Houdini Tutorial: Paper Folding with Vellum

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  • เผยแพร่เมื่อ 24 ม.ค. 2025

ความคิดเห็น • 17

  • @Perry-wy2fc
    @Perry-wy2fc ปีที่แล้ว +5

    Amazing ! It’s been a very long time we didn’t see any tutorials from you guys

  • @ShariSolo
    @ShariSolo ปีที่แล้ว +2

    Elegant process. Presented so well that it looks simple (and it's definitely not if just trying to figure it out). Thank you!

  • @MrSunamo
    @MrSunamo หลายเดือนก่อน

    Wonderful tutorial, very clear and understandable, thank you!

  • @PawelGrzelak
    @PawelGrzelak ปีที่แล้ว

    Cleanest paperfolding tutorial up to date.

  • @philippwelsing9108
    @philippwelsing9108 ปีที่แล้ว

    Yeeeees! You are back.

  • @mattestela
    @mattestela ปีที่แล้ว +1

    Great stuff, very nicely explained and presented!

  • @richardwu4950
    @richardwu4950 9 หลายเดือนก่อน

    I like the shader of the paper. Could you provide a tutorial how to make it?

  • @zotake
    @zotake ปีที่แล้ว

    Beautiful! Thanks

  • @brunosuraski5026
    @brunosuraski5026 ปีที่แล้ว +1

    Thanks for your tutorial, Chris. I am new in Houdini, and VEX is definitively the most complex aspect to figure out. I see you use a demo GEO to show the point index in relation to the folding action. But when you write the VEX you describe points 2 and 3, but the mesh has way more points. So how does one identify the folding edges by just describing two points when the mesh has way more information? Thank you

    • @ideallyyours
      @ideallyyours ปีที่แล้ว +1

      the VEX code operates on point INDEXES 2 and 3: the primpoints() function returns an array of points. Wrangles (not set to Detail) operate in parallel across the entire geometry (or specified by group), so it's operating on the 3rd and 4th point of EACH primitive (which has 4 points). It's not referring to just 2 points.

  • @Emeteriowallace
    @Emeteriowallace ปีที่แล้ว

    Beautiful!

  • @Wichenroder
    @Wichenroder ปีที่แล้ว

    Did anyone else get a tiny crumpled lump of paper after frame 10? Went over it repeatedly, can't see where I slipped up.

  • @theCreativeAddict3d
    @theCreativeAddict3d ปีที่แล้ว

    Super!

  • @LeFantasticPlanet
    @LeFantasticPlanet ปีที่แล้ว

    Amazing stuff as always, just wanted you to know that Patreon is fraudulently charging and so I had to stop the membership. Hope you guys do a different platform.

  • @joonsetsfire
    @joonsetsfire ปีที่แล้ว

    Hello, can you elaborate what's happening here, please?
    if(inedgegroup(1,'fold_out',pts[2],pts[3]))i@group_fold_in=1;

    • @khomatech0
      @khomatech0 ปีที่แล้ว

      if points 2 and 3 of each prim are in the previously created edge group, put them in a new prim group.

  • @AndreiTheBadger
    @AndreiTheBadger ปีที่แล้ว

    Hi there.. Is there a way to use attribute to control volume vop.. I have a weight mask.. and i would like that the volumevop to affect the geometry only where the mask is white or black..not on both. ? Thank you.