person is not eligible to play FromSoft games yet (due to age). I mean, we already have Sekiro and Elden Ring as game of the year winners, and they are considered mediocre in the graphics department. Sekiro is even a more extreme example, as besides mediocre graphics I'd assume it also has a smaller target group due to its extreme difficulty that is definitely not for everyone. And yet, they are on top.
On the other side, Red Dead Redemption 2 was surely praised for its excellent graphics but nowadays its graphics do not look that unreal anymore. However, it is still discussed on the gaming community because of its content (e.g. people still discover new things in its world). It's still an iconic game and not anymore for its graphics.
I'd argue that the bottom-line here is that people care more about graphics when the content / gameplay is not top notch to begin with. Or I might be wrong. In any case, though, I don't think that the example with the chef's food given in the video is applicable when it comes to gaming. The mechanisms at work are totally different.
Isn't minecraft one of the most sold titles from the last years. I like ghost better but I'm really enjoying rotr right now.
I loved Ghost but one thing I can say about Rise of the Ronin is that it's just a pure video game. Looks take a back seat (though they're certainly not "bad" like some people are saying) for the arcadey, batshit action. I've had the game for a week and I've already put in about 50 hours, I can't put the game down. I love Ghost's romanticized setting and flowy combat, and I love Rise's nonstop, balls to the wall action.
Why choose? Get Both.
I had fun with Rise of the Ronin, I even got the platinum but the open world does let it down much like most newer games. I feel like open worlds are holding a lot of games back from focusing on and improving more important things. I don't think ALL games are held back by their open worlds, for example, Elden Ring and Red Dead Redemption 2 both managed to make fun open worlds while also making time to flesh out other things. My problem is that the majority of open worlds tend to be bland and repetitive, too many open world games fail to make good use of the concept and it's a shame. I think if Ronin was more linear and focused, it could've been a lot better. The combat is brilliant, a lot of the characters are interesting, fun and have a lot of heart poured into their personalities and dialogue but I believe if it wasn't for the open world, these things would've been even better. Overall, I had a better time with Ghost of Tsushima but I still really enjoyed Rise of the Ronin a lot, it just failed in more areas than Ghost of Tsushima did, in my opinion.
Rockstars been doing it for so long, i think they're the exception. I think elden ring would have been better if it was a little smaller. A lot of those dungeons were pointless, too many bosses were reused with different skins.
@@locdogg86 Yeah the reused bosses with different skins was really lame but overall I did have a good time exploring ER which isn't the case at all with most newer open world games.
@@NeedInkRibbons yea its still a great game. I hope they don't feel obligated to make their next rpg open world, or if they do, i hope they don't have much filler.
@Red9Suplex I agree it's tough to make a great open world. Kingdom Come, RDR2, Fallout3, Skyrim, GTA San, BOTW, Morrowind, GTA5, New vegas and Witcher 3 are some of best open worlds i have played. Kingdom come 2 and GTA6 are only open worlds I care about.
RDR2 was ungodly boring. A whole world filled with nothing and on rails quests, terrible. I gave it an honest go but it's gameplay is just so outdated and everything goes just so sloooow. Like no I don't care about your 20min monologue whilst I ride a horse only to fail the mission because I got distracted on the way and tried to kill a bear, then a timer clocked me out (during a goddamn horseback ride) only to then have to start back to the beginning and go through the entire 20min monologue again. Tedious af. I uninstalled it after a week or so trying to like it. Overrated game.
It doesn't take anything away from Ronin when saying GoT is easily the better game. I don't think this comparison is needed. Ronin is a very good game
Rise of the Ronin is actually a Japanese game made by Japanese though whereas Ghost of Tsushima is kind of orientalism, playing it it's throwing me off with all kinds of cultural and language inaccuracies (eg names that basically dont exist in Japanese) that are so obviously concocted by western writers, using Japanese sounding phonetics but having no actual meaning lol it's kind of off-putting at times tbh
debates like this shouldn't exist. but still, ronin isn't a good game. it's horrendous.
@@cacaulaymulkin7724that doesn't make it bad. Who said it had to be accurate to be good. Your opinions are crazy. Both nioh and rotr are also inaccurate. So what is your point of mentioning accuracy??
@@Never_GamePlayZ You didn't play it or you are just judging the graphics. It's in no way horrendous. Even if it's not your type of game the weapon and fighting style variety and challenging fights would warrant at least a decent if not good
@@nunchuksteev9811 yes I have and I'm only judging the graphics. The game itself is pretty good. the character customization is nice, and the combat is good too.
But the graphics is horrendous I swear. It's enjoyable but not worth 70 dollars.
Simply put…. Ghost = beautiful graphics fun and easy. Ronin = passable graphics fun and hard. If it comes down to just gameplay, ronin is much more tuned to an advanced level of competency. I prefer its gameplay.
It's crazy to think that two different games have their differences. I would never have guessed that!
Rise of the Ronin is a traditional samurai game and Ghost of Tsushima is a real samurai game
Played both, and they are different games.....i prefer rise of the Ronin, but i don t think they can be compared....
Rise of ronin or Elden ring
Rise of the ronin looks way more animeish and I think that’s fire it’s a shame they don’t have it for Xbox
I’ve played both and it’s ghost of Tsushima for me. I love that game its so good.
GoT is very easy game! I played on hard mode amd I didn't defeat on bosses! RotR combat are awesome and bosses are very challenging so I choose RotR. Combat > Graphics!
@@BeastMode-r7x is not just about graphics lol the story imo is better in GOT. I enjoyed the combat more too, more fluid. I also like the character development better in GOT. To each their own though.
So you enjoy an interactive movie then fun gameplay
Ghost of Tsushima is a legendary game, but tbh Rise of the Ronin has WAYYY better combat.
I know everyone is saying ghost but for me Rise is much better. Combat is the most important thing to me in a game and rise blows ghost out the water.
Indeed!
Team Ninja is well known for combat and difficulty. I love both Ronin and Ghost but Nioh 2 is miles ahead of these two games. Would love a Nioh 3.
@@Gurenn83 More difficult combat, doesn't mean better combat. If you want additional difficulty, try playing the game with your feet. It will be hard af 😂😂
"Almost good enough to make it 2020's Game of the Year"
Nah.
Ghost >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> TLOU 2.
TLOU2 Was a good game spoiled by woke shit!
@@hannible1002 TLOU2 was a high budget game with good gameplay stifled by mid to low tier level design and a poor story.
If it had been an xbox exclusive it would've scored 60-70 and got crapped on more universally by the internet. The Sony brand sells.
@@TheMysticalFox Yea! Got to agree with you on that Foxy! Take care fellow gamer.
I suppose Ghost is overall a better game (w much better graphics), BUT I gotta be honest: I'm having way more fun with Rise of the Ronin, and I like the story and characters a bit more as well (especially the political intrigue, factions, bond/ronin missions, historical events/characters). I also find the Bakumatsu period more interesting as a setting.
More fun = better game.
Combat > Graphics so i choose Rise of the Ronin!
The story, protagonist, antagonists, open world, etc?
Ghost by a long long shot. Beautiful graphic style, satisfying gameplay and goddamn those samurai armor (especially the family one)
Easy one. Rise of the ronin. Create your own character Samurai fantasy. Was epic. So many weapon and stance combos its insane. Fashion in ronin helped too.
*Chefs kiss*
I'm playing rise of the ronin at the moment and I'm loving it. I'm 27 hours in and just did my 1st faction quest. It's a great game. Still I admit I'm keeping ghost for best, playing that after I finish rise.
Im hyped for the Co-op experience that comes with the Director's Cut version
Rise of the ronin grew on me. My second fab team ninja game now.
I think what you got totally wrong is the fact that most people compared it to Nioh 2! Not ghost! Bcs it’s huge downgrade from nioh 2 combat and this is where the disappointment come from… cs people talked about ghost only bcs of the graphic of the game.
I want to play Ronin. Heard great things about it. Graphics aren’t everything.
I loved both games but GoT is in a different league to Ronin... Such a masterpiece
rise of the ronin has sdome fair criticism against it. but all in all is a fantastic experience. combat is fun and there are plenty of weapons. although i do wish "builds" were more present like in nioh. ghost is a masterpiece and cannot be compared to in the samurai open world game sphere. with that said i really hope rise of the ronin comes to PC soon as well. and here's to hoping we get a more fleshed out sequel in the coming years with a nicer open world
Rise of the Ronin is also very accessible for a Team Ninja game. You don't really have to "get gud" on normal difficulty and there is also an easy difficulty. There are also some fun weapons that are pretty OP, including a flamethrower. Not to mention, it has coop! If you were always turned off by the high difficulty of Ninja Gaiden or Nioh, but wanted to fully experience a Team Ninja game, this is it.
Ofc brainwashed will vote for Tsushima, most of them not even play RotR. Ronin is objectively superior game in most key aspects and can provide more smooth, fun and challenging experience for 100+ hours of playtime. Something unreachable for Tsushima. Addictive combat, tons of stances to unlock and you already have a lot at the beginning, never tedious because smooth fast traversal and combat which just drives you to destroy everything around.
I love the Ninja Gaiden nods Rise of the Ronin have. You can actually izuna drop enemies?!
What!? I bet after putting this out you thought wtf was I thinking.
Not even a comparison. Ghost was a masterpiece, it’s more immersive, it’s better written, it performs better, it looks better, better combat. It has better more realistic NPC’s, in rise in like every town the npcs say like one or lines repeatedly where as in ghost they actually have conversations. I’m not saying Rise is not amazing, it’s a fire game but there is no comparison as to which is the better product.
Ghost of Tsushima was and still is the superior samurai game.
Rise of the Ronin is actually Japanese. Ghost of Tsushima is just RDR2 in cosplay
@@cacaulaymulkin7724that's a compliment to GoT lol 😂
GOT from graphics and narrative
ROR for gameplay and content
GOT game was much more immersive as the feel of playing a Samurai. ROR your playing a create a character type RPG. So in essence depending on you love of style of gameplay. I
I love ghost but rise has surprised me a lot.
I must be crazy, because I tried playing Ghost of Tsushima and ended up deleting it after like 15ish hours or so. It just didn't click with me and I thought the open world was very boring and ubisoft like. The story didn't grab my attention either. I dunno.
I stopped reading after "I must be crazy"...
yes you are
It happens. Not all players fall for a certain game. I uninstalled Evil West, Death Stranding, Witcher, Returnal, and a few just after a few minutes of playing.
TBF, the ubisoft side questing / levelling up does feel outdated and not enjoyable for me. Annoying cause they did put alot of effort in the cinematography and story.
The story isn’t that good. It’s just historical (minus Jin). The gameplay was a lot of fun and I’m a sucker for stealth games.
This is like comparing Read Dead Redemption 2 to Red Dead Revolver
I geinuinly do not see Ronin's graphics as bad. It just feels like the art style is not there. They just tried to go for full realistic view, which is bland... Also a lot of the animations feel kinda choppy. However I can't say anything about the gameplay, because the damn thing is not available on PC... Ghost of Tsushima feels like Red dead redemption 2 in Japan. It has simple combat, but the game feels amazing to play, if you enjoy the setting
Sekiro shadow die twice is better than this 2.
That game is peak
GOT? No competition, is this actually a debate?
I needed just the first 3 minutes to understand that ghost of tsushima is far superior.
Really enjoyed Ronin. If Team Ninja can just learn to focus their efforts on what they're good at instead of layering extraneous gameplay systems, they'll take a big step in quality to truly must-play titles.
Why are people making these video comparisons between these 2 games? It’s not even close. Not even in the same league. Couldn’t be any more obvious. Ghost is the answer. Stop making this crap
Ghost of Tsushima is a movie. Rise of the ronin looks like it’s trying but not fully there.
Ghost of Tsushima is a higher quality game, but I have more fun playing Rise of the Ronin. It's VERY close between the two in my book.
The only reason why graphics sell is because gaming is full of casusls who care more about things that dont actually matter like graphics and fidelity, i think games like vampire survivors proved that graphics dont matter and that art style is far more important, elden ring had mid graphics but the art style was so incredible that it fooled most gamers into thinking that the graphics were high end because these casuals dont really know the difference, graphics have more to do with fidelity and textures and 90% of what you actually see on screen is the art style
I didnt vibe with Rise of the Ronin cuz it was basically Nioh 3 and didnt address a lot of that series’ issues. Team Ninja still cant deliver a good story, games art style is still awful, and the animations are recycled and jerky. Not impressed, especially given the 7 year dev time.
Why is everyone so scared of things being compared?
No matter how good the gameplay of Rise of the Ronin is, I just don't want to look at such an ugly game. It's a complete immersion killer for me. Of course good gameplay is always a hard requirement, but I want to have good presentation at the same time. So sadly, Rise of the Ronin was a skip for me, and I don't see that changing. Gonna play Tsushima on PC today. :D I already finished it on PS5, but I love that game and the PC version will be even better.
Ghost of tsushima has ugly gameplay with 5 enemy types and 1 weapon
😬 With 5-6 years of dev time
That's like an enemy a year.
One and done game unlike rise of the ronin
@@spiritualsoul2711 There are at least 4 weapons; Katana, Dagger, Long Range Bow and Mid Range Bow. Also there are 4 stances with different move sets, which you have to match to the enemies. There are also enemy types that can mix between 2 or more types/stances themselves, requiring you to switch gear also. You also have different types of assassinations, attacks from the air, attack from horse, etc. I think it provides a decent challenge and variety, but I do recommend playing on Lethal difficulty, if you can get through the start of the game like that while you unlock gear, stances and skills.
Sorry but GoT is clearly better and that’s that
My main gripe with Ghost of Tsushima is that after you progress the story to the last island you suffer a number of setbacks, one of which is a spoiler, so I'll just say the last island is "ugly" in comparison with the stunning environment of the previous area. This dreary zone, while fitting with the story, is made even worse by the increased number of storms and rainy overcast weather that becomes another combatant as you play the flute all the time to bring out the sunshine. If I replay the game, I would probably just load up a backup, do NG+ and then just stop once I got to a certain part in the story and put the game away.
Rise of the ronin is in my opinion, is so much better than ghost of Tsushima. The combat is slick and really addictive. So although g.o.t. Looks better, something about it just bores me. Obviously most people are going to choose ghost over rise of the ronin but for me, how much fun it is moment to moment is much more important than aesthetics. And I don’t think ror looks bad at all either. It’s a shame they released it the same day as dragons dogma 2 because it flew under the radar big time. I can’t wait for dlc to start dropping and hoping for pvp like the first nioh game.
( as well the dozens of unique move sets, weapons, secret move sets, dodges and enemy variety are staggering)
Stupid comparison. This is like saying, which one is better, Metallica or Guns n Roses just becase both are "rock" and people arguing about which one is better are simply stupid.
I think Ghost is overall the better game due to the story, graphics, and combat.
But Ronin is still a great game! Maybe the devs will really take their game up a notch after this one
Ghost story is so mediocre though.It reminds me of things like mortal kombat and 90s american movies about ninjas and stuff where they say things like "chinese karate" and "kung fu ninjas". The writers seemed to have no idea about feudal japan. It was so patronizing to watch the samurai Absolutely flabergasted that the mongols would use such "dishonorable" tactics during THE INVASION OF A COUNTRY.
Combat? The combat in Rise in a completely different level.
What? The combat in Ronin is much better
@@deadeye_john he probably likes it because it looks more realistic.
idk if the graphics are even that bad in rise alot of the fabric and hair physics are amazing and it just feels like an open world samurai showdown i played rise and its fine but i thing rise has alot more to offer in player expression
100% ghost, ghost is a masterpiece, Ronin is a good game but...
Why is everything a contest.
Because people have no skills and need to make up shit to feel bespoke
Sekiro...
real
Not close
I haven’t even played rise of the ronin yet, but looking at gameplay clips, I’m going to say that it’s better, gameplay in ghosts is so fucking boring, they went for the more cinematic approach instead of being a fun fucking game
NIOH IS THE WINNER
I get the point of this video but
you are wrong about the graphics in the technical sense.
Rise of the Ronin's graphics are more avanced than Ghost's. The game is pushing higher texture quality and higher geomteric density & Ray Tracing. Its totally absurd that ppl are ragging on the graphics when they don't even a clue.
Ghost made smart presentation choices but its not actually better.
Does the graphics really look like PS3? I'm on the fence about this
Yeah, no. That’s what people say who have forgotten how ps3 games looked 16 years ago.
Koei Tecmo and many japanese developers never have been up to date when it comes to 3D geaphics. They lack the budget and the know how.
This game is comparable to ps4 era with a few differences here and there. Saying a game looks like ps3 or ps2 even is nothing more than trolling or stupidity.
@Lock2002ful
Thanks for the reply... yeah I didn't believe it looked like PS3😂 and PS4 graphics were amazing on some games.
Red Dead redemption 2
Top notch
how common is the opinion that GoT is a masterpiece? it did some cool things with art direction and HUD/UI, but the plot, characters, and gameplay were all pretty forgettable. Its like a 7-8/10 for most people isnt it? Never heard this masterpiece talk. Like, it was fine.
I would give it an 8 great game for sure.
This isn't even close. I just bought Rise of the Ronan because it's on sale. This shouldn't even be a debate. Ghost of Tsushima is miles better in every aspect
Story: Ghost
Combat: Ronin
Gameplay: Both
Complexity/Difficulty: Ronin
So to put it short:
Ghost of Tsushima went for the more realistic approach while Rise of the Ronnin went for the imagination approach (how we imagine weapon fights)
Ghost without a doubt in all categories
Geez, GoT released 2020?!?!?!?!?! Does not feel that long ago...where's the sequel!!!!! ;)
Rise of the ronin was probably my biggest disappointment of the last few years. Love team ninja but I think this one really missed the mark.
Rise of the ronin was great but ghost was just soooooo good
Honestly I’ve really been enjoying ronin, only about 10 hours in though. It’s really not hard to look past the graphics (which aren’t as bad as people say imo). Combat is very addictive too what’s you get good at it
I went to GameStop to pick up GoT Directors Cut, and ended up getting Rise of the Ronin on a whim. I knew basically nothing about the game. Long story short, I returned Ghost of Tsushima to keep Rise of the Ronin. Ghost of Tsushima's presentation is some of the best in its genre, but it feels empty beyond that. Rise of the Ronin does lack in the graphical fidelity, but the game is by no means ugly, and other things like art style bridge that gap somewhat. Rise of the Ronin's gameplay is what got me hooked, and is what kept me interested. Gameplay that an interactable movie like GoT doesn't have. I got bored after about 3 hours in GoT, and I'm not going to say GoT is a bad game, but it definitely wasn't for me at the time. Maybe when i'm in the mood for a more cinematic experience ill go pick it back up, but RotR is the better game imo. There's actually way more to do in that game.
@Eric-7373 What part of this entire video or my comment said anything about Sekiro?
Ghost of tsushima period.
Art style is most important. Ronin should have sliced the visuals up a bit with personality. The technical aspect is not as important.
The only thing similar about both games is it’s set in Japan. Both games is good and I don’t think comparing them is necessary.
GoT has beautiful scenery but ugly people. It was very boring gameplay wise and I can't wait to stop playing it. But Ronin I didn't feel that way and ends up wanting for more, just the romance system is unnecessary.
I think we're not giving Ghosts it's just do. It moved the bar in terms of open world game design with the wind system for navigation, foxes leading you to POI, etc... Underneath all the polished graphics and animation was a game worthy of being included in the game of the generation conversation.
I’ve yet to play Ronin, but the two games look absolutely nothing alike in terms of gameplay.
I don’t think their graphics are disappointing at all. It’s not pushing the limits obviously but I don’t think everyone needs to do lifelike graphics. Just weird to pretend they need to be. The graphics aren’t bad at all, they just aren’t stellar. The rest of the game looks fun and that’s all that ultimately matters.
as great as Ghost is, and it is great, i got bored with it too fast and to this point haven't actually finished the dlc because the combat is just too bland and not enough rpg elements for my taste. Ronin however has some of the best and most satisfying combat around. i am a soulsborne crackhead admittedly so i'm clearly biased but i just love Team Ninja combat. Graphics are just not that important to me so Ronin for the win all day
Ghost of Tsushima's combat was like based in real life physics of how to be a real life better Samurai warrior. like how Samurai warrior supposed to fight in real life, they study every moves and every steps of how a samurai sword affects human body in contact in lethal situations, people find the combat was slow compared to other similar genre, but it really didn't, that's how accurately a trained peak human can move, not like been animated with flashy and fast faced moves but unrealistic like they are super humans. people just been used on a fast faced action game or movies with flashy and animated moves. I hope GoT will keep the realistic way in case there's GoT 2 sequel was coming, that's why the game was especial and what separate it to it's kind of genre, hoped it won't change. Unlike Rise of the Ronin, combat was fast faced like they move unrealistically and feels like they not ordinary human, movement was so fast and super human like and feels animated, but the combat was exciting, just being almost the same like the kind of other games of it's genre, the game was overall good, just not the type of game that would separate itself to others and make a trademark in gaming history to be a different one. Both games was fantastic, they have different specialty that one have and the other don't, depends on the gamers which their prefer and like the most in terms of what type of games they really like, why not liking both.
Lets be real, people want to see these comparisons. The games have the same setting and essentially the same genre. You play as a samurai in both. These games are absolutely comparable no matter if its different in its core. Its natural for gamers to wanna compare rise of ronin to ghost tsushima
I absolutely loved Rise of the Ronin I hope they do DLC quickly
a big point for a lot of people, ghost is on pc now (2 days from posting this) and ronin is not :)
They "feel" similar, but they're pretty much two widely different games in completely different genres
Most important difference.
Can you skip tedious dialoges in Rise of the Ronin?
Tbh rise of the ronin is the reason other games have stance changes team ninja invented that
These are two totally different games which only share a setting in common.
I wouldn’t compare them really…
That being said, Rise is my game of the year thus far…
Team Ninja created something unique here (even compared to their own) if you invest enough time and attention to it…
Honestly I like rise of ronin idk why people compare games that aren’t the same lol they’re both good but I like the fast combat
if you're gonna compare.... it should be Rise of Ronin and Elden Ring.... both are soul like