the EN version is very bad compared to JP and other versions, free gacha pulls/banner are lesser than usual, updates are fast tracked by x10 speed or something, its like they are RUSHING to EOS, they are spending a ton on the fast updates, meanwhile the players are NOT SPENDING AS MUCH cause every banner just lasts for a short time that you SHOULD NOT pull, as your characters will be powercreeped INSTANTLY, this is even WORSE THAN HOYO..
And then you have the JP playerbase saying that EN has things way better due to the reduced pity. The length of a banner (generally two weeks) is the standard though? And powercreep is an issue on JP too. Personally at least, the updates don't feel much faster than the current JP version to me despite the acceleration. It's more that they got rid of empty spaces (outside your typical cycle) that were present in JP's schedule and ran solo SS rateup banners alongside your usual double SS rateup banners
@@rukayukki ALL games have POWERCREEP, but the EN version is out of this world, you get a character one patch, guess what, the next banner char that is within the SAME patch powercreeps your char you just got.. reduced pity? what use is that when we cant even guarantee any banner released in a patch due to the speed of patches.. i pulled on the beginner banner as i dont have anything yet after that never pulled again i have 80k+ saved up for angel beats which is LIMITED so i guess its SAFE to pull that atleast i think.. the length of a banner is 2 weeks but then you have 3or more SIMULTANEOUS BANNERS THAT HAVE DIFFERENT PITY COUNTS.. tell me how you can pull with that kind? and this game is not yet even 1 year in.. even HOYO a very predatory gacha did not release 3 or more banner chars simultaneously for 2 weeks only during its early stages, this is WORSE..
@@mwx5314and we know all of them in advance. We even know the rough estimate of when they're coming out. The only thing that wasn't really expected was yunyun coming out so much earlier, but every other character banner has been par for the course. It feels more like you just want *every* character handed to you on a silver platter, rather than an actual legit complaint. Which doesn't really make sense because every banner, even seasonal charas, are permanent additions to the banners. Heck, I find GI being way worse given the game constantly reminds you of how so much of its movement mechanics could have been better rn but nope, it's stuck on Natlan 5star. And that's not even counting the weapon gacha. Don't blame the game on your personal issues and inability to perform basic research on what is actually essential in the gacha banners.
@ ah you are hard coping so much.. if you are happy when your game releases a character, in this case 3 or more characters per patch and you get NO CHANCE IN HELL to be able to play with them, then what is even your point of playing the game.. when the NEW STUFF you do not even get a chance to experience.. your basically playing the game HALF COOKED.. but you do you..
moonsnow my hero 🙏 thank u for the subs once again
My favourite moment of HBR so far. Before I Rise Acoustic made me cry
wow. they are totally not made for each other.
Sesbian Lex🙏
the EN version is very bad compared to JP and other versions, free gacha pulls/banner are lesser than usual, updates are fast tracked by x10 speed or something, its like they are RUSHING to EOS, they are spending a ton on the fast updates, meanwhile the players are NOT SPENDING AS MUCH cause every banner just lasts for a short time that you SHOULD NOT pull, as your characters will be powercreeped INSTANTLY, this is even WORSE THAN HOYO..
And then you have the JP playerbase saying that EN has things way better due to the reduced pity. The length of a banner (generally two weeks) is the standard though? And powercreep is an issue on JP too. Personally at least, the updates don't feel much faster than the current JP version to me despite the acceleration. It's more that they got rid of empty spaces (outside your typical cycle) that were present in JP's schedule and ran solo SS rateup banners alongside your usual double SS rateup banners
@@rukayukki ALL games have POWERCREEP, but the EN version is out of this world,
you get a character one patch, guess what, the next banner char that is within the SAME patch powercreeps your char you just got..
reduced pity? what use is that when we cant even guarantee any banner released in a patch due to the speed of patches..
i pulled on the beginner banner as i dont have anything yet after that never pulled again i have 80k+ saved up for angel beats which is LIMITED so i guess its SAFE to pull that atleast i think..
the length of a banner is 2 weeks but then you have 3or more SIMULTANEOUS BANNERS THAT HAVE DIFFERENT PITY COUNTS.. tell me how you can pull with that kind? and this game is not yet even 1 year in..
even HOYO a very predatory gacha did not release 3 or more banner chars simultaneously for 2 weeks only during its early stages, this is WORSE..
@@mwx5314and we know all of them in advance. We even know the rough estimate of when they're coming out. The only thing that wasn't really expected was yunyun coming out so much earlier, but every other character banner has been par for the course.
It feels more like you just want *every* character handed to you on a silver platter, rather than an actual legit complaint. Which doesn't really make sense because every banner, even seasonal charas, are permanent additions to the banners. Heck, I find GI being way worse given the game constantly reminds you of how so much of its movement mechanics could have been better rn but nope, it's stuck on Natlan 5star. And that's not even counting the weapon gacha.
Don't blame the game on your personal issues and inability to perform basic research on what is actually essential in the gacha banners.
@ ah you are hard coping so much.. if you are happy when your game releases a character, in this case 3 or more characters per patch and you get NO CHANCE IN HELL to be able to play with them, then what is even your point of playing the game.. when the NEW STUFF you do not even get a chance to experience.. your basically playing the game HALF COOKED.. but you do you..