FreeCAD CSG Multi-Body Modeling Method |JOKO ENGINEERING|

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 15

  • @charlvandenberg9997
    @charlvandenberg9997 4 ปีที่แล้ว +4

    Short, sweet, to the point. Good job, thanks!

  • @Fusion360School
    @Fusion360School 4 ปีที่แล้ว

    After the union, I don't see the hard edges where the bodies meet like you showed at 3:18. I had checked that the Fusion was completed in the tree view. Also, I had tried to combine 2 bodies with the hope of shelling (using "make a thick solid" command) the combined body thereafter. However, I go an error message that says it can only be done on an active body.

  • @brucewilliams6292
    @brucewilliams6292 4 ปีที่แล้ว

    Great video. thank you for the lessons.

  • @SomeGuyInSandy
    @SomeGuyInSandy 4 ปีที่แล้ว

    Cool, more tools to play with! Thanks!

  • @windsaw151
    @windsaw151 4 ปีที่แล้ว +1

    I use this kind of modelling often, usually later in the design process.
    However, I have become cautious since it is easy to run into Freecad bugs while doing this. Over time I have learned to avoid a lot of them but the danger is always there.

  • @williwuchtig3336
    @williwuchtig3336 4 ปีที่แล้ว

    Very helpful. Thank you.

  • @bobbonham4823
    @bobbonham4823 4 ปีที่แล้ว

    Thanks! Very helpful.

  • @mahendrasharma7382
    @mahendrasharma7382 4 ปีที่แล้ว

    Thanks very helpful

  • @jjcenecediaz.1224
    @jjcenecediaz.1224 4 ปีที่แล้ว

    Thanks, good job.

  • @napalmpig3772
    @napalmpig3772 3 ปีที่แล้ว

    How are you moving the objects with the arrow triad? If I double click a part it opens the two little windows to enter the numbers manually.

    • @JokoEngineeringhelp
      @JokoEngineeringhelp  3 ปีที่แล้ว

      You can right click on the object in the tree and select transform

  • @tornaciyiz
    @tornaciyiz 4 ปีที่แล้ว

    İ love it

  • @christianrau6071
    @christianrau6071 3 ปีที่แล้ว

    now make a sketch of this please!

  • @SittingDuc
    @SittingDuc 4 ปีที่แล้ว

    So Constructive Solid Geometry flow is Part Workbench and boolean operations on 3d shapes; while the Part Design workbench flow with sketches, pad, and pocket is a "Feature" based flow? Thank you for the video and the distinction; this makes the whole learning curve of CAD thing easier :D

    • @TAH1712
      @TAH1712 4 ปีที่แล้ว

      Well thats not what i understand CSG is. As i understand it, CSG are primitive shapes , Cube, Sphere, Conic, Cyclinder, Torus of known and changable parameters etc ( sometimes known as 'analytical geometry' ) and may or may not be NURB based surfaces - usually there extremely low data dense and can not be used for highly sculptured surfaces.
      If anyone else can fill in or modify my description, please do as i may not have it perfectly - thanks.