Funny how balmora is supposed to be a beginning spot but it unintentionally became home. Hopping roof to roof because I maxed acrobatics and agility. Everytime I came back from adventuring, I would go through boxes in the allyways and I always remember sneaking around in the rain doing so. The music being calm because of the down times. Morrowind is a magical place. It's definitely a game in which I wish to experience for the first time again. At least once. All the daedra shrines, the weirdness of giant mushrooms in one spot to swamp/marshes in another, to lava in another. Everyone shitting on you unlike modern games where everyone loves you for turning in 5 flowers for the old lady and gathering 2 honey for the baker
I don't know, looking back now, the whole Morrowind experience and other games of this era remind of the future we've lost a long time ago and still try to bring back
I feel cheated. Besides Half-Life, this was the first videogame that I actually played all the way through, with the exception of some freeware games that were available on my stock Dell computer. 3 straight months of Morrowind on summer break, living in the basement and barely coming out to eat, shower, and piss. I was hooked, and unfortunately I thought all expansive games would be just as good or better. Since that time in 2002 I have spent thousands of dollars on other games, all the way up to modern offerings like Elden Ring. Still haven't encountered that Morrowind type satisfaction. I keep asking... Was it just nostalgia? The aesthetics? The chance system? The fact that this is the only game where the player character is dismissed and treated like absolute shit from day 1 of gameplay? There are so many individual aspects to point to, but I really think it comes down to the fact that they got ALMOST ALL OF IT just right. Yes, we can acknowledge the bugs in the game, or the muddy graphics of the day, or the silly way combat seems to function. But for some reason, playing morrowind feels like watching an incredible movie from a time before CGI, where the story and acting was the critical ingredient of success, rather than a 100 million dollar graphics budget or yet another retelling of the same tried and true formulae. Morrowind was unique in the world, a game where you didn't need to even use cheat codes because the combination of alchemy, enchantments, and newly discovered bugs in the game could propel you to godhood... But it was something that you had to work for, nobody handed it to you as part of Quest #2 Mission #5. I don't know. I could listen to FOOTAGE of Morrowind like this all day, but I can't imagine saying the same for any other game. Maybe it just reminds me of better days.
Funny how balmora is supposed to be a beginning spot but it unintentionally became home. Hopping roof to roof because I maxed acrobatics and agility. Everytime I came back from adventuring, I would go through boxes in the allyways and I always remember sneaking around in the rain doing so. The music being calm because of the down times. Morrowind is a magical place. It's definitely a game in which I wish to experience for the first time again. At least once. All the daedra shrines, the weirdness of giant mushrooms in one spot to swamp/marshes in another, to lava in another. Everyone shitting on you unlike modern games where everyone loves you for turning in 5 flowers for the old lady and gathering 2 honey for the baker
I don't know, looking back now, the whole Morrowind experience and other games of this era remind of the future we've lost a long time ago and still try to bring back
Wealth beyond measure, outlander!
The rain, the calm soundtrack, the wildlife sounds, and the peaceful city landscape make this a great video.
If you ever feel troubled, take a rest in this beautiful video
release in 2002. 22 years have passed. you are truly wise and awesome if you witnessed its birth back then. wishing you all prosperity
Братан, это кайф. Спасибо.
Super! 😉 Thank you 🍻
Oldfag's tears... Amazing ambient!
your music saved me
Really nice!
I feel cheated. Besides Half-Life, this was the first videogame that I actually played all the way through, with the exception of some freeware games that were available on my stock Dell computer. 3 straight months of Morrowind on summer break, living in the basement and barely coming out to eat, shower, and piss. I was hooked, and unfortunately I thought all expansive games would be just as good or better. Since that time in 2002 I have spent thousands of dollars on other games, all the way up to modern offerings like Elden Ring. Still haven't encountered that Morrowind type satisfaction. I keep asking... Was it just nostalgia? The aesthetics? The chance system? The fact that this is the only game where the player character is dismissed and treated like absolute shit from day 1 of gameplay? There are so many individual aspects to point to, but I really think it comes down to the fact that they got ALMOST ALL OF IT just right. Yes, we can acknowledge the bugs in the game, or the muddy graphics of the day, or the silly way combat seems to function. But for some reason, playing morrowind feels like watching an incredible movie from a time before CGI, where the story and acting was the critical ingredient of success, rather than a 100 million dollar graphics budget or yet another retelling of the same tried and true formulae. Morrowind was unique in the world, a game where you didn't need to even use cheat codes because the combination of alchemy, enchantments, and newly discovered bugs in the game could propel you to godhood... But it was something that you had to work for, nobody handed it to you as part of Quest #2 Mission #5. I don't know. I could listen to FOOTAGE of Morrowind like this all day, but I can't imagine saying the same for any other game. Maybe it just reminds me of better days.
Medi sarma tuc lespe ran soto, lar opi ten roso.